[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.oWwm7bkh4m/springsettings.953173.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 178ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f513c01e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7507 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/953173/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 658ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4623c160] using map "Firebreak v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Firebreak v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4623c160] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 204ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1062ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1139ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 54ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1359ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 7ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 63ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 80ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] MetallicChef630 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/953173/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 872 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4ad4cb8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=90cf340c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bc40f8fd [f=-000001] [Path] [PathEstimator::ReadFile] hash=bc40f8fd file="cache/104dev-maintenance/paths/Firebreak v1.1.pe-bc40f8fd.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4ad4cb8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=90cf340c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bc40f90d [f=-000001] [Path] [PathEstimator::ReadFile] hash=bc40f90d file="cache/104dev-maintenance/paths/Firebreak v1.1.pe2-bc40f90d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1645ms, checksum 80ff0fa0)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11512,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/953173/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=50f63e0f58a4ec18824d4815a5ce946667569253096d6495e091f1fcc07bc637c3c82893c0de540d3aa7b2b0f1c2bf509955a1740ca144056e56d86d5a7eaea2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d953e4b6367d1946388a8c31b85f1311e5ec6b5e642fe3629e0b8784da270644a1ae6ea2001c76f230a46ff36ce0c9d48e0555875f5c30f8045b04d3b6a9778]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0369d155b7084cd07c4f294b65d7e0d8579c4c5ef313bfd1ab621055aaa8acb06f871f0a34580d437187391d858c2e05c9b323d4da1c43a894eb06cf9e2a6136]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x56a75b70,0x6a56a850}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: d9ad555fb0e0c511c6b8bcf74596f592 [f=-000001] Connection attempt from Shapeshifters [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=50f63e0f58a4ec18824d4815a5ce946667569253096d6495e091f1fcc07bc637c3c82893c0de540d3aa7b2b0f1c2bf509955a1740ca144056e56d86d5a7eaea2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from bisq01 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bisq01" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=50f63e0f58a4ec18824d4815a5ce946667569253096d6495e091f1fcc07bc637c3c82893c0de540d3aa7b2b0f1c2bf509955a1740ca144056e56d86d5a7eaea2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bisq01" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d953e4b6367d1946388a8c31b85f1311e5ec6b5e642fe3629e0b8784da270644a1ae6ea2001c76f230a46ff36ce0c9d48e0555875f5c30f8045b04d3b6a9778]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0369d155b7084cd07c4f294b65d7e0d8579c4c5ef313bfd1ab621055aaa8acb06f871f0a34580d437187391d858c2e05c9b323d4da1c43a894eb06cf9e2a6136]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[Game::Load][lua{Rules,Gaia}={00000001217ee210,000000010ff53720}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bisq01" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d953e4b6367d1946388a8c31b85f1311e5ec6b5e642fe3629e0b8784da270644a1ae6ea2001c76f230a46ff36ce0c9d48e0555875f5c30f8045b04d3b6a9778]" [f=-000001] Allies: I choose: Striker! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bisq01" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0369d155b7084cd07c4f294b65d7e0d8579c4c5ef313bfd1ab621055aaa8acb06f871f0a34580d437187391d858c2e05c9b323d4da1c43a894eb06cf9e2a6136]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bisq01" string="[Game::Load][lua{Rules,Gaia}={0000000073cc1830,00000000cd148960}]" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [1463,93.0324707,3072]: 0 finished unit Strike Commander [f=-000001] [0] Event [5723,90.8344727,1932]: 1 finished unit Engineer Commander [f=0000000] [0] Shapeshifters, team: 0, elo:2163 [f=0000000] [0] bisq01, team: 1, elo:1552 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [1504,93.699707,3184]: 0 finished unit Hovercraft Platform [f=0000389] [389] Event [1256,95.3886719,3144]: 0 finished unit Metal Extractor [f=0000497] [497] Event [1472,96.3320313,3184]: 0 finished unit Quill [f=0000516] [516] Event [5912,87.0625,1976]: 1 finished unit Metal Extractor [f=0000766] [766] Event [5848,85.6621094,1736]: 1 finished unit Metal Extractor [f=0000856] [856] Event [1472,96.3320313,3184]: 0 finished unit Dagger [f=0001019] [1019] Event [1432,92.1777344,2504]: 0 finished unit Metal Extractor [f=0001021] [1021] Event [5672,92.5585938,1672]: 1 finished unit Metal Extractor [f=0001116] [1116] Event [1496,96.3203125,3448]: 0 finished unit Metal Extractor [f=0001126] [1126] Event [1472,96.3320313,3184]: 0 finished unit Dagger [f=0001211] [1211] Event [5656,91.9609375,1800]: 1 finished unit Solar Collector [f=0001390] [1390] Event [5576,92.2714844,1800]: 1 finished unit Solar Collector [f=0001585] [1585] Event [5496,90.4902344,1800]: 1 finished unit Solar Collector [f=0001590] [1590] Event [5632,93.1665039,2000]: 1 finished unit Tank Foundry [f=0001771] [1771] Event [1536,95.9863281,2496]: 0 finished unit Lotus [f=0001843] [1843] Event [1472,96.3320313,3184]: 0 finished unit Dagger [f=0002087] [2087] Event [1432,94.8847656,3448]: 0 finished unit Solar Collector [f=0002319] [2319] Event [1472,96.3320313,3184]: 0 finished unit Dagger [f=0002561] [2561] Event [5604,92.0070953,2000]: 1 finished unit Ogre [f=0002670] [2670] Event [1320,91.5742188,3384]: 0 finished unit Metal Extractor [f=0002744] [2744] Event [5499.6875,90.7497253,1715.28223]: 0 lost unit Dagger [f=0002934] [2934] Event [5604,90.6870956,2000]: 1 finished unit Welder [f=0003156] [3156] Event [1304,91.7207031,3320]: 0 finished unit Solar Collector [f=0003158] [3158] Event [1992,37.7148438,1672]: 0 finished unit Solar Collector [f=0003405] [3405] Event [2040,38.2832031,1592]: 0 finished unit Solar Collector [f=0003631] [3631] Event [1960,33.71875,1544]: 0 finished unit Solar Collector [f=0003632] [3632] Event [1472,96.3320313,3184]: 0 finished unit Dagger [f=0003646] [3646] Event [1224,91.65625,3240]: 0 finished unit Solar Collector [f=0003973] [3973] Event [1912,35.1367188,1624]: 0 finished unit Solar Collector [f=0004098] [4098] Event [1320,92.6699219,3176]: 0 finished unit Solar Collector [f=0004146] [4146] Event [1976,36.2207031,1608]: 0 finished unit Metal Extractor [f=0004562] [4562] Event [1320,94.3574219,3096]: 0 finished unit Solar Collector [f=0004659] [4659] Event [5604,90.6870956,2000]: 1 finished unit Ogre [f=0004932] [4932] Event [2674.25806,11.0488539,2325.53394]: 0 lost unit Dagger [f=0005043] [5043] Event [1240,96.7832031,3080]: 0 finished unit Solar Collector [f=0005084] [5084] Event [1904,33.9023438,1568]: 0 finished unit Lotus [f=0005128] [5128] Event [1472,96.3320313,3184]: 0 finished unit Scalpel [f=0005257] [5257] Event [5304,39.3144531,1224]: 1 finished unit Metal Extractor [f=0005552] [5552] Event [1512,95.0136719,3384]: 0 finished unit Solar Collector [f=0005816] [5816] Event [1472,96.3320313,3184]: 0 finished unit Scalpel [f=0005959] [5959] Event [1572.69031,88.9457016,2893.33545]: 1 lost unit Ogre [f=0006048] [6048] Event [1576,92.3066406,3464]: 0 finished unit Solar Collector [f=0006084] [6084] Event [5604,92.0070953,2000]: 1 finished unit Ogre [f=0006479] [6479] Event [2552,37.2226563,2168]: 0 finished unit Metal Extractor [f=0006645] [6645] Event [1472,96.3320313,3184]: 0 finished unit Scalpel [f=0006764] [6764] Event [2512,38.6757813,2160]: 0 finished unit Lotus [f=0006990] [6990] Event [1456,95.1699219,3392]: 0 finished unit Lotus [f=0007199] [7199] Event [1472,96.3320313,3184]: 0 finished unit Quill [f=0007358] [7358] Event [5215.22607,10.4358692,346.694855]: 0 lost unit Dagger [f=0007500] [7500] Event [4552,21.1386719,1496]: 1 finished unit Metal Extractor [f=0007595] [7595] Event [5368,19.796875,264]: 1 finished unit Metal Extractor [f=0007613] [7613] Event [5604,92.0070953,2000]: 1 finished unit Ogre [f=0007754] [7754] Event [1264,93.0722656,3184]: 0 finished unit Lotus [f=0007860] [7860] Event [1472,96.3320313,3184]: 0 finished unit Scalpel [f=0008020] [8020] Event [1864,35.7578125,3896]: 0 finished unit Metal Extractor [f=0008204] [8204] Event [2776,97.1289063,1000]: 0 finished unit Metal Extractor [f=0008307] [8307] Event [4440,21.90625,1608]: 1 finished unit Wind/Tidal Generator [f=0008339] [8339] Event [1264,92.3027344,3376]: 0 finished unit Lotus [f=0008397] [8397] Event [4424,21.8066406,1672]: 1 finished unit Wind/Tidal Generator [f=0008487] [8487] Event [4472,20.4296875,1688]: 1 finished unit Wind/Tidal Generator [f=0008531] [8531] Event [3829.62256,19.8715439,1897.28271]: 0 lost unit Dagger [f=0008542] [8542] Event [5736,90.2558594,2616]: 1 lost unit Metal Extractor [f=0008546] [8546] Event [1472,96.3320313,3184]: 0 finished unit Scalpel [f=0008577] [8577] Event [4552,16.0996094,1624]: 1 finished unit Wind/Tidal Generator [f=0008630] [8630] Event [4120,38.03125,344]: 1 finished unit Metal Extractor [f=0008714] [8714] Event [3128,95.8105469,920]: 0 finished unit Metal Extractor [f=0008950] [8950] Event [1800,16.515625,4856]: 0 finished unit Metal Extractor [f=0008999] [8999] Event [3040,96.1738281,896]: 0 finished unit Lotus [f=0009142] [9142] Event [5604,92.0070953,2000]: 1 finished unit Ogre [f=0009236] [9236] Event [1472,96.3320313,3184]: 0 finished unit Scalpel [f=0009284] [9284] Event [3040,72.5546875,1024]: 0 finished unit Lotus [f=0009540] [9540] Event [1456,92.7519531,3296]: 0 finished unit Hovercraft Plate [f=0009614] [9614] Event [2880,82.0410156,1088]: 0 finished unit Lotus [f=0009914] [9914] Event [2880,96.2089844,912]: 0 finished unit Lotus [f=0009926] [9926] Event [1472,96.3320313,3184]: 0 finished unit Scalpel [f=0009982] [9982] Event [3048,41.7871094,4776]: 0 finished unit Metal Extractor [f=0010226] [10226] Event [1476,92.7519531,3296]: 0 finished unit Scalpel [f=0010236] [10236] Event [3144,38.2890625,1096]: 0 finished unit Solar Collector [f=0010345] [10345] Event [1472,96.3320313,3184]: 0 finished unit Quill [f=0010444] [10444] Event [5428.63721,97.1072693,2251.39355]: 0 lost unit Dagger [f=0010472] [10472] Event [3064,35.0664063,1144]: 0 finished unit Solar Collector [f=0010530] [10530] Event [1456,93.0567169,3072]: 0 finished unit Hovercraft Plate [f=0010671] [10671] Event [5604,92.0070953,2000]: 1 finished unit Ogre [f=0010690] [10690] Event [5580.40283,97.9212799,2591.7561]: 1 lost unit Ogre [f=0010717] [10717] Event [1476,92.7519531,3296]: 0 finished unit Scalpel [f=0010758] [10758] Event [2984,35.7988281,1192]: 0 finished unit Solar Collector [f=0010761] [10761] Event [1864,34.5753479,3896]: 0 lost unit Metal Extractor [f=0011047] [11047] Event [2904,40.8789063,1208]: 0 finished unit Solar Collector [f=0011127] [11127] Event [1456,89.8867188,2976]: 0 finished unit Hovercraft Plate [f=0011258] [11258] Event [3800,28.65625,1720]: 1 finished unit Gunship Plant [f=0011329] [11329] Event [3032,94.2519531,952]: 0 finished unit Solar Collector [f=0011396] [11396] Event [1476,92.7519531,3296]: 0 finished unit Scalpel [f=0011444] [11444] Event [5890.71973,82.875061,2329.9436]: 0 lost unit Scalpel [f=0011455] [11455] Event [5879.33301,87.3644333,2391.72363]: 0 lost unit Scalpel [f=0011559] [11559] Event [1808.75171,80.003067,3358.73999]: 0 lost unit Scalpel [f=0011561] [11561] Event [1910.12708,42.2045364,3656.95752]: 1 lost unit Ogre [f=0011562] [11562] Event [6167.48535,56.2052498,2361.07837]: 0 lost unit Scalpel [f=0011665] [11665] Event [1476,93.0567169,3072]: 0 finished unit Scalpel [f=0011756] [11756] Event [1472,96.3320313,3184]: 0 finished unit Scalpel [f=0011784] [11784] Event [1823.79309,77.5177841,3447.51855]: 1 lost unit Ogre [f=0011911] [11911] Event [1476,89.8867188,2976]: 0 finished unit Scalpel [f=0012079] [12079] Event [1456,92.2421875,2880]: 0 finished unit Hovercraft Plate [f=0012157] [12157] Event [1476,92.7519531,3296]: 0 finished unit Scalpel [f=0012288] [12288] Event [5604,92.0070953,2000]: 1 finished unit Ogre [f=0012451] Player bisq01 left the game: normal quit [f=0012451] [12451] Event [undefined]: bisq01 quit [f=0012473] [12473] Event [2840,95.59375,1016]: 0 finished unit Solar Collector [f=0012723] [12723] Event [1476,93.0567169,3072]: 0 finished unit Scalpel [f=0012798] [12798] Event [2760,91.9550781,1064]: 0 finished unit Solar Collector [f=0012929] [12929] Event [1472,96.3320313,3184]: 0 finished unit Scalpel [f=0013190] [13190] Event [2712,96.3671875,984]: 0 finished unit Solar Collector [f=0013228] [13228] Event [1476,89.8867188,2976]: 0 finished unit Scalpel [f=0013277] [13277] Event [3112,41.0605469,4792]: 0 finished unit Solar Collector [f=0013285] [13285] Event [3800,49.6382523,1720]: 1 lost unit Revenant [f=0013330] [13330] Event [3800,49.630024,1720]: 1 lost unit Revenant [f=0013330] [13330] Event [3800,28.630024,1720]: 1 lost unit Gunship Plant [f=0013517] [13517] Event [1476,92.2421875,2880]: 0 finished unit Scalpel [f=0013550] [13550] Event [2792,96.2734375,936]: 0 finished unit Solar Collector [f=0013552] [13552] Event [4184.02734,23.9946575,2247.87305]: 1 lost unit Engineer Commander [f=0013605] [13605] Event [1476,92.7519531,3296]: 0 finished unit Scalpel [f=0013809] [13809] Event [4440,21.90625,1608]: 1 lost unit Wind/Tidal Generator [f=0013817] [13817] Event [4424,21.8066406,1672]: 1 lost unit Wind/Tidal Generator [f=0013869] [13869] Event [5604,92.0070953,2000]: 1 finished unit Ogre [f=0013902] [13902] Event [4472,20.4296875,1688]: 1 lost unit Wind/Tidal Generator [f=0013940] [13940] Event [1208,20.3007813,200]: 0 finished unit Metal Extractor [f=0014018] [14018] Event [4552,16.287674,1624]: 1 lost unit Wind/Tidal Generator [f=0014052] [14052] Event [3144,100.527344,856]: 0 finished unit Solar Collector [f=0014109] [14109] Event [4552,20.5648842,1496]: 1 lost unit Metal Extractor [f=0014178] [14178] Event [1476,93.0567169,3072]: 0 finished unit Scalpel [f=0014212] [14212] Event [3032,41.96875,4840]: 0 finished unit Solar Collector [f=0014313] [14313] Event [1472,96.3320313,3184]: 0 finished unit Scalpel [f=0014530] [14530] Event [1476,89.8867188,2976]: 0 finished unit Scalpel [f=0014754] [14754] Event [1476,92.2421875,2880]: 0 finished unit Scalpel [f=0014832] [14832] Event [1476,92.7519531,3296]: 0 finished unit Scalpel [f=0014888] [14888] Event [1208,93.7890625,2968]: 0 finished unit Wind/Tidal Generator [f=0014951] Shapeshifters has forced a win due to dropped opposition. [f=0014951] game_message: bisq01 has been destroyed! [f=0014951] [14951] Event [undefined]: bisq01 resigned [f=0014951] game_message: Shapeshifters wins! [f=0014951] Submitting stats [f=0014951] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014951] Part| Total Time|Time of the last 0.5s [f=0014951] Draw 30065.55ms 34.39% [f=0014951] Lua::Callins::Synced 8468.75ms 4.17% [f=0014951] Lua::Callins::Unsynced 29315.95ms 32.41% [f=0014951] Lua::CollectGarbage::Synced 510.94ms 0.10% [f=0014951] Lua::CollectGarbage::Unsynced 1538.33ms 0.99% [f=0014951] Misc::Profiler::AddTime 84.17ms 0.00% [f=0014951] Sim 74383.92ms 49.50% [f=0014951] [14951] Received game_message: bisq01 has been destroyed! [f=0014951] [14951] Received game_message: Shapeshifters wins! [f=0014952] [14952] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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17,3845,4975,3845,4975,101.189278,324.820343,101.189278,324.820343,0,0,0,0,0,0,0,0,83.1132813,273.490417,83.1132813,273.490417,382.610657,512.861328,382.610657,512.861328,0,360,0,360,14,32,14,32,1275,1275,1275,1275,14.7451448,25.0426388,14.7451448,25.0426388,1000,900,1000,900,160,500,160,500,1570,2440,1570,2440,519.466675,273.333252,519.466675,273.333252,0,0,0,0,549.52002,475.663025,549.52002,475.663025 [f=0014952] [14952] Game End Stats Values: 18,4525,4895,4525,4895,103.486946,384.512604,103.486946,384.512604,0,0,0,0,0,0,0,0,92.6427612,362.183929,92.6427612,362.183929,462.610657,525.719727,462.610657,525.719727,0,360,0,360,14,32,14,32,1275,1275,1275,1275,14.686511,21.9794846,14.686511,21.9794846,1500,820,1500,820,240,500,240,500,1750,2440,1750,2440,519.466675,353.333252,519.466675,353.333252,0,0,0,0,562.378418,555.663086,562.378418,555.663086 [f=0014952] [14952] Game End Stats Values: 19,4525,5295,4525,5295,112.473854,431.652954,112.473854,431.652954,0,0,0,0,0,0,0,0,112.06427,394.527252,112.06427,394.527252,462.610657,525.719727,462.610657,525.719727,0,450,0,450,14,32,14,32,1275,1275,1275,1275,18.5991268,21.276022,18.5991268,21.276022,1500,1040,1500,1040,240,500,240,500,1750,2530,1750,2530,519.466675,353.333252,519.466675,353.333252,0,0,0,0,562.378418,555.663086,562.378418,555.663086 [f=0014952] [14952] Game End Stats Values: 20,4630,5615,4630,5615,116.322906,484.148438,116.322906,484.148438,0,0,0,0,0,0,0,0,154.892883,450.214325,154.892883,450.214325,542.610657,584.512207,542.610657,584.512207,0,540,0,540,14.5759096,32,14.5759096,32,1275,1275,1275,1275,18.2566032,24.8330345,18.2566032,24.8330345,1500,1180,1500,1180,320,531.750061,320,531.750061,1855,2620,1855,2620,551.216736,433.333252,551.216736,433.333252,0,0,0,0,621.170898,635.663086,621.170898,635.663086 [f=0014952] [14952] Game End Stats Values: 21,4755,5885,4755,5885,122.963768,513.815918,122.963768,513.815918,0,0,0,0,0,0,0,0,154.892883,460.214539,154.892883,460.214539,542.610657,584.512207,542.610657,584.512207,0,630,0,630,17.922575,32,17.922575,32,1275,1275,1275,1275,19.9093914,25.0444984,19.9093914,25.0444984,1500,1180,1500,1180,320,531.750061,320,531.750061,1980,2800,1980,2800,551.216736,433.333252,551.216736,433.333252,0,0,0,0,621.170898,635.663086,621.170898,635.663086 [f=0014952] [14952] Game End Stats Values: 22,5255,6195,5255,6195,133.219971,558.249329,133.219971,558.249329,0,0,0,0,0,0,0,0,268.953857,508.085175,268.953857,508.085175,542.610657,584.512207,542.610657,584.512207,0,720,0,720,20.0442181,32,20.0442181,32,1275,1275,1275,1275,20.6837463,28.9622383,20.6837463,28.9622383,2000,1400,2000,1400,320,531.750061,320,531.750061,1980,2800,1980,2800,551.216736,433.333252,551.216736,433.333252,0,0,0,0,621.170898,635.663086,621.170898,635.663086 [f=0014952] [14952] Game End Stats Values: 23,5255,6435,5255,6435,133.219971,571.172852,133.219971,571.172852,0,0,0,0,0,0,0,0,268.953857,510.368164,268.953857,510.368164,542.610657,584.512207,542.610657,584.512207,0,810,0,810,20.2179585,32,20.2179585,32,1275,1275,1275,1275,20,26.8615685,20,26.8615685,2000,1400,2000,1400,320,531.750061,320,531.750061,1980,2950,1980,2950,551.216736,433.333252,551.216736,433.333252,0,0,0,0,621.170898,635.663086,621.170898,635.663086 [f=0014952] [14952] Game End Stats Values: 24,5255,7255,5255,7255,133.219971,581.204834,133.219971,581.204834,0,0,0,0,0,0,0,0,268.953857,510.368164,268.953857,510.368164,542.610657,584.512207,542.610657,584.512207,0,900,0,900,20.7633133,32.2666664,20.7633133,32.2666664,1275,1275,1275,1275,20,28.1354656,20,28.1354656,2000,1840,2000,1840,320,531.750061,320,531.750061,1980,3240,1980,3240,551.216736,433.333252,551.216736,433.333252,0,0,0,0,621.170898,635.663086,621.170898,635.663086 [f=0014952] [14952] Game End Stats Values: 25,5255,7595,5255,7595,134.200638,614.584778,134.200638,614.584778,0,0,0,0,0,0,0,0,268.953857,510.368164,268.953857,510.368164,712.610657,1334.30554,712.610657,1334.30554,0,900,0,900,20.8135262,35.2000008,20.8135262,35.2000008,1275,1275,1275,1275,20.0653763,30.2253284,20.0653763,30.2253284,2000,1980,2000,1980,490,1031.75,490,1031.75,1980,3440,1980,3440,1051.2168,603.333252,1051.2168,603.333252,0,0,0,0,1370.96423,805.663086,1370.96423,805.663086 [f=0014952] [14952] Game End Stats Values: 26,5255,7815,5255,7815,134.200638,648.358521,134.200638,648.358521,0,0,0,0,0,0,0,0,268.953857,510.368164,268.953857,510.368164,712.610657,1466.30554,712.610657,1466.30554,0,900,0,900,21.0793343,38.6666679,21.0793343,38.6666679,1275,1275,1275,1275,20,28.851572,20,28.851572,2000,1980,2000,1980,490,1031.75,490,1031.75,1980,3660,1980,3660,1051.2168,603.333252,1051.2168,603.333252,0,13.8333406,0,13.8333406,1502.96423,805.663086,1502.96423,805.663086 [f=0014952] [14952] Game End Stats Values: 27,5555,7445,5555,7445,135.474731,649.130371,135.474731,649.130371,0,0,0,0,0,0,0,0,268.953857,510.368164,268.953857,510.368164,1618.02368,2775.31519,1618.02368,2775.31519,0,900,0,900,20.7471809,41.4666672,20.7471809,41.4666672,1275,1275,1275,1275,20.08494,31.0514317,20.08494,31.0514317,1500,1540,1500,1540,1370,1531.75,1370,1531.75,2780,3730,2780,3730,1551.2168,1483.33325,1551.2168,1483.33325,0,88.8331451,0,88.8331451,2812.13403,1774.82458,2812.13403,1774.82458 [f=0014952] [14952] Game End Stats Values: 28,5055,8035,5055,8035,135.586166,672.826172,135.586166,672.826172,0,0,0,0,0,0,0,0,268.953857,510.368164,268.953857,510.368164,1773.38257,2913.67749,1773.38257,2913.67749,0,900,0,900,16.4331913,42,16.4331913,42,1275,1275,1275,1275,20.0074291,32.1130486,20.0074291,32.1130486,1000,1980,1000,1980,1370,2031.75,1370,2031.75,2780,3880,2780,3880,2051.2168,1483.33325,2051.2168,1483.33325,0,156.83342,0,156.83342,2950.49634,1930.18347,2950.49634,1930.18347 [f=0014952] [14952] Game End Stats Values: 29,5555,8325,5555,8325,136.064453,718.063721,136.064453,718.063721,0,0,0,0,0,0,0,0,268.953857,510.368164,268.953857,510.368164,1773.38257,2913.67749,1773.38257,2913.67749,0,900,0,900,16.0243225,42.4000015,16.0243225,42.4000015,1275,1275,1275,1275,20.0318871,32.215744,20.0318871,32.215744,1500,2200,1500,2200,1370,2031.75,1370,2031.75,2780,3950,2780,3950,2051.2168,1483.33325,2051.2168,1483.33325,0,200.168076,0,200.168076,2950.49634,1930.18347,2950.49634,1930.18347 [f=0014952] [14952] Game End Stats Values: 30,5555,8835,5555,8835,137.816315,781.880432,137.816315,781.880432,0,0,0,0,0,0,0,0,268.953857,510.368164,268.953857,510.368164,1773.38257,2913.67749,1773.38257,2913.67749,0,900,0,900,20.3404331,44.9333344,20.3404331,44.9333344,1275,1275,1275,1275,20.1167908,30.2544441,20.1167908,30.2544441,1500,2640,1500,2640,1370,2031.75,1370,2031.75,2780,4020,2780,4020,2051.2168,1483.33325,2051.2168,1483.33325,0,200.168076,0,200.168076,2950.49634,1930.18347,2950.49634,1930.18347 [f=0014952] [14952] Game End Stats Values: 31,4755,9195,4755,9195,142.410202,855.687134,142.410202,855.687134,0,0,0,0,0,0,0,0,268.953857,510.368164,268.953857,510.368164,1773.38257,5074.80957,1773.38257,5074.80957,0,900,0,900,21.3559895,48,21.3559895,48,1275,1275,1275,1275,20.3062572,30.9204483,20.3062572,30.9204483,1500,2860,1500,2860,1370,3558.47656,1370,3558.47656,1980,4160,1980,4160,3577.94336,1483.33325,3577.94336,1483.33325,0,200.168076,0,200.168076,5141.62842,1930.18347,5141.62842,1930.18347 [f=0014952] [14952] Game End Stats Values: 32,3875,9795,3875,9795,151.311813,941.117615,151.311813,941.117615,0,0,0,0,0,0,0,0,842.992676,510.368164,842.992676,510.368164,1773.38257,5811.90771,1773.38257,5811.90771,0,900,0,900,13.0798836,51.5999985,13.0798836,51.5999985,0,1275,0,1275,17.3934402,31.6953678,17.3934402,31.6953678,2000,3300,2000,3300,1370,4938.47656,1370,4938.47656,1875,4320,1875,4320,4957.94336,1483.33325,4957.94336,1483.33325,0,200.168076,0,200.168076,5894.43555,1930.18347,5894.43555,1930.18347 [f=0014952] [14952] Game End Stats Values: 33,3750,10375,3750,10375,151.894424,1029.05554,151.894424,1029.05554,0,0,0,0,0,0,0,0,940.90863,510.368164,940.90863,510.368164,1773.38257,5917.37402,1773.38257,5917.37402,0,900,0,900,8.18429089,54,8.18429089,54,0,1275,0,1275,14.9721737,33.7291985,14.9721737,33.7291985,2000,3740,2000,3740,1370,5063.47656,1370,5063.47656,1750,4460,1750,4460,5082.94336,1483.33325,5082.94336,1483.33325,0,200.168076,0,200.168076,5999.90186,1930.18347,5999.90186,1930.18347 [f=0014952] [14952] Game End Stats Values: 34,3750,11035,3750,11035,151.894424,1120.67871,151.894424,1120.67871,0,0,0,0,0,0,0,0,1030.90869,510.368164,1030.90869,510.368164,1773.38257,5917.37402,1773.38257,5917.37402,0,900,0,900,8,56,8,56,0,1275,0,1275,14,34.1082115,14,34.1082115,2000,4400,2000,4400,1370,5063.47656,1370,5063.47656,1750,4460,1750,4460,5082.94336,1483.33325,5082.94336,1483.33325,0,200.168076,0,200.168076,5999.90186,1930.18347,5999.90186,1930.18347 [f=0014952] [14952] Game End Stats Values: 35,3750,11070,3750,11070,151.894424,1144.82556,151.894424,1144.82556,0,0,0,0,0,0,0,0,1054.90869,510.368164,1054.90869,510.368164,1773.38257,5917.37402,1773.38257,5917.37402,0,900,0,900,8,56.2629395,8,56.2629395,0,1275,0,1275,14,34.0367241,14,34.0367241,2000,4400,2000,4400,1370,5063.47656,1370,5063.47656,1750,4495,1750,4495,5082.94336,1483.33325,5082.94336,1483.33325,0,200.168076,0,200.168076,5999.90186,1930.18347,5999.90186,1930.18347 [f=0015076] [15076] Event [2984,41.3945313,4760]: 0 finished unit Solar Collector [f=0015083] Player Shapeshifters left the game: normal quit [f=0015083] [15083] Event [undefined]: Shapeshifters quit [f=0015089] No clients connected, shutting down server [f=0015089] Server shutdown [f=0015286] [15286] Event [2184,135.291016,264]: 0 finished unit Metal Extractor [f=0015332] [15332] Event [1240,92.546875,2888]: 0 finished unit Wind/Tidal Generator [f=0015361] [15361] Event [1476,93.0567169,3072]: 0 finished unit Scalpel [f=0015521] [15521] Event [1472,96.3320313,3184]: 0 finished unit Scalpel [f=0015696] [15696] Event [1256,94.4160156,2808]: 0 finished unit Wind/Tidal Generator [f=0015740] [15740] Event [1476,89.8867188,2976]: 0 finished unit Scalpel [f=0015835] [15835] Event [3064,40.3046875,4712]: 0 finished unit Solar Collector [f=0015902] [15902] Event [1476,92.2421875,2880]: 0 finished unit Scalpel [f=0015915] [15915] Event [2408,133.451172,40]: 0 finished unit Metal Extractor [f=0015947] [15947] Event [1476,92.7519531,3296]: 0 finished unit Scalpel [f=0016037] [16037] Event [1288,95.1425781,2728]: 0 finished unit Wind/Tidal Generator [f=0016045] [16045] Event [1472,96.3320313,3184]: 0 finished unit Quill [f=0016115] Autoquit sending quit command. [f=0016115] [QuitAction] user exited to system [f=0016115] [SpringApp::Kill][1] fromRun=1 [f=0016115] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016115] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016115] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016115] [ThreadPool::SetThreadCount][2] workers=0 [f=0016115] [SpringApp::Kill][2] [f=0016115] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016115] [Game::KillLua][3] dtor=0 luaUI=0x56e39a70 [f=0016115] Start widgetHandler:Shutdown [f=0016115] Shutdown - SaveOrderList Complete [f=0016115] Writing last game win data [f=0016115] Shutdown - SaveConfigData Complete [f=0016115] Shutdown Widget - Save/Load API [f=0016115] Shutdown Widget - Chili Highlight [f=0016115] Shutdown Widget - Draw After Chili [f=0016115] Shutdown Widget - EPIC Menu [f=0016115] Shutdown Widget - Chili Widget Selector [f=0016115] Shutdown Widget - Chili Minimap [f=0016115] Shutdown Widget - Local Team Colors [f=0016115] Shutdown Widget - Display Keys 2 [f=0016115] Shutdown Widget - Save Game Menu [f=0016115] Shutdown Widget - Unit Icons [f=0016115] Shutdown Widget - Noises [f=0016115] Shutdown Widget - HealthBars [f=0016115] Shutdown Widget - Win Counter [f=0016115] Shutdown Widget - SpringRTS Replay Stats [f=0016115] Shutdown Widget - BuildETA [f=0016115] Shutdown Widget - Modular Comm Info [f=0016115] Shutdown Widget - Music Player v2 [f=0016115] Shutdown Widget - Stereo3D [f=0016115] Shutdown Widget - Showeco and Grid Drawer [f=0016115] Shutdown Widget - Point Tracker [f=0016115] Shutdown Widget - Missile Silo Range [f=0016115] Shutdown Widget - MinimapEvents [f=0016115] Shutdown Widget - Mex Placement Handler [f=0016115] Shutdown Widget - Local Widgets Config [f=0016115] Shutdown Widget - Highlight Geos [f=0016115] Shutdown Widget - Grab Input [f=0016115] Input grabbing is disabled! [f=0016115] Shutdown Widget - MetalFeatures (new) [f=0016115] Shutdown Widget - Darkening [f=0016115] Shutdown Widget - Context Menu [f=0016115] Shutdown Widget - Chili Spectator Panels [f=0016115] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016115] Shutdown Widget - Chili Nuke Warning [f=0016115] Shutdown Widget - Chili EndGame Window [f=0016115] Shutdown Widget - Chili Economy Panel Default [f=0016115] Shutdown Widget - CameraShake [f=0016115] Shutdown Widget - Attack AoE [f=0016115] Shutdown Widget - Map Edge Extension [f=0016115] Shutdown Widget - Selection Send [f=0016115] Shutdown Widget - LupsManager [f=0016115] Shutdown Widget - Newton Firezone [f=0016115] Shutdown Widget - Chili Pro Console [f=0016115] Shutdown Widget - Lasso Terraform GUI [f=0016115] Shutdown Widget - Lups [f=0016115] Shutdown Widget - Chili Framework [f=0016115] Shutdown Widget - Chili Core Selector [f=0016115] Shutdown Widget - Custom Markers [f=0016115] Shutdown Widget - Select Keys [f=0016115] Shutdown Widget - Pause Screen [f=0016115] Shutdown Widget - Text To Speech Control [f=0016115] Shutdown Widget - Persistent Build Height [f=0016115] Shutdown Widget - Layout Handler [f=0016115] End widgetHandler:Shutdown [f=0016115] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={622211,70094682} {int,ext,rec}Allocs={30854160,0,0} {chunk,block}Bytes={70094682,0} [f=0016115] [Game::KillLua][1] dtor=0 luaGaia=0x6a56a850 [f=0016115] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={407486,56965553} {int,ext,rec}Allocs={30854161,0,0} {chunk,block}Bytes={56965553,0} [f=0016115] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={407486,56965553} {int,ext,rec}Allocs={30854161,0,0} {chunk,block}Bytes={56965553,0} [f=0016115] [Game::KillLua][2] dtor=0 luaRules=0x56a75b70 [f=0016115] Start gadgetHandler:Shutdown [f=0016115] Shutdown - StartSetup [f=0016115] Shutdown - UnitMorph [f=0016115] Shutdown - LupsNanoSpray [f=0016115] Shutdown - Missile Silo Controller [f=0016115] Shutdown - Modular Comm Info [f=0016115] Shutdown - Terrain Texture Handler [f=0016115] Shutdown - UnitCloakShield [f=0016115] Shutdown - Starlight Handler [f=0016115] End gadgetHandler:Shutdown [f=0016115] Start gadgetHandler:Shutdown [f=0016115] Shutdown - Save/Load [f=0016115] Shutdown - Teleport Throw [f=0016115] Shutdown - UnitMorph [f=0016115] Shutdown - Modular Comm Info [f=0016115] Shutdown - Retreat Command [f=0016115] Shutdown - Shockwaves [f=0016115] Shutdown - UnitCloakShield [f=0016115] Shutdown - Lups Cloak FX [f=0016115] Shutdown - Lups [f=0016115] Shutdown - Lups Shield [f=0016115] End gadgetHandler:Shutdown [f=0016115] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={30854191,0,0} {chunk,block}Bytes={0,0} [f=0016115] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={30854191,0,0} {chunk,block}Bytes={0,0} [f=0016115] [Game::KillLua][4] dtor=0 [f=0016115] [Game::~CGame][1] [f=0016115] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016115] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016115] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016115] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016115] [Game::KillLua][4] dtor=1 [f=0016115] [Game::KillMisc][1] [f=0016115] [Game::KillMisc][2] [f=0016115] [Game::KillMisc][3] [f=0016115] [Game::KillRendering][1] [f=0016115] [3DOParser::Kill] allocated 137 pieces [f=0016115] [S3OParser::Kill] allocated 2781 pieces [f=0016115] [AssParser::Kill] allocated 220 pieces [f=0016115] [Game::KillInterface][1] [f=0016115] [Game::KillInterface][2] [f=0016115] [Game::KillSimulation][1] [f=0016115] [Game::KillSimulation][2] [f=0016115] [CCollisionHandler] dis-/continuous tests: 0/1522787 [f=0016115] [Game::KillSimulation][3] [f=0016115] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016115] [~CPathCache(28x20)] cacheHits=16 hitPercentage=19% numHashColls=0 maxCacheSize=16 [f=0016115] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016115] [~CPathCache(56x40)] cacheHits=11 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016115] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016115] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016115] [LosHandler::Kill] raycast instance cache-{hits,misses}={2159,7159}; shared=0%; cached=23% [f=0016115] [Game::KillSimulation][4] [f=0016115] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0016115] [Game::~CGame][2] [f=0016115] [Game::~CGame][3] [f=0016115] [SpringApp::Kill][3] [f=0016115] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 170236 bytes sent 110089 bytes recv'd [f=0016115] [SpringApp::Kill][4] font=0x46171aa0 [f=0016115] [SpringApp::Kill][5] [f=0016115] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x461f29a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=4956ms file="objects3d/funnelweb.dae" indx=5120 inflSize=1500kb readTime=221ms file="objects3d/amphbomb.s3o" indx=4796 inflSize=40kb readTime=211ms file="bitmaps/loadpictures/resign.png" indx=508 inflSize=1692kb readTime=109ms file="objects3d/detriment.s3o" indx=5072 inflSize=514kb readTime=107ms file="objects3d/dante.s3o" indx=5052 inflSize=112kb readTime=61ms file="unittextures/factorytank_1.png" indx=7114 inflSize=4103kb readTime=55ms file="bitmaps/gpl/groundflash.tga" indx=443 inflSize=188kb readTime=44ms file="objects3d/m-9.s3o" indx=5192 inflSize=141kb readTime=42ms file="objects3d/logroach.s3o" indx=5179 inflSize=22kb readTime=41ms file="objects3d/chicken.s3o" indx=4902 inflSize=26kb readTime=40ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 55873115 bytes cached in 2879 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=134 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/firebreak_v1.1.sd7 (0x4630c7b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x463295c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x461e8f50) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f513c01e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]