[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.yWDn6yPXQa/springsettings.952751.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9ff001e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7576 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/952751/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 411ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4606fa30] using map "FrostyCove v1.11" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.11", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4606fa30] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1284ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1365ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 235ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 896ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 325ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 112ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Tiptushi was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/952751/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=80522928 [f=-000001] [Path] [PathEstimator::ReadFile] hash=80522928 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe-80522928.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=80522938 [f=-000001] [Path] [PathEstimator::ReadFile] hash=80522938 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe2-80522938.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1159ms, checksum 6ad25b8a)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11513,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/952751/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5272c6a0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 7200555f58fceb8e938af8612c9ceb70 [f=-000001] Connection attempt from eqdw [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: eqdw changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from SentinelComanche [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: SentinelComanche changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={000000005e93a710,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[Game::Load][lua{Rules,Gaia}={00000000f6692ab0,0000000000000000}]" [f=-000001] Allies: I choose: Sentinel Andromeda! [f=-000001] !predict [f=-000001] > Team eqdw has a 43.3% chance to win [f=-000001] > Team SentinelComanche has a 56.7% chance to win [f=-000001] Allies: I choose: Soban! [f=-000001] [0] Event [773,267.966431,538]: 0 finished unit Strike Commander [f=-000001] [0] Event [4151,267.453125,4562]: 1 finished unit Recon Commander [f=0000000] [0] SentinelComanche, team: 1, elo:1908 [f=0000000] [0] eqdw, team: 0, elo:1861 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [904,267.446533,584]: 0 finished unit Shieldbot Factory [f=0000009] [9] Event [4056,267.446533,4560]: 1 finished unit Cloakbot Factory [f=0000304] [304] Event [4056.01465,264.924255,4550.3999]: 1 finished unit Glaive [f=0000447] [447] Event [916,267.446533,584]: 0 finished unit Convict [f=0000449] [449] Event [504,310.629639,584]: 0 finished unit Metal Extractor [f=0000514] [514] Event [4056.01465,264.924255,4550.3999]: 1 finished unit Glaive [f=0000533] [533] Event [4200,267.678467,4984]: 1 finished unit Metal Extractor [f=0000727] [727] Event [4056.01465,264.924255,4550.3999]: 1 finished unit Glaive [f=0000811] [811] Event [4296,276.796326,4984]: 1 finished unit Solar Collector [f=0000812] [812] Event [916,267.446533,584]: 0 finished unit Convict [f=0000939] [939] Event [4056.01465,264.924255,4550.3999]: 1 finished unit Glaive [f=0001194] [1194] Event [916,267.446533,584]: 0 finished unit Convict [f=0001325] [1325] Event [4648,313.173676,4568]: 1 finished unit Metal Extractor [f=0001377] [1377] Event [4056.01465,264.924255,4550.3999]: 1 finished unit Conjurer [f=0001569] [1569] Event [916,267.446533,584]: 0 finished unit Bandit [f=0001575] [1575] Event [4056.01465,264.924255,4550.3999]: 1 finished unit Glaive [f=0002092] [2092] Event [216,310.317993,200]: 0 finished unit Metal Extractor [f=0002121] [2121] Event [916,267.446533,584]: 0 finished unit Bandit [f=0002244] [2244] Event [4936,310.289001,4952]: 1 finished unit Metal Extractor [f=0002527] [2527] Event [1280,82.5809479,2016]: 0 finished unit Lotus [f=0002700] [2700] Event [916,267.446533,584]: 0 finished unit Bandit [f=0002768] [2768] Event [4840,312.006775,4968]: 1 finished unit Solar Collector [f=0002772] [2772] Event [4056.01465,264.924255,4550.3999]: 1 finished unit Reaver [f=0002866] [2866] Event [496,425.596252,1456]: 0 finished unit Radar Tower [f=0002930] [2930] Event [3064,267.446533,4872]: 1 finished unit Metal Extractor [f=0003085] [3085] Event [4056.01465,264.924255,4550.3999]: 1 finished unit Ronin [f=0003086] [3086] Event [952,267.446533,168]: 0 finished unit Metal Extractor [f=0003316] [3316] Event [648,432.365784,1384]: 0 finished unit Wind/Tidal Generator [f=0003474] [3474] Event [1504,97.9393005,1632]: 0 finished unit Lotus [f=0003521] [3521] Event [4648,312.702576,4488]: 1 finished unit Solar Collector [f=0003562] [3562] Event [4056.01465,264.924255,4550.3999]: 1 finished unit Conjurer [f=0003676] [3676] Event [568,443.774048,1384]: 0 finished unit Wind/Tidal Generator [f=0003777] [3777] Event [4056.01465,264.924255,4550.3999]: 1 finished unit Glaive [f=0004025] [4025] Event [4056.01465,264.924255,4550.3999]: 1 finished unit Glaive [f=0004047] [4047] Event [916,267.446533,584]: 0 finished unit Outlaw [f=0004059] [4059] Event [2420.91797,217.159088,276.185211]: 1 lost unit Glaive [f=0004097] [4097] Event [2104,97.9393005,4664]: 1 finished unit Metal Extractor [f=0004248] [4248] Event [2088,267.446533,280]: 0 finished unit Metal Extractor [f=0004301] [4301] Event [2075.37231,267.446533,189.528259]: 1 lost unit Glaive [f=0004312] [4312] Event [2134.28467,267.446533,139.924637]: 0 lost unit Bandit [f=0004359] [4359] Event [488,434.532928,1384]: 0 finished unit Wind/Tidal Generator [f=0004364] [4364] Event [4056.01465,264.924255,4550.3999]: 1 finished unit Glaive [f=0004381] [4381] Event [2023.55347,267.446533,169.625458]: 1 lost unit Glaive [f=0004389] [4389] Event [1980.63428,267.446533,239.551712]: 0 lost unit Bandit [f=0004421] [4421] Event [2088,267.446533,280]: 0 lost unit Metal Extractor [f=0004454] [4454] Event [808,97.9393005,1752]: 0 finished unit Metal Extractor [f=0004504] [4504] Event [4536,444.404602,3976]: 1 finished unit Metal Extractor [f=0004516] [4516] Event [916,267.446533,584]: 0 finished unit Bandit [f=0004649] [4649] Event [408,431.365601,1384]: 0 finished unit Wind/Tidal Generator [f=0004750] [4750] Event [1862.68237,266.890625,339.46286]: 1 lost unit Glaive [f=0004751] [4751] Event [1856.78381,264.894531,362.737396]: 1 lost unit Glaive [f=0004807] [4807] Event [916,267.446533,584]: 0 finished unit Bandit [f=0004940] [4940] Event [328,433.083344,1384]: 0 finished unit Wind/Tidal Generator [f=0005036] [5036] Event [584,94.6342468,1960]: 0 finished unit Metal Extractor [f=0005073] [5073] Event [4456,444.404602,3976]: 1 finished unit Solar Collector [f=0005078] [5078] Event [4056.01465,264.924255,4550.3999]: 1 finished unit Conjurer [f=0005110] [5110] Event [2160,97.9393005,4544]: 1 finished unit Lotus [f=0005115] [5115] Event [916,267.446533,584]: 0 finished unit Bandit [f=0005224] [5224] Event [3224,97.9393005,3880]: 1 finished unit Metal Extractor [f=0005241] [5241] Event [248,438.207642,1384]: 0 finished unit Wind/Tidal Generator [f=0005500] [5500] Event [4056.01465,264.924255,4550.3999]: 1 finished unit Ronin [f=0005577] [5577] Event [1040,78.232193,2016]: 0 finished unit Lotus [f=0005620] [5620] Event [2088,263.384949,280]: 0 finished unit Metal Extractor [f=0005643] [5643] Event [4648,444.034973,4008]: 1 finished unit Solar Collector [f=0005730] [5730] Event [1003.85583,93.6407928,1895.39661]: 0 finished unit Strike Commander [f=0005730] game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [f=0005730] [5730] Received game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [f=0005802] [5802] Event [916,267.446533,584]: 0 finished unit Thug [f=0005935] [5935] Event [168,434.9823,1384]: 0 finished unit Wind/Tidal Generator [f=0006002] [6002] Event [4056.01465,264.924255,4550.3999]: 1 finished unit Ronin [f=0006077] [6077] Event [2352,264.496613,464]: 0 finished unit Radar Tower [f=0006102] [6102] Event [2040,97.9393005,4728]: 1 finished unit Solar Collector [f=0006127] [6127] Event [3240,97.9393005,3768]: 1 finished unit Solar Collector [f=0006227] [6227] Event [88,425.197601,1384]: 0 finished unit Wind/Tidal Generator [f=0006272] [6272] Event [4432,438.222107,3792]: 1 finished unit Picket [f=0006541] [6541] Event [2352,264.496613,464]: 0 lost unit Radar Tower [f=0006602] [6602] Event [40,431.329346,1304]: 0 finished unit Wind/Tidal Generator [f=0006611] [6611] Event [4632,444.404602,3896]: 1 finished unit Solar Collector [f=0006682] [6682] Event [916,267.446533,584]: 0 finished unit Thug [f=0006701] SentinelComanche added point: [f=0006750] [6750] Event [3880,267.446533,4648]: 1 finished unit Caretaker [f=0006896] [6896] Event [2776,97.9393005,3832]: 1 finished unit Metal Extractor [f=0006901] [6901] Event [120,443.861023,1304]: 0 finished unit Wind/Tidal Generator [f=0006975] [6975] Event [4056.01465,264.924255,4550.3999]: 1 finished unit Knight [f=0007063] [7063] Event [3992,267.446533,4760]: 1 finished unit Solar Collector [f=0007200] [7200] Event [200,444.404602,1304]: 0 finished unit Wind/Tidal Generator [f=0007319] [7319] Event [2211.51343,97.9393005,1650.43982]: 0 lost unit Bandit [f=0007320] [7320] Event [2178.57544,97.9393005,1666.979]: 0 lost unit Bandit [f=0007396] [7396] Event [2127.4104,97.9393005,1752.55994]: 1 lost unit Glaive [f=0007456] [7456] Event [728,202.251434,4456]: 1 finished unit Metal Extractor [f=0007498] [7498] Event [280,443.781281,1304]: 0 finished unit Wind/Tidal Generator [f=0007504] [7504] Event [3040,97.9393005,3904]: 1 finished unit Lotus [f=0007563] [7563] Event [4056.01465,264.924255,4550.3999]: 1 finished unit Knight [f=0007613] [7613] Event [2256.7356,97.9393005,1645.13281]: 1 lost unit Glaive [f=0007619] [7619] Event [2120,97.9393005,1608]: 0 lost unit Stinger [f=0007753] [7753] Event [2275.40771,97.0235062,1725.09888]: 0 lost unit Bandit [f=0007784] [7784] Event [360,435.837555,1304]: 0 finished unit Wind/Tidal Generator [f=0008026] [8026] Event [2112,98.5638428,1712]: 0 finished unit Picket [f=0008080] [8080] Event [440,438.062683,1304]: 0 finished unit Wind/Tidal Generator [f=0008172] [8172] Event [3896,266.19989,4536]: 1 finished unit Caretaker [f=0008282] [8282] Event [2226.42041,98.7216492,1630.48938]: 0 finished unit Strike Commander [f=0008282] [8282] Event [2226.42041,98.7216492,1630.48938]: 0 lost unit Strike Commander [f=0008282] game_message: Morph complete: Soban lvl 2 -> Soban lvl 3 [f=0008282] [8282] Received game_message: Morph complete: Soban lvl 2 -> Soban lvl 3 [f=0008331] [8331] Event [4056.01465,264.924255,4550.3999]: 1 finished unit Knight [f=0008335] [8335] Event [3210.36353,97.9393005,451.083649]: 1 lost unit Glaive [f=0008396] [8396] Event [3784,267.446533,4584]: 1 finished unit Solar Collector [f=0008458] [8458] Event [4056.01465,264.924255,4550.3999]: 1 finished unit Glaive [f=0008504] [8504] Event [520,446.216583,1304]: 0 finished unit Wind/Tidal Generator [f=0008537] [8537] Event [728,202.251434,4376]: 1 finished unit Solar Collector [f=0008567] [8567] Event [4056.01465,264.924255,4550.3999]: 1 finished unit Glaive [f=0008591] [8591] Event [3832,267.446533,4744]: 1 finished unit Solar Collector [f=0008636] [8636] Event [916,267.446533,584]: 0 finished unit Thug [f=0008660] [8660] Event [4056.01465,264.924255,4550.3999]: 1 finished unit Glaive [f=0008782] [8782] Event [4344,97.9393005,3400]: 1 finished unit Metal Extractor [f=0008864] [8864] Event [4056.01465,264.924255,4550.3999]: 1 finished unit Glaive [f=0008965] [8965] Event [4056.01465,264.924255,4550.3999]: 1 finished unit Glaive [f=0009144] [9144] Event [4056.01465,264.924255,4550.3999]: 1 finished unit Glaive [f=0009191] [9191] Event [600,444.404602,1304]: 0 finished unit Wind/Tidal Generator [f=0009202] [9202] Event [4568,97.8450775,3192]: 1 finished unit Metal Extractor [f=0009238] [9238] Event [2120,94.1428375,1656]: 0 finished unit Stinger [f=0009440] [9440] Event [680,443.281189,1304]: 0 finished unit Wind/Tidal Generator [f=0009469] [9469] Event [4056.01465,264.924255,4550.3999]: 1 finished unit Reaver [f=0009484] [9484] Event [2760,97.9393005,3736]: 1 finished unit Solar Collector [f=0009495] [9495] Event [1369.47412,2.94075012,2299.48389]: 0 lost unit Thug [f=0009505] [9505] Event [916,267.446533,584]: 0 finished unit Convict [f=0009585] [9585] Event [1296,202.251434,3792]: 1 finished unit Lotus [f=0009680] [9680] Event [3928,267.446533,4600]: 1 finished unit Caretaker [f=0009705] [9705] Event [760,433.626953,1304]: 0 finished unit Wind/Tidal Generator [f=0009754] [9754] Event [1344.5791,25.6290207,2213.08472]: 1 lost unit Ronin [f=0009760] [9760] Event [2344.93091,2.94075012,2144.60669]: 1 lost unit Glaive [f=0009772] [9772] Event [1280,82.5809479,2016]: 0 lost unit Lotus [f=0009801] [9801] Event [4056.01465,264.924255,4550.3999]: 1 finished unit Reaver [f=0009893] [9893] Event [2300.03418,16.830677,2044.03857]: 1 lost unit Glaive [f=0009917] [9917] Event [1040,78.232193,2016]: 0 lost unit Lotus [f=0009965] [9965] Event [824,442.411438,1192]: 0 finished unit Wind/Tidal Generator [f=0009971] [9971] Event [916,267.446533,584]: 0 finished unit Convict [f=0010011] [10011] Event [1711.92358,97.9393005,1962.06067]: 1 lost unit Glaive [f=0010037] [10037] Event [2880,97.9393005,3744]: 1 finished unit Lotus [f=0010051] [10051] Event [4056.01465,264.924255,4550.3999]: 1 finished unit Reaver [f=0010153] [10153] Event [4056.01465,264.924255,4550.3999]: 1 finished unit Ronin [f=0010165] [10165] Event [784,79.3048859,2032]: 0 lost unit Lotus [f=0010243] [10243] Event [4056.01465,264.924255,4550.3999]: 1 finished unit Ronin [f=0010288] [10288] Event [3952,202.251434,880]: 0 finished unit Radar Tower [f=0010333] [10333] Event [4056.01465,264.924255,4550.3999]: 1 finished unit Ronin [f=0010423] [10423] Event [4056.01465,264.924255,4550.3999]: 1 finished unit Ronin [f=0010468] [10468] Event [808,97.9393005,1752]: 0 lost unit Metal Extractor [f=0010590] [10590] Event [584,94.6342468,1960]: 0 lost unit Metal Extractor [f=0010599] [10599] Event [744,444.404602,1192]: 0 finished unit Wind/Tidal Generator [f=0010604] [10604] Event [1255.63062,97.8447495,1826.14453]: 0 lost unit Bandit [f=0010787] [10787] Event [1298.83118,97.9393005,1819.87988]: 0 lost unit Thug [f=0010850] [10850] Event [3952,202.251434,880]: 0 lost unit Radar Tower [f=0011046] [11046] Event [1584.17627,97.9393005,1877.1145]: 0 lost unit Convict [f=0011090] [11090] Event [664,444.404602,1192]: 0 finished unit Wind/Tidal Generator [f=0011091] [11091] Event [4056.01465,264.924255,4550.3999]: 1 finished unit Phantom [f=0011104] [11104] Event [3865.64355,202.462708,824.797241]: 0 lost unit Convict [f=0011146] [11146] Event [1504,97.9393005,1632]: 0 lost unit Lotus [f=0011192] [11192] Event [1592,202.251434,3448]: 1 finished unit Metal Extractor [f=0011197] [11197] Event [1324.92395,97.9393005,1717.24634]: 1 lost unit Reaver [f=0011211] [11211] Event [undefined]: eqdw resigned [f=0011211] game_message: eqdw has been destroyed! [f=0011211] game_message: SentinelComanche wins! [f=0011211] Submitting stats [f=0011211] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011211] Part| Total Time|Time of the last 0.5s [f=0011211] Draw 9975.70ms 14.21% [f=0011211] Lua::Callins::Synced 6941.15ms 22.47% [f=0011211] Lua::Callins::Unsynced 12038.47ms 19.09% [f=0011211] Lua::CollectGarbage::Synced 286.42ms 1.19% [f=0011211] Lua::CollectGarbage::Unsynced 424.65ms 0.20% [f=0011211] Misc::Profiler::AddTime 36.11ms 0.10% [f=0011211] Sim 17221.50ms 72.37% [f=0011211] [11211] Received game_message: eqdw has been destroyed! [f=0011211] [11211] Received game_message: SentinelComanche wins! [f=0011212] [11212] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011212] [11212] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011212] [11212] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011212] [11212] Game End Stats Values: 2,2285,2140,2140,2285,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.5999999,5.5999999,5.5999999,0,65,65,0,0,0,0,0,1010,800,800,1010,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011212] [11212] Game End Stats Values: 3,2405,2430,2430,2405,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.98974705,8.13333321,8.13333321,8.98974705,1275,1275,1275,1275,8.04877663,7.55231905,7.55231905,8.04877663,0,195,195,0,0,0,0,0,1130,960,960,1130,0,0,0,0,3.64204597,0,0,3.64204597,0,0,0,0 [f=0011212] [11212] Game End Stats Values: 4,2525,2585,2585,2525,0,0.28031853,0.28031853,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.010251,10,10,11.010251,1275,1275,1275,1275,9.23097324,8.1354866,8.1354866,9.23097324,0,260,260,0,0,0,0,0,1250,1050,1050,1250,0,0,0,0,20.0020542,0,0,20.0020542,0,0,0,0 [f=0011212] [11212] Game End Stats Values: 5,2600,2770,2770,2600,0,1.3682884,1.3682884,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.3641157,10,10,11.3641157,1275,1275,1275,1275,8.49955463,10.094451,10.094451,8.49955463,75,325,325,75,0,0,0,0,1250,1170,1170,1250,0,0,0,0,28.364357,0,0,28.364357,0,0,0,0 [f=0011212] [11212] Game End Stats Values: 6,2765,2860,2860,2765,0,1.53621197,1.53621197,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.4615431,10,10,11.4615431,1275,1275,1275,1275,10.1239834,10.1691942,10.1691942,10.1239834,150,325,325,150,0,0,0,0,1340,1260,1260,1340,0,0,0,0,51.4409294,0,0,51.4409294,0,0,0,0 [f=0011212] [11212] Game End Stats Values: 7,2855,2860,2860,2855,0,2.00402403,2.00402403,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,10.1743412,10,10,10.1743412,1275,1275,1275,1275,10.7525377,12.094306,12.094306,10.7525377,150,325,325,150,0,0,0,0,1340,1260,1260,1340,0,0,0,0,61.4416504,0,0,61.4416504,0,0,0,0 [f=0011212] [11212] Game End Stats Values: 8,3075,3330,3330,3075,0,3.77747869,3.77747869,0,0,0,0,0,0,0,0,0,0,0,0,0,13.8195648,0,0,13.8195648,90,0,0,90,11.4999981,11.4666662,11.4666662,11.4999981,1330,1275,1275,1330,11.5518618,13.1339092,13.1339092,11.5518618,225,635,635,225,0,0,0,0,1430,1420,1420,1430,0,0,0,0,80.0074844,0,0,80.0074844,0,13.8195648,13.8195648,0 [f=0011212] [11212] Game End Stats Values: 9,3200,3520,3520,3200,0,4.8827877,4.8827877,0,0,0,0,0,0,0,0,0,0,0,0,0,13.8195648,0,0,13.8195648,180,0,0,180,13.2162743,12.1333332,12.1333332,13.2162743,1330,1275,1275,1330,12.7392683,14.3140879,14.3140879,12.7392683,225,635,635,225,0,0,0,0,1465,1610,1610,1465,0,0,0,0,90.7297287,0,0,90.7297287,0,13.8195648,13.8195648,0 [f=0011212] [11212] Game End Stats Values: 10,3485,3650,3650,3485,0,5.84602022,5.84602022,0,0,0,0,0,0,0,0,0,0,0,0,0,71.4010849,48.4036179,48.4036179,71.4010849,180,0,0,180,16.7234592,14,14,16.7234592,1330,1275,1275,1330,14.2159748,14.304615,14.304615,14.2159748,475,765,765,475,0,0,0,0,1500,1610,1610,1500,0,0,0,0,123.60421,0,0,123.60421,48.4036179,71.4010849,71.4010849,48.4036179 [f=0011212] [11212] Game End Stats Values: 11,3460,3610,3610,3460,0,6.20280695,6.20280695,0,0,0,0,0,0,0,0,0,0,0,0,0,190.944458,324.590363,324.590363,190.944458,180,0,0,180,14.071311,14,14,14.071311,1330,1275,1275,1330,14.5400696,15.8971453,15.8971453,14.5400696,325,635,635,325,195,240,240,195,1625,1700,1700,1625,240,195,195,240,146.118225,0,0,146.118225,328.665131,222.038788,222.038788,328.665131 [f=0011212] [11212] Game End Stats Values: 12,3680,3570,3570,3680,0,6.25439692,6.25439692,0,0,0,0,0,0,0,0,0,0,0,0,0,307.550201,356.925354,356.925354,307.550201,180,0,0,180,15.4735909,14,14,15.4735909,1330,1275,1275,1330,16.0238953,18.0540771,18.0540771,16.0238953,475,505,505,475,325,240,240,325,1695,1790,1790,1695,240,325,325,240,177.35257,0,0,177.35257,361.000122,338.819519,338.819519,361.000122 [f=0011212] [11212] Game End Stats Values: 13,3880,3940,3940,3880,0,6.96424007,6.96424007,0,0,0,0,0,0,0,0,0,0,0,0,0,307.550201,356.925354,356.925354,307.550201,180,90,90,180,20.3227367,15.1999998,15.1999998,20.3227367,1330,1275,1275,1330,18.5584183,18.9144402,18.9144402,18.5584183,550,505,505,550,325,240,240,325,1820,2070,2070,1820,240,325,325,240,219.112198,0,0,219.112198,361.000122,338.819519,338.819519,361.000122 [f=0011212] [11212] Game End Stats Values: 14,4465,4100,4100,4465,0,7.7045064,7.7045064,0,0,0,0,0,0,0,0,0,0,0,0,0,313.586914,356.925354,356.925354,313.586914,270,90,90,270,22.9253407,16.666666,16.666666,22.9253407,1560,1275,1275,1560,18.3594379,20.4133492,20.4133492,18.3594379,725,595,595,725,325,240,240,325,1910,2140,2140,1910,240,325,325,240,236.193054,0,0,236.193054,361.000122,344.856232,344.856232,361.000122 [f=0011212] [11212] Game End Stats Values: 15,4590,4430,4430,4590,0,9.0998764,9.0998764,0,0,0,0,0,0,0,0,0,0,0,0,0,313.586914,356.925354,356.925354,313.586914,270,190,190,270,23.3884716,19.2000008,19.2000008,23.3884716,1615,1275,1275,1615,19.0713177,20.4570255,20.4570255,19.0713177,725,685,685,725,325,240,240,325,1980,2280,2280,1980,240,325,325,240,250.04248,0,0,250.04248,361.000122,344.856232,344.856232,361.000122 [f=0011212] [11212] Game End Stats Values: 16,4745,4500,4500,4745,0,11.5910501,11.5910501,0,0,0,0,0,0,0,0,0,0,0,0,0,313.586914,411.925354,411.925354,313.586914,270,190,190,270,26.5773582,23.7046204,23.7046204,26.5773582,1560,1275,1275,1560,18.7568588,21.1099129,21.1099129,18.7568588,900,685,685,900,325,295,295,325,2015,2350,2350,2015,295,325,325,295,256.203644,11.0769234,11.0769234,256.203644,416.000122,344.856232,344.856232,416.000122 [f=0011212] [11212] Game End Stats Values: 17,4780,5190,5190,4780,0,13.9572382,13.9572382,0,0,0,0,0,0,0,0,0,0,0,0,0,313.586914,411.925354,411.925354,313.586914,270,190,190,270,25.2368698,30.1384563,30.1384563,25.2368698,1560,1275,1275,1560,19.2765274,23.4081936,23.4081936,19.2765274,900,1035,1035,900,325,295,295,325,2050,2690,2690,2050,295,325,325,295,274.615417,36.0236931,36.0236931,274.615417,416.000122,344.856232,344.856232,416.000122 [f=0011212] [11212] Game End Stats Values: 18,4700,5590,5590,4700,0,20.2262058,20.2262058,0,0,0,0,0,0,0,0,0,0,0,0,0,460.846039,1193.72778,1193.72778,460.846039,270,280,280,270,25.3787365,30.1282005,30.1282005,25.3787365,1560,1275,1275,1560,20.6028404,25.0420513,25.0420513,20.6028404,750,1255,1255,750,455,843.063721,843.063721,455,2120,2780,2780,2120,843.063721,455,455,843.063721,308.45517,62.0962982,62.0962982,308.45517,1261.13733,545.014648,545.014648,1261.13733 [f=0011212] [11212] Game End Stats Values: 19,4795,5590,5590,4795,0,52.1216774,52.1216774,0,0,0,0,0,0,0,0,0,0,0,0,0,552.143677,1294.38574,1294.38574,552.143677,370,280,280,370,26.2371445,31.4953861,31.4953861,26.2371445,1560,1275,1275,1560,18.8625793,28.1264591,28.1264591,18.8625793,675,1255,1255,675,455,918.063721,918.063721,455,2190,2780,2780,2190,918.063721,455,455,918.063721,316.196869,80.1704102,80.1704102,316.196869,1361.79529,636.312256,636.312256,1361.79529 [f=0011212] [11212] Game End Stats Values: 20,5280,6260,6260,5280,0,54.022995,54.022995,0,0,0,0,0,0,0,0,0,0,0,0,0,610.100952,1321.10022,1321.10022,610.100952,370,280,280,370,30.9909096,26.5333328,26.5333328,30.9909096,2010,1275,1275,2010,18.2984791,24.5731525,24.5731525,18.2984791,675,1605,1605,675,520,918.063721,918.063721,520,2225,3100,3100,2225,918.063721,520,520,918.063721,318.452728,80.1704102,80.1704102,318.452728,1388.50977,694.269531,694.269531,1388.50977 [f=0011212] [11212] Game End Stats Values: 21,5455,6680,6680,5455,0,84.5796127,84.5796127,0,0,0,0,0,0,0,0,0,0,0,0,0,610.100952,1321.10022,1321.10022,610.100952,370,280,280,370,35.3945427,37.4666748,37.4666748,35.3945427,2010,1275,1275,2010,20.6609726,29.9666748,29.9666748,20.6609726,850,1865,1865,850,520,918.063721,918.063721,520,2225,3260,3260,2225,918.063721,520,520,918.063721,354.650879,120.374695,120.374695,354.650879,1388.50977,694.269531,694.269531,1388.50977 [f=0011212] [11212] Game End Stats Values: 22,5945,6835,6835,5945,0,113.836349,113.836349,0,0,0,0,0,0,0,0,0,0,0,0,0,655.710693,1404.30127,1404.30127,655.710693,790,280,280,790,27.516798,38.0000076,38.0000076,27.516798,2010,1275,1275,2010,23.0900764,32.0572929,32.0572929,23.0900764,850,1930,1930,850,520,918.063721,918.063721,520,2295,3350,3350,2295,918.063721,520,520,918.063721,439.293884,160.581406,160.581406,439.293884,1471.71082,739.879272,739.879272,1471.71082 [f=0011212] [11212] Game End Stats Values: 23,5835,7395,7395,5835,0,120.276413,120.276413,0,0,0,0,0,0,0,0,0,0,0,0,0,1019.70563,1658.90259,1658.90259,1019.70563,700,370,370,700,30.6584663,33.6923065,33.6923065,30.6584663,2010,1275,1275,2010,22.4783611,28.9991627,28.9991627,22.4783611,675,2150,2150,675,650,1183.06372,1183.06372,650,2450,3600,3600,2450,1183.06372,740,740,1183.06372,490.073425,164.171341,164.171341,490.073425,1726.31213,1136.35815,1136.35815,1726.31213 [f=0011212] [11212] Game End Stats Values: 24,5955,7910,7910,5955,0,142.351151,142.351151,0,0,0,0,0,0,0,0,0,0,0,0,0,1075.86646,2253.69727,2253.69727,1075.86646,610,460,460,610,41.6135597,36.9076958,36.9076958,41.6135597,2065,1275,1275,2065,19.9814644,31.2927532,31.2927532,19.9814644,675,2575,2575,675,715,1273.73035,1273.73035,715,2605,3600,3600,2605,1273.73035,805,805,1273.73035,519.056702,180.685043,180.685043,519.056702,2321.10693,1192.51941,1192.51941,2321.10693 [f=0011212] [11212] Game End Stats Values: 25,5560,8000,8000,5560,0,155.257294,155.257294,0,0,0,0,0,0,0,0,0,0,0,0,0,1225.78125,3446.20557,3446.20557,1225.78125,610,460,460,610,37.4830475,34,34,37.4830475,2065,1275,1275,2065,16.5075855,29.3892097,29.3892097,16.5075855,425,2665,2665,425,715,1703.73035,1703.73035,715,2460,3600,3600,2460,1703.73035,805,805,1703.73035,530.643616,180.685043,180.685043,530.643616,3513.61523,1342.4342,1342.4342,3513.61523 [f=0011212] [11212] Game End Stats Values: 26,5210,8620,8620,5210,0,177.356323,177.356323,0,0,0,0,0,0,0,0,0,0,0,0,0,1465.83142,4376.47607,4376.47607,1465.83142,520,460,460,520,29.9441738,34,34,29.9441738,2010,1275,1275,2010,13.8790817,30.1072998,30.1072998,13.8790817,425,3195,3195,425,935,2088.73047,2088.73047,935,2255,3690,3690,2255,2088.73047,1025,1025,2088.73047,530.643616,180.685043,180.685043,530.643616,4482.76465,1608.73438,1608.73438,4482.76465 [f=0011242] [11242] Event [1688,97.9393005,1944]: 0 lost unit Metal Extractor [f=0011256] [11256] Event [1478.16956,98.2268677,1742.04895]: 0 lost unit Strike Commander [f=0011314] Player SentinelComanche left the game: normal quit [f=0011314] [11314] Event [undefined]: SentinelComanche quit [f=0011320] Spectator eqdw left the game: normal quit [f=0011320] [11320] Event [undefined]: eqdw quit [f=0011326] No clients connected, shutting down server [f=0011326] Server shutdown [f=0011448] [11448] Event [4056.01465,264.924255,4550.3999]: 1 finished unit Knight [f=0011785] [11785] Event [4056.01465,264.924255,4550.3999]: 1 finished unit Knight [f=0011859] [11859] Event [4056.01465,264.924255,4550.3999]: 1 finished unit Glaive [f=0011934] [11934] Event [4056.01465,264.924255,4550.3999]: 1 finished unit Glaive [f=0012007] [12007] Event [4056.01465,264.924255,4550.3999]: 1 finished unit Glaive [f=0012082] [12082] Event [4056.01465,264.924255,4550.3999]: 1 finished unit Glaive [f=0012157] [12157] Event [4056.01465,264.924255,4550.3999]: 1 finished unit Glaive [f=0015314] Autoquit sending quit command. [f=0015314] [QuitAction] user exited to system [f=0015314] [SpringApp::Kill][1] fromRun=1 [f=0015314] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015314] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015314] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015314] [ThreadPool::SetThreadCount][2] workers=0 [f=0015314] [SpringApp::Kill][2] [f=0015314] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015314] [Game::KillLua][3] dtor=0 luaUI=0x6331d170 [f=0015314] Start widgetHandler:Shutdown [f=0015314] Shutdown - SaveOrderList Complete [f=0015314] Writing last game win data [f=0015314] Shutdown - SaveConfigData Complete [f=0015314] Shutdown Widget - Save/Load API [f=0015314] Shutdown Widget - Chili Highlight [f=0015314] Shutdown Widget - Draw After Chili [f=0015314] Shutdown Widget - EPIC Menu [f=0015314] Shutdown Widget - Chili Widget Selector [f=0015314] Shutdown Widget - Chili Minimap [f=0015314] Shutdown Widget - Local Team Colors [f=0015314] Shutdown Widget - Display Keys 2 [f=0015314] Shutdown Widget - Save Game Menu [f=0015314] Shutdown Widget - Unit Icons [f=0015314] Shutdown Widget - Noises [f=0015314] Shutdown Widget - HealthBars [f=0015314] Shutdown Widget - Win Counter [f=0015314] Shutdown Widget - SpringRTS Replay Stats [f=0015314] Shutdown Widget - BuildETA [f=0015314] Shutdown Widget - Modular Comm Info [f=0015314] Shutdown Widget - Music Player v2 [f=0015314] Shutdown Widget - Stereo3D [f=0015314] Shutdown Widget - Showeco and Grid Drawer [f=0015314] Shutdown Widget - Point Tracker [f=0015314] Shutdown Widget - Missile Silo Range [f=0015314] Shutdown Widget - MinimapEvents [f=0015314] Shutdown Widget - Mex Placement Handler [f=0015314] Shutdown Widget - Local Widgets Config [f=0015314] Shutdown Widget - Highlight Geos [f=0015314] Shutdown Widget - Grab Input [f=0015314] Input grabbing is disabled! [f=0015314] Shutdown Widget - MetalFeatures (new) [f=0015314] Shutdown Widget - Darkening [f=0015314] Shutdown Widget - Context Menu [f=0015314] Shutdown Widget - Chili Spectator Panels [f=0015314] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015314] Shutdown Widget - Chili Nuke Warning [f=0015314] Shutdown Widget - Chili EndGame Window [f=0015314] Shutdown Widget - Chili Economy Panel Default [f=0015314] Shutdown Widget - CameraShake [f=0015314] Shutdown Widget - Attack AoE [f=0015314] Shutdown Widget - Map Edge Extension [f=0015314] Shutdown Widget - Selection Send [f=0015314] Shutdown Widget - LupsManager [f=0015314] Shutdown Widget - Newton Firezone [f=0015314] Shutdown Widget - Chili Pro Console [f=0015314] Shutdown Widget - Lasso Terraform GUI [f=0015314] Shutdown Widget - Lups [f=0015314] Shutdown Widget - Chili Framework [f=0015314] Shutdown Widget - Chili Core Selector [f=0015314] Shutdown Widget - Custom Markers [f=0015314] Shutdown Widget - Select Keys [f=0015314] Shutdown Widget - Pause Screen [f=0015314] Shutdown Widget - Text To Speech Control [f=0015314] Shutdown Widget - Persistent Build Height [f=0015314] Shutdown Widget - Layout Handler [f=0015314] End widgetHandler:Shutdown [f=0015314] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={631054,103928783} {int,ext,rec}Allocs={21354355,0,0} {chunk,block}Bytes={103928783,0} [f=0015314] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0015314] [Game::KillLua][2] dtor=0 luaRules=0x5272c6a0 [f=0015314] Start gadgetHandler:Shutdown [f=0015314] Shutdown - StartSetup [f=0015314] Shutdown - UnitMorph [f=0015314] Shutdown - LupsNanoSpray [f=0015314] Shutdown - Missile Silo Controller [f=0015314] Shutdown - Modular Comm Info [f=0015314] Shutdown - Terrain Texture Handler [f=0015314] Shutdown - UnitCloakShield [f=0015314] Shutdown - Starlight Handler [f=0015314] End gadgetHandler:Shutdown [f=0015314] Start gadgetHandler:Shutdown [f=0015314] Shutdown - Save/Load [f=0015314] Shutdown - Teleport Throw [f=0015314] Shutdown - UnitMorph [f=0015314] Shutdown - Modular Comm Info [f=0015314] Shutdown - Retreat Command [f=0015314] Shutdown - Shockwaves [f=0015314] Shutdown - we require more minerals v1.1 [f=0015314] Shutdown - UnitCloakShield [f=0015314] Shutdown - Lups Cloak FX [f=0015314] Shutdown - Lups [f=0015314] Shutdown - Lups Shield [f=0015314] End gadgetHandler:Shutdown [f=0015314] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21354409,0,0} {chunk,block}Bytes={0,0} [f=0015314] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21354409,0,0} {chunk,block}Bytes={0,0} [f=0015314] [Game::KillLua][4] dtor=0 [f=0015314] [Game::~CGame][1] [f=0015314] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015314] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015314] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015314] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015314] [Game::KillLua][4] dtor=1 [f=0015314] [Game::KillMisc][1] [f=0015314] [Game::KillMisc][2] [f=0015314] [Game::KillMisc][3] [f=0015314] [Game::KillRendering][1] [f=0015314] [3DOParser::Kill] allocated 137 pieces [f=0015314] [S3OParser::Kill] allocated 2711 pieces [f=0015314] [AssParser::Kill] allocated 224 pieces [f=0015314] [Game::KillInterface][1] [f=0015314] [Game::KillInterface][2] [f=0015314] [Game::KillSimulation][1] [f=0015314] [Game::KillSimulation][2] [f=0015314] [CCollisionHandler] dis-/continuous tests: 0/765763 [f=0015314] [Game::KillSimulation][3] [f=0015314] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015314] [~CPathCache(20x20)] cacheHits=30 hitPercentage=19% numHashColls=0 maxCacheSize=10 [f=0015314] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015314] [~CPathCache(40x40)] cacheHits=313 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015314] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015314] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015314] [LosHandler::Kill] raycast instance cache-{hits,misses}={4315,8699}; shared=1%; cached=33% [f=0015314] [Game::KillSimulation][4] [f=0015314] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0015314] [Game::~CGame][2] [f=0015314] [Game::~CGame][3] [f=0015314] [SpringApp::Kill][3] [f=0015314] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 162189 bytes sent 139907 bytes recv'd [f=0015314] [SpringApp::Kill][4] font=0x45fa1aa0 [f=0015314] [SpringApp::Kill][5] [f=0015314] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x4600f2a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=4457ms file="objects3d/funnelweb.dae" indx=5120 inflSize=1500kb readTime=120ms file="bitmaps/randdots.tga" indx=569 inflSize=31kb readTime=53ms file="objects3d/corgol_512.s3o" indx=4998 inflSize=68kb readTime=52ms file="unitpics/jumpblackhole.png" indx=6411 inflSize=11kb readTime=51ms file="luaui/widgets/gui_chili_share.lua" indx=4582 inflSize=47kb readTime=49ms file="luaui/widgets/unit_cloaker_guard.lua" indx=4695 inflSize=9kb readTime=46ms file="objects3d/corseal.s3o" indx=5014 inflSize=105kb readTime=38ms file="objects3d/commrecon.s3o" indx=4947 inflSize=114kb readTime=38ms file="objects3d/hunchback.s3o" indx=5163 inflSize=75kb readTime=36ms file="luaui/widgets/gui_chili_space_waster.lua" indx=4583 inflSize=1kb readTime=34ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 47921067 bytes cached in 2881 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=21 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostycove_v1.11.sd7 (0x4613cc00) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46130f30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46022a40) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f9ff001e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]