[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.XGcNsQzFbK/springsettings.952717.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 75ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff8f801e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7591 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/952717/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 378ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46552040] using map "Firebreak v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Firebreak v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46552040] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 330ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1050ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1138ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 58ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 701ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 67ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 319ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Tiptushi was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/952717/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 872 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4ad4cb8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=90cf340c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bc40f8fd [f=-000001] [Path] [PathEstimator::ReadFile] hash=bc40f8fd file="cache/104dev-maintenance/paths/Firebreak v1.1.pe-bc40f8fd.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4ad4cb8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=90cf340c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bc40f90d [f=-000001] [Path] [PathEstimator::ReadFile] hash=bc40f90d file="cache/104dev-maintenance/paths/Firebreak v1.1.pe2-bc40f90d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1189ms, checksum 80ff0fa0)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11513,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/952717/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=50f63e0f58a4ec18824d4815a5ce946667569253096d6495e091f1fcc07bc637c3c82893c0de540d3aa7b2b0f1c2bf509955a1740ca144056e56d86d5a7eaea2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d953e4b6367d1946388a8c31b85f1311e5ec6b5e642fe3629e0b8784da270644a1ae6ea2001c76f230a46ff36ce0c9d48e0555875f5c30f8045b04d3b6a9778]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0369d155b7084cd07c4f294b65d7e0d8579c4c5ef313bfd1ab621055aaa8acb06f871f0a34580d437187391d858c2e05c9b323d4da1c43a894eb06cf9e2a6136]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x56c839e0,0x57aa29a0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 95e8545fefab47e673f0b9674596f592 [f=-000001] Connection attempt from eqdw [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: eqdw changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=50f63e0f58a4ec18824d4815a5ce946667569253096d6495e091f1fcc07bc637c3c82893c0de540d3aa7b2b0f1c2bf509955a1740ca144056e56d86d5a7eaea2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Loocheenchancz [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Loocheenchancz changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=50f63e0f58a4ec18824d4815a5ce946667569253096d6495e091f1fcc07bc637c3c82893c0de540d3aa7b2b0f1c2bf509955a1740ca144056e56d86d5a7eaea2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d953e4b6367d1946388a8c31b85f1311e5ec6b5e642fe3629e0b8784da270644a1ae6ea2001c76f230a46ff36ce0c9d48e0555875f5c30f8045b04d3b6a9778]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0369d155b7084cd07c4f294b65d7e0d8579c4c5ef313bfd1ab621055aaa8acb06f871f0a34580d437187391d858c2e05c9b323d4da1c43a894eb06cf9e2a6136]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={00000000d5958e90,000000010fd9a130}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d953e4b6367d1946388a8c31b85f1311e5ec6b5e642fe3629e0b8784da270644a1ae6ea2001c76f230a46ff36ce0c9d48e0555875f5c30f8045b04d3b6a9778]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0369d155b7084cd07c4f294b65d7e0d8579c4c5ef313bfd1ab621055aaa8acb06f871f0a34580d437187391d858c2e05c9b323d4da1c43a894eb06cf9e2a6136]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[Game::Load][lua{Rules,Gaia}={00000000fce11460,00000000f6846f90}]" [f=-000001] Allies: I choose: inin! [f=-000001] Allies: I choose: Soban! [f=-000001] !predict [f=-000001] > Team eqdw has a 7.5% chance to win [f=-000001] > Team Loocheenchancz has a 92.5% chance to win [f=-000001] Player eqdw left the game: normal quit [f=-000001] [0] Event [undefined]: eqdw quit [f=-000001] !force [f=-000001] > Poll: Do you want to force start? [!y=0/1, !n=0/1] [f=-000001] > Poll: Do you want to force start? [!y=1/1, !n=0/1] [f=-000001] > Poll: Do you want to force start? [END:SUCCESS] [f=-000001] > Force starting game [f=-000001] [0] Event [5708,91.5800781,1920]: 0 finished unit Strike Commander [f=-000001] [0] Event [1462,94.3913574,3342]: 1 finished unit Engineer Commander [f=0000000] [0] Loocheenchancz, team: 1, elo:2315 [f=0000000] [0] eqdw, team: 0, elo:1879 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000014] [14] Event [1560,93.7114258,3336]: 1 finished unit Amphbot Factory [f=0000241] [241] Event [1496,96.3203125,3448]: 1 finished unit Metal Extractor [f=0000473] [473] Event [1400,92.0429688,3480]: 1 finished unit Solar Collector [f=0000566] Loocheenchancz paused the game [f=0000566] Loocheenchancz unpaused the game [f=0000567] [567] Event [1596,93.6121063,3336]: 1 finished unit Duck [f=0000706] [706] Event [1320,91.5742188,3384]: 1 finished unit Metal Extractor [f=0000812] Loocheenchancz paused the game [f=0000812] Loocheenchancz unpaused the game [f=0000815] [815] Event [1596,93.6121063,3336]: 1 finished unit Duck [f=0000896] [896] Event [1288,91.5625,3288]: 1 finished unit Solar Collector [f=0001112] [1112] Event [1596,93.6121063,3336]: 1 finished unit Duck [f=0001344] [1344] Event [1256,95.3886719,3144]: 1 finished unit Metal Extractor [f=0001579] [1579] Event [1192,91.5859375,3208]: 1 finished unit Solar Collector [f=0001943] Loocheenchancz paused the game [f=0001943] Loocheenchancz unpaused the game [f=0001967] [1967] Event [1596,93.6121063,3336]: 1 finished unit Conch [f=0002281] [2281] Event [1864,35.7578125,3896]: 1 finished unit Metal Extractor [f=0002560] [2560] Event [1596,93.6121063,3336]: 1 finished unit Conch [f=0002621] [2621] Event [1784,38.7871094,3928]: 1 finished unit Solar Collector [f=0002878] [2878] Event [1336,94.1875,3080]: 1 finished unit Solar Collector [f=0002954] [2954] Event [1896,34.0820313,3816]: 1 finished unit Solar Collector [f=0003200] [3200] Event [1336,94.4863281,2936]: 1 finished unit Solar Collector [f=0003309] [3309] Event [1596,93.6121063,3336]: 1 finished unit Conch [f=0003497] [3497] Event [1352,98.9101563,2792]: 1 finished unit Solar Collector [f=0003876] [3876] Event [1596,93.6121063,3336]: 1 finished unit Conch [f=0003977] [3977] Event [1352,94.2402344,2648]: 1 finished unit Solar Collector [f=0004126] [4126] Event [1800,16.515625,4856]: 1 finished unit Metal Extractor [f=0004570] [4570] Event [1352,91.9550781,2504]: 1 finished unit Solar Collector [f=0004618] [4618] Event [1704,16.703125,4872]: 1 finished unit Solar Collector [f=0004998] [4998] Event [1596,93.6121063,3336]: 1 finished unit Conch [f=0005064] [5064] Event [1432,92.1777344,2504]: 1 finished unit Metal Extractor [f=0005073] [5073] Event [1480,42.8242188,2072]: 1 finished unit Energy Pylon [f=0005106] [5106] Event [1896,17.8632813,4888]: 1 finished unit Solar Collector [f=0005542] [5542] Event [1596,93.6121063,3336]: 1 finished unit Conch [f=0006144] [6144] Event [1288,42.8945313,1944]: 1 finished unit Geothermal Generator [f=0006322] [6322] Event [3048,41.7871094,4776]: 1 finished unit Metal Extractor [f=0006343] [6343] Event [1596,93.6121063,3336]: 1 finished unit Conch [f=0006505] [6505] Event [2968,41.8457031,4808]: 1 finished unit Solar Collector [f=0006532] [6532] Event [1896,35.8867188,1752]: 1 finished unit Solar Collector [f=0006690] [6690] Event [1896,34.5214844,1608]: 1 finished unit Solar Collector [f=0006861] [6861] Event [1976,36.2207031,1608]: 1 finished unit Metal Extractor [f=0006882] [6882] Event [3128,41.7636719,4840]: 1 finished unit Solar Collector [f=0006905] [6905] Event [1596,93.6121063,3336]: 1 finished unit Conch [f=0007007] [7007] Event [2056,38.3828125,1800]: 1 finished unit Solar Collector [f=0007184] [7184] Event [2200,38.546875,1864]: 1 finished unit Solar Collector [f=0007365] [7365] Event [2344,38.6464844,1928]: 1 finished unit Solar Collector [f=0007375] [7375] Event [1596,93.6121063,3336]: 1 finished unit Conch [f=0007539] [7539] Event [2488,40.046875,1992]: 1 finished unit Solar Collector [f=0007726] [7726] Event [2632,35.4882813,2056]: 1 finished unit Solar Collector [f=0007842] [7842] Event [1596,93.6121063,3336]: 1 finished unit Conch [f=0007849] [7849] Event [2552,37.2226563,2168]: 1 finished unit Metal Extractor [f=0007962] Loocheenchancz paused the game [f=0007962] Loocheenchancz unpaused the game [f=0008235] [8235] Event [4040,77.1777344,4200]: 1 finished unit Metal Extractor [f=0008367] [8367] Event [2056,37.5332031,1544]: 1 finished unit Solar Collector [f=0008516] [8516] Event [2184,41.9746094,1400]: 1 finished unit Solar Collector [f=0008517] [8517] Event [4168,83.9277344,4184]: 1 finished unit Solar Collector [f=0008743] [8743] Event [2328,86.3652344,1256]: 1 finished unit Solar Collector [f=0008925] [8925] Event [4392,98.6347656,4120]: 1 finished unit Metal Extractor [f=0009076] [9076] Event [2312,52.3339844,1384]: 1 finished unit Solar Collector [f=0009116] [9116] Event [4296,95.2890625,4168]: 1 finished unit Solar Collector [f=0009272] [9272] Event [2520,94.7617188,1208]: 1 finished unit Solar Collector [f=0009295] [9295] Event [4408,100.298828,4200]: 1 finished unit Solar Collector [f=0009332] [9332] Event [4238.54004,87.3035965,4271.95361]: 1 finished unit Engineer Commander [f=0009488] [9488] Event [2696,100.978516,1160]: 1 finished unit Solar Collector [f=0009607] [9607] Event [2680,95.6523438,1032]: 1 finished unit Solar Collector [f=0009757] [9757] Event [2776,97.1289063,1000]: 1 finished unit Metal Extractor [f=0009783] Loocheenchancz paused the game [f=0009783] Loocheenchancz unpaused the game [f=0009883] [9883] Event [2872,95.5820313,968]: 1 finished unit Solar Collector [f=0010008] Loocheenchancz paused the game [f=0010008] Loocheenchancz unpaused the game [f=0010057] [10057] Event [3016,96.0976563,888]: 1 finished unit Solar Collector [f=0010138] [10138] Event [4760,133.832031,5080]: 1 finished unit Metal Extractor [f=0010176] [10176] Event [3128,95.8105469,920]: 1 finished unit Metal Extractor [f=0010406] [10406] Event [4984,132.302734,4856]: 1 finished unit Metal Extractor [f=0010752] [10752] Event [2520,37.9785156,536]: 1 finished unit Energy Pylon [f=0011152] [11152] Event [1288,42.8945313,1944]: 1 finished unit Advanced Geothermal [f=0011238] [11238] Event [2184,135.291016,264]: 1 finished unit Metal Extractor [f=0011351] [11351] Event [5976,19.3632813,4920]: 1 finished unit Metal Extractor [f=0011499] [11499] Event [2408,133.451172,40]: 1 finished unit Metal Extractor [f=0011789] [11789] Event [5448,13.4980469,4888]: 1 finished unit Energy Pylon [f=0012027] [12027] Event [1640,-0.8808594,264]: 1 finished unit Energy Pylon [f=0012245] [12245] Event [1596,93.6121063,3336]: 1 finished unit Conch [f=0012391] [12391] Event [1208,20.3007813,200]: 1 finished unit Metal Extractor [f=0012869] [12869] Event [4696,49.140625,4696]: 1 finished unit Energy Pylon [f=0013315] [13315] Event [1496,92.9628906,3224]: 1 finished unit Caretaker [f=0013682] [13682] Event [1544,94.6445313,3224]: 1 finished unit Caretaker [f=0013722] [13722] Event [4968,48.8945313,3768]: 1 finished unit Energy Pylon [f=0013779] Loocheenchancz paused the game [f=0013779] Loocheenchancz unpaused the game [f=0013798] Loocheenchancz paused the game [f=0013798] Loocheenchancz unpaused the game [f=0013888] [13888] Event [1592,95.0371094,3240]: 1 finished unit Caretaker [f=0014007] [14007] Event [3528,1.84375,1192]: 1 finished unit Energy Pylon [f=0014046] [14046] Event [1640,96.0214844,3240]: 1 finished unit Caretaker [f=0014328] [14328] Event [3832,23.0078125,1416]: 1 finished unit Metal Extractor [f=0014643] [14643] Event [3880,10.3691406,824]: 1 finished unit Wind/Tidal Generator [f=0014754] [14754] Event [3928,19.0820313,744]: 1 finished unit Wind/Tidal Generator [f=0014772] [14772] Event [5704,124.697266,3496]: 1 finished unit Energy Pylon [f=0014865] [14865] Event [3976,27.7832031,664]: 1 finished unit Wind/Tidal Generator [f=0014963] [14963] Event [4024,30.8359375,584]: 1 finished unit Wind/Tidal Generator [f=0015035] [15035] Event [5744.77686,59.0466881,3363.79956]: 1 finished unit Engineer Commander [f=0015073] [15073] Event [4088,29.0078125,504]: 1 finished unit Wind/Tidal Generator [f=0015179] [15179] Event [4136,33.1210938,424]: 1 finished unit Wind/Tidal Generator [f=0015309] [15309] Event [4120,38.03125,344]: 1 finished unit Metal Extractor [f=0015669] [15669] Event [5896,36.2265625,3192]: 1 finished unit Geothermal Generator [f=0015774] [15774] Event [4616,12.6191406,472]: 1 finished unit Energy Pylon [f=0016226] [16226] Event [5192,42.0390625,3528]: 1 finished unit Metal Extractor [f=0016370] [16370] Event [5384,-8.0058594,504]: 1 finished unit Energy Pylon [f=0016543] [16543] Event [5368,19.796875,264]: 1 finished unit Metal Extractor [f=0016589] [Game::ClientReadNet] added new player Zlodeiko with number 2 to team 0 [f=0016589] > SPRINGIE:User Zlodeiko|empmissile|4_5||False|||RU [f=0016594] > SPRINGIE:User Zlodeiko|empmissile|4_5||False|||RU [f=0016605] Connection attempt from Zlodeiko [f=0016605] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0016605] -> Connection established (given id 2) [f=0016657] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=50f63e0f58a4ec18824d4815a5ce946667569253096d6495e091f1fcc07bc637c3c82893c0de540d3aa7b2b0f1c2bf509955a1740ca144056e56d86d5a7eaea2" [f=0016657] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0017046] [17046] Event [4216,9.85351563,3256]: 1 finished unit Energy Pylon [f=0017271] [17271] Event [4616,38.1894531,2968]: 1 finished unit Metal Extractor [f=0017278] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d953e4b6367d1946388a8c31b85f1311e5ec6b5e642fe3629e0b8784da270644a1ae6ea2001c76f230a46ff36ce0c9d48e0555875f5c30f8045b04d3b6a9778]" [f=0017290] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0369d155b7084cd07c4f294b65d7e0d8579c4c5ef313bfd1ab621055aaa8acb06f871f0a34580d437187391d858c2e05c9b323d4da1c43a894eb06cf9e2a6136]" [f=0017290] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[Game::Load][lua{Rules,Gaia}={0000000067a74980,00000000ee4f7260}]" [f=0017319] Spectator Zlodeiko left the game: normal quit [f=0017319] [17319] Event [undefined]: Zlodeiko quit [f=0017325] Connection attempt from Zlodeiko [f=0017325] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0017325] -> Connection established (given id 2) [f=0017333] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=50f63e0f58a4ec18824d4815a5ce946667569253096d6495e091f1fcc07bc637c3c82893c0de540d3aa7b2b0f1c2bf509955a1740ca144056e56d86d5a7eaea2" [f=0017333] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0017924] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d953e4b6367d1946388a8c31b85f1311e5ec6b5e642fe3629e0b8784da270644a1ae6ea2001c76f230a46ff36ce0c9d48e0555875f5c30f8045b04d3b6a9778]" [f=0017939] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0369d155b7084cd07c4f294b65d7e0d8579c4c5ef313bfd1ab621055aaa8acb06f871f0a34580d437187391d858c2e05c9b323d4da1c43a894eb06cf9e2a6136]" [f=0017939] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[Game::Load][lua{Rules,Gaia}={0000000067b2c760,000000010227ad80}]" [f=0018102] [18102] Event [5304,39.3144531,1224]: 1 finished unit Metal Extractor [f=0018350] [18350] Event [3416,4.02929688,3784]: 1 finished unit Energy Pylon [f=0018466] [18466] Event [3556.32568,1.98047876,3653.05298]: 1 finished unit Engineer Commander [f=0018497] [18497] Event [4856,-1.109375,1304]: 1 finished unit Energy Pylon [f=0018527] [18527] Event [3336,19.8320313,3704]: 1 finished unit Metal Extractor [f=0018726] [18726] Event [4552,21.1386719,1496]: 1 finished unit Metal Extractor [f=0018743] [18743] Event [5896,36.2265625,3192]: 1 finished unit Advanced Geothermal [f=0019339] [19339] Event [2920,8.23046875,4568]: 1 finished unit Energy Pylon [f=0019716] Loocheenchancz paused the game [f=0019716] Spectator Zlodeiko left the game: normal quit [f=0019716] [19716] Event [undefined]: Zlodeiko quit [f=0019716] Loocheenchancz unpaused the game [f=0019936] [19936] Event [2360,14.5527344,4056]: 1 finished unit Energy Pylon [f=0020009] [20009] Event [1488,93.5664063,3120]: 1 finished unit Trinity [f=0020268] [20268] Event [2616,20.0664063,3624]: 1 finished unit Metal Extractor [f=0020786] [20786] Event [1992,0,4472]: 1 finished unit Wind/Tidal Generator [f=0020908] [20908] Event [1976,0,4552]: 1 finished unit Wind/Tidal Generator [f=0021040] [21040] Event [4040,19.7851563,1128]: 1 finished unit Singularity Reactor [f=0021043] [21043] Event [1944,0,4632]: 1 finished unit Wind/Tidal Generator [f=0021142] [21142] Event [1928,0,4712]: 1 finished unit Wind/Tidal Generator [f=0021257] [21257] Event [1912,11.6113281,4792]: 1 finished unit Wind/Tidal Generator [f=0021534] [21534] Event [1920.25415,1.23923218,4248.81494]: 1 finished unit Engineer Commander [f=0021724] [21724] Event [1704,76.8671875,3832]: 1 finished unit Wind/Tidal Generator [f=0021829] [21829] Event [1672,92.7988281,3752]: 1 finished unit Wind/Tidal Generator [f=0021995] [21995] Event [1640,97.9902344,3672]: 1 finished unit Wind/Tidal Generator [f=0022112] [22112] Event [1592,97.4570313,3592]: 1 finished unit Wind/Tidal Generator [f=0022201] [22201] Event [1560,94.4277344,3512]: 1 finished unit Wind/Tidal Generator [f=0022755] [22755] Event [3960,19.9902344,1288]: 1 finished unit Singularity Reactor [f=0024021] [24021] Event [1713.76892,93.2596588,3356.62842]: 1 finished unit Engineer Commander [f=0025004] [25004] Event [1632,95.734375,3120]: 1 finished unit Trinity [f=0026499] game_message: eqdw has been destroyed! [f=0026499] [26499] Event [undefined]: eqdw resigned [f=0026499] game_message: Loocheenchancz wins! [f=0026499] Submitting stats [f=0026499] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0026499] Part| Total Time|Time of the last 0.5s [f=0026499] Draw 56959.24ms 26.40% [f=0026499] Lua::Callins::Synced 11434.01ms 3.70% [f=0026499] Lua::Callins::Unsynced 58082.57ms 27.60% [f=0026499] Lua::CollectGarbage::Synced 977.54ms 0.20% [f=0026499] Lua::CollectGarbage::Unsynced 2884.20ms 0.60% [f=0026499] Misc::Profiler::AddTime 201.53ms 0.00% [f=0026499] Sim 129963.33ms 60.00% [f=0026499] [26499] Event [5708,91.5800781,1920]: 0 lost unit Strike Commander [f=0026499] [26499] Received game_message: eqdw has been destroyed! [f=0026499] [26499] Received game_message: Loocheenchancz wins! [f=0026500] [26500] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0026500] [26500] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0026500] [26500] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0026500] [26500] Game End Stats Values: 2,1275,2165,2165,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.26666689,6.26666689,5.5999999,0,0,0,0,0,0,0,0,0,890,890,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0026500] [26500] Game End Stats Values: 3,1275,2555,2555,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.73333359,9.73333359,8,1275,1275,1275,1275,6,8.66666698,8.66666698,6,0,160,160,0,0,0,0,0,0,1120,1120,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0026500] [26500] Game End Stats Values: 4,1275,2725,2725,1275,0,3.06405377,3.06405377,0,0,0,0,0,0,0,0,0,64,0,0,64,0,0,0,0,0,0,0,0,8,11.8666668,11.8666668,8,1275,1275,1275,1275,6,10.2042704,10.2042704,6,0,240,240,0,0,0,0,0,0,1210,1210,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0026500] [26500] Game End Stats Values: 5,1275,2795,2795,1275,0,7.35425186,7.35425186,0,0,0,0,0,0,0,0,0,154,0,0,154,0,0,0,0,0,0,0,0,8,12.8000002,12.8000002,8,1275,1275,1275,1275,6,16.2193432,16.2193432,6,0,240,240,0,0,0,0,0,0,1280,1280,0,0,60.999958,60.999958,0,0,0,0,0,0,0,0,0 [f=0026500] [26500] Game End Stats Values: 6,1275,2945,2945,1275,0,14.64151,14.64151,0,0,0,0,0,0,0,0,0,244,0,0,244,0,0,0,0,0,0,0,0,8,14,14,8,1275,1275,1275,1275,6,12.4858179,12.4858179,6,0,240,240,0,0,0,0,0,0,1430,1430,0,0,60.999958,60.999958,0,0,0,0,0,0,0,0,0 [f=0026500] [26500] Game End Stats Values: 7,1275,3255,3255,1275,0,15.2069082,15.2069082,0,0,0,0,0,0,0,0,0,334,0,0,334,0,0,0,0,0,0,0,0,8,14.1333332,14.1333332,8,1275,1275,1275,1275,6,13.6376934,13.6376934,6,0,240,240,0,0,0,0,0,0,1740,1740,0,0,60.999958,60.999958,0,0,0,0,0,0,0,0,0 [f=0026500] [26500] Game End Stats Values: 8,1275,3395,3395,1275,0,22.424057,22.424057,0,0,0,0,0,0,0,0,0,424,0,0,424,0,0,0,0,0,0,0,0,8,17.7333336,17.7333336,8,1275,1275,1275,1275,6,14.481143,14.481143,6,0,240,240,0,0,0,0,0,0,1880,1880,0,0,60.999958,60.999958,0,0,0,0,0,0,0,0,0 [f=0026500] [26500] Game End Stats Values: 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48,1275,29545,29545,1275,0,10644.0762,10644.0762,0,0,0,0,0,0,0,0,0,4024,6253.39355,6253.39355,4024,33.3333244,0,0,33.3333244,0,0,0,0,8,308.837341,308.837341,8,1275,10955,10955,1275,6,100.191124,100.191124,6,0,240,240,0,0,0,0,0,0,18350,18350,0,0,60.999958,60.999958,0,0,15.3353729,15.3353729,0,0,33.3333244,33.3333244,0 [f=0026500] [26500] Game End Stats Values: 49,1275,30380,30380,1275,0,11422.8516,11422.8516,0,0,0,0,0,0,0,0,0,4114,6253.39355,6253.39355,4114,33.3333244,0,0,33.3333244,0,0,0,0,8,512.729675,512.729675,8,1275,11755,11755,1275,6,113.918282,113.918282,6,0,240,240,0,0,0,0,0,0,18385,18385,0,0,60.999958,60.999958,0,0,15.3353729,15.3353729,0,0,33.3333244,33.3333244,0 [f=0026500] [26500] Game End Stats Values: 50,1275,30485,30485,1275,0,12214.7148,12214.7148,0,0,0,0,0,0,0,0,0,4204,6253.39355,6253.39355,4204,33.3333244,0,0,33.3333244,0,0,0,0,8,519.432861,519.432861,8,1275,11755,11755,1275,6,114.790909,114.790909,6,0,240,240,0,0,0,0,0,0,18490,18490,0,0,60.999958,60.999958,0,0,15.3364697,15.3364697,0,0,33.3333244,33.3333244,0 [f=0026500] [26500] Game End Stats Values: 51,1275,30555,30555,1275,0,13018.5947,13018.5947,0,0,0,0,0,0,0,0,0,4294,6253.39355,6253.39355,4294,33.3333244,0,0,33.3333244,0,0,0,0,8,528.347229,528.347229,8,1275,11755,11755,1275,6,115.59211,115.59211,6,0,240,240,0,0,0,0,0,0,18560,18560,0,0,60.999958,60.999958,0,0,15.3364697,15.3364697,0,0,33.3333244,33.3333244,0 [f=0026500] [26500] Game End Stats Values: 52,1275,34555,34555,1275,0,13906.7842,13906.7842,0,0,0,0,0,0,0,0,0,4384,6253.39355,6253.39355,4384,33.3333244,0,0,33.3333244,0,0,0,0,8,608.532593,608.532593,8,1275,11755,11755,1275,6,121.212799,121.212799,6,0,240,240,0,0,0,0,0,0,22560,22560,0,0,60.999958,60.999958,0,0,15.3364697,15.3364697,0,0,33.3333244,33.3333244,0 [f=0026500] [26500] Game End Stats Values: 53,1275,34555,34555,1275,0,14920.4053,14920.4053,0,0,0,0,0,0,0,0,0,4474,6555.36084,6555.36084,4474,33.3333244,0,0,33.3333244,0,0,0,0,8,749.234619,749.234619,8,1275,11755,11755,1275,6,129.574692,129.574692,6,0,240,240,0,0,0,0,0,0,22560,22560,0,0,60.999958,60.999958,0,0,15.3364697,15.3364697,0,0,33.3333244,33.3333244,0 [f=0026500] [26500] Game End Stats Values: 54,1275,34555,34555,1275,0,15896.2988,15896.2988,0,0,0,0,0,0,0,0,0,4564,6555.36084,6555.36084,4564,33.3333244,0,0,33.3333244,0,0,0,0,8,733.1745,733.1745,8,1275,11755,11755,1275,6,127.059334,127.059334,6,0,240,240,0,0,0,0,0,0,22560,22560,0,0,60.999958,60.999958,0,0,15.3364697,15.3364697,0,0,33.3333244,33.3333244,0 [f=0026500] [26500] Game End Stats Values: 55,1275,35305,35305,1275,0,16882.4883,16882.4883,0,0,0,0,0,0,0,0,0,4654,6655.42285,6655.42285,4654,33.3333244,0,0,33.3333244,0,0,0,0,8,738.019775,738.019775,8,1275,12505,12505,1275,6,127.745895,127.745895,6,0,240,240,0,0,0,0,0,0,22560,22560,0,0,60.999958,60.999958,0,0,15.3364697,15.3364697,0,0,33.3333244,33.3333244,0 [f=0026500] [26500] Game End Stats Values: 56,1275,35305,35305,1275,0,17863.3848,17863.3848,0,0,0,0,0,0,0,0,0,4744,6756.37988,6756.37988,4744,33.3333244,0,0,33.3333244,0,0,0,0,8,753.228699,753.228699,8,1275,12505,12505,1275,6,127.393097,127.393097,6,0,240,240,0,0,0,0,0,0,22560,22560,0,0,60.999958,60.999958,0,0,15.3364697,15.3364697,0,0,33.3333244,33.3333244,0 [f=0026500] [26500] Game End Stats Values: 57,1275,43305,43305,1275,0,18867.4746,18867.4746,0,0,0,0,0,0,0,0,0,4834,6791.09863,6791.09863,4834,33.3333244,0,0,33.3333244,0,0,0,0,8,752.055908,752.055908,8,1275,20505,20505,1275,6,128.939346,128.939346,6,0,240,240,0,0,0,0,0,0,22560,22560,0,0,60.999958,60.999958,0,0,15.3364697,15.3364697,0,0,33.3333244,33.3333244,0 [f=0026500] [26500] Game End Stats Values: 58,1275,43305,43305,1275,0,19830.2988,19830.2988,0,0,0,0,0,0,0,0,0,4924,6791.09863,6791.09863,4924,33.3333244,0,0,33.3333244,0,0,0,0,8,744.398315,744.398315,8,1275,20505,20505,1275,6,126.188332,126.188332,6,0,240,240,0,0,0,0,0,0,22560,22560,0,0,60.999958,60.999958,0,0,15.3364697,15.3364697,0,0,33.3333244,33.3333244,0 [f=0026500] [26500] Game End Stats Values: 59,1275,43305,43305,1275,0,20815.4648,20815.4648,0,0,0,0,0,0,0,0,0,5014,6791.09863,6791.09863,5014,33.3333244,0,0,33.3333244,0,0,0,0,8,743.944397,743.944397,8,1275,20505,20505,1275,6,127.677582,127.677582,6,0,240,240,0,0,0,0,0,0,22560,22560,0,0,60.999958,60.999958,0,0,15.3364697,15.3364697,0,0,33.3333244,33.3333244,0 [f=0026500] [26500] Game End Stats Values: 60,1275,43305,43305,1275,0,21734.2363,21734.2363,0,0,0,0,0,0,0,0,0,5098,6791.09863,6791.09863,5098,33.3333244,1275,1275,33.3333244,0,0,0,0,8,742.947937,742.947937,8,1275,20505,20505,1275,6,127.626335,127.626335,6,0,240,240,0,0,0,0,0,0,22560,22560,0,0,60.999958,60.999958,0,0,15.3364697,15.3364697,0,1275,33.3333244,33.3333244,1275 [f=0026811] No clients connected, shutting down server [f=0026811] Server shutdown [f=0027251] [27251] Event [1776,91.8203125,3120]: 1 finished unit Trinity [f=0027690] Autoquit sending quit command. [f=0027690] [QuitAction] user exited to system [f=0027690] [SpringApp::Kill][1] fromRun=1 [f=0027690] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0027690] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0027690] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0027690] [ThreadPool::SetThreadCount][2] workers=0 [f=0027690] [SpringApp::Kill][2] [f=0027690] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0027690] [Game::KillLua][3] dtor=0 luaUI=0x6a4b3530 [f=0027690] Start widgetHandler:Shutdown [f=0027690] Shutdown - SaveOrderList Complete [f=0027690] Writing last game win data [f=0027690] Shutdown - SaveConfigData Complete [f=0027690] Shutdown Widget - Save/Load API [f=0027690] Shutdown Widget - Chili Highlight [f=0027690] Shutdown Widget - Draw After Chili [f=0027690] Shutdown Widget - EPIC Menu [f=0027690] Shutdown Widget - Chili Widget Selector [f=0027690] Shutdown Widget - Chili Minimap [f=0027690] Shutdown Widget - Local Team Colors [f=0027690] Shutdown Widget - Display Keys 2 [f=0027690] Shutdown Widget - Save Game Menu [f=0027690] Shutdown Widget - Unit Icons [f=0027690] Shutdown Widget - Noises [f=0027690] Shutdown Widget - HealthBars [f=0027690] Shutdown Widget - Win Counter [f=0027690] Shutdown Widget - SpringRTS Replay Stats [f=0027690] Shutdown Widget - BuildETA [f=0027690] Shutdown Widget - Modular Comm Info [f=0027690] Shutdown Widget - Music Player v2 [f=0027690] Shutdown Widget - Stereo3D [f=0027690] Shutdown Widget - Showeco and Grid Drawer [f=0027690] Shutdown Widget - Point Tracker [f=0027690] Shutdown Widget - Missile Silo Range [f=0027690] Shutdown Widget - MinimapEvents [f=0027690] Shutdown Widget - Mex Placement Handler [f=0027690] Shutdown Widget - Local Widgets Config [f=0027690] Shutdown Widget - Highlight Geos [f=0027690] Shutdown Widget - Grab Input [f=0027690] Input grabbing is disabled! [f=0027690] Shutdown Widget - MetalFeatures (new) [f=0027690] Shutdown Widget - Darkening [f=0027690] Shutdown Widget - Context Menu [f=0027690] Shutdown Widget - Chili Spectator Panels [f=0027690] Shutdown Widget - Chili Selections & CursorTip v2 [f=0027690] Shutdown Widget - Chili Nuke Warning [f=0027690] Shutdown Widget - Chili EndGame Window [f=0027690] Shutdown Widget - Chili Economy Panel Default [f=0027690] Shutdown Widget - CameraShake [f=0027690] Shutdown Widget - Attack AoE [f=0027690] Shutdown Widget - UnitShapes [f=0027690] Shutdown Widget - Map Edge Extension [f=0027690] Shutdown Widget - Selection Send [f=0027690] Shutdown Widget - LupsManager [f=0027690] Shutdown Widget - Newton Firezone [f=0027690] Shutdown Widget - Chili Pro Console [f=0027690] Shutdown Widget - Lasso Terraform GUI [f=0027690] Shutdown Widget - Lups [f=0027690] Shutdown Widget - Chili Framework [f=0027690] Shutdown Widget - Chili Core Selector [f=0027690] Shutdown Widget - Custom Markers [f=0027690] Shutdown Widget - Select Keys [f=0027690] Shutdown Widget - Pause Screen [f=0027690] Shutdown Widget - Text To Speech Control [f=0027690] Shutdown Widget - Persistent Build Height [f=0027690] Shutdown Widget - Layout Handler [f=0027690] End widgetHandler:Shutdown [f=0027690] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={525793,65021686} {int,ext,rec}Allocs={38938648,0,0} {chunk,block}Bytes={65021686,0} [f=0027690] [Game::KillLua][1] dtor=0 luaGaia=0x57aa29a0 [f=0027690] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={290528,50841661} {int,ext,rec}Allocs={38938649,0,0} {chunk,block}Bytes={50841661,0} [f=0027690] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={290528,50841661} {int,ext,rec}Allocs={38938649,0,0} {chunk,block}Bytes={50841661,0} [f=0027690] [Game::KillLua][2] dtor=0 luaRules=0x56c839e0 [f=0027690] Start gadgetHandler:Shutdown [f=0027690] Shutdown - StartSetup [f=0027690] Shutdown - UnitMorph [f=0027690] Shutdown - LupsNanoSpray [f=0027690] Shutdown - Missile Silo Controller [f=0027690] Shutdown - Modular Comm Info [f=0027690] Shutdown - Terrain Texture Handler [f=0027690] Shutdown - UnitCloakShield [f=0027690] Shutdown - Starlight Handler [f=0027690] End gadgetHandler:Shutdown [f=0027690] Start gadgetHandler:Shutdown [f=0027690] Shutdown - Save/Load [f=0027690] Shutdown - Teleport Throw [f=0027690] Shutdown - UnitMorph [f=0027690] Shutdown - Modular Comm Info [f=0027690] Shutdown - Retreat Command [f=0027690] Shutdown - Shockwaves [f=0027690] Shutdown - UnitCloakShield [f=0027690] Shutdown - Lups Cloak FX [f=0027690] Shutdown - Lups [f=0027690] Shutdown - Lups Shield [f=0027690] End gadgetHandler:Shutdown [f=0027690] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={38938679,0,0} {chunk,block}Bytes={0,0} [f=0027690] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={38938679,0,0} {chunk,block}Bytes={0,0} [f=0027690] [Game::KillLua][4] dtor=0 [f=0027690] [Game::~CGame][1] [f=0027690] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0027690] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0027690] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0027690] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0027690] [Game::KillLua][4] dtor=1 [f=0027690] [Game::KillMisc][1] [f=0027690] [Game::KillMisc][2] [f=0027690] [Game::KillMisc][3] [f=0027690] [Game::KillRendering][1] [f=0027690] [3DOParser::Kill] allocated 137 pieces [f=0027690] [S3OParser::Kill] allocated 2682 pieces [f=0027690] [AssParser::Kill] allocated 223 pieces [f=0027690] [Game::KillInterface][1] [f=0027690] [Game::KillInterface][2] [f=0027690] [Game::KillSimulation][1] [f=0027690] [Game::KillSimulation][2] [f=0027690] [CCollisionHandler] dis-/continuous tests: 0/3744349 [f=0027690] [Game::KillSimulation][3] [f=0027690] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0027690] [~CPathCache(28x20)] cacheHits=35 hitPercentage=35% numHashColls=0 maxCacheSize=5 [f=0027690] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0027690] [~CPathCache(56x40)] cacheHits=29 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0027690] [~CRectangleOverlapHandler] 0% overlap reduction [f=0027690] [~CRectangleOverlapHandler] 0% overlap reduction [f=0027690] [LosHandler::Kill] raycast instance cache-{hits,misses}={5482,5131}; shared=25%; cached=27% [f=0027690] [Game::KillSimulation][4] [f=0027690] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0027690] [Game::~CGame][2] [f=0027690] [Game::~CGame][3] [f=0027690] [SpringApp::Kill][3] [f=0027690] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 289276 bytes sent 121894 bytes recv'd [f=0027690] [SpringApp::Kill][4] font=0x4646faa0 [f=0027690] [SpringApp::Kill][5] [f=0027690] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x464dda20) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=4737ms file="bitmaps/pd/shield2.png" indx=553 inflSize=119kb readTime=56ms file="luaui/widgets/mission_messagebox_zk.lua" indx=4660 inflSize=18kb readTime=46ms file="bitmaps/pd/bloodblastwhite.tga" indx=530 inflSize=84kb readTime=36ms file="luaui/widgets/cmd_mex_placement.lua" indx=4485 inflSize=24kb readTime=33ms file="luaui/images/commands/states/wrench_high.png" indx=3199 inflSize=0kb readTime=32ms file="luaui/widgets/api_preselection.lua" indx=3769 inflSize=6kb readTime=32ms file="objects3d/chickenflyerqueen.s3o" indx=4936 inflSize=46kb readTime=31ms file="luaui/widgets/gui_chili_gesture_menu.lua" indx=4567 inflSize=20kb readTime=31ms file="units/cloakcon.lua" indx=6665 inflSize=2kb readTime=31ms file="luaui/widgets/unit_stockpile.lua" indx=4724 inflSize=1kb readTime=31ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 48134725 bytes cached in 2865 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=134 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/firebreak_v1.1.sd7 (0x465cf450) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x465ec870) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4653ec30) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff8f801e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]