[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.t3WxKz579Z/springsettings.952720.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb84c01e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7592 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/952720/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 203ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x455c0dc0] using map "Altair_Crossing_v3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Altair_Crossing_v3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x455c0dc0] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 369ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2121ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2450ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 44ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 675ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 319ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 311ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Tpalpar was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/952720/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f537af9b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c0104b79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce0573b3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce0573b3 file="cache/104dev-maintenance/paths/Altair_Crossing_v3.pe-ce0573b3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f537af9b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c0104b79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce0573c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce0573c3 file="cache/104dev-maintenance/paths/Altair_Crossing_v3.pe2-ce0573c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (461ms, checksum adba7a27)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11512,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/952720/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x523d1d50,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: d1ec545ffd47a93e8e04974cf30d042d [f=-000001] Connection attempt from Loocheenchancz [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Loocheenchancz changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Tiptushi [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Tiptushi changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[Game::Load][lua{Rules,Gaia}={0000000109cadc40,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[Game::Load][lua{Rules,Gaia}={00000000eefe9220,0000000000000000}]" [f=-000001] Allies: I choose: Prototype XT-435! [f=-000001] Allies: I choose: inin! [f=-000001] [0] Event [3622,285.099426,1998]: 0 finished unit Engineer Commander [f=-000001] [0] Event [430,285.10083,1921]: 1 finished unit Engineer Commander [f=0000000] [0] Loocheenchancz, team: 0, elo:2318 [f=0000000] [0] Tiptushi, team: 1, elo:2219 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000075] [75] Event [3528,285.092163,2024]: 0 finished unit Shieldbot Factory [f=0000233] [233] Event [360,285.096436,2024]: 1 finished unit Metal Extractor [f=0000315] [315] Event [3640,285.096436,2056]: 0 finished unit Metal Extractor [f=0000466] [466] Event [360,285.096436,1800]: 1 finished unit Metal Extractor [f=0000505] [505] Event [3704,285.100708,1960]: 0 finished unit Solar Collector [f=0000518] [518] Event [3516,285.096436,2024]: 0 finished unit Convict [f=0000731] [731] Event [360,285.092163,1912]: 1 finished unit Solar Collector [f=0000750] [750] Event [3800,285.096436,1848]: 0 finished unit Metal Extractor [f=0000755] [755] Event [3516,285.096436,2024]: 0 finished unit Bandit [f=0000811] [811] Event [544,285.092163,1760]: 1 finished unit Tank Foundry [f=0001046] [1046] Event [3516,285.096436,2024]: 0 finished unit Bandit [f=0001051] [1051] Event [568,285.096436,1928]: 1 finished unit Metal Extractor [f=0001075] [1075] Event [3816,285.096436,1992]: 0 finished unit Solar Collector [f=0001315] [1315] Event [472,285.096436,1992]: 1 finished unit Solar Collector [f=0001476] [1476] Event [572,286.407898,1760]: 1 finished unit Welder [f=0001533] [1533] Event [3516,285.096436,2024]: 0 finished unit Bandit [f=0001563] [1563] Event [584,285.092163,2024]: 1 finished unit Solar Collector [f=0001675] [1675] Event [3864,285.10498,2136]: 0 finished unit Metal Extractor [f=0001750] [1750] Event [664,285.10498,1992]: 1 finished unit Solar Collector [f=0002050] [2050] Event [3784,285.096436,2104]: 0 finished unit Solar Collector [f=0002206] [2206] Event [3516,285.096436,2024]: 0 finished unit Convict [f=0002213] [2213] Event [3736,285.092163,3096]: 0 finished unit Metal Extractor [f=0002446] [2446] Event [3516,285.096436,2024]: 0 finished unit Bandit [f=0002640] [2640] Event [1528,384.384155,1560]: 1 finished unit Metal Extractor [f=0002646] [2646] Event [572,286.407898,1760]: 1 finished unit Kodachi [f=0002686] [2686] Event [3516,285.096436,2024]: 0 finished unit Bandit [f=0002792] [2792] Event [1488,384.379883,1616]: 1 finished unit Radar Tower [f=0002881] [2881] Event [3544,285.087891,3288]: 0 finished unit Metal Extractor [f=0002934] [2934] Event [3516,285.096436,2024]: 0 finished unit Bandit [f=0003134] [3134] Event [1304,283.934326,1704]: 1 finished unit Solar Collector [f=0003184] [3184] Event [3516,285.096436,2024]: 0 finished unit Bandit [f=0003185] [3185] Event [552,285.096436,872]: 1 finished unit Metal Extractor [f=0003325] [3325] Event [1272,285.339966,1784]: 1 finished unit Solar Collector [f=0003399] [3399] Event [3720,285.096436,904]: 0 finished unit Metal Extractor [f=0003424] [3424] Event [2392,385.411682,2376]: 0 finished unit Metal Extractor [f=0003492] [3492] Event [3624,285.096436,3224]: 0 finished unit Solar Collector [f=0003522] [3522] Event [1528,384.384155,1560]: 1 lost unit Metal Extractor [f=0003635] [3635] Event [376,285.100708,968]: 1 finished unit Metal Extractor [f=0003654] [3654] Event [1568,389.124451,1744]: 1 finished unit Lotus [f=0003680] [3680] Event [1488,384.379883,1616]: 1 lost unit Radar Tower [f=0003733] [3733] Event [3592.7561,285.096436,884.888428]: 0 lost unit Bandit [f=0003794] [3794] Event [1857.86768,385.411194,1546.36169]: 0 lost unit Bandit [f=0004010] [4010] Event [3656,285.096436,3128]: 0 finished unit Solar Collector [f=0004136] [4136] Event [3720,285.096436,904]: 0 lost unit Metal Extractor [f=0004138] [4138] Event [1488,387.644653,1728]: 1 finished unit Radar Tower [f=0004166] [4166] Event [572,286.407898,1760]: 1 finished unit Ogre [f=0004235] [4235] Event [3688.23486,292.295776,622.120911]: 1 lost unit Kodachi [f=0004365] [4365] Event [216,285.109253,1448]: 1 finished unit Solar Collector [f=0004475] [4475] Event [3640,285.121765,856]: 0 finished unit Solar Collector [f=0004603] [4603] Event [3516,285.096436,2024]: 0 finished unit Convict [f=0004635] [4635] Event [3472,285.096436,3280]: 0 finished unit Lotus [f=0004815] [4815] Event [216,285.109253,1528]: 1 finished unit Solar Collector [f=0005130] [5130] Event [2032,282.881165,1808]: 1 finished unit Lotus [f=0005308] [5308] Event [232,285.100708,1608]: 1 finished unit Solar Collector [f=0005361] [5361] Event [3720,284.419556,904]: 0 finished unit Metal Extractor [f=0005430] [5430] Event [2080,285.100708,1936]: 1 finished unit Lotus [f=0005475] [5475] Event [3516,285.096436,2024]: 0 finished unit Rogue [f=0005535] [5535] Event [3240,285.10498,3992]: 0 finished unit Metal Extractor [f=0005673] [5673] Event [572,286.407898,1760]: 1 finished unit Ogre [f=0005743] [5743] Event [232,285.10498,1688]: 1 finished unit Solar Collector [f=0005830] [5830] Event [2232,392.578735,2360]: 0 finished unit Gauss [f=0005958] [5958] Event [2032,285.096436,1968]: 1 finished unit Lotus [f=0006031] [6031] Event [2080,285.100708,1936]: 1 lost unit Lotus [f=0006178] [6178] Event [232,285.100708,1768]: 1 finished unit Solar Collector [f=0006225] [6225] Event [3516,285.096436,2024]: 0 finished unit Rogue [f=0006271] [6271] Event [2032,285.096436,1968]: 1 lost unit Lotus [f=0006287] [6287] Event [3480,285.100708,2152]: 0 finished unit Caretaker [f=0006294] [6294] Event [1984,285.173645,1984]: 1 finished unit Picket [f=0006310] [6310] Event [572,286.407898,1760]: 1 finished unit Welder [f=0006391] [6391] Event [1984,285.173645,1984]: 1 lost unit Picket [f=0006434] [6434] Event [3528,285.100708,776]: 0 finished unit Metal Extractor [f=0006493] [6493] Event [248,285.096436,1848]: 1 finished unit Solar Collector [f=0006636] [6636] Event [3516,285.096436,2024]: 0 finished unit Rogue [f=0006726] [6726] Event [2420.80249,381.271973,2259.19434]: 0 finished unit Engineer Commander [f=0006726] game_message: Morph complete: inin lvl 1 -> inin lvl 2 [f=0006726] [6726] Received game_message: Morph complete: inin lvl 1 -> inin lvl 2 [f=0006928] [6928] Event [572,286.407898,1760]: 1 finished unit Welder [f=0007017] [7017] Event [248,285.100708,1928]: 1 finished unit Solar Collector [f=0007132] [7132] Event [2232,389.343597,2360]: 0 lost unit Gauss [f=0007197] [7197] Event [504,285.096436,1672]: 1 finished unit Caretaker [f=0007207] [7207] Event [3544,285.100708,2152]: 0 finished unit Caretaker [f=0007307] [7307] Event [3516,285.096436,2024]: 0 finished unit Thug [f=0007606] [7606] Event [1856,376.501465,1760]: 1 finished unit Picket [f=0007717] [7717] Event [3624,285.100708,2152]: 0 finished unit Caretaker [f=0007812] [7812] Event [248,285.096436,2008]: 1 finished unit Solar Collector [f=0007821] [7821] Event [572,286.407898,1760]: 1 finished unit Ogre [f=0008107] [8107] Event [3516,285.096436,2024]: 0 finished unit Outlaw [f=0008110] [8110] Event [2208,285.092163,1680]: 1 finished unit Picket [f=0008261] [8261] Event [3768,285.096436,2232]: 0 finished unit Solar Collector [f=0008463] [8463] Event [2208,285.019531,1600]: 1 finished unit Lotus [f=0008762] [8762] Event [572,286.407898,1760]: 1 finished unit Ogre [f=0008793] [8793] Event [3516,285.096436,2024]: 0 finished unit Outlaw [f=0008832] [8832] Event [376,285.100708,968]: 1 lost unit Metal Extractor [f=0008871] [8871] Event [265.115051,284.617859,1229.02649]: 0 lost unit Bandit [f=0008891] [8891] Event [2392,384.345703,152]: 0 finished unit Metal Extractor [f=0008918] [8918] Event [2224,288.469543,1472]: 1 finished unit Lotus [f=0008944] [8944] Event [3768,285.096436,2376]: 0 finished unit Solar Collector [f=0009059] [9059] Event [552,285.096436,872]: 1 lost unit Metal Extractor [f=0009180] [9180] Event [426.736359,285.098114,562.110779]: 0 lost unit Bandit [f=0009186] [9186] Event [936,285.100708,280]: 1 finished unit Metal Extractor [f=0009211] [9211] Event [322.956177,285.096436,622.496277]: 0 lost unit Bandit [f=0009304] [9304] Event [3516,285.096436,2024]: 0 finished unit Thug [f=0009405] [9405] Event [360,285.100708,3016]: 1 finished unit Metal Extractor [f=0009427] [9427] Event [3752,285.100708,2520]: 0 finished unit Solar Collector [f=0009648] [9648] Event [572,286.407898,1760]: 1 finished unit Ogre [f=0009662] [9662] Event [3516,285.096436,2024]: 0 finished unit Rogue [f=0009755] [9755] Event [2360,384.367065,4024]: 0 finished unit Metal Extractor [f=0009786] [9786] Event [2232,387.502136,2360]: 0 finished unit Gauss [f=0009827] [9827] Event [568,285.092163,3144]: 1 finished unit Metal Extractor [f=0009901] [9901] Event [3516,285.096436,2024]: 0 finished unit Rogue [f=0010155] [10155] Event [3516,285.096436,2024]: 0 finished unit Rogue [f=0010266] [10266] Event [2032,282.881165,1808]: 1 lost unit Lotus [f=0010353] [10353] Event [1992,384.37561,120]: 0 finished unit Metal Extractor [f=0010417] [10417] Event [3516,285.096436,2024]: 0 finished unit Rogue [f=0010427] [10427] Event [572,286.407898,1760]: 1 finished unit Ogre [f=0010491] [10491] Event [1856,376.501465,1760]: 1 lost unit Picket [f=0010517] [10517] Event [784,285.092163,3728]: 1 finished unit Lotus [f=0010606] [10606] Event [2368,285.096436,1488]: 1 finished unit Lotus [f=0010625] [10625] Event [2208,285.092163,1680]: 1 lost unit Picket [f=0010688] [10688] Event [3516,285.096436,2024]: 0 finished unit Rogue [f=0010722] [10722] Event [3752,285.096436,2664]: 0 finished unit Solar Collector [f=0010749] [10749] Event [3473.19458,284.5466,826.247131]: 0 lost unit Bandit [f=0010765] [10765] Event [572,286.407898,1760]: 1 finished unit Welder [f=0010807] [10807] Event [3528,284.908905,776]: 0 lost unit Metal Extractor [f=0010832] [10832] Event [2208,284.977112,1600]: 1 lost unit Lotus [f=0010902] [10902] Event [3720,283.051147,904]: 0 lost unit Metal Extractor [f=0010903] [10903] Event [2464,285.109253,1440]: 1 finished unit Lotus [f=0010939] [10939] Event [3640,284.102234,856]: 0 lost unit Solar Collector [f=0010947] [10947] Event [1912,384.367065,4040]: 0 finished unit Metal Extractor [f=0010997] [10997] Event [376,284.423828,968]: 1 finished unit Metal Extractor [f=0011045] [11045] Event [2248,376.156311,2488]: 0 finished unit Gauss [f=0011064] [11064] Event [2224,288.469543,1472]: 1 lost unit Lotus [f=0011166] [11166] Event [1784,384.379883,184]: 0 finished unit Metal Extractor [f=0011274] [11274] Event [2368,285.096436,1488]: 1 lost unit Lotus [f=0011380] [11380] Event [888,285.096436,4024]: 1 finished unit Metal Extractor [f=0011403] [11403] Event [3226.30835,285.042603,1101.15588]: 0 lost unit Rogue [f=0011411] [11411] Event [2464,285.109253,1296]: 1 finished unit Lotus [f=0011417] [11417] Event [3216.41846,284.815735,1025.11633]: 0 lost unit Rogue [f=0011456] [11456] Event [1784,382.921448,184]: 0 lost unit Metal Extractor [f=0011473] [11473] Event [3120.74878,285.202545,1199.10645]: 0 lost unit Rogue [f=0011522] [11522] Event [3081.71802,284.835754,1317.00818]: 0 lost unit Rogue [f=0011552] [11552] Event [3086.96387,284.690979,1344.31384]: 0 lost unit Rogue [f=0011639] [11639] Event [552,284.419556,872]: 1 finished unit Metal Extractor [f=0011675] [11675] Event [1895.30896,383.090363,169.833206]: 0 lost unit Convict [f=0011836] [11836] Event [1992,382.911987,120]: 0 lost unit Metal Extractor [f=0011848] [11848] Event [572,286.407898,1760]: 1 finished unit Ogre [f=0011878] [11878] Event [1264,286.064148,3552]: 1 finished unit Radar Tower [f=0011913] [11913] Event [3800,283.637695,1848]: 0 lost unit Metal Extractor [f=0011945] [11945] Event [1592,384.371338,4024]: 0 finished unit Metal Extractor [f=0011964] [11964] Event [264,285.096436,2088]: 1 finished unit Solar Collector [f=0011973] [11973] Event [3516,285.096436,2024]: 0 finished unit Felon [f=0011978] [11978] Event [3752,285.100708,2808]: 0 finished unit Solar Collector [f=0012075] [12075] Event [3728.45923,285.096436,1690.12268]: 1 lost unit Ogre [f=0012076] [12076] Event [3864,283.640137,2136]: 0 lost unit Metal Extractor [f=0012138] [12138] Event [3640,284.422974,2056]: 0 lost unit Metal Extractor [f=0012227] [12227] Event [120,384.3927,3992]: 1 finished unit Metal Extractor [f=0012276] [12276] Event [2392,382.890015,152]: 0 lost unit Metal Extractor [f=0012557] [12557] Event [2464,285.109253,1440]: 1 lost unit Lotus [f=0012574] [12574] Event [3240,283.64624,3992]: 0 lost unit Metal Extractor [f=0012580] [12580] Event [3643.7644,284.928131,1192.05237]: 1 lost unit Ogre [f=0012676] [12676] Event [572,286.407898,1760]: 1 finished unit Ogre [f=0012735] [12735] Event [2464,285.109253,1296]: 1 lost unit Lotus [f=0012902] [12902] Event [3736,285.096436,2952]: 0 finished unit Solar Collector [f=0013007] [13007] Event [572,286.407898,1760]: 1 finished unit Welder [f=0013214] [13214] Event [3544,283.641968,3288]: 0 lost unit Metal Extractor [f=0013231] [13231] Event [3516,285.096436,2024]: 0 finished unit Felon [f=0013266] [13266] Event [2912,285.092163,1024]: 1 lost unit Lotus [f=0013331] [13331] Event [3472,284.302063,3280]: 0 lost unit Lotus [f=0013412] [13412] Event [3624,284.904144,3224]: 0 lost unit Solar Collector [f=0013489] [13489] Event [3013.82568,285.103394,685.493164]: 1 lost unit Ogre [f=0013496] [13496] Event [2967.90649,285.096436,701.147827]: 1 lost unit Ogre [f=0013518] [13518] Event [2956.14478,285.132477,1011.44696]: 0 lost unit Rogue [f=0013534] [13534] Event [3516,285.096436,2024]: 0 finished unit Rogue [f=0013542] [13542] Event [3736,285.092163,3096]: 0 lost unit Metal Extractor [f=0013701] [13701] Event [2926.2356,284.271637,1032.70789]: 0 lost unit Felon [f=0013773] [13773] Event [572,286.407898,1760]: 1 finished unit Ogre [f=0013779] [13779] Event [3656,283.493652,3128]: 0 lost unit Solar Collector [f=0013910] [13910] Event [3736,285.096436,2952]: 0 lost unit Solar Collector [f=0013996] [13996] Event [3516,285.096436,2024]: 0 finished unit Rogue [f=0014113] [14113] Event [456,285.189514,1032]: 1 finished unit Storage [f=0014134] [14134] Event [3710.82275,284.973846,3148.85938]: 1 lost unit Ogre [f=0014324] [14324] Event [3864,282.397766,2136]: 0 lost unit Metal Extractor [f=0014535] [14535] Event [572,286.407898,1760]: 1 finished unit Ogre [f=0014769] [14769] Event [3579.34863,284.994904,2485.00635]: 0 lost unit Felon [f=0014878] [14878] Event [3752,284.432373,2664]: 0 lost unit Solar Collector [f=0014908] [14908] Event [3624,285.028473,2152]: 0 lost unit Caretaker [f=0014972] [14972] Event [3640,282.343445,2056]: 0 finished unit Metal Extractor [f=0014985] [14985] Event [3889.93628,284.899994,2374.41797]: 0 lost unit Outlaw [f=0014986] [14986] Event [3544,285.336365,2152]: 0 lost unit Caretaker [f=0014995] [14995] Event [3480,283.798645,2152]: 0 lost unit Caretaker [f=0015024] [15024] Event [3768,284.513336,2376]: 0 lost unit Solar Collector [f=0015033] [15033] Event [1456,285.100708,688]: 1 finished unit Lotus [f=0015131] [15131] Event [3650.97681,284.977814,2385.89478]: 0 lost unit Thug [f=0015140] [15140] Event [3662.6355,285.18924,2344.59668]: 0 lost unit Rogue [f=0015188] [15188] Event [3681.75586,284.635864,2447.82446]: 0 lost unit Thug [f=0015198] [15198] Event [3688.0354,284.841919,2412.01465]: 0 lost unit Outlaw [f=0015229] [15229] Event [1672,384.388428,3880]: 0 finished unit Gauss [f=0015270] [15270] Event [1456,285.092163,784]: 1 finished unit Lotus [f=0015307] [15307] Event [572,286.407898,1760]: 1 finished unit Emissary [f=0015349] [15349] Event [undefined]: Loocheenchancz resigned [f=0015349] game_message: Loocheenchancz has been destroyed! [f=0015349] game_message: Tiptushi wins! [f=0015349] Submitting stats [f=0015349] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015349] Part| Total Time|Time of the last 0.5s [f=0015349] Draw 16017.14ms 21.60% [f=0015349] Lua::Callins::Synced 8146.48ms 16.10% [f=0015349] Lua::Callins::Unsynced 20584.93ms 26.50% [f=0015349] Lua::CollectGarbage::Synced 442.71ms 0.10% [f=0015349] Lua::CollectGarbage::Unsynced 827.75ms 1.00% [f=0015349] Misc::Profiler::AddTime 77.09ms 0.00% [f=0015349] Sim 33201.40ms 64.40% [f=0015349] [15349] Received game_message: Loocheenchancz has been destroyed! [f=0015349] [15349] Received game_message: Tiptushi wins! [f=0015350] [15350] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0015350] [15350] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015350] [15350] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015350] [15350] Game End Stats Values: 2,1365,2165,1365,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,9.13333321,7.4666667,9.13333321,1275,1275,1275,1275,6.47999907,6.0400672,6.47999907,6.0400672,0,0,0,0,0,0,0,0,90,890,90,890,0,0,0,0,0,0.001008,0,0.001008,0,0,0,0 [f=0015350] [15350] Game End Stats Values: 3,2325,2520,2325,2520,4.4000001,0.91916066,4.4000001,0.91916066,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.8666649,11.2666655,11.8666649,11.2666655,1275,1275,1275,1275,10.400136,8.84801102,10.400136,8.84801102,0,75,0,75,0,0,0,0,1050,1170,1050,1170,0,0,0,0,0.002016,0.002016,0.002016,0.002016,0,0,0,0 [f=0015350] [15350] Game End Stats Values: 4,2485,2665,2485,2665,4.40110683,4.27486181,4.40110683,4.27486181,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.666666,11.0666666,11.666666,11.0666666,1275,1275,1275,1275,11.5734758,10.6237135,11.5734758,10.6237135,0,150,0,150,0,0,0,0,1210,1240,1210,1240,0,0,0,0,0.00302399,0.002016,0.00302399,0.002016,0,0,0,0 [f=0015350] [15350] Game End Stats Values: 5,2825,2830,2825,2830,11.628809,9.32693863,11.628809,9.32693863,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.8000002,12,12.8000002,12,1275,1275,1275,1275,13.0818481,11.1768045,13.0818481,11.1768045,0,225,0,225,0,0,0,0,1550,1330,1550,1330,0,0,0,0,0.00302399,0.002016,0.00302399,0.002016,0,0,0,0 [f=0015350] 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35,8275,4735,8275,4735,940.337219,145.720261,940.337219,145.720261,0,0,0,0,0,0,0,0,67.1025085,999.092896,67.1025085,999.092896,6827.13184,6304.67773,6827.13184,6304.67773,360,1200,360,1200,38,19.2000008,38,19.2000008,1385,1505,1385,1505,24.5600967,14.9812527,24.5600967,14.9812527,2500,120,2500,120,5777.3335,4078.19995,5777.3335,4078.19995,4030,1910,4030,1910,4078.19995,6392.3335,4078.19995,6392.3335,1141.48279,325.705994,1141.48279,325.705994,6549.22217,7428.39453,6549.22217,7428.39453 [f=0015350] [15350] Game End Stats Values: 36,8975,4735,8975,4735,941.481445,146.512787,941.481445,146.512787,0,0,0,0,0,0,0,0,67.1025085,999.092896,67.1025085,999.092896,6835.53516,6304.67773,6835.53516,6304.67773,360,1200,360,1200,38,17,38,17,1385,1505,1385,1505,24.9721222,15.7962637,24.9721222,15.7962637,3200,120,3200,120,5777.3335,4078.19995,5777.3335,4078.19995,4030,1910,4030,1910,4078.19995,6392.3335,4078.19995,6392.3335,1141.48279,325.705994,1141.48279,325.705994,6549.22217,7436.79785,6549.22217,7436.79785 [f=0015357] [15357] Event [3752,284.457397,2808]: 0 lost unit Solar Collector [f=0015364] [15364] Event [3784,285.105286,2104]: 0 lost unit Solar Collector [f=0015366] [15366] Event [3773.47192,285.119232,1952.84546]: 0 lost unit Convict [f=0015377] [15377] Event [3752,285.100708,2520]: 0 lost unit Solar Collector [f=0015379] [15379] Event [3768,285.126343,2232]: 0 lost unit Solar Collector [f=0015492] Spectator Loocheenchancz left the game: normal quit [f=0015492] [15492] Event [undefined]: Loocheenchancz quit [f=0015510] [15510] Event [1440,285.100708,848]: 1 finished unit Lotus [f=0015586] Player Tiptushi left the game: normal quit [f=0015586] [15586] Event [undefined]: Tiptushi quit [f=0015592] No clients connected, shutting down server [f=0015592] Server shutdown [f=0015869] [15869] Event [572,286.407898,1760]: 1 finished unit Ogre [f=0016524] [16524] Event [572,286.407898,1760]: 1 finished unit Ogre [f=0016745] [16745] Event [1400,285.096436,728]: 1 finished unit Stinger [f=0017180] [17180] Event [3240,282.402649,3992]: 1 finished unit Metal Extractor [f=0017262] [17262] Event [572,286.407898,1760]: 1 finished unit Ogre [f=0017491] [17491] Event [572,286.407898,1760]: 1 finished unit Welder [f=0017731] [17731] Event [572,286.407898,1760]: 1 finished unit Welder [f=0018234] [18234] Event [572,286.407898,1760]: 1 finished unit Ogre [f=0018773] [18773] Event [572,286.407898,1760]: 1 finished unit Ogre [f=0019311] [19311] Event [572,286.407898,1760]: 1 finished unit Ogre [f=0019372] Autoquit sending quit command. [f=0019372] [QuitAction] user exited to system [f=0019372] [SpringApp::Kill][1] fromRun=1 [f=0019372] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019372] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019372] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019372] [ThreadPool::SetThreadCount][2] workers=0 [f=0019372] [SpringApp::Kill][2] [f=0019372] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019372] [Game::KillLua][3] dtor=0 luaUI=0x51585c90 [f=0019372] Start widgetHandler:Shutdown [f=0019372] Shutdown - SaveOrderList Complete [f=0019372] Writing last game win data [f=0019372] Shutdown - SaveConfigData Complete [f=0019372] Shutdown Widget - Chili Highlight [f=0019372] Shutdown Widget - Save/Load API [f=0019372] Shutdown Widget - Draw After Chili [f=0019372] Shutdown Widget - EPIC Menu [f=0019372] Shutdown Widget - Chili Minimap [f=0019372] Shutdown Widget - Chili Widget Selector [f=0019372] Shutdown Widget - Local Team Colors [f=0019372] Shutdown Widget - Display Keys 2 [f=0019372] Shutdown Widget - Save Game Menu [f=0019372] Shutdown Widget - HealthBars [f=0019372] Shutdown Widget - Noises [f=0019372] Shutdown Widget - Unit Icons [f=0019372] Shutdown Widget - Win Counter [f=0019372] Shutdown Widget - BuildETA [f=0019372] Shutdown Widget - SpringRTS Replay Stats [f=0019372] Shutdown Widget - Modular Comm Info [f=0019372] Shutdown Widget - CameraShake [f=0019372] Shutdown Widget - Chili Economy Panel Default [f=0019372] Shutdown Widget - Chili EndGame Window [f=0019372] Shutdown Widget - Chili Nuke Warning [f=0019372] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019372] Shutdown Widget - Chili Spectator Panels [f=0019372] Shutdown Widget - Context Menu [f=0019372] Shutdown Widget - Darkening [f=0019372] Shutdown Widget - MetalFeatures (new) [f=0019372] Shutdown Widget - Grab Input [f=0019372] Input grabbing is disabled! [f=0019372] Shutdown Widget - Highlight Geos [f=0019372] Shutdown Widget - Local Widgets Config [f=0019372] Shutdown Widget - Mex Placement Handler [f=0019372] Shutdown Widget - MinimapEvents [f=0019372] Shutdown Widget - Missile Silo Range [f=0019372] Shutdown Widget - Point Tracker [f=0019372] Shutdown Widget - Showeco and Grid Drawer [f=0019372] Shutdown Widget - Stereo3D [f=0019372] Shutdown Widget - Music Player v2 [f=0019372] Shutdown Widget - Attack AoE [f=0019372] Shutdown Widget - Map Edge Extension [f=0019372] Shutdown Widget - Selection Send [f=0019372] Shutdown Widget - LupsManager [f=0019372] Shutdown Widget - Newton Firezone [f=0019372] Shutdown Widget - Chili Pro Console [f=0019372] Shutdown Widget - Lasso Terraform GUI [f=0019372] Shutdown Widget - Chili Framework [f=0019372] Shutdown Widget - Lups [f=0019372] Shutdown Widget - Custom Markers [f=0019372] Shutdown Widget - Chili Core Selector [f=0019372] Shutdown Widget - Select Keys [f=0019372] Shutdown Widget - Pause Screen [f=0019372] Shutdown Widget - Layout Handler [f=0019372] Shutdown Widget - Persistent Build Height [f=0019372] Shutdown Widget - Text To Speech Control [f=0019372] End widgetHandler:Shutdown [f=0019372] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={632036,77734700} {int,ext,rec}Allocs={25399996,0,0} {chunk,block}Bytes={77734700,0} [f=0019372] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0019372] [Game::KillLua][2] dtor=0 luaRules=0x523d1d50 [f=0019372] Start gadgetHandler:Shutdown [f=0019372] Shutdown - StartSetup [f=0019372] Shutdown - UnitMorph [f=0019372] Shutdown - LupsNanoSpray [f=0019372] Shutdown - Missile Silo Controller [f=0019372] Shutdown - Modular Comm Info [f=0019372] Shutdown - Terrain Texture Handler [f=0019372] Shutdown - UnitCloakShield [f=0019372] Shutdown - Starlight Handler [f=0019372] End gadgetHandler:Shutdown [f=0019372] Start gadgetHandler:Shutdown [f=0019372] Shutdown - Save/Load [f=0019372] Shutdown - Teleport Throw [f=0019372] Shutdown - UnitMorph [f=0019372] Shutdown - Modular Comm Info [f=0019372] Shutdown - Retreat Command [f=0019372] Shutdown - Shockwaves [f=0019372] Shutdown - UnitCloakShield [f=0019372] Shutdown - Lups Cloak FX [f=0019372] Shutdown - Lups [f=0019372] Shutdown - Lups Shield [f=0019372] End gadgetHandler:Shutdown [f=0019372] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25400026,0,0} {chunk,block}Bytes={0,0} [f=0019372] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25400026,0,0} {chunk,block}Bytes={0,0} [f=0019372] [Game::KillLua][4] dtor=0 [f=0019372] [Game::~CGame][1] [f=0019372] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019372] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019372] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019372] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019372] [Game::KillLua][4] dtor=1 [f=0019372] [Game::KillMisc][1] [f=0019372] [Game::KillMisc][2] [f=0019372] [Game::KillMisc][3] [f=0019372] [Game::KillRendering][1] [f=0019372] [3DOParser::Kill] allocated 137 pieces [f=0019372] [S3OParser::Kill] allocated 2755 pieces [f=0019372] [AssParser::Kill] allocated 244 pieces [f=0019372] [Game::KillInterface][1] [f=0019372] [Game::KillInterface][2] [f=0019372] [Game::KillSimulation][1] [f=0019372] [Game::KillSimulation][2] [f=0019372] [CCollisionHandler] dis-/continuous tests: 0/1803191 [f=0019372] [Game::KillSimulation][3] [f=0019372] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019372] [~CPathCache(16x16)] cacheHits=73 hitPercentage=28% numHashColls=0 maxCacheSize=8 [f=0019372] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019372] [~CPathCache(32x32)] cacheHits=349 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019372] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019372] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019372] [LosHandler::Kill] raycast instance cache-{hits,misses}={2352,8002}; shared=3%; cached=19% [f=0019372] [Game::KillSimulation][4] [f=0019372] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0019372] [Game::~CGame][2] [f=0019372] [Game::~CGame][3] [f=0019372] [SpringApp::Kill][3] [f=0019372] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 204593 bytes sent 141454 bytes recv'd [f=0019372] [SpringApp::Kill][4] font=0x454fcaa0 [f=0019372] [SpringApp::Kill][5] [f=0019372] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x4556a530) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=5453ms file="unittextures/factorytank_1.png" indx=7114 inflSize=4103kb readTime=292ms file="bitmaps/loadpictures/facplop.png" indx=497 inflSize=3075kb readTime=256ms file="objects3d/strikecom.dae" indx=5428 inflSize=999kb readTime=169ms file="objects3d/bantha.s3o" indx=4855 inflSize=433kb readTime=79ms file="units/staticmissilesilo.lua" indx=6812 inflSize=2kb readTime=47ms file="objects3d/commsupport2.s3o" indx=4958 inflSize=91kb readTime=45ms file="objects3d/corcomalt5.s3o" indx=4990 inflSize=114kb readTime=44ms file="bitmaps/pd/shield2.png" indx=553 inflSize=119kb readTime=40ms file="luaui/widgets/unit_ghostsite.lua" indx=4703 inflSize=6kb readTime=39ms file="luaui/widgets/unit_dynamic_avoidance_ex.lua" indx=4702 inflSize=127kb readTime=38ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 60799026 bytes cached in 2896 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=44 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/altair_crossing_v3.sd7 (0x45659a80) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45659950) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45574ee0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fb84c01e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]