[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.T0c7ObefYt/springsettings.953063.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 367ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff94c01e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7531 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/953063/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 324ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45f2c140] using map "FrostyCove v1.11" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.11", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45f2c140] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 258ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1127ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1222ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 39ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 795ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 63ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ilmarinen1987 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/953063/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=80522928 [f=-000001] [Path] [PathEstimator::ReadFile] hash=80522928 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe-80522928.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=80522938 [f=-000001] [Path] [PathEstimator::ReadFile] hash=80522938 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe2-80522938.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1272ms, checksum 6ad25b8a)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11512,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/953063/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x525582e0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 6471555f722cc35c6a4d406fbf54ffe2 [f=-000001] Connection attempt from ChadReview [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from lushfauna [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ChadReview" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ChadReview" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lushfauna" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lushfauna" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ChadReview" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ChadReview" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ChadReview" string="[Game::Load][lua{Rules,Gaia}={00000000afd786d0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lushfauna" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lushfauna" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lushfauna" string="[Game::Load][lua{Rules,Gaia}={00000000753ab840,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [4304,268.307617,4779]: 0 finished unit Engineer Commander [f=-000001] [0] Event [895,267.450745,333]: 1 finished unit Engineer Commander [f=0000000] [0] ChadReview, team: 0, elo:1449 [f=0000000] [0] lushfauna, team: 1, elo:986 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [4368,268.861694,4864]: 0 finished unit Rover Assembly [f=0000022] [22] Event [728,269.309235,408]: 1 finished unit Shieldbot Factory [f=0000240] [240] Event [4200,267.678467,4984]: 0 finished unit Metal Extractor [f=0000425] [425] Event [4367.99805,268.623627,4846.00781]: 0 finished unit Mason [f=0000600] [600] Event [728,269.309235,420]: 1 finished unit Bandit [f=0000630] [630] Event [4648,313.173676,4568]: 0 finished unit Metal Extractor [f=0000720] [720] Event [568,269.309235,296]: 1 finished unit Caretaker [f=0000779] [779] Event [728,269.309235,420]: 1 finished unit Bandit [f=0000861] [861] Event [4367.99805,268.623627,4846.00781]: 0 finished unit Scorcher [f=0001206] [1206] Event [728,269.309235,420]: 1 finished unit Bandit [f=0001271] [1271] Event [4936,310.289001,4952]: 0 finished unit Metal Extractor [f=0001485] [1485] Event [4367.99805,268.623627,4846.00781]: 0 finished unit Scorcher [f=0001643] [1643] Event [632,269.309235,296]: 1 finished unit Caretaker [f=0001842] [1842] Event [4248,272.657776,4984]: 0 finished unit Wind/Tidal Generator [f=0001857] [1857] Event [728,269.309235,420]: 1 finished unit Bandit [f=0002085] [2085] Event [4200,267.446533,4936]: 0 finished unit Wind/Tidal Generator [f=0002344] [2344] Event [4152,267.446533,4984]: 0 finished unit Wind/Tidal Generator [f=0002346] [2346] Event [1349.03845,141.324982,1230.84021]: 1 lost unit Bandit [f=0002463] [2463] Event [4367.99805,268.623627,4846.00781]: 0 finished unit Scorcher [f=0002478] [2478] Event [4536,444.404602,3976]: 0 finished unit Metal Extractor [f=0002503] [2503] Event [4200,269.2005,5032]: 0 finished unit Wind/Tidal Generator [f=0002703] [2703] Event [999.416443,267.446533,429.682739]: 0 lost unit Scorcher [f=0002716] [2716] Event [4536,444.404602,4024]: 0 finished unit Wind/Tidal Generator [f=0002877] [2877] Event [4888,310.839844,4952]: 0 finished unit Wind/Tidal Generator [f=0002956] [2956] Event [4584,444.404602,3976]: 0 finished unit Wind/Tidal Generator [f=0002997] [2997] Event [4936,311.74585,5000]: 0 finished unit Wind/Tidal Generator [f=0003010] [3010] Event [728,269.309235,420]: 1 finished unit Bandit [f=0003049] [3049] Event [504,310.629639,584]: 1 finished unit Metal Extractor [f=0003132] [3132] Event [4984,310.375977,4952]: 0 finished unit Wind/Tidal Generator [f=0003196] [3196] Event [4536,444.404602,3928]: 0 finished unit Wind/Tidal Generator [f=0003222] [3222] Event [4936,310.289001,4904]: 0 finished unit Wind/Tidal Generator [f=0003267] [3267] Event [4367.99805,268.623627,4846.00781]: 0 finished unit Mason [f=0003450] [3450] Event [4488,444.404602,3976]: 0 finished unit Wind/Tidal Generator [f=0003695] [3695] Event [680,269.309235,296]: 1 finished unit Caretaker [f=0003855] [3855] Event [4367.99805,268.623627,4846.00781]: 0 finished unit Scorcher [f=0003959] [3959] Event [728,269.309235,420]: 1 finished unit Bandit [f=0003960] [3960] Event [4600,308.701721,4568]: 0 finished unit Wind/Tidal Generator [f=0004200] [4200] Event [4648,309.527954,4616]: 0 finished unit Wind/Tidal Generator [f=0004259] [4259] Event [4367.99805,268.623627,4846.00781]: 0 finished unit Scorcher [f=0004440] [4440] Event [4696,316.833862,4568]: 0 finished unit Wind/Tidal Generator [f=0004490] [4490] Event [4584,270.157227,4792]: 0 finished unit Energy Pylon [f=0004507] [4507] Event [3064,267.446533,4872]: 0 finished unit Metal Extractor [f=0004644] [4644] Event [728,269.309235,420]: 1 finished unit Bandit [f=0004661] [4661] Event [4367.99805,268.623627,4846.00781]: 0 finished unit Scorcher [f=0004680] [4680] Event [4648,314.27536,4520]: 0 finished unit Wind/Tidal Generator [f=0004855] [4855] Event [1074.2113,98.1798477,1431.31628]: 1 lost unit Bandit [f=0005064] [5064] Event [4367.99805,268.623627,4846.00781]: 0 finished unit Scorcher [f=0005074] [5074] Event [728,269.309235,420]: 1 finished unit Bandit [f=0005263] [5263] Event [728,268.084351,296]: 1 finished unit Caretaker [f=0005402] [5402] Event [1224.75586,123.803482,1280.90845]: 1 lost unit Bandit [f=0005470] [5470] Event [4367.99805,268.623627,4846.00781]: 0 finished unit Scorcher [f=0005488] [5488] Event [728,269.309235,420]: 1 finished unit Bandit [f=0005595] [5595] Event [952,267.446533,168]: 1 finished unit Metal Extractor [f=0005796] [5796] Event [728,269.309235,420]: 1 finished unit Bandit [f=0006123] [6123] Event [1888.89417,2.94075012,2882.8772]: 0 lost unit Scorcher [f=0006202] [6202] Event [4367.99805,268.623627,4846.00781]: 0 finished unit Scorcher [f=0006264] [6264] Event [1850.60095,2.94075012,2796.60571]: 1 lost unit Bandit [f=0006317] [6317] Event [728,269.309235,420]: 1 finished unit Bandit [f=0006462] [6462] Event [1442.91675,2.94075012,2620.31201]: 1 lost unit Bandit [f=0006486] [6486] Event [1546.00708,2.94075012,2516.63818]: 1 lost unit Bandit [f=0006604] [6604] Event [4367.99805,268.623627,4846.00781]: 0 finished unit Scorcher [f=0006629] [6629] Event [776,268.700409,296]: 1 finished unit Caretaker [f=0006754] [6754] Event [728,269.309235,420]: 1 finished unit Bandit [f=0006856] [6856] Event [1263.73267,97.9393005,1434.4436]: 1 lost unit Bandit [f=0006877] [6877] Event [728,269.309235,420]: 1 finished unit Bandit [f=0006969] [6969] Event [728,269.309235,420]: 1 finished unit Bandit [f=0007006] [7006] Event [4367.99805,268.623627,4846.00781]: 0 finished unit Scorcher [f=0007092] [7092] Event [728,269.309235,420]: 1 finished unit Bandit [f=0007232] [7232] Event [728,269.309235,420]: 1 finished unit Bandit [f=0007277] [7277] Event [1242.33093,109.321289,1335.62769]: 1 lost unit Bandit [f=0007351] [7351] Event [4456,269.309235,4904]: 0 finished unit Caretaker [f=0007357] [7357] Event [728,269.309235,420]: 1 finished unit Bandit [f=0007367] [7367] Event [1236.86572,108.485649,1336.27979]: 1 lost unit Bandit [f=0007385] [7385] Event [4367.99805,268.623627,4846.00781]: 0 finished unit Scorcher [f=0007468] [7468] Event [1179.0896,97.9393005,1562.92053]: 0 lost unit Scorcher [f=0007515] [7515] Event [1304.21851,113.027252,1316.30017]: 1 lost unit Bandit [f=0007651] [7651] Event [1287.8584,112.108566,1323.43677]: 1 lost unit Bandit [f=0007653] [7653] Event [728,269.309235,420]: 1 finished unit Bandit [f=0007747] [7747] Event [4456,269.309235,4824]: 0 finished unit Caretaker [f=0007749] [7749] Event [1222.58655,109.83062,1337.42224]: 1 lost unit Bandit [f=0007763] [7763] Event [4367.99805,268.623627,4846.00781]: 0 finished unit Scorcher [f=0007774] [7774] Event [2104,97.9393005,4664]: 0 finished unit Metal Extractor [f=0007860] [7860] Event [4888,317.413696,5080]: 0 finished unit Solar Collector [f=0007982] [7982] Event [728,269.309235,420]: 1 finished unit Bandit [f=0008014] [8014] Event [4367.99805,268.623627,4846.00781]: 0 finished unit Scorcher [f=0008044] [8044] Event [216,310.317993,200]: 1 finished unit Metal Extractor [f=0008052] [8052] Event [4808,315.362549,5080]: 0 finished unit Solar Collector [f=0008188] [8188] Event [4280,267.808899,4824]: 0 finished unit Caretaker [f=0008210] [8210] Event [728,269.309235,420]: 1 finished unit Bandit [f=0008231] [8231] Event [4808,310.289001,5000]: 0 finished unit Solar Collector [f=0008254] [8254] Event [4367.99805,268.623627,4846.00781]: 0 finished unit Scorcher [f=0008371] [8371] Event [728,269.309235,420]: 1 finished unit Bandit [f=0008413] [8413] Event [4280,268.113342,4904]: 0 finished unit Caretaker [f=0008475] [8475] Event [4808,310.289001,4920]: 0 finished unit Solar Collector [f=0008531] [8531] Event [728,269.309235,420]: 1 finished unit Bandit [f=0008533] [8533] Event [3038.92505,97.9393005,425.847748]: 1 lost unit Bandit [f=0008655] [8655] Event [3138.31592,97.9393005,383.426483]: 0 lost unit Scorcher [f=0008716] [8716] Event [728,269.309235,420]: 1 finished unit Bandit [f=0008765] [8765] Event [4328,270.787811,4952]: 0 finished unit Caretaker [f=0008788] [8788] Event [4728,309.136597,4984]: 0 finished unit Solar Collector [f=0008861] [8861] Event [1197.62903,189.532181,999.05304]: 0 lost unit Scorcher [f=0008983] [8983] Event [728,269.309235,420]: 1 finished unit Bandit [f=0009048] [9048] Event [4408,269.316467,4952]: 0 finished unit Caretaker [f=0009065] [9065] Event [1200.85791,124.203049,1279.26855]: 1 lost unit Bandit [f=0009071] [9071] Event [1263.81689,97.9543533,1459.74475]: 0 lost unit Scorcher [f=0009122] [9122] Event [4728,300.32312,4904]: 0 finished unit Solar Collector [f=0009135] [9135] Event [1218.86951,98.214325,1416.82202]: 1 lost unit Bandit [f=0009160] [9160] Event [1233.16125,98.1368179,1463.65613]: 1 lost unit Bandit [f=0009232] [9232] Event [1299.39954,97.9393005,1598.15979]: 1 lost unit Bandit [f=0009260] [9260] Event [1177.3313,97.9393005,1467.55896]: 1 lost unit Bandit [f=0009269] [9269] Event [1174.89026,96.4938736,1552.2063]: 1 lost unit Bandit [f=0009308] [9308] Event [1171.9856,116.537163,1312.12585]: 1 lost unit Bandit [f=0009405] [9405] Event [1136.17761,197.535812,972.251953]: 1 lost unit Bandit [f=0009417] [9417] Event [728,202.251434,4456]: 0 finished unit Metal Extractor [f=0009614] [9614] Event [728,269.309235,420]: 1 finished unit Bandit [f=0009697] [9697] Event [825.499451,267.803406,629.586853]: 1 lost unit Bandit [f=0009870] [9870] Event [999.6427,267.446533,486.739166]: 0 lost unit Scorcher [f=0009922] [9922] Event [962.617432,267.584106,500.050537]: 0 lost unit Scorcher [f=0009986] Player lushfauna left the game: normal quit [f=0009986] [9986] Event [undefined]: lushfauna quit [f=0009991] [9991] Event [728,269.309235,420]: 1 finished unit Bandit [f=0010006] [10006] Event [728,269.309235,408]: 1 lost unit Shieldbot Factory [f=0010008] [10008] Event [698.274719,268.041992,412.37442]: 1 lost unit Bandit [f=0010033] [10033] Event [776,266.615448,296]: 1 lost unit Caretaker [f=0010036] [10036] Event [778.826538,259.900604,446.145386]: 0 lost unit Scorcher [f=0010054] [10054] Event [982.694946,266.43045,485.043793]: 0 lost unit Scorcher [f=0010150] [10150] Event [974.378357,248.160049,730.449951]: 1 lost unit Bandit [f=0010179] [10179] Event [918.494141,259.901581,701.119507]: 0 lost unit Scorcher [f=0010218] [10218] Event [1400,202.251434,4008]: 0 finished unit Metal Extractor [f=0010354] [10354] Event [4367.99805,268.623627,4846.00781]: 0 finished unit Scorcher [f=0010429] [10429] Event [4367.99805,268.623627,4846.00781]: 0 finished unit Scorcher [f=0010504] [10504] Event [4367.99805,268.623627,4846.00781]: 0 finished unit Scorcher [f=0010579] [10579] Event [4367.99805,268.623627,4846.00781]: 0 finished unit Scorcher [f=0010654] [10654] Event [4367.99805,268.623627,4846.00781]: 0 finished unit Scorcher [f=0011729] [11729] Event [1592,202.251434,3448]: 0 finished unit Metal Extractor [f=0011817] [11817] Event [4367.99805,268.623627,4846.00781]: 0 finished unit Scorcher [f=0011999] [11999] Event [4136,267.446533,4864]: 0 finished unit Fusion Reactor [f=0012169] [12169] Event [4367.99805,268.623627,4846.00781]: 0 finished unit Scorcher [f=0012182] [12182] Event [4504,269.309235,4824]: 0 finished unit Caretaker [f=0012321] [12321] Event [4367.99805,268.623627,4846.00781]: 0 finished unit Scorcher [f=0012493] [12493] Event [4504,269.309235,4904]: 0 finished unit Caretaker [f=0012965] [12965] Event [2776,97.9393005,3832]: 0 finished unit Metal Extractor [f=0013641] [13641] Event [3624,267.446533,4744]: 0 finished unit Energy Pylon [f=0013742] [13742] Event [3224,97.9393005,3880]: 0 finished unit Metal Extractor [f=0013765] [13765] Event [1135.67615,243.932968,722.988098]: 1 lost unit Bandit [f=0013817] [13817] Event [853.939209,270.589417,829.81543]: 1 lost unit Bandit [f=0013990] [13990] Event [504,310.629639,584]: 1 lost unit Metal Extractor [f=0014124] [14124] Event [409.399475,293.041931,299.138214]: 0 lost unit Scorcher [f=0014177] [14177] Event [428.496094,292.986267,205.237823]: 1 lost unit Engineer Commander [f=0014177] [14177] Event [442.53244,287.002258,222.565536]: 0 lost unit Scorcher [f=0014177] [14177] Event [452.064331,288.869049,199.649796]: 0 lost unit Scorcher [f=0014179] [14179] Event [462.0383,281.134521,224.476974]: 0 lost unit Scorcher [f=0014179] [14179] Event [432.37207,286.80072,233.138107]: 0 lost unit Scorcher [f=0014181] [14181] Event [396.315796,293.14035,238.331985]: 0 lost unit Scorcher [f=0014181] [14181] Event [438.515198,281.102142,241.520554]: 0 lost unit Scorcher [f=0014185] [14185] Event [454.74649,271.634033,247.220047]: 0 lost unit Scorcher [f=0014206] [14206] Event [568,268.379974,296]: 1 lost unit Caretaker [f=0014508] [14508] Event [216,310.317993,200]: 1 lost unit Metal Extractor [f=0014537] [14537] Event [3464,97.9393005,3208]: 0 finished unit Metal Extractor [f=0014566] [14566] Event [4367.99805,268.623627,4846.00781]: 0 finished unit Ravager [f=0014686] [14686] Event [4367.99805,268.623627,4846.00781]: 0 finished unit Ravager [f=0014806] [14806] Event [4367.99805,268.623627,4846.00781]: 0 finished unit Ravager [f=0014934] [14934] Event [4367.99805,268.623627,4846.00781]: 0 finished unit Ravager [f=0014950] game_message: lushfauna has been destroyed! [f=0014950] [14950] Event [undefined]: lushfauna resigned [f=0014950] game_message: ChadReview wins! [f=0014950] Submitting stats [f=0014950] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014950] Part| Total Time|Time of the last 0.5s [f=0014950] Draw 14992.18ms 16.28% [f=0014950] Lua::Callins::Synced 7226.28ms 9.69% [f=0014950] Lua::Callins::Unsynced 18161.57ms 20.98% [f=0014950] Lua::CollectGarbage::Synced 447.44ms 0.00% [f=0014950] Lua::CollectGarbage::Unsynced 1064.31ms 0.60% [f=0014950] Misc::Profiler::AddTime 107.84ms 0.00% [f=0014950] Sim 22112.68ms 44.96% [f=0014950] [14950] Event [952,267.446533,168]: 1 lost unit Metal Extractor [f=0014950] [14950] Received game_message: lushfauna has been destroyed! [f=0014950] [14950] Received game_message: ChadReview wins! [f=0014951] [14951] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014951] [14951] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014951] [14951] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014951] [14951] Game End Stats Values: 2,2075,2285,2075,2285,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.44671917,5.5999999,6.44671917,0,0,0,0,0,0,0,0,800,1010,800,1010,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014951] [14951] Game End Stats Values: 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29,1875,8175,1875,8175,0,1407.0603,0,1407.0603,0,0,0,0,0,0,0,0,645.065063,1024.94678,645.065063,1024.94678,1423.96387,2682.27344,1423.96387,2682.27344,0,0,0,0,8,92.0683594,8,92.0683594,1275,1275,1275,1275,12.1235971,32.6051826,12.1235971,32.6051826,150,1430,150,1430,1300,2525,1300,2525,450,5470,450,5470,3507.73364,1560,3507.73364,1560,212.824249,146.461639,212.824249,146.461639,3680.18555,1559.99536,3680.18555,1559.99536 [f=0014951] [14951] Game End Stats Values: 30,1875,8265,1875,8265,0,1537.54004,0,1537.54004,0,0,0,0,0,0,0,0,826.919006,1024.94678,826.919006,1024.94678,1423.96387,2682.27344,1423.96387,2682.27344,0,0,0,0,8,86.5054169,8,86.5054169,1275,1275,1275,1275,12.1235971,34.4298859,12.1235971,34.4298859,150,1430,150,1430,1300,2525,1300,2525,450,5560,450,5560,3507.73364,1560,3507.73364,1560,212.824249,160.821381,212.824249,160.821381,3680.18555,1559.99536,3680.18555,1559.99536 [f=0014951] [14951] Game End Stats Values: 31,1875,8265,1875,8265,0,1666.9801,0,1666.9801,0,0,0,0,0,0,0,0,1008.77295,1378.68762,1008.77295,1378.68762,1423.96387,2682.27344,1423.96387,2682.27344,0,0,0,0,8,82.1014862,8,82.1014862,1275,1275,1275,1275,12.1235971,35.1169586,12.1235971,35.1169586,150,1430,150,1430,1300,2525,1300,2525,450,5560,450,5560,3507.73364,1560,3507.73364,1560,212.824249,160.821381,212.824249,160.821381,3680.18555,1559.99536,3680.18555,1559.99536 [f=0014951] [14951] Game End Stats Values: 32,1725,8555,1725,8555,0,1796.42444,0,1796.42444,0,0,0,0,0,0,0,0,1190.62622,1841.97644,1190.62622,1841.97644,1465.9021,2861.99634,1465.9021,2861.99634,0,0,0,0,8,81.914299,8,81.914299,1275,1275,1275,1275,12.1235971,35.7976341,12.1235971,35.7976341,0,1430,0,1430,1300,2675,1300,2675,450,5850,450,5850,3657.73364,1560,3657.73364,1560,212.824249,160.821381,212.824249,160.821381,3859.90845,1705.91028,3859.90845,1705.91028 [f=0014951] [14951] Game End Stats Values: 33,180,7515,180,7515,0,1926.47144,0,1926.47144,0,0,0,0,0,0,0,0,1823.4856,2337.78125,1823.4856,2337.78125,2371.70483,4355.00244,2371.70483,4355.00244,0,0,0,0,5.5999999,81.8340683,5.5999999,81.8340683,0,1275,0,1275,8.89063835,37.1986427,8.89063835,37.1986427,0,390,0,390,2340,4040,2340,4040,180,5850,180,5850,5202.7334,2600,5202.7334,2600,212.824249,160.821381,212.824249,160.821381,5424.15723,2700.6123,5424.15723,2700.6123 [f=0014951] [14951] Game End Stats Values: 34,90,8355,90,8355,0,1994.94556,0,1994.94556,0,0,0,0,0,0,0,0,1894.31018,2443.15942,1894.31018,2443.15942,2371.70483,4434.95605,2371.70483,4434.95605,0,0,0,0,2,79.4245911,2,79.4245911,0,1275,0,1275,4.7215991,34.3184662,4.7215991,34.3184662,0,1140,0,1140,2340,4130,2340,4130,90,5940,90,5940,5292.7334,2600,5292.7334,2600,212.824249,160.821381,212.824249,160.821381,5504.11084,2700.6123,5504.11084,2700.6123 [f=0014951] [14951] Game End Stats Values: 35,90,8605,90,8605,0,2007.88159,0,2007.88159,0,0,0,0,0,0,0,0,1910.47522,2443.15942,1910.47522,2443.15942,2371.70483,4490.22461,2371.70483,4490.22461,0,0,0,0,2,77.5820618,2,77.5820618,0,1275,0,1275,4.04119968,33.8039932,4.04119968,33.8039932,0,1390,0,1390,2340,4130,2340,4130,90,5940,90,5940,5292.7334,2600,5292.7334,2600,212.824249,160.821381,212.824249,160.821381,5559.37939,2700.6123,5559.37939,2700.6123 [f=0015123] Player ChadReview left the game: normal quit [f=0015123] [15123] Event [undefined]: ChadReview quit [f=0015129] No clients connected, shutting down server [f=0015129] Server shutdown [f=0015865] [15865] Event [4136,267.446533,4800]: 0 finished unit Fusion Reactor [f=0015974] [15974] Event [4367.99805,268.623627,4846.00781]: 0 finished unit Ravager [f=0016921] [16921] Event [4344,269.309235,4296]: 0 finished unit Energy Pylon [f=0018408] [18408] Event [3976,97.9393005,3592]: 0 finished unit Energy Pylon [f=0019952] [19952] Event [3192,97.9393005,3528]: 0 finished unit Energy Pylon [f=0020734] Autoquit sending quit command. [f=0020734] [QuitAction] user exited to system [f=0020734] [SpringApp::Kill][1] fromRun=1 [f=0020734] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020734] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020734] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020734] [ThreadPool::SetThreadCount][2] workers=0 [f=0020734] [SpringApp::Kill][2] [f=0020734] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020734] [Game::KillLua][3] dtor=0 luaUI=0x52366960 [f=0020734] Start widgetHandler:Shutdown [f=0020734] Shutdown - SaveOrderList Complete [f=0020734] Writing last game win data [f=0020734] Shutdown - SaveConfigData Complete [f=0020734] Shutdown Widget - Save/Load API [f=0020734] Shutdown Widget - Chili Highlight [f=0020734] Shutdown Widget - Draw After Chili [f=0020734] Shutdown Widget - EPIC Menu [f=0020734] Shutdown Widget - Chili Widget Selector [f=0020734] Shutdown Widget - Chili Minimap [f=0020734] Shutdown Widget - Local Team Colors [f=0020734] Shutdown Widget - Display Keys 2 [f=0020734] Shutdown Widget - Save Game Menu [f=0020734] Shutdown Widget - Unit Icons [f=0020734] Shutdown Widget - Noises [f=0020734] Shutdown Widget - HealthBars [f=0020734] Shutdown Widget - Win Counter [f=0020734] Shutdown Widget - SpringRTS Replay Stats [f=0020734] Shutdown Widget - BuildETA [f=0020734] Shutdown Widget - Modular Comm Info [f=0020734] Shutdown Widget - Music Player v2 [f=0020734] Shutdown Widget - Stereo3D [f=0020734] Shutdown Widget - Showeco and Grid Drawer [f=0020734] Shutdown Widget - Point Tracker [f=0020734] Shutdown Widget - Missile Silo Range [f=0020734] Shutdown Widget - MinimapEvents [f=0020734] Shutdown Widget - Mex Placement Handler [f=0020734] Shutdown Widget - Local Widgets Config [f=0020734] Shutdown Widget - Highlight Geos [f=0020734] Shutdown Widget - Grab Input [f=0020734] Input grabbing is disabled! [f=0020734] Shutdown Widget - MetalFeatures (new) [f=0020734] Shutdown Widget - Darkening [f=0020734] Shutdown Widget - Context Menu [f=0020734] Shutdown Widget - Chili Spectator Panels [f=0020734] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020734] Shutdown Widget - Chili Nuke Warning [f=0020734] Shutdown Widget - Chili EndGame Window [f=0020734] Shutdown Widget - Chili Economy Panel Default [f=0020734] Shutdown Widget - CameraShake [f=0020734] Shutdown Widget - Attack AoE [f=0020734] Shutdown Widget - UnitShapes [f=0020734] Shutdown Widget - Map Edge Extension [f=0020734] Shutdown Widget - Selection Send [f=0020734] Shutdown Widget - LupsManager [f=0020734] Shutdown Widget - Newton Firezone [f=0020734] Shutdown Widget - Chili Pro Console [f=0020734] Shutdown Widget - Lasso Terraform GUI [f=0020734] Shutdown Widget - Lups [f=0020734] Shutdown Widget - Chili Framework [f=0020734] Shutdown Widget - Chili Core Selector [f=0020734] Shutdown Widget - Custom Markers [f=0020734] Shutdown Widget - Select Keys [f=0020734] Shutdown Widget - Pause Screen [f=0020734] Shutdown Widget - Text To Speech Control [f=0020734] Shutdown Widget - Persistent Build Height [f=0020734] Shutdown Widget - Layout Handler [f=0020734] End widgetHandler:Shutdown [f=0020734] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={686842,100759394} {int,ext,rec}Allocs={22474789,0,0} {chunk,block}Bytes={100759394,0} [f=0020734] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0020734] [Game::KillLua][2] dtor=0 luaRules=0x525582e0 [f=0020734] Start gadgetHandler:Shutdown [f=0020734] Shutdown - StartSetup [f=0020734] Shutdown - UnitMorph [f=0020734] Shutdown - LupsNanoSpray [f=0020734] Shutdown - Missile Silo Controller [f=0020734] Shutdown - Modular Comm Info [f=0020734] Shutdown - Terrain Texture Handler [f=0020734] Shutdown - UnitCloakShield [f=0020734] Shutdown - Starlight Handler [f=0020734] End gadgetHandler:Shutdown [f=0020734] Start gadgetHandler:Shutdown [f=0020734] Shutdown - Save/Load [f=0020734] Shutdown - Teleport Throw [f=0020734] Shutdown - UnitMorph [f=0020734] Shutdown - Modular Comm Info [f=0020734] Shutdown - Retreat Command [f=0020734] Shutdown - Shockwaves [f=0020734] Shutdown - we require more minerals v1.1 [f=0020734] Shutdown - UnitCloakShield [f=0020734] Shutdown - Lups Cloak FX [f=0020734] Shutdown - Lups [f=0020734] Shutdown - Lups Shield [f=0020734] End gadgetHandler:Shutdown [f=0020734] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22474819,0,0} {chunk,block}Bytes={0,0} [f=0020734] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22474819,0,0} {chunk,block}Bytes={0,0} [f=0020734] [Game::KillLua][4] dtor=0 [f=0020734] [Game::~CGame][1] [f=0020734] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020734] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020734] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020734] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020734] [Game::KillLua][4] dtor=1 [f=0020734] [Game::KillMisc][1] [f=0020734] [Game::KillMisc][2] [f=0020734] [Game::KillMisc][3] [f=0020734] [Game::KillRendering][1] [f=0020734] [3DOParser::Kill] allocated 137 pieces [f=0020734] [S3OParser::Kill] allocated 2646 pieces [f=0020734] [AssParser::Kill] allocated 243 pieces [f=0020734] [Game::KillInterface][1] [f=0020734] [Game::KillInterface][2] [f=0020734] [Game::KillSimulation][1] [f=0020734] [Game::KillSimulation][2] [f=0020734] [CCollisionHandler] dis-/continuous tests: 0/1516055 [f=0020734] [Game::KillSimulation][3] [f=0020734] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020734] [~CPathCache(20x20)] cacheHits=23 hitPercentage=22% numHashColls=0 maxCacheSize=8 [f=0020734] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020734] [~CPathCache(40x40)] cacheHits=462 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020734] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020734] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020734] [LosHandler::Kill] raycast instance cache-{hits,misses}={7652,6414}; shared=5%; cached=50% [f=0020734] [Game::KillSimulation][4] [f=0020734] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0020734] [Game::~CGame][2] [f=0020734] [Game::~CGame][3] [f=0020734] [SpringApp::Kill][3] [f=0020734] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 215299 bytes sent 114645 bytes recv'd [f=0020734] [SpringApp::Kill][4] font=0x45e66aa0 [f=0020734] [SpringApp::Kill][5] [f=0020734] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x45f29ba0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=3574ms file="objects3d/detriment.s3o" indx=5072 inflSize=514kb readTime=95ms file="objects3d/funnelweb.dae" indx=5120 inflSize=1500kb readTime=87ms file="bitmaps/loadpictures/skydust.png" indx=510 inflSize=3031kb readTime=82ms file="unittextures/factoryveh1.png" indx=7121 inflSize=1077kb readTime=69ms file="gamedata/unitdef_defaults/area_damage_defs.lua" indx=909 inflSize=0kb readTime=47ms file="luaui/widgets/unit_healthbars.lua" indx=4705 inflSize=40kb readTime=44ms file="luaui/widgets/localwidgets.lua" indx=4649 inflSize=2kb readTime=39ms file="objects3d/corgol_512.s3o" indx=4998 inflSize=68kb readTime=38ms file="luaui/widgets/gui_vertlineaid.lua" indx=4641 inflSize=5kb readTime=35ms file="luaui/widgets/unit_showallcommands_2.lua" indx=4719 inflSize=10kb readTime=31ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 49869668 bytes cached in 2868 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=21 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostycove_v1.11.sd7 (0x45ffb0e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45ffade0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45f2a620) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff94c01e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]