[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.gxtJwnBvy3/springsettings.952318.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f282c01e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7562 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/952318/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 219ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46851810] using map "Firebreak v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Firebreak v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46851810] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1171ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1477ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 59ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 708ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 66ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 52ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 161ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 346ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 4 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] Electricboogoloo was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/952318/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 872 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4ad4cb8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=90cf340c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bc40f8fd [f=-000001] [Path] [PathEstimator::ReadFile] hash=bc40f8fd file="cache/104dev-maintenance/paths/Firebreak v1.1.pe-bc40f8fd.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4ad4cb8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=90cf340c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bc40f90d [f=-000001] [Path] [PathEstimator::ReadFile] hash=bc40f90d file="cache/104dev-maintenance/paths/Firebreak v1.1.pe2-bc40f90d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (2411ms, checksum 80ff0fa0)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11512,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/952318/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=50f63e0f58a4ec18824d4815a5ce946667569253096d6495e091f1fcc07bc637c3c82893c0de540d3aa7b2b0f1c2bf509955a1740ca144056e56d86d5a7eaea2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d953e4b6367d1946388a8c31b85f1311e5ec6b5e642fe3629e0b8784da270644a1ae6ea2001c76f230a46ff36ce0c9d48e0555875f5c30f8045b04d3b6a9778]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0369d155b7084cd07c4f294b65d7e0d8579c4c5ef313bfd1ab621055aaa8acb06f871f0a34580d437187391d858c2e05c9b323d4da1c43a894eb06cf9e2a6136]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x57236800,0x572bbb50}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 49f4535f3642b708164627690d74ac58 [f=-000001] Connection attempt from katastrophe [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: katastrophe changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from NorthChileanG [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: NorthChileanG changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=50f63e0f58a4ec18824d4815a5ce946667569253096d6495e091f1fcc07bc637c3c82893c0de540d3aa7b2b0f1c2bf509955a1740ca144056e56d86d5a7eaea2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=50f63e0f58a4ec18824d4815a5ce946667569253096d6495e091f1fcc07bc637c3c82893c0de540d3aa7b2b0f1c2bf509955a1740ca144056e56d86d5a7eaea2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player HiEnergy with number 2 to team 0 [f=-000001] > SPRINGIE:User HiEnergy|seismic|4_1||False|||DE [f=-000001] Connection attempt from HiEnergy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HiEnergy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=50f63e0f58a4ec18824d4815a5ce946667569253096d6495e091f1fcc07bc637c3c82893c0de540d3aa7b2b0f1c2bf509955a1740ca144056e56d86d5a7eaea2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HiEnergy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d953e4b6367d1946388a8c31b85f1311e5ec6b5e642fe3629e0b8784da270644a1ae6ea2001c76f230a46ff36ce0c9d48e0555875f5c30f8045b04d3b6a9778]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0369d155b7084cd07c4f294b65d7e0d8579c4c5ef313bfd1ab621055aaa8acb06f871f0a34580d437187391d858c2e05c9b323d4da1c43a894eb06cf9e2a6136]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[Game::Load][lua{Rules,Gaia}={000000005a99e980,000000011d4a7b80}]" [f=-000001] Allies: I choose: Semper Fidelis! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d953e4b6367d1946388a8c31b85f1311e5ec6b5e642fe3629e0b8784da270644a1ae6ea2001c76f230a46ff36ce0c9d48e0555875f5c30f8045b04d3b6a9778]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0369d155b7084cd07c4f294b65d7e0d8579c4c5ef313bfd1ab621055aaa8acb06f871f0a34580d437187391d858c2e05c9b323d4da1c43a894eb06cf9e2a6136]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[Game::Load][lua{Rules,Gaia}={00000000e59b8b20,00000001009cd7c0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HiEnergy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d953e4b6367d1946388a8c31b85f1311e5ec6b5e642fe3629e0b8784da270644a1ae6ea2001c76f230a46ff36ce0c9d48e0555875f5c30f8045b04d3b6a9778]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HiEnergy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0369d155b7084cd07c4f294b65d7e0d8579c4c5ef313bfd1ab621055aaa8acb06f871f0a34580d437187391d858c2e05c9b323d4da1c43a894eb06cf9e2a6136]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HiEnergy" string="[Game::Load][lua{Rules,Gaia}={00000000e41b2fa0,00000000e80f27c0}]" [f=-000001] Allies: I choose: Semper Fidelis! [f=-000001] Allies: I choose: J. Ackermann! [f=-000001] [0] Event [1399,89.8406982,3251]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5744,90.5517578,1827]: 1 finished unit Recon Commander [f=0000000] [0] katastrophe, team: 0, elo:2746 [f=0000000] [0] NorthChileanG, team: 1, elo:2377 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [1536,94.4160156,3224]: 0 finished unit Cloakbot Factory [f=0000008] [8] Event [5632,91.4819336,1888]: 1 finished unit Tank Foundry [f=0000240] [240] Event [1256,95.3886719,3144]: 0 finished unit Metal Extractor [f=0000333] [333] Event [1545.59998,95.7519531,3224]: 0 finished unit Glaive [f=0000380] [380] Event [5848,85.6621094,1736]: 1 finished unit Metal Extractor [f=0000480] [480] Event [1320,91.5742188,3384]: 0 finished unit Metal Extractor [f=0000546] [546] Event [1545.59998,95.7519531,3224]: 0 finished unit Glaive [f=0000632] [632] Event [5604,90.6172562,1888]: 1 finished unit Kodachi [f=0000720] [720] Event [1496,96.3203125,3448]: 0 finished unit Metal Extractor [f=0000758] [758] Event [1545.59998,95.7519531,3224]: 0 finished unit Glaive [f=0000923] [923] Event [5672,92.5585938,1672]: 1 finished unit Metal Extractor [f=0001233] [1233] Event [5604,90.6172562,1888]: 1 finished unit Welder [f=0001272] [1272] Event [1456,94.375,3344]: 0 finished unit Lotus [f=0001331] katastrophe added point: [f=0001434] [1434] Event [5896,80.9628906,1864]: 1 finished unit Solar Collector [f=0001749] [1749] Event [1400,93.7128906,3416]: 0 finished unit Solar Collector [f=0001755] [1755] Event [1545.59998,95.7519531,3224]: 0 finished unit Conjurer [f=0002043] [2043] Event [5604,90.6172562,1888]: 1 finished unit Kodachi [f=0002135] [2135] Event [1288,91.7207031,3304]: 0 finished unit Solar Collector [f=0002147] [2147] Event [1702.36353,90.0067673,3504.03296]: 0 lost unit Glaive [f=0002150] [2150] Event [5912,87.0625,1976]: 1 finished unit Metal Extractor [f=0002170] [2170] Event [1545.59998,95.7519531,3224]: 0 finished unit Glaive [f=0002178] [Game::ClientReadNet] added new player esainane with number 3 to team 0 [f=0002178] > SPRINGIE:User esainane|commsupport|6_7||False|MC|Federation|NZ [f=0002216] Connection attempt from esainane [f=0002216] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0002216] -> Connection established (given id 3) [f=0002226] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=50f63e0f58a4ec18824d4815a5ce946667569253096d6495e091f1fcc07bc637c3c82893c0de540d3aa7b2b0f1c2bf509955a1740ca144056e56d86d5a7eaea2" [f=0002226] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002470] [2470] Event [1160,91.9257813,3208]: 0 finished unit Solar Collector [f=0002509] [2509] Event [1545.59998,95.7519531,3224]: 0 finished unit Glaive [f=0002573] [2573] Event [5800,88.1816406,1816]: 1 finished unit Solar Collector [f=0002721] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d953e4b6367d1946388a8c31b85f1311e5ec6b5e642fe3629e0b8784da270644a1ae6ea2001c76f230a46ff36ce0c9d48e0555875f5c30f8045b04d3b6a9778]" [f=0002764] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0369d155b7084cd07c4f294b65d7e0d8579c4c5ef313bfd1ab621055aaa8acb06f871f0a34580d437187391d858c2e05c9b323d4da1c43a894eb06cf9e2a6136]" [f=0002764] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[Game::Load][lua{Rules,Gaia}={0x5555f3abf330,0x555636138b60}]" [f=0002773] [2773] Event [5736,90.2558594,2616]: 1 lost unit Metal Extractor [f=0002964] [2964] Event [5768,90.6835938,1688]: 1 finished unit Solar Collector [f=0003192] [3192] Event [1545.59998,95.7519531,3224]: 0 finished unit Reaver [f=0003360] [3360] Event [5632,92.3125,1760]: 1 finished unit Lotus [f=0003475] [3475] Event [5604,90.6172562,1888]: 1 finished unit Welder [f=0003582] [3582] Event [1545.59998,95.7519531,3224]: 0 finished unit Conjurer [f=0003779] [3779] Event [1545.59998,95.7519531,3224]: 0 finished unit Glaive [f=0003915] [3915] Event [1328,89.0078125,3488]: 0 finished unit Lotus [f=0004112] [4112] Event [5736,90.2558594,2616]: 1 finished unit Metal Extractor [f=0004144] [4144] Event [1432,92.1777344,2504]: 0 lost unit Metal Extractor [f=0004150] [4150] Event [1545.59998,95.7519531,3224]: 0 finished unit Conjurer [f=0004182] [4182] Event [5604,90.6172562,1888]: 1 finished unit Kodachi [f=0004210] [4210] Event [1160,97.8378906,3080]: 0 finished unit Solar Collector [f=0004298] [4298] Event [5304,39.3144531,1224]: 1 finished unit Metal Extractor [f=0004307] [4307] Event [1538.2522,96.214653,2639.71802]: 0 lost unit Glaive [f=0004360] [4360] Event [1545.59998,95.7519531,3224]: 0 finished unit Glaive [f=0004421] [4421] Event [1192,94.5507813,2984]: 0 finished unit Solar Collector [f=0004675] [4675] Event [1224,92.1484375,2888]: 0 finished unit Solar Collector [f=0004686] [4686] Event [5712,90.1210938,2528]: 1 finished unit Lotus [f=0004737] [4737] Event [1545.59998,95.7519531,3224]: 0 finished unit Conjurer [f=0004738] [4738] Event [5382.7124,38.7644882,3532.14331]: 0 lost unit Glaive [f=0004788] [4788] Event [5120,14.0957031,1312]: 1 finished unit Picket [f=0004807] [4807] Event [5628.26074,59.3432388,3396.01758]: 1 lost unit Kodachi [f=0004930] [4930] Event [1256,94.8496094,2792]: 0 finished unit Solar Collector [f=0004946] [4946] Event [1545.59998,95.7519531,3224]: 0 finished unit Glaive [f=0005191] [5191] Event [1304,93.7597656,2696]: 0 finished unit Solar Collector [f=0005232] [5232] Event [5604,90.6172562,1888]: 1 finished unit Kodachi [f=0005318] [5318] Event [1432,92.1777344,2504]: 0 finished unit Metal Extractor [f=0005329] [5329] Event [1545.59998,95.7519531,3224]: 0 finished unit Conjurer [f=0005366] [5366] Event [4808,0,1640]: 1 finished unit Wind/Tidal Generator [f=0005448] [5448] Event [3662.71484,-8,1244.27869]: 0 lost unit Glaive [f=0005549] [5549] Event [1864,35.7578125,3896]: 0 finished unit Metal Extractor [f=0005604] [5604] Event [1336,92.7636719,2600]: 0 finished unit Solar Collector [f=0005616] [5616] Event [5904,126.291016,2688]: 1 finished unit Picket [f=0005616] [5616] Event [5880,89.3769531,2424]: 1 finished unit Solar Collector [f=0005688] [5688] Event [1438.95251,49.126049,2272.25659]: 1 lost unit Kodachi [f=0005694] [5694] Event [1545.59998,95.7519531,3224]: 0 finished unit Glaive [f=0005749] [5749] Event [5756.00391,37.962719,3123.34912]: 0 lost unit Glaive [f=0005816] [5816] Event [4744,0,1736]: 1 finished unit Wind/Tidal Generator [f=0005875] [5875] Event [1368,91.5566406,2504]: 0 finished unit Solar Collector [f=0005913] [5913] Event [5768,87.4433594,2472]: 1 finished unit Solar Collector [f=0006011] [6011] Event [4696,0,1848]: 1 finished unit Wind/Tidal Generator [f=0006075] [6075] Event [1545.59998,95.7519531,3224]: 0 finished unit Conjurer [f=0006241] [6241] Event [5604,90.6172562,1888]: 1 finished unit Welder [f=0006260] [6260] Event [2616,20.0664063,3624]: 0 finished unit Metal Extractor [f=0006349] [6349] Event [2862.54419,2.94401336,2646.05103]: 0 lost unit Glaive [f=0006487] [6487] Event [4592,3.49023438,1792]: 1 finished unit Picket [f=0006582] [6582] Event [4609.90527,-7.925849,2057.56909]: 0 lost unit Glaive [f=0006629] [6629] Event [1976,36.2207031,1608]: 0 finished unit Metal Extractor [f=0006692] [6692] Event [2272.58252,36.7430191,1953.7384]: 1 lost unit Kodachi [f=0006700] [6700] Event [1545.59998,95.7519531,3224]: 0 finished unit Conjurer [f=0006805] [6805] Event [5604,90.6172562,1888]: 1 finished unit Kodachi [f=0006955] [6955] Event [5312.0957,87.2382889,2034.5979]: 0 lost unit Glaive [f=0006964] [6964] Event [3336,19.8320313,3704]: 0 finished unit Metal Extractor [f=0007151] [7151] Event [1512,93.859375,3096]: 0 finished unit Caretaker [f=0007301] [7301] Event [5768,89.1308594,1912]: 1 finished unit Caretaker [f=0007325] [7325] Event [4552,21.1386719,1496]: 1 finished unit Metal Extractor [f=0007334] [7334] Event [5192,42.0390625,3528]: 1 finished unit Metal Extractor [f=0007517] [7517] Event [1545.59998,95.7519531,3224]: 0 finished unit Reaver [f=0007546] [7546] Event [2552,37.2226563,2168]: 0 finished unit Metal Extractor [f=0007623] [7623] Event [5604,90.6172562,1888]: 1 finished unit Blitz [f=0007692] katastrophe added point: too many builders [f=0007820] [7820] Event [3368,25.1230469,3608]: 0 finished unit Stardust [f=0007832] [7832] Event [4616,38.1894531,2968]: 1 finished unit Metal Extractor [f=0008025] [8025] Event [1545.59998,95.7519531,3224]: 0 finished unit Reaver [f=0008612] [8612] Event [4480,42.0976563,3104]: 1 finished unit Lotus [f=0008676] [8676] Event [2662.45605,34.6712799,2017.04553]: 1 finished unit Recon Commander [f=0008753] [8753] Event [2552,37.2226563,2168]: 0 lost unit Metal Extractor [f=0008787] [8787] Event [2776,97.1289063,1000]: 0 finished unit Metal Extractor [f=0008811] [8811] Event [5368,19.796875,264]: 1 finished unit Metal Extractor [f=0008812] [8812] Event [4040,77.1777344,4200]: 0 finished unit Metal Extractor [f=0008825] [8825] Event [1545.59998,95.7519531,3224]: 0 finished unit Reaver [f=0008857] [8857] Event [1304,42.3730469,1928]: 0 finished unit Geothermal Generator [f=0008992] [8992] Event [1545.59998,95.7519531,3224]: 0 finished unit Ronin [f=0008993] [8993] Event [3048,41.7871094,4776]: 0 finished unit Metal Extractor [f=0009153] [9153] Event [1545.59998,95.7519531,3224]: 0 finished unit Ronin [f=0009304] [9304] Event [1545.59998,95.7519531,3224]: 0 finished unit Ronin [f=0009336] [9336] Event [4392,98.6347656,4120]: 0 finished unit Metal Extractor [f=0009360] [9360] Event [1976,36.2207031,1608]: 0 lost unit Metal Extractor [f=0009454] [9454] Event [1545.59998,95.7519531,3224]: 0 finished unit Ronin [f=0009513] [9513] Event [3128,95.8105469,920]: 0 finished unit Metal Extractor [f=0009607] [9607] Event [1545.59998,95.7519531,3224]: 0 finished unit Ronin [f=0009776] [9776] Event [5604,90.6172562,1888]: 1 finished unit Minotaur [f=0009814] [9814] Event [3128,95.8105469,920]: 0 lost unit Metal Extractor [f=0009910] [9910] Event [2776,97.1289063,1000]: 0 lost unit Metal Extractor [f=0009942] [9942] Event [2184,135.291016,264]: 0 finished unit Metal Extractor [f=0009961] [9961] Event [1600,99.1328125,1616]: 1 finished unit Lotus [f=0010062] [10062] Event [4120,38.03125,344]: 1 finished unit Metal Extractor [f=0010174] [10174] Event [1416,43.0058594,2088]: 0 finished unit Stinger [f=0010202] [10202] Event [4984,132.302734,4856]: 0 finished unit Metal Extractor [f=0010260] [10260] Event [1800,16.515625,4856]: 0 finished unit Metal Extractor [f=0010325] [10325] Event [2408,133.451172,40]: 0 finished unit Metal Extractor [f=0010428] [10428] Event [1545.59998,95.7519531,3224]: 0 finished unit Reaver [f=0010475] [10475] Event [1760,37.4921875,1600]: 1 finished unit Lotus [f=0010600] [10600] Event [1536,45.34375,1936]: 0 finished unit Lotus [f=0010662] [10662] Event [4760,133.832031,5080]: 0 finished unit Metal Extractor [f=0010745] [10745] Event [4488,34.5683594,3016]: 1 finished unit Stinger [f=0010799] [10799] Event [1545.59998,95.7519531,3224]: 0 finished unit Reaver [f=0010813] [10813] Event [1600,99.1328125,1616]: 1 lost unit Lotus [f=0010926] [10926] Event [1208,20.3007813,200]: 0 lost unit Metal Extractor [f=0011012] [11012] Event [1545.59998,95.7519531,3224]: 0 finished unit Conjurer [f=0011016] [11016] Event [1317.9895,10.3800087,206.65062]: 0 lost unit Conjurer [f=0011040] [11040] Event [1322.0177,15.9273767,179.317215]: 0 lost unit Conjurer [f=0011143] [11143] Event [1760,37.4921875,1600]: 1 lost unit Lotus [f=0011181] [11181] Event [3936,16.421875,1168]: 1 finished unit Picket [f=0011279] [11279] Event [5604,90.6172562,1888]: 1 finished unit Ogre [f=0011294] [11294] Event [1545.59998,95.7519531,3224]: 0 finished unit Reaver [f=0011332] [11332] Event [1744,40.9667969,1680]: 1 lost unit Lotus [f=0011344] [11344] Event [1600,99.7890625,1536]: 1 lost unit Lotus [f=0011591] [11591] Event [3640.01563,-7.6498737,2226.55493]: 1 lost unit Blitz [f=0011677] [11677] Event [1576,95.9863281,3112]: 0 finished unit Caretaker [f=0011807] [11807] Event [3559.23999,-5.4356408,2402.30591]: 0 lost unit Reaver [f=0011902] [11902] Event [1624,95.0371094,3096]: 0 finished unit Caretaker [f=0011928] [11928] Event [1545.59998,95.7519531,3224]: 0 finished unit Reaver [f=0012088] [12088] Event [1624,92.5351563,3032]: 0 finished unit Caretaker [f=0012203] [12203] Event [1545.59998,95.7519531,3224]: 0 finished unit Reaver [f=0012222] [12222] Event [4528,39.015625,3440]: 1 finished unit Lotus [f=0012403] [12403] Event [3171.04565,-7.9401441,2095.12646]: 0 lost unit Reaver [f=0012406] [12406] Event [3936,16.421875,1168]: 1 lost unit Picket [f=0012436] [12436] Event [4432,40.2050781,3488]: 1 finished unit Lotus [f=0012443] [12443] Event [1545.59998,95.7519531,3224]: 0 finished unit Knight [f=0012669] [12669] Event [4400,40.609375,3568]: 1 finished unit Lotus [f=0012680] [12680] Event [4568,120.449219,3688]: 0 finished unit Stinger [f=0012683] [12683] Event [1545.59998,95.7519531,3224]: 0 finished unit Knight [f=0012725] [12725] Event [4528,39.015625,3440]: 1 lost unit Lotus [f=0012809] [12809] Event [3977.93823,19.8116703,1321.72449]: 1 lost unit Welder [f=0012845] [12845] Event [1545.59998,95.7519531,3224]: 0 finished unit Reaver [f=0012848] [12848] Event [4568,120.449219,3688]: 0 lost unit Stinger [f=0012853] [12853] Event [5604,90.6172562,1888]: 1 finished unit Minotaur [f=0012921] [12921] Event [4512,113.037537,3728]: 0 lost unit Lotus [f=0012928] [12928] Event [1800,16.515625,4856]: 0 lost unit Metal Extractor [f=0013016] [13016] Event [1545.59998,95.7519531,3224]: 0 finished unit Reaver [f=0013078] [13078] Event [4176,0,1232]: 1 lost unit Picket [f=0013120] [13120] Event [1545.59998,95.7519531,3224]: 0 finished unit Conjurer [f=0013171] [13171] Event [5604,90.6172562,1888]: 1 finished unit Kodachi [f=0013262] [13262] Event [4078.34326,2.99102068,3414.03882]: 0 lost unit Reaver [f=0013328] [13328] Event [1545.59998,95.7519531,3224]: 0 finished unit Reaver [f=0013344] [13344] Event [1976,35.6404877,1608]: 0 finished unit Metal Extractor [f=0013378] [13378] Event [4097.72363,-8.0058594,1487.41382]: 0 lost unit Ronin [f=0013441] [13441] Event [3915.63281,-2.1740844,2968.54858]: 0 lost unit Reaver [f=0013472] [13472] Event [5604,90.6172562,1888]: 1 finished unit Kodachi [f=0013509] [13509] Event [1545.59998,95.7519531,3224]: 0 finished unit Reaver [f=0013561] [13561] Event [4256,93.0097656,4208]: 1 finished unit Lotus [f=0013564] [13564] Event [1964.0697,-7.9699583,4159.23193]: 0 lost unit Conjurer [f=0013652] [13652] Event [1864,35.7578125,3896]: 0 lost unit Metal Extractor [f=0013660] [13660] Event [4392,98.6347656,4120]: 0 lost unit Metal Extractor [f=0013663] [13663] Event [4552,21.1386719,1496]: 1 lost unit Metal Extractor [f=0013667] [13667] Event [1545.59998,95.7519531,3224]: 0 finished unit Reaver [f=0013743] [13743] Event [1890.35706,34.7503891,3765.71094]: 1 lost unit Kodachi [f=0013750] [13750] Event [4040,77.1777344,4200]: 0 lost unit Metal Extractor [f=0013777] [13777] Event [1833.5127,55.5959778,3685.78516]: 1 lost unit Kodachi [f=0013789] [13789] Event [408,0,3112]: 1 finished unit Wind/Tidal Generator [f=0013864] [13864] Event [4048.61035,3.73795819,2119.48047]: 0 lost unit Ronin [f=0013870] [13870] Event [5604,90.6172562,1888]: 1 finished unit Kodachi [f=0013966] [13966] Event [1545.59998,95.7519531,3224]: 0 finished unit Knight [f=0014044] [14044] Event [376,0,3272]: 1 finished unit Wind/Tidal Generator [f=0014094] [14094] Event [4305.22998,14.6048956,1576.66174]: 0 lost unit Ronin [f=0014105] [14105] Event [2552,36.6424408,2168]: 0 finished unit Metal Extractor [f=0014166] [14166] Event [3978.80493,16.0289993,1414.4491]: 0 lost unit Ronin [f=0014198] [14198] Event [5604,90.6172562,1888]: 1 finished unit Kodachi [f=0014379] [14379] Event [4303.88428,19.8505344,1671.92285]: 1 lost unit Ogre [f=0014402] [14402] Event [2776,96.5486908,1000]: 0 finished unit Metal Extractor [f=0014438] [14438] Event [1545.59998,95.7519531,3224]: 0 finished unit Knight [f=0014537] [14537] Event [3972.62305,9.68920517,1535.23523]: 1 lost unit Kodachi [f=0014588] [14588] Event [5604,90.6172562,1888]: 1 finished unit Kodachi [f=0014610] [14610] Event [1864,35.177597,3896]: 0 finished unit Metal Extractor [f=0014627] [14627] Event [3846.58057,25.4799404,1673.39331]: 1 lost unit Kodachi [f=0014634] [14634] Event [1545.59998,95.7519531,3224]: 0 finished unit Reaver [f=0014642] [14642] Event [3686.18823,25.6698685,1718.24365]: 0 lost unit Reaver [f=0014644] [14644] Event [3725.09106,27.2737598,1661.92896]: 1 lost unit Kodachi [f=0014794] [14794] Event [1545.59998,95.7519531,3224]: 0 finished unit Reaver [f=0014828] [14828] Event [584,0,3320]: 1 finished unit Caretaker [f=0014899] [14899] Event [1545.59998,95.7519531,3224]: 0 finished unit Conjurer [f=0014964] [14964] Event [440,0,3368]: 1 finished unit Wind/Tidal Generator [f=0014972] [14972] Event [5604,90.6172562,1888]: 1 finished unit Kodachi [f=0015094] [15094] Event [1545.59998,95.7519531,3224]: 0 finished unit Reaver [f=0015153] [15153] Event [488,0,3480]: 1 finished unit Wind/Tidal Generator [f=0015307] [15307] Event [1545.59998,95.7519531,3224]: 0 finished unit Reaver [f=0015333] [15333] Event [3128,95.2303314,920]: 0 finished unit Metal Extractor [f=0015338] [15338] Event [4040,76.5975189,4200]: 1 finished unit Metal Extractor [f=0015526] [15526] Event [5604,90.6172562,1888]: 1 finished unit Kodachi [f=0015528] [15528] Event [1545.59998,95.7519531,3224]: 0 finished unit Reaver [f=0015631] [15631] Event [1545.59998,95.7519531,3224]: 0 finished unit Ronin [f=0015733] [15733] Event [1545.59998,95.7519531,3224]: 0 finished unit Ronin [f=0015766] [15766] Event [4392,98.0545502,4120]: 1 finished unit Metal Extractor [f=0015833] [15833] Event [1545.59998,95.7519531,3224]: 0 finished unit Ronin [f=0015838] [15838] Event [4592,3.49023438,1792]: 1 lost unit Picket [f=0015905] [15905] Event [1800,15.9354115,4856]: 0 finished unit Metal Extractor [f=0015914] [15914] Event [4696,0,1848]: 1 lost unit Wind/Tidal Generator [f=0015933] [15933] Event [1545.59998,95.7519531,3224]: 0 finished unit Ronin [f=0015946] [15946] Event [4120,38.03125,344]: 1 lost unit Metal Extractor [f=0015974] [15974] Event [4744,0,1736]: 1 lost unit Wind/Tidal Generator [f=0015976] [15976] Event [4808,0,1640]: 1 lost unit Wind/Tidal Generator [f=0016013] [16013] Event [1545.59998,95.7519531,3224]: 0 finished unit Ronin [f=0016048] [16048] Event [3256,76.9375,4616]: 0 finished unit Stardust [f=0016125] [16125] Event [872,116.664063,3304]: 1 finished unit Stardust [f=0016233] [16233] Event [5120,14.0957031,1312]: 1 lost unit Picket [f=0016283] [16283] Event [3312,158.992188,960]: 0 finished unit Lotus [f=0016302] [16302] Event [1545.59998,95.7519531,3224]: 0 finished unit Knight [f=0016608] [16608] Event [3312,66.7128906,4400]: 0 finished unit Lotus [f=0016615] [16615] Event [1545.59998,95.7519531,3224]: 0 finished unit Knight [f=0016835] [16835] Event [1208,20.3007813,200]: 0 finished unit Metal Extractor [f=0016886] [16886] Event [1545.59998,95.7519531,3224]: 0 finished unit Reaver [f=0016908] [16908] Event [5024,113.576172,4704]: 1 finished unit Lotus [f=0017047] [17047] Event [3344,104.617188,4496]: 0 finished unit Lotus [f=0017079] [17079] Event [1184,92.8476563,3264]: 0 finished unit Lotus [f=0017094] [17094] Event [4760,133.832031,5080]: 0 lost unit Metal Extractor [f=0017171] [17171] Event [904,127.972656,3240]: 1 finished unit Stinger [f=0017203] [17203] Event [3376,187.005859,864]: 0 finished unit Lotus [f=0017220] [17220] Event [1545.59998,95.7519531,3224]: 0 finished unit Reaver [f=0017241] [17241] Event [4896,117.091797,4832]: 1 finished unit Lotus [f=0017279] [17279] Event [4984,132.302734,4856]: 0 lost unit Metal Extractor [f=0017322] [17322] Event [872,116.664063,3304]: 1 lost unit Stardust [f=0017326] [17326] Event [1545.59998,95.7519531,3224]: 0 finished unit Conjurer [f=0017351] [17351] Event [3360,115.978516,4592]: 0 finished unit Lotus [f=0017390] [17390] Event [1129.98523,110.109261,3296.01123]: 0 lost unit Reaver [f=0017391] [17391] Event [904,126.770111,3240]: 1 lost unit Stinger [f=0017629] [17629] Event [584,0,3320]: 1 lost unit Caretaker [f=0017653] [17653] Event [1120,96.4980469,3136]: 0 finished unit Faraday [f=0017694] [17694] Event [5604,90.6172562,1888]: 1 finished unit Ogre [f=0017710] [17710] Event [3392,80.3710938,4688]: 0 finished unit Lotus [f=0017741] [17741] Event [1545.59998,95.7519531,3224]: 0 finished unit Reaver [f=0017809] [17809] Event [521.087158,-45.76614,3549.89648]: 1 lost unit Recon Commander [f=0017824] [17824] Event [3719.08887,13.3483171,1411.89526]: 0 lost unit Conjurer [f=0017864] [17864] Event [3832,23.0078125,1416]: 0 lost unit Metal Extractor [f=0017872] [17872] Event [440,0,3368]: 1 lost unit Wind/Tidal Generator [f=0017950] [17950] Event [1545.59998,95.7519531,3224]: 0 finished unit Reaver [f=0018040] [18040] Event [3408,41.6757813,4784]: 0 finished unit Lotus [f=0018073] [18073] Event [3291.13623,-5.3417587,1548.91223]: 0 lost unit Ronin [f=0018094] [18094] Event [3313.97656,-0.7781024,1463.36462]: 0 lost unit Ronin [f=0018095] [18095] Event [3269.89746,-8.0058594,1639.58411]: 1 lost unit Kodachi [f=0018097] [18097] Event [1545.59998,95.7519531,3224]: 0 finished unit Reaver [f=0018174] [18174] Event [1545.59998,95.7519531,3224]: 0 finished unit Ronin [f=0018200] [18200] Event [4863.69287,-4.0234971,1340.02014]: 0 lost unit Reaver [f=0018203] [18203] Event [5304,39.3144531,1224]: 1 lost unit Metal Extractor [f=0018213] [18213] Event [376,0,3272]: 1 lost unit Wind/Tidal Generator [f=0018218] [18218] Event [3625.09009,25.6097584,1742.11328]: 1 lost unit Kodachi [f=0018224] [18224] Event [4984,131.722595,4856]: 1 finished unit Metal Extractor [f=0018249] [18249] Event [1545.59998,95.7519531,3224]: 0 finished unit Ronin [f=0018280] [18280] Event [408,0,3112]: 1 lost unit Wind/Tidal Generator [f=0018324] [18324] Event [1545.59998,95.7519531,3224]: 0 finished unit Ronin [f=0018389] [18389] Event [3440,37.8847656,4880]: 0 finished unit Lotus [f=0018407] [18407] Event [1545.59998,95.7519531,3224]: 0 finished unit Ronin [f=0018481] [18481] Event [1545.59998,95.7519531,3224]: 0 finished unit Ronin [f=0018526] [18526] Event [undefined]: NorthChileanG resigned [f=0018526] game_message: NorthChileanG has been destroyed! [f=0018526] game_message: katastrophe wins! [f=0018526] Submitting stats [f=0018526] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018526] Part| Total Time|Time of the last 0.5s [f=0018526] Draw 46121.66ms 35.50% [f=0018526] Lua::Callins::Synced 14519.59ms 6.10% [f=0018526] Lua::Callins::Unsynced 44578.71ms 32.00% [f=0018526] Lua::CollectGarbage::Synced 765.41ms 0.20% [f=0018526] Lua::CollectGarbage::Unsynced 2218.85ms 0.80% [f=0018526] Misc::Profiler::AddTime 140.53ms 0.00% [f=0018526] Sim 101402.55ms 48.30% [f=0018526] [18526] Received game_message: NorthChileanG has been destroyed! [f=0018526] [18526] Received game_message: katastrophe wins! [f=0018527] [18527] Game End Stats Header: 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Game End Stats Values: 43,6430,15025,6430,15025,139.534256,1154.91064,139.534256,1154.91064,0,0,0,0,0,0,0,0,1891.24231,74.3634644,1891.24231,74.3634644,6974.72363,8137.10986,6974.72363,8137.10986,1240,2190,1240,2190,12,53,12,53,0,1275,0,1275,22,40.5296745,22,40.5296745,2560,6560,2560,6560,4372,6112.43359,4372,6112.43359,2630,5000,2630,5000,6435.7666,4617,6435.7666,4617,241.063187,509.55838,241.063187,509.55838,8704.57324,7470.98486,8704.57324,7470.98486 [f=0018570] [18570] Event [4013.57397,23.1801815,2323.59155]: 1 lost unit Minotaur [f=0018572] [18572] Event [4024.37598,24.3676643,2378.94458]: 1 lost unit Minotaur [f=0018683] Spectator HiEnergy left the game: normal quit [f=0018683] [18683] Event [undefined]: HiEnergy quit [f=0018787] [18787] Event [1545.59998,95.7519531,3224]: 0 finished unit Knight [f=0018811] No clients connected, shutting down server [f=0018811] Server shutdown [f=0018825] [18825] Event [3456,40.1347656,4976]: 0 finished unit Lotus [f=0019070] [19070] Event [1545.59998,95.7519531,3224]: 0 finished unit Knight [f=0019316] [19316] Event [1545.59998,95.7519531,3224]: 0 finished unit Reaver [f=0019535] [19535] Event [1545.59998,95.7519531,3224]: 0 finished unit Reaver [f=0019629] [19629] Event [1545.59998,95.7519531,3224]: 0 finished unit Conjurer [f=0019745] Autoquit sending quit command. [f=0019745] [QuitAction] user exited to system [f=0019745] [SpringApp::Kill][1] fromRun=1 [f=0019745] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019745] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019745] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019745] [ThreadPool::SetThreadCount][2] workers=0 [f=0019745] [SpringApp::Kill][2] [f=0019745] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019745] [Game::KillLua][3] dtor=0 luaUI=0x6a7674e0 [f=0019745] Start widgetHandler:Shutdown [f=0019745] Shutdown - SaveOrderList Complete [f=0019745] Writing last game win data [f=0019745] Shutdown - SaveConfigData Complete [f=0019745] Shutdown Widget - Chili Highlight [f=0019745] Shutdown Widget - Save/Load API [f=0019745] Shutdown Widget - Draw After Chili [f=0019745] Shutdown Widget - EPIC Menu [f=0019745] Shutdown Widget - Chili Minimap [f=0019745] Shutdown Widget - Chili Widget Selector [f=0019745] Shutdown Widget - Local Team Colors [f=0019745] Shutdown Widget - Display Keys 2 [f=0019745] Shutdown Widget - Save Game Menu [f=0019745] Shutdown Widget - HealthBars [f=0019745] Shutdown Widget - Noises [f=0019745] Shutdown Widget - Unit Icons [f=0019745] Shutdown Widget - Win Counter [f=0019745] Shutdown Widget - BuildETA [f=0019745] Shutdown Widget - SpringRTS Replay Stats [f=0019745] Shutdown Widget - Modular Comm Info [f=0019745] Shutdown Widget - CameraShake [f=0019745] Shutdown Widget - Chili Economy Panel Default [f=0019745] Shutdown Widget - Chili EndGame Window [f=0019745] Shutdown Widget - Chili Nuke Warning [f=0019745] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019745] Shutdown Widget - Chili Spectator Panels [f=0019745] Shutdown Widget - Context Menu [f=0019745] Shutdown Widget - Darkening [f=0019745] Shutdown Widget - MetalFeatures (new) [f=0019745] Shutdown Widget - Grab Input [f=0019745] Input grabbing is disabled! [f=0019745] Shutdown Widget - Highlight Geos [f=0019745] Shutdown Widget - Local Widgets Config [f=0019745] Shutdown Widget - Mex Placement Handler [f=0019745] Shutdown Widget - MinimapEvents [f=0019745] Shutdown Widget - Missile Silo Range [f=0019745] Shutdown Widget - Point Tracker [f=0019745] Shutdown Widget - Showeco and Grid Drawer [f=0019745] Shutdown Widget - Stereo3D [f=0019745] Shutdown Widget - Music Player v2 [f=0019745] Shutdown Widget - Attack AoE [f=0019745] Shutdown Widget - Map Edge Extension [f=0019745] Shutdown Widget - Selection Send [f=0019745] Shutdown Widget - LupsManager [f=0019745] Shutdown Widget - Newton Firezone [f=0019745] Shutdown Widget - Chili Pro Console [f=0019745] Shutdown Widget - Lasso Terraform GUI [f=0019745] Shutdown Widget - Chili Framework [f=0019745] Shutdown Widget - Lups [f=0019745] Shutdown Widget - Custom Markers [f=0019745] Shutdown Widget - Chili Core Selector [f=0019745] Shutdown Widget - Select Keys [f=0019745] Shutdown Widget - Pause Screen [f=0019745] Shutdown Widget - Layout Handler [f=0019745] Shutdown Widget - Persistent Build Height [f=0019745] Shutdown Widget - Text To Speech Control [f=0019745] End widgetHandler:Shutdown [f=0019745] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={543966,64252776} {int,ext,rec}Allocs={34751337,0,0} {chunk,block}Bytes={64252776,0} [f=0019745] [Game::KillLua][1] dtor=0 luaGaia=0x572bbb50 [f=0019745] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={295605,49422111} {int,ext,rec}Allocs={34751338,0,0} {chunk,block}Bytes={49422111,0} [f=0019745] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={295605,49422111} {int,ext,rec}Allocs={34751338,0,0} {chunk,block}Bytes={49422111,0} [f=0019745] [Game::KillLua][2] dtor=0 luaRules=0x57236800 [f=0019745] Start gadgetHandler:Shutdown [f=0019745] Shutdown - StartSetup [f=0019745] Shutdown - UnitMorph [f=0019745] Shutdown - LupsNanoSpray [f=0019745] Shutdown - Missile Silo Controller [f=0019745] Shutdown - Modular Comm Info [f=0019745] Shutdown - Terrain Texture Handler [f=0019745] Shutdown - UnitCloakShield [f=0019745] Shutdown - Starlight Handler [f=0019745] End gadgetHandler:Shutdown [f=0019745] Start gadgetHandler:Shutdown [f=0019745] Shutdown - Save/Load [f=0019745] Shutdown - Teleport Throw [f=0019745] Shutdown - UnitMorph [f=0019745] Shutdown - Modular Comm Info [f=0019745] Shutdown - Retreat Command [f=0019745] Shutdown - Shockwaves [f=0019745] Shutdown - UnitCloakShield [f=0019745] Shutdown - Lups Cloak FX [f=0019745] Shutdown - Lups [f=0019745] Shutdown - Lups Shield [f=0019745] End gadgetHandler:Shutdown [f=0019745] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={34751410,0,0} {chunk,block}Bytes={0,0} [f=0019745] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={34751410,0,0} {chunk,block}Bytes={0,0} [f=0019745] [Game::KillLua][4] dtor=0 [f=0019745] [Game::~CGame][1] [f=0019745] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019745] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019745] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019745] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019745] [Game::KillLua][4] dtor=1 [f=0019745] [Game::KillMisc][1] [f=0019745] [Game::KillMisc][2] [f=0019745] [Game::KillMisc][3] [f=0019745] [Game::KillRendering][1] [f=0019745] [3DOParser::Kill] allocated 155 pieces [f=0019745] [S3OParser::Kill] allocated 2774 pieces [f=0019745] [AssParser::Kill] allocated 225 pieces [f=0019745] [Game::KillInterface][1] [f=0019745] [Game::KillInterface][2] [f=0019745] [Game::KillSimulation][1] [f=0019745] [Game::KillSimulation][2] [f=0019745] [CCollisionHandler] dis-/continuous tests: 0/2496832 [f=0019745] [Game::KillSimulation][3] [f=0019745] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019745] [~CPathCache(28x20)] cacheHits=122 hitPercentage=36% numHashColls=0 maxCacheSize=13 [f=0019745] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019745] [~CPathCache(56x40)] cacheHits=32 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019745] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019745] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019745] [LosHandler::Kill] raycast instance cache-{hits,misses}={6257,17157}; shared=2%; cached=25% [f=0019745] [Game::KillSimulation][4] [f=0019745] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0019745] [Game::~CGame][2] [f=0019745] [Game::~CGame][3] [f=0019745] [SpringApp::Kill][3] [f=0019745] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 210932 bytes sent 396705 bytes recv'd [f=0019745] [SpringApp::Kill][4] font=0x4677faa0 [f=0019745] [SpringApp::Kill][5] [f=0019745] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x467fca70) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=4566ms file="objects3d/funnelweb.dae" indx=5120 inflSize=1500kb readTime=138ms file="objects3d/strikecom.dae" indx=5428 inflSize=999kb readTime=66ms file="unittextures/factorytank_1.png" indx=7114 inflSize=4103kb readTime=60ms file="bitmaps/loadpictures/unitguidewarrior.png" indx=511 inflSize=1479kb readTime=50ms file="objects3d/catapult.s3o" indx=4898 inflSize=217kb readTime=40ms file="luaui/widgets/gui_chili_facpanel.lua" indx=4566 inflSize=32kb readTime=36ms file="luaui/widgets/unit_terraform_draw.lua" indx=4726 inflSize=6kb readTime=34ms file="luarules/gadgets/ai_cai2.lua" indx=1595 inflSize=5kb readTime=32ms file="units/chicken_dodo.lua" indx=6635 inflSize=2kb readTime=32ms file="luaui/headers/overdrive.lua" indx=2929 inflSize=0kb readTime=29ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 56190168 bytes cached in 2904 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=134 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/firebreak_v1.1.sd7 (0x468e0960) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x468fdbb0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46850250) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f282c01e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]