[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.m9VlDSrQTd/springsettings.952262.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f825401e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7586 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/952262/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 280ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x451a0970] using map "Mercurial v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mercurial v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x451a0970] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 120ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2224ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2546ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 43ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 682ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 395ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 38ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 118ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 225ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 84ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] izirayd was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/952262/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 38 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 38, 189 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=26ed807a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26edae09 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26edae09 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe-26edae09.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=26ed807a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26edae19 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26edae19 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe2-26edae19.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1010ms, checksum f6815e66)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11513,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/952262/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52fd65c0,0x671ce3f0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 05e1535f2101ae08b4cb3eedbf54ffe2 [f=-000001] Connection attempt from Gorbald [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Gorbald changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorbald" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorbald" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Tiptushi [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Tiptushi changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorbald" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorbald" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorbald" string="[Game::Load][lua{Rules,Gaia}={0x9406d200,0x7f624040}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[Game::Load][lua{Rules,Gaia}={00000000eb0731b0,00000000c2383da0}]" [f=-000001] Allies: I choose: Captain Bomb! [f=-000001] Allies: I choose: Prototype XT-435! [f=-000001] moi [f=-000001] tere [f=-000001] [0] Event [4657,259.883545,1055]: 0 finished unit Strike Commander [f=-000001] [0] Event [1833,259.883667,5237]: 1 finished unit Engineer Commander [f=0000000] [0] Tiptushi, team: 1, elo:2248 [f=0000000] [0] Gorbald, team: 0, elo:1934 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000045] [45] Event [4768,259.779846,1200]: 0 finished unit Tank Foundry [f=0000234] [234] Event [1896,259.877167,5432]: 1 finished unit Metal Extractor [f=0000481] [481] Event [1800,259.877167,5000]: 1 finished unit Metal Extractor [f=0000494] [494] Event [4344,259.877167,1144]: 0 finished unit Metal Extractor [f=0000496] [496] Event [1632,259.877167,5216]: 1 finished unit Tank Foundry [f=0000686] [686] Event [1816,259.877167,5112]: 1 finished unit Solar Collector [f=0000686] [686] Event [4768,259.754822,1228]: 0 finished unit Kodachi [f=0001015] [1015] Event [1864,259.877167,5256]: 1 finished unit Solar Collector [f=0001034] [1034] Event [4248,259.877167,712]: 0 finished unit Metal Extractor [f=0001154] [1154] Event [4296,259.877167,744]: 0 finished unit Wind/Tidal Generator [f=0001274] [1274] Event [4376,259.877167,744]: 0 finished unit Wind/Tidal Generator [f=0001277] [1277] Event [1632.04297,261.197174,5188]: 1 finished unit Kodachi [f=0001301] [1301] Event [1800,259.877167,5384]: 1 finished unit Solar Collector [f=0001428] [1428] Event [4456,259.877167,744]: 0 finished unit Wind/Tidal Generator [f=0001477] [1477] Event [4768,259.754822,1228]: 0 finished unit Welder [f=0001555] [1555] Event [1624,259.877167,5400]: 1 finished unit Solar Collector [f=0001594] [1594] Event [4456,259.877167,664]: 0 finished unit Wind/Tidal Generator [f=0001712] [1712] Event [4376,259.877167,664]: 0 finished unit Wind/Tidal Generator [f=0001863] [1863] Event [4296,259.877167,664]: 0 finished unit Wind/Tidal Generator [f=0002067] [2067] Event [1632.04297,261.197174,5188]: 1 finished unit Welder [f=0002205] [2205] Event [1064,259.877167,5256]: 1 finished unit Metal Extractor [f=0002351] [2351] Event [4768,259.754822,1228]: 0 finished unit Kodachi [f=0002395] [2395] Event [1192,259.877167,5288]: 1 finished unit Solar Collector [f=0002708] [2708] Event [5496,153.467026,1688]: 0 finished unit Metal Extractor [f=0002816] [2816] Event [5098.86133,153.467026,2199.92383]: 0 lost unit Kodachi [f=0002861] [2861] Event [1632.04297,261.197174,5188]: 1 finished unit Kodachi [f=0003136] [3136] Event [4768,259.754822,1228]: 0 finished unit Kodachi [f=0003266] [3266] Event [4990.45361,194.745132,1570.85132]: 1 lost unit Kodachi [f=0003408] [3408] Event [1632.04297,261.197174,5188]: 1 finished unit Welder [f=0003614] [3614] Event [1490.32373,248.152496,4804.99707]: 0 lost unit Kodachi [f=0003690] [3690] Event [4768,259.754822,1228]: 0 finished unit Kodachi [f=0003844] [3844] Event [5080,259.877167,888]: 0 finished unit Metal Extractor [f=0003983] [3983] Event [648,153.467026,4456]: 1 finished unit Metal Extractor [f=0003987] [3987] Event [5032,259.877167,888]: 0 finished unit Wind/Tidal Generator [f=0004094] [4094] Event [5032,259.877167,808]: 0 finished unit Wind/Tidal Generator [f=0004287] [4287] Event [4552,153.467026,2280]: 0 finished unit Metal Extractor [f=0004323] [4323] Event [1920,259.877167,4592]: 1 finished unit Radar Tower [f=0004551] [4551] Event [4768,259.754822,1228]: 0 finished unit Kodachi [f=0004760] [4760] Event [1608,153.467026,3864]: 1 finished unit Metal Extractor [f=0005012] [5012] Event [1632.04297,261.197174,5188]: 1 finished unit Welder [f=0005108] [5108] Event [4768,259.754822,1228]: 0 finished unit Kodachi [f=0005132] [5132] Event [5464,153.467026,2872]: 0 finished unit Metal Extractor [f=0005422] [5422] Event [1632.04297,261.197174,5188]: 1 finished unit Blitz [f=0005452] [5452] Event [648,153.467026,4456]: 1 lost unit Metal Extractor [f=0005650] [5650] Event [5358.06006,153.467026,2779.31494]: 0 lost unit Welder [f=0005694] [5694] Event [5464,153.467026,2872]: 0 lost unit Metal Extractor [f=0005726] [5726] Event [4768,259.754822,1228]: 0 finished unit Welder [f=0005730] [5730] Event [2504,56.5861511,5000]: 1 finished unit Metal Extractor [f=0005775] [5775] Event [552,259.877167,4808]: 1 finished unit Solar Collector [f=0005788] [5788] Event [1608,153.467026,3864]: 1 lost unit Metal Extractor [f=0005837] [5837] Event [1632.04297,261.197174,5188]: 1 finished unit Blitz [f=0006120] [6120] Event [5496,153.467026,1688]: 0 lost unit Metal Extractor [f=0006190] [6190] Event [4768,259.754822,1228]: 0 finished unit Kodachi [f=0006356] [6356] Event [568,259.877167,4888]: 1 finished unit Solar Collector [f=0006439] [6439] Event [2600,56.5861511,5128]: 1 finished unit Metal Extractor [f=0006554] [6554] Event [3432,56.5861511,2232]: 0 finished unit Metal Extractor [f=0006611] [6611] Event [4941.66943,153.467026,2869.17773]: 0 lost unit Kodachi [f=0006735] [6735] Event [4768,259.754822,1228]: 0 finished unit Kodachi [f=0006932] [6932] Event [4616,259.877167,1160]: 0 finished unit Caretaker [f=0007119] [7119] Event [4768,259.754822,1228]: 0 finished unit Kodachi [f=0007126] [7126] Event [584,259.877167,4968]: 1 finished unit Solar Collector [f=0007244] [7244] Event [3312,56.5861511,2144]: 0 finished unit Lotus [f=0007250] [7250] Event [2792,56.5861511,5256]: 1 finished unit Metal Extractor [f=0007412] [7412] Event [4768,259.754822,1228]: 0 finished unit Kodachi [f=0007574] [7574] Event [1632.04297,261.197174,5188]: 1 finished unit Ogre [f=0007779] [7779] Event [5496,152.306595,1688]: 0 finished unit Metal Extractor [f=0007820] [7820] Event [2848,56.5861511,5152]: 1 finished unit Lotus [f=0007855] [7855] Event [4768,259.754822,1228]: 0 finished unit Kodachi [f=0007859] [7859] Event [600,259.877167,5048]: 1 finished unit Solar Collector [f=0008207] [8207] Event [4768,259.754822,1228]: 0 finished unit Welder [f=0008214] [8214] Event [2768,56.5861511,4976]: 1 finished unit Lotus [f=0008311] [8311] Event [616,259.877167,5128]: 1 finished unit Solar Collector [f=0008518] [8518] Event [4768,259.754822,1228]: 0 finished unit Kodachi [f=0008622] [8622] Event [1632.04297,261.197174,5188]: 1 finished unit Blitz [f=0008878] [8878] Event [632,259.877167,5208]: 1 finished unit Solar Collector [f=0008989] [8989] Event [648,152.306595,4456]: 1 finished unit Metal Extractor [f=0009006] [9006] Event [4552,153.467026,2280]: 0 lost unit Metal Extractor [f=0009037] [9037] Event [3224,56.5861511,2888]: 0 finished unit Metal Extractor [f=0009068] [9068] Event [5464,152.306595,2872]: 0 finished unit Metal Extractor [f=0009142] [9142] Event [4768,259.754822,1228]: 0 finished unit Kodachi [f=0009178] [9178] Event [648,259.877167,5288]: 1 finished unit Solar Collector [f=0009321] [9321] Event [680,153.467026,3288]: 1 finished unit Metal Extractor [f=0009523] [9523] Event [776,259.877167,5384]: 1 finished unit Solar Collector [f=0009535] [9535] Event [1632.04297,261.197174,5188]: 1 finished unit Blitz [f=0009546] [9546] Event [3640,56.5861511,1144]: 0 finished unit Metal Extractor [f=0009563] [9563] Event [2776,56.5861511,2648]: 0 finished unit Metal Extractor [f=0009610] [9610] Event [5199.25146,175.090652,1652.62219]: 0 lost unit Kodachi [f=0009623] [9623] Event [4768,259.754822,1228]: 0 finished unit Kodachi [f=0009801] [9801] Event [5276.34424,259.877167,1144.38391]: 0 lost unit Kodachi [f=0009892] [9892] Event [5032,259.877167,808]: 0 lost unit Wind/Tidal Generator [f=0009909] [9909] Event [5032,259.935455,888]: 0 lost unit Wind/Tidal Generator [f=0009959] [9959] Event [2656,56.5861511,2592]: 0 finished unit Lotus [f=0009992] [9992] Event [5080,259.877167,888]: 0 lost unit Metal Extractor [f=0010096] [10096] Event [4768,259.754822,1228]: 0 finished unit Kodachi [f=0010130] [10130] Event [3544,56.5861511,1016]: 0 finished unit Metal Extractor [f=0010184] [10184] Event [4456,259.877167,664]: 0 lost unit Wind/Tidal Generator [f=0010198] [10198] Event [856,259.877167,5416]: 1 finished unit Solar Collector [f=0010224] [10224] Event [4376,259.877167,664]: 0 lost unit Wind/Tidal Generator [f=0010258] [10258] Event [4456,259.958954,744]: 0 lost unit Wind/Tidal Generator [f=0010292] [10292] Event [4376,259.993439,744]: 0 lost unit Wind/Tidal Generator [f=0010330] [10330] Event [4296,260.016937,664]: 0 lost unit Wind/Tidal Generator [f=0010449] [10449] Event [4850.16846,56.6181908,3520.54736]: 0 lost unit Kodachi [f=0010452] [10452] Event [1632.04297,261.197174,5188]: 1 finished unit Blitz [f=0010454] [10454] Event [4248,259.758453,712]: 0 lost unit Metal Extractor [f=0010489] [10489] Event [808,56.5861511,1944]: 1 finished unit Metal Extractor [f=0010514] [10514] Event [5454.229,139.540543,3070.93359]: 1 lost unit Blitz [f=0010528] [10528] Event [936,259.877167,5448]: 1 finished unit Solar Collector [f=0010562] [10562] Event [4768,259.754822,1228]: 0 finished unit Kodachi [f=0010592] [10592] Event [5508.24365,152.682739,3047.2959]: 1 lost unit Blitz [f=0010671] [10671] Event [4900.60352,56.6379013,3600.19409]: 0 lost unit Kodachi [f=0010772] [10772] Event [4944.55566,56.5861511,3861.65063]: 0 lost unit Kodachi [f=0010857] [10857] Event [1016,259.877167,5480]: 1 finished unit Solar Collector [f=0010866] [10866] Event [4344,259.877167,1144]: 0 lost unit Metal Extractor [f=0010908] [10908] Event [4092.35303,259.877167,749.183838]: 1 lost unit Kodachi [f=0010914] [10914] Event [3376,56.5861511,1152]: 0 lost unit Lotus [f=0011187] [11187] Event [1096,259.877167,5512]: 1 finished unit Solar Collector [f=0011261] [11261] Event [4834.2876,55.8307877,3543.54883]: 0 lost unit Kodachi [f=0011366] [11366] Event [1632.04297,261.197174,5188]: 1 finished unit Blitz [f=0011435] [11435] Event [4768,259.754822,1228]: 0 finished unit Welder [f=0011552] [11552] Event [840,56.5861511,536]: 1 finished unit Metal Extractor [f=0011721] [11721] Event [3442.78857,56.5861511,998.757813]: 0 lost unit Welder [f=0011779] [11779] Event [5147.77637,62.7154961,3419.42822]: 0 lost unit Kodachi [f=0011866] [11866] Event [2728,56.5861511,5112]: 1 finished unit Storage [f=0011868] [11868] Event [3414.83008,56.5861511,1185.29248]: 1 lost unit Blitz [f=0011969] [11969] Event [2456,56.5861511,2168]: 0 finished unit Metal Extractor [f=0012002] [12002] Event [1064,56.5861511,456]: 1 finished unit Metal Extractor [f=0012043] [12043] Event [5360,150.463638,2992]: 0 lost unit Lotus [f=0012055] [12055] Event [2584,56.5861511,5048]: 1 finished unit Solar Collector [f=0012151] [12151] Event [1528,259.877167,5240]: 1 finished unit Caretaker [f=0012167] [12167] Event [5100.25,148.741089,2999.67358]: 0 lost unit Welder [f=0012221] [12221] Event [1632.04297,261.197174,5188]: 1 finished unit Blitz [f=0012235] [12235] Event [2712,56.5861511,5208]: 1 finished unit Solar Collector [f=0012311] [12311] Event [4392,259.473114,792]: 0 finished unit Wind/Tidal Generator [f=0012421] [12421] Event [1176,259.877167,5528]: 1 finished unit Solar Collector [f=0012455] [12455] Event [5464,150.090256,2872]: 0 lost unit Metal Extractor [f=0012604] [12604] Event [4472,259.539948,792]: 0 finished unit Wind/Tidal Generator [f=0012644] [12644] Event [1632.04297,261.197174,5188]: 1 finished unit Blitz [f=0012762] [12762] Event [1168,56.5861511,848]: 1 finished unit Radar Tower [f=0012816] [12816] Event [4768,259.754822,1228]: 0 finished unit Kodachi [f=0012853] [12853] Event [4552,260.002289,792]: 0 finished unit Wind/Tidal Generator [f=0013082] [13082] Event [1632.04297,261.197174,5188]: 1 finished unit Blitz [f=0013120] [13120] Event [4552,260.165558,712]: 0 finished unit Wind/Tidal Generator [f=0013177] [13177] Event [5496,150.085831,1688]: 0 lost unit Metal Extractor [f=0013328] [13328] Event [4472,258.964081,712]: 0 finished unit Wind/Tidal Generator [f=0013436] [13436] Event [2272,56.5861511,2272]: 0 finished unit Lotus [f=0013499] [13499] Event [4392,258.814545,712]: 0 finished unit Wind/Tidal Generator [f=0013547] [13547] Event [1608,152.306595,3864]: 1 finished unit Metal Extractor [f=0013662] [13662] Event [1632.04297,261.197174,5188]: 1 finished unit Ogre [f=0013917] [13917] Event [1856,127.178116,3536]: 1 finished unit Radar Tower [f=0013958] [13958] Event [4616,259.877167,1160]: 0 lost unit Caretaker [f=0014131] [14131] Event [4807.82715,256.364868,1007.44751]: 0 lost unit Welder [f=0014288] [14288] Event [1560.00964,153.459122,4398.50391]: 0 lost unit Kodachi [f=0014295] [14295] Event [2400,56.5861511,4800]: 1 finished unit Lotus [f=0014357] [14357] Event [1366.98828,182.918991,4531.70703]: 0 lost unit Kodachi [f=0014386] [14386] Event [1337.62341,224.412659,4698.40332]: 1 lost unit Blitz [f=0014419] [14419] Event [1451.5094,211.923889,4646.58008]: 0 lost unit Kodachi [f=0014430] [14430] Event [1632.04297,261.197174,5188]: 1 finished unit Ogre [f=0014456] [14456] Event [1528,259.877167,5192]: 1 finished unit Caretaker [f=0014538] [14538] Event [4768,258.559448,1228]: 0 lost unit Minotaur [f=0014538] [14538] Event [4768,257.239441,1200]: 0 lost unit Tank Foundry [f=0014550] [14550] Event [1439.99719,254.805191,4851.25928]: 0 lost unit Kodachi [f=0014571] [14571] Event [4552,260.002289,792]: 0 lost unit Wind/Tidal Generator [f=0014600] [14600] Event [4472,259.598236,792]: 0 lost unit Wind/Tidal Generator [f=0014649] [14649] Event [4392,259.531403,792]: 0 lost unit Wind/Tidal Generator [f=0014649] [14649] Event [undefined]: Gorbald resigned [f=0014649] game_message: Gorbald has been destroyed! [f=0014649] game_message: Tiptushi wins! [f=0014649] Submitting stats [f=0014649] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014649] Part| Total Time|Time of the last 0.5s [f=0014649] Draw 12284.83ms 10.21% [f=0014649] Lua::Callins::Synced 6940.50ms 22.72% [f=0014649] Lua::Callins::Unsynced 15347.60ms 13.31% [f=0014649] Lua::CollectGarbage::Synced 285.96ms 0.00% [f=0014649] Lua::CollectGarbage::Unsynced 618.93ms 0.10% [f=0014649] Misc::Profiler::AddTime 49.09ms 0.00% [f=0014649] Sim 20800.58ms 79.78% [f=0014649] [14649] Received game_message: Gorbald has been destroyed! [f=0014649] [14649] Received game_message: Tiptushi wins! [f=0014650] [14650] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014650] [14650] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014650] [14650] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014650] [14650] Game End Stats Values: 2,2075,1365,1365,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.27999926,6.27999926,5.5999999,0,0,0,0,0,0,0,0,800,90,90,800,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014650] [14650] Game End Stats Values: 3,2345,2325,2325,2345,0,1.20295417,1.20295417,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.80000019,8.80000019,8,1275,1275,1275,1275,7.35999918,9.14019775,9.14019775,7.35999918,180,0,0,180,0,0,0,0,890,1050,1050,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014650] [14650] Game End Stats Values: 4,2505,2645,2645,2505,0.23876716,2.28169513,2.28169513,0.23876716,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.28969669,11.333333,11.333333,8.28969669,1275,1275,1275,1275,8.73591805,9.47191525,9.47191525,8.73591805,180,180,180,180,0,0,0,0,1050,1190,1190,1050,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014650] [14650] Game End Stats Values: 5,2810,2715,2715,2810,2.57765961,11.8605499,11.8605499,2.57765961,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.7915621,14.9333334,14.9333334,10.7915621,1275,1275,1275,1275,9.55592632,10.0385904,10.0385904,9.55592632,180,180,180,180,0,0,0,0,1355,1260,1260,1355,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014650] [14650] Game End Stats Values: 6,2845,3005,3005,2845,9.09753132,21.8068008,21.8068008,9.09753132,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,19.7470837,16,16,19.7470837,1275,1275,1275,1275,9.83475399,10.0630836,10.0630836,9.83475399,180,180,180,180,0,0,0,0,1390,1550,1550,1390,0,0,0,0,0.00163833,0,0,0.00163833,0,0,0,0 [f=0014650] [14650] Game End Stats Values: 7,3025,3075,3075,3025,22.6469879,41.2552071,41.2552071,22.6469879,0,0,0,0,0,0,0,0,0,0,0,0,0,57.5699654,57.5699654,0,0,0,0,0,21.2899342,17.2000008,17.2000008,21.2899342,1275,1275,1275,1275,10.3033085,12.3965616,12.3965616,10.3033085,360,180,180,360,0,0,0,0,1390,1620,1620,1390,0,0,0,0,0.00163833,0,0,0.00163833,57.5699654,0,0,57.5699654 [f=0014650] [14650] Game End Stats Values: 8,3115,3255,3255,3115,39.6055298,59.2289352,59.2289352,39.6055298,0,0,0,0,0,0,0,0,0,0,0,0,96.7164001,270.959106,270.959106,96.7164001,0,0,0,0,21.2853928,18,18,21.2853928,1275,1275,1275,1275,12.0039034,12.2982492,12.2982492,12.0039034,360,360,360,360,0,180,180,0,1480,1620,1620,1480,180,0,0,180,0.00163833,0,0,0.00163833,270.959106,109.861565,109.861565,270.959106 [f=0014650] [14650] Game End Stats Values: 9,3115,3275,3275,3115,59.1785316,78.7043381,78.7043381,59.1785316,0,0,0,0,0,0,0,0,0,0,0,0,239.053497,478.926758,478.926758,239.053497,0,0,0,0,22.6119251,18,18,22.6119251,1275,1275,1275,1275,12.4048662,12.3983622,12.3983622,12.4048662,360,180,180,360,180,180,180,180,1480,1820,1820,1480,180,180,180,180,0.00163833,0,0,0.00163833,513.276672,253.309784,253.309784,513.276672 [f=0014650] [14650] Game End Stats Values: 10,3240,3365,3365,3240,69.9597092,110.68084,110.68084,69.9597092,0,0,0,0,0,0,0,0,0,0,0,0,248.102707,496.193359,496.193359,248.102707,0,0,0,0,21.8727398,18,18,21.8727398,1275,1275,1275,1275,12.3854122,13.3451014,13.3451014,12.3854122,360,180,180,360,180,360,360,180,1605,1910,1910,1605,360,180,180,360,0.00163833,0,0,0.00163833,530.543274,270.874939,270.874939,530.543274 [f=0014650] [14650] Game End Stats Values: 11,3365,3420,3420,3365,86.838356,144.351929,144.351929,86.838356,0,0,0,0,0,0,0,0,0,0,0,0,248.102707,496.193359,496.193359,248.102707,0,0,0,0,17.5188408,18,18,17.5188408,1275,1330,1330,1275,14.6052427,15.0447388,15.0447388,14.6052427,360,180,180,360,180,360,360,180,1730,1910,1910,1730,360,180,180,360,0.00163833,0,0,0.00163833,530.543274,270.874939,270.874939,530.543274 [f=0014650] [14650] Game End Stats Values: 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14,3725,4290,4290,3725,132.706787,166.148941,166.148941,132.706787,0,0,0,0,0,0,0,0,0,0,0,0,461.953094,625.083557,625.083557,461.953094,0,0,0,0,15.2886333,18.1333332,18.1333332,15.2886333,1275,1330,1330,1275,17.034071,13.5398903,13.5398903,17.034071,720,780,780,720,360,650,650,360,1730,2180,2180,1730,650,360,360,650,72.334938,0,0,72.334938,666.127991,487.143219,487.143219,666.127991 [f=0014650] [14650] Game End Stats Values: 15,3815,4290,4290,3815,153.881699,174.428238,174.428238,153.881699,0,0,0,0,0,0,0,0,0,0,0,0,551.046265,763.442078,763.442078,551.046265,0,0,0,0,18.8318405,20,20,18.8318405,1275,1330,1330,1275,15.3449974,15.0963984,15.0963984,15.3449974,900,780,780,900,360,740,740,360,1640,2180,2180,1640,740,386.166656,386.166656,740,72.334938,0,0,72.334938,804.486511,609.327881,609.327881,804.486511 [f=0014650] [14650] Game End Stats Values: 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End Stats Values: 32,4770,8580,8580,4770,197.581985,715.846741,715.846741,197.581985,0,0,0,0,0,0,0,0,461.074524,0,0,461.074524,1893.79138,4687.14844,4687.14844,1893.79138,270,180,180,270,18.0248775,48,48,18.0248775,1275,1440,1440,1275,16.1999989,28.5856438,28.5856438,16.1999989,1260,2800,2800,1260,1440,3449.75,3449.75,1440,1965,4160,4160,1965,3484.75,1466.16663,1466.16663,3484.75,288.836365,144.838089,144.838089,288.836365,4837.87354,2011.86816,2011.86816,4837.87354 [f=0014650] [14650] Game End Stats Values: 33,4030,8370,8370,4030,197.581985,736.028198,736.028198,197.581985,0,0,0,0,0,0,0,0,502.661346,0,0,502.661346,2226.89087,6056.10205,6056.10205,2226.89087,270,270,270,270,17.0834789,48,48,17.0834789,1275,1440,1440,1275,16.1999989,27.7454262,27.7454262,16.1999989,900,2500,2500,900,1740,4189.75,4189.75,1740,1585,4160,4160,1585,4224.75,1766.16663,1766.16663,4224.75,288.836365,144.838089,144.838089,288.836365,6224.14063,2359.79346,2359.79346,6224.14063 [f=0014650] [14650] Game End Stats Values: 34,2765,9050,9050,2765,197.581985,760.482178,760.482178,197.581985,0,0,0,0,0,0,0,0,622.12915,0,0,622.12915,2293.3186,6731.20801,6731.20801,2293.3186,270,270,270,270,16.5552444,48,48,16.5552444,1275,1440,1440,1275,16.1999989,29.1171227,29.1171227,16.1999989,540,3000,3000,540,1740,5454.75,5454.75,1740,680,4340,4340,680,6079.74756,1766.16663,1766.16663,6079.74756,288.836365,144.838089,144.838089,288.836365,6922.9165,2427.03198,2427.03198,6922.9165 [f=0014670] [14670] Event [1087.99927,259.310333,5032.62305]: 0 lost unit Kodachi [f=0014678] [14678] Event [4552,260.301666,712]: 0 lost unit Wind/Tidal Generator [f=0014694] [14694] Event [1064,259.877167,5256]: 1 lost unit Metal Extractor [f=0014764] [Gorbald (replay)] thanks [f=0014900] Player Tiptushi left the game: normal quit [f=0014900] [14900] Event [undefined]: Tiptushi quit [f=0014906] [Gorbald (replay)] for the game [f=0014936] No clients connected, shutting down server [f=0014936] Server shutdown [f=0015122] [15122] Event [1544,56.5861511,2344]: 1 finished unit Metal Extractor [f=0015157] [15157] Event [1632.04297,261.197174,5188]: 1 finished unit Ogre [f=0015379] [15379] Event [1672,56.5861511,1816]: 1 finished unit Stinger [f=0015764] [15764] Event [1632.04297,261.197174,5188]: 1 finished unit Ogre [f=0016343] [16343] Event [1632.04297,261.197174,5188]: 1 finished unit Ogre [f=0016923] [16923] Event [1632.04297,261.197174,5188]: 1 finished unit Ogre [f=0017483] [17483] Event [1656,56.5861511,1928]: 1 finished unit Stinger [f=0017523] [17523] Event [1632.04297,261.197174,5188]: 1 finished unit Ogre [f=0018029] [18029] Event [1632.04297,261.197174,5188]: 1 finished unit Ogre [f=0018539] [18539] Event [1632.04297,261.197174,5188]: 1 finished unit Ogre [f=0018636] Autoquit sending quit command. [f=0018636] [QuitAction] user exited to system [f=0018636] [SpringApp::Kill][1] fromRun=1 [f=0018636] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018636] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018636] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018636] [ThreadPool::SetThreadCount][2] workers=0 [f=0018636] [SpringApp::Kill][2] [f=0018636] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018636] [Game::KillLua][3] dtor=0 luaUI=0x6646b360 [f=0018636] Start widgetHandler:Shutdown [f=0018636] Shutdown - SaveOrderList Complete [f=0018636] Writing last game win data [f=0018636] Shutdown - SaveConfigData Complete [f=0018636] Shutdown Widget - Chili Highlight [f=0018636] Shutdown Widget - Save/Load API [f=0018636] Shutdown Widget - Draw After Chili [f=0018636] Shutdown Widget - EPIC Menu [f=0018636] Shutdown Widget - Chili Minimap [f=0018636] Shutdown Widget - Chili Widget Selector [f=0018636] Shutdown Widget - Local Team Colors [f=0018636] Shutdown Widget - Display Keys 2 [f=0018636] Shutdown Widget - Save Game Menu [f=0018636] Shutdown Widget - HealthBars [f=0018636] Shutdown Widget - Noises [f=0018636] Shutdown Widget - Unit Icons [f=0018636] Shutdown Widget - Win Counter [f=0018636] Shutdown Widget - BuildETA [f=0018636] Shutdown Widget - SpringRTS Replay Stats [f=0018636] Shutdown Widget - Modular Comm Info [f=0018636] Shutdown Widget - CameraShake [f=0018636] Shutdown Widget - Chili Economy Panel Default [f=0018636] Shutdown Widget - Chili EndGame Window [f=0018636] Shutdown Widget - Chili Nuke Warning [f=0018636] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018636] Shutdown Widget - Chili Spectator Panels [f=0018636] Shutdown Widget - Context Menu [f=0018636] Shutdown Widget - Darkening [f=0018636] Shutdown Widget - MetalFeatures (new) [f=0018636] Shutdown Widget - Grab Input [f=0018636] Input grabbing is disabled! [f=0018636] Shutdown Widget - Highlight Geos [f=0018636] Shutdown Widget - Local Widgets Config [f=0018636] Shutdown Widget - Mex Placement Handler [f=0018636] Shutdown Widget - MinimapEvents [f=0018636] Shutdown Widget - Missile Silo Range [f=0018636] Shutdown Widget - Point Tracker [f=0018636] Shutdown Widget - Showeco and Grid Drawer [f=0018636] Shutdown Widget - Stereo3D [f=0018636] Shutdown Widget - Music Player v2 [f=0018636] Shutdown Widget - Attack AoE [f=0018636] Shutdown Widget - UnitShapes [f=0018636] Shutdown Widget - Map Edge Extension [f=0018636] Shutdown Widget - Selection Send [f=0018636] Shutdown Widget - LupsManager [f=0018636] Shutdown Widget - Newton Firezone [f=0018636] Shutdown Widget - Chili Pro Console [f=0018636] Shutdown Widget - Lasso Terraform GUI [f=0018636] Shutdown Widget - Chili Framework [f=0018636] Shutdown Widget - Lups [f=0018636] Shutdown Widget - Custom Markers [f=0018636] Shutdown Widget - Chili Core Selector [f=0018636] Shutdown Widget - Select Keys [f=0018636] Shutdown Widget - Pause Screen [f=0018636] Shutdown Widget - Layout Handler [f=0018636] Shutdown Widget - Persistent Build Height [f=0018636] Shutdown Widget - Text To Speech Control [f=0018636] End widgetHandler:Shutdown [f=0018636] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={802443,82854437} {int,ext,rec}Allocs={23597327,0,0} {chunk,block}Bytes={82854437,0} [f=0018636] [Game::KillLua][1] dtor=0 luaGaia=0x671ce3f0 [f=0018636] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={564432,68610366} {int,ext,rec}Allocs={23597328,0,0} {chunk,block}Bytes={68610366,0} [f=0018636] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={564432,68610366} {int,ext,rec}Allocs={23597328,0,0} {chunk,block}Bytes={68610366,0} [f=0018636] [Game::KillLua][2] dtor=0 luaRules=0x52fd65c0 [f=0018636] Start gadgetHandler:Shutdown [f=0018636] Shutdown - StartSetup [f=0018636] Shutdown - UnitMorph [f=0018636] Shutdown - LupsNanoSpray [f=0018636] Shutdown - Missile Silo Controller [f=0018636] Shutdown - Modular Comm Info [f=0018636] Shutdown - Terrain Texture Handler [f=0018636] Shutdown - UnitCloakShield [f=0018636] Shutdown - Starlight Handler [f=0018636] End gadgetHandler:Shutdown [f=0018636] Start gadgetHandler:Shutdown [f=0018636] Shutdown - Save/Load [f=0018636] Shutdown - Teleport Throw [f=0018636] Shutdown - UnitMorph [f=0018636] Shutdown - Modular Comm Info [f=0018636] Shutdown - Retreat Command [f=0018636] Shutdown - Shockwaves [f=0018636] Shutdown - UnitCloakShield [f=0018636] Shutdown - Lups Cloak FX [f=0018636] Shutdown - Lups [f=0018636] Shutdown - Lups Shield [f=0018636] End gadgetHandler:Shutdown [f=0018636] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23597357,0,0} {chunk,block}Bytes={0,0} [f=0018636] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23597357,0,0} {chunk,block}Bytes={0,0} [f=0018636] [Game::KillLua][4] dtor=0 [f=0018636] [Game::~CGame][1] [f=0018636] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018636] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018636] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018636] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018636] [Game::KillLua][4] dtor=1 [f=0018636] [Game::KillMisc][1] [f=0018636] [Game::KillMisc][2] [f=0018636] [Game::KillMisc][3] [f=0018636] [Game::KillRendering][1] [f=0018636] [3DOParser::Kill] allocated 137 pieces [f=0018636] [S3OParser::Kill] allocated 2684 pieces [f=0018636] [AssParser::Kill] allocated 220 pieces [f=0018636] [Game::KillInterface][1] [f=0018636] [Game::KillInterface][2] [f=0018636] [Game::KillSimulation][1] [f=0018636] [Game::KillSimulation][2] [f=0018636] [CCollisionHandler] dis-/continuous tests: 0/58894 [f=0018636] [Game::KillSimulation][3] [f=0018636] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018636] [~CPathCache(24x24)] cacheHits=68 hitPercentage=29% numHashColls=0 maxCacheSize=13 [f=0018636] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018636] [~CPathCache(48x48)] cacheHits=455 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018636] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018636] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018636] [LosHandler::Kill] raycast instance cache-{hits,misses}={3095,10545}; shared=0%; cached=23% [f=0018636] [Game::KillSimulation][4] [f=0018636] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0018636] [Game::~CGame][2] [f=0018636] [Game::~CGame][3] [f=0018636] [SpringApp::Kill][3] [f=0018636] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 195255 bytes sent 151076 bytes recv'd [f=0018636] [SpringApp::Kill][4] font=0x450d7aa0 [f=0018636] [SpringApp::Kill][5] [f=0018636] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x4514a840) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=5895ms file="objects3d/funnelweb.dae" indx=5120 inflSize=1500kb readTime=229ms file="bitmaps/loadpictures/fkeys.png" indx=500 inflSize=4463kb readTime=214ms file="objects3d/strikecom_1.dae" indx=5430 inflSize=999kb readTime=160ms file="objects3d/commsupport2.s3o" indx=4958 inflSize=91kb readTime=68ms file="unittextures/factorytank_1.png" indx=7114 inflSize=4103kb readTime=60ms file="objects3d/commsupport5.s3o" indx=4964 inflSize=100kb readTime=49ms file="luaui/configs/lang/pw_units.en.json" indx=2864 inflSize=4kb readTime=46ms file="objects3d/cremcom2.s3o" indx=5039 inflSize=200kb readTime=44ms file="bitmaps/pd/shield2.png" indx=553 inflSize=119kb readTime=44ms file="objects3d/commsupport3.s3o" indx=4960 inflSize=88kb readTime=41ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 58362665 bytes cached in 2880 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=201 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/mercurial_v1.1.sd7 (0x4522f030) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45259860) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4514dc30) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f825401e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]