[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.VjJbnakwT9/springsettings.953508.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 175ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4af001e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7414 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/953508/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 582ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44c267e0] using map "Altair_Crossing_v3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Altair_Crossing_v3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44c267e0] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 152ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1840ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1992ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 22ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 236ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 677ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 262ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 160ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 23ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 44ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 79ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] katastrophe was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/953508/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f537af9b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c0104b79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce0573b3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce0573b3 file="cache/104dev-maintenance/paths/Altair_Crossing_v3.pe-ce0573b3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f537af9b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c0104b79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce0573c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce0573c3 file="cache/104dev-maintenance/paths/Altair_Crossing_v3.pe2-ce0573c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1488ms, checksum adba7a27)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11510,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/953508/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x509a71d0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: b887565fc8f4fbea0a7fe739b27b7080 [f=-000001] Connection attempt from eqdw [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: eqdw changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Tiptushi [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Tiptushi changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={000000005ec59a90,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[Game::Load][lua{Rules,Gaia}={00000000c794b010,0000000000000000}]" [f=-000001] Allies: I choose: Prototype XT-435! [f=-000001] Allies: I choose: Soban! [f=-000001] [0] Event [481,285.098877,2083]: 0 finished unit Strike Commander [f=-000001] [0] Event [3774,285.099243,1992]: 1 finished unit Engineer Commander [f=0000000] [0] Tiptushi, team: 1, elo:2188 [f=0000000] [0] eqdw, team: 0, elo:1808 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000090] [90] Event [608,285.093231,2120]: 0 finished unit Cloakbot Factory [f=0000238] [238] Event [3864,285.10498,2136]: 1 finished unit Metal Extractor [f=0000404] [404] Event [568,285.096436,1928]: 0 finished unit Metal Extractor [f=0000416] [416] Event [3784,285.096436,2120]: 1 finished unit Solar Collector [f=0000544] [544] Event [617.599976,285.10498,2120]: 0 finished unit Conjurer [f=0000646] [646] Event [3640,285.096436,2056]: 1 finished unit Metal Extractor [f=0000780] [780] Event [472,285.096436,1864]: 0 finished unit Solar Collector [f=0000836] [836] Event [3704,285.100708,2120]: 1 finished unit Solar Collector [f=0000886] [886] Event [3504,285.092163,2040]: 1 finished unit Cloakbot Factory [f=0000920] [920] Event [617.599976,285.10498,2120]: 0 finished unit Conjurer [f=0001079] [1079] Event [360,285.096436,2024]: 0 finished unit Metal Extractor [f=0001126] [1126] Event [3800,285.096436,1848]: 1 finished unit Metal Extractor [f=0001135] [1135] Event [617.599976,285.10498,2120]: 0 finished unit Glaive [f=0001315] [1315] Event [3832,285.096436,1960]: 1 finished unit Solar Collector [f=0001453] [1453] Event [3494.3999,285.10498,2040]: 1 finished unit Conjurer [f=0001549] [1549] Event [360,285.096436,1800]: 0 finished unit Metal Extractor [f=0001629] [1629] Event [617.599976,285.10498,2120]: 0 finished unit Glaive [f=0001672] [1672] Event [3494.3999,285.10498,2040]: 1 finished unit Glaive [f=0001710] [1710] Event [3704,285.100708,1864]: 1 finished unit Solar Collector [f=0001748] [1748] Event [360,285.100708,3016]: 0 finished unit Metal Extractor [f=0001860] [1860] Event [360,285.092163,1912]: 0 finished unit Solar Collector [f=0001884] [1884] Event [3494.3999,285.10498,2040]: 1 finished unit Glaive [f=0002050] [2050] Event [3576,285.092163,1848]: 1 finished unit Solar Collector [f=0002096] [2096] Event [3494.3999,285.10498,2040]: 1 finished unit Glaive [f=0002307] [2307] Event [3494.3999,285.10498,2040]: 1 finished unit Glaive [f=0002405] [2405] Event [568,285.092163,3144]: 0 finished unit Metal Extractor [f=0002416] [2416] Event [472,285.096436,1976]: 0 finished unit Solar Collector [f=0002608] [2608] Event [617.599976,285.10498,2120]: 0 finished unit Scythe [f=0002674] [2674] Event [3494.3999,285.10498,2040]: 1 finished unit Conjurer [f=0002926] [2926] Event [472,285.092163,3096]: 0 finished unit Solar Collector [f=0003030] [3030] Event [692.649475,285.098236,3209.3772]: 0 lost unit Glaive [f=0003137] [3137] Event [282.605774,291.788147,3496.29614]: 1 lost unit Glaive [f=0003201] [3201] Event [617.599976,285.10498,2120]: 0 finished unit Conjurer [f=0003214] [3214] Event [3504,285.096436,912]: 1 finished unit Lotus [f=0003235] [3235] Event [3576,285.100708,2168]: 1 finished unit Solar Collector [f=0003324] [3324] Event [3494.3999,285.10498,2040]: 1 finished unit Reaver [f=0003346] [3346] Event [584.077637,290.209625,3875.18945]: 1 lost unit Glaive [f=0003361] [3361] Event [376,285.092163,2920]: 0 finished unit Solar Collector [f=0003429] [3429] Event [2392,385.411682,2376]: 1 finished unit Metal Extractor [f=0003528] [3528] Event [3494.3999,285.10498,2040]: 1 finished unit Glaive [f=0003572] [3572] Event [2496,385.659485,2320]: 1 finished unit Radar Tower [f=0003738] [3738] Event [3494.3999,285.10498,2040]: 1 finished unit Glaive [f=0003817] [3817] Event [1541.04236,285.096436,2061.34375]: 0 finished unit Strike Commander [f=0003817] game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [f=0003817] [3817] Received game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [f=0003871] [3871] Event [360,285.096436,2792]: 0 finished unit Solar Collector [f=0003877] [3877] Event [1440.06628,289.973724,1416.776]: 1 lost unit Glaive [f=0003888] [3888] Event [3528,285.100708,776]: 1 finished unit Metal Extractor [f=0003911] [3911] Event [3720,285.096436,2232]: 1 finished unit Solar Collector [f=0003967] [3967] Event [3494.3999,285.10498,2040]: 1 finished unit Glaive [f=0004172] [4172] Event [3494.3999,285.10498,2040]: 1 finished unit Glaive [f=0004226] [4226] Event [617.599976,285.10498,2120]: 0 finished unit Reaver [f=0004381] [4381] Event [3494.3999,285.10498,2040]: 1 finished unit Glaive [f=0004416] [4416] Event [3848,285.096436,2248]: 1 finished unit Solar Collector [f=0004504] [4504] Event [3720,285.096436,904]: 1 finished unit Metal Extractor [f=0004516] [4516] Event [344,285.096436,2664]: 0 finished unit Solar Collector [f=0004576] [4576] Event [3494.3999,285.10498,2040]: 1 finished unit Glaive [f=0004771] [4771] Event [3494.3999,285.10498,2040]: 1 finished unit Glaive [f=0004820] [4820] Event [1440,374.3396,1728]: 0 finished unit Radar Tower [f=0004896] [4896] Event [3944,285.083618,2232]: 1 finished unit Solar Collector [f=0004966] [4966] Event [3494.3999,285.10498,2040]: 1 finished unit Glaive [f=0004967] [4967] Event [617.599976,285.10498,2120]: 0 finished unit Reaver [f=0005013] [5013] Event [3632,285.100708,960]: 1 finished unit Radar Tower [f=0005027] [5027] Event [328,285.100708,2536]: 0 finished unit Solar Collector [f=0005161] [5161] Event [3494.3999,285.10498,2040]: 1 finished unit Glaive [f=0005507] [5507] Event [2246.9187,282.991913,2088.54175]: 1 finished unit Engineer Commander [f=0005601] [5601] Event [3494.3999,285.10498,2040]: 1 finished unit Conjurer [f=0005623] [5623] Event [450.760834,285.089355,995.839478]: 1 lost unit Glaive [f=0005635] [5635] Event [4040,285.096436,2232]: 1 finished unit Solar Collector [f=0005661] [5661] Event [3648,285.096436,752]: 1 finished unit Lotus [f=0005689] [5689] Event [328,285.096436,2408]: 0 finished unit Solar Collector [f=0005816] [5816] Event [3494.3999,285.10498,2040]: 1 finished unit Glaive [f=0006064] [6064] Event [4008,285.109253,2152]: 1 finished unit Solar Collector [f=0006102] [6102] Event [2000,285.096436,2224]: 1 finished unit Lotus [f=0006192] [6192] Event [3494.3999,285.10498,2040]: 1 finished unit Conjurer [f=0006226] [6226] Event [617.599976,285.10498,2120]: 0 finished unit Reaver [f=0006234] [6234] Event [2000,285.096436,2224]: 1 lost unit Lotus [f=0006325] [6325] Event [3648,285.09787,1840]: 1 finished unit Lotus [f=0006411] [6411] Event [2048,285.096436,2096]: 1 finished unit Lotus [f=0006436] [6436] Event [3494.3999,285.10498,2040]: 1 finished unit Glaive [f=0006519] [6519] Event [312,285.096436,2280]: 0 finished unit Solar Collector [f=0006628] [6628] Event [4008,285.10498,2056]: 1 finished unit Solar Collector [f=0006673] [6673] Event [2112,285.096436,2016]: 1 finished unit Lotus [f=0006759] [6759] Event [3494.3999,285.10498,2040]: 1 finished unit Glaive [f=0006801] [6801] Event [1880,285.096436,2200]: 0 lost unit Stardust [f=0006812] [6812] Event [3944,384.362793,184]: 1 finished unit Metal Extractor [f=0006839] [6839] Event [1770.11499,283.386078,2202.52954]: 0 lost unit Conjurer [f=0006844] [6844] Event [undefined]: eqdw resigned [f=0006844] game_message: eqdw has been destroyed! [f=0006844] game_message: Tiptushi wins! [f=0006844] Submitting stats [f=0006844] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006844] Part| Total Time|Time of the last 0.5s [f=0006844] Draw 8708.33ms 39.90% [f=0006844] Lua::Callins::Synced 7351.31ms 31.70% [f=0006844] Lua::Callins::Unsynced 11181.66ms 43.50% [f=0006844] Lua::CollectGarbage::Synced 391.48ms 0.10% [f=0006844] Lua::CollectGarbage::Unsynced 897.13ms 0.80% [f=0006844] Misc::Profiler::AddTime 33.00ms 0.10% [f=0006844] Sim 19605.95ms 39.90% [f=0006844] [6844] Received game_message: eqdw has been destroyed! [f=0006844] [6844] Received game_message: Tiptushi wins! [f=0006845] [6845] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006845] [6845] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006845] [6845] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006845] [6845] Game End Stats Values: 2,2165,1435,1435,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.13333416,7.4666667,7.4666667,9.13333416,1275,1275,1275,1275,5.60006666,6.47999907,6.47999907,5.60006666,0,0,0,0,0,0,0,0,890,160,160,890,0,0,0,0,0.00101333,0,0,0.00101333,0,0,0,0 [f=0006845] [6845] Game End Stats Values: 3,2355,2395,2395,2355,0,1.43267083,1.43267083,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.0666676,10.1333332,10.1333332,10.0666676,1275,1275,1275,1275,8.20006561,9.32217789,9.32217789,8.20006561,0,0,0,0,0,0,0,0,1080,1120,1120,1080,0,0,0,0,0.00202666,0,0,0.00202666,0,0,0,0 [f=0006845] [6845] Game End Stats Values: 4,2630,2555,2555,2630,0,4.5494709,4.5494709,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.4666615,12,12,11.4666615,1275,1275,1275,1275,9.37339306,11.4877882,11.4877882,9.37339306,65,0,0,65,0,0,0,0,1290,1280,1280,1290,0,0,0,0,0.00303333,0,0,0.00303333,0,0,0,0 [f=0006845] [6845] Game End Stats Values: 5,2875,2810,2810,2875,0.28777525,15.1714163,15.1714163,0.28777525,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.8666725,15.4933319,15.4933319,11.8666725,1275,1275,1275,1275,15.4126062,13.3081818,13.3081818,15.4126062,130,65,65,130,0,0,0,0,1470,1470,1470,1470,0,0,0,0,64.3375168,1.16767466,1.16767466,64.3375168,0,0,0,0 [f=0006845] [6845] Game End Stats Values: 6,2945,3010,3010,2945,0.28777525,31.002903,31.002903,0.28777525,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.8999949,18.7733345,18.7733345,14.8999949,1275,1275,1275,1275,15.833437,18.4110813,18.4110813,15.833437,130,195,195,130,0,0,0,0,1540,1540,1540,1540,0,0,0,0,75.0063248,75.0020523,75.0020523,75.0063248,0,0,0,0 [f=0006845] [6845] Game End Stats Values: 7,3355,3195,3195,3355,2.04046297,60.3738251,60.3738251,2.04046297,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.1000042,18,18,13.1000042,1275,1275,1275,1275,20.7457466,14.8024797,14.8024797,20.7457466,380,260,260,380,0,0,0,0,1700,1660,1660,1700,0,0,0,0,149.672852,75.0020523,75.0020523,149.672852,0,0,0,0 [f=0006845] [6845] Game End Stats Values: 8,3360,3130,3130,3360,2.42283511,69.6917725,69.6917725,2.42283511,0,0,0,0,0,0,0,0,0,0,0,0,122.652161,103.525604,103.525604,122.652161,0,0,0,0,18.1333313,18,18,18.1333313,1275,1275,1275,1275,17.3700199,13.2211981,13.2211981,17.3700199,315,195,195,315,65,65,65,65,1770,1660,1660,1770,65,65,65,65,150.006195,75.0020523,75.0020523,150.006195,106.408211,128.50853,128.50853,106.408211 [f=0006845] [6845] Game End Stats Values: 9,3550,3655,3655,3550,3.20097589,69.6917725,69.6917725,3.20097589,0,0,0,0,0,0,0,0,0,0,0,0,129.795792,129.46907,129.46907,129.795792,0,90,90,0,18.4666653,19.4666672,19.4666672,18.4666653,1275,1330,1330,1275,19.7075062,13.2933321,13.2933321,19.7075062,315,415,415,315,130,65,65,130,1960,1820,1820,1960,65,130,130,65,194.674225,75.0020523,75.0020523,194.674225,132.351685,135.652176,135.652176,132.351685 [f=0006845] [6845] Game End Stats Values: 10,3850,3880,3880,3850,3.61087346,83.4796066,83.4796066,3.61087346,0,0,0,0,0,0,0,0,0,0,0,0,194.795807,278.737274,278.737274,194.795807,0,90,90,0,21.3777733,20.3999996,20.3999996,21.3777733,1505,1330,1330,1505,23.7162876,16.7058582,16.7058582,23.7162876,315,480,480,315,195,65,65,195,2030,1980,1980,2030,65,195,195,65,295.00705,75.0020523,75.0020523,295.00705,281.619873,200.652191,200.652191,281.619873 [f=0006845] [6845] Game End Stats Values: 11,4070,4080,4080,4070,5.41235733,95.5630341,95.5630341,5.41235733,0,0,0,0,0,0,0,0,0,0,0,0,194.795807,278.737274,278.737274,194.795807,0,90,90,0,26.8111,22.1333332,22.1333332,26.8111,1505,1330,1330,1505,17.7758579,18.2055607,18.2055607,17.7758579,535,610,610,535,195,65,65,195,2030,2050,2050,2030,65,195,195,65,300.006744,75.0020523,75.0020523,300.006744,281.619873,200.652191,200.652191,281.619873 [f=0006845] [6845] Game End Stats Values: 12,4195,4370,4370,4195,7.99852467,112.788895,112.788895,7.99852467,0,0,0,0,0,0,0,0,0,0,0,0,194.795807,278.737274,278.737274,194.795807,0,90,90,0,25.5111065,25.6666641,25.6666641,25.5111065,1560,1330,1330,1560,17.1725407,25.4551105,25.4551105,17.1725407,535,740,740,535,195,65,65,195,2100,2210,2210,2100,65,195,195,65,300.006744,150.203064,150.203064,300.006744,281.619873,200.652191,200.652191,281.619873 [f=0006845] [6845] Game End Stats Values: 13,4485,4555,4555,4485,27.5972614,118.175247,118.175247,27.5972614,0,0,0,0,0,0,0,0,0,0,0,0,194.795807,278.737274,278.737274,194.795807,0,90,90,0,26.3555546,27.6666641,27.6666641,26.3555546,1560,1385,1385,1560,18.3066826,19.9591484,19.9591484,18.3066826,755,870,870,755,195,65,65,195,2170,2210,2210,2170,65,195,195,65,300.006744,150.203064,150.203064,300.006744,281.619873,200.652191,200.652191,281.619873 [f=0006845] [6845] Game End Stats Values: 14,4555,5060,5060,4555,51.1951942,145.032318,145.032318,51.1951942,0,0,0,0,0,0,0,0,0,0,0,0,259.795807,278.737274,278.737274,259.795807,0,180,180,0,24.7111111,26.7999992,26.7999992,24.7111111,1560,1610,1610,1560,18.5732002,27.1504707,27.1504707,18.5732002,755,870,870,755,260,65,65,260,2240,2400,2400,2240,65,260,260,65,300.006744,254.004089,254.004089,300.006744,287.093018,265.652191,265.652191,287.093018 [f=0006845] [6845] Game End Stats Values: 15,4775,5250,5250,4775,84.078743,156.703079,156.703079,84.078743,0,0,0,0,0,0,0,0,0,0,0,0,598.334534,915.675049,915.675049,598.334534,0,180,180,0,27.4888878,30.4666672,30.4666672,27.4888878,1560,1610,1610,1560,19.1922874,23.4981194,23.4981194,19.1922874,975,870,870,975,350,65,65,350,2240,2590,2590,2240,65,350,350,65,300.006744,283.40567,283.40567,300.006744,924.030823,619.302612,619.302612,924.030823 [f=0006845] [6845] Game End Stats Values: 16,4845,5655,5655,4845,117.982353,177.295944,177.295944,117.982353,0,0,0,0,0,0,0,0,0,0,0,0,1313.22461,1881.19421,1881.19421,1313.22461,0,450,450,0,26.7999992,30.3999996,30.3999996,26.7999992,1560,1610,1610,1560,19.2602425,20.9728603,20.9728603,19.2602425,975,935,935,975,350,65,65,350,2310,2660,2660,2310,65,350,350,65,300.006744,283.40567,283.40567,300.006744,1889.54968,1334.19287,1334.19287,1889.54968 [f=0006845] [6845] Game End Stats Values: 17,4725,5810,5810,4725,128.851074,184.85968,184.85968,128.851074,0,0,0,0,0,0,0,0,0,0,0,0,1313.22461,2023.9115,2023.9115,1313.22461,0,450,450,0,28,36.9166603,36.9166603,28,1560,1610,1610,1560,19.7171803,21.4911041,21.4911041,19.7171803,975,1000,1000,975,350,369.999817,369.999817,350,2190,2750,2750,2190,369.999817,350,350,369.999817,300.006744,283.40567,283.40567,300.006744,2108.20459,1334.19287,1334.19287,2108.20459 [f=0006884] [6884] Event [1359.79114,285.108429,2022.86816]: 0 lost unit Strike Commander [f=0006888] [6888] Event [2048,285.039063,2240]: 1 finished unit Lotus [f=0006945] Spectator eqdw left the game: normal quit [f=0006945] [6945] Event [undefined]: eqdw quit [f=0007021] [7021] Event [3494.3999,285.10498,2040]: 1 finished unit Glaive [f=0007129] No clients connected, shutting down server [f=0007129] Server shutdown [f=0007129] End of demo reached [f=0007132] [7132] Event [2048,284.718628,2304]: 1 finished unit Lotus [f=0007278] [7278] Event [3494.3999,285.10498,2040]: 1 finished unit Glaive [f=0007369] [7369] Event [4024,285.096436,1960]: 1 finished unit Solar Collector [f=0007489] [7489] Event [3494.3999,285.10498,2040]: 1 finished unit Glaive [f=0007561] [7561] Event [3624,285.087891,808]: 1 finished unit Solar Collector [f=0007672] [7672] Event [3568,285.092163,2992]: 1 finished unit Lotus [f=0007697] [7697] Event [3494.3999,285.10498,2040]: 1 finished unit Glaive [f=0007824] [7824] Event [4024,285.096436,1864]: 1 finished unit Solar Collector [f=0008071] [8071] Event [3494.3999,285.10498,2040]: 1 finished unit Conjurer [f=0008280] [8280] Event [3494.3999,285.10498,2040]: 1 finished unit Glaive [f=0008312] [8312] Event [4024,285.092163,1768]: 1 finished unit Solar Collector [f=0008377] [8377] Event [3544,285.087891,3288]: 1 finished unit Metal Extractor [f=0008489] [8489] Event [3494.3999,285.10498,2040]: 1 finished unit Glaive [f=0008490] [8490] Event [3096,285.079346,152]: 1 finished unit Metal Extractor [f=0008684] [8684] Event [3494.3999,285.10498,2040]: 1 finished unit Glaive [f=0008792] [8792] Event [4040,285.096436,1672]: 1 finished unit Solar Collector [f=0008879] [8879] Event [3494.3999,285.10498,2040]: 1 finished unit Glaive [f=0008990] [8990] Event [3736,285.092163,3096]: 1 finished unit Metal Extractor [f=0009074] [9074] Event [3494.3999,285.10498,2040]: 1 finished unit Glaive [f=0009177] Autoquit sending quit command. [f=0009177] [QuitAction] user exited to system [f=0009177] [SpringApp::Kill][1] fromRun=1 [f=0009177] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0009177] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009177] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009177] [ThreadPool::SetThreadCount][2] workers=0 [f=0009177] [SpringApp::Kill][2] [f=0009177] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0009177] [Game::KillLua][3] dtor=0 luaUI=0x5f95a9f0 [f=0009177] Start widgetHandler:Shutdown [f=0009177] Shutdown - SaveOrderList Complete [f=0009177] Writing last game win data [f=0009177] Shutdown - SaveConfigData Complete [f=0009177] Shutdown Widget - Chili Highlight [f=0009177] Shutdown Widget - Save/Load API [f=0009177] Shutdown Widget - Draw After Chili [f=0009177] Shutdown Widget - EPIC Menu [f=0009177] Shutdown Widget - Chili Minimap [f=0009177] Shutdown Widget - Chili Widget Selector [f=0009177] Shutdown Widget - Local Team Colors [f=0009177] Shutdown Widget - Display Keys 2 [f=0009177] Shutdown Widget - Save Game Menu [f=0009177] Shutdown Widget - HealthBars [f=0009177] Shutdown Widget - Noises [f=0009177] Shutdown Widget - Unit Icons [f=0009177] Shutdown Widget - Win Counter [f=0009177] Shutdown Widget - BuildETA [f=0009177] Shutdown Widget - SpringRTS Replay Stats [f=0009177] Shutdown Widget - Modular Comm Info [f=0009177] Shutdown Widget - CameraShake [f=0009177] Shutdown Widget - Chili Economy Panel Default [f=0009177] Shutdown Widget - Chili EndGame Window [f=0009177] Shutdown Widget - Chili Nuke Warning [f=0009177] Shutdown Widget - Chili Selections & CursorTip v2 [f=0009177] Shutdown Widget - Chili Spectator Panels [f=0009177] Shutdown Widget - Context Menu [f=0009177] Shutdown Widget - Darkening [f=0009177] Shutdown Widget - MetalFeatures (new) [f=0009177] Shutdown Widget - Grab Input [f=0009177] Input grabbing is disabled! [f=0009177] Shutdown Widget - Highlight Geos [f=0009177] Shutdown Widget - Local Widgets Config [f=0009177] Shutdown Widget - Mex Placement Handler [f=0009177] Shutdown Widget - MinimapEvents [f=0009177] Shutdown Widget - Missile Silo Range [f=0009177] Shutdown Widget - Point Tracker [f=0009177] Shutdown Widget - Showeco and Grid Drawer [f=0009177] Shutdown Widget - Stereo3D [f=0009177] Shutdown Widget - Music Player v2 [f=0009177] Shutdown Widget - Attack AoE [f=0009177] Shutdown Widget - Map Edge Extension [f=0009177] Shutdown Widget - Selection Send [f=0009177] Shutdown Widget - LupsManager [f=0009177] Shutdown Widget - Newton Firezone [f=0009177] Shutdown Widget - Chili Pro Console [f=0009177] Shutdown Widget - Lasso Terraform GUI [f=0009177] Shutdown Widget - Chili Framework [f=0009177] Shutdown Widget - Lups [f=0009177] Shutdown Widget - Custom Markers [f=0009177] Shutdown Widget - Chili Core Selector [f=0009177] Shutdown Widget - Select Keys [f=0009177] Shutdown Widget - Pause Screen [f=0009177] Shutdown Widget - Layout Handler [f=0009177] Shutdown Widget - Persistent Build Height [f=0009177] Shutdown Widget - Text To Speech Control [f=0009177] End widgetHandler:Shutdown [f=0009177] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={601333,79304406} {int,ext,rec}Allocs={21959706,0,0} {chunk,block}Bytes={79304406,0} [f=0009177] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0009177] [Game::KillLua][2] dtor=0 luaRules=0x509a71d0 [f=0009177] Start gadgetHandler:Shutdown [f=0009177] Shutdown - StartSetup [f=0009177] Shutdown - UnitMorph [f=0009177] Shutdown - LupsNanoSpray [f=0009177] Shutdown - Missile Silo Controller [f=0009177] Shutdown - Modular Comm Info [f=0009177] Shutdown - Terrain Texture Handler [f=0009177] Shutdown - UnitCloakShield [f=0009177] Shutdown - Starlight Handler [f=0009177] End gadgetHandler:Shutdown [f=0009177] Start gadgetHandler:Shutdown [f=0009177] Shutdown - Save/Load [f=0009177] Shutdown - Teleport Throw [f=0009177] Shutdown - UnitMorph [f=0009177] Shutdown - Modular Comm Info [f=0009177] Shutdown - Retreat Command [f=0009177] Shutdown - Shockwaves [f=0009177] Shutdown - UnitCloakShield [f=0009177] Shutdown - Lups Cloak FX [f=0009177] Shutdown - Lups [f=0009177] Shutdown - Lups Shield [f=0009177] End gadgetHandler:Shutdown [f=0009177] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21959765,0,0} {chunk,block}Bytes={0,0} [f=0009177] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21959765,0,0} {chunk,block}Bytes={0,0} [f=0009177] [Game::KillLua][4] dtor=0 [f=0009177] [Game::~CGame][1] [f=0009177] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0009177] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0009177] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0009177] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0009177] [Game::KillLua][4] dtor=1 [f=0009177] [Game::KillMisc][1] [f=0009177] [Game::KillMisc][2] [f=0009177] [Game::KillMisc][3] [f=0009177] [Game::KillRendering][1] [f=0009177] [3DOParser::Kill] allocated 137 pieces [f=0009177] [S3OParser::Kill] allocated 2656 pieces [f=0009177] [AssParser::Kill] allocated 223 pieces [f=0009177] [Game::KillInterface][1] [f=0009177] [Game::KillInterface][2] [f=0009177] [Game::KillSimulation][1] [f=0009177] [Game::KillSimulation][2] [f=0009177] [CCollisionHandler] dis-/continuous tests: 0/1614238 [f=0009177] [Game::KillSimulation][3] [f=0009177] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009177] [~CPathCache(16x16)] cacheHits=13 hitPercentage=28% numHashColls=0 maxCacheSize=8 [f=0009177] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009177] [~CPathCache(32x32)] cacheHits=181 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0009177] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009177] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009177] [LosHandler::Kill] raycast instance cache-{hits,misses}={1344,3077}; shared=12%; cached=18% [f=0009177] [Game::KillSimulation][4] [f=0009177] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0009177] [Game::~CGame][2] [f=0009177] [Game::~CGame][3] [f=0009177] [SpringApp::Kill][3] [f=0009177] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 97449 bytes sent 72403 bytes recv'd [f=0009177] [SpringApp::Kill][4] font=0x44b5eaa0 [f=0009177] [SpringApp::Kill][5] [f=0009177] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x44c2a560) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=4841ms file="bitmaps/loadpictures/commandqueueing.png" indx=493 inflSize=3444kb readTime=360ms file="objects3d/funnelweb.dae" indx=5120 inflSize=1500kb readTime=162ms file="objects3d/benzcom1.s3o" indx=4875 inflSize=211kb readTime=71ms file="objects3d/benzcom3.s3o" indx=4879 inflSize=255kb readTime=50ms file="objects3d/benzcom2.s3o" indx=4877 inflSize=223kb readTime=43ms file="objects3d/strikecom_1.dae" indx=5430 inflSize=999kb readTime=36ms file="objects3d/chicken_spidermonkey.s3o" indx=4917 inflSize=30kb readTime=34ms file="objects3d/commsupport5.s3o" indx=4964 inflSize=100kb readTime=33ms file="luaui/widgets/unit_shapes.lua" indx=4716 inflSize=23kb readTime=31ms file="luaui/widgets/gui_chili_crudeplayerlist_old.lua" indx=4559 inflSize=29kb readTime=30ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 48420201 bytes cached in 2869 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=44 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/altair_crossing_v3.sd7 (0x44cf7af0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44ceaec0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44c28de0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f4af001e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]