[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ygpG4U3DHJ/springsettings.952272.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 112ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9c1801e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7589 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/952272/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 218ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4664d980] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4664d980] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 926ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1009ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 61ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1049ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 465ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 60ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 294ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 332ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Gorbald was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/952272/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=53080e96 [f=-000001] [Path] [PathEstimator::ReadFile] hash=53080e96 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-53080e96.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=53080ea6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=53080ea6 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-53080ea6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1292ms, checksum fc9d2293)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11514,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/952272/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x54497a20,0x54ac3e30}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: cce4535fbeb93f27e5210b86f30d042d [f=-000001] Connection attempt from Zlodeiko [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Zlodeiko changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Tiptushi [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Tiptushi changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player Jack500 with number 2 to team 0 [f=-000001] > SPRINGIE:User Jack500|chickens|3_3||False|||CA [f=-000001] Connection attempt from Jack500 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[Game::Load][lua{Rules,Gaia}={00000000d75b8b40,00000000fc327690}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[Game::Load][lua{Rules,Gaia}={00000000c2386500,00000000c7f74c30}]" [f=-000001] Allies: I choose: Prototype XT-435! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[Game::Load][lua{Rules,Gaia}={00000000ce9dbe00,00000000eef3e870}]" [f=-000001] [0] Event [669,187.910889,3825]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5416,191.02594,2375]: 1 finished unit Engineer Commander [f=0000000] [0] Tiptushi, team: 1, elo:2253 [f=0000000] [0] Zlodeiko, team: 0, elo:2235 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [848,188.499023,3832]: 0 finished unit Cloakbot Factory [f=0000105] Playback paused [f=0000107] Playback continued [f=0000234] [234] Event [5480,184.674805,2200]: 1 finished unit Metal Extractor [f=0000240] [240] Event [664,184.0625,3944]: 0 finished unit Metal Extractor [f=0000241] [241] Event [5232,190.942871,2368]: 1 finished unit Tank Foundry [f=0000430] [430] Event [584,186.458008,3944]: 0 finished unit Solar Collector [f=0000460] [460] Event [5528,189.250977,2312]: 1 finished unit Solar Collector [f=0000488] [488] Event [857.599976,188.380859,3832]: 0 finished unit Conjurer [f=0000610] [610] Event [664,182.44043,4008]: 0 finished unit Solar Collector [f=0000691] [691] Event [5576,193.794922,2440]: 1 finished unit Metal Extractor [f=0000692] [692] Event [857.599976,188.380859,3832]: 0 finished unit Glaive [f=0001002] [1002] Event [5204,191.449692,2368]: 1 finished unit Kodachi [f=0001020] [1020] Event [5320,188.445313,2680]: 1 finished unit Metal Extractor [f=0001026] [1026] Event [857.599976,188.380859,3832]: 0 finished unit Glaive [f=0001211] [1211] Event [5416,192.65625,2600]: 1 finished unit Solar Collector [f=0001289] [1289] Event [784,189.240234,3680]: 0 finished unit Lotus [f=0001390] [1390] Event [5512,192.205078,2504]: 1 finished unit Solar Collector [f=0001570] [1570] Event [5480,191.925781,2408]: 1 finished unit Solar Collector [f=0001787] [1787] Event [857.599976,188.380859,3832]: 0 finished unit Conjurer [f=0001836] [1836] Event [568,189.197266,3704]: 0 finished unit Metal Extractor [f=0002040] [2040] Event [857.599976,188.380859,3832]: 0 finished unit Glaive [f=0002175] [2175] Event [5204,191.449692,2368]: 1 finished unit Welder [f=0002391] [2391] Event [857.599976,188.380859,3832]: 0 finished unit Glaive [f=0002505] [2505] Event [4376,187.188477,3000]: 1 finished unit Metal Extractor [f=0002532] [2532] Event [828.924377,189.268936,3283.3418]: 0 lost unit Glaive [f=0002687] [2687] Event [5368,191.839844,2456]: 1 finished unit Solar Collector [f=0002713] [2713] Event [5204,191.449692,2368]: 1 finished unit Kodachi [f=0002724] [2724] Event [1337.03333,183.746597,3524.4519]: 0 lost unit Glaive [f=0002916] [2916] Event [1768,185.179688,3144]: 0 finished unit Metal Extractor [f=0002925] [2925] Event [4152,188.445313,3032]: 1 finished unit Metal Extractor [f=0002977] [2977] Event [857.599976,188.380859,3832]: 0 finished unit Glaive [f=0003062] [3062] Event [824,185.491211,3464]: 0 finished unit Metal Extractor [f=0003172] [3172] Event [1038.69751,189.04599,4617.7124]: 0 lost unit Glaive [f=0003273] [3273] Event [862.136536,189.382523,4815.09961]: 1 lost unit Kodachi [f=0003290] [3290] Event [857.599976,188.380859,3832]: 0 finished unit Glaive [f=0003375] [3375] Event [4048,179.164063,3072]: 1 finished unit Lotus [f=0003418] [3418] Event [5204,191.449692,2368]: 1 finished unit Kodachi [f=0003575] [3575] Event [1752,120.586914,4552]: 0 finished unit Metal Extractor [f=0003615] [3615] Event [2008,187.306641,3112]: 0 finished unit Metal Extractor [f=0003696] [3696] Event [857.599976,188.380859,3832]: 0 finished unit Glaive [f=0003738] [3738] Event [5204,191.449692,2368]: 1 finished unit Kodachi [f=0003847] [3847] Event [4264,185.630859,3016]: 1 finished unit Solar Collector [f=0003901] [3901] Event [488,188.445313,3688]: 0 finished unit Solar Collector [f=0004116] [4116] Event [2176,164.876953,3104]: 0 finished unit Lotus [f=0004190] [4190] Event [5204,191.449692,2368]: 1 finished unit Kodachi [f=0004300] [4300] Event [5400,188.563477,2296]: 1 finished unit Solar Collector [f=0004321] [4321] Event [857.599976,188.380859,3832]: 0 finished unit Conjurer [f=0004595] [4595] Event [1904,184.492188,2896]: 0 finished unit Lotus [f=0004658] [4658] Event [1976,92.2919922,4600]: 0 finished unit Metal Extractor [f=0004704] [4704] Event [857.599976,188.380859,3832]: 0 finished unit Glaive [f=0004710] [4710] Event [5384,184.900391,2200]: 1 finished unit Solar Collector [f=0004717] [4717] Event [568,185.899414,3784]: 0 finished unit Solar Collector [f=0004755] [4755] Event [3264,33.5214844,2944]: 1 finished unit Lotus [f=0004894] [4894] Event [5204,191.449692,2368]: 1 finished unit Welder [f=0004993] [4993] Event [857.599976,188.380859,3832]: 0 finished unit Glaive [f=0005102] [5102] Event [969.77063,188.718674,3073.91309]: 0 lost unit Glaive [f=0005152] [5152] Event [3216,30.2880859,3024]: 1 finished unit Lotus [f=0005326] [5326] Event [5204,191.449692,2368]: 1 finished unit Kodachi [f=0005353] [5353] Event [857.599976,188.380859,3832]: 0 finished unit Glaive [f=0005368] [5368] Event [2144,76.7373047,4496]: 0 lost unit Lotus [f=0005448] [5448] Event [1325.06519,183.279892,3726.76074]: 0 lost unit Glaive [f=0005547] [5547] Event [1416.92566,184.866608,3772.44556]: 0 lost unit Glaive [f=0005575] [5575] Event [1976,92.2919922,4600]: 0 lost unit Metal Extractor [f=0005624] [5624] Event [1735.33765,147.700394,4696.65918]: 0 lost unit Conjurer [f=0005675] [5675] Event [857.599976,188.380859,3832]: 0 finished unit Glaive [f=0005704] [5704] Event [1752,120.586914,4552]: 0 lost unit Metal Extractor [f=0005772] [5772] Event [1480.91138,180.195313,3466.45728]: 0 finished unit Engineer Commander [f=0005772] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0005772] [5772] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0005793] [5793] Event [536,191.066406,3608]: 0 finished unit Solar Collector [f=0005836] [5836] Event [2928,43.2431641,2944]: 1 finished unit Picket [f=0005884] [5884] Event [1356.36938,182.465347,4345.87793]: 0 lost unit Glaive [f=0005907] [5907] Event [5204,191.449692,2368]: 1 finished unit Kodachi [f=0005923] [5923] Event [857.599976,188.380859,3832]: 0 finished unit Glaive [f=0005952] [5952] Event [1442.57788,156.138565,4470.7793]: 0 lost unit Glaive [f=0005952] [5952] Event [1240.30798,199.728149,4783.99072]: 0 lost unit Glaive [f=0005972] [5972] Event [1186.66992,218.337372,5018.88818]: 0 lost unit Glaive [f=0006021] [6021] Event [1159.88892,211.97345,4961.57813]: 0 lost unit Glaive [f=0006076] [6076] Event [4392,120.361328,1592]: 1 finished unit Metal Extractor [f=0006131] [6131] Event [857.599976,188.380859,3832]: 0 finished unit Glaive [f=0006257] [6257] Event [600,188.541992,3528]: 0 finished unit Solar Collector [f=0006309] [6309] Event [2928,49.9570313,2848]: 1 finished unit Picket [f=0006336] [6336] Event [857.599976,188.380859,3832]: 0 finished unit Glaive [f=0006475] [6475] Event [5204,191.449692,2368]: 1 finished unit Kodachi [f=0006539] [6539] Event [857.599976,188.380859,3832]: 0 finished unit Glaive [f=0006560] [6560] Event [3104,30.0195313,2832]: 1 finished unit Radar Tower [f=0006624] [6624] Event [962.124146,193.817963,4748.30811]: 0 lost unit Glaive [f=0006690] [6690] Event [931.048828,188.822174,4371.54004]: 0 lost unit Conjurer [f=0006747] [6747] Event [857.599976,188.380859,3832]: 0 finished unit Glaive [f=0006755] [6755] Event [664,190.15332,3448]: 0 finished unit Solar Collector [f=0006762] [6762] Event [4168,92.2705078,1544]: 1 finished unit Metal Extractor [f=0006774] [6774] Event [810.537231,187.003342,4626.65625]: 0 lost unit Glaive [f=0006877] [6877] Event [5204,191.449692,2368]: 1 finished unit Kodachi [f=0007215] [7215] Event [5204,191.449692,2368]: 1 finished unit Kodachi [f=0007228] [7228] Event [857.599976,188.380859,3832]: 0 finished unit Conjurer [f=0007249] [7249] Event [728,189.637695,3368]: 0 finished unit Solar Collector [f=0007299] [7299] Event [824,186.114258,3992]: 0 finished unit Caretaker [f=0007453] [7453] Event [857.599976,188.380859,3832]: 0 finished unit Conjurer [f=0007465] [7465] Event [848,183.772461,4256]: 0 finished unit Lotus [f=0007534] [7534] Event [956.053894,193.035446,4750.58398]: 0 lost unit Glaive [f=0007608] [7608] Event [857.599976,188.380859,3832]: 0 finished unit Glaive [f=0007673] [7673] Event [5240,190.368164,1160]: 1 finished unit Metal Extractor [f=0007722] [7722] Event [857.599976,188.380859,3832]: 0 finished unit Glaive [f=0007740] [7740] Event [792,188.574219,3288]: 0 finished unit Solar Collector [f=0007841] [7841] Event [857.599976,188.380859,3832]: 0 finished unit Glaive [f=0007952] [7952] Event [857.599976,188.380859,3832]: 0 finished unit Glaive [f=0008067] [8067] Event [857.599976,188.380859,3832]: 0 finished unit Glaive [f=0008186] [8186] Event [857.599976,188.380859,3832]: 0 finished unit Glaive [f=0008306] [8306] Event [857.599976,188.380859,3832]: 0 finished unit Glaive [f=0008415] [8415] Event [2538.72339,58.259594,3030.2207]: 0 lost unit Glaive [f=0008511] [8511] Event [857.599976,188.380859,3832]: 0 finished unit Sling [f=0008541] [8541] Event [4040,224.324219,872]: 1 finished unit Metal Extractor [f=0008544] [8544] Event [1377.35071,226.777557,2761.87793]: 0 lost unit Conjurer [f=0008690] [8690] Event [857.599976,188.380859,3832]: 0 finished unit Sling [f=0008715] [8715] Event [2536,65.7158203,2840]: 1 finished unit Stinger [f=0008736] [8736] Event [5204,191.449692,2368]: 1 finished unit Ogre [f=0008739] [8739] Event [undefined]: Zlodeiko resigned [f=0008739] game_message: Zlodeiko has been destroyed! [f=0008739] game_message: Tiptushi wins! [f=0008739] Submitting stats [f=0008739] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008739] Part| Total Time|Time of the last 0.5s [f=0008739] Draw 14626.64ms 22.18% [f=0008739] Lua::Callins::Synced 6107.24ms 9.19% [f=0008739] Lua::Callins::Unsynced 18941.64ms 26.37% [f=0008739] Lua::CollectGarbage::Synced 320.87ms 0.10% [f=0008739] Lua::CollectGarbage::Unsynced 734.52ms 0.80% [f=0008739] Misc::Profiler::AddTime 43.23ms 0.00% [f=0008739] Sim 28983.82ms 62.74% [f=0008739] [8739] Received game_message: Zlodeiko has been destroyed! [f=0008739] [8739] Received game_message: Tiptushi wins! [f=0008740] [8740] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008740] [8740] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008740] [8740] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008740] [8740] Game End Stats Values: 2,2235,2165,2165,2235,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,6.4000001,6.4000001,6.4000001,0,0,0,0,0,0,0,0,960,890,890,960,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008740] [8740] Game End Stats Values: 3,2490,2325,2325,2490,1.38787735,0.00081003,0.00081003,1.38787735,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.9333334,9.73333359,9.73333359,10.9333334,1275,1275,1275,1275,8.09252548,8.66672039,8.66672039,8.09252548,65,0,0,65,0,0,0,0,1150,1050,1050,1150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008740] [8740] Game End Stats Values: 4,2645,2665,2665,2645,7.06248522,1.08107507,1.08107507,7.06248522,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,12,10.3999996,10.3999996,12,1275,1275,1275,1275,8.37830734,11.4053516,11.4053516,8.37830734,130,180,180,130,0,0,0,0,1150,1210,1210,1150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008740] [8740] Game End Stats Values: 5,2765,2805,2805,2765,13.7923584,10.285677,10.285677,13.7923584,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,12,14.3999996,14.3999996,12,1275,1275,1275,1275,8.44865799,12.6136408,12.6136408,8.44865799,130,180,180,130,0,0,0,0,1270,1350,1350,1270,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008740] [8740] Game End Stats Values: 6,2920,3005,3005,2920,19.6071873,27.9860153,27.9860153,19.6071873,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,12,16,16,12,1275,1275,1275,1275,9.98765564,13.1800232,13.1800232,9.98765564,195,180,180,195,0,0,0,0,1360,1550,1550,1360,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008740] [8740] Game End Stats Values: 7,2920,3165,3165,2920,24.9279327,31.8639374,31.8639374,24.9279327,0,0,0,0,0,0,0,0,0,0,0,0,88.1731262,134.617493,134.617493,88.1731262,90,0,0,90,12,16,16,12,1275,1275,1275,1275,10.3547173,12.9251957,12.9251957,10.3547173,195,180,180,195,0,65,65,0,1360,1710,1710,1360,65,0,0,65,0,0,0,0,134.617493,90.9134216,90.9134216,134.617493 [f=0008740] [8740] Game End Stats Values: 8,3100,3435,3435,3100,29.6233101,50.7553368,50.7553368,29.6233101,0,0,0,0,0,0,0,0,0,0,0,0,129.277557,202.053741,202.053741,129.277557,90,0,0,90,12,17.8666668,17.8666668,12,1275,1275,1275,1275,11.2463579,16.0594273,16.0594273,11.2463579,195,360,360,195,0,130,130,0,1540,1800,1800,1540,130,0,0,130,0,0,0,0,202.053741,133.467331,133.467331,202.053741 [f=0008740] [8740] Game End Stats Values: 9,3190,3525,3525,3190,29.6233101,56.5300026,56.5300026,29.6233101,0,0,0,0,0,0,0,0,0,0,0,0,175.242996,270.483978,270.483978,175.242996,90,90,90,90,12,18,18,12,1275,1275,1275,1275,14,16.3849773,16.3849773,14,195,360,360,195,180,195,195,180,1630,1800,1800,1630,195,180,180,195,0,0,0,0,278.145264,184.70134,184.70134,278.145264 [f=0008740] [8740] Game End Stats Values: 10,3415,3775,3775,3415,29.889801,63.6314583,63.6314583,29.889801,0,0,0,0,0,0,0,0,0,0,0,0,175.242996,270.483978,270.483978,175.242996,90,90,90,90,12.3999996,18.666666,18.666666,12.3999996,1275,1275,1275,1275,17.6177654,16.4734287,16.4734287,17.6177654,260,540,540,260,180,195,195,180,1790,1870,1870,1790,195,180,180,195,0,0,0,0,278.145264,184.70134,184.70134,278.145264 [f=0008740] [8740] Game End Stats Values: 11,3625,4025,4025,3625,30.1781788,78.2299042,78.2299042,30.1781788,0,0,0,0,0,0,0,0,0,0,0,0,175.242996,270.483978,270.483978,175.242996,180,90,90,180,14,20.666666,20.666666,14,1275,1275,1275,1275,18.0192261,16.9732304,16.9732304,18.0192261,260,720,720,260,180,195,195,180,1910,1940,1940,1910,195,180,180,195,0,0,0,0,278.145264,184.70134,184.70134,278.145264 [f=0008740] [8740] Game End Stats Values: 12,3940,4385,4385,3940,31.0179768,101.138969,101.138969,31.0179768,0,0,0,0,0,0,0,0,0,0,0,0,175.242996,270.483978,270.483978,175.242996,270,180,180,270,14.8000002,22.9333324,22.9333324,14.8000002,1275,1275,1275,1275,19.1226521,17.5272713,17.5272713,19.1226521,325,720,720,325,180,195,195,180,2070,2210,2210,2070,195,180,180,195,0,0,0,0,278.145264,184.70134,184.70134,278.145264 [f=0008740] [8740] Game End Stats Values: 13,4005,4655,4655,4005,31.0846539,131.331268,131.331268,31.0846539,0,0,0,0,0,0,0,0,0,0,0,0,213.607132,397.977173,397.977173,213.607132,270,270,270,270,16,24,24,16,1275,1275,1275,1275,20.0044441,18.0128212,18.0128212,20.0044441,390,900,900,390,180,318.000122,318.000122,180,2070,2210,2210,2070,318.000122,180,180,318.000122,0,0,0,0,405.638458,256.957947,256.957947,405.638458 [f=0008740] [8740] Game End Stats Values: 14,3940,4755,4755,3940,31.1993771,158.478668,158.478668,31.1993771,0,0,0,0,0,0,0,0,0,0,0,0,224.568314,841.733826,841.733826,224.568314,270,370,370,270,16,24,24,16,1505,1275,1275,1505,18.5409813,17.8098259,17.8098259,18.5409813,325,900,900,325,180,748.000122,748.000122,180,1840,2210,2210,1840,748.000122,180,180,748.000122,0,0,0,0,849.395264,486.883118,486.883118,849.395264 [f=0008740] [8740] Game End Stats Values: 15,3815,5025,5025,3815,37.98246,188.153824,188.153824,37.98246,0,0,0,0,0,0,0,0,0,0,0,0,336.920441,1147.21191,1147.21191,336.920441,270,370,370,270,18,24,24,18,1505,1275,1275,1505,16.4522057,18.7783451,18.7783451,16.4522057,130,1080,1080,130,180,1073.00012,1073.00012,180,1910,2300,2300,1910,1073.00012,180,180,1073.00012,0,0,0,0,1160.63818,639.622437,639.622437,1160.63818 [f=0008740] [8740] Game End Stats Values: 16,3825,5360,5360,3825,50.7678757,214.691132,214.691132,50.7678757,0,0,0,0,0,0,0,0,0,0,0,0,358.842804,1373.01733,1373.01733,358.842804,270,470,470,270,20,24,24,20,1505,1330,1330,1505,22.5079098,19.7691555,19.7691555,22.5079098,260,1260,1260,260,180,1258.00012,1258.00012,180,1790,2300,2300,1790,1258.00012,180,180,1258.00012,85.6332397,0,0,85.6332397,1386.4436,665.730469,665.730469,1386.4436 [f=0008740] [8740] Game End Stats Values: 17,3830,5630,5630,3830,63.3996315,249.949982,249.949982,63.3996315,0,0,0,0,0,0,0,0,0,0,0,0,367.06369,1397.21082,1397.21082,367.06369,270,470,470,270,21.7333336,24,24,21.7333336,1505,1330,1330,1505,18.6865597,22.0839233,22.0839233,18.6865597,195,1440,1440,195,180,1323.00012,1323.00012,180,1860,2390,2390,1860,1350.66675,180,180,1350.66675,85.6332397,0,0,85.6332397,1410.63708,679.431946,679.431946,1410.63708 [f=0008740] [8740] Game End Stats Values: 18,4410,5810,5810,4410,65.698082,305.800354,305.800354,65.698082,0,0,0,0,0,0,0,0,0,0,0,0,405.427826,1495.72217,1495.72217,405.427826,360,470,470,360,23.6000004,24,24,23.6000004,1505,1330,1330,1505,19.3532295,23.7233601,23.7233601,19.3532295,195,1620,1620,195,180,1388.00012,1388.00012,180,2350,2390,2390,2350,1415.66675,180,180,1415.66675,133.899872,0,0,133.899872,1509.14844,717.796082,717.796082,1509.14844 [f=0008740] [8740] Game End Stats Values: 19,4740,5900,5900,4740,79.2862167,339.636383,339.636383,79.2862167,0,0,0,0,0,0,0,0,0,0,0,0,405.427826,1495.72217,1495.72217,405.427826,360,470,470,360,25.4666672,24,24,25.4666672,1505,1330,1330,1505,20.3725414,23.9890709,23.9890709,20.3725414,455,1620,1620,455,180,1388.00012,1388.00012,180,2420,2480,2480,2420,1415.66675,180,180,1415.66675,186.700409,0,0,186.700409,1509.14844,717.796082,717.796082,1509.14844 [f=0008740] [8740] Game End Stats Values: 20,4785,5990,5990,4785,98.3503799,339.636383,339.636383,98.3503799,0,0,0,0,0,0,0,0,0,0,0,0,405.427826,1739.50562,1739.50562,405.427826,360,470,470,360,26,24,24,26,1505,1330,1330,1505,26.2576084,22,22,26.2576084,620,1620,1620,620,180,1573.00012,1573.00012,180,2300,2570,2570,2300,1600.66675,180,180,1600.66675,340.901978,0,0,340.901978,1752.93188,762.96759,762.96759,1752.93188 [f=0008740] [8740] Game End Stats Values: 21,4885,6910,6910,4885,106.046165,339.636383,339.636383,106.046165,0,0,0,0,0,0,0,0,0,0,0,0,405.427826,1781.36951,1781.36951,405.427826,360,890,890,360,26,24,24,26,1505,1330,1330,1505,19.211338,23.7142849,23.7142849,19.211338,720,2120,2120,720,180,1573.00012,1573.00012,180,2300,2570,2570,2300,1600.66675,180,180,1600.66675,355.302124,0,0,355.302124,1794.79578,762.96759,762.96759,1794.79578 [f=0008754] [8754] Event [2176,164.876953,3104]: 0 lost unit Lotus [f=0008766] [8766] Event [2169.73462,226.078949,5467.06201]: 0 lost unit Glaive [f=0008778] [8778] Event [2067.53735,181.101685,2945.302]: 0 lost unit Glaive [f=0008784] [8784] Event [2224.97046,224.549164,5530.65381]: 0 lost unit Glaive [f=0008784] [8784] Event [104,186.930664,2664]: 0 finished unit Metal Extractor [f=0008848] Spectator Zlodeiko left the game: normal quit [f=0008848] [8848] Event [undefined]: Zlodeiko quit [f=0008945] Spectator Jack500 left the game: normal quit [f=0008945] [8945] Event [undefined]: Jack500 quit [f=0008951] Player Tiptushi left the game: normal quit [f=0008951] [8951] Event [undefined]: Tiptushi quit [f=0008957] No clients connected, shutting down server [f=0008957] Server shutdown [f=0008980] [8980] Event [2808,58.7871094,2888]: 1 finished unit Storage [f=0009081] [9081] Event [3768,227.009766,776]: 1 finished unit Metal Extractor [f=0009609] [9609] Event [5204,191.449692,2368]: 1 finished unit Ogre [f=0010479] [10479] Event [5204,191.449692,2368]: 1 finished unit Ogre [f=0010773] Autoquit sending quit command. [f=0010773] [QuitAction] user exited to system [f=0010773] [SpringApp::Kill][1] fromRun=1 [f=0010773] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010773] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010773] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010773] [ThreadPool::SetThreadCount][2] workers=0 [f=0010773] [SpringApp::Kill][2] [f=0010773] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010773] [Game::KillLua][3] dtor=0 luaUI=0x66db6e70 [f=0010773] Start widgetHandler:Shutdown [f=0010773] Shutdown - SaveOrderList Complete [f=0010773] Writing last game win data [f=0010773] Shutdown - SaveConfigData Complete [f=0010773] Shutdown Widget - Chili Highlight [f=0010773] Shutdown Widget - Save/Load API [f=0010773] Shutdown Widget - Draw After Chili [f=0010773] Shutdown Widget - EPIC Menu [f=0010773] Shutdown Widget - Chili Minimap [f=0010773] Shutdown Widget - Chili Widget Selector [f=0010773] Shutdown Widget - Local Team Colors [f=0010773] Shutdown Widget - Display Keys 2 [f=0010773] Shutdown Widget - Save Game Menu [f=0010773] Shutdown Widget - HealthBars [f=0010773] Shutdown Widget - Noises [f=0010773] Shutdown Widget - Unit Icons [f=0010773] Shutdown Widget - Win Counter [f=0010773] Shutdown Widget - BuildETA [f=0010773] Shutdown Widget - SpringRTS Replay Stats [f=0010773] Shutdown Widget - Modular Comm Info [f=0010773] Shutdown Widget - CameraShake [f=0010773] Shutdown Widget - Chili Economy Panel Default [f=0010773] Shutdown Widget - Chili EndGame Window [f=0010773] Shutdown Widget - Chili Nuke Warning [f=0010773] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010773] Shutdown Widget - Chili Spectator Panels [f=0010773] Shutdown Widget - Context Menu [f=0010773] Shutdown Widget - Darkening [f=0010773] Shutdown Widget - MetalFeatures (new) [f=0010773] Shutdown Widget - Grab Input [f=0010773] Input grabbing is disabled! [f=0010773] Shutdown Widget - Highlight Geos [f=0010773] Shutdown Widget - Local Widgets Config [f=0010773] Shutdown Widget - Mex Placement Handler [f=0010773] Shutdown Widget - MinimapEvents [f=0010773] Shutdown Widget - Missile Silo Range [f=0010773] Shutdown Widget - Point Tracker [f=0010773] Shutdown Widget - Showeco and Grid Drawer [f=0010773] Shutdown Widget - Stereo3D [f=0010773] Shutdown Widget - Music Player v2 [f=0010773] Shutdown Widget - Attack AoE [f=0010773] Shutdown Widget - Map Edge Extension [f=0010773] Shutdown Widget - Selection Send [f=0010773] Shutdown Widget - LupsManager [f=0010773] Shutdown Widget - Newton Firezone [f=0010773] Shutdown Widget - Chili Pro Console [f=0010773] Shutdown Widget - Lasso Terraform GUI [f=0010773] Shutdown Widget - Chili Framework [f=0010773] Shutdown Widget - Lups [f=0010773] Shutdown Widget - Custom Markers [f=0010773] Shutdown Widget - Chili Core Selector [f=0010773] Shutdown Widget - Select Keys [f=0010773] Shutdown Widget - Pause Screen [f=0010773] Shutdown Widget - Layout Handler [f=0010773] Shutdown Widget - Persistent Build Height [f=0010773] Shutdown Widget - Text To Speech Control [f=0010773] End widgetHandler:Shutdown [f=0010773] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={476999,60589945} {int,ext,rec}Allocs={23813056,0,0} {chunk,block}Bytes={60589945,0} [f=0010773] [Game::KillLua][1] dtor=0 luaGaia=0x54ac3e30 [f=0010773] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={311019,50009400} {int,ext,rec}Allocs={23813057,0,0} {chunk,block}Bytes={50009400,0} [f=0010773] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={311019,50009400} {int,ext,rec}Allocs={23813057,0,0} {chunk,block}Bytes={50009400,0} [f=0010773] [Game::KillLua][2] dtor=0 luaRules=0x54497a20 [f=0010773] Start gadgetHandler:Shutdown [f=0010773] Shutdown - StartSetup [f=0010773] Shutdown - UnitMorph [f=0010773] Shutdown - LupsNanoSpray [f=0010773] Shutdown - Missile Silo Controller [f=0010773] Shutdown - Modular Comm Info [f=0010773] Shutdown - Terrain Texture Handler [f=0010773] Shutdown - UnitCloakShield [f=0010773] Shutdown - Starlight Handler [f=0010773] End gadgetHandler:Shutdown [f=0010773] Start gadgetHandler:Shutdown [f=0010773] Shutdown - Save/Load [f=0010773] Shutdown - Teleport Throw [f=0010773] Shutdown - UnitMorph [f=0010773] Shutdown - Modular Comm Info [f=0010773] Shutdown - Retreat Command [f=0010773] Shutdown - Shockwaves [f=0010773] Shutdown - UnitCloakShield [f=0010773] Shutdown - Lups Cloak FX [f=0010773] Shutdown - Lups [f=0010773] Shutdown - Lups Shield [f=0010773] End gadgetHandler:Shutdown [f=0010773] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23813087,0,0} {chunk,block}Bytes={0,0} [f=0010773] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23813087,0,0} {chunk,block}Bytes={0,0} [f=0010773] [Game::KillLua][4] dtor=0 [f=0010773] [Game::~CGame][1] [f=0010773] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010773] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010773] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010773] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010773] [Game::KillLua][4] dtor=1 [f=0010773] [Game::KillMisc][1] [f=0010773] [Game::KillMisc][2] [f=0010773] [Game::KillMisc][3] [f=0010773] [Game::KillRendering][1] [f=0010773] [3DOParser::Kill] allocated 137 pieces [f=0010773] [S3OParser::Kill] allocated 2715 pieces [f=0010773] [AssParser::Kill] allocated 220 pieces [f=0010773] [Game::KillInterface][1] [f=0010773] [Game::KillInterface][2] [f=0010773] [Game::KillSimulation][1] [f=0010773] [Game::KillSimulation][2] [f=0010773] [CCollisionHandler] dis-/continuous tests: 0/570953 [f=0010773] [Game::KillSimulation][3] [f=0010773] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010773] [~CPathCache(24x24)] cacheHits=7 hitPercentage=14% numHashColls=0 maxCacheSize=10 [f=0010773] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010773] [~CPathCache(48x48)] cacheHits=12 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010773] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010773] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010773] [LosHandler::Kill] raycast instance cache-{hits,misses}={1755,6729}; shared=0%; cached=20% [f=0010773] [Game::KillSimulation][4] [f=0010773] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0010773] [Game::~CGame][2] [f=0010773] [Game::~CGame][3] [f=0010773] [SpringApp::Kill][3] [f=0010773] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 114091 bytes sent 112618 bytes recv'd [f=0010773] [SpringApp::Kill][4] font=0x4658baa0 [f=0010773] [SpringApp::Kill][5] [f=0010773] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x46604800) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=4773ms file="objects3d/funnelweb.dae" indx=5120 inflSize=1500kb readTime=268ms file="objects3d/strikecom_1.dae" indx=5430 inflSize=999kb readTime=151ms file="luarules/gadgets/unit_cloak_shield.lua" indx=1704 inflSize=26kb readTime=67ms file="objects3d/cremcom2.s3o" indx=5039 inflSize=200kb readTime=62ms file="unittextures/factorytank_1.png" indx=7114 inflSize=4103kb readTime=55ms file="units/cloakcon.lua" indx=6665 inflSize=2kb readTime=43ms file="objects3d/venom.s3o" indx=5468 inflSize=118kb readTime=42ms file="objects3d/cremcom3.s3o" indx=5041 inflSize=200kb readTime=42ms file="bitmaps/pd/shockwave.tga" indx=558 inflSize=256kb readTime=41ms file="unitpics/tankheavyarty.png" indx=6565 inflSize=12kb readTime=40ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 57225029 bytes cached in 2877 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x467236d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x468b3240) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x465fd970) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f9c1801e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]