[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.kbeg6YQNIm/springsettings.951971.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fdf0001e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7691 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/951971/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 213ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44a66a80] using map "Altair_Crossing_v3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Altair_Crossing_v3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44a66a80] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1680ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1965ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 20ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 914ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 144ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 21ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 183ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] WaldstonSFM was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/951971/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f537af9b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c0104b79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce0573b3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce0573b3 file="cache/104dev-maintenance/paths/Altair_Crossing_v3.pe-ce0573b3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f537af9b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c0104b79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce0573c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce0573c3 file="cache/104dev-maintenance/paths/Altair_Crossing_v3.pe2-ce0573c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (477ms, checksum adba7a27)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11511,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/951971/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5081f240,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 4949535f0478f6b1c788a5932c9ceb70 [f=-000001] Connection attempt from exploit [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: exploit changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Tiptushi [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Tiptushi changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[Game::Load][lua{Rules,Gaia}={00000000d7371e70,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] !force [f=-000001] > Poll: Do you want to force start? [!y=0/2, !n=0/2] [f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [f=-000001] > Game will be force started in 60 seconds [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[Game::Load][lua{Rules,Gaia}={0x7f4c32618d70,(nil)}]" [f=-000001] Allies: I choose: Support! [f=-000001] hf [f=-000001] !vote 1 [f=-000001] > Poll: Do you want to force start? [!y=2/2, !n=0/2] [f=-000001] > Poll: Do you want to force start? [END:SUCCESS] [f=-000001] > Force starting game [f=-000001] [0] Event [440,285.104248,2007]: 0 finished unit Engineer Commander [f=-000001] [0] Event [3780,285.101929,2025]: 1 finished unit Engineer Commander [f=0000000] [0] Tiptushi, team: 1, elo:2161 [f=0000000] [0] exploit, team: 0, elo:2057 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [3672,285.097504,1912]: 1 finished unit Gunship Plant [f=0000030] [30] Event [560,285.094299,2136]: 0 finished unit Cloakbot Factory [f=0000241] [241] Event [3800,285.096436,1848]: 1 finished unit Metal Extractor [f=0000291] [291] Event [360,285.096436,2024]: 0 finished unit Metal Extractor [f=0000387] hf [f=0000481] [481] Event [3864,285.10498,2136]: 1 finished unit Metal Extractor [f=0000520] [520] Event [569.599976,285.096436,2136]: 0 finished unit Conjurer [f=0000525] [525] Event [360,285.096436,1800]: 0 finished unit Metal Extractor [f=0000671] [671] Event [3864,285.10498,2040]: 1 finished unit Solar Collector [f=0000726] [726] Event [569.599976,285.096436,2136]: 0 finished unit Glaive [f=0000765] [765] Event [568,285.096436,1928]: 0 finished unit Metal Extractor [f=0000882] [882] Event [520,285.096436,1864]: 0 finished unit Wind/Tidal Generator [f=0000972] [972] Event [440,285.092163,1784]: 0 finished unit Wind/Tidal Generator [f=0000972] [972] Event [3672,306.093872,1912]: 1 finished unit Wasp [f=0000991] [991] Event [569.599976,285.096436,2136]: 0 finished unit Glaive [f=0001053] [1053] Event [3640,285.096436,2056]: 1 finished unit Metal Extractor [f=0001071] [1071] Event [328,285.096436,1864]: 0 finished unit Wind/Tidal Generator [f=0001263] [1263] Event [3752,285.096436,2104]: 1 finished unit Solar Collector [f=0001317] [1317] Event [312,285.100708,1944]: 0 finished unit Wind/Tidal Generator [f=0001416] [1416] Event [296,285.096436,2024]: 0 finished unit Wind/Tidal Generator [f=0001450] [1450] Event [3944,285.083618,2120]: 1 finished unit Solar Collector [f=0001573] [1573] Event [569.599976,285.096436,2136]: 0 finished unit Conjurer [f=0001630] [1630] Event [3848,285.100708,1928]: 1 finished unit Solar Collector [f=0001810] [1810] Event [3944,285.092163,1928]: 1 finished unit Solar Collector [f=0001907] [1907] Event [480,285.096436,1968]: 0 finished unit Lotus [f=0001933] [1933] Event [569.599976,285.096436,2136]: 0 finished unit Glaive [f=0001990] [1990] Event [3896,285.096436,1848]: 1 finished unit Solar Collector [f=0002143] [2143] Event [569.599976,285.096436,2136]: 0 finished unit Glaive [f=0002306] [2306] Event [640,285.096436,1856]: 0 finished unit Radar Tower [f=0002371] [2371] Event [3672,306.093872,1912]: 1 finished unit Locust [f=0002521] [2521] Event [3284.98926,303.703491,1452.90198]: 1 lost unit Wasp [f=0002696] [2696] Event [3776,285.100708,1952]: 1 finished unit Lotus [f=0002700] [2700] Event [424,285.100708,2136]: 0 finished unit Caretaker [f=0002717] [2717] Event [3447.68384,285.096771,2060.15674]: 0 lost unit Glaive [f=0002739] [2739] Event [3511.82617,285.092163,2030.23938]: 0 lost unit Glaive [f=0002834] [2834] Event [3672,306.093872,1912]: 1 finished unit Locust [f=0002836] [2836] Event [569.599976,285.096436,2136]: 0 finished unit Gremlin [f=0003078] [3078] Event [569.599976,285.096436,2136]: 0 finished unit Gremlin [f=0003178] [3178] Event [3672,306.093872,1912]: 1 finished unit Locust [f=0003351] [3351] Event [1528,384.384155,1560]: 0 finished unit Metal Extractor [f=0003523] [3523] Event [569.599976,285.096436,2136]: 0 finished unit Gremlin [f=0003658] [3658] Event [3672,306.093872,1912]: 1 finished unit Wasp [f=0003792] [3792] Event [376,285.100708,968]: 0 finished unit Metal Extractor [f=0003983] [3983] Event [3672,306.093872,1912]: 1 finished unit Locust [f=0004179] [4179] Event [569.599976,285.096436,2136]: 0 finished unit Gremlin [f=0004351] [4351] Event [3672,306.093872,1912]: 1 finished unit Locust [f=0004411] [4411] Event [552,285.096436,872]: 0 finished unit Metal Extractor [f=0004416] [4416] Event [360,285.100708,3016]: 0 finished unit Metal Extractor [f=0004449] [4449] Event [3553.21484,285.1091,1368.27979]: 0 lost unit Gremlin [f=0004657] [4657] Event [2482.79419,361.424652,1290.80554]: 1 lost unit Locust [f=0004684] [4684] Event [2503.8147,285.096436,1268.82043]: 0 lost unit Glaive [f=0004729] [4729] Event [2531.67432,285.103241,1340.72876]: 0 lost unit Glaive [f=0004737] [4737] Event [600,285.092163,872]: 0 finished unit Wind/Tidal Generator [f=0004739] [4739] Event [3672,306.093872,1912]: 1 finished unit Locust [f=0004788] [4788] Event [2392,385.411682,2376]: 0 finished unit Metal Extractor [f=0004910] [4910] Event [3544,285.096436,2040]: 1 finished unit Solar Collector [f=0004926] [4926] Event [569.599976,285.096436,2136]: 0 finished unit Gremlin [f=0004974] [4974] Event [600,285.096436,920]: 0 finished unit Wind/Tidal Generator [f=0005014] [5014] Event [568,285.092163,3144]: 0 finished unit Metal Extractor [f=0005144] [5144] Event [2446.39746,306.928497,1978.39307]: 1 lost unit Locust [f=0005185] [5185] Event [3672,306.093872,1912]: 1 finished unit Locust [f=0005275] [5275] Event [3049.45776,306.273041,1156.24377]: 1 lost unit Locust [f=0005292] [5292] Event [2456,384.478149,2392]: 0 finished unit Solar Collector [f=0005299] [5299] Event [552,285.100708,920]: 0 finished unit Wind/Tidal Generator [f=0005524] [5524] Event [3672,306.093872,1912]: 1 finished unit Locust [f=0005647] [5647] Event [2376,384.371338,2440]: 0 finished unit Solar Collector [f=0005680] [5680] Event [504,285.096436,920]: 0 finished unit Wind/Tidal Generator [f=0005935] [5935] Event [504,285.096436,872]: 0 finished unit Wind/Tidal Generator [f=0005940] [5940] Event [2328,386.725464,2360]: 0 finished unit Solar Collector [f=0005946] [5946] Event [3672,306.093872,1912]: 1 finished unit Locust [f=0006127] [6127] Event [424,285.092163,3032]: 0 finished unit Solar Collector [f=0006178] [6178] Event [569.599976,285.096436,2136]: 0 finished unit Gremlin [f=0006206] [6206] Event [2408,386.588745,2312]: 0 finished unit Solar Collector [f=0006225] [6225] Event [504,285.096436,824]: 0 finished unit Wind/Tidal Generator [f=0006289] [6289] Event [2823.92554,284.247101,1401.41174]: 0 lost unit Gremlin [f=0006407] [6407] Event [569.599976,285.096436,2136]: 0 finished unit Gremlin [f=0006465] [6465] Event [552,285.100708,824]: 0 finished unit Wind/Tidal Generator [f=0006661] [6661] Event [569.599976,285.096436,2136]: 0 finished unit Gremlin [f=0006783] [6783] Event [344,285.096436,3080]: 0 finished unit Solar Collector [f=0006852] [6852] Event [1259.15466,307.986816,1508.71948]: 1 lost unit Locust [f=0006857] [6857] Event [569.599976,285.096436,2136]: 0 finished unit Conjurer [f=0006887] [6887] Event [949.156677,306.530914,1195.82336]: 1 lost unit Locust [f=0006900] [6900] Event [1528,384.384155,1560]: 0 lost unit Metal Extractor [f=0006920] [6920] Event [3544,285.087891,3288]: 1 finished unit Metal Extractor [f=0007077] [7077] Event [569.599976,285.096436,2136]: 0 finished unit Gremlin [f=0007280] [7280] Event [569.599976,285.096436,2136]: 0 finished unit Gremlin [f=0007293] [7293] Event [296,285.096436,3000]: 0 finished unit Solar Collector [f=0007400] [7400] Event [3736,285.092163,3096]: 1 finished unit Metal Extractor [f=0007490] [7490] Event [569.599976,285.096436,2136]: 0 finished unit Gremlin [f=0007544] [7544] Event [3448,285.096436,2024]: 1 finished unit Solar Collector [f=0007700] [7700] Event [569.599976,285.096436,2136]: 0 finished unit Gremlin [f=0007735] [7735] Event [3352,285.096436,2040]: 1 finished unit Solar Collector [f=0007808] [7808] Event [569.599976,285.096436,2136]: 0 finished unit Glaive [f=0007848] [7848] Event [376,285.096436,2952]: 0 finished unit Solar Collector [f=0007907] [7907] Event [569.599976,285.096436,2136]: 0 finished unit Glaive [f=0008095] [8095] Event [2488,385.629578,2472]: 0 finished unit Razor [f=0008105] [8105] Event [569.599976,285.096436,2136]: 0 finished unit Gremlin [f=0008107] [8107] Event [3960,384.388428,3992]: 1 finished unit Metal Extractor [f=0008265] [8265] Event [936,285.100708,280]: 0 finished unit Metal Extractor [f=0008268] [8268] Event [3672,306.093872,1912]: 1 finished unit Nimbus [f=0008295] [8295] Event [3592,285.096436,1960]: 1 finished unit Caretaker [f=0008314] [8314] Event [569.599976,285.096436,2136]: 0 finished unit Gremlin [f=0008354] [8354] Event [3543.87939,285.093933,1596.55261]: 0 lost unit Gremlin [f=0008456] [8456] Event [3710.34229,362.160065,2210.36987]: 1 lost unit Locust [f=0008507] [8507] Event [632,285.096436,3160]: 0 finished unit Solar Collector [f=0008510] [8510] Event [569.599976,285.096436,2136]: 0 finished unit Gremlin [f=0008542] [8542] Event [3751.14209,300.882721,2247.68311]: 1 lost unit Locust [f=0008556] [8556] Event [3740.97339,306.576843,2244.81519]: 1 lost unit Locust [f=0008719] [8719] Event [569.599976,285.096436,2136]: 0 finished unit Gremlin [f=0008929] [8929] Event [569.599976,285.096436,2136]: 0 finished unit Gremlin [f=0008942] [8942] Event [552,285.096436,3208]: 0 finished unit Solar Collector [f=0009015] [9015] Event [3544,285.087891,3288]: 1 lost unit Metal Extractor [f=0009069] [9069] Event [3712.32837,299.877411,1699.13513]: 1 lost unit Nimbus [f=0009090] [9090] Event [569.599976,285.096436,2136]: 0 finished unit Glaive [f=0009203] [9203] Event [569.599976,285.096436,2136]: 0 finished unit Glaive [f=0009206] [9206] Event [3736,285.092163,3096]: 1 lost unit Metal Extractor [f=0009318] [9318] Event [3672,306.093872,1912]: 1 finished unit Nimbus [f=0009318] [9318] Event [569.599976,285.096436,2136]: 0 finished unit Glaive [f=0009354] [9354] Event [1780.79761,464.919281,3625.60059]: 1 lost unit Wasp [f=0009360] [9360] Event [88,384.367065,152]: 0 finished unit Metal Extractor [f=0009377] [9377] Event [504,285.096436,3128]: 0 finished unit Solar Collector [f=0009418] gg [f=0009428] [9428] Event [569.599976,285.096436,2136]: 0 finished unit Glaive [f=0009537] [9537] Event [undefined]: Tiptushi resigned [f=0009537] game_message: Tiptushi has been destroyed! [f=0009537] game_message: exploit wins! [f=0009537] Submitting stats [f=0009537] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009537] Part| Total Time|Time of the last 0.5s [f=0009537] Draw 11892.47ms 11.23% [f=0009537] Lua::Callins::Synced 3793.35ms 23.46% [f=0009537] Lua::Callins::Unsynced 15408.55ms 17.10% [f=0009537] Lua::CollectGarbage::Synced 248.12ms 0.30% [f=0009537] Lua::CollectGarbage::Unsynced 550.32ms 0.30% [f=0009537] Misc::Profiler::AddTime 37.08ms 0.10% [f=0009537] Sim 15897.93ms 78.23% [f=0009537] [9537] Received game_message: Tiptushi has been destroyed! [f=0009537] [9537] Received game_message: exploit wins! [f=0009538] [9538] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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16,5120,4265,4265,5120,104.272522,180.137314,180.137314,104.272522,0,0,0,0,0,0,0,0,192.643433,0,0,192.643433,1683.67847,813.406921,813.406921,1683.67847,90,90,90,90,47.1858482,22,22,47.1858482,1330,1275,1275,1330,30.4838657,14.5551825,14.5551825,30.4838657,900,1100,1100,900,220,560,560,220,2800,1800,1800,2800,560,1126,1126,560,150.007996,592.307678,592.307678,150.007996,813.406921,1691.91138,1691.91138,813.406921 [f=0009538] [9538] Game End Stats Values: 17,5370,3915,3915,5370,152.214951,211.898071,211.898071,152.214951,0,0,0,0,0,0,0,0,264.777893,0,0,264.777893,2219.34692,975.494629,975.494629,2219.34692,90,90,90,90,36.8288803,22,22,36.8288803,1330,1275,1275,1330,28.2361622,15.8907175,15.8907175,28.2361622,1050,660,660,1050,220,650,650,220,2900,1890,1890,2900,650,1566,1566,650,150.007996,592.307678,592.307678,150.007996,975.494629,2227.57983,2227.57983,975.494629 [f=0009538] [9538] Game End Stats Values: 18,5740,4075,4075,5740,165.392776,228.681885,228.681885,165.392776,0,0,0,0,0,0,0,0,264.777893,0,0,264.777893,2219.34692,975.494629,975.494629,2219.34692,90,90,90,90,33.0388794,22.2666664,22.2666664,33.0388794,1330,1275,1275,1330,24.8785839,16.9455929,16.9455929,24.8785839,1350,660,660,1350,220,650,650,220,2970,2050,2050,2970,650,1566,1566,650,150.008957,592.307678,592.307678,150.008957,975.494629,2227.57983,2227.57983,975.494629 [f=0009538] [9538] Game End Stats Values: 19,6370,4145,4145,6370,172.418213,244.556091,244.556091,172.418213,0,0,0,0,0,0,0,0,264.777893,0,0,264.777893,2278.03149,975.494629,975.494629,2278.03149,370,90,90,370,39.605957,25.4666672,25.4666672,39.605957,1330,1275,1275,1330,24.4683628,18.0582829,18.0582829,24.4683628,1630,660,660,1630,220,650,650,220,3040,2120,2120,3040,650,1566,1566,650,150.008957,592.307678,592.307678,150.008957,975.494629,2286.2644,2286.2644,975.494629 [f=0009538] [9538] Game End Stats Values: 20,6830,4735,4735,6830,221.863342,277.76712,277.76712,221.863342,0,0,0,0,0,0,0,0,264.777893,0,0,264.777893,2667.10181,993.476807,993.476807,2667.10181,370,90,90,370,47.3063774,26,26,47.3063774,1330,1275,1275,1330,27.8296738,20.0807285,20.0807285,27.8296738,1930,980,980,1930,440,800,800,440,3200,2390,2390,3200,800,2006,2006,800,150.008957,592.307678,592.307678,150.008957,993.476807,2675.33472,2675.33472,993.476807 [f=0009538] [9538] Game End Stats Values: 21,7200,4515,4515,7200,299.387024,287.292938,287.292938,299.387024,0,0,0,0,0,0,0,0,264.777893,0,0,264.777893,3545.30225,1141.04614,1141.04614,3545.30225,370,90,90,370,46.8602028,25.6000004,25.6000004,46.8602028,1330,1275,1275,1330,30.1682453,23.6350536,23.6350536,30.1682453,2230,760,760,2230,440,800,800,440,3270,2390,2390,3270,835,2226,2226,835,150.008957,667.557678,667.557678,150.008957,1141.04614,3553.53516,3553.53516,1141.04614 [f=0009538] [9538] Game End Stats Values: 22,7620,4095,4095,7620,374.601776,312.508179,312.508179,374.601776,0,0,0,0,0,0,0,0,264.777893,0,0,264.777893,4415.85352,1178.41199,1178.41199,4415.85352,370,90,90,370,44.7683258,24,24,44.7683258,1330,1275,1275,1330,32.4809799,20.6143456,20.6143456,32.4809799,2490,760,760,2490,860,800,800,860,3430,1970,1970,3430,835,3406,3406,835,150.008957,725.557678,725.557678,150.008957,1178.41199,4424.08643,4424.08643,1178.41199 [f=0009538] [9538] Game End Stats Values: 23,7620,4095,4095,7620,394.933838,320.304291,320.304291,394.933838,0,0,0,0,0,0,0,0,264.777893,0,0,264.777893,4627.11621,1190.21631,1190.21631,4627.11621,370,90,90,370,46.6349945,24.666666,24.666666,46.6349945,1330,1275,1275,1330,32.7773552,16.1987019,16.1987019,32.7773552,2490,760,760,2490,860,800,800,860,3430,1970,1970,3430,835,3406,3406,835,150.008957,725.557678,725.557678,150.008957,1190.21631,4635.34912,4635.34912,1190.21631 [f=0009547] [9547] Event [569.599976,285.096436,2136]: 0 finished unit Glaive [f=0009564] [9564] Event [3672,306.088501,1912]: 1 lost unit Nimbus [f=0009569] [9569] Event [3544,285.141754,2040]: 1 lost unit Solar Collector [f=0009570] [9570] Event [3764.78809,471.829651,1670.21375]: 1 lost unit Nimbus [f=0009583] [9583] Event [3672,285.095398,1912]: 1 lost unit Gunship Plant [f=0009584] [9584] Event [3640,285.126648,2056]: 1 lost unit Metal Extractor [f=0009585] [9585] Event [136,384.349976,152]: 0 finished unit Wind/Tidal Generator [f=0009667] [9667] Event [569.599976,285.096436,2136]: 0 finished unit Glaive [f=0009692] Spectator Tiptushi left the game: normal quit [f=0009692] [9692] Event [undefined]: Tiptushi quit [f=0009786] [9786] Event [569.599976,285.096436,2136]: 0 finished unit Glaive [f=0009825] No clients connected, shutting down server [f=0009825] Server shutdown [f=0009892] [9892] Event [136,384.371338,200]: 0 finished unit Wind/Tidal Generator [f=0009893] [9893] Event [569.599976,285.096436,2136]: 0 finished unit Glaive [f=0010012] [10012] Event [569.599976,285.096436,2136]: 0 finished unit Glaive [f=0010118] [10118] Event [569.599976,285.096436,2136]: 0 finished unit Glaive [f=0010166] [10166] Event [88,384.3927,200]: 0 finished unit Wind/Tidal Generator [f=0010223] [10223] Event [569.599976,285.096436,2136]: 0 finished unit Glaive [f=0010231] [10231] Event [584,285.092163,3080]: 0 finished unit Solar Collector [f=0010342] [10342] Event [569.599976,285.096436,2136]: 0 finished unit Glaive [f=0010448] [10448] Event [40,384.371338,200]: 0 finished unit Wind/Tidal Generator [f=0010461] [10461] Event [569.599976,285.096436,2136]: 0 finished unit Glaive [f=0010581] [10581] Event [569.599976,285.096436,2136]: 0 finished unit Glaive [f=0010701] [10701] Event [569.599976,285.096436,2136]: 0 finished unit Glaive [f=0010721] [10721] Event [40,384.345703,152]: 0 finished unit Wind/Tidal Generator [f=0010822] [10822] Event [569.599976,285.096436,2136]: 0 finished unit Glaive [f=0010928] [10928] Event [569.599976,285.096436,2136]: 0 finished unit Glaive [f=0011003] [11003] Event [40,384.3927,104]: 0 finished unit Wind/Tidal Generator [f=0011047] [11047] Event [569.599976,285.096436,2136]: 0 finished unit Glaive [f=0011120] [11120] Event [1528,383.707275,1560]: 0 finished unit Metal Extractor [f=0011167] [11167] Event [569.599976,285.096436,2136]: 0 finished unit Glaive [f=0011273] [11273] Event [569.599976,285.096436,2136]: 0 finished unit Glaive [f=0011276] [11276] Event [88,384.414063,104]: 0 finished unit Wind/Tidal Generator [f=0011378] [11378] Event [569.599976,285.096436,2136]: 0 finished unit Glaive [f=0011482] [11482] Event [569.599976,285.096436,2136]: 0 finished unit Glaive [f=0011546] [11546] Event [136,384.3927,104]: 0 finished unit Wind/Tidal Generator [f=0011601] [11601] Event [569.599976,285.096436,2136]: 0 finished unit Glaive [f=0011707] [11707] Event [569.599976,285.096436,2136]: 0 finished unit Glaive [f=0011826] [11826] Event [569.599976,285.096436,2136]: 0 finished unit Glaive [f=0011932] [11932] Event [569.599976,285.096436,2136]: 0 finished unit Glaive [f=0012047] [12047] Event [569.599976,285.096436,2136]: 0 finished unit Glaive [f=0012157] [12157] Event [569.599976,285.096436,2136]: 0 finished unit Glaive [f=0012276] [12276] Event [569.599976,285.096436,2136]: 0 finished unit Glaive [f=0012382] [12382] Event [569.599976,285.096436,2136]: 0 finished unit Glaive [f=0012487] [12487] Event [569.599976,285.096436,2136]: 0 finished unit Glaive [f=0012529] [12529] Event [1784,384.379883,184]: 0 finished unit Metal Extractor [f=0012592] [12592] Event [569.599976,285.096436,2136]: 0 finished unit Glaive [f=0012712] [12712] Event [569.599976,285.096436,2136]: 0 finished unit Glaive [f=0012817] [12817] Event [569.599976,285.096436,2136]: 0 finished unit Glaive [f=0012937] [12937] Event [569.599976,285.096436,2136]: 0 finished unit Glaive [f=0012939] [12939] Event [1992,384.37561,120]: 0 finished unit Metal Extractor [f=0013042] [13042] Event [569.599976,285.096436,2136]: 0 finished unit Glaive [f=0013161] [13161] Event [569.599976,285.096436,2136]: 0 finished unit Glaive [f=0013281] [13281] Event [569.599976,285.096436,2136]: 0 finished unit Glaive [f=0013401] [13401] Event [569.599976,285.096436,2136]: 0 finished unit Glaive [f=0013434] [13434] Event [2392,384.345703,152]: 0 finished unit Metal Extractor [f=0013521] [13521] Event [569.599976,285.096436,2136]: 0 finished unit Glaive [f=0013627] [13627] Event [569.599976,285.096436,2136]: 0 finished unit Glaive [f=0013746] [13746] Event [569.599976,285.096436,2136]: 0 finished unit Glaive [f=0013852] [13852] Event [569.599976,285.096436,2136]: 0 finished unit Glaive [f=0013914] Autoquit sending quit command. [f=0013914] [QuitAction] user exited to system [f=0013914] [SpringApp::Kill][1] fromRun=1 [f=0013914] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013914] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013914] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013914] [ThreadPool::SetThreadCount][2] workers=0 [f=0013914] [SpringApp::Kill][2] [f=0013914] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013914] [Game::KillLua][3] dtor=0 luaUI=0x50a1aea0 [f=0013914] Start widgetHandler:Shutdown [f=0013914] Shutdown - SaveOrderList Complete [f=0013914] Writing last game win data [f=0013914] Shutdown - SaveConfigData Complete [f=0013914] Shutdown Widget - Save/Load API [f=0013914] Shutdown Widget - Chili Highlight [f=0013914] Shutdown Widget - Draw After Chili [f=0013914] Shutdown Widget - EPIC Menu [f=0013914] Shutdown Widget - Chili Widget Selector [f=0013914] Shutdown Widget - Chili Minimap [f=0013914] Shutdown Widget - Local Team Colors [f=0013914] Shutdown Widget - Display Keys 2 [f=0013914] Shutdown Widget - Save Game Menu [f=0013914] Shutdown Widget - Unit Icons [f=0013914] Shutdown Widget - Noises [f=0013914] Shutdown Widget - HealthBars [f=0013914] Shutdown Widget - Win Counter [f=0013914] Shutdown Widget - SpringRTS Replay Stats [f=0013914] Shutdown Widget - BuildETA [f=0013914] Shutdown Widget - Modular Comm Info [f=0013914] Shutdown Widget - Music Player v2 [f=0013914] Shutdown Widget - Stereo3D [f=0013914] Shutdown Widget - Showeco and Grid Drawer [f=0013914] Shutdown Widget - Point Tracker [f=0013914] Shutdown Widget - Missile Silo Range [f=0013914] Shutdown Widget - MinimapEvents [f=0013914] Shutdown Widget - Mex Placement Handler [f=0013914] Shutdown Widget - Local Widgets Config [f=0013914] Shutdown Widget - Highlight Geos [f=0013914] Shutdown Widget - Grab Input [f=0013914] Input grabbing is disabled! [f=0013914] Shutdown Widget - MetalFeatures (new) [f=0013914] Shutdown Widget - Darkening [f=0013914] Shutdown Widget - Context Menu [f=0013914] Shutdown Widget - Chili Spectator Panels [f=0013914] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013914] Shutdown Widget - Chili Nuke Warning [f=0013914] Shutdown Widget - Chili EndGame Window [f=0013914] Shutdown Widget - Chili Economy Panel Default [f=0013914] Shutdown Widget - CameraShake [f=0013914] Shutdown Widget - Attack AoE [f=0013914] Shutdown Widget - UnitShapes [f=0013914] Shutdown Widget - Map Edge Extension [f=0013914] Shutdown Widget - Selection Send [f=0013914] Shutdown Widget - LupsManager [f=0013914] Shutdown Widget - Newton Firezone [f=0013914] Shutdown Widget - Chili Pro Console [f=0013914] Shutdown Widget - Lasso Terraform GUI [f=0013914] Shutdown Widget - Lups [f=0013914] Shutdown Widget - Chili Framework [f=0013914] Shutdown Widget - Chili Core Selector [f=0013914] Shutdown Widget - Custom Markers [f=0013914] Shutdown Widget - Select Keys [f=0013914] Shutdown Widget - Pause Screen [f=0013914] Shutdown Widget - Text To Speech Control [f=0013914] Shutdown Widget - Persistent Build Height [f=0013914] Shutdown Widget - Layout Handler [f=0013914] End widgetHandler:Shutdown [f=0013914] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={393902,57443121} {int,ext,rec}Allocs={22461352,0,0} {chunk,block}Bytes={57443121,0} [f=0013914] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013914] [Game::KillLua][2] dtor=0 luaRules=0x5081f240 [f=0013914] Start gadgetHandler:Shutdown [f=0013914] Shutdown - StartSetup [f=0013914] Shutdown - UnitMorph [f=0013914] Shutdown - LupsNanoSpray [f=0013914] Shutdown - Missile Silo Controller [f=0013914] Shutdown - Modular Comm Info [f=0013914] Shutdown - Terrain Texture Handler [f=0013914] Shutdown - UnitCloakShield [f=0013914] Shutdown - Starlight Handler [f=0013914] End gadgetHandler:Shutdown [f=0013914] Start gadgetHandler:Shutdown [f=0013914] Shutdown - Save/Load [f=0013914] Shutdown - Teleport Throw [f=0013914] Shutdown - UnitMorph [f=0013914] Shutdown - Modular Comm Info [f=0013914] Shutdown - Retreat Command [f=0013914] Shutdown - Shockwaves [f=0013914] Shutdown - UnitCloakShield [f=0013914] Shutdown - Lups Cloak FX [f=0013914] Shutdown - Lups [f=0013914] Shutdown - Lups Shield [f=0013914] End gadgetHandler:Shutdown [f=0013914] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22461484,0,0} {chunk,block}Bytes={0,0} [f=0013914] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22461484,0,0} {chunk,block}Bytes={0,0} [f=0013914] [Game::KillLua][4] dtor=0 [f=0013914] [Game::~CGame][1] [f=0013914] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013914] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013914] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013914] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013914] [Game::KillLua][4] dtor=1 [f=0013914] [Game::KillMisc][1] [f=0013914] [Game::KillMisc][2] [f=0013914] [Game::KillMisc][3] [f=0013914] [Game::KillRendering][1] [f=0013914] [3DOParser::Kill] allocated 137 pieces [f=0013914] [S3OParser::Kill] allocated 2707 pieces [f=0013914] [AssParser::Kill] allocated 254 pieces [f=0013914] [Game::KillInterface][1] [f=0013914] [Game::KillInterface][2] [f=0013914] [Game::KillSimulation][1] [f=0013914] [Game::KillSimulation][2] [f=0013914] [CCollisionHandler] dis-/continuous tests: 0/1998583 [f=0013914] [Game::KillSimulation][3] [f=0013914] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013914] [~CPathCache(16x16)] cacheHits=35 hitPercentage=22% numHashColls=0 maxCacheSize=8 [f=0013914] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013914] [~CPathCache(32x32)] cacheHits=151 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013914] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013914] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013914] [LosHandler::Kill] raycast instance cache-{hits,misses}={2272,7042}; shared=1%; cached=23% [f=0013914] [Game::KillSimulation][4] [f=0013914] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0013914] [Game::~CGame][2] [f=0013914] [Game::~CGame][3] [f=0013914] [SpringApp::Kill][3] [f=0013914] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 146252 bytes sent 107883 bytes recv'd [f=0013914] [SpringApp::Kill][4] font=0x44984aa0 [f=0013914] [SpringApp::Kill][5] [f=0013914] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x449fdc00) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=5366ms file="bitmaps/loadpictures/markers.png" indx=505 inflSize=2489kb readTime=212ms file="objects3d/bumblebee_d.dae" indx=4893 inflSize=1228kb readTime=178ms file="objects3d/strikecom_1.dae" indx=5430 inflSize=999kb readTime=153ms file="objects3d/strikecom.dae" indx=5428 inflSize=999kb readTime=138ms file="objects3d/benzcom5.s3o" indx=4883 inflSize=326kb readTime=101ms file="objects3d/corcomalt.s3o" indx=4986 inflSize=114kb readTime=64ms file="objects3d/funnelweb.dae" indx=5120 inflSize=1500kb readTime=57ms file="objects3d/benzcom4.s3o" indx=4881 inflSize=297kb readTime=49ms file="objects3d/benzcom3.s3o" indx=4879 inflSize=255kb readTime=43ms file="luarules/gadgets/cai/combathandler.lua" indx=1614 inflSize=1kb readTime=43ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 49721765 bytes cached in 2880 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=44 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/altair_crossing_v3.sd7 (0x44b22b70) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44b11680) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x449fb580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fdf0001e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]