[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.2FY2c34PWC/springsettings.952657.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 147ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3a8401e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7601 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/952657/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 204ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46624f40] using map "Living Lands 4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Living Lands 4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46624f40] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1557ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1692ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 26ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 680ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 41ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 208ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 311ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: feature placer v3 [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: feature placer v3 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] markivs was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/952657/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 121 feature(s) [f=-000001] placing 0 building(s) [f=-000001] Running Springboard Feature Fixer, 26, 147 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f65c087a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=aefd8a55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b4cd2523 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=36db0c6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=36db0c6 file="cache/104dev-maintenance/paths/Living Lands 4.1.pe-36db0c6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f65c087a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=aefd8a55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b4cd2523 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=36db0d6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=36db0d6 file="cache/104dev-maintenance/paths/Living Lands 4.1.pe2-36db0d6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (661ms, checksum 34ec17cf)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11513,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/952657/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f84cbbd26a3c23f282c8040743c4be02351d5d6c7e918974fd92bd44beb4780bff9115772468b97f3bc9ec6db077b88c141a76771a8ef25da8178932335f299e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c9f5bfd028a58fc1b7aae7cf81b23dbecb612f88bbbc066bf77b57e25843a3e805cb5dfecd062037b14c6fb2da3d73a6dc505fe591267d0483106f0d921a955]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52a9cb30,0x532164e0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 1ec3545f2e16c1f6b579f269437eed85 [f=-000001] Connection attempt from Tpalpar [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Tpalpar changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tpalpar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tpalpar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from gabrey [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: gabrey changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gabrey" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gabrey" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player TriPoloski with number 2 to team 0 [f=-000001] > SPRINGIE:User TriPoloski|turretheavylaser|2_3||False||Empire|RU [f=-000001] Connection attempt from TriPoloski [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TriPoloski" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TriPoloski" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tpalpar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f84cbbd26a3c23f282c8040743c4be02351d5d6c7e918974fd92bd44beb4780bff9115772468b97f3bc9ec6db077b88c141a76771a8ef25da8178932335f299e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tpalpar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c9f5bfd028a58fc1b7aae7cf81b23dbecb612f88bbbc066bf77b57e25843a3e805cb5dfecd062037b14c6fb2da3d73a6dc505fe591267d0483106f0d921a955]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tpalpar" string="[Game::Load][lua{Rules,Gaia}={000000006263d870,00000000d3da0510}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] hi [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gabrey" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f84cbbd26a3c23f282c8040743c4be02351d5d6c7e918974fd92bd44beb4780bff9115772468b97f3bc9ec6db077b88c141a76771a8ef25da8178932335f299e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gabrey" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c9f5bfd028a58fc1b7aae7cf81b23dbecb612f88bbbc066bf77b57e25843a3e805cb5dfecd062037b14c6fb2da3d73a6dc505fe591267d0483106f0d921a955]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gabrey" string="[Game::Load][lua{Rules,Gaia}={000000007c8bed20,0000000096ee0c60}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TriPoloski" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f84cbbd26a3c23f282c8040743c4be02351d5d6c7e918974fd92bd44beb4780bff9115772468b97f3bc9ec6db077b88c141a76771a8ef25da8178932335f299e]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TriPoloski" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c9f5bfd028a58fc1b7aae7cf81b23dbecb612f88bbbc066bf77b57e25843a3e805cb5dfecd062037b14c6fb2da3d73a6dc505fe591267d0483106f0d921a955]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TriPoloski" string="[Game::Load][lua{Rules,Gaia}={00000000c002d310,00000000bf8b29f0}]" [f=-000001] hi [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [297,241.370422,3781]: 0 finished unit Engineer Commander [f=-000001] [0] Event [3625,241.37384,342]: 1 finished unit Guardian Commander [f=0000000] [0] Tpalpar, team: 0, elo:1571 [f=0000000] [0] gabrey, team: 1, elo:1316 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000020] [20] Event [176,241.370392,3752]: 0 finished unit Cloakbot Factory [f=0000035] [35] Event [3632,241.370392,480]: 1 finished unit Tank Foundry [f=0000255] [255] Event [168,241.370392,3896]: 0 finished unit Metal Extractor [f=0000315] [315] Event [3624,241.370392,216]: 1 finished unit Metal Extractor [f=0000485] [485] Event [3777.08813,241.370392,263.510223]: 1 finished unit Guardian Commander [f=0000495] [495] Event [440,241.370392,3928]: 0 finished unit Metal Extractor [f=0000529] [529] Event [185.600006,241.370392,3752]: 0 finished unit Conjurer [f=0000689] [689] Event [3777.08813,318.370392,263.510223]: 1 finished unit Firefly [f=0000740] [740] Event [3880,241.370392,200]: 1 finished unit Metal Extractor [f=0000765] [765] Event [168,239.997864,3576]: 0 finished unit Metal Extractor [f=0000910] [910] Event [185.600006,241.370392,3752]: 0 finished unit Conjurer [f=0000953] [953] Event [3632,242.690399,508]: 1 finished unit Welder [f=0001061] [1061] Event [120,241.370392,3896]: 0 finished unit Wind/Tidal Generator [f=0001215] [1215] Event [3880,241.370392,520]: 1 finished unit Metal Extractor [f=0001276] [1276] Event [120,241.370392,3848]: 0 finished unit Wind/Tidal Generator [f=0001501] [1501] Event [168,241.370392,3848]: 0 finished unit Wind/Tidal Generator [f=0001689] [1689] Event [4040,241.370392,56]: 1 finished unit Wind/Tidal Generator [f=0001810] [1810] Event [216,241.370392,3848]: 0 finished unit Wind/Tidal Generator [f=0001989] [1989] Event [3928,241.370392,56]: 1 finished unit Wind/Tidal Generator [f=0002103] [2103] Event [3632,242.690399,508]: 1 finished unit Welder [f=0002404] [2404] Event [3816,241.370392,56]: 1 finished unit Wind/Tidal Generator [f=0002775] [2775] Event [2680,312.709808,1560]: 1 finished unit Metal Extractor [f=0002801] [2801] Event [4040,241.370392,168]: 1 finished unit Wind/Tidal Generator [f=0003131] [3131] Event [4040,241.370392,280]: 1 finished unit Wind/Tidal Generator [f=0003215] [3215] Event [3520,241.370392,592]: 1 finished unit Lotus [f=0003332] [3332] Event [3632,242.690399,508]: 1 finished unit Kodachi [f=0003457] [3457] Event [185.600006,241.370392,3752]: 0 finished unit Glaive [f=0003542] [3542] Event [2184,299.636078,1128]: 1 finished unit Metal Extractor [f=0003668] [3668] Event [185.600006,241.370392,3752]: 0 finished unit Glaive [f=0003879] [3879] Event [185.600006,241.370392,3752]: 0 finished unit Glaive [f=0003938] [3938] Event [3632,242.690399,508]: 1 finished unit Blitz [f=0004082] [4082] Event [3928,241.370392,152]: 1 finished unit Wind/Tidal Generator [f=0004089] [4089] Event [185.600006,241.370392,3752]: 0 finished unit Glaive [f=0004300] [4300] Event [185.600006,241.370392,3752]: 0 finished unit Glaive [f=0004322] [4322] Event [3928,241.370392,280]: 1 finished unit Wind/Tidal Generator [f=0004427] [4427] Event [24,241.370392,3960]: 0 finished unit Storage [f=0004510] [4510] Event [185.600006,241.370392,3752]: 0 finished unit Glaive [f=0004547] [4547] Event [3800,241.370392,168]: 1 finished unit Wind/Tidal Generator [f=0004560] [4560] Event [2375.00781,318.683319,2120.29834]: 0 lost unit Glaive [f=0004715] [4715] Event [185.600006,241.370392,3752]: 0 finished unit Glaive [f=0004796] [4796] Event [3816,241.370392,280]: 1 finished unit Wind/Tidal Generator [f=0004818] [4818] Event [1768,312.741852,2760]: 0 finished unit Metal Extractor [f=0004919] [4919] Event [185.600006,241.370392,3752]: 0 finished unit Glaive [f=0004926] [4926] Event [2141.31958,332.169617,2303.45264]: 0 lost unit Glaive [f=0005011] [5011] Event [2363.29883,314.11438,2246.4314]: 1 lost unit Kodachi [f=0005127] [5127] Event [185.600006,241.370392,3752]: 0 finished unit Glaive [f=0005195] [5195] Event [1344,320.859528,1600]: 1 finished unit Lotus [f=0005196] [5196] Event [2300.07251,325.836792,2175.32104]: 0 lost unit Glaive [f=0005316] [5316] Event [3632,242.690399,508]: 1 finished unit Ogre [f=0005337] [5337] Event [185.600006,241.370392,3752]: 0 finished unit Glaive [f=0005484] [5484] Event [1344,320.960999,1568]: 1 finished unit Radar Tower [f=0005548] [5548] Event [185.600006,241.370392,3752]: 0 finished unit Glaive [f=0005589] [5589] Event [1941.71985,315.497833,2490.55029]: 0 lost unit Glaive [f=0005673] [5673] Event [1240,324.229431,2296]: 0 finished unit Metal Extractor [f=0005755] [5755] Event [185.600006,241.370392,3752]: 0 finished unit Glaive [f=0005921] [5921] Event [1768,312.741852,2760]: 0 lost unit Metal Extractor [f=0005926] [5926] Event [1400,320.854187,1256]: 1 finished unit Metal Extractor [f=0005965] [5965] Event [185.600006,241.370392,3752]: 0 finished unit Glaive [f=0006175] [6175] Event [185.600006,241.370392,3752]: 0 finished unit Glaive [f=0006380] [6380] Event [185.600006,241.370392,3752]: 0 finished unit Glaive [f=0006662] [6662] Event [2565.20874,312.741852,1495.22974]: 0 lost unit Glaive [f=0006740] [6740] Event [2616.84155,309.61731,1396.62244]: 0 lost unit Glaive [f=0007219] [7219] Event [1264,320.939636,1712]: 1 finished unit Picket [f=0007244] [7244] Event [2527.99512,314.103912,1925.31824]: 0 lost unit Glaive [f=0007276] [7276] Event [2545.55322,314.405212,1876.36157]: 0 lost unit Glaive [f=0007365] [7365] Event [3632,242.690399,508]: 1 finished unit Blitz [f=0007900] [7900] Event [2256,315.486908,2560]: 1 lost unit Lotus [f=0007985] [7985] Event [1768,310.711212,2760]: 0 finished unit Metal Extractor [f=0008013] [8013] Event [1240,324.229431,2296]: 0 lost unit Metal Extractor [f=0008055] [8055] Event [2352.82007,314.126465,2292.69165]: 0 lost unit Glaive [f=0008060] [8060] Event [2414.28003,314.335968,2306.15918]: 1 lost unit Welder [f=0008061] [8061] Event [2314.83569,314.241302,2271.88892]: 0 lost unit Glaive [f=0008064] [8064] Event [2382.76831,313.546692,2295.01782]: 0 lost unit Glaive [f=0008115] [8115] Event [2280.25732,315.486908,2426.35425]: 0 lost unit Glaive [f=0008280] [8280] Event [3632,242.690399,508]: 1 finished unit Blitz [f=0008479] [8479] Event [1868.651,314.234009,2638.06226]: 0 lost unit Glaive [f=0008498] [8498] Event [1848,312.952118,2792]: 0 lost unit Stinger [f=0008507] [8507] Event [3704,101.329803,2040]: 1 finished unit Metal Extractor [f=0008567] [8567] Event [1764.10583,310.270447,2709.2561]: 0 lost unit Conjurer [f=0008578] [8578] Event [3721.92749,100,1986.67822]: 1 finished unit Guardian Commander [f=0008645] [8645] Event [1768,310.755188,2760]: 0 lost unit Metal Extractor [f=0008879] [8879] Event [3731.63428,181.372528,2206.52246]: 1 finished unit Firefly [f=0009012] [9012] Event [3704,102.729034,2328]: 1 finished unit Metal Extractor [f=0009097] [9097] Event [1568,311.663055,2624]: 1 finished unit Lotus [f=0009400] [9400] Event [185.600006,241.370392,3752]: 0 finished unit Knight [f=0009488] [9488] Event [3536,130.86319,2512]: 1 finished unit Lotus [f=0009566] [9566] Event [1637.2804,309.80365,2846.71362]: 1 lost unit Blitz [f=0009669] [9669] Event [3536,130.895233,2480]: 1 finished unit Radar Tower [f=0009822] [9822] Event [1568,311.663055,2624]: 1 lost unit Lotus [f=0010137] [10137] Event [185.600006,241.370392,3752]: 0 finished unit Knight [f=0010137] [10137] Event [1055.8374,268.022186,2989.0144]: 0 lost unit Engineer Commander [f=0010352] [10352] Event [185.600006,241.370392,3752]: 0 finished unit Ronin [f=0010501] [10501] Event [1568,309.632416,2624]: 1 finished unit Lotus [f=0010550] [10550] Event [185.600006,241.370392,3752]: 0 finished unit Ronin [f=0010601] [10601] Event [3632,242.690399,508]: 1 finished unit Ogre [f=0010758] [10758] Event [185.600006,241.370392,3752]: 0 finished unit Ronin [f=0010917] [10917] Event [1016.46631,263.49057,3132.07202]: 0 lost unit Knight [f=0010968] [10968] Event [185.600006,241.370392,3752]: 0 finished unit Ronin [f=0011178] [11178] Event [185.600006,241.370392,3752]: 0 finished unit Ronin [f=0011264] [11264] Event [832.37207,257.752625,3073.62183]: 0 lost unit Knight [f=0011448] [11448] Event [185.600006,241.370392,3752]: 0 finished unit Conjurer [f=0011615] [11615] Event [761.50354,241.370392,4085.73169]: 0 lost unit Ronin [f=0011718] [11718] Event [185.600006,241.370392,3752]: 0 finished unit Conjurer [f=0011741] [11741] Event [460.815308,241.370392,3801.42017]: 1 lost unit Blitz [f=0011796] [11796] Event [3749.55542,101.37957,2704.80859]: 0 lost unit Glaive [f=0011988] [11988] Event [185.600006,241.370392,3752]: 0 finished unit Conjurer [f=0012027] [12027] Event [149.167847,241.370392,3937.06934]: 1 lost unit Blitz [f=0012067] [12067] Event [3816,101.623535,2040]: 1 finished unit Wind/Tidal Generator [f=0012129] [12129] Event [3632,242.690399,508]: 1 finished unit Ogre [f=0012165] [12165] Event [1632,315.486908,2480]: 1 finished unit Advanced Radar [f=0012187] [12187] Event [3816,108.304596,2152]: 1 finished unit Wind/Tidal Generator [f=0012258] [12258] Event [185.600006,241.370392,3752]: 0 finished unit Conjurer [f=0012307] [12307] Event [3816,101.367188,2264]: 1 finished unit Wind/Tidal Generator [f=0012517] [12517] Event [3816,101.570129,2376]: 1 finished unit Wind/Tidal Generator [f=0012551] [12551] Event [185.600006,241.370392,3752]: 0 finished unit Conjurer [f=0013205] [13205] Event [3704,102.739716,2136]: 1 finished unit Wind/Tidal Generator [f=0013296] [13296] Event [1536,312.883759,2592]: 1 finished unit Faraday [f=0013325] [13325] Event [3704,102.360535,2248]: 1 finished unit Wind/Tidal Generator [f=0013536] [13536] Event [3608,114.772034,2328]: 1 finished unit Wind/Tidal Generator [f=0013664] [13664] Event [440,241.370392,3928]: 0 lost unit Metal Extractor [f=0013755] [13755] Event [3608,112.000275,2248]: 1 finished unit Wind/Tidal Generator [f=0013797] [13797] Event [1504,313.055573,2592]: 1 finished unit Picket [f=0013916] [13916] Event [185.600006,240.089996,3752]: 0 lost unit Knight [f=0013968] [13968] Event [3608,116.080475,2152]: 1 finished unit Wind/Tidal Generator [f=0013974] [13974] Event [185.600006,238.560776,3752]: 0 lost unit Knight [f=0013985] [13985] Event [2232,104.197693,3576]: 0 finished unit Metal Extractor [f=0014041] [14041] Event [185.600006,237.264587,3752]: 0 lost unit Knight [f=0014108] [14108] Event [116.36409,239.874298,4085.94482]: 0 lost unit Ronin [f=0014148] [14148] Event [270.052643,241.370392,4028.07593]: 1 lost unit Ogre [f=0014193] [14193] Event [3592,108.261871,2040]: 1 finished unit Wind/Tidal Generator [f=0014416] [14416] Event [1240,323.327026,2296]: 1 finished unit Metal Extractor [f=0014658] [14658] Event [445.705444,239.097351,3801.67065]: 0 lost unit Conjurer [f=0014689] [14689] Event [328,241.370392,3784]: 0 lost unit Caretaker [f=0014773] [14773] Event [392,100,2296]: 0 finished unit Metal Extractor [f=0014791] [14791] Event [185.600006,238.582306,3752]: 0 lost unit Knight [f=0014812] [14812] Event [3632,242.690399,508]: 1 finished unit Minotaur [f=0014815] [14815] Event [256.431152,241.370804,3873.34912]: 0 lost unit Ronin [f=0014848] [14848] Event [190.034607,241.31543,3929.31665]: 0 lost unit Ronin [f=0014908] [14908] Event [185.600006,236.766754,3752]: 0 lost unit Knight [f=0014919] [14919] Event [185.600006,235.795456,3752]: 0 lost unit Knight [f=0014974] [14974] Event [185.600006,234.859283,3752]: 0 lost unit Knight [f=0015003] [15003] Event [2504,101.11084,3576]: 0 finished unit Metal Extractor [f=0015016] [15016] Event [1768,305.893402,2760]: 1 finished unit Metal Extractor [f=0015045] [15045] Event [185.600006,241.218872,3752]: 0 lost unit Knight [f=0015091] I win [f=0015107] [15107] Event [176,238.620758,3752]: 0 lost unit Cloakbot Factory [f=0015178] [15178] Event [168,240.973663,3576]: 0 lost unit Metal Extractor [f=0015218] [15218] Event [168,238.294678,3896]: 0 lost unit Metal Extractor [f=0015260] yes [f=0015401] [15401] Event [24,239.52179,3960]: 0 lost unit Storage [f=0015444] [15444] Event [3632,242.690399,508]: 1 finished unit Welder [f=0016238] [16238] Event [392,95.8142853,2296]: 0 lost unit Metal Extractor [f=0016528] [16528] Event [312,101.586151,2120]: 0 lost unit Wind/Tidal Generator [f=0016570] [16570] Event [370.879578,96.8121948,2118.95654]: 0 lost unit Conjurer [f=0016572] [16572] Event [393.173615,98.9900665,2106.28296]: 0 lost unit Conjurer [f=0016659] [16659] Event [360,100.224304,2008]: 0 lost unit Metal Extractor [f=0016878] Player Tpalpar left the game: normal quit [f=0016878] [16878] Event [undefined]: Tpalpar quit [f=0017742] [17742] Event [2504,101.11084,3576]: 0 lost unit Metal Extractor [f=0017930] [17930] Event [2488,101.521988,3688]: 0 lost unit Storage [f=0018270] [18270] Event [2232,102.722321,3576]: 0 lost unit Metal Extractor [f=0018526] gabrey has forced a win due to dropped opposition. [f=0018526] game_message: Tpalpar has been destroyed! [f=0018526] [18526] Event [undefined]: Tpalpar resigned [f=0018526] game_message: gabrey wins! [f=0018526] Submitting stats [f=0018526] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018526] Part| Total Time|Time of the last 0.5s [f=0018526] Draw 14272.01ms 16.63% [f=0018526] Lua::Callins::Synced 7167.95ms 16.14% [f=0018526] Lua::Callins::Unsynced 20827.99ms 25.80% [f=0018526] Lua::CollectGarbage::Synced 294.28ms 0.10% [f=0018526] Lua::CollectGarbage::Unsynced 733.71ms 0.40% [f=0018526] Misc::Profiler::AddTime 76.93ms 0.10% [f=0018526] Sim 22113.75ms 52.09% [f=0018526] [18526] Received game_message: Tpalpar has been destroyed! [f=0018526] [18526] Received game_message: gabrey wins! [f=0018527] [18527] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0018527] [18527] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0018527] [18527] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018527] [18527] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6,6.26666689,6,6.26666689,0,0,0,0,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018527] [18527] Game End Stats Values: 3,2355,2465,2355,2465,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1355,1275,1355,1275,8.53333378,10,8.53333378,10,0,0,0,0,0,0,0,0,980,1190,980,1190,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018527] [18527] Game End Stats Values: 4,2645,2655,2645,2655,0,3.09244394,0,3.09244394,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.0366497,8,9.0366497,1355,1275,1355,1275,10.3999996,12.2061625,10.3999996,12.2061625,0,0,0,0,0,0,0,0,1270,1380,1270,1380,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018527] [18527] Game End Stats Values: 5,2680,2690,2680,2690,0,14.2608271,0,14.2608271,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.26068211,12.9529667,8.26068211,12.9529667,1355,1275,1355,1275,12,12.7445583,12,12.7445583,0,0,0,0,0,0,0,0,1305,1415,1305,1415,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018527] [18527] Game End Stats Values: 6,2915,2725,2915,2725,0,31.0935745,0,31.0935745,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.0615082,13.8922062,10.0615082,13.8922062,1355,1275,1355,1275,12,13.1221819,12,13.1221819,0,0,0,0,0,0,0,0,1540,1450,1540,1450,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018527] [18527] Game End Stats Values: 7,2950,2725,2950,2725,0,42.3732109,0,42.3732109,0,0,0,0,0,0,0,0,0,156.375671,0,156.375671,0,0,0,0,0,0,0,0,9.43251324,10.2618656,9.43251324,10.2618656,1355,1275,1355,1275,12,12.7519732,12,12.7519732,0,0,0,0,0,0,0,0,1575,1450,1575,1450,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018527] [18527] Game End Stats Values: 8,3110,2725,3110,2725,0,55.6148949,0,55.6148949,0,0,0,0,0,0,0,0,0,349.617188,0,349.617188,0,0,0,0,0,0,0,0,11.0364771,11.2249651,11.0364771,11.2249651,1355,1275,1355,1275,14.1999998,12.8827782,14.1999998,12.8827782,0,0,0,0,0,0,0,0,1735,1450,1735,1450,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018527] [18527] Game End Stats Values: 9,3470,2790,3470,2790,0,74.3167343,0,74.3167343,0,0,0,0,0,0,0,0,0,450.983826,0,450.983826,0,0,0,0,90,0,90,0,17.0412064,15.3181543,17.0412064,15.3181543,1355,1275,1355,1275,15,13.2467871,15,13.2467871,180,65,180,65,0,0,0,0,1825,1450,1825,1450,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018527] [18527] Game End Stats Values: 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39,7680,540,7680,540,475.970337,223.613007,475.970337,223.613007,0,0,0,0,0,0,0,0,4011.77295,2291.9541,4011.77295,2291.9541,5801.05469,2413.17725,5801.05469,2413.17725,810,0,810,0,27.9566936,2,27.9566936,2,2715,0,2715,0,32.5866699,6,32.5866699,6,1350,0,1350,0,5570.8335,1913.25012,5570.8335,1913.25012,2765,540,2765,540,2413.25,6039.5,2413.25,6039.5,98.5001984,156.166733,98.5001984,156.166733,2560.53979,6326.68457,2560.53979,6326.68457 [f=0018527] [18527] Game End Stats Values: 40,7680,540,7680,540,493.440826,223.613007,493.440826,223.613007,0,0,0,0,0,0,0,0,4231.23145,2381.9541,4231.23145,2381.9541,5862.76855,2413.17725,5862.76855,2413.17725,810,0,810,0,26.7519169,2,26.7519169,2,2715,0,2715,0,34.6313553,6,34.6313553,6,1350,0,1350,0,5570.8335,1913.25012,5570.8335,1913.25012,2765,540,2765,540,2413.25,6039.5,2413.25,6039.5,135.833633,156.166733,135.833633,156.166733,2560.53979,6388.39844,2560.53979,6388.39844 [f=0018527] [18527] Game End Stats Values: 41,7680,450,7680,450,493.440826,223.613007,493.440826,223.613007,0,0,0,0,0,0,0,0,4327.22754,2457.9541,4327.22754,2457.9541,5947.20557,2413.17725,5947.20557,2413.17725,810,0,810,0,21.6316261,2,21.6316261,2,2715,0,2715,0,31,5.0666666,31,5.0666666,1350,0,1350,0,5713.5,1913.25012,5713.5,1913.25012,2765,450,2765,450,2413.25,6182.1665,2413.25,6182.1665,135.833633,156.166733,135.833633,156.166733,2560.53979,6473.47852,2560.53979,6473.47852 [f=0018527] [18527] Game End Stats Values: 42,7680,360,7680,360,493.440826,223.613007,493.440826,223.613007,0,0,0,0,0,0,0,0,4342.22754,2507.9541,4342.22754,2507.9541,6033.09131,2413.17725,6033.09131,2413.17725,810,0,810,0,21.7244148,2,21.7244148,2,2715,0,2715,0,31,3.33333325,31,3.33333325,1350,0,1350,0,5803.5,1913.25012,5803.5,1913.25012,2765,360,2765,360,2413.25,6272.1665,2413.25,6272.1665,135.833633,156.166733,135.833633,156.166733,2560.53979,6559.36426,2560.53979,6559.36426 [f=0018527] [18527] Game End Stats Values: 43,7680,360,7680,360,493.440826,223.613007,493.440826,223.613007,0,0,0,0,0,0,0,0,4345.22754,2513.9541,4345.22754,2513.9541,6033.09131,2413.17725,6033.09131,2413.17725,810,0,810,0,23.055624,2,23.055624,2,2715,0,2715,0,31,2,31,2,1350,0,1350,0,5803.5,1913.25012,5803.5,1913.25012,2765,360,2765,360,2413.25,6272.1665,2413.25,6272.1665,135.833633,156.166733,135.833633,156.166733,2560.53979,6559.36426,2560.53979,6559.36426 [f=0018612] [18612] Event [2260.44751,101.373314,3639.83154]: 1 finished unit Guardian Commander [f=0018651] Spectator TriPoloski left the game: normal quit [f=0018651] [18651] Event [undefined]: TriPoloski quit [f=0018813] No clients connected, shutting down server [f=0018813] Server shutdown [f=0018929] [18929] Event [1936.41309,231.591003,3497.67749]: 1 finished unit Firefly [f=0019263] [19263] Event [3632,242.690399,508]: 1 finished unit Ogre [f=0019618] [19618] Event [1709.76855,283.365479,3398.75488]: 1 finished unit Viper [f=0020188] [20188] Event [1709.76855,283.365479,3398.75488]: 1 finished unit Viper [f=0023993] Autoquit sending quit command. [f=0023993] [QuitAction] user exited to system [f=0023993] [SpringApp::Kill][1] fromRun=1 [f=0023993] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0023993] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023993] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023993] [ThreadPool::SetThreadCount][2] workers=0 [f=0023993] [SpringApp::Kill][2] [f=0023993] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0023993] [Game::KillLua][3] dtor=0 luaUI=0x525b55b0 [f=0023993] Start widgetHandler:Shutdown [f=0023993] Shutdown - SaveOrderList Complete [f=0023993] Writing last game win data [f=0023993] Shutdown - SaveConfigData Complete [f=0023993] Shutdown Widget - Save/Load API [f=0023993] Shutdown Widget - Chili Highlight [f=0023993] Shutdown Widget - Draw After Chili [f=0023993] Shutdown Widget - EPIC Menu [f=0023993] Shutdown Widget - Chili Widget Selector [f=0023993] Shutdown Widget - Chili Minimap [f=0023993] Shutdown Widget - Local Team Colors [f=0023993] Shutdown Widget - Display Keys 2 [f=0023993] Shutdown Widget - Save Game Menu [f=0023993] Shutdown Widget - Unit Icons [f=0023993] Shutdown Widget - Noises [f=0023993] Shutdown Widget - HealthBars [f=0023993] Shutdown Widget - Win Counter [f=0023993] Shutdown Widget - SpringRTS Replay Stats [f=0023993] Shutdown Widget - BuildETA [f=0023993] Shutdown Widget - Modular Comm Info [f=0023993] Shutdown Widget - Music Player v2 [f=0023993] Shutdown Widget - Stereo3D [f=0023993] Shutdown Widget - Showeco and Grid Drawer [f=0023993] Shutdown Widget - Point Tracker [f=0023993] Shutdown Widget - Missile Silo Range [f=0023993] Shutdown Widget - MinimapEvents [f=0023993] Shutdown Widget - Mex Placement Handler [f=0023993] Shutdown Widget - Local Widgets Config [f=0023993] Shutdown Widget - Highlight Geos [f=0023993] Shutdown Widget - Grab Input [f=0023993] Input grabbing is disabled! [f=0023993] Shutdown Widget - MetalFeatures (new) [f=0023993] Shutdown Widget - Darkening [f=0023993] Shutdown Widget - Context Menu [f=0023993] Shutdown Widget - Chili Spectator Panels [f=0023993] Shutdown Widget - Chili Selections & CursorTip v2 [f=0023993] Shutdown Widget - Chili Nuke Warning [f=0023993] Shutdown Widget - Chili EndGame Window [f=0023993] Shutdown Widget - Chili Economy Panel Default [f=0023993] Shutdown Widget - CameraShake [f=0023993] Shutdown Widget - Attack AoE [f=0023993] Shutdown Widget - UnitShapes [f=0023993] Shutdown Widget - Map Edge Extension [f=0023993] Shutdown Widget - Selection Send [f=0023993] Shutdown Widget - LupsManager [f=0023993] Shutdown Widget - Newton Firezone [f=0023993] Shutdown Widget - Chili Pro Console [f=0023993] Shutdown Widget - Lasso Terraform GUI [f=0023993] Shutdown Widget - Lups [f=0023993] Shutdown Widget - Chili Framework [f=0023993] Shutdown Widget - Chili Core Selector [f=0023993] Shutdown Widget - Custom Markers [f=0023993] Shutdown Widget - Select Keys [f=0023993] Shutdown Widget - Pause Screen [f=0023993] Shutdown Widget - Text To Speech Control [f=0023993] Shutdown Widget - Persistent Build Height [f=0023993] Shutdown Widget - Layout Handler [f=0023993] End widgetHandler:Shutdown [f=0023993] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={745934,84377761} {int,ext,rec}Allocs={23611195,0,0} {chunk,block}Bytes={84377761,0} [f=0023993] [Game::KillLua][1] dtor=0 luaGaia=0x532164e0 [f=0023993] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={678669,78856820} {int,ext,rec}Allocs={23611197,0,0} {chunk,block}Bytes={78856820,0} [f=0023993] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={678669,78856820} {int,ext,rec}Allocs={23611197,0,0} {chunk,block}Bytes={78856820,0} [f=0023993] [Game::KillLua][2] dtor=0 luaRules=0x52a9cb30 [f=0023993] Start gadgetHandler:Shutdown [f=0023993] Shutdown - StartSetup [f=0023993] Shutdown - UnitMorph [f=0023993] Shutdown - LupsNanoSpray [f=0023993] Shutdown - Missile Silo Controller [f=0023993] Shutdown - Modular Comm Info [f=0023993] Shutdown - Terrain Texture Handler [f=0023993] Shutdown - UnitCloakShield [f=0023993] Shutdown - Starlight Handler [f=0023993] End gadgetHandler:Shutdown [f=0023993] Start gadgetHandler:Shutdown [f=0023993] Shutdown - Save/Load [f=0023993] Shutdown - Teleport Throw [f=0023993] Shutdown - UnitMorph [f=0023993] Shutdown - Modular Comm Info [f=0023993] Shutdown - Retreat Command [f=0023993] Shutdown - Shockwaves [f=0023993] Shutdown - UnitCloakShield [f=0023993] Shutdown - Lups Cloak FX [f=0023993] Shutdown - Lups [f=0023993] Shutdown - Lups Shield [f=0023993] End gadgetHandler:Shutdown [f=0023993] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23611227,0,0} {chunk,block}Bytes={0,0} [f=0023993] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23611227,0,0} {chunk,block}Bytes={0,0} [f=0023993] [Game::KillLua][4] dtor=0 [f=0023993] [Game::~CGame][1] [f=0023993] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0023993] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0023993] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0023993] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0023993] [Game::KillLua][4] dtor=1 [f=0023993] [Game::KillMisc][1] [f=0023993] [Game::KillMisc][2] [f=0023993] [Game::KillMisc][3] [f=0023993] [Game::KillRendering][1] [f=0023993] [3DOParser::Kill] allocated 155 pieces [f=0023993] [S3OParser::Kill] allocated 2765 pieces [f=0023993] [AssParser::Kill] allocated 224 pieces [f=0023993] [Game::KillInterface][1] [f=0023993] [Game::KillInterface][2] [f=0023993] [Game::KillSimulation][1] [f=0023993] [Game::KillSimulation][2] [f=0023993] [CCollisionHandler] dis-/continuous tests: 0/1759301 [f=0023993] [Game::KillSimulation][3] [f=0023993] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023993] [~CPathCache(16x16)] cacheHits=26 hitPercentage=30% numHashColls=0 maxCacheSize=5 [f=0023993] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023993] [~CPathCache(32x32)] cacheHits=2029 hitPercentage=1% numHashColls=0 maxCacheSize=201 [f=0023993] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023993] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023993] [LosHandler::Kill] raycast instance cache-{hits,misses}={6990,8006}; shared=3%; cached=44% [f=0023993] [Game::KillSimulation][4] [f=0023993] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0023993] [Game::~CGame][2] [f=0023993] [Game::~CGame][3] [f=0023993] [SpringApp::Kill][3] [f=0023993] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 251156 bytes sent 151966 bytes recv'd [f=0023993] [SpringApp::Kill][4] font=0x4655faa0 [f=0023993] [SpringApp::Kill][5] [f=0023993] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x466227d0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=7143ms file="bitmaps/pd/smokeorange.tga" indx=560 inflSize=16kb readTime=569ms file="luaui/configs/customcmdtypes.lua" indx=2814 inflSize=9kb readTime=553ms file="luaui/widgets/cmd_layout_handler.lua" indx=4484 inflSize=5kb readTime=421ms file="bitmaps/loadpictures/fire.png" indx=498 inflSize=3301kb readTime=245ms file="objects3d/strikecom_3.dae" indx=5434 inflSize=1000kb readTime=134ms file="bitmaps/gpl/groundflash.tga" indx=443 inflSize=188kb readTime=83ms file="unittextures/factorytank_1.png" indx=7114 inflSize=4103kb readTime=59ms file="objects3d/amphassault.s3o" indx=4794 inflSize=151kb readTime=45ms file="bitmaps/pd/lightningball3.tga" indx=543 inflSize=48kb readTime=44ms file="objects3d/amphbomb.s3o" indx=4796 inflSize=40kb readTime=42ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 57871524 bytes cached in 2898 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=56 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/living_lands_4.1.sd7 (0x466b4820) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x466b0d30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x466233f0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f3a8401e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]