[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.vYWmW4OBCk/springsettings.952946.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9da001e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7542 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/952946/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 417ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x463d0d20] using map "Hide_and_Seek_v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Hide_and_Seek_v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x463d0d20] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (79 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 795ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1160ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 78ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 771ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 374ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 60ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 278ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Electricboogoloo was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/952946/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 71 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6892d28e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c934f11e [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ba929b03 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=95a15783 [f=-000001] [Path] [PathEstimator::ReadFile] hash=95a15783 file="cache/104dev-maintenance/paths/Hide_and_Seek_v03.pe-95a15783.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6892d28e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c934f11e [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ba929b03 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=95a15793 [f=-000001] [Path] [PathEstimator::ReadFile] hash=95a15793 file="cache/104dev-maintenance/paths/Hide_and_Seek_v03.pe2-95a15793.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1761ms, checksum b4191bc7)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11513,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/952946/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53a50fe0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 6846555ff21c42a1cefa812f4596f592 [f=-000001] Connection attempt from flap [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Skippy_Melon [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="flap" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="flap" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skippy_Melon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skippy_Melon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="flap" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="flap" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="flap" string="[Game::Load][lua{Rules,Gaia}={0x748a7570,(nil)}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skippy_Melon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skippy_Melon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skippy_Melon" string="[Game::Load][lua{Rules,Gaia}={00000000e542d9b0,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [2034,138.43306,5106]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4821,105.010498,2272]: 1 finished unit Recon Commander [f=0000000] [0] flap, team: 1, elo:2269 [f=0000000] [0] Skippy_Melon, team: 0, elo:1504 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000061] [61] Event [4672,105,2360]: 1 finished unit Cloakbot Factory [f=0000195] [195] Event [1640,214.262177,5208]: 0 finished unit Gunship Plant [f=0000413] [413] Event [4872,105,2392]: 1 finished unit Metal Extractor [f=0000500] [500] Event [4662.3999,105,2360]: 1 finished unit Conjurer [f=0000630] [630] Event [2248,105,4952]: 0 finished unit Metal Extractor [f=0000706] [706] Event [4662.3999,105,2360]: 1 finished unit Glaive [f=0000758] [758] Event [4680,105,2200]: 1 finished unit Metal Extractor [f=0001009] [1009] Event [1640,234.868011,5208]: 0 finished unit Wasp [f=0001074] [1074] Event [4696,105,2136]: 1 finished unit Solar Collector [f=0001074] [1074] Event [4662.3999,105,2360]: 1 finished unit Conjurer [f=0001095] [1095] Event [2360,105,4648]: 0 finished unit Metal Extractor [f=0001291] [1291] Event [4662.3999,105,2360]: 1 finished unit Glaive [f=0001409] [1409] Event [2536,105,4840]: 0 finished unit Metal Extractor [f=0001552] [1552] Event [4662.3999,105,2360]: 1 finished unit Glaive [f=0002017] [2017] Event [2232,105,5016]: 0 finished unit Solar Collector [f=0002075] [2075] Event [4662.3999,105,2360]: 1 finished unit Glaive [f=0002222] [2222] Event [1640,234.868011,5208]: 0 finished unit Wasp [f=0002299] [2299] Event [4984,105,2104]: 1 finished unit Metal Extractor [f=0002470] [2470] Event [4662.3999,105,2360]: 1 finished unit Glaive [f=0002526] [2526] Event [2328,105,5592]: 0 finished unit Metal Extractor [f=0002695] [2695] Event [6072,290.996094,1496]: 1 finished unit Metal Extractor [f=0002796] [2796] Event [4662.3999,105,2360]: 1 finished unit Glaive [f=0002821] [2821] Event [2184,105,4936]: 0 finished unit Solar Collector [f=0002883] [2883] Event [2168,105,5000]: 0 finished unit Wind/Tidal Generator [f=0003156] [3156] Event [4662.3999,105,2360]: 1 finished unit Glaive [f=0003220] [3220] Event [2200,105,4872]: 0 finished unit Wind/Tidal Generator [f=0003221] [3221] Event [4808,105,1608]: 1 finished unit Metal Extractor [f=0003331] [3331] Event [2328,105,5592]: 0 lost unit Metal Extractor [f=0003367] [3367] Event [2264,105,4888]: 0 finished unit Solar Collector [f=0003462] [3462] Event [4662.3999,105,2360]: 1 finished unit Glaive [f=0003604] [3604] Event [2328,105,4904]: 0 finished unit Wind/Tidal Generator [f=0003844] [3844] Event [2392,105,4168]: 0 finished unit Metal Extractor [f=0003844] [3844] Event [6000,290.996094,1472]: 1 finished unit Lotus [f=0003917] [3917] Event [2296,105,5032]: 0 finished unit Wind/Tidal Generator [f=0003963] [3963] Event [2312,105,4968]: 0 finished unit Solar Collector [f=0004125] [4125] Event [2456,105,4888]: 0 finished unit Wind/Tidal Generator [f=0004128] [4128] Event [4662.3999,105,2360]: 1 finished unit Gremlin [f=0004264] [4264] Event [6152,290.996094,1496]: 1 finished unit Solar Collector [f=0004292] [4292] Event [2520,105,4904]: 0 finished unit Solar Collector [f=0004345] [4345] Event [2616,105,4792]: 0 finished unit Wind/Tidal Generator [f=0004394] [4394] Event [1640,213.868011,5208]: 0 lost unit Gunship Plant [f=0004493] [4493] Event [2392,105,4168]: 0 lost unit Metal Extractor [f=0004547] [4547] Event [2584,105,4920]: 0 finished unit Wind/Tidal Generator [f=0004656] [4656] Event [2488,105,4760]: 0 lost unit Wind/Tidal Generator [f=0004670] [4670] Event [2472,105,4824]: 0 finished unit Solar Collector [f=0004677] [4677] Event [2616,105,4792]: 0 lost unit Wind/Tidal Generator [f=0004694] [4694] Event [2360,105,4648]: 0 lost unit Metal Extractor [f=0004738] [4738] Event [2584,105,4920]: 0 lost unit Wind/Tidal Generator [f=0004740] [4740] Event [2200,105,4872]: 0 lost unit Wind/Tidal Generator [f=0004799] [4799] Event [2328,105,4904]: 0 lost unit Wind/Tidal Generator [f=0004802] [4802] Event [2408,105,4728]: 0 lost unit Wind/Tidal Generator [f=0004837] [4837] Event [2456,105,4888]: 0 lost unit Wind/Tidal Generator [f=0004911] [4911] Event [2432.01074,186.77652,4875.96191]: 0 lost unit Wasp [f=0004924] [4924] Event [2407.67285,124.793983,4791.31348]: 0 lost unit Wasp [f=0004931] [4931] Event [4662.3999,105,2360]: 1 finished unit Gremlin [f=0004968] [4968] Event [1768.96301,201.247253,5565.25342]: 1 lost unit Glaive [f=0004991] [4991] Event [2296,105,5032]: 0 lost unit Wind/Tidal Generator [f=0005055] [5055] Event [2536,105.011749,4840]: 0 lost unit Metal Extractor [f=0005112] [5112] Event [6072,290.738068,1432]: 1 finished unit Solar Collector [f=0005144] [5144] Event [2168,105,5000]: 0 lost unit Wind/Tidal Generator [f=0005152] [5152] Event [2248,105.00235,4952]: 0 lost unit Metal Extractor [f=0005189] [5189] Event [2280,105.011749,4696]: 0 lost unit Wind/Tidal Generator [f=0005226] [5226] Event [4024,214.504929,1064]: 1 finished unit Metal Extractor [f=0005232] [5232] Event [2472,105,4824]: 0 lost unit Solar Collector [f=0005393] [5393] Event [2264,104.99115,4888]: 0 lost unit Solar Collector [f=0005394] [5394] Event [2520,105.000534,4904]: 0 lost unit Solar Collector [f=0005583] [5583] Event [320,431.953064,304]: 1 finished unit Lotus [f=0005591] [5591] Event [2184,105,4936]: 0 lost unit Solar Collector [f=0005645] [5645] Event [4662.3999,105,2360]: 1 finished unit Gremlin [f=0005658] [5658] Event [2312,105.003357,4968]: 0 lost unit Solar Collector [f=0005713] [5713] Event [2232,105.003052,5016]: 0 lost unit Solar Collector [f=0005788] [5788] Event [2552,104.984512,4776]: 0 lost unit Solar Collector [f=0005942] [5942] Event [6056,290.968933,1560]: 1 finished unit Solar Collector [f=0005947] [5947] Event [4662.3999,105,2360]: 1 finished unit Glaive [f=0006315] [6315] Event [3784,105,248]: 1 finished unit Metal Extractor [f=0006361] [6361] Event [4662.3999,105,2360]: 1 finished unit Glaive [f=0006466] [6466] Event [104,432.102417,344]: 1 finished unit Metal Extractor [f=0006569] [6569] Event [4662.3999,105,2360]: 1 finished unit Glaive [f=0006774] [6774] Event [4662.3999,105,2360]: 1 finished unit Glaive [f=0007008] [7008] Event [4662.3999,105,2360]: 1 finished unit Glaive [f=0007080] [7080] Event [200,105,6680]: 0 finished unit Metal Extractor [f=0007236] [7236] Event [392,432.163544,72]: 1 finished unit Metal Extractor [f=0007285] [7285] Event [136,105,6696]: 0 finished unit Solar Collector [f=0007299] [7299] Event [4662.3999,105,2360]: 1 finished unit Glaive [f=0007357] [7357] Event [5352,105,520]: 1 finished unit Metal Extractor [f=0007495] [7495] Event [216,105,6744]: 0 finished unit Solar Collector [f=0007660] [7660] Event [4662.3999,105,2360]: 1 finished unit Glaive [f=0007666] [7666] Event [3800,105,184]: 1 finished unit Solar Collector [f=0007675] [7675] Event [264,105,6664]: 0 finished unit Solar Collector [f=0007855] [7855] Event [184,105,6616]: 0 finished unit Solar Collector [f=0008085] [8085] Event [5368,105,456]: 1 finished unit Solar Collector [f=0008086] [8086] Event [3848,105,264]: 1 finished unit Solar Collector [f=0008139] [8139] Event [400,431.905518,208]: 1 finished unit Lotus [f=0008197] [8197] Event [4662.3999,105,2360]: 1 finished unit Conjurer [f=0008370] [8370] Event [184,105,7016]: 0 finished unit Metal Extractor [f=0008420] [8420] Event [3768,105,312]: 1 finished unit Solar Collector [f=0008475] [8475] Event [4662.3999,105,2360]: 1 finished unit Glaive [f=0008683] [8683] Event [5416,105,536]: 1 finished unit Solar Collector [f=0008716] [8716] Event [4662.3999,105,2360]: 1 finished unit Glaive [f=0008897] [8897] Event [3720,105,232]: 1 finished unit Solar Collector [f=0008952] [8952] Event [4662.3999,105,2360]: 1 finished unit Glaive [f=0009064] [9064] Event [217.341904,105,6907.88135]: 1 lost unit Glaive [f=0009072] [9072] Event [171.651291,105,6897.24951]: 1 lost unit Glaive [f=0009126] [9126] Event [235.639526,105,6991.56348]: 1 lost unit Glaive [f=0009147] [9147] Event [326.649261,105,7005.55078]: 1 lost unit Glaive [f=0009163] [9163] Event [4662.3999,105,2360]: 1 finished unit Glaive [f=0009221] [9221] Event [5336,105,584]: 1 finished unit Solar Collector [f=0009244] [9244] Event [74.8738556,105,7048.61865]: 0 lost unit Engineer Commander [f=0009244] [9244] Event [67.5709229,105,7071.05225]: 1 lost unit Glaive [f=0009246] [9246] Event [44.9740143,104.967735,7065.92773]: 1 lost unit Glaive [f=0009247] [9247] Event [87.1608963,104.937073,7087.40234]: 1 lost unit Glaive [f=0009249] [9249] Event [30.3411446,104.877617,7035.88086]: 1 lost unit Glaive [f=0009252] [9252] Event [24.672514,104.803017,7081.88184]: 1 lost unit Glaive [f=0009254] [9254] Event [12.0370626,104.753525,7046.17725]: 1 lost unit Glaive [f=0009486] [9486] Event [4616,105,2472]: 1 finished unit Caretaker [f=0009615] [9615] Event [360,105.000229,6840]: 0 lost unit Gunship Plant [f=0009666] [9666] Event [184,105,6616]: 0 lost unit Solar Collector [f=0009683] [9683] Event [4040,214.328384,1000]: 1 finished unit Solar Collector [f=0009705] [9705] Event [184,105,7016]: 0 lost unit Metal Extractor [f=0009727] [9727] Event [5288,105,504]: 1 finished unit Solar Collector [f=0009904] [9904] Event [4664,105,2472]: 1 finished unit Caretaker [f=0009969] [9969] Event [4662.3999,105,2360]: 1 finished unit Glaive [f=0010058] [10058] Event [4088,214.430237,1080]: 1 finished unit Solar Collector [f=0010105] [10105] Event [264,105,6664]: 0 lost unit Solar Collector [f=0010181] [10181] Event [4662.3999,105,2360]: 1 finished unit Glaive [f=0010185] [10185] Event [4728,105,2472]: 1 finished unit Caretaker [f=0010215] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0010216] [10216] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0010289] [10289] Event [5064,105,536]: 1 finished unit Metal Extractor [f=0010322] [10322] Event [4662.3999,105,2360]: 1 finished unit Glaive [f=0010331] [10331] Event [200,105,6680]: 0 lost unit Metal Extractor [f=0010476] [10476] Event [4776,105,2472]: 1 finished unit Caretaker [f=0010514] [10514] Event [4662.3999,105,2360]: 1 finished unit Glaive [f=0010533] [10533] Event [4008,214.321594,1128]: 1 finished unit Solar Collector [f=0010614] [10614] Event [4662.3999,105,2360]: 1 finished unit Glaive [f=0010699] [10699] Event [136,105,6696]: 0 lost unit Solar Collector [f=0010741] game_message: Skippy_Melon has been destroyed! [f=0010741] [10741] Event [undefined]: Skippy_Melon resigned [f=0010741] game_message: flap wins! [f=0010741] Submitting stats [f=0010741] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010741] Part| Total Time|Time of the last 0.5s [f=0010741] Draw 8248.96ms 11.00% [f=0010741] Lua::Callins::Synced 6609.85ms 22.10% [f=0010741] Lua::Callins::Unsynced 10816.22ms 16.15% [f=0010741] Lua::CollectGarbage::Synced 183.39ms 0.30% [f=0010741] Lua::CollectGarbage::Unsynced 435.58ms 10.01% [f=0010741] Misc::Profiler::AddTime 33.83ms 0.00% [f=0010741] Sim 17678.14ms 56.49% [f=0010741] [10741] Event [216,105.000534,6744]: 0 lost unit Solar Collector [f=0010741] [10741] Received game_message: Skippy_Melon has been destroyed! [f=0010741] [10741] Received game_message: flap wins! [f=0010742] [10742] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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19,1645,5180,5180,1645,44.2627411,12.5948677,12.5948677,44.2627411,0,0,0,0,0,0,0,0,1.57312012,380.721558,380.721558,1.57312012,65.0000153,2405.98486,2405.98486,65.0000153,0,180,180,0,14.666667,17.7333336,17.7333336,14.666667,1275,1275,1275,1275,9.45381451,25.2475414,25.2475414,9.45381451,0,1295,1295,0,65,2259,2259,65,370,2430,2430,370,2900.33374,147.333328,147.333328,2900.33374,94.4002151,0,0,94.4002151,2527.28345,311.354126,311.354126,2527.28345 [f=0010742] [10742] Game End Stats Values: 20,1735,5525,5525,1735,64.9091187,14.3275766,14.3275766,64.9091187,0,0,0,0,0,0,0,0,1.57312012,435.618103,435.618103,1.57312012,65.0000153,2405.98486,2405.98486,65.0000153,0,270,270,0,16,22.1333332,22.1333332,16,1275,1275,1275,1275,10.6437578,25.3355141,25.3355141,10.6437578,0,1360,1360,0,65,2259,2259,65,460,2620,2620,460,2900.33374,147.333328,147.333328,2900.33374,94.4002151,0,0,94.4002151,2527.28345,311.354126,311.354126,2527.28345 [f=0010742] [10742] Game End Stats Values: 21,1735,5795,5795,1735,82.5715866,15.7123699,15.7123699,82.5715866,0,0,0,0,0,0,0,0,5.91809082,446.968567,446.968567,5.91809082,91.8477783,2455.14966,2455.14966,91.8477783,0,270,270,0,15.999999,25.4666672,25.4666672,15.999999,1275,1275,1275,1275,12.2695007,25.3123207,25.3123207,12.2695007,0,1490,1490,0,65,2259,2259,65,460,2760,2760,460,2900.33374,147.333328,147.333328,2900.33374,94.4002151,0,0,94.4002151,2576.44824,338.202179,338.202179,2576.44824 [f=0010742] [10742] Game End Stats Values: 22,460,5280,5280,460,95.9264832,31.8013287,31.8013287,95.9264832,0,0,0,0,0,0,0,0,665.152893,566.342468,566.342468,665.152893,662.324158,4026.32861,4026.32861,662.324158,0,270,270,0,9.73333359,28.7999992,28.7999992,9.73333359,0,1275,1275,0,10.6489906,26.2925987,26.2925987,10.6489906,0,905,905,0,715,3534,3534,715,460,2830,2830,460,4175.33398,797.333313,797.333313,4175.33398,94.4002151,0,0,94.4002151,4216.40625,964.178955,964.178955,4216.40625 [f=0010742] [10742] Game End Stats Values: 23,300,5600,5600,300,109.247765,49.5850601,49.5850601,109.247765,0,0,0,0,0,0,0,0,771.168884,595.90979,595.90979,771.168884,662.324158,4105.31641,4105.31641,662.324158,0,270,270,0,5.19999981,31.9999981,31.9999981,5.19999981,0,1275,1275,0,7.06775427,27.0722485,27.0722485,7.06775427,0,905,905,0,715,3915.19849,3915.19849,715,300,3150,3150,300,4556.53271,797.666626,797.666626,4556.53271,94.4002151,10.166667,10.166667,94.4002151,4305.2998,971.183533,971.183533,4305.2998 [f=0010742] [10742] Game End Stats Values: 24,140,6315,6315,140,124.496078,52.7749023,52.7749023,124.496078,0,0,0,0,0,0,0,0,851.742004,595.90979,595.90979,851.742004,662.324158,4171.23877,4171.23877,662.324158,0,270,270,0,5.0666666,35.7333412,35.7333412,5.0666666,0,1275,1275,0,5.37155676,26.2106094,26.2106094,5.37155676,0,1100,1100,0,715,4075.19849,4075.19849,715,140,3670,3670,140,4716.53271,797.666626,797.666626,4716.53271,94.4002151,20.3333282,20.3333282,94.4002151,4389.32275,971.183533,971.183533,4389.32275 [f=0010742] [10742] Game End Stats Values: 25,70,6695,6695,70,125.328697,55.6052437,55.6052437,125.328697,0,0,0,0,0,0,0,0,882.929626,595.90979,595.90979,882.929626,662.324158,4275.31006,4275.31006,662.324158,0,270,270,0,2.14285707,37.5714378,37.5714378,2.14285707,0,1275,1275,0,2.22768712,27.4724541,27.4724541,2.22768712,0,1230,1230,0,715,4145.19824,4145.19824,715,70,3920,3920,70,4786.53271,797.666626,797.666626,4786.53271,94.4002151,30.4999561,30.4999561,94.4002151,4494.38037,971.183533,971.183533,4494.38037 [f=0010763] gg [f=0010826] [10826] Event [4552,105,2456]: 1 finished unit Caretaker [f=0010873] [10873] Event [4662.3999,105,2360]: 1 finished unit Glaive [f=0010941] [10941] Event [5080,105,472]: 1 finished unit Solar Collector [f=0010959] [10959] Event [4662.3999,105,2360]: 1 finished unit Glaive [f=0011033] Player flap left the game: normal quit [f=0011033] [11033] Event [undefined]: flap quit [f=0011039] No clients connected, shutting down server [f=0011039] Server shutdown [f=0011050] [11050] Event [4662.3999,105,2360]: 1 finished unit Glaive [f=0011147] [11147] Event [4662.3999,105,2360]: 1 finished unit Glaive [f=0011215] [11215] Event [3960,214.063568,1048]: 1 finished unit Solar Collector [f=0011241] [11241] Event [4662.3999,105,2360]: 1 finished unit Glaive [f=0011319] [11319] Event [4662.3999,105,2360]: 1 finished unit Glaive [f=0011403] [11403] Event [4662.3999,105,2360]: 1 finished unit Glaive [f=0011483] [11483] Event [4662.3999,105,2360]: 1 finished unit Glaive [f=0011565] [11565] Event [4662.3999,105,2360]: 1 finished unit Glaive [f=0011648] [11648] Event [4662.3999,105,2360]: 1 finished unit Glaive [f=0011742] [11742] Event [4662.3999,105,2360]: 1 finished unit Glaive [f=0011835] [11835] Event [4662.3999,105,2360]: 1 finished unit Glaive [f=0011906] [11906] Event [5128,105,552]: 1 finished unit Solar Collector [f=0011926] [11926] Event [4662.3999,105,2360]: 1 finished unit Glaive [f=0012011] [12011] Event [4662.3999,105,2360]: 1 finished unit Glaive [f=0012103] [12103] Event [4662.3999,105,2360]: 1 finished unit Glaive [f=0012132] [12132] Event [200,431.959839,168]: 1 finished unit Geothermal Generator [f=0012187] [12187] Event [4662.3999,105,2360]: 1 finished unit Glaive [f=0012265] [12265] Event [4662.3999,105,2360]: 1 finished unit Glaive [f=0012325] [12325] Event [3112,214.504929,1128]: 1 finished unit Metal Extractor [f=0012342] [12342] Event [4662.3999,105,2360]: 1 finished unit Glaive [f=0012372] [12372] Event [5048,106.242599,600]: 1 finished unit Wind/Tidal Generator [f=0012416] [12416] Event [4662.3999,105,2360]: 1 finished unit Glaive [f=0012484] [12484] Event [4662.3999,105,2360]: 1 finished unit Glaive [f=0012559] [12559] Event [4662.3999,105,2360]: 1 finished unit Glaive [f=0012631] [12631] Event [4662.3999,105,2360]: 1 finished unit Glaive [f=0012704] [12704] Event [4662.3999,105,2360]: 1 finished unit Glaive [f=0012774] [12774] Event [3128,214.355545,1064]: 1 finished unit Solar Collector [f=0012778] [12778] Event [4662.3999,105,2360]: 1 finished unit Glaive [f=0012850] [12850] Event [4662.3999,105,2360]: 1 finished unit Glaive [f=0012926] [12926] Event [4662.3999,105,2360]: 1 finished unit Glaive [f=0012998] [12998] Event [4662.3999,105,2360]: 1 finished unit Glaive [f=0013073] [13073] Event [4662.3999,105,2360]: 1 finished unit Glaive [f=0013145] [13145] Event [5000,105,520]: 1 finished unit Solar Collector [f=0013146] [13146] Event [4662.3999,105,2360]: 1 finished unit Glaive [f=0013207] [13207] Event [3176,214.396286,1144]: 1 finished unit Solar Collector [f=0013215] [13215] Event [4662.3999,105,2360]: 1 finished unit Glaive [f=0013278] [13278] Event [4662.3999,105,2360]: 1 finished unit Glaive [f=0013343] [13343] Event [4662.3999,105,2360]: 1 finished unit Glaive [f=0013409] [13409] Event [4662.3999,105,2360]: 1 finished unit Glaive [f=0013476] [13476] Event [4662.3999,105,2360]: 1 finished unit Glaive [f=0013538] Autoquit sending quit command. [f=0013538] [QuitAction] user exited to system [f=0013538] [SpringApp::Kill][1] fromRun=1 [f=0013538] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013538] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013538] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013538] [ThreadPool::SetThreadCount][2] workers=0 [f=0013538] [SpringApp::Kill][2] [f=0013538] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013538] [Game::KillLua][3] dtor=0 luaUI=0x535a64a0 [f=0013538] Start widgetHandler:Shutdown [f=0013538] Shutdown - SaveOrderList Complete [f=0013538] Writing last game win data [f=0013538] Shutdown - SaveConfigData Complete [f=0013538] Shutdown Widget - Save/Load API [f=0013538] Shutdown Widget - Chili Highlight [f=0013538] Shutdown Widget - Draw After Chili [f=0013538] Shutdown Widget - EPIC Menu [f=0013538] Shutdown Widget - Chili Widget Selector [f=0013538] Shutdown Widget - Chili Minimap [f=0013538] Shutdown Widget - Local Team Colors [f=0013538] Shutdown Widget - Display Keys 2 [f=0013538] Shutdown Widget - Save Game Menu [f=0013538] Shutdown Widget - Unit Icons [f=0013538] Shutdown Widget - Noises [f=0013538] Shutdown Widget - HealthBars [f=0013538] Shutdown Widget - Win Counter [f=0013538] Shutdown Widget - SpringRTS Replay Stats [f=0013538] Shutdown Widget - BuildETA [f=0013538] Shutdown Widget - Modular Comm Info [f=0013538] Shutdown Widget - Music Player v2 [f=0013538] Shutdown Widget - Stereo3D [f=0013538] Shutdown Widget - Showeco and Grid Drawer [f=0013538] Shutdown Widget - Point Tracker [f=0013538] Shutdown Widget - Missile Silo Range [f=0013538] Shutdown Widget - MinimapEvents [f=0013538] Shutdown Widget - Mex Placement Handler [f=0013538] Shutdown Widget - Local Widgets Config [f=0013538] Shutdown Widget - Highlight Geos [f=0013538] Shutdown Widget - Grab Input [f=0013538] Input grabbing is disabled! [f=0013538] Shutdown Widget - MetalFeatures (new) [f=0013538] Shutdown Widget - Darkening [f=0013538] Shutdown Widget - Context Menu [f=0013538] Shutdown Widget - Chili Spectator Panels [f=0013538] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013538] Shutdown Widget - Chili Nuke Warning [f=0013538] Shutdown Widget - Chili EndGame Window [f=0013538] Shutdown Widget - Chili Economy Panel Default [f=0013538] Shutdown Widget - CameraShake [f=0013538] Shutdown Widget - Attack AoE [f=0013538] Shutdown Widget - UnitShapes [f=0013538] Shutdown Widget - Map Edge Extension [f=0013538] Shutdown Widget - Selection Send [f=0013538] Shutdown Widget - LupsManager [f=0013538] Shutdown Widget - Newton Firezone [f=0013538] Shutdown Widget - Chili Pro Console [f=0013538] Shutdown Widget - Lasso Terraform GUI [f=0013538] Shutdown Widget - Lups [f=0013538] Shutdown Widget - Chili Framework [f=0013538] Shutdown Widget - Chili Core Selector [f=0013538] Shutdown Widget - Custom Markers [f=0013538] Shutdown Widget - Select Keys [f=0013538] Shutdown Widget - Pause Screen [f=0013538] Shutdown Widget - Text To Speech Control [f=0013538] Shutdown Widget - Persistent Build Height [f=0013538] Shutdown Widget - Layout Handler [f=0013538] End widgetHandler:Shutdown [f=0013538] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={561916,82154304} {int,ext,rec}Allocs={21211406,0,0} {chunk,block}Bytes={82154304,0} [f=0013538] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013538] [Game::KillLua][2] dtor=0 luaRules=0x53a50fe0 [f=0013538] Start gadgetHandler:Shutdown [f=0013538] Shutdown - StartSetup [f=0013538] Shutdown - UnitMorph [f=0013538] Shutdown - LupsNanoSpray [f=0013538] Shutdown - Missile Silo Controller [f=0013538] Shutdown - Modular Comm Info [f=0013538] Shutdown - Terrain Texture Handler [f=0013538] Shutdown - UnitCloakShield [f=0013538] Shutdown - Starlight Handler [f=0013538] End gadgetHandler:Shutdown [f=0013538] Start gadgetHandler:Shutdown [f=0013538] Shutdown - Save/Load [f=0013538] Shutdown - Teleport Throw [f=0013538] Shutdown - UnitMorph [f=0013538] Shutdown - Modular Comm Info [f=0013538] Shutdown - Retreat Command [f=0013538] Shutdown - Shockwaves [f=0013538] Shutdown - UnitCloakShield [f=0013538] Shutdown - Lups Cloak FX [f=0013538] Shutdown - Lups [f=0013538] Shutdown - Lups Shield [f=0013538] End gadgetHandler:Shutdown [f=0013538] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21211471,0,0} {chunk,block}Bytes={0,0} [f=0013538] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21211471,0,0} {chunk,block}Bytes={0,0} [f=0013538] [Game::KillLua][4] dtor=0 [f=0013538] [Game::~CGame][1] [f=0013538] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013538] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013538] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013538] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013538] [Game::KillLua][4] dtor=1 [f=0013538] [Game::KillMisc][1] [f=0013538] [Game::KillMisc][2] [f=0013538] [Game::KillMisc][3] [f=0013538] [Game::KillRendering][1] [f=0013538] [3DOParser::Kill] allocated 137 pieces [f=0013538] [S3OParser::Kill] allocated 2676 pieces [f=0013538] [AssParser::Kill] allocated 257 pieces [f=0013538] [Game::KillInterface][1] [f=0013538] [Game::KillInterface][2] [f=0013538] [Game::KillSimulation][1] [f=0013538] [Game::KillSimulation][2] [f=0013538] [CCollisionHandler] dis-/continuous tests: 0/150612 [f=0013538] [Game::KillSimulation][3] [f=0013538] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013538] [~CPathCache(28x28)] cacheHits=159 hitPercentage=35% numHashColls=0 maxCacheSize=34 [f=0013538] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013538] [~CPathCache(56x56)] cacheHits=1673 hitPercentage=1% numHashColls=0 maxCacheSize=201 [f=0013538] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013538] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013538] [LosHandler::Kill] raycast instance cache-{hits,misses}={10116,6242}; shared=3%; cached=59% [f=0013538] [Game::KillSimulation][4] [f=0013538] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0013538] [Game::~CGame][2] [f=0013538] [Game::~CGame][3] [f=0013538] [SpringApp::Kill][3] [f=0013538] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 142022 bytes sent 110660 bytes recv'd [f=0013538] [SpringApp::Kill][4] font=0x46309aa0 [f=0013538] [SpringApp::Kill][5] [f=0013538] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x46384c00) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=4706ms file="luaui/widgets/gui_chili_minimap.lua" indx=4574 inflSize=32kb readTime=481ms file="bitmaps/loadpictures/fkeys.png" indx=500 inflSize=4463kb readTime=197ms file="objects3d/funnelweb.dae" indx=5120 inflSize=1500kb readTime=62ms file="objects3d/corwolv.s3o" indx=5029 inflSize=117kb readTime=61ms file="luaui/widgets/cmd_select_load.lua" indx=4491 inflSize=5kb readTime=48ms file="luaui/widgets/unit_attack_warning.lua" indx=4687 inflSize=1kb readTime=44ms file="luaui/widgets/unit_auto_patrol_nanos.lua" indx=4689 inflSize=6kb readTime=41ms file="objects3d/corleveler_512.s3o" indx=5002 inflSize=83kb readTime=39ms file="luaui/images/zk_logo.png" indx=3734 inflSize=1kb readTime=38ms file="bitmaps/pd/shield2.png" indx=553 inflSize=119kb readTime=36ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 51734565 bytes cached in 2879 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=43 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Hide_and_Seek_v03.sd7 (0x4649fc20) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46493a70) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x463cef00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f9da001e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]