[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.CkCKfcfbSA/springsettings.952978.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe9d001e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7531 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/952978/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 419ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x460e2190] using map "Banana Republic v1.0.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Banana Republic v1.0.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x460e2190] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1512ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1764ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 115ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 892ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 117ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 333ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Mex Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement [f=-000001] Shaders not found, reverting to non-GLSL lava gadget Loaded gadget: Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Mex Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 72ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] LordSwan3x was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/952978/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 48, 274 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=56de8a86 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5eb154db [f=-000001] [Path] [PathEstimator::ReadFile] hash=5eb154db file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe-5eb154db.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=56de8a86 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5eb154eb [f=-000001] [Path] [PathEstimator::ReadFile] hash=5eb154eb file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe2-5eb154eb.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1170ms, checksum c3f0d342)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11513,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/952978/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53d1f890,0x66863c10}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: e24f555f405ce94d97e1de1752e76435 [f=-000001] Connection attempt from TyrannosaurusRekt [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TyrannosaurusRekt" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TyrannosaurusRekt" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Tiptushi [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[Game::Load][lua{Rules,Gaia}={0000000117368f80,00000000c43faaf0}]" [f=-000001] Allies: I choose: Prototype XT-435! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TyrannosaurusRekt" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TyrannosaurusRekt" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TyrannosaurusRekt" string="[Game::Load][lua{Rules,Gaia}={000000006fca1830,00000000e87374a0}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [1333,296.767456,4473]: 0 finished unit Recon Commander [f=-000001] [0] Event [5736,296.783203,572]: 1 finished unit Engineer Commander [f=0000000] [0] Tiptushi, team: 1, elo:2213 [f=0000000] [0] TyrannosaurusRekt, team: 0, elo:2038 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000060] [60] Event [1288,296.766357,4280]: 0 finished unit Jumpbot Factory [f=0000234] [234] Event [5832,296.766357,472]: 1 finished unit Metal Extractor [f=0000466] [466] Event [5576,296.766357,488]: 1 finished unit Metal Extractor [f=0000481] [481] Event [5808,296.766357,736]: 1 finished unit Tank Foundry [f=0000502] [502] Event [1320,296.766357,4632]: 0 finished unit Metal Extractor [f=0000613] [613] Event [1312,296.766357,4280]: 0 finished unit Constable [f=0000671] [671] Event [5640,296.766357,472]: 1 finished unit Solar Collector [f=0000851] [851] Event [5736,296.766357,472]: 1 finished unit Solar Collector [f=0000952] [952] Event [1576,296.766357,4616]: 0 finished unit Metal Extractor [f=0001091] [1091] Event [1384,296.766357,4680]: 0 finished unit Wind/Tidal Generator [f=0001226] [1226] Event [1464,296.766357,4680]: 0 finished unit Wind/Tidal Generator [f=0001278] [1278] Event [1312,296.766357,4280]: 0 finished unit Pyro [f=0001381] [1381] Event [5808,298.086365,764]: 1 finished unit Welder [f=0001419] [1419] Event [1544,296.766357,4680]: 0 finished unit Wind/Tidal Generator [f=0001687] [1687] Event [1416,296.766357,4616]: 0 finished unit Wind/Tidal Generator [f=0001922] [1922] Event [5808,298.086365,764]: 1 finished unit Kodachi [f=0001951] [1951] Event [5912,296.766357,520]: 1 finished unit Solar Collector [f=0002115] [2115] Event [5272,296.766357,2056]: 1 finished unit Metal Extractor [f=0002162] [2162] Event [1496,296.766357,4616]: 0 finished unit Wind/Tidal Generator [f=0002413] [2413] Event [440,415.323944,4888]: 0 finished unit Metal Extractor [f=0002423] [2423] Event [1312,296.766357,4280]: 0 finished unit Pyro [f=0002535] [2535] Event [5064,296.766357,2216]: 1 finished unit Metal Extractor [f=0002538] [2538] Event [5808,298.086365,764]: 1 finished unit Welder [f=0002871] [2871] Event [5160,296.766357,2136]: 1 finished unit Solar Collector [f=0003144] [3144] Event [136,415.323944,4888]: 0 finished unit Metal Extractor [f=0003164] [3164] Event [1312,296.766357,4280]: 0 finished unit Pyro [f=0003210] [3210] Event [5808,298.086365,764]: 1 finished unit Kodachi [f=0003264] [3264] Event [6712,415.323944,216]: 1 finished unit Metal Extractor [f=0003356] [3356] Event [5272,296.766357,2056]: 1 lost unit Metal Extractor [f=0003613] [3613] Event [1312,296.766357,4280]: 0 finished unit Constable [f=0003643] [3643] Event [5808,298.086365,764]: 1 finished unit Kodachi [f=0003755] [3755] Event [5837.80322,296.768982,1787.91687]: 1 lost unit Kodachi [f=0003872] [3872] Event [5272,295.953979,2056]: 1 finished unit Metal Extractor [f=0003906] [3906] Event [7016,415.323944,216]: 1 finished unit Metal Extractor [f=0003913] [3913] Event [536,296.766357,3528]: 0 finished unit Metal Extractor [f=0003951] [3951] Event [136,415.323944,4520]: 0 finished unit Metal Extractor [f=0004103] [4103] Event [6413.58545,327.435181,796.914001]: 1 lost unit Kodachi [f=0004170] [4170] Event [184,415.323944,4520]: 0 finished unit Wind/Tidal Generator [f=0004369] [4369] Event [7016,415.323944,584]: 1 finished unit Metal Extractor [f=0004381] [4381] Event [6712,415.323944,216]: 1 lost unit Metal Extractor [f=0004400] [4400] Event [1312,296.766357,4280]: 0 finished unit Pyro [f=0004411] [4411] Event [184,415.323944,4568]: 0 finished unit Wind/Tidal Generator [f=0004480] [4480] Event [344,296.766357,3352]: 0 finished unit Metal Extractor [f=0004517] [4517] Event [5072,296.766357,2112]: 1 finished unit Lotus [f=0004546] [4546] Event [7016,415.323944,216]: 1 lost unit Metal Extractor [f=0004643] [4643] Event [136,415.323944,4568]: 0 finished unit Wind/Tidal Generator [f=0004815] [4815] Event [5808,298.086365,764]: 1 finished unit Blitz [f=0004836] [4836] Event [5064,296.766357,2216]: 1 lost unit Metal Extractor [f=0004887] [4887] Event [88,415.323944,4568]: 0 finished unit Wind/Tidal Generator [f=0004892] [4892] Event [560,296.766357,3312]: 0 finished unit Lotus [f=0004914] [4914] Event [651.909485,296.766357,3165.07275]: 1 lost unit Kodachi [f=0005004] [5004] Event [7016,415.323944,584]: 1 lost unit Metal Extractor [f=0005140] [5140] Event [1312,296.766357,4280]: 0 finished unit Pyro [f=0005143] [5143] Event [88,415.323944,4520]: 0 finished unit Wind/Tidal Generator [f=0005265] [5265] Event [6916.60449,415.435852,232.437378]: 0 lost unit Pyro [f=0005294] [5294] Event [6008,296.766357,584]: 1 finished unit Solar Collector [f=0005535] [5535] Event [88,415.323944,4472]: 0 finished unit Wind/Tidal Generator [f=0005764] [5764] Event [4264,296.766357,2104]: 1 finished unit Metal Extractor [f=0005792] [5792] Event [5912,296.766357,616]: 1 finished unit Solar Collector [f=0005917] [5917] Event [5808,298.086365,764]: 1 finished unit Blitz [f=0005923] [5923] Event [136,415.323944,4472]: 0 finished unit Wind/Tidal Generator [f=0006078] [6078] Event [752,296.766357,3456]: 0 finished unit Lotus [f=0006089] [6089] Event [1312,296.766357,4280]: 0 finished unit Pyro [f=0006091] [6091] Event [5816,296.766357,568]: 1 finished unit Solar Collector [f=0006151] [6151] Event [2112,296.766357,2992]: 0 finished unit Lotus [f=0006225] [6225] Event [184,415.323944,4472]: 0 finished unit Wind/Tidal Generator [f=0006303] [6303] Event [4264,296.766357,2008]: 1 finished unit Solar Collector [f=0006660] [6660] Event [4192,296.766357,2096]: 1 finished unit Lotus [f=0006675] [6675] Event [184,415.323944,4888]: 0 finished unit Wind/Tidal Generator [f=0006698] [6698] Event [5736,296.766357,552]: 1 finished unit Solar Collector [f=0006710] [6710] Event [2048,296.766357,3088]: 0 finished unit Lotus [f=0006750] [6750] Event [1312,296.766357,4280]: 0 finished unit Pyro [f=0006863] [6863] Event [424,296.766357,3464]: 0 finished unit Solar Collector [f=0006915] [6915] Event [184,415.323944,4936]: 0 finished unit Wind/Tidal Generator [f=0007178] [7178] Event [6712,414.511566,216]: 1 finished unit Metal Extractor [f=0007181] [7181] Event [5624,296.766357,568]: 1 finished unit Solar Collector [f=0007189] [7189] Event [5808,298.086365,764]: 1 finished unit Blitz [f=0007197] [7197] Event [4208,296.766357,2384]: 1 finished unit Radar Tower [f=0007353] [7353] Event [1880,296.766357,3048]: 0 finished unit Metal Extractor [f=0007425] [7425] Event [1312,296.766357,4280]: 0 finished unit Pyro [f=0007742] [7742] Event [7016,414.47525,216]: 1 finished unit Metal Extractor [f=0007953] [7953] Event [2088,296.766357,2888]: 0 finished unit Metal Extractor [f=0007983] [7983] Event [5808,298.086365,764]: 1 finished unit Welder [f=0008040] [8040] Event [1080,296.766357,3192]: 0 finished unit Stardust [f=0008100] [8100] Event [1312,296.766357,4280]: 0 finished unit Pyro [f=0008270] [8270] Event [5576,296.766357,488]: 1 lost unit Metal Extractor [f=0008309] [8309] Event [6664,415.323944,72]: 1 finished unit Solar Collector [f=0008356] [8356] Event [5808,298.086365,764]: 1 finished unit Welder [f=0008380] [8380] Event [5832,296.766357,472]: 1 lost unit Metal Extractor [f=0008387] [8387] Event [7016,414.511566,584]: 1 finished unit Metal Extractor [f=0008550] [8550] Event [5717.80322,296.766357,658.715271]: 1 lost unit Blitz [f=0008596] [8596] Event [1208,296.766357,4408]: 0 finished unit Caretaker [f=0008608] [8608] Event [6760,415.323944,72]: 1 finished unit Solar Collector [f=0008610] [8610] Event [3344,296.766357,896]: 1 finished unit Lotus [f=0008662] [8662] Event [5564.58252,296.66214,422.847778]: 0 lost unit Pyro [f=0008690] [8690] Event [1312,296.766357,4280]: 0 finished unit Pyro [f=0008812] [8812] Event [5816,296.766357,568]: 1 lost unit Solar Collector [f=0008872] [8872] Event [5640,296.766357,472]: 1 lost unit Solar Collector [f=0008949] [8949] Event [6856,415.340118,72]: 1 finished unit Solar Collector [f=0009047] [9047] Event [1304,296.766357,4408]: 0 finished unit Caretaker [f=0009082] [9082] Event [840,296.766357,2392]: 0 finished unit Metal Extractor [f=0009161] [9161] Event [1312,296.766357,4280]: 0 finished unit Pyro [f=0009188] [9188] Event [5808,298.086365,764]: 1 lost unit Ogre [f=0009195] [9195] Event [5808,298.086365,764]: 1 lost unit Ogre [f=0009279] [9279] Event [3256,296.766357,536]: 1 finished unit Metal Extractor [f=0009336] [9336] Event [5808,298.086365,764]: 1 lost unit Ogre [f=0009361] [9361] Event [5624,296.766357,568]: 1 lost unit Solar Collector [f=0009390] [9390] Event [5808,298.086365,764]: 1 lost unit Ogre [f=0009406] [9406] Event [1312,296.766357,4280]: 0 finished unit Pyro [f=0009523] [9523] Event [6952,415.327606,56]: 1 finished unit Solar Collector [f=0009602] [9602] Event [3544,296.766357,632]: 1 finished unit Metal Extractor [f=0009652] [9652] Event [600,296.766357,2184]: 0 finished unit Metal Extractor [f=0009666] [9666] Event [1312,296.766357,4280]: 0 finished unit Moderator [f=0009744] [9744] Event [5808,296.766357,736]: 1 lost unit Tank Foundry [f=0009819] [9819] Event [5736,297.005005,552]: 1 lost unit Solar Collector [f=0009852] [9852] Event [7048,415.323944,56]: 1 finished unit Solar Collector [f=0009854] [9854] Event [136,415.323944,4632]: 0 finished unit Wind/Tidal Generator [f=0009884] [9884] Event [5736,296.757813,472]: 1 lost unit Solar Collector [f=0009936] [9936] Event [1312,296.766357,4280]: 0 finished unit Moderator [f=0009956] [9956] Event [6616,296.766357,1576]: 1 lost unit Metal Extractor [f=0010065] [10065] Event [3832,296.766357,616]: 1 finished unit Metal Extractor [f=0010068] [10068] Event [5912,296.766357,520]: 1 lost unit Solar Collector [f=0010094] [10094] Event [136,415.323944,4712]: 0 finished unit Wind/Tidal Generator [f=0010167] [10167] Event [7112,415.439606,184]: 1 finished unit Solar Collector [f=0010186] [10186] Event [5912,296.784973,616]: 1 lost unit Solar Collector [f=0010205] [10205] Event [1312,296.766357,4280]: 0 finished unit Moderator [f=0010252] [10252] Event [456,296.766357,1816]: 0 finished unit Metal Extractor [f=0010305] [10305] Event [3584,296.766357,784]: 1 finished unit Lotus [f=0010349] [10349] Event [152,415.323944,4792]: 0 finished unit Wind/Tidal Generator [f=0010452] [10452] Event [6088,296.766663,680]: 1 lost unit Solar Collector [f=0010457] [10457] Event [3504,296.766357,736]: 1 finished unit Radar Tower [f=0010475] [10475] Event [1312,296.766357,4280]: 0 finished unit Moderator [f=0010482] [10482] Event [7112,415.370331,280]: 1 finished unit Solar Collector [f=0010564] [10564] Event [4208,296.766357,2384]: 1 lost unit Radar Tower [f=0010649] [10649] Event [296,415.323944,4904]: 0 finished unit Wind/Tidal Generator [f=0010649] [10649] Event [7016,414.511566,584]: 1 lost unit Metal Extractor [f=0010652] gg [f=0010690] [10690] Event [4192,296.766357,2096]: 1 lost unit Lotus [f=0010726] [10726] Event [1312,296.766357,4280]: 0 finished unit Pyro [f=0010744] [10744] Event [4264,296.736755,2104]: 1 lost unit Metal Extractor [f=0010752] [10752] Event [6528,370.36377,704]: 1 finished unit Lotus [f=0010757] Player Tiptushi left the game: normal quit [f=0010757] [10757] Event [undefined]: Tiptushi quit [f=0010889] [10889] Event [376,415.323944,4920]: 0 finished unit Wind/Tidal Generator [f=0010947] [10947] Event [6712,414.511566,216]: 1 lost unit Metal Extractor [f=0010966] [10966] Event [1312,296.766357,4280]: 0 finished unit Pyro [f=0010966] TyrannosaurusRekt has forced a win due to dropped opposition. [f=0010966] game_message: Tiptushi has been destroyed! [f=0010966] [10966] Event [undefined]: Tiptushi resigned [f=0010966] game_message: TyrannosaurusRekt wins! [f=0010966] Submitting stats [f=0010966] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010966] Part| Total Time|Time of the last 0.5s [f=0010966] Draw 15716.77ms 22.75% [f=0010966] Lua::Callins::Synced 6268.23ms 14.27% [f=0010966] Lua::Callins::Unsynced 19061.03ms 26.05% [f=0010966] Lua::CollectGarbage::Synced 311.53ms 0.00% [f=0010966] Lua::CollectGarbage::Unsynced 618.17ms 0.30% [f=0010966] Misc::Profiler::AddTime 46.54ms 0.10% [f=0010966] Sim 34083.80ms 63.27% [f=0010966] [10966] Received game_message: Tiptushi has been destroyed! [f=0010966] [10966] Received game_message: TyrannosaurusRekt wins! [f=0010967] [10967] Event [5160,296.766357,2136]: 1 lost unit Solar Collector [f=0010967] [10967] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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15,4810,4015,4015,4810,58.5848923,65.640625,65.640625,58.5848923,0,0,0,0,0,0,0,0,0,0,0,0,1018.87299,480.827606,480.827606,1018.87299,270,90,90,270,28.6508179,20.666666,20.666666,28.6508179,1275,1275,1275,1275,22.5790577,16.9746838,16.9746838,22.5790577,1100,600,600,1100,990,220,220,990,2165,2050,2050,2165,220,990,990,220,27.9999847,72.2499924,72.2499924,27.9999847,500.38443,1030.88391,1030.88391,500.38443 [f=0010967] [10967] Game End Stats Values: 16,4935,4245,4245,4935,92.8761444,82.3106689,82.3106689,92.8761444,0,0,0,0,0,0,0,0,0,0,0,0,1018.87299,480.827606,480.827606,1018.87299,360,180,180,360,35.5919838,23.7333336,23.7333336,35.5919838,1275,1275,1275,1275,26.1934643,19.3798351,19.3798351,26.1934643,1100,600,600,1100,990,220,220,990,2200,2190,2190,2200,220,990,990,220,72.0000534,108.499992,108.499992,72.0000534,500.38443,1030.88391,1030.88391,500.38443 [f=0010967] [10967] Game End Stats Values: 17,5260,4760,4760,5260,133.281693,113.278358,113.278358,133.281693,0,0,0,0,0,0,0,0,0,0,0,0,1018.87299,480.827606,480.827606,1018.87299,360,180,180,360,28.2984524,26,26,28.2984524,1275,1330,1330,1275,23.1522026,17.933012,17.933012,23.1522026,1320,900,900,1320,990,220,220,990,2305,2350,2350,2305,220,990,990,220,72.0000534,108.499992,108.499992,72.0000534,500.38443,1030.88391,1030.88391,500.38443 [f=0010967] [10967] Game End Stats Values: 18,5570,4760,4760,5570,147.961304,167.292587,167.292587,147.961304,0,0,0,0,0,0,0,0,0,0,0,0,1189.65613,707.113281,707.113281,1189.65613,360,180,180,360,22.9402542,27.8666668,27.8666668,22.9402542,1275,1330,1330,1275,22.5387383,23.7972469,23.7972469,22.5387383,1540,900,900,1540,990,220,220,990,2395,2350,2350,2395,220,990,990,220,72.0000534,144.75,144.75,72.0000534,726.670105,1201.66711,1201.66711,726.670105 [f=0010967] [10967] Game End Stats Values: 19,5880,5050,5050,5880,179.272781,224.533768,224.533768,179.272781,0,0,0,0,0,0,0,0,0,0,0,0,1288.62878,707.113281,707.113281,1288.62878,580,180,180,580,33.2700233,28,28,33.2700233,1275,1330,1330,1275,25.0245323,25.5270786,25.5270786,25.0245323,1540,900,900,1540,990,220,220,990,2485,2640,2640,2485,220,990,990,220,72.0000534,181,181,72.0000534,726.670105,1300.63977,1300.63977,726.670105 [f=0010967] [10967] Game End Stats Values: 20,6100,4930,4930,6100,265.707977,224.533768,224.533768,265.707977,0,0,0,0,0,0,0,0,170.827911,0,0,170.827911,1931.31299,820.256104,820.256104,1931.31299,580,180,180,580,43.5997925,21.4666672,21.4666672,43.5997925,1275,1330,1330,1275,30.3518486,18.8978996,18.8978996,30.3518486,1760,600,600,1760,1470,220,220,1470,2485,2820,2820,2485,220,1470,1470,220,72.0000534,181,181,72.0000534,923.625671,1948.89795,1948.89795,923.625671 [f=0010967] [10967] Game End Stats Values: 21,6060,4720,4720,6060,319.814545,224.533768,224.533768,319.814545,0,0,0,0,0,0,0,0,257.844299,0,0,257.844299,2214.52075,896.531372,896.531372,2214.52075,580,270,270,580,38.5731201,16.5333328,16.5333328,38.5731201,1275,1330,1330,1275,28.1966114,17.9340019,17.9340019,28.1966114,1540,300,300,1540,1610,440,440,1610,2665,2820,2820,2665,660,1910,1910,660,72.0000534,181,181,72.0000534,1062.75012,2258.14551,2258.14551,1062.75012 [f=0010967] [10967] Game End Stats Values: 22,6770,4740,4740,6770,328.412628,226.468872,226.468872,328.412628,0,0,0,0,0,0,0,0,257.844299,0,0,257.844299,2902.87817,896.531372,896.531372,2902.87817,580,270,270,580,29.8906631,20.3999996,20.3999996,29.8906631,1275,1330,1330,1275,26.6774025,18.6138058,18.6138058,26.6774025,1980,300,300,1980,2102.58765,440,440,2102.58765,2935,2840,2840,2935,660,2402.5874,2402.5874,660,72.0000534,181,181,72.0000534,1077.32507,2950.33643,2950.33643,1077.32507 [f=0010967] [10967] Game End Stats Values: 23,7135,4030,4030,7135,337.116089,238.796036,238.796036,337.116089,0,0,0,0,0,0,0,0,257.844299,0,0,257.844299,3452.39258,896.531372,896.531372,3452.39258,580,270,270,580,29.9808083,26.1333332,26.1333332,29.9808083,1275,1330,1330,1275,28.1991272,21.9229107,21.9229107,28.1991272,2220,300,300,2220,3042.58765,440,440,3042.58765,3060,2130,2130,3060,660,3440.58716,3440.58716,660,72.0000534,181,181,72.0000534,1077.32507,3507.87451,3507.87451,1077.32507 [f=0010967] [10967] Game End Stats Values: 24,7775,4140,4140,7775,344.205811,258.608032,258.608032,344.205811,0,0,0,0,0,0,0,0,257.844299,0,0,257.844299,3723.94434,899.359924,899.359924,3723.94434,580,360,360,580,32.1435356,24.1333332,24.1333332,32.1435356,1275,1330,1330,1275,29.4685478,24.4874001,24.4874001,29.4685478,2700,300,300,2700,3235.33765,440,440,3235.33765,3220,2150,2150,3220,660,3633.33716,3633.33716,660,72.0000534,181,181,72.0000534,1080.15369,3785.95947,3785.95947,1080.15369 [f=0010967] [10967] Game End Stats Values: 25,8270,4030,4030,8270,360.299225,292.705322,292.705322,360.299225,0,0,0,0,0,0,0,0,257.844299,0,0,257.844299,4298.38623,1094.84705,1094.84705,4298.38623,580,360,360,580,32.9775391,25.0666676,25.0666676,32.9775391,1275,1330,1330,1275,31.8588943,25.8528519,25.8528519,31.8588943,3160,300,300,3160,3591.58765,440,440,3591.58765,3255,2040,2040,3255,660,3989.58716,3989.58716,660,72.0000534,181,181,72.0000534,1287.7345,4366.95313,4366.95313,1287.7345 [f=0010967] [10967] Game End Stats Values: 26,8525,3940,3940,8525,360.299225,307.82428,307.82428,360.299225,0,0,0,0,0,0,0,0,257.844299,26.1819458,26.1819458,257.844299,4483.14111,1170.90808,1170.90808,4483.14111,580,360,360,580,25.5262012,25.333334,25.333334,25.5262012,1275,1330,1330,1275,30.7860012,20.9128284,20.9128284,30.7860012,3380,300,300,3380,3681.58765,440,440,3681.58765,3290,1950,1950,3290,660,4079.58716,4079.58716,660,72.0000534,181,181,72.0000534,1363.79553,4551.70801,4551.70801,1363.79553 [f=0010974] [10974] Event [6632.77344,415.27356,412.670197]: 1 lost unit Welder [f=0010982] [10982] Event [6388.42432,325.237915,752.365295]: 1 lost unit Welder [f=0010994] [10994] Event [6424.99072,335.254211,738.203186]: 1 lost unit Welder [f=0011011] [11011] Event [7016,414.521637,216]: 1 lost unit Metal Extractor [f=0011014] [11014] Event [5072,296.877441,2112]: 1 lost unit Lotus [f=0011015] [11015] Event [6008,296.766357,584]: 1 lost unit Solar Collector [f=0011205] [11205] Event [1312,296.766357,4280]: 0 finished unit Pyro [f=0011275] No clients connected, shutting down server [f=0011275] Server shutdown [f=0011275] End of demo reached [f=0011445] [11445] Event [1312,296.766357,4280]: 0 finished unit Pyro [f=0012092] [12092] Event [1288,415.323944,216]: 0 finished unit Stardust [f=0012762] Autoquit sending quit command. [f=0012762] [QuitAction] user exited to system [f=0012762] [SpringApp::Kill][1] fromRun=1 [f=0012762] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012762] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012762] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012762] [ThreadPool::SetThreadCount][2] workers=0 [f=0012762] [SpringApp::Kill][2] [f=0012762] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012762] [Game::KillLua][3] dtor=0 luaUI=0x5382ea50 [f=0012762] Start widgetHandler:Shutdown [f=0012762] Shutdown - SaveOrderList Complete [f=0012762] Writing last game win data [f=0012762] Shutdown - SaveConfigData Complete [f=0012762] Shutdown Widget - Chili Highlight [f=0012762] Shutdown Widget - Save/Load API [f=0012762] Shutdown Widget - Draw After Chili [f=0012762] Shutdown Widget - EPIC Menu [f=0012762] Shutdown Widget - Chili Minimap [f=0012762] Shutdown Widget - Chili Widget Selector [f=0012762] Shutdown Widget - Local Team Colors [f=0012762] Shutdown Widget - Display Keys 2 [f=0012762] Shutdown Widget - Save Game Menu [f=0012762] Shutdown Widget - HealthBars [f=0012762] Shutdown Widget - Noises [f=0012762] Shutdown Widget - Unit Icons [f=0012762] Shutdown Widget - Win Counter [f=0012762] Shutdown Widget - BuildETA [f=0012762] Shutdown Widget - SpringRTS Replay Stats [f=0012762] Shutdown Widget - Modular Comm Info [f=0012762] Shutdown Widget - CameraShake [f=0012762] Shutdown Widget - Chili Economy Panel Default [f=0012762] Shutdown Widget - Chili EndGame Window [f=0012762] Shutdown Widget - Chili Nuke Warning [f=0012762] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012762] Shutdown Widget - Chili Spectator Panels [f=0012762] Shutdown Widget - Context Menu [f=0012762] Shutdown Widget - Darkening [f=0012762] Shutdown Widget - MetalFeatures (new) [f=0012762] Shutdown Widget - Grab Input [f=0012762] Input grabbing is disabled! [f=0012762] Shutdown Widget - Highlight Geos [f=0012762] Shutdown Widget - Local Widgets Config [f=0012762] Shutdown Widget - Mex Placement Handler [f=0012762] Shutdown Widget - MinimapEvents [f=0012762] Shutdown Widget - Missile Silo Range [f=0012762] Shutdown Widget - Point Tracker [f=0012762] Shutdown Widget - Showeco and Grid Drawer [f=0012762] Shutdown Widget - Stereo3D [f=0012762] Shutdown Widget - Music Player v2 [f=0012762] Shutdown Widget - Attack AoE [f=0012762] Shutdown Widget - Map Edge Extension [f=0012762] Shutdown Widget - Selection Send [f=0012762] Shutdown Widget - LupsManager [f=0012762] Shutdown Widget - Newton Firezone [f=0012762] Shutdown Widget - Chili Pro Console [f=0012762] Shutdown Widget - Lasso Terraform GUI [f=0012762] Shutdown Widget - Chili Framework [f=0012762] Shutdown Widget - Lups [f=0012762] Shutdown Widget - Custom Markers [f=0012762] Shutdown Widget - Chili Core Selector [f=0012762] Shutdown Widget - Select Keys [f=0012762] Shutdown Widget - Pause Screen [f=0012762] Shutdown Widget - Layout Handler [f=0012762] Shutdown Widget - Persistent Build Height [f=0012762] Shutdown Widget - Text To Speech Control [f=0012762] End widgetHandler:Shutdown [f=0012762] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={500917,62280888} {int,ext,rec}Allocs={24406147,0,0} {chunk,block}Bytes={62280888,0} [f=0012762] [Game::KillLua][1] dtor=0 luaGaia=0x66863c10 [f=0012762] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={317050,50774807} {int,ext,rec}Allocs={24406148,0,0} {chunk,block}Bytes={50774807,0} [f=0012762] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={317050,50774807} {int,ext,rec}Allocs={24406148,0,0} {chunk,block}Bytes={50774807,0} [f=0012762] [Game::KillLua][2] dtor=0 luaRules=0x53d1f890 [f=0012762] Start gadgetHandler:Shutdown [f=0012762] Shutdown - StartSetup [f=0012762] Shutdown - UnitMorph [f=0012762] Shutdown - LupsNanoSpray [f=0012762] Shutdown - Missile Silo Controller [f=0012762] Shutdown - Modular Comm Info [f=0012762] Shutdown - Terrain Texture Handler [f=0012762] Shutdown - UnitCloakShield [f=0012762] Shutdown - Starlight Handler [f=0012762] End gadgetHandler:Shutdown [f=0012762] Start gadgetHandler:Shutdown [f=0012762] Shutdown - Save/Load [f=0012762] Shutdown - Teleport Throw [f=0012762] Shutdown - UnitMorph [f=0012762] Shutdown - Modular Comm Info [f=0012762] Shutdown - Retreat Command [f=0012762] Shutdown - Shockwaves [f=0012762] Shutdown - UnitCloakShield [f=0012762] Shutdown - Lups Cloak FX [f=0012762] Shutdown - Lups [f=0012762] Shutdown - Lups Shield [f=0012762] End gadgetHandler:Shutdown [f=0012762] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24406178,0,0} {chunk,block}Bytes={0,0} [f=0012762] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24406178,0,0} {chunk,block}Bytes={0,0} [f=0012762] [Game::KillLua][4] dtor=0 [f=0012762] [Game::~CGame][1] [f=0012762] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012762] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012762] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012762] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012762] [Game::KillLua][4] dtor=1 [f=0012762] [Game::KillMisc][1] [f=0012762] [Game::KillMisc][2] [f=0012762] [Game::KillMisc][3] [f=0012762] [Game::KillRendering][1] [f=0012762] [3DOParser::Kill] allocated 137 pieces [f=0012762] [S3OParser::Kill] allocated 2693 pieces [f=0012762] [AssParser::Kill] allocated 226 pieces [f=0012762] [Game::KillInterface][1] [f=0012762] [Game::KillInterface][2] [f=0012762] [Game::KillSimulation][1] [f=0012762] [Game::KillSimulation][2] [f=0012762] [CCollisionHandler] dis-/continuous tests: 0/305091 [f=0012762] [Game::KillSimulation][3] [f=0012762] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012762] [~CPathCache(28x20)] cacheHits=40 hitPercentage=33% numHashColls=0 maxCacheSize=10 [f=0012762] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012762] [~CPathCache(56x40)] cacheHits=59 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012762] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012762] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012762] [LosHandler::Kill] raycast instance cache-{hits,misses}={1788,5217}; shared=2%; cached=24% [f=0012762] [Game::KillSimulation][4] [f=0012762] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0012762] [Game::~CGame][2] [f=0012762] [Game::~CGame][3] [f=0012762] [SpringApp::Kill][3] [f=0012762] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 135249 bytes sent 124589 bytes recv'd [f=0012762] [SpringApp::Kill][4] font=0x4601aaa0 [f=0012762] [SpringApp::Kill][5] [f=0012762] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x46096190) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=5462ms file="objects3d/commrecon2.s3o" indx=4948 inflSize=114kb readTime=359ms file="objects3d/funnelweb.dae" indx=5120 inflSize=1500kb readTime=122ms file="unittextures/factorytank_1.png" indx=7114 inflSize=4103kb readTime=94ms file="objects3d/detriment.s3o" indx=5072 inflSize=514kb readTime=86ms file="objects3d/corseal.s3o" indx=5014 inflSize=105kb readTime=54ms file="objects3d/spherebot.s3o" indx=5393 inflSize=60kb readTime=46ms file="gamedata/resources.lua" indx=905 inflSize=6kb readTime=46ms file="objects3d/shieldfelon.s3o" indx=5359 inflSize=86kb readTime=43ms file="objects3d/strikecom_1.dae" indx=5430 inflSize=999kb readTime=41ms file="objects3d/logroach.s3o" indx=5179 inflSize=22kb readTime=40ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 55540160 bytes cached in 2880 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=92 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/banana_republic_v1.0.1.sd7 (0x461b1560) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x461adda0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46091ed0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fe9d001e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]