[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ryeYQlHACG/springsettings.953354.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 179ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f327401e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7466 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/953354/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 195ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44d214c0] using map "Wanderlust v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44d214c0] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1762ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1981ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 24ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 678ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 377ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 211ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] nethlen was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/953354/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 33 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1f475479 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1f475479 file="cache/104dev-maintenance/paths/Wanderlust v03.pe-1f475479.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1f475489 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1f475489 file="cache/104dev-maintenance/paths/Wanderlust v03.pe2-1f475489.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (598ms, checksum e9aec6f8)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11512,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/953354/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51fc0610,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: f84e565f1f289cd68264a0f5bf54ffe2 [f=-000001] Connection attempt from playforfun31 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: playforfun31 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="playforfun31" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="playforfun31" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from MetallicChef630 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: MetallicChef630 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MetallicChef630" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MetallicChef630" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="playforfun31" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="playforfun31" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="playforfun31" string="[Game::Load][lua{Rules,Gaia}={00000000f9ef6b40,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MetallicChef630" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MetallicChef630" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MetallicChef630" string="[Game::Load][lua{Rules,Gaia}={000000005d955840,0000000000000000}]" [f=-000001] Allies: I choose: Breeder! [f=-000001] [0] Event [4464,211.800049,2472]: 0 finished unit Strike Commander [f=-000001] [0] Event [640,100.006592,2850]: 1 finished unit Engineer Commander [f=0000000] [0] MetallicChef630, team: 0, elo:1493 [f=0000000] [0] playforfun31, team: 1, elo:1359 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000013] [13] Event [544,100,2960]: 1 finished unit Hovercraft Platform [f=0000120] [120] Event [4480,211.792023,2296]: 0 finished unit Cloakbot Factory [f=0000266] [266] Event [696,100,2760]: 1 finished unit Metal Extractor [f=0000502] [502] Event [512,100,2960]: 1 finished unit Quill [f=0000554] [554] Event [4776,211.792023,2520]: 0 finished unit Metal Extractor [f=0000601] [601] Event [984,100,2760]: 1 finished unit Metal Extractor [f=0000625] [625] Event [4470.3999,211.792023,2296]: 0 finished unit Conjurer [f=0000829] [829] Event [4470.3999,211.792023,2296]: 0 finished unit Glaive [f=0000903] [903] Event [512,100,2960]: 1 finished unit Quill [f=0000989] [989] Event [4968,211.792023,2328]: 0 finished unit Metal Extractor [f=0000997] [997] Event [776,100,3176]: 1 finished unit Metal Extractor [f=0001024] [1024] Event [4470.3999,211.792023,2296]: 0 finished unit Glaive [f=0001231] [1231] Event [4470.3999,211.792023,2296]: 0 finished unit Glaive [f=0001245] [1245] Event [5032,211.792023,2344]: 0 finished unit Solar Collector [f=0001306] [1306] Event [512,100,2960]: 1 finished unit Dagger [f=0001489] [1489] Event [4470.3999,211.792023,2296]: 0 finished unit Glaive [f=0001563] [1563] Event [4952,211.792023,2392]: 0 finished unit Solar Collector [f=0001903] [1903] Event [512,100,2960]: 1 finished unit Dagger [f=0001930] [1930] Event [4470.3999,211.792023,2296]: 0 finished unit Glaive [f=0001989] [1989] Event [24,150.924835,2904]: 1 finished unit Wind/Tidal Generator [f=0002060] [2060] Event [4904,211.792023,2312]: 0 finished unit Solar Collector [f=0002418] [2418] Event [4470.3999,211.792023,2296]: 0 finished unit Glaive [f=0002465] [2465] Event [600,211.792023,2200]: 1 finished unit Metal Extractor [f=0002491] [2491] Event [248,100,3880]: 1 finished unit Metal Extractor [f=0002539] [2539] Event [512,100,2960]: 1 finished unit Dagger [f=0002577] [2577] Event [4984,211.792023,2264]: 0 finished unit Solar Collector [f=0002739] [2739] Event [984,100,2760]: 1 lost unit Metal Extractor [f=0002743] [2743] Event [1133.91418,100,2746.24658]: 0 lost unit Glaive [f=0002773] [2773] Event [4470.3999,211.792023,2296]: 0 finished unit Glaive [f=0002829] [2829] Event [512,100,2960]: 1 finished unit Dagger [f=0002853] [2853] Event [5000,211.792023,3976]: 0 finished unit Metal Extractor [f=0003017] [3017] Event [4470.3999,211.792023,2296]: 0 finished unit Glaive [f=0003183] [3183] Event [512,100,2960]: 1 finished unit Dagger [f=0003262] [3262] Event [4470.3999,211.792023,2296]: 0 finished unit Glaive [f=0003377] [3377] Event [168,211.792023,1784]: 1 finished unit Metal Extractor [f=0003448] [3448] Event [290.60379,211.792023,1745.87415]: 1 lost unit Quill [f=0003510] [3510] Event [4470.3999,211.792023,2296]: 0 finished unit Glaive [f=0003528] [3528] Event [4904,211.792023,3752]: 0 finished unit Metal Extractor [f=0003689] [3689] Event [168,211.792023,1784]: 1 lost unit Metal Extractor [f=0003705] [3705] Event [24,139.745148,2952]: 1 finished unit Wind/Tidal Generator [f=0003824] [3824] Event [512,100,2960]: 1 finished unit Quill [f=0003879] [3879] Event [4470.3999,211.792023,2296]: 0 finished unit Conjurer [f=0003975] [3975] Event [525.490234,211.792023,1557.36658]: 0 lost unit Glaive [f=0004080] [4080] Event [4470.3999,211.792023,2296]: 0 finished unit Glaive [f=0004229] [4229] Event [4536,211.792023,1912]: 0 finished unit Metal Extractor [f=0004275] [4275] Event [4470.3999,211.792023,2296]: 0 finished unit Glaive [f=0004452] [4452] Event [512,100,2960]: 1 finished unit Quill [f=0004455] [4455] Event [24,129.807648,3000]: 1 finished unit Wind/Tidal Generator [f=0004470] [4470] Event [4470.3999,211.792023,2296]: 0 finished unit Glaive [f=0004665] [4665] Event [4470.3999,211.792023,2296]: 0 finished unit Glaive [f=0004776] [4776] Event [984,95.9385681,2760]: 1 lost unit Metal Extractor [f=0004860] [4860] Event [4470.3999,211.792023,2296]: 0 finished unit Glaive [f=0004951] [4951] Event [1444.78564,165.770706,2661.17456]: 0 lost unit Glaive [f=0004967] [4967] Event [880,100,2912]: 1 lost unit Lotus [f=0004979] [4979] Event [4440,100,1352]: 0 finished unit Metal Extractor [f=0005043] [5043] Event [1205.13953,100,2910.72388]: 0 lost unit Glaive [f=0005055] [5055] Event [4470.3999,211.792023,2296]: 0 finished unit Glaive [f=0005095] [5095] Event [1381.44019,125.941803,2855.17358]: 0 lost unit Glaive [f=0005185] [5185] Event [1550.43762,196.727768,2802.61084]: 0 lost unit Glaive [f=0005304] [5304] Event [4470.3999,211.792023,2296]: 0 finished unit Glaive [f=0005612] [5612] Event [4248,211.792023,3304]: 0 finished unit Metal Extractor [f=0005651] [5651] Event [4152,100,1352]: 0 finished unit Metal Extractor [f=0005655] [5655] Event [4470.3999,211.792023,2296]: 0 finished unit Glaive [f=0005656] [5656] Event [168,207.730591,1784]: 1 finished unit Metal Extractor [f=0005709] [5709] Event [512,100,2960]: 1 finished unit Dagger [f=0005843] [5843] Event [1397.01086,164.003006,2608.78418]: 1 lost unit Dagger [f=0005855] [5855] Event [4470.3999,211.792023,2296]: 0 finished unit Glaive [f=0005893] [5893] Event [1277.87854,119.647621,2781.19019]: 1 lost unit Dagger [f=0006003] [6003] Event [930.763733,97.7361908,2746.7832]: 0 lost unit Glaive [f=0006005] [6005] Event [864,97.3066711,2896]: 1 finished unit Lotus [f=0006023] [6023] Event [830.173645,100,2775.85522]: 0 lost unit Glaive [f=0006060] [6060] Event [4470.3999,211.792023,2296]: 0 finished unit Glaive [f=0006069] [6069] Event [931.094238,100.005379,2940.80347]: 1 lost unit Dagger [f=0006078] [6078] Event [4552,211.792023,2440]: 0 finished unit Caretaker [f=0006079] [6079] Event [796.197754,100,2731.9873]: 0 lost unit Glaive [f=0006084] [6084] Event [1274.17139,100,3199.27148]: 1 lost unit Dagger [f=0006105] [6105] Event [512,100,2960]: 1 finished unit Dagger [f=0006110] [6110] Event [1222.14954,100,3140.56299]: 0 lost unit Glaive [f=0006119] [6119] Event [1045.96777,100,3056.1875]: 1 lost unit Dagger [f=0006124] [6124] Event [1067.95105,100,2942.33643]: 0 lost unit Glaive [f=0006169] [6169] Event [843.331848,100.000015,2809.56226]: 1 lost unit Quill [f=0006211] [6211] Event [1024.3501,97.6840897,2796.64893]: 0 lost unit Glaive [f=0006221] [6221] Event [864,97.3066711,2896]: 1 lost unit Lotus [f=0006252] [6252] Event [4470.3999,211.792023,2296]: 0 finished unit Conjurer [f=0006455] [6455] Event [774.643005,100.499527,2896.38672]: 1 lost unit Dagger [f=0006475] [6475] Event [878.110107,101.039398,2991.12695]: 1 lost unit Quill [f=0006478] [6478] Event [696,100,2760]: 1 lost unit Metal Extractor [f=0006488] [6488] Event [4470.3999,211.792023,2296]: 0 finished unit Glaive [f=0006526] [6526] Event [512,100,2960]: 1 finished unit Dagger [f=0006618] [6618] Event [undefined]: playforfun31 resigned [f=0006618] game_message: playforfun31 has been destroyed! [f=0006618] game_message: MetallicChef630 wins! [f=0006618] Submitting stats [f=0006618] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006618] Part| Total Time|Time of the last 0.5s [f=0006618] Draw 7242.27ms 10.88% [f=0006618] Lua::Callins::Synced 1981.02ms 21.86% [f=0006618] Lua::Callins::Unsynced 10422.34ms 18.46% [f=0006618] Lua::CollectGarbage::Synced 150.12ms 0.10% [f=0006618] Lua::CollectGarbage::Unsynced 319.77ms 0.20% [f=0006618] Misc::Profiler::AddTime 22.74ms 0.10% [f=0006618] Sim 5970.28ms 73.25% [f=0006618] [6618] Received game_message: playforfun31 has been destroyed! [f=0006618] [6618] Received game_message: MetallicChef630 wins! [f=0006619] [6619] Event [544,100,2960]: 1 lost unit Hovercraft Platform [f=0006619] [6619] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006619] [6619] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006619] [6619] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006619] [6619] Game End Stats Values: 2,2165,2075,2165,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.22174978,5.5999999,6.22174978,5.5999999,0,0,0,0,0,0,0,0,890,800,890,800,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006619] [6619] Game End Stats Values: 3,2385,2350,2385,2350,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8.8600502,7.24450064,8.8600502,7.24450064,0,65,0,65,0,0,0,0,1110,1010,1110,1010,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006619] [6619] Game End Stats Values: 4,2685,2640,2685,2640,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.26666641,8,8.26666641,1275,1275,1275,1275,10.9744987,9.23569965,10.9744987,9.23569965,80,195,80,195,0,0,0,0,1330,1170,1330,1170,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006619] [6619] Game End Stats Values: 5,2685,2775,2685,2775,0,1.32037449,0,1.32037449,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.8000002,8,10.8000002,1275,1275,1275,1275,11.5964985,9.82152462,11.5964985,9.82152462,80,260,80,260,0,0,0,0,1330,1240,1330,1240,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006619] [6619] Game End Stats Values: 6,2800,2910,2800,2910,0,5.02279472,0,5.02279472,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.77917957,12.666667,8.77917957,12.666667,1275,1275,1275,1275,11.5964985,9.98032856,11.5964985,9.98032856,160,325,160,325,0,0,0,0,1365,1310,1365,1310,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006619] [6619] Game End Stats Values: 7,3060,3045,3060,3045,0,11.2668123,0,11.2668123,0,0,0,0,0,0,0,0,0,0,0,0,0,87.8657532,0,87.8657532,0,0,0,0,10.2721815,14.3999996,10.2721815,14.3999996,1275,1275,1275,1275,12.9646521,10.1497679,12.9646521,10.1497679,240,390,240,390,0,0,0,0,1545,1380,1545,1380,0,0,0,0,0,0,0,0,87.8657532,0,87.8657532,0 [f=0006619] [6619] Game End Stats Values: 8,3050,3200,3050,3200,0,19.4545574,0,19.4545574,0,0,0,0,0,0,0,0,0,0,0,0,65,89.9999847,65,89.9999847,0,0,0,0,10.3092709,16,10.3092709,16,1275,1275,1275,1275,13.8355494,11.2741508,13.8355494,11.2741508,320,455,320,455,65,90,65,90,1455,1470,1455,1470,90,65,90,65,0,0,0,0,101.463028,65,101.463028,65 [f=0006619] [6619] Game End Stats Values: 9,3090,3420,3090,3420,0,27.9555111,0,27.9555111,0,0,0,0,0,0,0,0,0,0,0,0,65,273.768951,65,273.768951,0,0,0,0,10.466897,16,10.466897,16,1275,1275,1275,1275,16.6092052,12.2899313,16.6092052,12.2899313,400,585,400,585,65,220,65,220,1415,1560,1415,1560,220,65,220,65,36.1666489,0,36.1666489,0,285.232056,65,285.232056,65 [f=0006619] [6619] Game End Stats Values: 10,3165,3475,3165,3475,0,39.1109505,0,39.1109505,0,0,0,0,0,0,0,0,0,0,0,0,132.82608,348.080414,132.82608,348.080414,0,0,0,0,11.6298637,16,11.6298637,16,1275,1275,1275,1275,13.9602976,14.209198,13.9602976,14.209198,400,520,400,520,130,310,130,310,1490,1680,1490,1680,310,130,310,130,36.1666489,0,36.1666489,0,386.21286,132.82608,386.21286,132.82608 [f=0006619] [6619] Game End Stats Values: 11,3330,3760,3330,3760,0,44.5754128,0,44.5754128,0,0,0,0,0,0,0,0,0,0,0,0,132.82608,348.080414,132.82608,348.080414,0,0,0,0,9.92361069,16,9.92361069,16,1275,1275,1275,1275,13.4624977,14.8249969,13.4624977,14.8249969,400,715,400,715,130,310,130,310,1655,1770,1655,1770,310,130,310,130,36.1666489,0,36.1666489,0,386.21286,132.82608,386.21286,132.82608 [f=0006619] [6619] Game End Stats Values: 12,3330,3890,3330,3890,0,51.9369507,0,51.9369507,0,0,0,0,0,0,0,0,12.9972229,0,12.9972229,0,189.353485,492.092896,189.353485,492.092896,0,0,0,0,10.5666084,16,10.5666084,16,1275,1275,1275,1275,15.8625021,15.8222685,15.8625021,15.8222685,400,845,400,845,130,383.833496,130,383.833496,1655,1770,1655,1770,383.833496,130,383.833496,130,72.3333969,0,72.3333969,0,530.225342,189.353485,530.225342,189.353485 [f=0006619] [6619] Game End Stats Values: 13,3250,3850,3250,3850,0,51.9369507,0,51.9369507,0,0,0,0,0,0,0,0,232.27005,0,232.27005,0,392.600006,599.41748,392.600006,599.41748,0,0,0,0,12.4051142,16,12.4051142,16,1275,1275,1275,1275,27.0180759,16.9473991,27.0180759,16.9473991,320,715,320,715,390,468.833679,390,468.833679,1655,1860,1655,1860,752.167358,390,752.167358,390,72.3333969,0,72.3333969,0,645.869141,404.130432,645.869141,404.130432 [f=0006619] [6619] Game End Stats Values: 14,3340,4095,3340,4095,0,53.7397346,0,53.7397346,0,0,0,0,0,0,0,0,253.209869,0,253.209869,0,477.391113,613.458252,477.391113,613.458252,0,0,0,0,12.6819296,16,12.6819296,16,1275,1275,1275,1275,14.0847511,18.6834831,14.0847511,18.6834831,320,780,320,780,390,548.833679,390,548.833679,1745,2040,1745,2040,832.167358,390,832.167358,390,72.3333969,0,72.3333969,0,686.579224,488.921539,686.579224,488.921539 [f=0006619] [6619] Game End Stats Values: 15,2970,4135,2970,4135,0,56.5421944,0,56.5421944,0,0,0,0,0,0,0,0,339.648499,0,339.648499,0,797.810425,1186.65479,797.810425,1186.65479,0,0,0,0,9.5556221,16,9.5556221,16,1275,1275,1275,1275,15.3292532,21.1118279,15.3292532,21.1118279,80,520,80,520,780,1088.83374,780,1088.83374,1615,2340,1615,2340,1372.16736,780,1372.16736,780,72.3333969,0,72.3333969,0,1268.17444,836.546448,1268.17444,836.546448 [f=0006619] [6619] Game End Stats Values: 16,2750,4200,2750,4200,0,56.5421944,0,56.5421944,0,0,0,0,0,0,0,0,406.808929,0,406.808929,0,882.60144,1492.78345,882.60144,1492.78345,0,0,0,0,8.55963039,16,8.55963039,16,1275,1275,1275,1275,14.65098,20.9250011,14.65098,20.9250011,80,585,80,585,780,1388.83374,780,1388.83374,1395,2340,1395,2340,1672.16736,780,1672.16736,780,72.3333969,0,72.3333969,0,1574.3031,921.337463,1574.3031,921.337463 [f=0006630] [6630] Event [776,100,3176]: 1 lost unit Metal Extractor [f=0006646] [6646] Event [673.319458,100.284897,3223.57227]: 1 lost unit Dagger [f=0006755] [6755] Event [4616,211.792023,2440]: 0 finished unit Caretaker [f=0006829] gg [f=0006873] [6873] Event [4470.3999,211.792023,2296]: 0 finished unit Glaive [f=0006890] Player MetallicChef630 left the game: normal quit [f=0006890] [6890] Event [undefined]: MetallicChef630 quit [f=0006906] [6906] Event [3576,304.956085,3480]: 0 finished unit Metal Extractor [f=0006909] No clients connected, shutting down server [f=0006909] Server shutdown [f=0007182] [7182] Event [4216,100,1368]: 0 finished unit Solar Collector [f=0007412] [7412] Event [4470.3999,211.792023,2296]: 0 finished unit Glaive [f=0007416] [7416] Event [4616,211.792023,2392]: 0 finished unit Caretaker [f=0007569] [7569] Event [4470.3999,211.792023,2296]: 0 finished unit Glaive [f=0007722] [7722] Event [4470.3999,211.792023,2296]: 0 finished unit Glaive [f=0007861] [7861] Event [4136,100,1416]: 0 finished unit Solar Collector [f=0007874] [7874] Event [4470.3999,211.792023,2296]: 0 finished unit Glaive [f=0007987] [7987] Event [4470.3999,211.792023,2296]: 0 finished unit Glaive [f=0008138] [8138] Event [4470.3999,211.792023,2296]: 0 finished unit Glaive [f=0008288] [8288] Event [4470.3999,211.792023,2296]: 0 finished unit Glaive [f=0008432] [8432] Event [4088,100,1336]: 0 finished unit Solar Collector [f=0008437] [8437] Event [4470.3999,211.792023,2296]: 0 finished unit Glaive [f=0008439] [8439] Event [3288,211.792023,2200]: 0 finished unit Metal Extractor [f=0008618] [8618] Event [4470.3999,211.792023,2296]: 0 finished unit Conjurer [f=0008738] [8738] Event [4470.3999,211.792023,2296]: 0 finished unit Glaive [f=0008856] [8856] Event [4470.3999,211.792023,2296]: 0 finished unit Glaive [f=0008917] [8917] Event [4168,100,1288]: 0 finished unit Solar Collector [f=0008960] [8960] Event [4470.3999,211.792023,2296]: 0 finished unit Glaive [f=0009045] [9045] Event [4470.3999,211.792023,2296]: 0 finished unit Glaive [f=0009157] [9157] Event [4470.3999,211.792023,2296]: 0 finished unit Glaive [f=0009274] [9274] Event [4470.3999,211.792023,2296]: 0 finished unit Glaive [f=0009369] [9369] Event [4504,100,1368]: 0 finished unit Solar Collector [f=0009372] [9372] Event [4470.3999,211.792023,2296]: 0 finished unit Glaive [f=0009481] [9481] Event [4470.3999,211.792023,2296]: 0 finished unit Glaive [f=0009582] [9582] Event [4470.3999,211.792023,2296]: 0 finished unit Glaive [f=0009696] [9696] Event [4470.3999,211.792023,2296]: 0 finished unit Glaive [f=0009733] [9733] Event [4424,100,1416]: 0 finished unit Solar Collector [f=0009855] [9855] Event [4470.3999,211.792023,2296]: 0 finished unit Conjurer [f=0009964] [9964] Event [4470.3999,211.792023,2296]: 0 finished unit Glaive [f=0010061] [10061] Event [4470.3999,211.792023,2296]: 0 finished unit Glaive [f=0010171] [10171] Event [4470.3999,211.792023,2296]: 0 finished unit Glaive [f=0010187] [10187] Event [4376,100,1336]: 0 finished unit Solar Collector [f=0010247] [10247] Event [4470.3999,211.792023,2296]: 0 finished unit Glaive [f=0010328] [10328] Event [4470.3999,211.792023,2296]: 0 finished unit Glaive [f=0010337] [10337] Event [2552,304.956085,2024]: 0 finished unit Metal Extractor [f=0010414] [10414] Event [4470.3999,211.792023,2296]: 0 finished unit Glaive [f=0010502] [10502] Event [4470.3999,211.792023,2296]: 0 finished unit Glaive [f=0010578] [10578] Event [4470.3999,211.792023,2296]: 0 finished unit Glaive [f=0010626] [10626] Event [4456,100,1288]: 0 finished unit Solar Collector [f=0010661] [10661] Event [4470.3999,211.792023,2296]: 0 finished unit Glaive [f=0010722] [10722] Event [4470.3999,211.792023,2296]: 0 finished unit Glaive [f=0010836] [10836] Event [4470.3999,211.792023,2296]: 0 finished unit Conjurer [f=0010911] [10911] Event [4470.3999,211.792023,2296]: 0 finished unit Glaive [f=0010972] [10972] Event [4470.3999,211.792023,2296]: 0 finished unit Glaive [f=0011032] [11032] Event [4470.3999,211.792023,2296]: 0 finished unit Glaive [f=0011091] [11091] Event [4470.3999,211.792023,2296]: 0 finished unit Glaive [f=0011165] [11165] Event [4470.3999,211.792023,2296]: 0 finished unit Glaive [f=0011226] [11226] Event [4470.3999,211.792023,2296]: 0 finished unit Glaive [f=0011300] [11300] Event [4470.3999,211.792023,2296]: 0 finished unit Glaive [f=0011311] Autoquit sending quit command. [f=0011311] [QuitAction] user exited to system [f=0011311] [SpringApp::Kill][1] fromRun=1 [f=0011311] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011311] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011311] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011311] [ThreadPool::SetThreadCount][2] workers=0 [f=0011311] [SpringApp::Kill][2] [f=0011311] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011311] [Game::KillLua][3] dtor=0 luaUI=0x6047a040 [f=0011311] Start widgetHandler:Shutdown [f=0011311] Shutdown - SaveOrderList Complete [f=0011311] Writing last game win data [f=0011311] Shutdown - SaveConfigData Complete [f=0011311] Shutdown Widget - Save/Load API [f=0011311] Shutdown Widget - Chili Highlight [f=0011311] Shutdown Widget - Draw After Chili [f=0011311] Shutdown Widget - EPIC Menu [f=0011311] Shutdown Widget - Chili Widget Selector [f=0011311] Shutdown Widget - Chili Minimap [f=0011311] Shutdown Widget - Local Team Colors [f=0011311] Shutdown Widget - Display Keys 2 [f=0011311] Shutdown Widget - Save Game Menu [f=0011311] Shutdown Widget - Unit Icons [f=0011311] Shutdown Widget - Noises [f=0011311] Shutdown Widget - HealthBars [f=0011311] Shutdown Widget - Win Counter [f=0011311] Shutdown Widget - SpringRTS Replay Stats [f=0011311] Shutdown Widget - BuildETA [f=0011311] Shutdown Widget - Modular Comm Info [f=0011311] Shutdown Widget - Music Player v2 [f=0011311] Shutdown Widget - Stereo3D [f=0011311] Shutdown Widget - Showeco and Grid Drawer [f=0011311] Shutdown Widget - Point Tracker [f=0011311] Shutdown Widget - Missile Silo Range [f=0011311] Shutdown Widget - MinimapEvents [f=0011311] Shutdown Widget - Mex Placement Handler [f=0011311] Shutdown Widget - Local Widgets Config [f=0011311] Shutdown Widget - Highlight Geos [f=0011311] Shutdown Widget - Grab Input [f=0011311] Input grabbing is disabled! [f=0011311] Shutdown Widget - MetalFeatures (new) [f=0011311] Shutdown Widget - Darkening [f=0011311] Shutdown Widget - Context Menu [f=0011311] Shutdown Widget - Chili Spectator Panels [f=0011311] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011311] Shutdown Widget - Chili Nuke Warning [f=0011311] Shutdown Widget - Chili EndGame Window [f=0011311] Shutdown Widget - Chili Economy Panel Default [f=0011311] Shutdown Widget - CameraShake [f=0011311] Shutdown Widget - Attack AoE [f=0011311] Shutdown Widget - Map Edge Extension [f=0011311] Shutdown Widget - Selection Send [f=0011311] Shutdown Widget - LupsManager [f=0011311] Shutdown Widget - Newton Firezone [f=0011311] Shutdown Widget - Chili Pro Console [f=0011311] Shutdown Widget - Lasso Terraform GUI [f=0011311] Shutdown Widget - Lups [f=0011311] Shutdown Widget - Chili Framework [f=0011311] Shutdown Widget - Chili Core Selector [f=0011311] Shutdown Widget - Custom Markers [f=0011311] Shutdown Widget - Select Keys [f=0011311] Shutdown Widget - Pause Screen [f=0011311] Shutdown Widget - Text To Speech Control [f=0011311] Shutdown Widget - Persistent Build Height [f=0011311] Shutdown Widget - Layout Handler [f=0011311] End widgetHandler:Shutdown [f=0011311] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={556311,74199434} {int,ext,rec}Allocs={20964614,0,0} {chunk,block}Bytes={74199434,0} [f=0011311] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0011311] [Game::KillLua][2] dtor=0 luaRules=0x51fc0610 [f=0011311] Start gadgetHandler:Shutdown [f=0011311] Shutdown - StartSetup [f=0011311] Shutdown - UnitMorph [f=0011311] Shutdown - LupsNanoSpray [f=0011311] Shutdown - Missile Silo Controller [f=0011311] Shutdown - Modular Comm Info [f=0011311] Shutdown - Terrain Texture Handler [f=0011311] Shutdown - UnitCloakShield [f=0011311] Shutdown - Starlight Handler [f=0011311] End gadgetHandler:Shutdown [f=0011311] Start gadgetHandler:Shutdown [f=0011311] Shutdown - Save/Load [f=0011311] Shutdown - Teleport Throw [f=0011311] Shutdown - UnitMorph [f=0011311] Shutdown - Modular Comm Info [f=0011311] Shutdown - Retreat Command [f=0011311] Shutdown - Shockwaves [f=0011311] Shutdown - UnitCloakShield [f=0011311] Shutdown - Lups Cloak FX [f=0011311] Shutdown - Lups [f=0011311] Shutdown - Lups Shield [f=0011311] End gadgetHandler:Shutdown [f=0011311] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20964680,0,0} {chunk,block}Bytes={0,0} [f=0011311] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20964680,0,0} {chunk,block}Bytes={0,0} [f=0011311] [Game::KillLua][4] dtor=0 [f=0011311] [Game::~CGame][1] [f=0011311] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011311] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011311] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011311] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011311] [Game::KillLua][4] dtor=1 [f=0011311] [Game::KillMisc][1] [f=0011311] [Game::KillMisc][2] [f=0011311] [Game::KillMisc][3] [f=0011311] [Game::KillRendering][1] [f=0011311] [3DOParser::Kill] allocated 137 pieces [f=0011311] [S3OParser::Kill] allocated 2716 pieces [f=0011311] [AssParser::Kill] allocated 220 pieces [f=0011311] [Game::KillInterface][1] [f=0011311] [Game::KillInterface][2] [f=0011311] [Game::KillSimulation][1] [f=0011311] [Game::KillSimulation][2] [f=0011311] [CCollisionHandler] dis-/continuous tests: 0/15205 [f=0011311] [Game::KillSimulation][3] [f=0011311] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011311] [~CPathCache(20x16)] cacheHits=90 hitPercentage=56% numHashColls=0 maxCacheSize=14 [f=0011311] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011311] [~CPathCache(40x32)] cacheHits=178 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011311] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011311] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011311] [LosHandler::Kill] raycast instance cache-{hits,misses}={2663,3976}; shared=10%; cached=30% [f=0011311] [Game::KillSimulation][4] [f=0011311] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0011311] [Game::~CGame][2] [f=0011311] [Game::~CGame][3] [f=0011311] [SpringApp::Kill][3] [f=0011311] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 118365 bytes sent 76668 bytes recv'd [f=0011311] [SpringApp::Kill][4] font=0x44c57aa0 [f=0011311] [SpringApp::Kill][5] [f=0011311] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x44d17990) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=5288ms file="objects3d/strikecom_1.dae" indx=5430 inflSize=999kb readTime=175ms file="objects3d/commrecon4.s3o" indx=4952 inflSize=133kb readTime=50ms file="objects3d/amphriot.s3o" indx=4805 inflSize=95kb readTime=47ms file="objects3d/funnelweb.dae" indx=5120 inflSize=1500kb readTime=46ms file="objects3d/cremcom.s3o" indx=5038 inflSize=200kb readTime=46ms file="objects3d/amphraider3.s3o" indx=4803 inflSize=62kb readTime=39ms file="objects3d/corcomalt2.s3o" indx=4987 inflSize=114kb readTime=39ms file="luarules/gadgets/unit_timeslow.lua" indx=1784 inflSize=9kb readTime=36ms file="luarules/gadgets/weapon_hide_sniper.lua" indx=1802 inflSize=1kb readTime=35ms file="objects3d/commrecon2.s3o" indx=4948 inflSize=114kb readTime=34ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 47937886 bytes cached in 2869 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x44def7e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44de53d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44d1fe50) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f327401e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]