[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.GCCpUpV7Vq/springsettings.953039.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f30d401e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7528 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/953039/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 687ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46232be0] using map "Living Lands 4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Living Lands 4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46232be0] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 132ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1148ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1647ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 27ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 946ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 288ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 391ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: feature placer v3 [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: feature placer v3 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] turrentjake was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/953039/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 121 feature(s) [f=-000001] placing 0 building(s) [f=-000001] Running Springboard Feature Fixer, 26, 147 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f65c087a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=aefd8a55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b4cd2523 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=36db0c6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=36db0c6 file="cache/104dev-maintenance/paths/Living Lands 4.1.pe-36db0c6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f65c087a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=aefd8a55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b4cd2523 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=36db0d6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=36db0d6 file="cache/104dev-maintenance/paths/Living Lands 4.1.pe2-36db0d6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (969ms, checksum 34ec17cf)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11512,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/953039/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f84cbbd26a3c23f282c8040743c4be02351d5d6c7e918974fd92bd44beb4780bff9115772468b97f3bc9ec6db077b88c141a76771a8ef25da8178932335f299e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c9f5bfd028a58fc1b7aae7cf81b23dbecb612f88bbbc066bf77b57e25843a3e805cb5dfecd062037b14c6fb2da3d73a6dc505fe591267d0483106f0d921a955]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x526ec040,0x52eb7c60}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: d164555f0c472bd74b9d1adab27b7080 [f=-000001] Connection attempt from bisq01 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: bisq01 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bisq01" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bisq01" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from LordSwan3x [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: LordSwan3x changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bisq01" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f84cbbd26a3c23f282c8040743c4be02351d5d6c7e918974fd92bd44beb4780bff9115772468b97f3bc9ec6db077b88c141a76771a8ef25da8178932335f299e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bisq01" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c9f5bfd028a58fc1b7aae7cf81b23dbecb612f88bbbc066bf77b57e25843a3e805cb5dfecd062037b14c6fb2da3d73a6dc505fe591267d0483106f0d921a955]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bisq01" string="[Game::Load][lua{Rules,Gaia}={00000000da3eca90,00000000c27188e0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f84cbbd26a3c23f282c8040743c4be02351d5d6c7e918974fd92bd44beb4780bff9115772468b97f3bc9ec6db077b88c141a76771a8ef25da8178932335f299e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c9f5bfd028a58fc1b7aae7cf81b23dbecb612f88bbbc066bf77b57e25843a3e805cb5dfecd062037b14c6fb2da3d73a6dc505fe591267d0483106f0d921a955]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[Game::Load][lua{Rules,Gaia}={000000009caa4b60,0000000066f49800}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [288,241.391602,3819]: 0 finished unit Engineer Commander [f=-000001] [0] Event [3783,241.39209,337]: 1 finished unit Engineer Commander [f=0000000] [0] LordSwan3x, team: 0, elo:1683 [f=0000000] [0] bisq01, team: 1, elo:1579 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000024] [24] Event [3696,241.370392,448]: 1 finished unit Tank Foundry [f=0000090] [90] Event [56,241.370392,3976]: 0 finished unit Shieldbot Factory [f=0000386] [386] Event [3992,241.370392,408]: 1 finished unit Wind/Tidal Generator [f=0000390] [390] Event [168,239.997864,3576]: 0 finished unit Metal Extractor [f=0000478] [478] Event [3992,241.370392,360]: 1 finished unit Wind/Tidal Generator [f=0000568] [568] Event [3992,241.370392,312]: 1 finished unit Wind/Tidal Generator [f=0000630] [630] Event [168,241.370392,3896]: 0 finished unit Metal Extractor [f=0000689] [689] Event [56.0184059,241.370392,3964]: 0 finished unit Convict [f=0000796] [796] Event [3880,241.370392,520]: 1 finished unit Metal Extractor [f=0000930] [930] Event [440,241.370392,3928]: 0 finished unit Metal Extractor [f=0000936] [936] Event [56.0184059,241.370392,3964]: 0 finished unit Bandit [f=0001036] [1036] Event [3880,241.370392,200]: 1 finished unit Metal Extractor [f=0001275] [1275] Event [3624,241.370392,216]: 1 finished unit Metal Extractor [f=0001306] [1306] Event [320,241.370392,3792]: 0 finished unit Lotus [f=0001332] [1332] Event [56.0184059,241.370392,3964]: 0 finished unit Bandit [f=0001454] [1454] Event [3668,242.690399,448]: 1 finished unit Welder [f=0001721] [1721] Event [400,241.370392,3712]: 0 finished unit Radar Tower [f=0001933] [1933] Event [56.0184059,241.370392,3964]: 0 finished unit Bandit [f=0002015] [2015] Event [232,241.370392,4056]: 0 finished unit Wind/Tidal Generator [f=0002350] [2350] Event [56.0184059,241.370392,3964]: 0 finished unit Bandit [f=0002405] [2405] Event [296,241.370392,4072]: 0 finished unit Wind/Tidal Generator [f=0002856] [2856] Event [376,241.370392,4072]: 0 finished unit Wind/Tidal Generator [f=0002962] [2962] Event [2040,100.213623,312]: 1 finished unit Metal Extractor [f=0003398] [3398] Event [56.0184059,241.370392,3964]: 0 finished unit Rogue [f=0003412] [3412] Event [400,241.370392,3712]: 0 finished unit Sparrow [f=0003412] game_message: Morph complete: Radar Tower -> Sparrow [f=0003412] [3412] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0003457] [3457] Event [1720,102.745056,312]: 1 finished unit Metal Extractor [f=0003673] [3673] Event [2040,100.213623,312]: 1 lost unit Metal Extractor [f=0003704] [3704] Event [440,241.370392,4072]: 0 finished unit Wind/Tidal Generator [f=0003936] [3936] Event [1568,309.339905,2800]: 0 finished unit Lotus [f=0004179] [4179] Event [816.848083,100,393.372375]: 0 lost unit Bandit [f=0004232] [4232] Event [520,241.370392,4072]: 0 finished unit Wind/Tidal Generator [f=0004239] [4239] Event [56.0184059,241.370392,3964]: 0 finished unit Convict [f=0004249] [4249] Event [819.740784,100,434.885223]: 0 lost unit Bandit [f=0004444] [4444] Event [456,100,440]: 1 finished unit Metal Extractor [f=0004625] [4625] Event [1768,312.741852,2760]: 0 finished unit Metal Extractor [f=0004729] [4729] Event [568,241.370392,4072]: 0 finished unit Wind/Tidal Generator [f=0004750] [4750] Event [56.0184059,241.370392,3964]: 0 finished unit Bandit [f=0005023] [5023] Event [616,241.370392,4072]: 0 finished unit Wind/Tidal Generator [f=0005029] [5029] Event [56.0184059,241.370392,3964]: 0 finished unit Bandit [f=0005088] [5088] Event [488,100,760]: 1 finished unit Metal Extractor [f=0005276] [5276] Event [1720,102.745056,312]: 1 lost unit Metal Extractor [f=0005348] [5348] Event [56.0184059,241.370392,3964]: 0 finished unit Bandit [f=0005351] [5351] Event [664,241.370392,4072]: 0 finished unit Wind/Tidal Generator [f=0005775] [5775] Event [56.0184059,241.370392,3964]: 0 finished unit Bandit [f=0005793] [5793] Event [744,241.370392,4072]: 0 finished unit Wind/Tidal Generator [f=0005928] [5928] Event [488,98.7936401,760]: 1 lost unit Metal Extractor [f=0006084] [6084] Event [1974.75427,262.265167,884.350891]: 1 lost unit Welder [f=0006091] [6091] Event [392,100,2296]: 0 finished unit Metal Extractor [f=0006151] [6151] Event [2344,315.486908,2440]: 0 finished unit Stardust [f=0006181] [6181] Event [824,241.370392,4056]: 0 finished unit Wind/Tidal Generator [f=0006298] [6298] Event [56.0184059,241.370392,3964]: 0 finished unit Rogue [f=0006402] [6402] Event [456,100,440]: 1 lost unit Metal Extractor [f=0006462] [6462] Event [904,242.74292,4056]: 0 finished unit Wind/Tidal Generator [f=0006664] [6664] Event [2616,319.011688,2488]: 0 finished unit Metal Extractor [f=0006758] [6758] Event [56.0184059,241.370392,3964]: 0 finished unit Convict [f=0006777] [6777] Event [984,248.275757,4072]: 0 finished unit Wind/Tidal Generator [f=0006888] [6888] Event [360,100.224304,2008]: 0 finished unit Metal Extractor [f=0007000] [7000] Event [56.0184059,241.370392,3964]: 0 finished unit Bandit [f=0007021] [7021] Event [3992,241.370392,408]: 1 lost unit Wind/Tidal Generator [f=0007035] [7035] Event [1064,252.350616,4072]: 0 finished unit Wind/Tidal Generator [f=0007081] [7081] Event [3992,240.481262,360]: 1 lost unit Wind/Tidal Generator [f=0007241] [7241] Event [56.0184059,241.370392,3964]: 0 finished unit Bandit [f=0007270] [7270] Event [3880,241.370392,520]: 1 lost unit Metal Extractor [f=0007305] [7305] Event [1160,248.227692,4056]: 0 finished unit Wind/Tidal Generator [f=0007367] [7367] Event [3992,241.370392,312]: 1 lost unit Wind/Tidal Generator [f=0007430] [7430] Event [336,100.016022,2208]: 0 finished unit Lotus [f=0007460] [7460] Event [3950.53564,240.560303,426.188904]: 0 lost unit Bandit [f=0007481] [7481] Event [56.0184059,241.370392,3964]: 0 finished unit Bandit [f=0007560] [7560] Event [1224,238.075256,4056]: 0 finished unit Wind/Tidal Generator [f=0007704] [7704] Event [3760.47729,241.370392,636.761963]: 0 lost unit Bandit [f=0007721] [7721] Event [56.0184059,241.370392,3964]: 0 finished unit Bandit [f=0007777] [7777] Event [3736.01392,241.370544,641.097107]: 0 lost unit Bandit [f=0007830] [7830] Event [1272,232.659912,4056]: 0 finished unit Wind/Tidal Generator [f=0008085] [8085] Event [1320,229.092407,4056]: 0 finished unit Wind/Tidal Generator [f=0008097] [8097] Event [56.0184059,241.370392,3964]: 0 finished unit Rogue [f=0008257] [8257] Event [3668,242.690399,448]: 1 finished unit Cyclops [f=0008325] [8325] Event [1368,221.79184,4056]: 0 finished unit Wind/Tidal Generator [f=0008470] [8470] Event [2456,314.11438,2296]: 0 finished unit Stinger [f=0008472] [8472] Event [56.0184059,241.370392,3964]: 0 finished unit Rogue [f=0008595] [8595] Event [1448,206.256104,4056]: 0 finished unit Wind/Tidal Generator [f=0008832] [8832] Event [424,100,2216]: 0 finished unit Stardust [f=0008952] [8952] Event [56.0184059,241.370392,3964]: 0 finished unit Rogue [f=0008957] [8957] Event [1512,190.298462,4040]: 0 finished unit Wind/Tidal Generator [f=0009055] [9055] Event [undefined]: bisq01 resigned [f=0009055] game_message: bisq01 has been destroyed! [f=0009055] game_message: LordSwan3x wins! [f=0009055] Submitting stats [f=0009055] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009055] Part| Total Time|Time of the last 0.5s [f=0009055] Draw 8606.57ms 23.63% [f=0009055] Lua::Callins::Synced 3338.32ms 12.46% [f=0009055] Lua::Callins::Unsynced 12906.67ms 32.60% [f=0009055] Lua::CollectGarbage::Synced 166.91ms 0.10% [f=0009055] Lua::CollectGarbage::Unsynced 591.22ms 0.20% [f=0009055] Misc::Profiler::AddTime 32.26ms 0.10% [f=0009055] Sim 8724.81ms 34.90% [f=0009055] [9055] Received game_message: bisq01 has been destroyed! [f=0009055] [9055] Received game_message: LordSwan3x wins! [f=0009056] [9056] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009056] [9056] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009056] [9056] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009056] [9056] Game End Stats Values: 2,2110,2165,2110,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.73333311,5.5999999,5.73333311,0,0,0,0,0,0,0,0,835,890,835,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009056] [9056] Game End Stats Values: 3,2270,2375,2270,2375,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.8250971,8,12.8250971,8,1275,1275,1275,1275,6.26666689,9.0666666,6.26666689,9.0666666,0,0,0,0,0,0,0,0,995,1100,995,1100,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009056] [9056] Game End Stats Values: 4,2450,2705,2450,2705,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,12.4584036,8,12.4584036,8,1275,1275,1275,1275,9.33333302,11.7333336,9.33333302,11.7333336,0,150,0,150,0,0,0,0,1175,1190,1175,1190,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009056] [9056] Game End Stats Values: 5,2650,2760,2650,2760,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,10.4014482,8,10.4014482,8,1275,1330,1275,1330,12,12,12,12,0,150,0,150,0,0,0,0,1375,1190,1375,1190,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009056] [9056] Game End Stats Values: 6,2650,2870,2650,2870,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,10.7386522,8.41760731,10.7386522,8.41760731,1275,1330,1275,1330,12,12,12,12,0,225,0,225,0,0,0,0,1375,1225,1375,1225,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009056] [9056] Game End Stats Values: 7,2650,2980,2650,2980,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,11.525465,9.80190563,11.525465,9.80190563,1275,1330,1275,1330,12,12,12,12,0,300,0,300,0,0,0,0,1375,1260,1375,1260,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009056] [9056] Game End Stats Values: 8,2740,3015,2740,3015,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,11.3018818,10.7534771,11.3018818,10.7534771,1275,1330,1275,1330,12.666667,12,12.666667,12,0,300,0,300,0,0,0,0,1465,1295,1465,1295,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009056] [9056] Game End Stats Values: 9,2830,3315,2830,3315,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,45.0578384,0,45.0578384,0,90,0,90,10.351655,10.351655,10.351655,10.351655,1275,1275,1275,1275,14.3999996,12,14.3999996,12,0,655,0,655,0,0,0,0,1555,1295,1555,1295,0,0,0,0,0,0,0,0,45.0578384,0,45.0578384,0 [f=0009056] [9056] Game End Stats Values: 10,2740,3440,2740,3440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,83.8636627,245.612427,83.8636627,245.612427,0,180,0,180,10.2353067,10.6700487,10.2353067,10.6700487,1275,1275,1275,1275,14.5333338,12,14.5333338,12,0,655,0,655,0,90,0,90,1465,1330,1465,1330,90,0,90,0,0,0,0,0,245.612427,87.5682144,245.612427,87.5682144 [f=0009056] [9056] Game End Stats Values: 11,2830,3445,2830,3445,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,146.295517,311.717438,146.295517,311.717438,0,180,0,180,9.46535873,10.1721716,9.46535873,10.1721716,1275,1275,1275,1275,14,12,14,12,0,505,0,505,150,90,150,90,1555,1485,1555,1485,90,150,90,150,0,0,0,0,313.528534,150.000061,313.528534,150.000061 [f=0009056] [9056] Game End Stats Values: 12,2830,3645,2830,3645,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,146.295517,311.717438,146.295517,311.717438,0,180,0,180,9.48103046,10.6501112,9.48103046,10.6501112,1275,1275,1275,1275,16,13.8000002,16,13.8000002,0,580,0,580,150,90,150,90,1555,1610,1555,1610,90,150,90,150,0,0,0,0,313.528534,150.000061,313.528534,150.000061 [f=0009056] [9056] Game End Stats Values: 13,2830,3865,2830,3865,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,146.295517,329.415161,146.295517,329.415161,0,180,0,180,11.0650215,14.9325018,11.0650215,14.9325018,1275,1275,1275,1275,16.7999992,15,16.7999992,15,0,730,0,730,150,180,150,180,1555,1680,1555,1680,180,150,180,150,0,0,0,0,331.226257,150.000061,331.226257,150.000061 [f=0009056] [9056] Game End Stats Values: 14,2830,3975,2830,3975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,146.295517,374.415161,146.295517,374.415161,0,180,0,180,11.3359737,16.8959332,11.3359737,16.8959332,1275,1275,1275,1275,16,15,16,15,0,805,0,805,150,180,150,180,1555,1715,1555,1715,180,150,180,150,0,0,0,0,376.226257,150.000061,376.226257,150.000061 [f=0009056] [9056] Game End Stats Values: 15,2540,4440,2540,4440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,162.659164,513.186584,162.659164,513.186584,0,400,0,400,11.3941202,18.3340416,11.3941202,18.3340416,1275,1275,1275,1275,14.5333338,15.666667,14.5333338,15.666667,0,925,0,925,150,470,150,470,1265,1840,1265,1840,470,150,470,150,0,0,0,0,514.997681,168.409164,514.997681,168.409164 [f=0009056] [9056] Game End Stats Values: 16,2450,4565,2450,4565,0,0,0,0,0,0,0,0,0,0,0,0,8.99902344,0,8.99902344,0,162.659164,558.186584,162.659164,558.186584,0,400,0,400,11.4126453,19.983366,11.4126453,19.983366,1275,1275,1275,1275,12.666667,17.2000008,12.666667,17.2000008,0,925,0,925,150,560,150,560,1175,1965,1175,1965,560,150,560,150,0,0,0,0,559.997681,168.409164,559.997681,168.409164 [f=0009056] [9056] Game End Stats Values: 17,2380,4920,2380,4920,0,0,0,0,0,0,0,0,0,0,0,0,38.9944458,0,38.9944458,0,213.795715,738.13678,213.795715,738.13678,0,400,0,400,11.3327322,23.6080742,11.3327322,23.6080742,1275,1275,1275,1275,12,21.2000008,12,21.2000008,0,1000,0,1000,150,630,150,630,1105,2245,1105,2245,630,150,630,150,0,0,0,0,765.364746,219.545715,765.364746,219.545715 [f=0009056] [9056] Game End Stats Values: 18,2255,5155,2255,5155,0,0,0,0,0,0,0,0,0,0,0,0,46.9932251,0,46.9932251,0,300.159088,825.457886,300.159088,825.457886,0,490,0,490,8.64755535,26.9940491,8.64755535,26.9940491,1275,1275,1275,1275,10.5333338,22,10.5333338,22,0,1075,0,1075,225,755,225,755,980,2315,980,2315,755,225,755,225,0,0,0,0,855.42041,305.908997,855.42041,305.908997 [f=0009056] [9056] Game End Stats Values: 19,2255,5270,2255,5270,0,0,0,0,0,0,0,0,0,0,0,0,46.9932251,0,46.9932251,0,436.493469,923.258179,436.493469,923.258179,0,490,0,490,8,35.7877274,8,35.7877274,1275,1275,1275,1275,10,22,10,22,0,1120,0,1120,375,755,375,755,980,2385,980,2385,755,375,755,375,0,0,0,0,956.850708,444.544006,956.850708,444.544006 [f=0009056] [9056] Game End Stats Values: 20,4455,5845,4455,5845,0,0,0,0,0,0,0,0,0,0,0,0,55.6478271,0,55.6478271,0,456.636353,923.258179,456.636353,923.258179,0,910,0,910,8,45.6008072,8,45.6008072,1275,1275,1275,1275,10,22,10,22,2200,1240,2200,1240,375,755,375,755,980,2420,980,2420,755,375,755,375,0,0,0,0,956.850708,464.68689,956.850708,464.68689 [f=0009056] [9056] Game End Stats Values: 21,4455,6255,4455,6255,0,0,0,0,0,0,0,0,0,0,0,0,63.3080139,0,63.3080139,0,456.636353,923.258179,456.636353,923.258179,0,1130,0,1130,8,50.7399635,8,50.7399635,1275,1275,1275,1275,10,22,10,22,2200,1360,2200,1360,375,755,375,755,980,2490,980,2490,755,375,755,375,0,0,0,0,956.850708,464.68689,956.850708,464.68689 [f=0009056] [9056] Game End Stats Values: 22,4455,6255,4455,6255,0,0,0,0,0,0,0,0,0,0,0,0,67.3075256,0,67.3075256,0,456.636353,923.258179,456.636353,923.258179,0,1130,0,1130,8,55.6517715,8,55.6517715,1275,1275,1275,1275,10,22,10,22,2200,1360,2200,1360,375,755,375,755,980,2490,980,2490,755,375,755,375,0,0,0,0,956.850708,464.68689,956.850708,464.68689 [f=0009096] [9096] Event [3172.71118,241.370392,468.979675]: 1 lost unit Cyclops [f=0009317] [9317] Event [1576,172.167206,4024]: 0 finished unit Wind/Tidal Generator [f=0009329] Player LordSwan3x left the game: normal quit [f=0009329] [9329] Event [undefined]: LordSwan3x quit [f=0009340] No clients connected, shutting down server [f=0009340] Server shutdown [f=0009447] [9447] Event [1240,324.229431,2296]: 0 finished unit Metal Extractor [f=0009452] [9452] Event [56.0184059,241.370392,3964]: 0 finished unit Rogue [f=0009766] [9766] Event [2536,315.465546,2328]: 0 finished unit Stinger [f=0009848] [9848] Event [56.0184059,241.370392,3964]: 0 finished unit Rogue [f=0010323] [10323] Event [56.0184059,241.370392,3964]: 0 finished unit Rogue [f=0010423] [10423] Event [2232,104.197693,3576]: 0 finished unit Metal Extractor [f=0010464] [10464] Event [2472,315.492249,2392]: 0 finished unit Stardust [f=0010726] [10726] Event [56.0184059,241.370392,3964]: 0 finished unit Rogue [f=0011084] [11084] Event [2504,101.11084,3576]: 0 finished unit Metal Extractor [f=0011100] [11100] Event [56.0184059,241.370392,3964]: 0 finished unit Rogue [f=0011475] [11475] Event [56.0184059,241.370392,3964]: 0 finished unit Convict [f=0011715] [11715] Event [56.0184059,241.370392,3964]: 0 finished unit Bandit [f=0011955] [11955] Event [56.0184059,241.370392,3964]: 0 finished unit Bandit [f=0012172] [12172] Event [1256,315.524292,2184]: 0 finished unit Stinger [f=0012195] [12195] Event [56.0184059,241.370392,3964]: 0 finished unit Bandit [f=0012420] [12420] Event [2344,100,3624]: 0 finished unit Stardust [f=0012435] [12435] Event [56.0184059,241.370392,3964]: 0 finished unit Bandit [f=0012810] [12810] Event [56.0184059,241.370392,3964]: 0 finished unit Rogue [f=0013185] [13185] Event [56.0184059,241.370392,3964]: 0 finished unit Rogue [f=0013551] [13551] Event [1112,299.646759,2216]: 0 finished unit Stardust [f=0013560] [13560] Event [56.0184059,241.370392,3964]: 0 finished unit Rogue [f=0013935] [13935] Event [56.0184059,241.370392,3964]: 0 finished unit Rogue [f=0014310] [14310] Event [56.0184059,241.370392,3964]: 0 finished unit Rogue [f=0014685] [14685] Event [56.0184059,241.370392,3964]: 0 finished unit Rogue [f=0014824] Autoquit sending quit command. [f=0014824] [QuitAction] user exited to system [f=0014824] [SpringApp::Kill][1] fromRun=1 [f=0014824] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014824] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014824] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014824] [ThreadPool::SetThreadCount][2] workers=0 [f=0014824] [SpringApp::Kill][2] [f=0014824] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014824] [Game::KillLua][3] dtor=0 luaUI=0x60702a40 [f=0014824] Start widgetHandler:Shutdown [f=0014824] Shutdown - SaveOrderList Complete [f=0014824] Writing last game win data [f=0014824] Shutdown - SaveConfigData Complete [f=0014824] Shutdown Widget - Save/Load API [f=0014824] Shutdown Widget - Chili Highlight [f=0014824] Shutdown Widget - Draw After Chili [f=0014824] Shutdown Widget - EPIC Menu [f=0014824] Shutdown Widget - Chili Widget Selector [f=0014824] Shutdown Widget - Chili Minimap [f=0014824] Shutdown Widget - Local Team Colors [f=0014824] Shutdown Widget - Display Keys 2 [f=0014824] Shutdown Widget - Save Game Menu [f=0014824] Shutdown Widget - Unit Icons [f=0014824] Shutdown Widget - Noises [f=0014824] Shutdown Widget - HealthBars [f=0014824] Shutdown Widget - Win Counter [f=0014824] Shutdown Widget - SpringRTS Replay Stats [f=0014824] Shutdown Widget - BuildETA [f=0014824] Shutdown Widget - Modular Comm Info [f=0014824] Shutdown Widget - Music Player v2 [f=0014824] Shutdown Widget - Stereo3D [f=0014824] Shutdown Widget - Showeco and Grid Drawer [f=0014824] Shutdown Widget - Point Tracker [f=0014824] Shutdown Widget - Missile Silo Range [f=0014824] Shutdown Widget - MinimapEvents [f=0014824] Shutdown Widget - Mex Placement Handler [f=0014824] Shutdown Widget - Local Widgets Config [f=0014824] Shutdown Widget - Highlight Geos [f=0014824] Shutdown Widget - Grab Input [f=0014824] Input grabbing is disabled! [f=0014824] Shutdown Widget - MetalFeatures (new) [f=0014824] Shutdown Widget - Darkening [f=0014824] Shutdown Widget - Context Menu [f=0014824] Shutdown Widget - Chili Spectator Panels [f=0014824] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014824] Shutdown Widget - Chili Nuke Warning [f=0014824] Shutdown Widget - Chili EndGame Window [f=0014824] Shutdown Widget - Chili Economy Panel Default [f=0014824] Shutdown Widget - CameraShake [f=0014824] Shutdown Widget - Attack AoE [f=0014824] Shutdown Widget - Map Edge Extension [f=0014824] Shutdown Widget - Selection Send [f=0014824] Shutdown Widget - LupsManager [f=0014824] Shutdown Widget - Newton Firezone [f=0014824] Shutdown Widget - Chili Pro Console [f=0014824] Shutdown Widget - Lasso Terraform GUI [f=0014824] Shutdown Widget - Lups [f=0014824] Shutdown Widget - Chili Framework [f=0014824] Shutdown Widget - Chili Core Selector [f=0014824] Shutdown Widget - Custom Markers [f=0014824] Shutdown Widget - Select Keys [f=0014824] Shutdown Widget - Pause Screen [f=0014824] Shutdown Widget - Text To Speech Control [f=0014824] Shutdown Widget - Persistent Build Height [f=0014824] Shutdown Widget - Layout Handler [f=0014824] End widgetHandler:Shutdown [f=0014824] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={452188,60158782} {int,ext,rec}Allocs={21705831,0,0} {chunk,block}Bytes={60158782,0} [f=0014824] [Game::KillLua][1] dtor=0 luaGaia=0x52eb7c60 [f=0014824] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={384923,54637841} {int,ext,rec}Allocs={21705833,0,0} {chunk,block}Bytes={54637841,0} [f=0014824] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={384923,54637841} {int,ext,rec}Allocs={21705833,0,0} {chunk,block}Bytes={54637841,0} [f=0014824] [Game::KillLua][2] dtor=0 luaRules=0x526ec040 [f=0014824] Start gadgetHandler:Shutdown [f=0014824] Shutdown - StartSetup [f=0014824] Shutdown - UnitMorph [f=0014824] Shutdown - LupsNanoSpray [f=0014824] Shutdown - Missile Silo Controller [f=0014824] Shutdown - Modular Comm Info [f=0014824] Shutdown - Terrain Texture Handler [f=0014824] Shutdown - UnitCloakShield [f=0014824] Shutdown - Starlight Handler [f=0014824] End gadgetHandler:Shutdown [f=0014824] Start gadgetHandler:Shutdown [f=0014824] Shutdown - Save/Load [f=0014824] Shutdown - Teleport Throw [f=0014824] Shutdown - UnitMorph [f=0014824] Shutdown - Modular Comm Info [f=0014824] Shutdown - Retreat Command [f=0014824] Shutdown - Shockwaves [f=0014824] Shutdown - UnitCloakShield [f=0014824] Shutdown - Lups Cloak FX [f=0014824] Shutdown - Lups [f=0014824] Shutdown - Lups Shield [f=0014824] End gadgetHandler:Shutdown [f=0014824] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21705863,0,0} {chunk,block}Bytes={0,0} [f=0014824] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21705863,0,0} {chunk,block}Bytes={0,0} [f=0014824] [Game::KillLua][4] dtor=0 [f=0014824] [Game::~CGame][1] [f=0014824] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014824] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014824] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014824] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014824] [Game::KillLua][4] dtor=1 [f=0014824] [Game::KillMisc][1] [f=0014824] [Game::KillMisc][2] [f=0014824] [Game::KillMisc][3] [f=0014824] [Game::KillRendering][1] [f=0014824] [3DOParser::Kill] allocated 137 pieces [f=0014824] [S3OParser::Kill] allocated 2708 pieces [f=0014824] [AssParser::Kill] allocated 220 pieces [f=0014824] [Game::KillInterface][1] [f=0014824] [Game::KillInterface][2] [f=0014824] [Game::KillSimulation][1] [f=0014824] [Game::KillSimulation][2] [f=0014824] [CCollisionHandler] dis-/continuous tests: 0/941006 [f=0014824] [Game::KillSimulation][3] [f=0014824] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014824] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=5 [f=0014824] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014824] [~CPathCache(32x32)] cacheHits=12 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014824] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014824] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014824] [LosHandler::Kill] raycast instance cache-{hits,misses}={4336,4827}; shared=2%; cached=46% [f=0014824] [Game::KillSimulation][4] [f=0014824] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0014824] [Game::~CGame][2] [f=0014824] [Game::~CGame][3] [f=0014824] [SpringApp::Kill][3] [f=0014824] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 154519 bytes sent 70106 bytes recv'd [f=0014824] [SpringApp::Kill][4] font=0x4616daa0 [f=0014824] [SpringApp::Kill][5] [f=0014824] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x44f127c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=4214ms file="icons/torparty.png" indx=1169 inflSize=1kb readTime=305ms file="bitmaps/loadpictures/constructionmods.png" indx=495 inflSize=4000kb readTime=241ms file="bitmaps/cc/bigexplo.tga" indx=405 inflSize=256kb readTime=111ms file="unittextures/factorytank_1.png" indx=7114 inflSize=4103kb readTime=56ms file="objects3d/amphbomb.s3o" indx=4796 inflSize=40kb readTime=47ms file="luarules/gadgets/cai/pathfindergenerator.lua" indx=1617 inflSize=13kb readTime=46ms file="luaui/widgets/init_startup_info_selector.lua" indx=4648 inflSize=15kb readTime=39ms file="luaui/widgets/localwidgets.lua" indx=4649 inflSize=2kb readTime=39ms file="objects3d/strikecom_2.dae" indx=5432 inflSize=1000kb readTime=37ms file="bitmaps/pd/shield2.png" indx=553 inflSize=119kb readTime=33ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 57670780 bytes cached in 2872 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=56 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/living_lands_4.1.sd7 (0x46301760) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46494ef0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46229f20) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f30d401e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]