[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.khVJP6QWHj/springsettings.952709.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 20ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe27c01e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7591 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/952709/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 204ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x455f3cb0] using map "Altair_Crossing_v3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Altair_Crossing_v3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x455f3cb0] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 130ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1533ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2471ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 19ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 671ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 313ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 33ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 177ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Loocheenchancz was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/952709/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f537af9b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c0104b79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce0573b3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce0573b3 file="cache/104dev-maintenance/paths/Altair_Crossing_v3.pe-ce0573b3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f537af9b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c0104b79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce0573c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce0573c3 file="cache/104dev-maintenance/paths/Altair_Crossing_v3.pe2-ce0573c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (946ms, checksum adba7a27)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11513,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/952709/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51333ce0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: f3e0545f6f89638bba1a01565fc8eb57 [f=-000001] Connection attempt from eqdw [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: eqdw changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Zlodeiko [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Zlodeiko changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={000000005f0da1b0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[Game::Load][lua{Rules,Gaia}={0000000108e94f00,0000000000000000}]" [f=-000001] Allies: I choose: Soban! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [490,285.098267,2093]: 0 finished unit Strike Commander [f=-000001] [0] Event [3710,285.108154,1942]: 1 finished unit Engineer Commander [f=0000000] [0] Zlodeiko, team: 1, elo:2198 [f=0000000] [0] eqdw, team: 0, elo:1886 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000015] [15] Event [640,285.096436,2128]: 0 finished unit Tank Foundry [f=0000059] [59] Event [3704,285.102844,1816]: 1 finished unit Spider Factory [f=0000319] [319] Event [3800,285.096436,1848]: 1 finished unit Metal Extractor [f=0000329] [329] Event [568,285.096436,1928]: 0 finished unit Metal Extractor [f=0000531] [531] Event [3816,285.10498,1928]: 1 finished unit Solar Collector [f=0000640] [640] Event [3668,285.093872,1816]: 1 finished unit Weaver [f=0000661] [661] Event [668,286.419006,2128]: 0 finished unit Welder [f=0000716] [716] Event [3896,285.096436,1848]: 1 finished unit Solar Collector [f=0000723] [723] Event [3668,285.093872,1816]: 1 finished unit Flea [f=0000813] [813] Event [3668,285.093872,1816]: 1 finished unit Flea [f=0000903] [903] Event [3668,285.093872,1816]: 1 finished unit Flea [f=0000998] [998] Event [3668,285.093872,1816]: 1 finished unit Flea [f=0001201] [1201] Event [668,286.419006,2128]: 0 finished unit Kodachi [f=0001237] [1237] Event [3668,285.093872,1816]: 1 finished unit Flea [f=0001322] [1322] Event [360,285.096436,2024]: 0 finished unit Metal Extractor [f=0001543] [1543] Event [3640,285.096436,2056]: 1 finished unit Metal Extractor [f=0001698] [1698] Event [3648,285.096436,1648]: 1 finished unit Lotus [f=0001757] [1757] Event [360,285.096436,1800]: 0 finished unit Metal Extractor [f=0001820] [1820] Event [668,286.419006,2128]: 0 finished unit Welder [f=0002255] [2255] Event [472,285.096436,1864]: 0 finished unit Solar Collector [f=0002268] [2268] Event [3864,285.10498,2136]: 1 finished unit Metal Extractor [f=0002273] [2273] Event [3668,285.093872,1816]: 1 finished unit Weaver [f=0002641] [2641] Event [3784,285.096436,2136]: 1 finished unit Solar Collector [f=0002821] [2821] Event [668,286.419006,2128]: 0 finished unit Kodachi [f=0002941] [2941] Event [456,285.096436,1992]: 0 finished unit Solar Collector [f=0003042] [3042] Event [3880,285.109253,2056]: 1 finished unit Solar Collector [f=0003085] [3085] Event [3668,285.093872,1816]: 1 finished unit Redback [f=0003236] [3236] Event [456,285.096436,2104]: 0 finished unit Solar Collector [f=0003364] [3364] Event [3736,285.092163,3096]: 1 finished unit Metal Extractor [f=0003550] [3550] Event [360,285.100708,3016]: 0 finished unit Metal Extractor [f=0003639] [3639] Event [3736,285.092163,3096]: 1 lost unit Metal Extractor [f=0003655] [3655] Event [3944,285.083618,2136]: 1 finished unit Solar Collector [f=0003673] [3673] Event [456,285.096436,2232]: 0 finished unit Solar Collector [f=0004001] [4001] Event [456,285.092163,2360]: 0 finished unit Solar Collector [f=0004008] [4008] Event [3720,285.096436,904]: 1 finished unit Metal Extractor [f=0004126] [4126] Event [3668,285.093872,1816]: 1 finished unit Flea [f=0004296] [4296] Event [568,285.092163,3144]: 0 finished unit Metal Extractor [f=0004331] [4331] Event [3864,285.10498,2216]: 1 finished unit Solar Collector [f=0004363] [4363] Event [1859.9043,285.102814,2147.91724]: 0 finished unit Strike Commander [f=0004363] game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [f=0004363] [4363] Received game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [f=0004368] [4368] Event [3668,285.093872,1816]: 1 finished unit Flea [f=0004443] [4443] Event [3736,284.415283,3096]: 1 finished unit Metal Extractor [f=0004466] [4466] Event [456,285.096436,2488]: 0 finished unit Solar Collector [f=0004554] [4554] Event [668,286.419006,2128]: 0 finished unit Blitz [f=0004581] [4581] Event [3668,285.093872,1816]: 1 finished unit Flea [f=0004756] [4756] Event [3600,285.096436,3168]: 1 finished unit Lotus [f=0004786] [4786] Event [3668,285.093872,1816]: 1 finished unit Flea [f=0004820] [4820] Event [440,285.096436,2616]: 0 finished unit Solar Collector [f=0004861] [4861] Event [3633.76025,285.177948,3072.27783]: 1 finished unit Engineer Commander [f=0004947] [4947] Event [3668,285.093872,1816]: 1 finished unit Flea [f=0005015] [5015] Event [3528,285.100708,776]: 1 finished unit Metal Extractor [f=0005017] [5017] Event [3640,285.096436,2136]: 1 finished unit Solar Collector [f=0005192] [5192] Event [3544,285.087891,3288]: 1 finished unit Metal Extractor [f=0005195] [5195] Event [1912,285.096436,2088]: 0 finished unit Stardust [f=0005280] [5280] Event [440,285.096436,2744]: 0 finished unit Solar Collector [f=0005509] [5509] Event [3424,285.109253,3216]: 1 finished unit Lotus [f=0005554] [5554] Event [3560,285.096436,2072]: 1 finished unit Solar Collector [f=0005657] [5657] Event [440,285.092163,2872]: 0 finished unit Solar Collector [f=0005681] [5681] Event [3424,285.109253,688]: 1 finished unit Lotus [f=0005754] [5754] Event [3668,285.093872,1816]: 1 finished unit Weaver [f=0006021] [6021] Event [440,285.092163,3000]: 0 finished unit Solar Collector [f=0006048] [6048] Event [3440,285.10498,928]: 1 finished unit Lotus [f=0006191] [6191] Event [3768,285.096436,1688]: 1 finished unit Solar Collector [f=0006297] [6297] Event [668,286.419006,2128]: 0 finished unit Blitz [f=0006370] [6370] Event [3668,285.093872,1816]: 1 finished unit Venom [f=0006596] [6596] Event [3752,285.096436,1608]: 1 finished unit Solar Collector [f=0006768] [6768] Event [3944,384.362793,184]: 1 finished unit Metal Extractor [f=0006843] [6843] Event [1622.05786,291.533997,3175.05664]: 1 lost unit Flea [f=0006972] [6972] Event [2097.78247,312.022369,3017.43115]: 1 lost unit Flea [f=0006987] [6987] Event [3668,285.093872,1816]: 1 finished unit Venom [f=0007025] [7025] Event [1960.58496,297.48999,3260.72803]: 1 lost unit Flea [f=0007046] [7046] Event [3736,285.096436,1528]: 1 finished unit Solar Collector [f=0007241] [7241] Event [1848,285.096436,2088]: 0 finished unit Stinger [f=0007361] [7361] Event [3720,285.100708,1448]: 1 finished unit Solar Collector [f=0007437] [7437] Event [552,285.100708,3016]: 0 finished unit Solar Collector [f=0007473] [7473] Event [3096,285.079346,152]: 1 finished unit Metal Extractor [f=0007602] [7602] Event [3668,285.093872,1816]: 1 finished unit Venom [f=0007659] [7659] Event [3301.54199,285.087891,3796.83911]: 1 finished unit Engineer Commander [f=0007675] [7675] Event [3704,285.113525,1368]: 1 finished unit Solar Collector [f=0007676] [7676] Event [3240,285.10498,3992]: 1 finished unit Metal Extractor [f=0007715] [7715] Event [456,285.100708,3128]: 0 finished unit Stinger [f=0007946] [7946] Event [3688,285.113525,1288]: 1 finished unit Solar Collector [f=0007951] [7951] Event [3088,285.100708,4016]: 1 finished unit Lotus [f=0008076] [8076] Event [668,286.419006,2128]: 0 finished unit Ogre [f=0008202] [8202] Event [3296,285.087891,3664]: 1 finished unit Lotus [f=0008253] [8253] Event [2944,285.092163,240]: 1 finished unit Lotus [f=0008265] [8265] Event [3672,285.100708,1208]: 1 finished unit Solar Collector [f=0008399] [8399] Event [2511.19971,285.111237,681.751526]: 0 lost unit Kodachi [f=0008426] [8426] Event [3668,285.093872,1816]: 1 finished unit Venom [f=0008507] [8507] Event [3656,285.092163,1128]: 1 finished unit Solar Collector [f=0008618] [8618] Event [2844.99023,285.100647,823.871338]: 0 lost unit Blitz [f=0008731] [8731] Event [3656,285.083618,1048]: 1 finished unit Solar Collector [f=0008732] [8732] Event [3040,285.087891,368]: 1 finished unit Lotus [f=0008789] [8789] Event [616,285.092163,2344]: 0 finished unit Caretaker [f=0008820] [8820] Event [1364.15991,281.733429,1808.41211]: 0 finished unit Strike Commander [f=0008820] game_message: Morph complete: Soban lvl 2 -> Soban lvl 3 [f=0008820] [8820] Received game_message: Morph complete: Soban lvl 2 -> Soban lvl 3 [f=0008878] [8878] Event [2193.375,289.697235,3433.62207]: 0 lost unit Blitz [f=0008909] [8909] Event [2314.86743,283.95755,3431.03662]: 0 lost unit Kodachi [f=0008941] [8941] Event [3640,285.100708,968]: 1 finished unit Solar Collector [f=0008992] [8992] Event [668,286.419006,2128]: 0 finished unit Welder [f=0009041] [9041] Event [3668,285.093872,1816]: 1 finished unit Venom [f=0009242] [9242] Event [2228.70361,366.3284,2468.01367]: 1 lost unit Flea [f=0009248] [9248] Event [3624,285.096436,888]: 1 finished unit Solar Collector [f=0009309] [9309] Event [3016,285.100708,136]: 1 finished unit Solar Collector [f=0009496] [9496] Event [3624,285.10498,776]: 1 finished unit Solar Collector [f=0009597] [9597] Event [3112,285.087891,72]: 1 finished unit Solar Collector [f=0009705] [9705] Event [3576,285.198975,696]: 1 finished unit Solar Collector [f=0009863] [9863] Event [3720,285.100708,824]: 1 finished unit Solar Collector [f=0009889] [9889] Event [3160,285.096436,3976]: 1 finished unit Solar Collector [f=0009896] [9896] Event [3668,285.093872,1816]: 1 finished unit Recluse [f=0009999] [9999] Event [3256,285.100708,3912]: 1 finished unit Solar Collector [f=0010076] [10076] Event [3080,285.096436,248]: 1 finished unit Solar Collector [f=0010119] [10119] Event [3320,285.109253,3992]: 1 finished unit Solar Collector [f=0010284] [10284] Event [3120,285.10498,3888]: 1 finished unit Picket [f=0010449] [10449] Event [3184,285.100708,3840]: 1 finished unit Picket [f=0010467] [10467] Event [3224,285.100708,328]: 1 finished unit Solar Collector [f=0010510] [10510] Event [3800,285.092163,984]: 1 finished unit Solar Collector [f=0010614] [10614] Event [3232,285.109253,3680]: 1 finished unit Picket [f=0010739] [10739] Event [3668,285.093872,1816]: 1 finished unit Recluse [f=0010907] [10907] Event [816,285.096436,3008]: 0 finished unit Radar Tower [f=0010937] [10937] Event [376,285.100708,968]: 0 finished unit Metal Extractor [f=0010939] [10939] Event [668,286.419006,2128]: 0 finished unit Blitz [f=0010962] [10962] Event [3304,285.100708,408]: 1 finished unit Solar Collector [f=0011249] [11249] Event [3668,285.093872,1816]: 1 finished unit Weaver [f=0011321] [11321] Event [3384,285.087891,472]: 1 finished unit Solar Collector [f=0011370] [11370] Event [376,285.100708,968]: 0 lost unit Metal Extractor [f=0011669] [11669] Event [1528,384.384155,1560]: 0 finished unit Metal Extractor [f=0011700] [11700] Event [554.627441,285.095032,1423.00623]: 0 lost unit Blitz [f=0011759] [11759] Event [3668,285.093872,1816]: 1 finished unit Weaver [f=0011876] [11876] Event [3464,284.983215,552]: 1 finished unit Solar Collector [f=0011884] [11884] Event [360,285.096436,2232]: 0 finished unit Stinger [f=0012240] [12240] Event [1744,385.287781,1680]: 0 finished unit Radar Tower [f=0012355] [12355] Event [3592,285.096436,1704]: 1 finished unit Caretaker [f=0012475] [12475] Event [488,285.092163,1736]: 0 finished unit Solar Collector [f=0012573] [12573] Event [3656,285.092163,1704]: 1 finished unit Caretaker [f=0012681] [12681] Event [3668,285.093872,1816]: 1 finished unit Recluse [f=0012704] [12704] Event [668,286.419006,2128]: 0 finished unit Blitz [f=0012768] [12768] Event [3552,285.096436,2192]: 1 finished unit Lotus [f=0012771] [12771] Event [418.094055,287.153809,405.87616]: 1 lost unit Venom [f=0012824] [12824] Event [1000,285.092163,2872]: 0 finished unit Stinger [f=0013032] [13032] Event [3668,285.093872,1816]: 1 finished unit Recluse [f=0013100] [13100] Event [3728,285.096436,2272]: 1 finished unit Lotus [f=0013106] [13106] Event [552,285.096436,872]: 0 finished unit Metal Extractor [f=0013212] [13212] Event [472,285.092163,1608]: 0 finished unit Solar Collector [f=0013323] [13323] Event [1880.37842,385.492706,1366.84802]: 0 finished unit Strike Commander [f=0013323] game_message: Morph complete: Soban lvl 3 -> Soban lvl 4 [f=0013323] [13323] Received game_message: Morph complete: Soban lvl 3 -> Soban lvl 4 [f=0013352] [13352] Event [3668,285.093872,1816]: 1 finished unit Recluse [f=0013634] [13634] Event [668,286.419006,2128]: 0 finished unit Blitz [f=0013666] [13666] Event [3668,285.093872,1816]: 1 finished unit Recluse [f=0013701] [13701] Event [3960,384.388428,3992]: 1 finished unit Metal Extractor [f=0013720] [13720] Event [376,284.423828,968]: 0 finished unit Metal Extractor [f=0013799] [13799] Event [3760,384.42688,3888]: 1 finished unit Radar Tower [f=0013869] [13869] Event [440,285.096436,1480]: 0 finished unit Solar Collector [f=0013889] [13889] Event [3856,384.3927,3872]: 1 finished unit Radar Tower [f=0013979] [13979] Event [3904,384.384155,3856]: 1 finished unit Radar Tower [f=0013981] [13981] Event [3668,285.093872,1816]: 1 finished unit Recluse [f=0014371] [14371] Event [3800,285.096436,2296]: 1 finished unit Solar Collector [f=0014513] [14513] Event [424,285.27655,1352]: 0 finished unit Solar Collector [f=0014542] [14542] Event [472,285.197144,936]: 0 finished unit Solar Collector [f=0014648] [14648] Event [824,285.100708,3080]: 0 finished unit Stardust [f=0014977] [14977] Event [668,286.419006,2128]: 0 finished unit Ogre [f=0015021] [15021] Event [3904,384.384155,3856]: 1 finished unit Sparrow [f=0015023] [15023] Event [3856,384.3927,3872]: 1 finished unit Sparrow [f=0015025] [15025] Event [3760,384.42688,3888]: 1 finished unit Sparrow [f=0015054] [15054] Event [3784,285.096436,2376]: 1 finished unit Solar Collector [f=0015073] [15073] Event [408,285.109253,1224]: 0 finished unit Solar Collector [f=0015318] [15318] Event [1744,385.287781,1680]: 0 lost unit Radar Tower [f=0015336] [15336] Event [3768,285.109253,2456]: 1 finished unit Solar Collector [f=0015442] [15442] Event [1528,384.384155,1560]: 0 lost unit Metal Extractor [f=0015483] [15483] Event [376,285.098877,1096]: 0 finished unit Solar Collector [f=0015509] [15509] Event [579.562317,285.083618,806.048523]: 0 lost unit Welder [f=0015581] [15581] Event [424,285.100708,840]: 0 lost unit Stinger [f=0015643] [15643] Event [2039.9585,367.327087,1260.63721]: 0 lost unit Blitz [f=0015696] [15696] Event [552,285.096436,872]: 0 lost unit Metal Extractor [f=0015705] [15705] Event [3752,285.100708,2536]: 1 finished unit Solar Collector [f=0015780] [15780] Event [448.216156,284.529572,780.828186]: 1 lost unit Venom [f=0015791] [15791] Event [376,284.423828,968]: 0 lost unit Metal Extractor [f=0015870] [15870] Event [184,285.10498,3128]: 0 finished unit Stardust [f=0015935] [15935] Event [272.674744,294.393555,482.305115]: 1 lost unit Redback [f=0016168] [16168] Event [3752,285.100708,2616]: 1 finished unit Solar Collector [f=0016283] [16283] Event [1993.70911,380.615784,1307.92383]: 0 lost unit Blitz [f=0016400] [16400] Event [1736,205.096436,2120]: 0 finished unit Geothermal Generator [f=0016567] [16567] Event [3736,285.096436,2696]: 1 finished unit Solar Collector [f=0016725] [16725] Event [668,286.419006,2128]: 0 finished unit Kodachi [f=0016952] [16952] Event [3720,285.096436,2776]: 1 finished unit Solar Collector [f=0017001] [17001] Event [2616,285.096436,3240]: 1 finished unit Stinger [f=0017012] [17012] Event [668,286.419006,2128]: 0 finished unit Kodachi [f=0017121] [17121] Event [2244.77881,285.10379,1646.71838]: 1 lost unit Recluse [f=0017259] [17259] Event [3704,285.100708,2856]: 1 finished unit Solar Collector [f=0017297] [17297] Event [668,286.419006,2128]: 0 finished unit Kodachi [f=0017310] [17310] Event [3668,285.093872,1816]: 1 finished unit Crab [f=0017552] [17552] Event [3688,285.10498,2936]: 1 finished unit Solar Collector [f=0017638] [17638] Event [2104.40649,285.096649,945.449463]: 1 lost unit Recluse [f=0017643] [17643] Event [644.278381,297.435913,2878.02319]: 1 lost unit Sparrow [f=0017669] [17669] Event [816,285.096436,3008]: 0 lost unit Radar Tower [f=0017729] [17729] Event [2405.70386,285.090912,1066.84094]: 1 lost unit Recluse [f=0017753] [17753] Event [376,283.789978,968]: 0 finished unit Metal Extractor [f=0017829] [17829] Event [2360,384.367065,4024]: 1 finished unit Metal Extractor [f=0017865] [17865] Event [3668,285.093872,1816]: 1 finished unit Redback [f=0017903] [17903] Event [3672,285.198059,3016]: 1 finished unit Solar Collector [f=0017927] [17927] Event [668,286.419006,2128]: 0 finished unit Kodachi [f=0017980] [17980] Event [952,205.096436,1880]: 0 finished unit Energy Pylon [f=0017993] [17993] Event [2706.88062,285.10379,507.742493]: 0 lost unit Kodachi [f=0018099] [18099] Event [3668,285.093872,1816]: 1 finished unit Weaver [f=0018110] [18110] Event [2900.26758,285.096436,240.341049]: 0 lost unit Kodachi [f=0018191] [18191] Event [3688,285.18219,3192]: 1 finished unit Solar Collector [f=0018224] [18224] Event [2377.10376,288.155273,3616.31226]: 1 finished unit Engineer Commander [f=0018286] [18286] Event [674.012817,284.07135,3953.20557]: 1 lost unit Recluse [f=0018308] [18308] Event [3668,285.093872,1816]: 1 finished unit Weaver [f=0018310] [18310] Event [831.189941,285.105011,3879.83887]: 1 lost unit Flea [f=0018322] [18322] Event [820.729614,285.098969,3851.61108]: 1 lost unit Flea [f=0018338] [18338] Event [904.319946,285.096619,3720.68042]: 1 lost unit Flea [f=0018389] [18389] Event [3624,285.100708,3272]: 1 finished unit Solar Collector [f=0018591] [18591] Event [3576,285.092163,3352]: 1 finished unit Solar Collector [f=0018731] [18731] Event [552,284.419556,872]: 0 finished unit Metal Extractor [f=0018798] [18798] Event [668,286.419006,2128]: 0 finished unit Kodachi [f=0018899] [18899] Event [2230.4585,467.822968,3799.87988]: 1 finished unit Firefly [f=0019136] [19136] Event [1912,384.367065,4040]: 1 finished unit Metal Extractor [f=0019451] [19451] Event [1592,384.371338,4024]: 1 finished unit Metal Extractor [f=0019469] [19469] Event [1736,205.096436,2120]: 0 finished unit Advanced Geothermal [f=0019469] game_message: Morph complete: Geothermal Generator -> Advanced Geothermal [f=0019470] [19470] Received game_message: Morph complete: Geothermal Generator -> Advanced Geothermal [f=0019547] [19547] Event [3668,285.093872,1816]: 1 finished unit Recluse [f=0019639] [19639] Event [752,285.10498,768]: 0 finished unit Radar Tower [f=0019686] [19686] Event [1488,384.040222,3856]: 1 finished unit Lotus [f=0019701] [19701] Event [1528,383.707275,1560]: 0 finished unit Metal Extractor [f=0019882] [19882] Event [2534.32788,345.871307,1900.73779]: 1 lost unit Weaver [f=0019917] [19917] Event [1584,385.467224,3728]: 1 finished unit Lotus [f=0019948] [19948] Event [2527.76221,309.909363,1871.11902]: 1 lost unit Weaver [f=0020041] [20041] Event [3668,285.093872,1816]: 1 finished unit Recluse [f=0020064] [20064] Event [2239.86377,282.841675,2071.30713]: 0 lost unit Ogre [f=0020289] [20289] Event [668,286.419006,2128]: 0 finished unit Emissary [f=0020358] [20358] Event [552,285.096436,2904]: 0 finished unit Thresher [f=0020423] [20423] Event [3668,285.093872,1816]: 1 finished unit Weaver [f=0020460] [20460] Event [1912,285.096436,2088]: 0 lost unit Stardust [f=0020533] [20533] Event [1720.19531,384.359222,3931.33545]: 1 finished unit Engineer Commander [f=0020619] [20619] Event [3668,285.093872,1816]: 1 finished unit Weaver [f=0020800] [20800] Event [3668,285.093872,1816]: 1 finished unit Weaver [f=0020980] [20980] Event [3668,285.093872,1816]: 1 finished unit Weaver [f=0021174] [21174] Event [3668,285.093872,1816]: 1 finished unit Weaver [f=0021294] [21294] Event [1576,205.100708,2008]: 0 finished unit Energy Pylon [f=0021369] [21369] Event [3668,285.093872,1816]: 1 finished unit Weaver [f=0021424] [21424] Event [1094.37549,387.098022,3395.66406]: 1 lost unit Firefly [f=0021476] [21476] Event [976,285.092163,3536]: 1 finished unit Picket [f=0021538] [21538] Event [1209.50049,368.846436,3623.84741]: 1 finished unit Viper [f=0021564] [21564] Event [3668,285.093872,1816]: 1 finished unit Weaver [f=0021581] [21581] Event [1040,285.087891,3520]: 1 finished unit Picket [f=0021600] [21600] Event [1058.70972,385.016144,3411.11865]: 1 lost unit Viper [f=0021602] [21602] Event [818.84021,285.089417,3301.91089]: 0 lost unit Kodachi [f=0021624] [21624] Event [1209.50049,368.846436,3623.84741]: 1 lost unit Firefly [f=0021686] [21686] Event [1104,285.092163,3520]: 1 finished unit Picket [f=0021809] [21809] Event [3668,285.093872,1816]: 1 finished unit Weaver [f=0021840] [21840] Event [undefined]: eqdw resigned [f=0021840] game_message: eqdw has been destroyed! [f=0021840] game_message: Zlodeiko wins! [f=0021840] Submitting stats [f=0021840] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0021840] Part| Total Time|Time of the last 0.5s [f=0021840] Draw 19193.68ms 11.14% [f=0021840] Lua::Callins::Synced 9553.81ms 21.99% [f=0021840] Lua::Callins::Unsynced 24694.43ms 13.33% [f=0021840] Lua::CollectGarbage::Synced 654.33ms 0.10% [f=0021840] Lua::CollectGarbage::Unsynced 1020.03ms 0.30% [f=0021840] Misc::Profiler::AddTime 89.04ms 0.00% [f=0021840] Sim 45187.64ms 80.50% [f=0021840] [21840] Received game_message: eqdw has been destroyed! [f=0021840] [21840] Received game_message: Zlodeiko wins! [f=0021841] [21841] Game End Stats Header: 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[f=0021841] [21841] Game End Stats Values: 48,12485,17920,17920,12485,2089.09424,3842.55444,3842.55444,2089.09424,0,0,0,0,0,0,0,0,94.4034119,1005.8385,1005.8385,94.4034119,3609.5022,4560.62451,4560.62451,3609.5022,2570,1890,1890,2570,148.766663,100,100,148.766663,3115,4455,4455,3115,32.7311974,47.4954109,47.4954109,32.7311974,1740,4385,4385,1740,2365,3749.75073,3749.75073,2365,5060,7170,7170,5060,3749.75073,2703.6665,2703.6665,3749.75073,1152.026,830.700562,830.700562,1152.026,4814.10547,3748.55103,3748.55103,4814.10547 [f=0021841] [21841] Game End Stats Values: 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50,12505,18880,18880,12505,2400.82227,4075.66504,4075.66504,2400.82227,0,0,0,0,0,0,0,0,94.4034119,1005.8385,1005.8385,94.4034119,3959.74536,4793.29736,4793.29736,3959.74536,2570,2190,2190,2570,144,112.398003,112.398003,144,3115,4455,4455,3115,43.8778229,37.7845955,37.7845955,43.8778229,1560,4385,4385,1560,2425.80005,3929.75073,3929.75073,2425.80005,5260,7850,7850,5260,3929.75073,2764.46655,2764.46655,3929.75073,1278.526,830.700562,830.700562,1278.526,5046.77832,4098.79443,4098.79443,5046.77832 [f=0021865] [21865] Event [1848,285.096436,2088]: 0 lost unit Stinger [f=0021880] [21880] Event [890.542908,285.100708,328.010468]: 0 lost unit Ogre [f=0021883] [21883] Event [824,285.100708,3080]: 0 lost unit Stardust [f=0021886] [21886] Event [1168,285.087891,3504]: 1 finished unit Picket [f=0021939] Spectator eqdw left the game: normal quit [f=0021939] [21939] Event [undefined]: eqdw quit [f=0022096] Player Zlodeiko left the game: normal quit [f=0022096] [22096] Event [undefined]: Zlodeiko quit [f=0022102] No clients connected, shutting down server [f=0022102] Server shutdown [f=0022108] [22108] Event [1209.50049,368.846436,3623.84741]: 1 finished unit Viper [f=0022156] [22156] Event [1216,285.092163,3488]: 1 finished unit Picket [f=0022223] [22223] Event [3668,285.093872,1816]: 1 finished unit Weaver [f=0022408] [22408] Event [1209.50049,368.846436,3623.84741]: 1 finished unit Firefly [f=0022547] [22547] Event [3668,285.093872,1816]: 1 finished unit Weaver [f=0022857] [22857] Event [1209.50049,368.846436,3623.84741]: 1 finished unit Viper [f=0022874] [22874] Event [3668,285.093872,1816]: 1 finished unit Weaver [f=0023185] [23185] Event [3668,285.093872,1816]: 1 finished unit Weaver [f=0023438] Autoquit sending quit command. [f=0023438] [QuitAction] user exited to system [f=0023438] [SpringApp::Kill][1] fromRun=1 [f=0023438] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0023438] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023438] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023438] [ThreadPool::SetThreadCount][2] workers=0 [f=0023438] [SpringApp::Kill][2] [f=0023438] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0023438] [Game::KillLua][3] dtor=0 luaUI=0x5154b610 [f=0023438] Start widgetHandler:Shutdown [f=0023438] Shutdown - SaveOrderList Complete [f=0023438] Writing last game win data [f=0023438] Shutdown - SaveConfigData Complete [f=0023438] Shutdown Widget - Chili Highlight [f=0023438] Shutdown Widget - Save/Load API [f=0023438] Shutdown Widget - Draw After Chili [f=0023438] Shutdown Widget - EPIC Menu [f=0023438] Shutdown Widget - Chili Minimap [f=0023438] Shutdown Widget - Chili Widget Selector [f=0023438] Shutdown Widget - Local Team Colors [f=0023438] Shutdown Widget - Display Keys 2 [f=0023438] Shutdown Widget - Save Game Menu [f=0023438] Shutdown Widget - HealthBars [f=0023438] Shutdown Widget - Noises [f=0023438] Shutdown Widget - Unit Icons [f=0023438] Shutdown Widget - Win Counter [f=0023438] Shutdown Widget - BuildETA [f=0023438] Shutdown Widget - SpringRTS Replay Stats [f=0023438] Shutdown Widget - Modular Comm Info [f=0023438] Shutdown Widget - CameraShake [f=0023438] Shutdown Widget - Chili Economy Panel Default [f=0023438] Shutdown Widget - Chili EndGame Window [f=0023438] Shutdown Widget - Chili Nuke Warning [f=0023438] Shutdown Widget - Chili Selections & CursorTip v2 [f=0023438] Shutdown Widget - Chili Spectator Panels [f=0023438] Shutdown Widget - Context Menu [f=0023438] Shutdown Widget - Darkening [f=0023438] Shutdown Widget - MetalFeatures (new) [f=0023438] Shutdown Widget - Grab Input [f=0023438] Input grabbing is disabled! [f=0023438] Shutdown Widget - Highlight Geos [f=0023438] Shutdown Widget - Local Widgets Config [f=0023438] Shutdown Widget - Mex Placement Handler [f=0023438] Shutdown Widget - MinimapEvents [f=0023438] Shutdown Widget - Missile Silo Range [f=0023438] Shutdown Widget - Point Tracker [f=0023438] Shutdown Widget - Showeco and Grid Drawer [f=0023438] Shutdown Widget - Stereo3D [f=0023438] Shutdown Widget - Music Player v2 [f=0023438] Shutdown Widget - Attack AoE [f=0023438] Shutdown Widget - UnitShapes [f=0023438] Shutdown Widget - Map Edge Extension [f=0023438] Shutdown Widget - Selection Send [f=0023438] Shutdown Widget - LupsManager [f=0023438] Shutdown Widget - Newton Firezone [f=0023438] Shutdown Widget - Chili Pro Console [f=0023438] Shutdown Widget - Lasso Terraform GUI [f=0023438] Shutdown Widget - Chili Framework [f=0023438] Shutdown Widget - Lups [f=0023438] Shutdown Widget - Custom Markers [f=0023438] Shutdown Widget - Chili Core Selector [f=0023438] Shutdown Widget - Select Keys [f=0023438] Shutdown Widget - Pause Screen [f=0023438] Shutdown Widget - Layout Handler [f=0023438] Shutdown Widget - Persistent Build Height [f=0023438] Shutdown Widget - Text To Speech Control [f=0023438] End widgetHandler:Shutdown [f=0023438] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={366479,73615365} {int,ext,rec}Allocs={27207243,0,0} {chunk,block}Bytes={73615365,0} [f=0023438] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0023438] [Game::KillLua][2] dtor=0 luaRules=0x51333ce0 [f=0023438] Start gadgetHandler:Shutdown [f=0023438] Shutdown - StartSetup [f=0023438] Shutdown - UnitMorph [f=0023438] Shutdown - LupsNanoSpray [f=0023438] Shutdown - Missile Silo Controller [f=0023438] Shutdown - Modular Comm Info [f=0023438] Shutdown - Terrain Texture Handler [f=0023438] Shutdown - UnitCloakShield [f=0023438] Shutdown - Starlight Handler [f=0023438] End gadgetHandler:Shutdown [f=0023438] Start gadgetHandler:Shutdown [f=0023438] Shutdown - Save/Load [f=0023438] Shutdown - Teleport Throw [f=0023438] Shutdown - UnitMorph [f=0023438] Shutdown - Modular Comm Info [f=0023438] Shutdown - Retreat Command [f=0023438] Shutdown - Shockwaves [f=0023438] Shutdown - UnitCloakShield [f=0023438] Shutdown - Lups Cloak FX [f=0023438] Shutdown - Lups [f=0023438] Shutdown - Lups Shield [f=0023438] End gadgetHandler:Shutdown [f=0023438] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27207291,0,0} {chunk,block}Bytes={0,0} [f=0023438] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27207291,0,0} {chunk,block}Bytes={0,0} [f=0023438] [Game::KillLua][4] dtor=0 [f=0023438] [Game::~CGame][1] [f=0023438] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0023438] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0023438] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0023438] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0023438] [Game::KillLua][4] dtor=1 [f=0023438] [Game::KillMisc][1] [f=0023438] [Game::KillMisc][2] [f=0023438] [Game::KillMisc][3] [f=0023438] [Game::KillRendering][1] [f=0023438] [3DOParser::Kill] allocated 137 pieces [f=0023438] [S3OParser::Kill] allocated 2816 pieces [f=0023438] [AssParser::Kill] allocated 223 pieces [f=0023438] [Game::KillInterface][1] [f=0023438] [Game::KillInterface][2] [f=0023438] [Game::KillSimulation][1] [f=0023438] [Game::KillSimulation][2] [f=0023438] [CCollisionHandler] dis-/continuous tests: 0/1847971 [f=0023438] [Game::KillSimulation][3] [f=0023438] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023438] [~CPathCache(16x16)] cacheHits=40 hitPercentage=29% numHashColls=0 maxCacheSize=5 [f=0023438] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023438] [~CPathCache(32x32)] cacheHits=1128 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0023438] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023438] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023438] [LosHandler::Kill] raycast instance cache-{hits,misses}={3856,13585}; shared=2%; cached=20% [f=0023438] [Game::KillSimulation][4] [f=0023438] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0023438] [Game::~CGame][2] [f=0023438] [Game::~CGame][3] [f=0023438] [SpringApp::Kill][3] [f=0023438] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 248272 bytes sent 198239 bytes recv'd [f=0023438] [SpringApp::Kill][4] font=0x4552aaa0 [f=0023438] [SpringApp::Kill][5] [f=0023438] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x455aa340) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=4187ms file="unittextures/factorytank_1.png" indx=7114 inflSize=4103kb readTime=285ms file="bitmaps/loadpictures/cloaking.png" indx=492 inflSize=3633kb readTime=168ms file="objects3d/strikecom_1.dae" indx=5430 inflSize=999kb readTime=151ms file="objects3d/sphere.s3o" indx=5392 inflSize=101kb readTime=69ms file="objects3d/cremcom2.s3o" indx=5039 inflSize=200kb readTime=58ms file="objects3d/benzcom4.s3o" indx=4881 inflSize=297kb readTime=56ms file="objects3d/strikecom.dae" indx=5428 inflSize=999kb readTime=55ms file="objects3d/benzcom5.s3o" indx=4883 inflSize=326kb readTime=50ms file="bitmaps/other/energywave.tga" indx=521 inflSize=34kb readTime=47ms file="bitmaps/pd/shield2.png" indx=553 inflSize=119kb readTime=45ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 58539074 bytes cached in 2902 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=44 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/altair_crossing_v3.sd7 (0x45683f10) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x456839a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x455ecef0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fe27c01e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]