[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.cMQtwoD31R/springsettings.952576.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 240ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fad5c01e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7623 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/952576/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 308ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x451e4e60] using map "Adansonia v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Adansonia v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x451e4e60] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 400ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (90 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 907ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1372ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 83ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 682ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 9ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 309ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/952576/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5ea41cba [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=a927182f [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=2088ad88 [f=-000001] [Path] [PathEstimator::ReadFile] hash=2088ad88 file="cache/104dev-maintenance/paths/Adansonia v4.1.pe-2088ad88.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5ea41cba [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=a927182f [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=2088ad98 [f=-000001] [Path] [PathEstimator::ReadFile] hash=2088ad98 file="cache/104dev-maintenance/paths/Adansonia v4.1.pe2-2088ad98.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1915ms, checksum bdc5e6b1)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11511,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/952576/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=896a0387f4622520e0d00e59659f7e5f576358b7a8d766da7f66ed843bb538dbfc97773d57495016051dbf8fc53e0a2e56230081d1936e187085bfad2aaa98e3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=345be32a721a3a8779d83a5cb3e477bc6c11b810d2ccadd0173258f96d007183c0a6672efef7ffd2d7ee9b6a411955102e98858d4ca1bee44d26164385153973]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51685b20,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 5075545f363c271d37473de652e76435 [f=-000001] Connection attempt from Keo [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Tiptushi [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Keo" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Keo" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Keo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=896a0387f4622520e0d00e59659f7e5f576358b7a8d766da7f66ed843bb538dbfc97773d57495016051dbf8fc53e0a2e56230081d1936e187085bfad2aaa98e3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Keo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=345be32a721a3a8779d83a5cb3e477bc6c11b810d2ccadd0173258f96d007183c0a6672efef7ffd2d7ee9b6a411955102e98858d4ca1bee44d26164385153973]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Keo" string="[Game::Load][lua{Rules,Gaia}={00000000ca28c6e0,0000000000000000}]" [f=-000001] Allies: I choose: Keotron! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=896a0387f4622520e0d00e59659f7e5f576358b7a8d766da7f66ed843bb538dbfc97773d57495016051dbf8fc53e0a2e56230081d1936e187085bfad2aaa98e3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=345be32a721a3a8779d83a5cb3e477bc6c11b810d2ccadd0173258f96d007183c0a6672efef7ffd2d7ee9b6a411955102e98858d4ca1bee44d26164385153973]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[Game::Load][lua{Rules,Gaia}={00000000c6d508a0,0000000000000000}]" [f=-000001] Allies: I choose: Prototype XT-435! [f=-000001] [0] Event [2636,125.389465,5888]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5343,125.392151,909]: 1 finished unit Engineer Commander [f=0000000] [0] Tiptushi, team: 1, elo:2239 [f=0000000] [0] Keo, team: 0, elo:2105 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [2712,125.388184,5928]: 0 finished unit Amphbot Factory [f=0000233] [233] Event [5160,125.388184,984]: 1 finished unit Metal Extractor [f=0000240] [240] Event [2632,125.388184,5960]: 0 finished unit Metal Extractor [f=0000241] [241] Event [5312,125.388184,1040]: 1 finished unit Tank Foundry [f=0000430] [430] Event [2696,125.388184,6024]: 0 finished unit Solar Collector [f=0000431] [431] Event [5224,125.388184,888]: 1 finished unit Solar Collector [f=0000618] [618] Event [2712.05518,125.388184,5892]: 0 finished unit Conch [f=0000661] [661] Event [5432,125.388184,728]: 1 finished unit Metal Extractor [f=0000929] [929] Event [5312,126.708183,1068]: 1 finished unit Welder [f=0000932] [932] Event [5528,125.388184,1080]: 1 finished unit Metal Extractor [f=0001123] [1123] Event [5336,125.388184,792]: 1 finished unit Solar Collector [f=0001174] [1174] Event [2712.05518,125.388184,5892]: 0 finished unit Archer [f=0001295] [1295] Event [2936,125.388184,6088]: 0 finished unit Metal Extractor [f=0001300] [1300] Event [5496,125.388184,840]: 1 finished unit Solar Collector [f=0001701] [1701] Event [2712.05518,125.388184,5892]: 0 finished unit Conch [f=0001853] [1853] Event [5512,125.388184,984]: 1 finished unit Solar Collector [f=0002084] [2084] Event [2600,125.388184,6344]: 0 finished unit Metal Extractor [f=0002122] [2122] Event [2712.05518,125.388184,5892]: 0 finished unit Duck [f=0002348] [2348] Event [5312,126.708183,1068]: 1 finished unit Kodachi [f=0002375] [2375] Event [2712.05518,125.388184,5892]: 0 finished unit Duck [f=0002485] [2485] Event [5496,125.388184,1176]: 1 finished unit Solar Collector [f=0002725] [2725] Event [5480,125.388184,1256]: 1 finished unit Solar Collector [f=0002764] [2764] Event [6856,17.557373,2296]: 1 finished unit Metal Extractor [f=0002810] [2810] Event [2712.05518,125.388184,5892]: 0 finished unit Duck [f=0003047] [3047] Event [5312,126.708183,1068]: 1 finished unit Welder [f=0003049] [3049] Event [5480,125.388184,1336]: 1 finished unit Solar Collector [f=0003162] [3162] Event [2720,125.388184,5776]: 0 finished unit Lotus [f=0003360] [3360] Event [4206.8833,7.40114355,3703.67529]: 1 lost unit Kodachi [f=0003375] [3375] Event [6976,20.3161621,2288]: 1 finished unit Lotus [f=0003499] [3499] Event [5576,125.388184,1352]: 1 finished unit Solar Collector [f=0003766] [3766] Event [2712.05518,125.388184,5892]: 0 finished unit Duck [f=0003825] [3825] Event [5576,125.388184,1240]: 1 finished unit Solar Collector [f=0003877] [3877] Event [5312,125.388184,1068]: 1 finished unit Kodachi [f=0004123] [4123] Event [2776,125.388184,6024]: 0 finished unit Solar Collector [f=0004160] [4160] Event [7240,22.1105957,2232]: 1 finished unit Metal Extractor [f=0004183] [4183] Event [4152,125.406494,4824]: 0 finished unit Metal Extractor [f=0004277] [4277] Event [5312,125.388184,1068]: 1 finished unit Kodachi [f=0004578] [4578] Event [5312,125.388184,1068]: 1 finished unit Kodachi [f=0004682] [4682] Event [5492.7583,125.388184,1615.78833]: 0 lost unit Duck [f=0004807] [4807] Event [5880,24.9975586,3352]: 1 lost unit Metal Extractor [f=0004824] [4824] Event [5359.91504,125.388184,1940.45837]: 0 lost unit Duck [f=0005015] [5015] Event [4256.16992,-3.8698525,3521.58618]: 0 finished unit Engineer Commander [f=0005015] game_message: Morph complete: Keotron lvl 1 -> Keotron lvl 2 [f=0005015] [5015] Received game_message: Morph complete: Keotron lvl 1 -> Keotron lvl 2 [f=0005183] [5183] Event [5312,125.388184,1068]: 1 finished unit Blitz [f=0005284] [5284] Event [2824,125.388184,6152]: 0 finished unit Solar Collector [f=0005341] [5341] Event [6920,124.985352,1224]: 1 finished unit Metal Extractor [f=0005561] [5561] Event [2712.05518,125.388184,5892]: 0 finished unit Conch [f=0005626] [5626] Event [4280,125.388184,5016]: 0 finished unit Metal Extractor [f=0005732] [5732] Event [5312,126.708183,1068]: 1 finished unit Blitz [f=0006012] [6012] Event [2696,125.388184,6264]: 0 finished unit Solar Collector [f=0006034] [6034] Event [4168,0,3576]: 0 finished unit Stinger [f=0006071] [6071] Event [7133.13086,125.388184,1205.52441]: 0 lost unit Duck [f=0006091] [6091] Event [6968,125.388184,808]: 1 finished unit Metal Extractor [f=0006264] [6264] Event [4440,125.38208,5144]: 0 finished unit Metal Extractor [f=0006346] [6346] Event [5312,126.708183,1068]: 1 finished unit Blitz [f=0006382] [6382] Event [3561.81152,25.312336,1307.19373]: 0 lost unit Duck [f=0006707] [6707] Event [6232,24.9975586,6392]: 1 finished unit Metal Extractor [f=0006743] [6743] Event [4344,125.388184,5096]: 0 finished unit Solar Collector [f=0006773] [6773] Event [7288,125.388184,1032]: 1 finished unit Metal Extractor [f=0006942] [6942] Event [5312,125.388184,1068]: 1 finished unit Blitz [f=0006998] [6998] Event [4160,125.388184,5152]: 0 finished unit Lotus [f=0007019] [7019] Event [2680,125.388184,6088]: 0 finished unit Caretaker [f=0007101] [7101] Event [4296,24.9975586,4056]: 0 finished unit Metal Extractor [f=0007233] [7233] Event [6024,24.9975586,6472]: 1 finished unit Metal Extractor [f=0007269] [7269] Event [5312,126.708183,1068]: 1 finished unit Welder [f=0007280] [7280] Event [2632,125.388184,6248]: 0 finished unit Storage [f=0007348] [7348] Event [4200,125.388184,4936]: 0 finished unit Solar Collector [f=0007358] [7358] Event [2632,125.388184,6248]: 0 lost unit Storage [f=0007362] [7362] Event [2680,125.388184,6088]: 0 lost unit Caretaker [f=0007498] [7498] Event [2600,125.553436,6344]: 0 lost unit Metal Extractor [f=0007613] [7613] Event [5554.18555,24.9975586,3403.82275]: 0 lost unit Archer [f=0007641] [7641] Event [3608,24.9975586,3896]: 0 finished unit Metal Extractor [f=0007685] [7685] Event [6016,24.9975586,6368]: 1 finished unit Lotus [f=0007776] [7776] Event [2696,125.388184,6264]: 0 lost unit Solar Collector [f=0007796] [7796] Event [5312,126.708183,1068]: 1 finished unit Blitz [f=0007834] [7834] Event [7072,22.4707031,2256]: 1 finished unit Lotus [f=0007958] [7958] Event [4184,24.9975586,4056]: 0 finished unit Solar Collector [f=0007996] [7996] Event [3008,125.388184,6112]: 0 finished unit Lotus [f=0008174] [8174] Event [2712.05518,125.388184,5892]: 0 finished unit Archer [f=0008184] [8184] Event [4024,24.9975586,4008]: 0 finished unit Solar Collector [f=0008247] [8247] Event [5312,125.388184,1068]: 1 finished unit Blitz [f=0008255] [8255] Event [6832,13.4130859,2080]: 1 finished unit Lotus [f=0008326] [8326] Event [3864,24.9975586,3976]: 0 finished unit Solar Collector [f=0008491] [8491] Event [3704,24.9975586,3928]: 0 finished unit Solar Collector [f=0008566] [8566] Event [2928,125.388184,5968]: 0 finished unit Radar Tower [f=0008689] [8689] Event [6816,10.5322266,1936]: 1 finished unit Lotus [f=0008748] [8748] Event [5312,126.708183,1068]: 1 finished unit Blitz [f=0008773] [8773] Event [2247.35498,125.388184,6472.86377]: 1 lost unit Kodachi [f=0008824] [8824] Event [5624,125.388184,1144]: 1 finished unit Solar Collector [f=0008854] [8854] Event [4040,24.9975586,3944]: 0 finished unit Caretaker [f=0009000] [9000] Event [4459.82568,24.9975586,5951.11914]: 0 lost unit Conch [f=0009010] [9010] Event [5624,125.388184,1064]: 1 finished unit Solar Collector [f=0009013] [9013] Event [4488,24.9975586,6040]: 0 lost unit Metal Extractor [f=0009079] [9079] Event [3968,125.38208,1824]: 1 finished unit Radar Tower [f=0009106] [9106] Event [2712.05518,125.388184,5892]: 0 finished unit Scallop [f=0009172] [9172] Event [2600,124.40361,6344]: 0 finished unit Metal Extractor [f=0009321] [9321] Event [5312,126.708183,1068]: 1 finished unit Blitz [f=0009377] [9377] Event [4160,125.388184,5152]: 0 lost unit Lotus [f=0009403] [9403] Event [4440,125.38208,5144]: 0 lost unit Metal Extractor [f=0009411] [9411] Event [6064,24.9975586,6272]: 1 finished unit Radar Tower [f=0009492] [9492] Event [4280,125.388184,5016]: 0 lost unit Metal Extractor [f=0009569] [9569] Event [4152,125.406494,4824]: 0 lost unit Metal Extractor [f=0009580] [9580] Event [2696,124.227753,6264]: 0 finished unit Solar Collector [f=0009619] [9619] Event [3936,125.388184,2240]: 1 finished unit Lotus [f=0009664] [9664] Event [4200,125.388184,4936]: 0 lost unit Solar Collector [f=0009783] [9783] Event [5312,126.708183,1068]: 1 finished unit Blitz [f=0010000] [10000] Event [4032,125.388184,2224]: 1 finished unit Lotus [f=0010172] [10172] Event [2712.05518,125.388184,5892]: 0 finished unit Scallop [f=0010237] [10237] Event [5312,125.388184,1068]: 1 finished unit Blitz [f=0010392] [10392] Event [3880,125.388184,2120]: 1 finished unit Metal Extractor [f=0010619] [10619] Event [2680,121.92543,6088]: 0 finished unit Caretaker [f=0010675] [10675] Event [5312,126.708183,1068]: 1 finished unit Blitz [f=0010727] [10727] Event [2392,24.9975586,3800]: 0 finished unit Metal Extractor [f=0010833] [10833] Event [2712.05518,125.388184,5892]: 0 finished unit Scallop [f=0010863] [10863] Event [4488,24.9975586,6040]: 1 finished unit Metal Extractor [f=0010915] [10915] Event [3672,125.406494,1976]: 1 finished unit Metal Extractor [f=0010919] [10919] Event [5936,24.9975586,3232]: 1 finished unit Radar Tower [f=0011044] [11044] Event [5312,126.708183,1068]: 1 finished unit Welder [f=0011103] [11103] Event [2168,24.9975586,3848]: 0 finished unit Metal Extractor [f=0011262] [11262] Event [4728,24.9975586,6056]: 1 finished unit Metal Extractor [f=0011312] [11312] Event [2232,24.9975586,3624]: 0 finished unit Metal Extractor [f=0011354] [11354] Event [5880,24.9975586,3352]: 1 finished unit Metal Extractor [f=0011362] [11362] Event [4330.69092,47.2694283,5753.66455]: 1 lost unit Blitz [f=0011371] [11371] Event [2568.69653,24.9975586,3851.6582]: 1 lost unit Kodachi [f=0011426] [11426] Event [4201.84619,37.5006142,5824.57031]: 0 lost unit Archer [f=0011492] [11492] Event [2384,24.9975586,3616]: 0 finished unit Lotus [f=0011515] [11515] Event [5312,126.708183,1068]: 1 finished unit Blitz [f=0011593] [11593] Event [2760,125.64888,6088]: 0 finished unit Caretaker [f=0011679] [11679] Event [3704,24.9975586,1160]: 1 finished unit Metal Extractor [f=0011713] [11713] Event [2493.3252,24.9975586,3589.38574]: 0 finished unit Engineer Commander [f=0011713] game_message: Morph complete: Keotron lvl 2 -> Keotron lvl 3 [f=0011713] [11713] Received game_message: Morph complete: Keotron lvl 2 -> Keotron lvl 3 [f=0011770] [11770] Event [4488,24.9975586,6040]: 1 lost unit Metal Extractor [f=0011841] [11841] Event [6008,24.9975586,3544]: 1 finished unit Metal Extractor [f=0011890] [11890] Event [2712.05518,125.388184,5892]: 0 finished unit Scallop [f=0011972] [11972] Event [5312,126.708183,1068]: 1 finished unit Blitz [f=0012071] [12071] Event [2768,-5,3248]: 0 finished unit Lotus [f=0012107] [12107] Event [4728,24.9975586,6056]: 1 lost unit Metal Extractor [f=0012125] [12125] Event [3464,24.9975586,1176]: 1 finished unit Metal Extractor [f=0012290] [12290] Event [5768,24.9975586,3576]: 1 finished unit Metal Extractor [f=0012290] [12290] Event [2712.05518,125.388184,5892]: 0 finished unit Conch [f=0012290] [12290] Event [4600,24.9975586,6280]: 1 lost unit Metal Extractor [f=0012410] [12410] Event [5656,125.388184,1224]: 1 finished unit Solar Collector [f=0012431] [12431] Event [5312,126.708183,1068]: 1 finished unit Welder [f=0012466] [12466] Event [3080,24.4909668,3208]: 0 finished unit Metal Extractor [f=0012470] [12470] Event [2536,125.563354,6232]: 0 finished unit Storage [f=0012595] [12595] Event [5704,125.388184,1064]: 1 finished unit Solar Collector [f=0012604] [12604] Event [3576,24.9975586,936]: 1 finished unit Metal Extractor [f=0012775] [12775] Event [5704,125.388184,1144]: 1 finished unit Solar Collector [f=0012799] [12799] Event [2728,24.9609375,2920]: 0 finished unit Metal Extractor [f=0012827] [12827] Event [5230.32715,6.64504337,6039.51807]: 1 lost unit Blitz [f=0012853] [12853] Event [2712.05518,125.388184,5892]: 0 finished unit Conch [f=0012883] [12883] Event [2264,24.9975586,3752]: 0 finished unit Solar Collector [f=0012964] [12964] Event [5688,125.388184,984]: 1 finished unit Solar Collector [f=0012994] [12994] Event [3600,24.9975586,1040]: 1 finished unit Lotus [f=0013032] [13032] Event [5496,125.388184,1432]: 1 finished unit Solar Collector [f=0013176] [13176] Event [5608,125.388184,984]: 1 finished unit Solar Collector [f=0013209] [13209] Event [2488,125.388184,6232]: 0 finished unit Storage [f=0013248] [13248] Event [5208,125.388184,664]: 1 finished unit Solar Collector [f=0013265] [13265] Event [2712.05518,125.388184,5892]: 0 finished unit Scallop [f=0013383] [13383] Event [2496,24.9975586,3664]: 0 finished unit Radar Tower [f=0013397] [13397] Event [3536,24.9975586,1040]: 1 finished unit Lotus [f=0013455] [13455] Event [2440,125.388184,6248]: 0 finished unit Storage [f=0013471] [13471] Event [5480,125.388184,1496]: 1 finished unit Storage [f=0013480] [13480] Event [5576,125.388184,872]: 1 finished unit Solar Collector [f=0013534] [13534] Event [5144,125.388184,744]: 1 finished unit Solar Collector [f=0013619] [13619] Event [3664,24.9975586,992]: 1 finished unit Radar Tower [f=0013642] [13642] Event [5641.5874,24.9975586,6192.00049]: 0 lost unit Scallop [f=0013653] [13653] Event [6064,24.9975586,6272]: 1 lost unit Radar Tower [f=0013779] [13779] Event [6016,25.1227188,6368]: 1 lost unit Lotus [f=0013898] [13898] Event [2712.05518,125.388184,5892]: 0 finished unit Scallop [f=0013908] [13908] Event [5448,125.388184,1000]: 1 finished unit Storage [f=0013946] [13946] Event [5080,125.388184,824]: 1 finished unit Solar Collector [f=0013950] [13950] Event [6024,24.9975586,6472]: 1 lost unit Metal Extractor [f=0013987] [13987] Event [2392,125.388184,6248]: 0 finished unit Storage [f=0014047] [14047] Event [4152,124.269562,4824]: 0 finished unit Metal Extractor [f=0014096] [14096] Event [4168,0,3576]: 0 lost unit Stinger [f=0014174] [14174] Event [4040,24.9975586,3944]: 0 lost unit Caretaker [f=0014257] [14257] Event [2712.05518,125.388184,5892]: 0 finished unit Conch [f=0014272] [14272] Event [4024,24.8542976,4008]: 0 lost unit Solar Collector [f=0014288] [14288] Event [6232,24.9975586,6392]: 1 lost unit Metal Extractor [f=0014319] [14319] Event [5312,126.708183,1068]: 1 finished unit Minotaur [f=0014322] [14322] Event [5016,125.388184,904]: 1 finished unit Solar Collector [f=0014342] [14342] Event [3608,24.9975586,3896]: 0 lost unit Metal Extractor [f=0014356] [14356] Event [5904,24.9975586,3536]: 1 finished unit Lotus [f=0014369] [14369] Event [5448,125.388184,952]: 1 finished unit Caretaker [f=0014430] [14430] Event [3704,25.0381279,3928]: 0 lost unit Solar Collector [f=0014503] [14503] Event [3864,24.9975586,3976]: 0 lost unit Solar Collector [f=0014560] [14560] Event [5416,125.388184,888]: 1 finished unit Solar Collector [f=0014589] [14589] Event [2808,24.9731445,2984]: 0 finished unit Solar Collector [f=0014694] [14694] Event [4952,125.388184,984]: 1 finished unit Solar Collector [f=0014730] [14730] Event [5824,24.9975586,3520]: 1 finished unit Lotus [f=0014775] [14775] Event [4488,23.8371468,6040]: 0 finished unit Metal Extractor [f=0014837] [14837] Event [2496,24.9975586,3664]: 0 lost unit Radar Tower [f=0014858] [14858] Event [4280,124.309692,5016]: 0 finished unit Metal Extractor [f=0014858] [14858] Event [2392,24.9975586,3800]: 0 lost unit Metal Extractor [f=0014921] [14921] Event [2864,9.09179688,3248]: 0 finished unit Faraday [f=0014951] [14951] Event [2168,24.9975586,3848]: 0 lost unit Metal Extractor [f=0014973] [14973] Event [2384,25.0210762,3616]: 0 lost unit Lotus [f=0015051] [15051] Event [2232,24.9975586,3624]: 0 lost unit Metal Extractor [f=0015059] [15059] Event [2402.97119,24.9975586,3454.00854]: 1 lost unit Blitz [f=0015070] [15070] Event [4888,125.388184,1064]: 1 finished unit Solar Collector [f=0015071] [15071] Event [2264,25.092926,3752]: 0 lost unit Solar Collector [f=0015078] [15078] Event [5312,126.708183,1068]: 1 finished unit Minotaur [f=0015105] [15105] Event [6032,24.9975586,3488]: 1 finished unit Lotus [f=0015281] [15281] Event [4296,24.9975586,4056]: 0 lost unit Metal Extractor [f=0015283] [15283] Event [2704.89502,-6.4284453,3342.80273]: 1 lost unit Blitz [f=0015350] [15350] Event [1275.99341,19.1200066,4958.18994]: 1 lost unit Kodachi [f=0015360] [15360] Event [2583.44165,-5.5052662,3155.65308]: 1 lost unit Blitz [f=0015445] [15445] Event [4824,125.388184,1144]: 1 finished unit Solar Collector [f=0015460] [15460] Event [4728,23.8371468,6056]: 0 finished unit Metal Extractor [f=0015491] [15491] Event [2569.62524,10.3161068,3026.5271]: 1 lost unit Blitz [f=0015492] [15492] Event [2768,-5,3248]: 0 lost unit Lotus [f=0015570] [15570] Event [6176,24.9975586,3488]: 1 finished unit Lotus [f=0015635] [15635] Event [4440,124.221649,5144]: 0 finished unit Metal Extractor [f=0015657] [15657] Event [2864,9.09179688,3248]: 0 lost unit Faraday [f=0015667] [15667] Event [2779.98657,9.30152988,3193.08472]: 1 lost unit Blitz [f=0015762] [15762] Event [5312,126.708183,1068]: 1 finished unit Minotaur [f=0015781] [15781] Event [2952,82.800293,3192]: 0 finished unit Stardust [f=0015783] [15783] Event [2821.38745,17.4620113,3166.03345]: 0 lost unit Conch [f=0015787] [15787] Event [2872.22363,-7.5648193,3392.7417]: 1 lost unit Blitz [f=0015825] [15825] Event [4744,125.388184,1224]: 1 finished unit Solar Collector [f=0015827] [15827] Event [4184,24.9975586,4056]: 0 lost unit Solar Collector [f=0015862] [15862] Event [2764.84253,21.4677925,3087.49756]: 1 lost unit Blitz [f=0015955] [15955] Event [5169.1001,-15.855608,6586.98486]: 1 lost unit Welder [f=0015995] [15995] Event [6139.39063,24.9975586,3782.58203]: 0 lost unit Scallop [f=0016003] [16003] Event [2952,82.800293,3192]: 0 lost unit Stardust [f=0016035] [16035] Event [4600,23.8628006,6280]: 0 finished unit Metal Extractor [f=0016035] [16035] Event [2934.14771,2.08554077,3331.77905]: 1 lost unit Blitz [f=0016150] [16150] Event [6163.2168,25.0530872,3751.97559]: 0 lost unit Scallop [f=0016152] [16152] Event [4128,124.624329,5136]: 0 finished unit Lotus [f=0016194] [16194] Event [4680,125.388184,1304]: 1 finished unit Solar Collector [f=0016291] [16291] Event [2834.89258,-5.8507223,3333.7937]: 1 lost unit Blitz [f=0016451] [16451] Event [5312,126.708183,1068]: 1 finished unit Minotaur [f=0016530] [16530] Event [2870.86133,-2.0731053,3314.79834]: 1 lost unit Blitz [f=0016569] [16569] Event [4616,125.388184,1384]: 1 finished unit Solar Collector [f=0016637] [16637] Event [4896,24.9975586,6080]: 0 finished unit Lotus [f=0016811] [16811] Event [4200,124.227753,4936]: 0 finished unit Solar Collector [f=0016867] [16867] Event [2896,4.379673,3280]: 0 finished unit Faraday [f=0016964] [16964] Event [4552,125.388184,1464]: 1 finished unit Solar Collector [f=0017113] [17113] Event [5336,125.388184,888]: 1 finished unit Solar Collector [f=0017197] [17197] Event [2712.05518,125.388184,5892]: 0 finished unit Conch [f=0017221] [17221] Event [4648,24.9975586,3240]: 1 finished unit Metal Extractor [f=0017228] [17228] Event [5312,126.708183,1068]: 1 finished unit Minotaur [f=0017426] [17426] Event [5312,125.388184,1068]: 1 finished unit Welder [f=0017552] [17552] Event [4600,24.9975586,6120]: 0 finished unit Solar Collector [f=0017566] [17566] Event [2824,23.285675,3112]: 0 finished unit Caretaker [f=0017623] [17623] Event [2712.05518,125.388184,5892]: 0 finished unit Conch [f=0017643] [17643] Event [2056,24.9975586,648]: 1 finished unit Metal Extractor [f=0017691] [17691] Event [3079.99292,125.31353,4293.45605]: 0 lost unit Conch [f=0017950] [17950] Event [2712.05518,125.388184,5892]: 0 finished unit Conch [f=0017950] [17950] Event [3960,24.9975586,3048]: 1 finished unit Metal Extractor [f=0018065] [18065] Event [2504,125.398788,6424]: 0 finished unit Wind/Tidal Generator [f=0018116] [18116] Event [5312,126.708183,1068]: 1 finished unit Minotaur [f=0018139] [18139] Event [1848,24.9975586,776]: 1 finished unit Metal Extractor [f=0018219] [18219] Event [2616,125.461884,6424]: 0 finished unit Wind/Tidal Generator [f=0018301] [18301] Event [2728,125.388184,6424]: 0 finished unit Wind/Tidal Generator [f=0018315] [18315] Event [3962.30396,125.388184,4927.86084]: 1 lost unit Blitz [f=0018324] [18324] Event [3080,24.4909668,3208]: 0 lost unit Metal Extractor [f=0018336] [18336] Event [2952,78.9379883,3192]: 0 finished unit Stardust [f=0018382] [18382] Event [2808,24.9731445,2984]: 0 lost unit Solar Collector [f=0018430] [18430] Event [2504,125.388184,6504]: 0 finished unit Wind/Tidal Generator [f=0018512] [18512] Event [2824,23.285675,3112]: 0 lost unit Caretaker [f=0018522] [18522] Event [2896,4.379673,3280]: 0 lost unit Faraday [f=0018555] [18555] Event [4840,125.388184,1272]: 1 finished unit Solar Collector [f=0018579] [18579] Event [2616,125.388184,6504]: 0 finished unit Wind/Tidal Generator [f=0018604] [18604] Event [2728,25.0247498,2920]: 0 lost unit Metal Extractor [f=0018625] [18625] Event [2728,125.388184,6520]: 0 finished unit Wind/Tidal Generator [f=0018646] gg [f=0018683] [18683] Event [2952,78.8472748,3192]: 0 lost unit Stardust [f=0018707] gg [f=0018801] [18801] Event [6024,23.8371468,6472]: 0 finished unit Metal Extractor [f=0018805] [18805] Event [5312,126.708183,1068]: 1 finished unit Minotaur [f=0018806] [18806] Event [2980.82813,21.7747078,3106.73022]: 0 lost unit Engineer Commander [f=0018878] [18878] Event [undefined]: Keo resigned [f=0018878] game_message: Keo has been destroyed! [f=0018878] game_message: Tiptushi wins! [f=0018878] Submitting stats [f=0018878] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018878] Part| Total Time|Time of the last 0.5s [f=0018878] Draw 16001.46ms 9.50% [f=0018878] Lua::Callins::Synced 11288.92ms 38.77% [f=0018878] Lua::Callins::Unsynced 18065.19ms 11.18% [f=0018878] Lua::CollectGarbage::Synced 374.69ms 0.00% [f=0018878] Lua::CollectGarbage::Unsynced 753.09ms 0.69% [f=0018878] Misc::Profiler::AddTime 60.64ms 0.00% [f=0018878] Sim 34067.46ms 82.10% [f=0018878] [18878] Received game_message: Keo has been destroyed! [f=0018878] [18878] Received game_message: Tiptushi wins! [f=0018879] [18879] Game End Stats Header: 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Values: 31,8085,10580,10580,8085,163.915192,376.741547,376.741547,163.915192,0,0,0,0,0,0,0,0,171.869293,0,0,171.869293,1807.41919,2232.99097,2232.99097,1807.41919,780,810,810,780,28,42,42,28,2065,1440,1440,2065,33.201664,42.2431183,42.2431183,33.201664,1400,3480,3480,1400,1400.99976,1711,1711,1400.99976,3840,4850,4850,3840,1711,1400.99976,1400.99976,1711,319.832214,60.2520142,60.2520142,319.832214,2304.62622,1943.20789,1943.20789,2304.62622 [f=0018879] [18879] Game End Stats Values: 32,8085,10730,10730,8085,163.925079,390.071899,390.071899,163.925079,0,0,0,0,0,0,0,0,171.869293,0,0,171.869293,2242.19922,2359.70947,2359.70947,2242.19922,780,720,720,780,28,47.4666672,47.4666672,28,2065,1440,1440,2065,26.5839939,42.8886871,42.8886871,26.5839939,1400,3480,3480,1400,1545.99976,1991,1991,1545.99976,3840,5090,5090,3840,1991,1545.99976,1545.99976,1991,335.832214,60.2520142,60.2520142,335.832214,2431.34473,2378.5979,2378.5979,2431.34473 [f=0018879] [18879] Game End Stats Values: 33,7665,11740,11740,7665,163.937836,403.276886,403.276886,163.937836,0,0,0,0,0,0,0,0,171.869293,0,0,171.869293,2335.8269,3199.87549,3199.87549,2335.8269,360,810,810,360,25.8666668,50,50,25.8666668,2065,1440,1440,2065,30.2619591,40.7470016,40.7470016,30.2619591,1400,4330,4330,1400,1725.99976,2751,2751,1725.99976,3840,5160,5160,3840,2751,1725.99976,1725.99976,2751,374.749451,60.2520142,60.2520142,374.749451,3328.95947,2692.77173,2692.77173,3328.95947 [f=0018879] [18879] Game End Stats Values: 34,7630,11970,11970,7630,163.977524,410.998993,410.998993,163.977524,0,0,0,0,0,0,0,0,171.869293,0,0,171.869293,2397.03687,3386.64575,3386.64575,2397.03687,360,900,900,360,22.666666,53.5999985,53.5999985,22.666666,2010,1440,1440,2010,26.1359806,38.5148087,38.5148087,26.1359806,1400,4330,4330,1400,1725.99976,2946,2946,1725.99976,3860,5300,5300,3860,2946,1725.99976,1725.99976,2946,374.749451,60.2520142,60.2520142,374.749451,3515.72974,2755.24634,2755.24634,3515.72974 [f=0018879] [18879] Game End Stats Values: 35,7450,12380,12380,7450,167.652649,420.553009,420.553009,167.652649,0,0,0,0,0,0,0,0,171.869293,0,0,171.869293,3113.25659,4335.34473,4335.34473,3113.25659,520,990,990,520,23.2000008,56.7999992,56.7999992,23.2000008,2010,1440,1440,2010,30.1116753,38.6369362,38.6369362,30.1116753,1400,4580,4580,1400,2325.99976,3466,3466,2325.99976,3520,5370,5370,3520,3466,2325.99976,2325.99976,3466,447.249451,60.2520142,60.2520142,447.249451,4464.4292,3504.79614,3504.79614,4464.4292 [f=0018879] [18879] Game End Stats Values: 36,7290,11460,11460,7290,167.654831,435.362732,435.362732,167.654831,0,0,0,0,0,0,0,0,171.869293,0,0,171.869293,4067.85425,5314.49072,5314.49072,4067.85425,180,1080,1080,180,20.2666664,59.2000008,59.2000008,20.2666664,2010,1440,1440,2010,23.333477,38.9873123,38.9873123,23.333477,1400,3500,3500,1400,3405.99976,3806,3806,3405.99976,3700,5440,5440,3700,3806,3405.99976,3405.99976,3806,447.249451,60.2520142,60.2520142,447.249451,5479.38721,4474.01807,4474.01807,5479.38721 [f=0018879] [18879] Game End Stats Values: 37,6690,11350,11350,6690,167.814331,466.756378,466.756378,167.814331,0,0,0,0,0,0,0,0,171.869293,0,0,171.869293,4885.51611,6624.93896,6624.93896,4885.51611,270,1080,1080,270,19.6000004,61.4666672,61.4666672,19.6000004,2010,1440,1440,2010,26.1439648,40.0929031,40.0929031,26.1439648,840,3450,3450,840,4506,4806,4806,4506,3570,5380,5380,3570,4806,4506,4506,4806,447.249451,60.2520142,60.2520142,447.249451,6813.68701,5306.33594,5306.33594,6813.68701 [f=0018879] [18879] Game End Stats Values: 38,6780,11670,11670,6780,168.063507,505.687378,505.687378,168.063507,0,0,0,0,0,0,0,0,171.869293,0,0,171.869293,5276.20508,7015.93994,7015.93994,5276.20508,360,1080,1080,360,18.3999996,64,64,18.3999996,2010,1440,1440,2010,28.8166103,40.5954056,40.5954056,28.8166103,840,3700,3700,840,5106,4806,4806,5106,3570,5450,5450,3570,4806,5106,5106,4806,475.249451,60.2520142,60.2520142,475.249451,7205.25537,5698.52148,5698.52148,7205.25537 [f=0018879] [18879] Game End Stats Values: 39,7100,11740,11740,7100,168.090805,545.526794,545.526794,168.090805,0,0,0,0,0,0,0,0,171.869293,0,0,171.869293,5276.20508,7015.93994,7015.93994,5276.20508,610,1080,1080,610,21.0666676,66.4000015,66.4000015,21.0666676,2010,1440,1440,2010,28.0018196,40.6559601,40.6559601,28.0018196,840,3700,3700,840,5106,4806,4806,5106,3640,5520,5520,3640,4806,5106,5106,4806,475.249451,60.2520142,60.2520142,475.249451,7205.25537,5698.52148,5698.52148,7205.25537 [f=0018879] [18879] Game End Stats Values: 40,7250,12950,12950,7250,168.107452,602.002075,602.002075,168.107452,0,0,0,0,0,0,0,0,171.869293,0,0,171.869293,5276.20508,7111.23389,7111.23389,5276.20508,610,1080,1080,610,22,69.7333298,69.7333298,22,2010,1440,1440,2010,28.0011101,42.9650269,42.9650269,28.0011101,840,4550,4550,840,5106,4806,4806,5106,3790,5880,5880,3790,4806,5106,5106,4806,475.249451,60.2520142,60.2520142,475.249451,7300.54932,5698.52148,5698.52148,7300.54932 [f=0018879] [18879] Game End Stats Values: 41,7650,13130,13130,7650,168.160797,647.979065,647.979065,168.160797,0,0,0,0,0,0,0,0,171.869293,0,0,171.869293,5278.87256,7165.93994,7165.93994,5278.87256,610,1080,1080,610,23.7333336,70,70,23.7333336,2010,1440,1440,2010,36.3369026,44.3984718,44.3984718,36.3369026,840,4550,4550,840,5106,4956,4956,5106,4190,6060,6060,4190,4956,5106,5106,4956,610.445251,60.2520142,60.2520142,610.445251,7355.25537,5701.18896,5701.18896,7355.25537 [f=0018879] [18879] Game End Stats Values: 42,7850,13770,13770,7850,171.088531,707.125244,707.125244,171.088531,0,0,0,0,0,0,0,0,171.869293,0,0,171.869293,5613.62305,7558.66064,7558.66064,5613.62305,830,1080,1080,830,25.4966068,70,70,25.4966068,2010,1440,1440,2010,38.9618187,49.1597404,49.1597404,38.9618187,840,5100,5100,840,5406,5116,5116,5406,4170,6150,6150,4170,5116,5406,5406,5116,780.35376,67.7520142,67.7520142,780.35376,7748.79834,6035.93945,6035.93945,7748.79834 [f=0018879] [18879] Game End Stats Values: 43,5315,14690,14690,5315,191.263611,757.721497,757.721497,191.263611,0,0,0,0,0,0,0,0,171.869293,0,0,171.869293,6160.34131,8965.46875,8965.46875,6160.34131,360,1080,1080,360,32.7317886,71.3333359,71.3333359,32.7317886,55,1440,1440,55,27.5117092,51.7564163,51.7564163,27.5117092,840,5950,5950,840,5406,7811,7811,5406,4060,6220,6220,4060,7828.06689,5406,5406,7828.06689,793.352966,96.5020142,96.5020142,793.352966,9425.30762,6640.46436,6640.46436,9425.30762 [f=0018930] [18930] Event [4296,23.9299965,4056]: 1 finished unit Metal Extractor [f=0018930] [18930] Event [4776,125.388184,1352]: 1 finished unit Solar Collector [f=0018988] Player Tiptushi left the game: normal quit [f=0018988] [18988] Event [undefined]: Tiptushi quit [f=0018994] Spectator Keo left the game: normal quit [f=0018994] [18994] Event [undefined]: Keo quit [f=0019000] No clients connected, shutting down server [f=0019000] Server shutdown [f=0019297] [19297] Event [4712,125.388184,1432]: 1 finished unit Solar Collector [f=0019495] [19495] Event [5312,125.388184,1068]: 1 finished unit Minotaur [f=0019530] [19530] Event [3608,24.0023994,3896]: 1 finished unit Metal Extractor [f=0019672] [19672] Event [4648,125.388184,1512]: 1 finished unit Solar Collector [f=0019765] [19765] Event [3888,24.9182129,3792]: 1 finished unit Radar Tower [f=0020052] [20052] Event [4568,125.388184,1592]: 1 finished unit Solar Collector [f=0020184] [20184] Event [5312,126.708183,1068]: 1 finished unit Minotaur [f=0020435] [20435] Event [4504,125.388184,1672]: 1 finished unit Solar Collector [f=0020687] [20687] Event [6808,24.9975586,2952]: 1 finished unit Geothermal Generator [f=0020874] [20874] Event [5312,126.708183,1068]: 1 finished unit Minotaur [f=0020954] [20954] Event [4792,125.388184,1496]: 1 finished unit Solar Collector [f=0021071] [21071] Event [5312,125.388184,1068]: 1 finished unit Welder [f=0021299] [21299] Event [4872,125.388184,1416]: 1 finished unit Solar Collector [f=0021659] [21659] Event [4952,125.388184,1336]: 1 finished unit Solar Collector [f=0021745] [21745] Event [5312,126.708183,1068]: 1 finished unit Minotaur [f=0021920] Autoquit sending quit command. [f=0021920] [QuitAction] user exited to system [f=0021920] [SpringApp::Kill][1] fromRun=1 [f=0021920] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021920] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021920] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021920] [ThreadPool::SetThreadCount][2] workers=0 [f=0021920] [SpringApp::Kill][2] [f=0021920] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021920] [Game::KillLua][3] dtor=0 luaUI=0x60766410 [f=0021920] Start widgetHandler:Shutdown [f=0021920] Shutdown - SaveOrderList Complete [f=0021920] Writing last game win data [f=0021920] Shutdown - SaveConfigData Complete [f=0021920] Shutdown Widget - Save/Load API [f=0021920] Shutdown Widget - Chili Highlight [f=0021920] Shutdown Widget - Draw After Chili [f=0021920] Shutdown Widget - EPIC Menu [f=0021920] Shutdown Widget - Chili Widget Selector [f=0021920] Shutdown Widget - Chili Minimap [f=0021920] Shutdown Widget - Local Team Colors [f=0021920] Shutdown Widget - Display Keys 2 [f=0021920] Shutdown Widget - Save Game Menu [f=0021920] Shutdown Widget - Unit Icons [f=0021920] Shutdown Widget - Noises [f=0021920] Shutdown Widget - HealthBars [f=0021920] Shutdown Widget - Win Counter [f=0021920] Shutdown Widget - SpringRTS Replay Stats [f=0021920] Shutdown Widget - BuildETA [f=0021920] Shutdown Widget - Modular Comm Info [f=0021920] Shutdown Widget - Music Player v2 [f=0021920] Shutdown Widget - Stereo3D [f=0021920] Shutdown Widget - Showeco and Grid Drawer [f=0021920] Shutdown Widget - Point Tracker [f=0021920] Shutdown Widget - Missile Silo Range [f=0021920] Shutdown Widget - MinimapEvents [f=0021920] Shutdown Widget - Mex Placement Handler [f=0021920] Shutdown Widget - Local Widgets Config [f=0021920] Shutdown Widget - Highlight Geos [f=0021920] Shutdown Widget - Grab Input [f=0021920] Input grabbing is disabled! [f=0021920] Shutdown Widget - MetalFeatures (new) [f=0021920] Shutdown Widget - Darkening [f=0021920] Shutdown Widget - Context Menu [f=0021920] Shutdown Widget - Chili Spectator Panels [f=0021920] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021920] Shutdown Widget - Chili Nuke Warning [f=0021920] Shutdown Widget - Chili EndGame Window [f=0021920] Shutdown Widget - Chili Economy Panel Default [f=0021920] Shutdown Widget - CameraShake [f=0021920] Shutdown Widget - Attack AoE [f=0021920] Shutdown Widget - Map Edge Extension [f=0021920] Shutdown Widget - Selection Send [f=0021920] Shutdown Widget - LupsManager [f=0021920] Shutdown Widget - Newton Firezone [f=0021920] Shutdown Widget - Chili Pro Console [f=0021920] Shutdown Widget - Lasso Terraform GUI [f=0021920] Shutdown Widget - Lups [f=0021920] Shutdown Widget - Chili Framework [f=0021920] Shutdown Widget - Chili Core Selector [f=0021920] Shutdown Widget - Custom Markers [f=0021920] Shutdown Widget - Select Keys [f=0021920] Shutdown Widget - Pause Screen [f=0021920] Shutdown Widget - Text To Speech Control [f=0021920] Shutdown Widget - Persistent Build Height [f=0021920] Shutdown Widget - Layout Handler [f=0021920] End widgetHandler:Shutdown [f=0021920] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={538530,85911980} {int,ext,rec}Allocs={24733122,0,0} {chunk,block}Bytes={85911980,0} [f=0021920] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0021920] [Game::KillLua][2] dtor=0 luaRules=0x51685b20 [f=0021920] Start gadgetHandler:Shutdown [f=0021920] Shutdown - StartSetup [f=0021920] Shutdown - UnitMorph [f=0021920] Shutdown - LupsNanoSpray [f=0021920] Shutdown - Missile Silo Controller [f=0021920] Shutdown - Modular Comm Info [f=0021920] Shutdown - Terrain Texture Handler [f=0021920] Shutdown - UnitCloakShield [f=0021920] Shutdown - Starlight Handler [f=0021920] End gadgetHandler:Shutdown [f=0021920] Start gadgetHandler:Shutdown [f=0021920] Shutdown - Save/Load [f=0021920] Shutdown - Teleport Throw [f=0021920] Shutdown - UnitMorph [f=0021920] Shutdown - Modular Comm Info [f=0021920] Shutdown - Retreat Command [f=0021920] Shutdown - Shockwaves [f=0021920] Shutdown - UnitCloakShield [f=0021920] Shutdown - Lups Cloak FX [f=0021920] Shutdown - Lups [f=0021920] Shutdown - Lups Shield [f=0021920] End gadgetHandler:Shutdown [f=0021920] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24733152,0,0} {chunk,block}Bytes={0,0} [f=0021920] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24733152,0,0} {chunk,block}Bytes={0,0} [f=0021920] [Game::KillLua][4] dtor=0 [f=0021920] [Game::~CGame][1] [f=0021920] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021920] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021920] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021920] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021920] [Game::KillLua][4] dtor=1 [f=0021920] [Game::KillMisc][1] [f=0021920] [Game::KillMisc][2] [f=0021920] [Game::KillMisc][3] [f=0021920] [Game::KillRendering][1] [f=0021920] [3DOParser::Kill] allocated 155 pieces [f=0021920] [S3OParser::Kill] allocated 2764 pieces [f=0021920] [AssParser::Kill] allocated 231 pieces [f=0021920] [Game::KillInterface][1] [f=0021920] [Game::KillInterface][2] [f=0021920] [Game::KillSimulation][1] [f=0021920] [Game::KillSimulation][2] [f=0021920] [CCollisionHandler] dis-/continuous tests: 0/803110 [f=0021920] [Game::KillSimulation][3] [f=0021920] [~CPathCache(32x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021920] [~CPathCache(32x28)] cacheHits=55 hitPercentage=25% numHashColls=0 maxCacheSize=9 [f=0021920] [~CPathCache(64x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021920] [~CPathCache(64x56)] cacheHits=157 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021920] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021920] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021920] [LosHandler::Kill] raycast instance cache-{hits,misses}={4421,12391}; shared=0%; cached=26% [f=0021920] [Game::KillSimulation][4] [f=0021920] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0021920] [Game::~CGame][2] [f=0021920] [Game::~CGame][3] [f=0021920] [SpringApp::Kill][3] [f=0021920] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 231859 bytes sent 160109 bytes recv'd [f=0021920] [SpringApp::Kill][4] font=0x4511aaa0 [f=0021920] [SpringApp::Kill][5] [f=0021920] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x451889a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=4262ms file="objects3d/strikecom_1.dae" indx=5430 inflSize=999kb readTime=293ms file="unittextures/factorytank_1.png" indx=7114 inflSize=4103kb readTime=250ms file="objects3d/benzcom4.s3o" indx=4881 inflSize=297kb readTime=60ms file="objects3d/benzcom3.s3o" indx=4879 inflSize=255kb readTime=57ms file="gamedata/icontypes.lua" indx=843 inflSize=0kb readTime=47ms file="bitmaps/smoke/smoke10.tga" indx=583 inflSize=16kb readTime=42ms file="objects3d/benzcom2.s3o" indx=4877 inflSize=223kb readTime=39ms file="bitmaps/loadpictures/manualfire.png" indx=504 inflSize=3361kb readTime=36ms file="objects3d/commrecon4.s3o" indx=4952 inflSize=133kb readTime=36ms file="unittextures/tatex/graynoise100.bmp" indx=7578 inflSize=1kb readTime=35ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 57890353 bytes cached in 2897 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=82 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/adansonia_v4.1.sd7 (0x452745e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4540a820) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45197ba0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fad5c01e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]