[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ofPv6ekojY/springsettings.951894.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffb7001e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7699 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/951894/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 394ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4616af30] using map "AlienDesert" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="AlienDesert", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4616af30] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1824ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2014ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 32ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1009ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 62ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 4 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] GoogleFrog was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/951894/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=14179a72 [f=-000001] [Path] [PathEstimator::ReadFile] hash=14179a72 file="cache/104dev-maintenance/paths/AlienDesert.pe-14179a72.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=14179a82 [f=-000001] [Path] [PathEstimator::ReadFile] hash=14179a82 file="cache/104dev-maintenance/paths/AlienDesert.pe2-14179a82.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (931ms, checksum e3b81e21)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11510,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/951894/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x529613e0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 7913535f7cfe113036e347d1572f8789 [f=-000001] Connection attempt from WaldstonSFM [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: WaldstonSFM changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Tiptushi [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Tiptushi changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WaldstonSFM" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WaldstonSFM" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player Eye29 with number 2 to team 0 [f=-000001] > SPRINGIE:User Eye29|gunshipheavyskirm|3_2||False|||US [f=-000001] Connection attempt from Eye29 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Eye29" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Eye29" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WaldstonSFM" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WaldstonSFM" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WaldstonSFM" string="[Game::Load][lua{Rules,Gaia}={00000001061f8740,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[Game::Load][lua{Rules,Gaia}={00000000d77e2ed0,0000000000000000}]" [f=-000001] Allies: I choose: Baku! [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Eye29" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Eye29" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Eye29" string="[Game::Load][lua{Rules,Gaia}={00000000b063ff40,0000000000000000}]" [f=-000001] [0] Event [4988,57.604248,483]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1042,57.5438232,3723]: 1 finished unit Engineer Commander [f=0000000] [0] WaldstonSFM, team: 0, elo:2185 [f=0000000] [0] Tiptushi, team: 1, elo:2144 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [4848,55.8984756,528]: 0 finished unit Tank Foundry [f=0000007] [7] Event [1152,56.1817169,3712]: 1 finished unit Tank Foundry [f=0000191] [191] Event [936,59.2582703,3720]: 1 finished unit Solar Collector [f=0000247] [247] Event [5128,56.0501099,600]: 0 finished unit Metal Extractor [f=0000421] [421] Event [872,58.6097717,3832]: 1 finished unit Metal Extractor [f=0000585] [585] Event [5288,53.0326843,328]: 0 finished unit Metal Extractor [f=0000631] [631] Event [4848,58.1795883,556]: 0 finished unit Kodachi [f=0000661] [661] Event [1016,57.9307556,3544]: 1 finished unit Metal Extractor [f=0000821] [821] Event [5352,55.5427551,344]: 0 finished unit Solar Collector [f=0000851] [851] Event [984,58.7432861,3608]: 1 finished unit Solar Collector [f=0001030] [1030] Event [888,57.8239441,3608]: 1 finished unit Solar Collector [f=0001050] [1050] Event [1180,59.4964218,3712]: 1 finished unit Kodachi [f=0001201] [1201] Event [5272,55.6037903,392]: 0 finished unit Solar Collector [f=0001532] [1532] Event [5224,52.9296875,312]: 0 finished unit Solar Collector [f=0001590] [1590] Event [1180,59.4964218,3712]: 1 finished unit Kodachi [f=0001621] [1621] Event [4848,58.1795883,556]: 0 finished unit Welder [f=0001846] [1846] Event [5024,55.4244995,432]: 0 finished unit Lotus [f=0001987] [1987] Event [5304,53.90625,264]: 0 finished unit Solar Collector [f=0002130] [2130] Event [1180,59.4964218,3712]: 1 finished unit Kodachi [f=0002132] [2132] Event [5040,54.2724609,336]: 0 finished unit Radar Tower [f=0002393] [2393] Event [5192,54.9552917,616]: 0 finished unit Solar Collector [f=0002480] [Game::ClientReadNet] added new player Berder with number 3 to team 0 [f=0002481] > SPRINGIE:User Berder|cloakaa|5_4||False|||US [f=0002490] Connection attempt from Berder [f=0002490] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0002490] -> Connection established (given id 3) [f=0002496] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=0002496] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002545] [2545] Event [2312,58.8729858,2744]: 1 finished unit Metal Extractor [f=0002701] [2701] Event [5112,54.940033,664]: 0 finished unit Solar Collector [f=0002713] [2713] Event [5896,55.0125122,1016]: 0 finished unit Metal Extractor [f=0002756] [2756] Event [1180,59.4964218,3712]: 1 finished unit Welder [f=0002899] [2899] Event [5064,56.2904358,584]: 0 finished unit Solar Collector [f=0002992] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=0003007] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=0003007] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[Game::Load][lua{Rules,Gaia}={0x65d603d0,(nil)}]" [f=0003086] [3086] Event [5144,58.5296631,536]: 0 finished unit Solar Collector [f=0003091] [3091] Event [2352,58.5334778,2592]: 1 finished unit Lotus [f=0003315] [3315] Event [5136,55.5885315,352]: 0 finished unit Lotus [f=0003364] [3364] Event [1180,59.4964218,3712]: 1 finished unit Kodachi [f=0003392] [3392] Event [5040,54.2724609,336]: 0 lost unit Radar Tower [f=0003442] [3442] Event [4730.03906,55.8987579,343.151489]: 1 lost unit Kodachi [f=0003571] [3571] Event [5305.8374,54.1735344,198.20903]: 1 lost unit Kodachi [f=0003649] [3649] Event [2264,58.1481934,2088]: 1 finished unit Metal Extractor [f=0003756] [3756] Event [4848,58.1795883,556]: 0 finished unit Kodachi [f=0004002] [4002] Event [5056,54.7162247,368]: 0 finished unit Radar Tower [f=0004029] [4029] Event [1180,59.4964218,3712]: 1 finished unit Welder [f=0004058] [4058] Event [2264,55.947113,2184]: 1 finished unit Solar Collector [f=0004313] [4313] Event [4848,58.1795883,556]: 0 finished unit Kodachi [f=0004353] [4353] Event [6008,58.9797974,1144]: 0 finished unit Metal Extractor [f=0004372] [4372] Event [2376,57.7972412,2184]: 1 finished unit Solar Collector [f=0004680] [4680] Event [2832,55.859375,3232]: 1 finished unit Lotus [f=0004706] [4706] Event [2280,55.0735474,2328]: 1 finished unit Solar Collector [f=0005053] [5053] Event [2400,53.8414001,2304]: 1 finished unit Radar Tower [f=0005231] [5231] Event [4848,56.8595886,556]: 0 finished unit Ogre [f=0005271] [5271] Event [2856,56.9465637,3032]: 1 finished unit Metal Extractor [f=0005416] [5416] Event [1180,59.4964218,3712]: 1 finished unit Blitz [f=0005423] [5423] Event [6088,58.0490112,2216]: 0 finished unit Metal Extractor [f=0005493] [5493] Event [304,56.8473816,2992]: 1 finished unit Lotus [f=0005574] [5574] Event [5513.65332,55.7867203,2325.39404]: 0 lost unit Kodachi [f=0005586] [5586] Event [5380.23291,56.2868729,2211.99341]: 1 lost unit Kodachi [f=0005590] [5590] Event [4848,56.8595886,556]: 0 finished unit Kodachi [f=0005915] [5915] Event [2824,58.7127686,3128]: 1 finished unit Solar Collector [f=0005922] [5922] Event [2824,53.7994385,1688]: 1 finished unit Metal Extractor [f=0006135] [6135] Event [152,56.9694519,3000]: 1 finished unit Metal Extractor [f=0006187] [6187] Event [2976,56.6604614,1664]: 1 finished unit Radar Tower [f=0006369] [6369] Event [2960,55.5961609,1696]: 1 finished unit Radar Tower [f=0006371] [6371] Event [4848,56.8595886,556]: 0 finished unit Ogre [f=0006501] [6501] Event [5954.37207,55.0013313,2710.59863]: 0 lost unit Welder [f=0006560] [6560] Event [248,58.7585449,3144]: 1 finished unit Metal Extractor [f=0006614] [6614] Event [1180,59.4964218,3712]: 1 finished unit Blitz [f=0006653] [6653] Event [4848,58.1795883,556]: 0 finished unit Kodachi [f=0006826] [6826] Event [416,56.477356,3200]: 1 finished unit Radar Tower [f=0006967] [6967] Event [4848,56.8595886,556]: 0 finished unit Welder [f=0007280] [7280] Event [4848,58.1795883,556]: 0 finished unit Welder [f=0007570] [7570] Event [1112,58.1481934,3528]: 1 finished unit Solar Collector [f=0007664] [7664] Event [336,58.5792542,2640]: 1 finished unit Lotus [f=0007717] [7717] Event [1180,59.4964218,3712]: 1 finished unit Blitz [f=0007988] [7988] Event [433.730164,56.3002586,1830.80664]: 0 lost unit Kodachi [f=0007993] [7993] Event [1224,58.5067749,3496]: 1 finished unit Solar Collector [f=0008070] [8070] Event [5610.22559,52.990715,2465.35742]: 1 lost unit Kodachi [f=0008088] [8088] Event [3256,56.3285828,1592]: 1 finished unit Stinger [f=0008359] [8359] Event [1352,56.9541931,3480]: 1 finished unit Solar Collector [f=0008383] [8383] Event [3120,56.1302185,1600]: 1 finished unit Lotus [f=0008497] [8497] Event [1180,59.4964218,3712]: 1 finished unit Welder [f=0008699] [8699] Event [2904,55.2528381,1752]: 1 finished unit Solar Collector [f=0008714] [8714] Event [1464,58.8005066,3464]: 1 finished unit Solar Collector [f=0008757] [8757] Event [3832,54.8789978,1416]: 0 lost unit Metal Extractor [f=0008890] [8890] Event [3016,57.3623657,1752]: 1 finished unit Solar Collector [f=0008893] [8893] Event [3832,54.8789978,1416]: 0 lost unit Metal Extractor [f=0008895] [8895] Event [4848,58.1795883,556]: 0 finished unit Minotaur [f=0008969] [8969] Event [1180,59.4964218,3712]: 1 finished unit Welder [f=0009070] [9070] Event [3160,58.7890625,1672]: 1 finished unit Solar Collector [f=0009190] [9190] Event [5056,54.7162247,368]: 0 finished unit Sparrow [f=0009190] game_message: Morph complete: Radar Tower -> Sparrow [f=0009190] [9190] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0009246] [9246] Event [5896,55.9204102,3304]: 0 finished unit Metal Extractor [f=0009291] [9291] Event [760,57.3776245,3608]: 1 finished unit Solar Collector [f=0009507] [9507] Event [1180,59.4964218,3712]: 1 finished unit Blitz [f=0009573] [9573] Event [3633.93384,57.8558655,1250.47534]: 0 lost unit Kodachi [f=0009636] [9636] Event [616,58.0070496,3576]: 1 finished unit Solar Collector [f=0009650] [9650] Event [4856,55.8441162,392]: 0 finished unit Caretaker [f=0009782] [9782] Event [6104,57.232666,3272]: 0 finished unit Metal Extractor [f=0009837] [9837] Event [3562.09692,58.1474037,1323.92957]: 0 lost unit Ogre [f=0009860] [9860] Event [3384,58.4571838,1576]: 1 lost unit Stinger [f=0010010] [10010] Event [472,57.9917908,3464]: 1 finished unit Solar Collector [f=0010045] [10045] Event [1180,59.4964218,3712]: 1 finished unit Blitz [f=0010317] [10317] Event [4920,52.9418564,328]: 0 finished unit Caretaker [f=0010341] [10341] Event [392,56.8359375,3368]: 1 finished unit Solar Collector [f=0010400] [10400] Event [4848,58.1795883,556]: 0 finished unit Ogre [f=0010585] [10585] Event [1180,59.4964218,3712]: 1 finished unit Blitz [f=0010724] [10724] Event [5064,53.90625,2584]: 0 finished unit Metal Extractor [f=0010744] [10744] Event [280,57.4310303,3272]: 1 finished unit Solar Collector [f=0010780] [10780] Event [1096,58.1062317,1608]: 1 finished unit Metal Extractor [f=0010877] [10877] Event [5977.81006,57.6863251,1416.9082]: 1 lost unit Blitz [f=0010953] [10953] Event [1180,59.4964218,3712]: 1 finished unit Welder [f=0010972] [10972] Event [5883.86719,55.6297989,1564.91577]: 0 lost unit Kodachi [f=0011090] [11090] Event [168,56.9694519,3192]: 1 finished unit Solar Collector [f=0011328] [11328] Event [1180,59.4964218,3712]: 1 finished unit Welder [f=0011463] [11463] Event [104,57.8201294,3096]: 1 finished unit Solar Collector [f=0011570] [11570] Event [4600,52.986908,3208]: 0 finished unit Metal Extractor [f=0011576] [11576] Event [5991.4209,54.3220863,3366.91455]: 0 lost unit Kodachi [f=0011589] [11589] Event [72,56.6108704,1928]: 1 finished unit Metal Extractor [f=0011601] [11601] Event [3704,58.0184937,1368]: 1 lost unit Stinger [f=0011635] [11635] Event [4848,58.1795883,556]: 0 finished unit Minotaur [f=0011644] [11644] Event [3640,58.172493,1272]: 1 lost unit Stinger [f=0011732] [11732] Event [5896,55.9204102,3304]: 0 lost unit Metal Extractor [f=0011779] [11779] Event [6104,57.232666,3272]: 0 lost unit Metal Extractor [f=0011798] [11798] Event [1192,58.8310242,3608]: 1 finished unit Caretaker [f=0011803] [11803] Event [3560,58.9454651,1192]: 1 lost unit Stinger [f=0011936] [11936] Event [3481.41577,56.2819328,1478.52661]: 0 lost unit Ogre [f=0011994] [11994] Event [1180,59.4964218,3712]: 1 finished unit Blitz [f=0012071] [12071] Event [1192,56.8206787,3816]: 1 finished unit Caretaker [f=0012222] [12222] Event [3276.60156,57.8021011,1440.92542]: 0 lost unit Minotaur [f=0012239] [12239] Event [1180,59.4964218,3712]: 1 finished unit Blitz [f=0012315] [12315] Event [4848,58.1795883,556]: 0 finished unit Ogre [f=0012354] [12354] Event [72,56.893158,952]: 1 finished unit Metal Extractor [f=0012441] [12441] Event [1180,59.4964218,3712]: 1 finished unit Blitz [f=0012442] Berder added point: nice dancing [f=0012610] [12610] Event [1180,59.4964218,3712]: 1 finished unit Welder [f=0012682] [Eye29] Allies: lolololol [f=0012750] [12750] Event [6088,58.0490112,2216]: 0 lost unit Metal Extractor [f=0013022] [13022] Event [376,57.5149536,856]: 1 finished unit Metal Extractor [f=0013030] [13030] Event [3328,59.7503662,1664]: 1 lost unit Lucifer [f=0013180] [13180] Event [4848,56.8595886,556]: 0 finished unit Minotaur [f=0013239] [Eye29] Allies: we in vc and he sayin what the actual fuck as that [f=0013378] [13378] Event [3256,56.3131714,1592]: 1 lost unit Stinger [f=0013460] [13460] Event [1180,59.4964218,3712]: 1 finished unit Minotaur [f=0013515] [13515] Event [2740.70801,54.3856277,1816.63208]: 1 lost unit Engineer Commander [f=0013548] [13548] Event [2960,55.6089401,1696]: 1 lost unit Radar Tower [f=0013578] [13578] Event [2819.9187,54.8007927,1874.80676]: 0 lost unit Ogre [f=0013638] [13638] Event [6008,58.9797974,1144]: 0 lost unit Metal Extractor [f=0013719] [13719] Event [2792.30444,54.0469246,1642.01306]: 0 lost unit Minotaur [f=0013838] [13838] Event [5698.89063,54.17696,1453.10327]: 1 lost unit Blitz [f=0014037] [14037] Event [5896,55.8933258,3304]: 0 finished unit Metal Extractor [f=0014072] [14072] Event [4848,58.1795883,556]: 0 finished unit Ogre [f=0014237] [14237] Event [1000,58.5220337,3800]: 1 finished unit Storage [f=0014501] [14501] Event [1180,59.4964218,3712]: 1 finished unit Minotaur [f=0014506] [14506] Event [952,57.8964233,3880]: 1 finished unit Solar Collector [f=0014636] [14636] Event [936,56.8359375,3992]: 1 finished unit Solar Collector [f=0014870] [14870] Event [3256,57.2212219,1512]: 1 lost unit Stinger [f=0014889] [14889] Event [1080,56.9541931,3992]: 1 finished unit Solar Collector [f=0014957] [14957] Event [3120,56.1302185,1600]: 1 lost unit Lotus [f=0014962] [14962] Event [6104,57.2055817,3272]: 0 finished unit Metal Extractor [f=0015077] [15077] Event [3160,58.7890625,1672]: 1 lost unit Solar Collector [f=0015216] [15216] Event [1224,58.6517334,3992]: 1 finished unit Solar Collector [f=0015307] [15307] Event [1560,54.5967102,952]: 1 finished unit Metal Extractor [f=0015351] [15351] Event [1180,59.4964218,3712]: 1 finished unit Ogre [f=0015408] [15408] Event [4848,56.8595886,556]: 0 finished unit Minotaur [f=0015408] [15408] Event [1368,55.5809021,3976]: 1 finished unit Solar Collector [f=0015601] [15601] Event [4600,52.986908,3208]: 0 lost unit Metal Extractor [f=0015651] [15651] Event [6008,58.952713,1144]: 0 finished unit Metal Extractor [f=0015713] [15713] Event [472,56.8626404,776]: 1 finished unit Stinger [f=0016111] [16111] Event [2152,53.7536621,440]: 1 finished unit Metal Extractor [f=0016214] [16214] Event [5064,53.90625,2584]: 0 lost unit Metal Extractor [f=0016233] [16233] Event [4848,56.8595886,556]: 0 finished unit Ogre [f=0016285] [16285] Event [1180,59.4964218,3712]: 1 finished unit Minotaur [f=0016432] [16432] Event [5952,53.6621094,2272]: 0 finished unit Radar Tower [f=0016524] [16524] Event [1180,59.4964218,3712]: 1 finished unit Welder [f=0016690] [16690] Event [2536,53.6964417,232]: 1 finished unit Metal Extractor [f=0016987] [16987] Event [3082.03394,53.1995316,1141.11816]: 0 lost unit Ogre [f=0017010] [17010] Event [4848,56.8595886,556]: 0 finished unit Ogre [f=0017050] [17050] Event [1180,59.4964218,3712]: 1 finished unit Ogre [f=0017599] [17599] Event [680,54.940033,1000]: 1 finished unit Stinger [f=0017610] [17610] Event [2536,53.6964417,232]: 1 lost unit Metal Extractor [f=0017748] [17748] Event [2152,53.7536621,440]: 1 lost unit Metal Extractor [f=0017940] [17940] Event [1180,59.4964218,3712]: 1 finished unit Minotaur [f=0018011] [18011] Event [5896,55.8933258,3304]: 0 lost unit Metal Extractor [f=0018132] [18132] Event [5936.33594,52.9296875,3451.71069]: 0 lost unit Ogre [f=0018148] [18148] Event [1560,54.5967102,952]: 1 lost unit Metal Extractor [f=0018176] [18176] Event [1180,59.4964218,3712]: 1 finished unit Welder [f=0018185] [18185] Event [6104,57.2055817,3272]: 0 lost unit Metal Extractor [f=0018272] [18272] Event [4848,56.8595886,556]: 0 finished unit Minotaur [f=0018357] [18357] Event [1128,56.5345764,3816]: 1 finished unit Caretaker [f=0018472] [18472] Event [5952,53.6621094,2272]: 0 lost unit Radar Tower [f=0018550] [18550] Event [6088,58.0219269,2216]: 0 lost unit Metal Extractor [f=0018648] [18648] Event [1180,59.4964218,3712]: 1 finished unit Ogre [f=0018705] [18705] Event [801.677185,53.3175125,686.746033]: 0 lost unit Ogre [f=0018878] [18878] Event [952,54.7149658,1256]: 1 finished unit Stinger [f=0018922] [18922] Event [472,56.8626404,776]: 1 lost unit Stinger [f=0018987] [18987] Event [6008,58.952713,1144]: 0 lost unit Metal Extractor [f=0018999] [18999] Event [5448,55.6533813,88]: 0 finished unit Solar Collector [f=0019062] [19062] Event [5896,55.0125122,1016]: 0 lost unit Metal Extractor [f=0019222] [19222] Event [1180,59.4964218,3712]: 1 finished unit Minotaur [f=0019383] [19383] Event [1180,59.4964218,3712]: 1 finished unit Welder [f=0019508] [19508] Event [4848,58.1795883,556]: 0 finished unit Ogre [f=0019537] [19537] Event [5320,54.2076111,88]: 0 finished unit Solar Collector [f=0019736] [19736] Event [1180,59.4964218,3712]: 1 finished unit Ogre [f=0020064] [20064] Event [5192,57.484436,72]: 0 finished unit Solar Collector [f=0020321] [20321] Event [1180,59.4964218,3712]: 1 finished unit Minotaur [f=0020490] [20490] Event [1180,59.4964218,3712]: 1 finished unit Welder [f=0020598] [20598] Event [5064,56.7329407,72]: 0 finished unit Solar Collector [f=0020865] [20865] Event [1180,59.4964218,3712]: 1 finished unit Ogre [f=0021044] [21044] Event [3624,52.9296875,3928]: 1 finished unit Metal Extractor [f=0021147] [21147] Event [3108.99463,58.0614853,1632.74609]: 1 lost unit Welder [f=0021148] [21148] Event [3096.66016,57.5563011,1593.98987]: 1 lost unit Welder [f=0021240] [21240] Event [4936,57.5874329,56]: 0 finished unit Solar Collector [f=0021312] [21312] Event [2824,53.7994385,1688]: 1 lost unit Metal Extractor [f=0021421] [21421] Event [3016,57.3623657,1752]: 1 lost unit Solar Collector [f=0021685] [21685] Event [2904,55.2528381,1752]: 1 lost unit Solar Collector [f=0021763] [21763] Event [1180,59.4964218,3712]: 1 finished unit Minotaur [f=0021828] [21828] Event [4808,59.5062256,56]: 0 finished unit Solar Collector [f=0021889] [21889] Event [4848,58.1795883,556]: 0 finished unit Minotaur [f=0021950] [21950] Event [3992,53.3607483,3720]: 1 finished unit Metal Extractor [f=0022023] [22023] Event [1180,59.4964218,3712]: 1 finished unit Welder [f=0022113] [22113] Event [3179.24805,59.4277878,1710.74072]: 0 lost unit Welder [f=0022134] [22134] Event [4236.48096,59.0730972,894.505737]: 0 lost unit Minotaur [f=0022197] [22197] Event [3207.62646,58.9542236,1648.5354]: 0 lost unit Welder [f=0022449] [22449] Event [4445.20605,58.0327568,1016.2829]: 1 lost unit Ogre [f=0022463] [22463] Event [4206.50293,57.8016434,793.071411]: 1 lost unit Blitz [f=0022474] [22474] Event [4174.23145,57.2302933,796.237183]: 1 lost unit Blitz [f=0022484] [22484] Event [4203.13672,58.0252991,712.960205]: 1 lost unit Blitz [f=0022498] [22498] Event [4562.2041,58.3074532,657.765076]: 0 lost unit Ogre [f=0022578] [22578] Event [4360.3252,58.0770035,606.968567]: 0 lost unit Minotaur [f=0022607] [22607] Event [1180,59.4964218,3712]: 1 finished unit Ogre [f=0022649] [22649] Event [4848,58.1795883,556]: 0 finished unit Ogre [f=0022676] [22676] Event [4512.43457,55.8896942,542.264221]: 1 lost unit Blitz [f=0022698] [22698] Event [4671.0752,54.569622,537.331543]: 1 lost unit Blitz [f=0022804] [22804] Event [4628.02002,56.8592224,667.591431]: 0 lost unit Minotaur [f=0022831] [22831] Event [4848,58.1607819,556]: 0 lost unit Minotaur [f=0022850] [22850] Event [4848,58.1607819,556]: 0 lost unit Minotaur [f=0022855] [22855] Event [4638.11523,57.8672523,761.284668]: 1 lost unit Ogre [f=0022900] [22900] Event [4589.34863,55.8626747,381.139496]: 0 lost unit Ogre [f=0022914] [22914] Event [2816,59.021759,2144]: 1 finished unit Radar Tower [f=0022962] [22962] Event [4655.14063,57.1499405,837.730957]: 0 lost unit Ogre [f=0023043] [23043] Event [4651.20166,58.1728516,412.753479]: 1 lost unit Blitz [f=0023068] [23068] Event [4848,58.1394196,556]: 0 lost unit Minotaur [f=0023068] [23068] Event [undefined]: WaldstonSFM resigned [f=0023068] game_message: WaldstonSFM has been destroyed! [f=0023068] game_message: Tiptushi wins! [f=0023068] Submitting stats [f=0023068] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0023068] Part| Total Time|Time of the last 0.5s [f=0023068] Draw 17721.09ms 11.10% [f=0023068] Lua::Callins::Synced 10148.66ms 20.32% [f=0023068] Lua::Callins::Unsynced 25584.75ms 15.36% [f=0023068] Lua::CollectGarbage::Synced 473.18ms 1.49% [f=0023068] Lua::CollectGarbage::Unsynced 1072.55ms 0.20% [f=0023068] Misc::Profiler::AddTime 83.15ms 0.00% [f=0023068] Sim 32810.94ms 78.10% [f=0023068] [23068] Received game_message: WaldstonSFM has been destroyed! [f=0023068] [23068] Received game_message: Tiptushi wins! [f=0023069] [23069] Event [4576.77051,57.6618614,637.148132]: 0 lost unit Minotaur [f=0023069] [23069] Game End Stats Header: 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[4856,55.8441467,392]: 0 lost unit Caretaker [f=0023100] [23100] Event [5024,55.424614,432]: 0 lost unit Lotus [f=0023115] [23115] Event [5169.02393,381.517792,2570.61841]: 0 lost unit Sparrow [f=0023161] [23161] Event [4600,52.9598236,3208]: 1 finished unit Metal Extractor [f=0023195] Spectator Eye29 left the game: normal quit [f=0023195] [23195] Event [undefined]: Eye29 quit [f=0023211] [WaldstonSFM (replay)] Allies: gG [f=0023280] Spectator WaldstonSFM left the game: normal quit [f=0023280] [23280] Event [undefined]: WaldstonSFM quit [f=0023286] Player Tiptushi left the game: normal quit [f=0023286] [23286] Event [undefined]: Tiptushi quit [f=0023303] No clients connected, shutting down server [f=0023303] Server shutdown [f=0023562] [23562] Event [1180,59.4964218,3712]: 1 finished unit Minotaur [f=0023755] [23755] Event [1180,59.4964218,3712]: 1 finished unit Welder [f=0024218] [24218] Event [1180,59.4964218,3712]: 1 finished unit Ogre [f=0024432] [24432] Event [528,55.4969788,3976]: 1 finished unit Fusion Reactor [f=0024814] [24814] Event [1180,59.4964218,3712]: 1 finished unit Minotaur [f=0024949] [24949] Event [1180,59.4964218,3712]: 1 finished unit Welder [f=0025235] [25235] Event [1180,59.4964218,3712]: 1 finished unit Ogre [f=0025752] [25752] Event [1180,59.4964218,3712]: 1 finished unit Minotaur [f=0025891] [25891] Event [1180,59.4964218,3712]: 1 finished unit Welder [f=0026232] [26232] Event [1180,59.4964218,3712]: 1 finished unit Ogre [f=0026822] [26822] Event [1180,59.4964218,3712]: 1 finished unit Minotaur [f=0026962] [26962] Event [1180,59.4964218,3712]: 1 finished unit Welder [f=0027304] Autoquit sending quit command. [f=0027304] [QuitAction] user exited to system [f=0027304] [SpringApp::Kill][1] fromRun=1 [f=0027304] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0027304] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0027304] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0027304] [ThreadPool::SetThreadCount][2] workers=0 [f=0027304] [SpringApp::Kill][2] [f=0027304] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0027304] [Game::KillLua][3] dtor=0 luaUI=0x60932f30 [f=0027304] Start widgetHandler:Shutdown [f=0027304] Shutdown - SaveOrderList Complete [f=0027304] Writing last game win data [f=0027304] Shutdown - SaveConfigData Complete [f=0027304] Shutdown Widget - Chili Highlight [f=0027304] Shutdown Widget - Save/Load API [f=0027304] Shutdown Widget - Draw After Chili [f=0027304] Shutdown Widget - EPIC Menu [f=0027304] Shutdown Widget - Chili Minimap [f=0027304] Shutdown Widget - Chili Widget Selector [f=0027304] Shutdown Widget - Local Team Colors [f=0027304] Shutdown Widget - Display Keys 2 [f=0027304] Shutdown Widget - Save Game Menu [f=0027304] Shutdown Widget - HealthBars [f=0027304] Shutdown Widget - Noises [f=0027304] Shutdown Widget - Unit Icons [f=0027304] Shutdown Widget - Win Counter [f=0027304] Shutdown Widget - BuildETA [f=0027304] Shutdown Widget - SpringRTS Replay Stats [f=0027304] Shutdown Widget - Modular Comm Info [f=0027304] Shutdown Widget - CameraShake [f=0027304] Shutdown Widget - Chili Economy Panel Default [f=0027304] Shutdown Widget - Chili EndGame Window [f=0027304] Shutdown Widget - Chili Nuke Warning [f=0027304] Shutdown Widget - Chili Selections & CursorTip v2 [f=0027304] Shutdown Widget - Chili Spectator Panels [f=0027304] Shutdown Widget - Context Menu [f=0027304] Shutdown Widget - Darkening [f=0027304] Shutdown Widget - MetalFeatures (new) [f=0027304] Shutdown Widget - Grab Input [f=0027304] Input grabbing is disabled! [f=0027304] Shutdown Widget - Highlight Geos [f=0027304] Shutdown Widget - Local Widgets Config [f=0027304] Shutdown Widget - Mex Placement Handler [f=0027304] Shutdown Widget - MinimapEvents [f=0027304] Shutdown Widget - Missile Silo Range [f=0027304] Shutdown Widget - Point Tracker [f=0027304] Shutdown Widget - Showeco and Grid Drawer [f=0027304] Shutdown Widget - Stereo3D [f=0027304] Shutdown Widget - Music Player v2 [f=0027304] Shutdown Widget - Attack AoE [f=0027304] Shutdown Widget - Map Edge Extension [f=0027304] Shutdown Widget - Selection Send [f=0027304] Shutdown Widget - LupsManager [f=0027304] Shutdown Widget - Newton Firezone [f=0027304] Shutdown Widget - Chili Pro Console [f=0027304] Shutdown Widget - Lasso Terraform GUI [f=0027304] Shutdown Widget - Chili Framework [f=0027304] Shutdown Widget - Lups [f=0027304] Shutdown Widget - Custom Markers [f=0027304] Shutdown Widget - Chili Core Selector [f=0027304] Shutdown Widget - Select Keys [f=0027304] Shutdown Widget - Pause Screen [f=0027304] Shutdown Widget - Layout Handler [f=0027304] Shutdown Widget - Persistent Build Height [f=0027304] Shutdown Widget - Text To Speech Control [f=0027304] End widgetHandler:Shutdown [f=0027304] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={457968,61327157} {int,ext,rec}Allocs={28664035,0,0} {chunk,block}Bytes={61327157,0} [f=0027304] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0027304] [Game::KillLua][2] dtor=0 luaRules=0x529613e0 [f=0027304] Start gadgetHandler:Shutdown [f=0027304] Shutdown - StartSetup [f=0027304] Shutdown - UnitMorph [f=0027304] Shutdown - LupsNanoSpray [f=0027304] Shutdown - Missile Silo Controller [f=0027304] Shutdown - Modular Comm Info [f=0027304] Shutdown - Terrain Texture Handler [f=0027304] Shutdown - UnitCloakShield [f=0027304] Shutdown - Starlight Handler [f=0027304] End gadgetHandler:Shutdown [f=0027304] Start gadgetHandler:Shutdown [f=0027304] Shutdown - Save/Load [f=0027304] Shutdown - Teleport Throw [f=0027304] Shutdown - UnitMorph [f=0027304] Shutdown - Modular Comm Info [f=0027304] Shutdown - Retreat Command [f=0027304] Shutdown - Shockwaves [f=0027304] Shutdown - UnitCloakShield [f=0027304] Shutdown - Lups Cloak FX [f=0027304] Shutdown - Lups [f=0027304] Shutdown - Lups Shield [f=0027304] End gadgetHandler:Shutdown [f=0027304] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28664065,0,0} {chunk,block}Bytes={0,0} [f=0027304] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28664065,0,0} {chunk,block}Bytes={0,0} [f=0027304] [Game::KillLua][4] dtor=0 [f=0027304] [Game::~CGame][1] [f=0027304] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0027304] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0027304] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0027304] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0027304] [Game::KillLua][4] dtor=1 [f=0027304] [Game::KillMisc][1] [f=0027304] [Game::KillMisc][2] [f=0027304] [Game::KillMisc][3] [f=0027304] [Game::KillRendering][1] [f=0027304] [3DOParser::Kill] allocated 137 pieces [f=0027304] [S3OParser::Kill] allocated 2706 pieces [f=0027304] [AssParser::Kill] allocated 220 pieces [f=0027304] [Game::KillInterface][1] [f=0027304] [Game::KillInterface][2] [f=0027304] [Game::KillSimulation][1] [f=0027304] [Game::KillSimulation][2] [f=0027304] [CCollisionHandler] dis-/continuous tests: 0/425302 [f=0027304] [Game::KillSimulation][3] [f=0027304] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0027304] [~CPathCache(24x16)] cacheHits=76 hitPercentage=34% numHashColls=0 maxCacheSize=13 [f=0027304] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0027304] [~CPathCache(48x32)] cacheHits=313 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0027304] [~CRectangleOverlapHandler] 0% overlap reduction [f=0027304] [~CRectangleOverlapHandler] 0% overlap reduction [f=0027304] [LosHandler::Kill] raycast instance cache-{hits,misses}={7954,20105}; shared=0%; cached=28% [f=0027304] [Game::KillSimulation][4] [f=0027304] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0027304] [Game::~CGame][2] [f=0027304] [Game::~CGame][3] [f=0027304] [SpringApp::Kill][3] [f=0027304] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 286498 bytes sent 268052 bytes recv'd [f=0027304] [SpringApp::Kill][4] font=0x4609faa0 [f=0027304] [SpringApp::Kill][5] [f=0027304] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x4611b200) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=5284ms file="unittextures/factorytank_1.png" indx=7114 inflSize=4103kb readTime=253ms file="bitmaps/loadpictures/markers.png" indx=505 inflSize=2489kb readTime=190ms file="objects3d/strikecom_2.dae" indx=5432 inflSize=1000kb readTime=171ms file="objects3d/bantha.s3o" indx=4855 inflSize=433kb readTime=79ms file="objects3d/detriment.s3o" indx=5072 inflSize=514kb readTime=67ms file="objects3d/scorpion.s3o" indx=5346 inflSize=107kb readTime=52ms file="objects3d/amphassault.s3o" indx=4794 inflSize=151kb readTime=42ms file="objects3d/corseal.s3o" indx=5014 inflSize=105kb readTime=40ms file="objects3d/corsent.s3o" indx=5016 inflSize=122kb readTime=40ms file="luaui/widgets/api_cluster_detection.lua" indx=3757 inflSize=25kb readTime=40ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 56582722 bytes cached in 2888 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=3 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/AlienDesert.sd7 (0x461fb4b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46203fa0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4616f570) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ffb7001e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]