[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.lfD9oqVeKd/springsettings.953608.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc34c01e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4740 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/953608/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 205ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46599e50] using map "Ravaged_v2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Ravaged_v2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46599e50] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 106ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1477ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1565ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 705ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 120ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 4 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] NorthChileanG was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/953608/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c3841729 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c3841729 file="cache/104dev-maintenance/paths/Ravaged_v2.pe-c3841729.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c3841739 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c3841739 file="cache/104dev-maintenance/paths/Ravaged_v2.pe2-c3841739.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (234ms, checksum ec2c733e)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11512,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/953608/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52ad4110,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 1ca9565f22903921ab5fde4648b97af0 [f=-000001] Connection attempt from DeinFreund [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DeinFreund changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Shapeshifters [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Shapeshifters changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[Game::Load][lua{Rules,Gaia}={0000000097be2130,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="[Game::Load][lua{Rules,Gaia}={00000001078b0940,0000000000000000}]" [f=-000001] Allies: I choose: Strike! [f=-000001] gl hf [f=-000001] Allies: I choose: Sprung! [f=-000001] Allies: hello therre [f=-000001] Allies: hello therre [f=-000001] hello therre [f=-000001] hi friend [f=-000001] Allies: good luck have fun [f=-000001] Allies: good luck have fun [f=-000001] good luck have fun [f=-000001] oh apparently I'm ranked enough to play players of your calibur now hmm [f=-000001] nice :) [f=-000001] > Game will be force started in 60 seconds [f=-000001] i dropped a lot [f=-000001] I just started playing ranked a few days ago [f=-000001] > Game will be force started in 40 seconds [f=-000001] well done! [f=-000001] [0] Event [4143,341.312195,1077]: 0 finished unit Recon Commander [f=-000001] [0] Event [998,343.451782,4132]: 1 finished unit Strike Commander [f=0000000] [0] DeinFreund, team: 0, elo:2747 [f=0000000] [0] Shapeshifters, team: 1, elo:2202 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [4040,341.263885,1016]: 0 finished unit Shieldbot Factory [f=0000061] ty [f=0000076] [76] Event [1112,341.38736,4296]: 1 finished unit Shieldbot Factory [f=0000352] [352] Event [4072,341.536194,1112]: 0 finished unit Metal Extractor [f=0000464] [464] Event [968,342.562012,3960]: 1 finished unit Metal Extractor [f=0000473] [473] Event [4028,341.225891,1016]: 0 finished unit Convict [f=0000521] [521] Event [1112.01843,341.268951,4284]: 1 finished unit Convict [f=0000703] [703] Event [4152,341.928772,1160]: 0 finished unit Solar Collector [f=0000707] [707] Event [4028,341.225891,1016]: 0 finished unit Bandit [f=0000925] [925] Event [1112.01843,341.268951,4284]: 1 finished unit Bandit [f=0000947] [947] Event [4028,341.225891,1016]: 0 finished unit Bandit [f=0001166] [1166] Event [1112.01843,341.268951,4284]: 1 finished unit Bandit [f=0001189] [1189] Event [4104,341.916138,664]: 0 finished unit Metal Extractor [f=0001234] [1234] Event [4028,341.225891,1016]: 0 finished unit Bandit [f=0001325] [1325] Event [1000,341.27655,4504]: 1 finished unit Metal Extractor [f=0001334] [1334] Event [1784,226.387878,4536]: 1 finished unit Metal Extractor [f=0001401] are you using map bans? [f=0001402] [1402] Event [1112.01843,341.268951,4284]: 1 finished unit Bandit [f=0001499] nah [f=0001683] Idk anything about that lol [f=0001689] [1689] Event [4200,341.941467,680]: 0 finished unit Solar Collector [f=0001894] [1894] Event [1112.01843,341.268951,4284]: 1 finished unit Bandit [f=0001909] [1909] Event [936,341.624817,4520]: 1 finished unit Solar Collector [f=0001999] [1999] Event [3192,226.020569,2040]: 0 finished unit Metal Extractor [f=0002061] [2061] Event [4028,341.225891,1016]: 0 finished unit Bandit [f=0002253] [2253] Event [4312,341.441193,696]: 0 finished unit Solar Collector [f=0002587] [2587] Event [3208,233.619446,2136]: 0 finished unit Solar Collector [f=0002597] [2597] Event [600,342.05542,4392]: 1 finished unit Metal Extractor [f=0002611] [2611] Event [2104,228.629517,4680]: 1 finished unit Metal Extractor [f=0002643] [2643] Event [1112.01843,341.268951,4284]: 1 finished unit Bandit [f=0002646] [2646] Event [4028,341.225891,1016]: 0 finished unit Bandit [f=0002740] [2740] Event [4424,341.035919,760]: 0 finished unit Solar Collector [f=0002792] [2792] Event [2056,226.780457,4696]: 1 finished unit Wind/Tidal Generator [f=0002833] [2833] Event [3224.47266,226.908859,2891.60864]: 1 lost unit Bandit [f=0003048] [3048] Event [2017.61731,226.677399,2177.78735]: 1 lost unit Bandit [f=0003097] [3097] Event [3352,234.404663,2264]: 0 finished unit Metal Extractor [f=0003115] [3115] Event [664,342.562012,4408]: 1 finished unit Solar Collector [f=0003140] [3140] Event [1992,226.590515,4696]: 1 finished unit Wind/Tidal Generator [f=0003243] [3243] Event [1112.01843,341.268951,4284]: 1 finished unit Bandit [f=0003279] [3279] Event [1912,225.912933,4664]: 1 finished unit Wind/Tidal Generator [f=0003287] [Game::ClientReadNet] added new player Topkack with number 2 to team 0 [f=0003287] > SPRINGIE:User Topkack|energysolar|6_6||False|MC|Federation|DE [f=0003308] Connection attempt from Topkack [f=0003308] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0003308] -> Connection established (given id 2) [f=0003317] [Game::ClientReadNet][LOGMSG] sender="Topkack" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=0003317] [Game::ClientReadNet][LOGMSG] sender="Topkack" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003360] [3360] Event [4504,340.845947,728]: 0 finished unit Metal Extractor [f=0003453] [3453] Event [1832,225.963593,4616]: 1 finished unit Wind/Tidal Generator [f=0003527] [3527] Event [1112.01843,341.268951,4284]: 1 finished unit Bandit [f=0003591] [3591] Event [4028,341.225891,1016]: 0 finished unit Convict [f=0003637] [3637] Event [3208,234.480652,2536]: 0 finished unit Metal Extractor [f=0003727] [3727] Event [1752,226.438538,4600]: 1 finished unit Wind/Tidal Generator [f=0003767] [3767] Event [776,342.486023,4456]: 1 finished unit Solar Collector [f=0003775] [3775] Event [1112.01843,341.268951,4284]: 1 finished unit Bandit [f=0003836] [3836] Event [4028,341.225891,1016]: 0 finished unit Bandit [f=0003901] [3901] Event [4472,341.586853,888]: 0 finished unit Solar Collector [f=0004012] [4012] Event [2697.729,235.897324,245.982971]: 1 lost unit Bandit [f=0004023] [4023] Event [1112.01843,341.268951,4284]: 1 finished unit Bandit [f=0004034] [4034] Event [1768,226.862793,4472]: 1 finished unit Solar Collector [f=0004043] [Game::ClientReadNet][LOGMSG] sender="Topkack" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=0004065] [4065] Event [4028,341.225891,1016]: 0 finished unit Bandit [f=0004066] [Game::ClientReadNet][LOGMSG] sender="Topkack" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=0004066] [Game::ClientReadNet][LOGMSG] sender="Topkack" string="[Game::Load][lua{Rules,Gaia}={00000000c6d5caf0,0000000000000000}]" [f=0004168] [4168] Event [2804.32471,228.749252,481.414246]: 1 lost unit Bandit [f=0004216] [4216] Event [632,342.042786,4280]: 1 finished unit Solar Collector [f=0004261] [4261] Event [1112.01843,341.268951,4284]: 1 finished unit Bandit [f=0004305] [4305] Event [4028,341.225891,1016]: 0 finished unit Bandit [f=0004375] [4375] Event [1848,225.684967,4536]: 1 finished unit Solar Collector [f=0004381] [4381] Event [4456,341.637512,1016]: 0 finished unit Solar Collector [f=0004501] [4501] Event [1112.01843,341.268951,4284]: 1 finished unit Bandit [f=0004535] [4535] Event [3352,234.107056,472]: 0 finished unit Metal Extractor [f=0004545] [4545] Event [4028,341.225891,1016]: 0 finished unit Bandit [f=0004626] [4626] Event [2040,226.045898,4632]: 1 finished unit Solar Collector [f=0004727] [4727] Event [600,341.390533,4168]: 1 finished unit Solar Collector [f=0004785] [4785] Event [4028,341.225891,1016]: 0 finished unit Bandit [f=0004823] [4823] Event [1112.01843,341.268951,4284]: 1 finished unit Bandit [f=0004835] [4835] Event [3296,234.29071,2528]: 0 finished unit Lotus [f=0004922] [4922] Event [3071.60498,233.758362,2704.89331]: 1 lost unit Bandit [f=0004960] [4960] Event [2120,226.793152,4616]: 1 finished unit Solar Collector [f=0004969] [4969] Event [3015.57837,233.765793,2670.27734]: 1 lost unit Bandit [f=0005022] [5022] Event [2949.90356,233.876785,2813.12329]: 1 lost unit Bandit [f=0005025] [5025] Event [4408,341.599487,1192]: 0 finished unit Metal Extractor [f=0005127] [5127] Event [1112.01843,341.268951,4284]: 1 finished unit Bandit [f=0005239] [5239] Event [552,341.365204,4056]: 1 finished unit Solar Collector [f=0005324] [5324] Event [4028,341.225891,1016]: 0 finished unit Thug [f=0005400] [5400] Event [2168,234.056396,4696]: 1 finished unit Solar Collector [f=0005452] [5452] Event [1112.01843,341.268951,4284]: 1 finished unit Bandit [f=0005525] [5525] Event [4440,341.776794,1112]: 0 finished unit Solar Collector [f=0005550] [5550] Event [1937.85779,234.93071,2540.54956]: 0 lost unit Bandit [f=0005568] [5568] Event [1960.40759,234.321823,2769.95923]: 1 lost unit Bandit [f=0005589] [5589] Event [1937.60461,234.493347,2685.67139]: 1 lost unit Bandit [f=0005653] [5653] Event [2976,227.027435,2912]: 0 finished unit Lotus [f=0005694] shit i lost a unit [f=0005772] :P [f=0005791] [5791] Event [632,340.997925,3992]: 1 finished unit Metal Extractor [f=0005804] lol [f=0005849] [5849] Event [4028,341.225891,1016]: 0 finished unit Thug [f=0005925] [5925] Event [1112.01843,341.268951,4284]: 1 finished unit Convict [f=0005962] oh no :,( [f=0006020] [6020] Event [3064,227.223755,424]: 0 finished unit Metal Extractor [f=0006089] [6089] Event [2456,235.284882,4568]: 1 finished unit Metal Extractor [f=0006094] [6094] Event [1112.01843,341.268951,4284]: 1 finished unit Bandit [f=0006226] [6226] Event [696,342.334045,4056]: 1 finished unit Solar Collector [f=0006259] [6259] Event [1112.01843,341.268951,4284]: 1 finished unit Bandit [f=0006443] [6443] Event [1112.01843,341.268951,4284]: 1 finished unit Bandit [f=0006468] [6468] Event [2384,229.630066,4528]: 1 finished unit Lotus [f=0006599] [6599] Event [4028,341.225891,1016]: 0 finished unit Outlaw [f=0006631] [6631] Event [4200,341.352539,1048]: 0 finished unit Caretaker [f=0006665] [6665] Event [808,342.726685,4056]: 1 finished unit Solar Collector [f=0006712] [6712] Event [1112.01843,341.268951,4284]: 1 finished unit Bandit [f=0006725] [6725] Event [2776,234.214722,344]: 0 finished unit Metal Extractor [f=0006727] [6727] Event [2456,235.36087,4504]: 1 finished unit Solar Collector [f=0006800] [6800] Event [4028,341.225891,1016]: 0 finished unit Rogue [f=0006907] [6907] Event [1112.01843,341.268951,4284]: 1 finished unit Bandit [f=0006941] [6941] Event [4224,341.738831,1216]: 0 finished unit Lotus [f=0006967] [6967] Event [2376,227.223755,4456]: 1 finished unit Solar Collector [f=0007040] [7040] Event [2171.77124,227.248642,3015.12646]: 1 lost unit Bandit [f=0007062] [7062] Event [2123.16187,227.393387,3067.64917]: 1 lost unit Bandit [f=0007068] [7068] Event [4028,341.225891,1016]: 0 finished unit Rogue [f=0007072] [7072] Event [920,343.404236,4056]: 1 finished unit Solar Collector [f=0007146] [7146] Event [2356.34741,232.315536,2942.72485]: 1 lost unit Bandit [f=0007157] [7157] Event [1112.01843,341.268951,4284]: 1 finished unit Bandit [f=0007213] [7213] Event [2475.52197,233.69519,2969.32422]: 1 lost unit Bandit [f=0007278] [7278] Event [2416,234.807816,4560]: 1 finished unit Lotus [f=0007285] [7285] Event [2426.07935,229.698227,2887.28223]: 1 lost unit Bandit [f=0007356] [7356] Event [2435.55688,229.381683,3006.08765]: 1 lost unit Bandit [f=0007378] [7378] Event [1032,343.112946,4056]: 1 finished unit Solar Collector [f=0007384] [7384] Event [2864,226.31189,496]: 0 finished unit Lotus [f=0007406] [7406] Event [4280,341.149902,952]: 0 finished unit Caretaker [f=0007419] [7419] Event [1112.01843,341.268951,4284]: 1 finished unit Bandit [f=0007427] [7427] Event [4028,341.225891,1016]: 0 finished unit Convict [f=0007427] [7427] Event [2640.13818,234.693863,4386.42041]: 0 lost unit Bandit [f=0007567] [7567] Event [4028,341.225891,1016]: 0 finished unit Convict [f=0007581] [7581] Event [2352,227.109787,4512]: 1 finished unit Lotus [f=0007663] [7663] Event [1112.01843,341.268951,4284]: 1 finished unit Bandit [f=0007669] you're very defensive [f=0007672] [7672] Event [4028,341.225891,1016]: 0 finished unit Bandit [f=0007715] [7715] Event [1032,342.220093,3960]: 1 finished unit Solar Collector [f=0007761] [7761] Event [4028,341.225891,1016]: 0 finished unit Bandit [f=0007845] [7845] Event [2520,235.633179,4584]: 1 finished unit Solar Collector [f=0007862] [7862] Event [1112.01843,341.268951,4284]: 1 finished unit Bandit [f=0007865] [7865] Event [4028,341.225891,1016]: 0 finished unit Bandit [f=0007956] [7956] Event [4028,341.225891,1016]: 0 finished unit Bandit [f=0008060] [8060] Event [4028,341.225891,1016]: 0 finished unit Bandit [f=0008100] [8100] Event [1112.01843,341.268951,4284]: 1 finished unit Bandit [f=0008169] [8169] Event [1032,341.865479,3880]: 1 finished unit Solar Collector [f=0008251] [8251] Event [4028,341.225891,1016]: 0 finished unit Thug [f=0008460] [8460] Event [4028,341.225891,1016]: 0 finished unit Thug [f=0008534] [Game::ClientReadNet] added new player esainane with number 3 to team 0 [f=0008534] > SPRINGIE:User esainane|commsupport|6_7||False|MC|Federation|NZ [f=0008549] Connection attempt from esainane [f=0008549] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0008549] -> Connection established (given id 3) [f=0008558] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=0008558] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0008745] [8745] Event [4028,341.225891,1016]: 0 finished unit Outlaw [f=0008861] [8861] Event [1391.25293,234.466415,2235.49902]: 0 lost unit Bandit [f=0008869] [8869] Event [1314.22852,235.120239,2009.71265]: 1 lost unit Bandit [f=0008901] [8901] Event [4028,341.225891,1016]: 0 finished unit Rogue [f=0009015] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=0009050] [9050] Event [4028,341.225891,1016]: 0 finished unit Rogue [f=0009060] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=0009060] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[Game::Load][lua{Rules,Gaia}={0x555599dd20c0,(nil)}]" [f=0009201] [9201] Event [4028,341.225891,1016]: 0 finished unit Convict [f=0009306] [9306] Event [4028,341.225891,1016]: 0 finished unit Bandit [f=0009406] [9406] Event [4028,341.225891,1016]: 0 finished unit Bandit [f=0009491] [9491] Event [1720,135.448303,808]: 0 finished unit Metal Extractor [f=0009552] [9552] Event [4028,341.225891,1016]: 0 finished unit Bandit [f=0009557] [9557] Event [951.264709,226.688339,606.219971]: 1 lost unit Bandit [f=0009562] [9562] Event [1150.96558,234.146118,418.716583]: 1 lost unit Bandit [f=0009656] [9656] Event [1112.01843,341.268951,4284]: 1 finished unit Rogue [f=0009691] [9691] Event [4028,341.225891,1016]: 0 finished unit Bandit [f=0009875] [9875] Event [4028,341.225891,1016]: 0 finished unit Bandit [f=0010026] [10026] Event [3384,135.65094,4376]: 1 finished unit Metal Extractor [f=0010032] [10032] Event [1112.01843,341.268951,4284]: 1 finished unit Rogue [f=0010104] [10104] Event [1760.73694,235.745804,3399.89673]: 1 lost unit Bandit [f=0010113] [10113] Event [1846.93665,235.032852,3397.07373]: 1 lost unit Bandit [f=0010170] [10170] Event [1528,135.777588,968]: 0 finished unit Metal Extractor [f=0010215] Spectator esainane left the game: normal quit [f=0010215] [10215] Event [undefined]: esainane quit [f=0010257] [10257] Event [1713.62402,236.063065,3516.64648]: 1 lost unit Bandit [f=0010286] [10286] Event [1751.90393,235.740692,3614.01465]: 1 lost unit Bandit [f=0010299] [10299] Event [4600,341.903442,2744]: 0 finished unit Metal Extractor [f=0010311] [10311] Event [1723.08789,235.794586,3612.74463]: 1 lost unit Bandit [f=0010344] [10344] Event [1709.92126,235.617233,3692.02002]: 1 lost unit Bandit [f=0010375] [10375] Event [2792,234.429993,280]: 0 finished unit Solar Collector [f=0010408] [10408] Event [1112.01843,341.268951,4284]: 1 finished unit Rogue [f=0010446] [10446] Event [4028,341.225891,1016]: 0 finished unit Thug [f=0010509] idk how 2 shield bot lol [f=0010637] spam rogue [f=0010654] [10654] Event [2264,0,2664]: 0 finished unit Caretaker [f=0010716] [10716] Event [3656,136.144867,4232]: 1 finished unit Metal Extractor [f=0010783] [10783] Event [1112.01843,341.268951,4284]: 1 finished unit Rogue [f=0010895] [10895] Event [2840,232.175659,360]: 0 finished unit Solar Collector [f=0010927] [10927] Event [4028,341.225891,1016]: 0 finished unit Thug [f=0011003] [11003] Event [4776,340.807953,3032]: 0 finished unit Metal Extractor [f=0011158] [11158] Event [1112.01843,341.268951,4284]: 1 finished unit Rogue [f=0011286] [11286] Event [1616,135.638275,1088]: 0 finished unit Lotus [f=0011419] [11419] Event [2760,230.370941,408]: 0 finished unit Solar Collector [f=0011421] [11421] Event [3736,136.334839,3928]: 1 finished unit Metal Extractor [f=0011489] [11489] Event [2352,227.109787,4512]: 1 lost unit Lotus [f=0011534] [11534] Event [1112.01843,341.268951,4284]: 1 finished unit Rogue [f=0011579] [11579] Event [1928,234.860596,2600]: 0 finished unit Metal Extractor [f=0011600] [11600] Event [2056,226.780457,4696]: 1 lost unit Wind/Tidal Generator [f=0011613] [11613] Event [2022.93188,235.501968,4125.71289]: 0 lost unit Outlaw [f=0011613] [11613] Event [2384,228.738953,4528]: 1 lost unit Lotus [f=0011621] [11621] Event [2376,226.945175,4456]: 1 lost unit Solar Collector [f=0011633] [11633] Event [1992,226.367126,4696]: 1 lost unit Wind/Tidal Generator [f=0011645] [11645] Event [4028,341.225891,1016]: 0 finished unit Outlaw [f=0011679] [11679] Event [4664,341.840149,3288]: 0 finished unit Metal Extractor [f=0011726] [11726] Event [2322.32471,228.13736,4631.70752]: 0 lost unit Outlaw [f=0011796] [11796] Event [1768,226.829834,4472]: 1 lost unit Solar Collector [f=0011819] [11819] Event [2416,234.807816,4560]: 1 lost unit Lotus [f=0011908] [11908] Event [1112.01843,341.268951,4284]: 1 finished unit Rogue [f=0011908] [11908] Event [1448,135.473633,1192]: 0 finished unit Metal Extractor [f=0011951] [11951] Event [2712,233.556152,328]: 0 finished unit Solar Collector [f=0011974] [11974] Event [2456,234.507446,4568]: 1 lost unit Metal Extractor [f=0012029] [12029] Event [1800,234.594666,2872]: 0 finished unit Metal Extractor [f=0012079] [12079] Event [2460.02734,234.648331,4828.9707]: 0 lost unit Thug [f=0012112] [12112] Event [1784,225.630585,4536]: 1 lost unit Metal Extractor [f=0012204] [12204] Event [3800,136.385498,3944]: 1 finished unit Solar Collector [f=0012265] [12265] Event [2250.09668,227.341248,4625.60889]: 1 finished unit Strike Commander [f=0012265] [12265] Event [2250.09668,227.341248,4625.60889]: 1 lost unit Strike Commander [f=0012282] [12282] Event [1112.01843,341.268951,4284]: 1 finished unit Rogue [f=0012292] [12292] Event [1848,225.401154,4536]: 1 lost unit Solar Collector [f=0012371] [12371] Event [1927.24048,235.635544,4028.61255]: 0 lost unit Rogue [f=0012378] [12378] Event [1899.2229,235.139374,4036.85303]: 0 lost unit Rogue [f=0012398] dang gg lol [f=0012455] [12455] Event [1870.29456,231.424744,4350.9502]: 1 lost unit Rogue [f=0012457] [12457] Event [2520,235.633179,4584]: 1 lost unit Solar Collector [f=0012488] [12488] Event [2456,235.423279,4504]: 1 lost unit Solar Collector [f=0012490] !resign [f=0012490] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0012490] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0012490] > Poll: Resign team 2? [END:SUCCESS] [f=0012491] [12491] Event [undefined]: Shapeshifters resigned [f=0012491] game_message: Shapeshifters has been destroyed! [f=0012491] game_message: DeinFreund wins! [f=0012491] Submitting stats [f=0012491] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012491] Part| Total Time|Time of the last 0.5s [f=0012491] Draw 14192.54ms 23.93% [f=0012491] Lua::Callins::Synced 8679.86ms 21.14% [f=0012491] Lua::Callins::Unsynced 17875.81ms 28.22% [f=0012491] Lua::CollectGarbage::Synced 351.20ms 1.20% [f=0012491] Lua::CollectGarbage::Unsynced 758.88ms 0.40% [f=0012491] Misc::Profiler::AddTime 53.22ms 0.10% [f=0012491] Sim 22336.25ms 60.22% [f=0012491] [12491] Received game_message: Shapeshifters has been destroyed! [f=0012491] [12491] Received game_message: DeinFreund wins! [f=0012491] > Team 2 resigned [f=0012492] [12492] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012492] [12492] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012492] [12492] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012492] [12492] Game End Stats Values: 2,2075,2165,2075,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.8448,5.5999999,5.8448,0,0,0,0,0,0,0,0,800,890,800,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012492] [12492] Game End Stats Values: 3,2285,2430,2285,2430,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.66666698,8,8.66666698,1275,1275,1275,1275,7.5911994,7.83599901,7.5911994,7.83599901,0,75,0,75,0,0,0,0,1010,1080,1010,1080,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012492] [12492] Game End Stats Values: 4,2615,2670,2615,2670,0,0.9144274,0,0.9144274,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10,8,10,1275,1275,1275,1275,7.83599901,8.38656139,7.83599901,8.38656139,150,225,150,225,0,0,0,0,1190,1170,1190,1170,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012492] [12492] Game End Stats Values: 5,2690,2740,2690,2740,0,2.88019276,0,2.88019276,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.2666664,8,10.2666664,1275,1275,1275,1275,11.2631998,9.80305195,11.2631998,9.80305195,225,225,225,225,0,0,0,0,1190,1240,1190,1240,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012492] [12492] Game End Stats Values: 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finished unit Metal Extractor [f=0012538] [12538] Event [1693.56677,233.98671,4306.59668]: 1 lost unit Rogue [f=0012594] [12594] Event [3080,226.989441,360]: 0 finished unit Solar Collector [f=0012608] Spectator Topkack left the game: normal quit [f=0012608] [12608] Event [undefined]: Topkack quit [f=0012614] Spectator Shapeshifters left the game: normal quit [f=0012614] [12614] Event [undefined]: Shapeshifters quit [f=0012637] [12637] Event [4028,341.225891,1016]: 0 finished unit Snitch [f=0012753] No clients connected, shutting down server [f=0012753] Server shutdown [f=0012796] [12796] Event [4272,341.023254,1120]: 0 finished unit Cornea [f=0013033] [13033] Event [4028,341.225891,1016]: 0 finished unit Snitch [f=0013044] [13044] Event [3128,227.223755,440]: 0 finished unit Solar Collector [f=0013239] [13239] Event [4028,341.225891,1016]: 0 finished unit Rogue [f=0013447] [13447] Event [4028,341.225891,1016]: 0 finished unit Rogue [f=0013656] [13656] Event [4028,341.225891,1016]: 0 finished unit Convict [f=0013666] [13666] Event [3048,227.249084,488]: 0 finished unit Solar Collector [f=0013778] [13778] Event [4028,341.225891,1016]: 0 finished unit Bandit [f=0013881] [13881] Event [4028,341.225891,1016]: 0 finished unit Bandit [f=0013984] [13984] Event [4028,341.225891,1016]: 0 finished unit Bandit [f=0013991] [13991] Event [4376,341.263885,3032]: 0 finished unit Stardust [f=0014019] [14019] Event [4272,341.023254,1120]: 0 finished unit Iris [f=0014019] game_message: Morph complete: Cornea -> Iris [f=0014019] [14019] Received game_message: Morph complete: Cornea -> Iris [f=0014077] [14077] Event [4028,341.225891,1016]: 0 finished unit Bandit [f=0014200] [14200] Event [4028,341.225891,1016]: 0 finished unit Bandit [f=0014294] [14294] Event [3000,226.603149,408]: 0 finished unit Solar Collector [f=0014463] [14463] Event [4028,341.225891,1016]: 0 finished unit Thug [f=0014732] [14732] Event [4028,341.225891,1016]: 0 finished unit Thug [f=0014953] [14953] Event [3368,234.417358,408]: 0 finished unit Solar Collector [f=0015091] [15091] Event [4028,341.225891,1016]: 0 finished unit Outlaw [f=0015129] Autoquit sending quit command. [f=0015129] [QuitAction] user exited to system [f=0015129] [SpringApp::Kill][1] fromRun=1 [f=0015129] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015129] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015129] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015129] [ThreadPool::SetThreadCount][2] workers=0 [f=0015129] [SpringApp::Kill][2] [f=0015129] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015129] [Game::KillLua][3] dtor=0 luaUI=0x63c234c0 [f=0015129] Start widgetHandler:Shutdown [f=0015129] Shutdown - SaveOrderList Complete [f=0015129] Writing last game win data [f=0015129] Shutdown - SaveConfigData Complete [f=0015129] Shutdown Widget - Save/Load API [f=0015129] Shutdown Widget - Chili Highlight [f=0015129] Shutdown Widget - Draw After Chili [f=0015129] Shutdown Widget - EPIC Menu [f=0015129] Shutdown Widget - Chili Widget Selector [f=0015129] Shutdown Widget - Chili Minimap [f=0015129] Shutdown Widget - Local Team Colors [f=0015129] Shutdown Widget - Display Keys 2 [f=0015129] Shutdown Widget - Save Game Menu [f=0015129] Shutdown Widget - Unit Icons [f=0015129] Shutdown Widget - Noises [f=0015129] Shutdown Widget - HealthBars [f=0015129] Shutdown Widget - Win Counter [f=0015129] Shutdown Widget - SpringRTS Replay Stats [f=0015129] Shutdown Widget - BuildETA [f=0015129] Shutdown Widget - Modular Comm Info [f=0015129] Shutdown Widget - Music Player v2 [f=0015129] Shutdown Widget - Stereo3D [f=0015129] Shutdown Widget - Showeco and Grid Drawer [f=0015129] Shutdown Widget - Point Tracker [f=0015129] Shutdown Widget - Missile Silo Range [f=0015129] Shutdown Widget - MinimapEvents [f=0015129] Shutdown Widget - Mex Placement Handler [f=0015129] Shutdown Widget - Local Widgets Config [f=0015129] Shutdown Widget - Highlight Geos [f=0015129] Shutdown Widget - Grab Input [f=0015129] Input grabbing is disabled! [f=0015129] Shutdown Widget - MetalFeatures (new) [f=0015129] Shutdown Widget - Darkening [f=0015129] Shutdown Widget - Context Menu [f=0015129] Shutdown Widget - Chili Spectator Panels [f=0015129] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015129] Shutdown Widget - Chili Nuke Warning [f=0015129] Shutdown Widget - Chili EndGame Window [f=0015129] Shutdown Widget - Chili Economy Panel Default [f=0015129] Shutdown Widget - CameraShake [f=0015129] Shutdown Widget - Attack AoE [f=0015129] Shutdown Widget - Map Edge Extension [f=0015129] Shutdown Widget - Selection Send [f=0015129] Shutdown Widget - LupsManager [f=0015129] Shutdown Widget - Newton Firezone [f=0015129] Shutdown Widget - Chili Pro Console [f=0015129] Shutdown Widget - Lasso Terraform GUI [f=0015129] Shutdown Widget - Lups [f=0015129] Shutdown Widget - Chili Framework [f=0015129] Shutdown Widget - Chili Core Selector [f=0015129] Shutdown Widget - Custom Markers [f=0015129] Shutdown Widget - Select Keys [f=0015129] Shutdown Widget - Pause Screen [f=0015129] Shutdown Widget - Text To Speech Control [f=0015129] Shutdown Widget - Persistent Build Height [f=0015129] Shutdown Widget - Layout Handler [f=0015129] End widgetHandler:Shutdown [f=0015129] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={761224,88793483} {int,ext,rec}Allocs={25015172,0,0} {chunk,block}Bytes={88793483,0} [f=0015129] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0015129] [Game::KillLua][2] dtor=0 luaRules=0x52ad4110 [f=0015129] Start gadgetHandler:Shutdown [f=0015129] Shutdown - StartSetup [f=0015129] Shutdown - UnitMorph [f=0015129] Shutdown - LupsNanoSpray [f=0015129] Shutdown - Missile Silo Controller [f=0015129] Shutdown - Modular Comm Info [f=0015129] Shutdown - Terrain Texture Handler [f=0015129] Shutdown - UnitCloakShield [f=0015129] Shutdown - Starlight Handler [f=0015129] End gadgetHandler:Shutdown [f=0015129] Start gadgetHandler:Shutdown [f=0015129] Shutdown - Save/Load [f=0015129] Shutdown - Teleport Throw [f=0015129] Shutdown - UnitMorph [f=0015129] Shutdown - Modular Comm Info [f=0015129] Shutdown - Retreat Command [f=0015129] Shutdown - Shockwaves [f=0015129] Shutdown - UnitCloakShield [f=0015129] Shutdown - Lups Cloak FX [f=0015129] Shutdown - Lups [f=0015129] Shutdown - Lups Shield [f=0015129] End gadgetHandler:Shutdown [f=0015129] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25015226,0,0} {chunk,block}Bytes={0,0} [f=0015129] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25015226,0,0} {chunk,block}Bytes={0,0} [f=0015129] [Game::KillLua][4] dtor=0 [f=0015129] [Game::~CGame][1] [f=0015129] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015129] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015129] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015129] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015129] [Game::KillLua][4] dtor=1 [f=0015129] [Game::KillMisc][1] [f=0015129] [Game::KillMisc][2] [f=0015129] [Game::KillMisc][3] [f=0015129] [Game::KillRendering][1] [f=0015129] [3DOParser::Kill] allocated 137 pieces [f=0015129] [S3OParser::Kill] allocated 2736 pieces [f=0015129] [AssParser::Kill] allocated 228 pieces [f=0015129] [Game::KillInterface][1] [f=0015129] [Game::KillInterface][2] [f=0015129] [Game::KillSimulation][1] [f=0015129] [Game::KillSimulation][2] [f=0015129] [CCollisionHandler] dis-/continuous tests: 0/1050583 [f=0015129] [Game::KillSimulation][3] [f=0015129] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015129] [~CPathCache(20x20)] cacheHits=91 hitPercentage=26% numHashColls=0 maxCacheSize=32 [f=0015129] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015129] [~CPathCache(40x40)] cacheHits=239 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015129] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015129] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015129] [LosHandler::Kill] raycast instance cache-{hits,misses}={8600,13676}; shared=5%; cached=34% [f=0015129] [Game::KillSimulation][4] [f=0015129] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0015129] [Game::~CGame][2] [f=0015129] [Game::~CGame][3] [f=0015129] [SpringApp::Kill][3] [f=0015129] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 159833 bytes sent 214033 bytes recv'd [f=0015129] [SpringApp::Kill][4] font=0x464cfaa0 [f=0015129] [SpringApp::Kill][5] [f=0015129] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x4654d200) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=4536ms file="objects3d/strikecom.dae" indx=5428 inflSize=999kb readTime=57ms file="objects3d/cremcom5.s3o" indx=5045 inflSize=200kb readTime=42ms file="objects3d/benzcom2.s3o" indx=4877 inflSize=223kb readTime=42ms file="luaui/widgets/gui_chili_gesture_menu.lua" indx=4567 inflSize=20kb readTime=29ms file="luaui/widgets/minimap_events.lua" indx=4656 inflSize=11kb readTime=23ms file="objects3d/funnelweb.dae" indx=5120 inflSize=1500kb readTime=22ms file="unitpics/vehassault.png" indx=6590 inflSize=11kb readTime=19ms file="unitpics/hoverarty.png" indx=6397 inflSize=11kb readTime=18ms file="objects3d/benzcom5.s3o" indx=4883 inflSize=326kb readTime=18ms file="luarules/gadgets/weapon_impulse.lua" indx=1804 inflSize=13kb readTime=16ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 47649288 bytes cached in 2878 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=121 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Ravaged_v2.sd7 (0x46630810) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4664a800) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4659f850) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc34c01e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]