[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.W8PfHN8vKZ/springsettings.952032.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 167ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe67001e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7669 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/952032/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 209ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4638d130] using map "FrostyCove v1.11" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.11", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4638d130] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2200ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2528ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 57ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 676ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 300ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 134ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 248ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 265ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 4 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] OrangeSky was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/952032/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=80522928 [f=-000001] [Path] [PathEstimator::ReadFile] hash=80522928 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe-80522928.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=80522938 [f=-000001] [Path] [PathEstimator::ReadFile] hash=80522938 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe2-80522938.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (861ms, checksum 6ad25b8a)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11512,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/952032/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52a09c80,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 5675535fa340a904c870ec1abf54ffe2 [f=-000001] Connection attempt from matthewwightman [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: matthewwightman changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Tiptushi [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Tiptushi changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[Game::Load][lua{Rules,Gaia}={000000009d3c4aa0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[Game::Load][lua{Rules,Gaia}={000000005d4a36c0,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: WorthlessLobster! [f=-000001] [0] Event [996,267.451538,513]: 0 finished unit Guardian Commander [f=-000001] [0] Event [4310,269.209229,4844]: 1 finished unit Engineer Commander [f=0000000] [0] matthewwightman, team: 0, elo:2141 [f=0000000] [0] Tiptushi, team: 1, elo:2140 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000011] [11] Event [1080,267.446533,560]: 0 finished unit Cloakbot Factory [f=0000076] gl hf! [f=0000077] [Game::ClientReadNet] added new player PRO_rANDY with number 2 to team 0 [f=0000077] > SPRINGIE:User PRO_rANDY|striderdante|7_7|donator_0|False|PRO||GB [f=0000096] Connection attempt from PRO_rANDY [f=0000096] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000096] -> Connection established (given id 2) [f=0000110] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=0000110] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000234] [234] Event [4200,267.678467,4984]: 1 finished unit Metal Extractor [f=0000464] [464] Event [952,267.446533,168]: 0 finished unit Metal Extractor [f=0000549] [549] Event [1080,264.373413,569.599976]: 0 finished unit Conjurer [f=0000563] [563] Event [4280,273.469543,4968]: 1 finished unit Solar Collector [f=0000563] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=0000563] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=0000563] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={000000006e297870,0000000000000000}]" [f=0000689] [689] Event [961.116943,344.446533,300.233887]: 0 finished unit Firefly [f=0000690] [690] Event [856,267.497253,232]: 0 finished unit Solar Collector [f=0000721] u2 [f=0000746] [746] Event [4392,269.309235,4904]: 1 finished unit Solar Collector [f=0000751] [751] Event [4152,267.446533,4760]: 1 finished unit Amphbot Factory [f=0000752] [752] Event [1080,264.373413,569.599976]: 0 finished unit Glaive [f=0000953] [953] Event [1080,264.373413,569.599976]: 0 finished unit Glaive [f=0001160] [1160] Event [1080,264.373413,569.599976]: 0 finished unit Glaive [f=0001170] [1170] Event [584,308.42627,552]: 0 finished unit Solar Collector [f=0001215] [1215] Event [4648,313.173676,4568]: 1 finished unit Metal Extractor [f=0001329] [1329] Event [4152.05518,267.446533,4724]: 1 finished unit Conch [f=0001607] [1607] Event [504,310.629639,584]: 0 finished unit Metal Extractor [f=0001688] [1688] Event [1080,264.373413,569.599976]: 0 finished unit Conjurer [f=0001890] [1890] Event [1080,264.373413,569.599976]: 0 finished unit Glaive [f=0002093] [2093] Event [1080,264.373413,569.599976]: 0 finished unit Glaive [f=0002104] [2104] Event [4552,269.454193,4920]: 1 finished unit Solar Collector [f=0002226] [2226] Event [4152.05518,267.446533,4724]: 1 finished unit Conch [f=0002305] [2305] Event [1080,264.373413,569.599976]: 0 finished unit Glaive [f=0002325] [2325] Event [4536,444.404602,3976]: 1 finished unit Metal Extractor [f=0002485] [2485] Event [4152.05518,267.446533,4724]: 1 finished unit Duck [f=0002516] [2516] Event [1080,264.373413,569.599976]: 0 finished unit Glaive [f=0002691] [2691] Event [4936,310.289001,4952]: 1 finished unit Metal Extractor [f=0002832] [2832] Event [216,310.317993,200]: 0 finished unit Metal Extractor [f=0002918] [2918] Event [808,97.9393005,1752]: 0 finished unit Metal Extractor [f=0002955] [2955] Event [1080,264.373413,569.599976]: 0 finished unit Glaive [f=0003041] [3041] Event [4152.05518,267.446533,4724]: 1 finished unit Archer [f=0003059] [3059] Event [4152.20801,267.446533,4715.69971]: 1 lost unit Archer [f=0003084] [3084] Event [4840,312.006775,4968]: 1 finished unit Solar Collector [f=0003099] [3099] Event [3965.17603,267.446533,4626.92334]: 0 lost unit Glaive [f=0003105] [3105] Event [4152.05518,267.367188,4724]: 1 lost unit Archer [f=0003157] [3157] Event [3944.18262,236.596451,4349.60986]: 1 lost unit Duck [f=0003196] [3196] Event [3488,97.9393005,3536]: 1 finished unit Radar Tower [f=0003234] [3234] Event [1080,264.373413,569.599976]: 0 finished unit Ronin [f=0003280] [3280] Event [4152.05518,267.367188,4724]: 1 lost unit Archer [f=0003299] [3299] Event [4152.05518,267.367188,4724]: 1 lost unit Archer [f=0003303] [3303] Event [4152.05518,267.367188,4724]: 1 lost unit Archer [f=0003397] [3397] Event [760,96.7578888,1832]: 0 finished unit Solar Collector [f=0003457] [3457] Event [4200,267.678467,4984]: 1 lost unit Metal Extractor [f=0003485] [3485] Event [4712,303.39624,4952]: 1 finished unit Solar Collector [f=0003519] [3519] Event [1080,264.373413,569.599976]: 0 finished unit Ronin [f=0003726] [3726] Event [3464,97.9393005,3208]: 1 finished unit Metal Extractor [f=0003802] [3802] Event [4152.05518,267.446533,4724]: 1 finished unit Archer [f=0003805] [3805] Event [1080,264.373413,569.599976]: 0 finished unit Ronin [f=0003853] [3853] Event [4057.42969,267.467773,4816.93555]: 0 lost unit Glaive [f=0003856] [3856] Event [4048.19263,267.446533,4749.96094]: 0 lost unit Glaive [f=0003929] [3929] Event [616,444.404602,1176]: 0 finished unit Metal Extractor [f=0004091] [4091] Event [3488,97.9393005,3536]: 1 lost unit Radar Tower [f=0004115] [4115] Event [640,95.9026337,1872]: 0 finished unit Lotus [f=0004153] [4153] Event [1080,264.373413,569.599976]: 0 finished unit Ronin [f=0004195] [4195] Event [3456,97.9393005,3376]: 1 lost unit Lotus [f=0004296] [4296] Event [3464.09473,97.9393005,3335.8728]: 1 lost unit Conch [f=0004328] [4328] Event [4088,267.771545,4984]: 1 finished unit Solar Collector [f=0004385] [4385] Event [4328,267.852417,4728]: 1 finished unit Solar Collector [f=0004428] [4428] Event [3464,97.9393005,3208]: 1 lost unit Metal Extractor [f=0004436] [4436] Event [1080,264.373413,569.599976]: 0 finished unit Ronin [f=0004481] [4481] Event [632,444.404602,1112]: 0 finished unit Solar Collector [f=0004504] [4504] Event [4152.05518,267.446533,4724]: 1 finished unit Archer [f=0004573] [4573] Event [680,90.4956818,1944]: 0 finished unit Solar Collector [f=0004608] [4608] Event [4328,267.591492,4648]: 1 finished unit Solar Collector [f=0004833] [4833] Event [680,444.404602,1192]: 0 finished unit Solar Collector [f=0005000] [5000] Event [4328,267.48999,4568]: 1 finished unit Solar Collector [f=0005173] [5173] Event [584,94.6342468,1960]: 0 finished unit Metal Extractor [f=0005180] [5180] Event [600,444.404602,1240]: 0 finished unit Solar Collector [f=0005270] [5270] Event [4200,263.616882,4984]: 1 finished unit Metal Extractor [f=0005314] [5314] Event [4152.05518,267.446533,4724]: 1 finished unit Archer [f=0005363] [5363] Event [1080,264.373413,569.599976]: 0 finished unit Reaver [f=0005565] [5565] Event [552,444.404602,1160]: 0 finished unit Solar Collector [f=0005875] [5875] Event [4152.05518,267.446533,4724]: 1 finished unit Archer [f=0005980] [5980] Event [4150.19531,125.325195,3786.42725]: 0 lost unit Glaive [f=0005985] [5985] Event [4164.44629,123.392426,3770.53687]: 0 lost unit Glaive [f=0006017] [6017] Event [168,2.94075012,2120]: 0 finished unit Metal Extractor [f=0006022] [6022] Event [4194.86523,128.17482,3755.23486]: 0 lost unit Glaive [f=0006053] [6053] Event [1080,264.373413,569.599976]: 0 finished unit Reaver [f=0006078] [6078] Event [4191.93555,97.9393005,3591.41797]: 0 lost unit Glaive [f=0006239] [6239] Event [520,308.469788,520]: 0 finished unit Wind/Tidal Generator [f=0006368] [6368] Event [4152.05518,267.446533,4724]: 1 finished unit Archer [f=0006432] [6432] Event [1080,264.373413,569.599976]: 0 finished unit Conjurer [f=0006467] [6467] Event [488,310.354248,648]: 0 finished unit Solar Collector [f=0006801] [6801] Event [3881.47168,97.9393005,3577.95435]: 1 lost unit Archer [f=0006838] [6838] Event [440,317.239746,568]: 0 finished unit Solar Collector [f=0006870] [6870] Event [4152.05518,267.446533,4724]: 1 finished unit Archer [f=0006901] [6901] Event [4072,267.446533,4728]: 1 finished unit Caretaker [f=0006902] [6902] Event [3971.22412,97.9393005,3397.75073]: 1 lost unit Archer [f=0007075] [7075] Event [4152.05518,267.446533,4724]: 1 finished unit Archer [f=0007090] [7090] Event [3911.99756,73.2672119,3065.08789]: 1 lost unit Archer [f=0007260] [7260] Event [232,310.361481,136]: 0 finished unit Solar Collector [f=0007263] [7263] Event [1040,70.1435089,2064]: 0 finished unit Radar Tower [f=0007305] [7305] Event [4152.05518,267.446533,4724]: 1 finished unit Archer [f=0007425] [7425] Event [1240,263.568878,616]: 0 finished unit Caretaker [f=0007466] [7466] Event [1080,264.373413,569.599976]: 0 finished unit Knight [f=0007471] [7471] Event [3978.10034,16.3724079,2279.97314]: 0 lost unit Ronin [f=0007489] [7489] Event [4152.05518,267.446533,4724]: 1 finished unit Archer [f=0007531] [7531] Event [3966.35645,65.8101501,2098.06201]: 0 lost unit Ronin [f=0007584] [7584] Event [280,310.339722,216]: 0 finished unit Solar Collector [f=0007701] [7701] Event [3857.4707,100.979958,1983.75452]: 1 lost unit Archer [f=0007724] [7724] Event [4152.05518,267.446533,4724]: 1 finished unit Conch [f=0007813] [7813] Event [4152.05518,267.446533,4724]: 1 finished unit Duck [f=0007917] [7917] Event [200,310.289001,264]: 0 finished unit Solar Collector [f=0007999] [7999] Event [1080,264.373413,569.599976]: 0 finished unit Knight [f=0008018] [8018] Event [4152.05518,267.446533,4724]: 1 finished unit Archer [f=0008050] [8050] Event [3789.67749,97.9393005,3442.55005]: 0 lost unit Reaver [f=0008093] [8093] Event [1928,97.9393005,1272]: 0 finished unit Metal Extractor [f=0008120] [8120] Event [3757.39331,197.07283,1680.20837]: 1 lost unit Archer [f=0008320] [8320] Event [3993.1792,97.9393005,3453.77441]: 0 lost unit Glaive [f=0008323] [8323] Event [4152.05518,267.446533,4724]: 1 finished unit Archer [f=0008385] [8385] Event [152,310.289001,184]: 0 finished unit Solar Collector [f=0008557] [8557] Event [1080,264.373413,569.599976]: 0 finished unit Knight [f=0008623] [8623] Event [4152.05518,267.446533,4724]: 1 finished unit Archer [f=0008722] [8722] Event [1080,264.373413,569.599976]: 0 finished unit Ronin [f=0008756] [8756] Event [4152.05518,267.446533,4724]: 1 finished unit Duck [f=0008872] [8872] Event [2376,97.9393005,1320]: 0 finished unit Metal Extractor [f=0008882] [8882] Event [1080,264.373413,569.599976]: 0 finished unit Ronin [f=0008895] [8895] Event [4152.05518,267.446533,4724]: 1 finished unit Duck [f=0009024] [9024] Event [3507.66675,2.94075012,2413.14355]: 0 lost unit Ronin [f=0009033] [9033] Event [1080,264.373413,569.599976]: 0 finished unit Ronin [f=0009039] [9039] Event [4152.05518,267.446533,4724]: 1 finished unit Duck [f=0009046] [9046] Event [981.085022,2.94075012,2399.54224]: 1 lost unit Archer [f=0009090] [9090] Event [968,267.446533,104]: 0 finished unit Solar Collector [f=0009190] [9190] Event [4152.05518,267.446533,4724]: 1 finished unit Duck [f=0009198] [9198] Event [1080,264.373413,569.599976]: 0 finished unit Ronin [f=0009258] [9258] Event [4112.34521,23.8962727,2250.92896]: 1 lost unit Archer [f=0009273] [9273] Event [1016,267.446533,184]: 0 finished unit Solar Collector [f=0009341] [9341] Event [4152.05518,267.446533,4724]: 1 finished unit Duck [f=0009345] [9345] Event [4086.39941,72.9402313,2065.79053]: 1 lost unit Archer [f=0009384] [9384] Event [1080,264.373413,569.599976]: 0 finished unit Ronin [f=0009446] [9446] Event [936,267.446533,232]: 0 finished unit Solar Collector [f=0009587] [9587] Event [696,276.267242,776]: 0 finished unit Caretaker [f=0009746] [9746] Event [4152.05518,267.446533,4724]: 1 finished unit Archer [f=0009807] [9807] Event [4202.375,202.251434,1323.00696]: 1 lost unit Archer [f=0009855] [9855] Event [888,269.468689,152]: 0 finished unit Solar Collector [f=0009881] [9881] Event [1080,264.373413,569.599976]: 0 finished unit Knight [f=0010147] [10147] Event [3064,267.446533,4872]: 1 finished unit Metal Extractor [f=0010157] [10157] Event [4152.05518,267.446533,4724]: 1 finished unit Archer [f=0010297] [10297] Event [4928.33643,96.3842468,337.451721]: 0 lost unit Ronin [f=0010339] [10339] Event [1080,264.373413,569.599976]: 0 finished unit Knight [f=0010466] [10466] Event [4152.05518,267.446533,4724]: 1 finished unit Archer [f=0010534] [10534] Event [4918.69678,-3.9079595,91.3945389]: 0 lost unit Ronin [f=0010547] [10547] Event [1080,264.373413,569.599976]: 0 finished unit Conjurer [f=0010648] [10648] Event [2152,97.9393005,1416]: 0 finished unit Stardust [f=0010649] [10649] Event [1080,264.373413,569.599976]: 0 finished unit Glaive [f=0010749] [10749] Event [4152.05518,267.446533,4724]: 1 finished unit Conch [f=0010764] [10764] Event [1080,264.373413,569.599976]: 0 finished unit Glaive [f=0010832] [10832] Event [824,97.9393005,1688]: 0 finished unit Solar Collector [f=0010927] [10927] Event [1080,264.373413,569.599976]: 0 finished unit Glaive [f=0010937] [10937] Event [600,269.309235,312]: 0 finished unit Energy Pylon [f=0010950] [10950] Event [3224,97.9393005,3880]: 1 finished unit Metal Extractor [f=0011061] [11061] Event [4152.05518,267.446533,4724]: 1 finished unit Archer [f=0011135] [11135] Event [1080,264.373413,569.599976]: 0 finished unit Conjurer [f=0011135] [11135] Event [2208,97.9393005,1360]: 0 finished unit Radar Tower [f=0011230] [11230] Event [2367.99634,97.9393005,1675.59753]: 1 lost unit Duck [f=0011238] [11238] Event [1080,264.373413,569.599976]: 0 finished unit Glaive [f=0011262] [11262] Event [2405.00342,97.9696732,1648.22729]: 1 lost unit Duck [f=0011311] [11311] Event [2262.18774,47.9906349,1979.76416]: 0 lost unit Glaive [f=0011326] [11326] Event [872,97.9393005,1768]: 0 finished unit Solar Collector [f=0011342] [11342] Event [2248.86328,64.9797516,1927.36926]: 0 lost unit Glaive [f=0011343] [11343] Event [4152.05518,267.446533,4724]: 1 finished unit Archer [f=0011349] [11349] Event [1080,264.373413,569.599976]: 0 finished unit Glaive [f=0011438] [11438] Event [1080,264.373413,569.599976]: 0 finished unit Glaive [f=0011471] [11471] Event [2152.80713,86.6356049,1943.77563]: 0 lost unit Glaive [f=0011528] [11528] Event [1080,264.373413,569.599976]: 0 finished unit Glaive [f=0011618] [11618] Event [1080,264.373413,569.599976]: 0 finished unit Glaive [f=0011633] [11633] Event [4152.05518,267.446533,4724]: 1 finished unit Archer [f=0011733] [11733] Event [1080,264.373413,569.599976]: 0 finished unit Ronin [f=0011741] [11741] Event [232,351.109314,664]: 0 finished unit Wind/Tidal Generator [f=0011763] [11763] Event [2693.08472,254.375336,4983.52393]: 1 lost unit Conch [f=0011800] [11800] Event [2776,97.9393005,3832]: 1 finished unit Metal Extractor [f=0011801] [11801] Event [328,337.084595,664]: 0 finished unit Wind/Tidal Generator [f=0011859] [11859] Event [1080,264.373413,569.599976]: 0 finished unit Ronin [f=0011896] [11896] Event [744,97.9393005,1736]: 0 finished unit Solar Collector [f=0011913] [11913] Event [424,318.095032,664]: 0 finished unit Wind/Tidal Generator [f=0011914] [11914] Event [4152.05518,267.446533,4724]: 1 finished unit Archer [f=0011983] [11983] Event [1080,264.373413,569.599976]: 0 finished unit Ronin [f=0012004] [12004] Event [1688,97.9393005,1944]: 0 finished unit Metal Extractor [f=0012040] [12040] Event [424,318.522644,760]: 0 finished unit Wind/Tidal Generator [f=0012101] [12101] Event [328,361.263672,760]: 0 finished unit Wind/Tidal Generator [f=0012130] [12130] Event [1080,264.373413,569.599976]: 0 finished unit Ronin [f=0012157] [12157] Event [4152.05518,267.446533,4724]: 1 finished unit Conch [f=0012176] [12176] Event [3064,267.446533,4872]: 1 lost unit Metal Extractor [f=0012221] [12221] Event [2832,97.9393005,3616]: 1 finished unit Radar Tower [f=0012243] [12243] Event [1080,264.373413,569.599976]: 0 finished unit Ronin [f=0012261] [12261] Event [232,371.562958,760]: 0 finished unit Wind/Tidal Generator [f=0012293] [12293] Event [4152.05518,267.446533,4724]: 1 finished unit Duck [f=0012296] [12296] Event [600,97.120285,1896]: 0 finished unit Wind/Tidal Generator [f=0012470] [12470] Event [3172.27148,265.108704,4733.25781]: 1 lost unit Archer [f=0012481] [12481] Event [232,394.248962,856]: 0 finished unit Wind/Tidal Generator [f=0012499] [12499] Event [2935.15576,265.667328,4669.43945]: 0 lost unit Reaver [f=0012505] [12505] Event [1080,264.373413,569.599976]: 0 finished unit Reaver [f=0012561] [12561] Event [328,392.821106,856]: 0 finished unit Wind/Tidal Generator [f=0012571] [12571] Event [2942.53394,267.446533,4761.7959]: 1 lost unit Archer [f=0012612] [12612] Event [568,91.3146973,2024]: 0 finished unit Wind/Tidal Generator [f=0012617] [12617] Event [4152.05518,267.446533,4724]: 1 finished unit Archer [f=0012633] [12633] Event [2876.3147,260.866333,4842.5083]: 1 lost unit Archer [f=0012640] [12640] Event [2853.30273,266.400787,4744.57275]: 1 lost unit Archer [f=0012699] [12699] Event [2799.36938,233.91098,4820.13867]: 1 lost unit Archer [f=0012707] [12707] Event [2804.75049,98.9468536,370.218964]: 0 lost unit Glaive [f=0012772] [12772] Event [1080,264.373413,569.599976]: 0 finished unit Reaver [f=0012811] [12811] Event [424,333.01123,856]: 0 finished unit Wind/Tidal Generator [f=0012828] [12828] Event [2832,97.9393005,3616]: 1 lost unit Radar Tower [f=0012899] [12899] Event [1080,264.373413,569.599976]: 0 finished unit Ronin [f=0013023] [13023] Event [1704,2.94075012,2888]: 0 finished unit Metal Extractor [f=0013053] [13053] Event [1080,264.373413,569.599976]: 0 finished unit Ronin [f=0013079] [13079] Event [424,407.628632,952]: 0 finished unit Wind/Tidal Generator [f=0013168] [13168] Event [1080,264.373413,569.599976]: 0 finished unit Ronin [f=0013195] [13195] Event [328,412.600708,952]: 0 finished unit Wind/Tidal Generator [f=0013197] [13197] Event [2336,264.163208,480]: 0 lost unit Picket [f=0013225] [13225] Event [3401.68311,264.005219,4679.19092]: 1 lost unit Archer [f=0013229] [13229] Event [520,97.9393005,1944]: 0 finished unit Solar Collector [f=0013311] [13311] Event [232,409.491333,952]: 0 finished unit Wind/Tidal Generator [f=0013338] [13338] Event [2254.22485,264.171173,448.044708]: 1 lost unit Duck [f=0013354] [13354] Event [2256.68188,263.500702,461.811951]: 0 lost unit Glaive [f=0013354] [13354] Event [2235.61719,258.366913,481.317719]: 1 lost unit Duck [f=0013354] [13354] Event [2257.94702,262.089813,447.17804]: 0 lost unit Glaive [f=0013381] [13381] Event [2748.27661,2.94075012,2876.26025]: 1 lost unit Duck [f=0013429] [13429] Event [2272.84668,264.371277,456.072937]: 0 lost unit Glaive [f=0013463] [13463] Event [232,427.632904,1048]: 0 finished unit Wind/Tidal Generator [f=0013464] [13464] Event [2388.08252,248.757782,458.299988]: 0 lost unit Glaive [f=0013512] [13512] Event [2801.99023,2.94075012,2656.1897]: 1 lost unit Archer [f=0013525] [13525] Event [2777.8645,2.80283165,2649.375]: 1 lost unit Archer [f=0013569] [13569] Event [1080,264.373413,569.599976]: 0 finished unit Knight [f=0013586] [13586] Event [328,430.937958,1048]: 0 finished unit Wind/Tidal Generator [f=0013629] [13629] Event [4344,97.9393005,3400]: 1 finished unit Metal Extractor [f=0013670] [13670] Event [4072,267.446533,4728]: 1 lost unit Caretaker [f=0013792] [13792] Event [424,439.055634,1048]: 0 finished unit Wind/Tidal Generator [f=0013813] [13813] Event [184,2.94075012,2056]: 0 finished unit Solar Collector [f=0013824] [13824] Event [3727.58228,267.446533,4764.11475]: 1 lost unit Duck [f=0013942] [13942] Event [3704.03857,267.446533,4855.8042]: 1 lost unit Archer [f=0014041] [14041] Event [1592,202.251434,3448]: 0 finished unit Metal Extractor [f=0014054] [14054] Event [424,443.592834,1144]: 0 finished unit Wind/Tidal Generator [f=0014065] gg [f=0014074] [14074] Event [3663.79126,267.446533,4818.6001]: 1 lost unit Engineer Commander [f=0014088] [14088] Event [1080,264.373413,569.599976]: 0 finished unit Knight [f=0014171] gg [f=0014181] [14181] Event [328,441.998291,1144]: 0 finished unit Wind/Tidal Generator [f=0014202] [14202] Event [4568,97.8450775,3192]: 1 finished unit Metal Extractor [f=0014206] Player Tiptushi left the game: normal quit [f=0014206] [14206] Event [undefined]: Tiptushi quit [f=0014287] [Game::ClientReadNet] added new player Sortale with number 3 to team 0 [f=0014288] > SPRINGIE:User Sortale|factorycloak|6_6|donator_2|False|RSN|Empire|AU [f=0014304] Connection attempt from Sortale [f=0014304] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0014304] -> Connection established (given id 3) [f=0014315] [Game::ClientReadNet][LOGMSG] sender="Sortale" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=0014315] [Game::ClientReadNet][LOGMSG] sender="Sortale" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0014333] matthewwightman has forced a win due to dropped opposition. [f=0014333] game_message: Tiptushi has been destroyed! [f=0014333] [14333] Event [undefined]: Tiptushi resigned [f=0014333] game_message: matthewwightman wins! [f=0014333] Submitting stats [f=0014333] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014333] Part| Total Time|Time of the last 0.5s [f=0014333] Draw 15104.91ms 24.18% [f=0014333] Lua::Callins::Synced 10112.78ms 18.48% [f=0014333] Lua::Callins::Unsynced 18812.94ms 28.17% [f=0014333] Lua::CollectGarbage::Synced 488.90ms 1.20% [f=0014333] Lua::CollectGarbage::Unsynced 658.17ms 2.40% [f=0014333] Misc::Profiler::AddTime 60.54ms 0.00% [f=0014333] Sim 32737.35ms 59.84% [f=0014333] [14333] Received game_message: Tiptushi has been destroyed! [f=0014333] [14333] Received game_message: matthewwightman wins! [f=0014334] [14334] Game End Stats Header: 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30,5355,9995,5355,9995,470.655853,1024.96411,470.655853,1024.96411,0,0,0,0,0,0,0,0,0,0,0,0,1869.17542,4395.17627,1869.17542,4395.17627,0,310,0,310,30.7192307,78.6629181,30.7192307,78.6629181,1275,1385,1275,1385,27.3169041,35.4314384,27.3169041,35.4314384,1480,3440,1480,3440,1670,3768,1670,3768,2600,4840,2600,4840,3859.7334,1670,3859.7334,1670,608.962219,453.420319,608.962219,453.420319,4610.53076,1964.68799,4610.53076,1964.68799 [f=0014334] [14334] Game End Stats Values: 31,4935,10125,4935,10125,493.909668,1147.75342,493.909668,1147.75342,0,0,0,0,0,0,0,0,0,0,0,0,2214.71558,5083.46631,2214.71558,5083.46631,0,310,0,310,29.7730694,85.7694092,29.7730694,85.7694092,1275,1385,1275,1385,21.5499763,37.8171349,21.5499763,37.8171349,1060,3360,1060,3360,1816.5,4188,1816.5,4188,2600,5050,2600,5050,4279.7334,1946.5,4279.7334,1946.5,636.340149,474.184784,636.340149,474.184784,5347.64502,2478.45508,5347.64502,2478.45508 [f=0014334] [14334] Game End Stats Values: 32,4225,10615,4225,10615,516.190308,1268.03418,516.190308,1268.03418,0,0,0,0,0,0,0,0,0,0,0,0,2389.7334,6496.4502,2389.7334,6496.4502,0,310,0,310,29.5025654,80.2962723,29.5025654,80.2962723,1275,1385,1275,1385,22.796999,36.9057159,22.796999,36.9057159,440,3710,440,3710,1816.5,4988,1816.5,4988,2510,5190,2510,5190,5079.7334,1946.5,5079.7334,1946.5,666.79425,480.337128,666.79425,480.337128,6904.55762,2679.7229,6904.55762,2679.7229 [f=0014334] [14334] Game End Stats Values: 33,3040,11125,3040,11125,525.530701,1375.74207,525.530701,1375.74207,0,0,0,0,0,0,0,0,19.5460205,0,19.5460205,0,2453.90723,6948.57178,2453.90723,6948.57178,0,310,0,310,25.5828476,80.9297333,25.5828476,80.9297333,0,1385,0,1385,20.5476151,38.8695908,20.5476151,38.8695908,440,4060,440,4060,1816.5,6263,1816.5,6263,2600,5350,2600,5350,6354.7334,1946.5,6354.7334,1946.5,685.251282,493.872284,685.251282,493.872284,7356.6792,2762.01221,7356.6792,2762.01221 [f=0014339] [14339] Event [4152.05518,267.446533,4724]: 1 lost unit Grizzly [f=0014357] [14357] Event [232,441.469177,1144]: 0 finished unit Wind/Tidal Generator [f=0014374] [14374] Event [2728,97.9393005,3608]: 1 lost unit Stinger [f=0014381] [14381] Event [4088,268.077118,4984]: 1 lost unit Solar Collector [f=0014391] [14391] Event [232,2.94075012,2136]: 0 finished unit Solar Collector [f=0014410] [14410] Event [2352,264.496613,464]: 0 finished unit Lotus [f=0014526] [14526] Event [1080,264.373413,569.599976]: 0 finished unit Knight [f=0014573] [14573] Event [232,444.404602,1240]: 0 finished unit Wind/Tidal Generator [f=0014581] Spectator PRO_rANDY left the game: normal quit [f=0014581] [14581] Event [undefined]: PRO_rANDY quit [f=0014599] [14599] Event [1400,202.251434,4008]: 0 finished unit Metal Extractor [f=0014619] No clients connected, shutting down server [f=0014619] Server shutdown [f=0014619] End of demo reached [f=0014697] [14697] Event [328,443.592834,1240]: 0 finished unit Wind/Tidal Generator [f=0014849] [14849] Event [424,443.520355,1240]: 0 finished unit Wind/Tidal Generator [f=0014914] [14914] Event [1080,264.373413,569.599976]: 0 finished unit Knight [f=0014953] [14953] Event [152,2.95524597,2184]: 0 finished unit Solar Collector [f=0015029] [15029] Event [424,433.351501,1336]: 0 finished unit Wind/Tidal Generator [f=0015149] [15149] Event [328,435.830322,1336]: 0 finished unit Wind/Tidal Generator [f=0015289] [15289] Event [728,202.251434,4456]: 0 finished unit Metal Extractor [f=0015292] [15292] Event [1080,264.373413,569.599976]: 0 finished unit Knight [f=0015374] [15374] Event [232,444.310364,1336]: 0 finished unit Wind/Tidal Generator [f=0015436] [15436] Event [1080,264.373413,569.599976]: 0 finished unit Conjurer [f=0015480] [15480] Event [104,2.94075012,2104]: 0 finished unit Solar Collector [f=0015517] [15517] Event [1080,264.373413,569.599976]: 0 finished unit Glaive [f=0015592] [15592] Event [1080,264.373413,569.599976]: 0 finished unit Glaive [f=0015681] [15681] Event [1080,264.373413,569.599976]: 0 finished unit Glaive [f=0015812] [15812] Event [1080,264.373413,569.599976]: 0 finished unit Conjurer [f=0015892] [15892] Event [1080,264.373413,569.599976]: 0 finished unit Glaive [f=0015967] [15967] Event [1080,264.373413,569.599976]: 0 finished unit Glaive [f=0016042] [16042] Event [1080,264.373413,569.599976]: 0 finished unit Glaive [f=0016091] [16091] Event [168,97.9393005,3544]: 0 finished unit Metal Extractor [f=0016117] [16117] Event [1080,264.373413,569.599976]: 0 finished unit Glaive [f=0016192] [16192] Event [1080,264.373413,569.599976]: 0 finished unit Glaive [f=0016291] [16291] Event [1080,264.373413,569.599976]: 0 finished unit Ronin [f=0016396] [16396] Event [1080,264.373413,569.599976]: 0 finished unit Ronin [f=0016501] [16501] Event [1080,264.373413,569.599976]: 0 finished unit Ronin [f=0016586] [16586] Event [408,97.9393005,3144]: 0 finished unit Metal Extractor [f=0016606] [16606] Event [1080,264.373413,569.599976]: 0 finished unit Ronin [f=0016711] [16711] Event [1080,264.373413,569.599976]: 0 finished unit Ronin [f=0016845] [16845] Event [1704,97.9393005,1880]: 0 finished unit Solar Collector [f=0016947] [16947] Event [1080,264.373413,569.599976]: 0 finished unit Reaver [f=0017186] [17186] Event [1080,264.373413,569.599976]: 0 finished unit Reaver [f=0017295] [17295] Event [1752,97.9393005,1960]: 0 finished unit Solar Collector [f=0017296] [17296] Event [1080,264.373413,569.599976]: 0 finished unit Ronin [f=0017354] Autoquit sending quit command. [f=0017354] [QuitAction] user exited to system [f=0017354] [SpringApp::Kill][1] fromRun=1 [f=0017354] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017354] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017354] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017354] [ThreadPool::SetThreadCount][2] workers=0 [f=0017354] [SpringApp::Kill][2] [f=0017354] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017354] [Game::KillLua][3] dtor=0 luaUI=0x52818fb0 [f=0017354] Start widgetHandler:Shutdown [f=0017354] Shutdown - SaveOrderList Complete [f=0017354] Writing last game win data [f=0017354] Shutdown - SaveConfigData Complete [f=0017354] Shutdown Widget - Chili Highlight [f=0017354] Shutdown Widget - Save/Load API [f=0017354] Shutdown Widget - Draw After Chili [f=0017354] Shutdown Widget - EPIC Menu [f=0017354] Shutdown Widget - Chili Minimap [f=0017354] Shutdown Widget - Chili Widget Selector [f=0017354] Shutdown Widget - Local Team Colors [f=0017354] Shutdown Widget - Display Keys 2 [f=0017354] Shutdown Widget - Save Game Menu [f=0017354] Shutdown Widget - HealthBars [f=0017354] Shutdown Widget - Noises [f=0017354] Shutdown Widget - Unit Icons [f=0017354] Shutdown Widget - Win Counter [f=0017354] Shutdown Widget - BuildETA [f=0017354] Shutdown Widget - SpringRTS Replay Stats [f=0017354] Shutdown Widget - Modular Comm Info [f=0017354] Shutdown Widget - CameraShake [f=0017354] Shutdown Widget - Chili Economy Panel Default [f=0017354] Shutdown Widget - Chili EndGame Window [f=0017354] Shutdown Widget - Chili Nuke Warning [f=0017354] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017354] Shutdown Widget - Chili Spectator Panels [f=0017354] Shutdown Widget - Context Menu [f=0017354] Shutdown Widget - Darkening [f=0017354] Shutdown Widget - MetalFeatures (new) [f=0017354] Shutdown Widget - Grab Input [f=0017354] Input grabbing is disabled! [f=0017354] Shutdown Widget - Highlight Geos [f=0017354] Shutdown Widget - Local Widgets Config [f=0017354] Shutdown Widget - Mex Placement Handler [f=0017354] Shutdown Widget - MinimapEvents [f=0017354] Shutdown Widget - Missile Silo Range [f=0017354] Shutdown Widget - Point Tracker [f=0017354] Shutdown Widget - Showeco and Grid Drawer [f=0017354] Shutdown Widget - Stereo3D [f=0017354] Shutdown Widget - Music Player v2 [f=0017354] Shutdown Widget - Attack AoE [f=0017354] Shutdown Widget - Map Edge Extension [f=0017354] Shutdown Widget - Selection Send [f=0017354] Shutdown Widget - LupsManager [f=0017354] Shutdown Widget - Newton Firezone [f=0017354] Shutdown Widget - Chili Pro Console [f=0017354] Shutdown Widget - Lasso Terraform GUI [f=0017354] Shutdown Widget - Chili Framework [f=0017354] Shutdown Widget - Lups [f=0017354] Shutdown Widget - Custom Markers [f=0017354] Shutdown Widget - Chili Core Selector [f=0017354] Shutdown Widget - Select Keys [f=0017354] Shutdown Widget - Pause Screen [f=0017354] Shutdown Widget - Layout Handler [f=0017354] Shutdown Widget - Persistent Build Height [f=0017354] Shutdown Widget - Text To Speech Control [f=0017354] End widgetHandler:Shutdown [f=0017354] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={507676,83966971} {int,ext,rec}Allocs={22721805,0,0} {chunk,block}Bytes={83966971,0} [f=0017354] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0017354] [Game::KillLua][2] dtor=0 luaRules=0x52a09c80 [f=0017354] Start gadgetHandler:Shutdown [f=0017354] Shutdown - StartSetup [f=0017354] Shutdown - UnitMorph [f=0017354] Shutdown - LupsNanoSpray [f=0017354] Shutdown - Missile Silo Controller [f=0017354] Shutdown - Modular Comm Info [f=0017354] Shutdown - Terrain Texture Handler [f=0017354] Shutdown - UnitCloakShield [f=0017354] Shutdown - Starlight Handler [f=0017354] End gadgetHandler:Shutdown [f=0017354] Start gadgetHandler:Shutdown [f=0017354] Shutdown - Save/Load [f=0017354] Shutdown - Teleport Throw [f=0017354] Shutdown - UnitMorph [f=0017354] Shutdown - Modular Comm Info [f=0017354] Shutdown - Retreat Command [f=0017354] Shutdown - Shockwaves [f=0017354] Shutdown - we require more minerals v1.1 [f=0017354] Shutdown - UnitCloakShield [f=0017354] Shutdown - Lups Cloak FX [f=0017354] Shutdown - Lups [f=0017354] Shutdown - Lups Shield [f=0017354] End gadgetHandler:Shutdown [f=0017354] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22721877,0,0} {chunk,block}Bytes={0,0} [f=0017354] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22721877,0,0} {chunk,block}Bytes={0,0} [f=0017354] [Game::KillLua][4] dtor=0 [f=0017354] [Game::~CGame][1] [f=0017354] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017354] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017354] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017354] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017354] [Game::KillLua][4] dtor=1 [f=0017354] [Game::KillMisc][1] [f=0017354] [Game::KillMisc][2] [f=0017354] [Game::KillMisc][3] [f=0017354] [Game::KillRendering][1] [f=0017354] [3DOParser::Kill] allocated 137 pieces [f=0017354] [S3OParser::Kill] allocated 2737 pieces [f=0017354] [AssParser::Kill] allocated 224 pieces [f=0017354] [Game::KillInterface][1] [f=0017354] [Game::KillInterface][2] [f=0017354] [Game::KillSimulation][1] [f=0017354] [Game::KillSimulation][2] [f=0017354] [CCollisionHandler] dis-/continuous tests: 0/1048881 [f=0017354] [Game::KillSimulation][3] [f=0017354] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017354] [~CPathCache(20x20)] cacheHits=83 hitPercentage=33% numHashColls=0 maxCacheSize=12 [f=0017354] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017354] [~CPathCache(40x40)] cacheHits=494 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017354] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017354] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017354] [LosHandler::Kill] raycast instance cache-{hits,misses}={10016,15884}; shared=4%; cached=35% [f=0017354] [Game::KillSimulation][4] [f=0017354] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0017354] [Game::~CGame][2] [f=0017354] [Game::~CGame][3] [f=0017354] [SpringApp::Kill][3] [f=0017354] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 183402 bytes sent 142058 bytes recv'd [f=0017354] [SpringApp::Kill][4] font=0x462c2aa0 [f=0017354] [SpringApp::Kill][5] [f=0017354] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x4633e450) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=4629ms file="objects3d/catapult.s3o" indx=4898 inflSize=217kb readTime=80ms file="objects3d/bantha.s3o" indx=4855 inflSize=433kb readTime=74ms file="bitmaps/pd/shield2.png" indx=553 inflSize=119kb readTime=47ms file="luaui/images/commands/bold/ferry.png" indx=3069 inflSize=4kb readTime=35ms file="objects3d/scorpion.s3o" indx=5346 inflSize=107kb readTime=33ms file="luarules/configs/jump_defs.lua" indx=1240 inflSize=0kb readTime=29ms file="gamedata/modularcomms/weapons/heavy_disruptor.lua" indx=872 inflSize=1kb readTime=28ms file="luaui/widgets/camera_recorder.lua" indx=3779 inflSize=8kb readTime=26ms file="luarules/utilities/base64.lua" indx=1872 inflSize=3kb readTime=26ms file="luaui/images/commands/bold/fire_once.png" indx=3071 inflSize=5kb readTime=25ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 48667651 bytes cached in 2886 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=21 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostycove_v1.11.sd7 (0x4641ebc0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46417560) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46343470) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fe67001e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]