[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.LbM7Sawilr/springsettings.951869.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc24401e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7709 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/951869/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 1384ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44b2c7a0] using map "Altair_Crossing_v3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Altair_Crossing_v3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44b2c7a0] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 152ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2196ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2400ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 21ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 992ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 22ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 66ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] WaldstonSFM was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/951869/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f537af9b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c0104b79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce0573b3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce0573b3 file="cache/104dev-maintenance/paths/Altair_Crossing_v3.pe-ce0573b3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f537af9b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c0104b79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce0573c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce0573c3 file="cache/104dev-maintenance/paths/Altair_Crossing_v3.pe2-ce0573c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (695ms, checksum adba7a27)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11513,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/951869/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x509ae5a0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 5c07535fe9a42619aa622bb55fc8eb57 [f=-000001] Connection attempt from Bakuhatsu [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Bakuhatsu changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bakuhatsu" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bakuhatsu" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from GoogleFrog [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: GoogleFrog changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bakuhatsu" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bakuhatsu" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bakuhatsu" string="[Game::Load][lua{Rules,Gaia}={00000001296f2dc0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[Game::Load][lua{Rules,Gaia}={00000000f463dcb0,0000000000000000}]" [f=-000001] Allies: I choose: Bleater! [f=-000001] Allies: I choose: Blaster! [f=-000001] [0] Event [424,285.108643,1981]: 0 finished unit Recon Commander [f=-000001] [0] Event [3732,285.10498,1930]: 1 finished unit Guardian Commander [f=0000000] [0] GoogleFrog, team: 1, elo:3020 [f=0000000] [0] Bakuhatsu, team: 0, elo:2563 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [440,285.095367,2088]: 0 finished unit Jumpbot Factory [f=0000181] [181] Event [3560,285.096436,2040]: 1 finished unit Amphbot Factory [f=0000277] [277] Event [464,285.098145,2088]: 0 finished unit Puppy [f=0000352] [352] Event [360,285.096436,2024]: 0 finished unit Metal Extractor [f=0000414] [414] Event [3800,285.096436,1848]: 1 finished unit Metal Extractor [f=0000689] [689] Event [3708.04126,362.10498,1946.21948]: 1 finished unit Firefly [f=0000695] [695] Event [3524,285.092163,2040]: 1 finished unit Conch [f=0000709] [709] Event [464,285.098145,2088]: 0 finished unit Constable [f=0000712] [712] Event [568,285.096436,1928]: 0 finished unit Metal Extractor [f=0000720] [720] Event [3640,285.096436,2056]: 1 finished unit Metal Extractor [f=0000936] [936] Event [3524,285.092163,2040]: 1 finished unit Duck [f=0001043] [1043] Event [648,285.100708,1944]: 0 finished unit Solar Collector [f=0001218] [1218] Event [3632,285.096436,1968]: 1 finished unit Lotus [f=0001308] [1308] Event [3864,285.10498,2136]: 1 finished unit Metal Extractor [f=0001484] [1484] Event [464,285.098145,2088]: 0 finished unit Pyro [f=0001546] [1546] Event [360,285.096436,1800]: 0 finished unit Metal Extractor [f=0001596] [1596] Event [3333.87793,383.60733,1424.79028]: 0 lost unit Puppy [f=0001596] [1596] Event [3331.83911,388.034088,1434.63965]: 1 lost unit Firefly [f=0001768] [1768] Event [3816,285.096436,2200]: 1 finished unit Solar Collector [f=0001875] [1875] Event [424,285.096436,1768]: 0 finished unit Solar Collector [f=0001919] [1919] Event [2841.20728,362.100708,1945.96582]: 1 finished unit Firefly [f=0002106] [2106] Event [3800,285.10498,1944]: 1 finished unit Solar Collector [f=0002278] [2278] Event [2333.49487,383.645142,1787.88306]: 1 lost unit Firefly [f=0002400] [2400] Event [3864,285.10498,2056]: 1 finished unit Solar Collector [f=0002413] [2413] Event [392,285.100708,1672]: 0 finished unit Solar Collector [f=0002433] [2433] Event [464,285.098145,2088]: 0 finished unit Pyro [f=0002526] [2526] Event [3524,285.092163,2040]: 1 finished unit Buoy [f=0002579] [2579] Event [2671.01733,371.518311,1701.76831]: 1 finished unit Firefly [f=0002674] [2674] Event [2704,393.32428,1568]: 1 finished unit Radar Tower [f=0002728] [2728] Event [3736,285.096436,2184]: 1 finished unit Solar Collector [f=0002804] [2804] Event [360,285.100708,3016]: 0 lost unit Metal Extractor [f=0002891] [2891] Event [578.045959,285.083618,3300.80176]: 1 lost unit Duck [f=0002893] [2893] Event [280,285.096436,2008]: 0 finished unit Solar Collector [f=0002928] [2928] Event [464,285.098145,2088]: 0 finished unit Constable [f=0003194] [3194] Event [3524,285.092163,2040]: 1 finished unit Archer [f=0003553] [3553] Event [464,285.098145,2088]: 0 finished unit Pyro [f=0003567] [3567] Event [360,285.100708,3016]: 0 finished unit Metal Extractor [f=0003569] [3569] Event [3524,285.092163,2040]: 1 finished unit Archer [f=0003666] [3666] Event [1338.34717,384.797821,1904.06091]: 1 lost unit Firefly [f=0003790] [Game::ClientReadNet] added new player Berder with number 2 to team 0 [f=0003790] > SPRINGIE:User Berder|cloakaa|5_4||False|||US [f=0003799] Connection attempt from Berder [f=0003799] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0003799] -> Connection established (given id 2) [f=0003806] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=0003806] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003989] [3989] Event [1764.61768,354.53894,1900.255]: 1 finished unit Firefly [f=0004064] [4064] Event [1728,388.438721,1776]: 1 finished unit Lotus [f=0004110] [4110] Event [1317.88855,389.759766,1946.53027]: 1 lost unit Firefly [f=0004173] [4173] Event [1156.54871,285.096436,1937.15723]: 0 finished unit Recon Commander [f=0004173] game_message: Morph complete: Bleater lvl 1 -> Bleater lvl 2 [f=0004173] [4173] Received game_message: Morph complete: Bleater lvl 1 -> Bleater lvl 2 [f=0004186] [4186] Event [3524,285.092163,2040]: 1 finished unit Limpet [f=0004235] [4235] Event [464,285.098145,2088]: 0 finished unit Pyro [f=0004298] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=0004310] [4310] Event [568,285.092163,3144]: 0 finished unit Metal Extractor [f=0004311] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=0004311] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[Game::Load][lua{Rules,Gaia}={0x4cb62130,(nil)}]" [f=0004439] [4439] Event [1521.49133,356.916107,1899.77026]: 1 finished unit Firefly [f=0004534] [4534] Event [3524,285.092163,2040]: 1 finished unit Archer [f=0004603] [4603] Event [1003.61053,387.036591,1468.01245]: 1 lost unit Firefly [f=0004914] [4914] Event [464,285.098145,2088]: 0 finished unit Pyro [f=0004915] [4915] Event [1038.52698,285.089478,1703.12158]: 0 lost unit Pyro [f=0004919] [4919] Event [1521.49133,356.916107,1899.77026]: 1 finished unit Firefly [f=0005011] [5011] Event [1488,374.506226,1760]: 1 finished unit Picket [f=0005014] [5014] Event [3800,285.096436,1848]: 1 lost unit Metal Extractor [f=0005049] [5049] Event [1182.2821,285.096436,2154.29224]: 0 lost unit Pyro [f=0005085] [5085] Event [1200.14526,284.679382,2121.75269]: 1 lost unit Buoy [f=0005111] [5111] Event [3640,285.096436,2184]: 1 finished unit Amphbot Plate [f=0005146] [5146] Event [841.335144,387.338684,2246.73218]: 1 lost unit Firefly [f=0005156] [5156] Event [3748.46143,284.991882,1809.19836]: 0 lost unit Pyro [f=0005327] [5327] Event [784,285.092163,1856]: 0 finished unit Picket [f=0005459] [5459] Event [1470.60132,380.752136,1822.40869]: 1 finished unit Firefly [f=0005562] [5562] Event [998.244019,385.970886,1839.47156]: 1 lost unit Firefly [f=0005755] [5755] Event [1408,375.721741,1712]: 1 finished unit Picket [f=0005841] [5841] Event [3524,285.092163,2040]: 1 finished unit Archer [f=0005879] [5879] Event [1425.55664,359.781586,1877.12622]: 1 finished unit Firefly [f=0005984] [5984] Event [3736,285.092163,3096]: 1 finished unit Metal Extractor [f=0005985] [5985] Event [1008.80017,385.820404,1864.03418]: 1 lost unit Firefly [f=0006004] [6004] Event [464,285.098145,2088]: 0 finished unit Pyro [f=0006033] [6033] Event [720,285.096436,1920]: 0 finished unit Picket [f=0006299] [6299] Event [1509.87585,362.097565,2057.44971]: 1 finished unit Firefly [f=0006408] [6408] Event [1078.45911,386.081085,2117.74976]: 1 lost unit Firefly [f=0006565] [6565] Event [1191.33521,284.817993,2095.23315]: 0 lost unit Pyro [f=0006621] [6621] Event [3606,285.096436,2184]: 1 finished unit Limpet [f=0006625] [6625] Event [752,285.100708,1664]: 0 finished unit Picket [f=0006676] [6676] Event [448,285.096436,3136]: 0 finished unit Lotus [f=0006719] [6719] Event [1339.37158,362.185791,2157.91235]: 1 finished unit Firefly [f=0006719] [6719] Event [3524,285.092163,2040]: 1 finished unit Buoy [f=0006800] [6800] Event [1131.95264,383.36261,2045.14844]: 1 lost unit Firefly [f=0006907] [6907] Event [2554.53369,285.058167,1533.48083]: 0 lost unit Pyro [f=0007109] [7109] Event [1339.37158,362.185791,2157.91235]: 1 finished unit Firefly [f=0007157] [7157] Event [1156.37952,388.915497,2058.43457]: 1 lost unit Firefly [f=0007177] [7177] Event [3606,285.096436,2184]: 1 finished unit Archer [f=0007237] [7237] Event [464,285.098145,2088]: 0 finished unit Pyro [f=0007360] [7360] Event [752,285.100708,1552]: 0 finished unit Picket [f=0007499] [7499] Event [1307.79492,362.228119,2184.72412]: 1 finished unit Firefly [f=0007505] [7505] Event [360,285.096436,1448]: 0 finished unit Solar Collector [f=0007573] [7573] Event [1113.75305,387.519073,2062.94385]: 1 lost unit Firefly [f=0007586] [7586] Event [3524,285.092163,2040]: 1 finished unit Buoy [f=0007696] [7696] Event [3544,285.087891,3288]: 1 finished unit Metal Extractor [f=0007889] [7889] Event [1298.42578,362.168732,2242.58081]: 1 finished unit Firefly [f=0007964] [7964] Event [1126.3241,391.075317,2113.24341]: 1 lost unit Firefly [f=0008056] [8056] Event [464,285.098145,2088]: 0 finished unit Pyro [f=0008071] [8071] Event [3488,285.096436,3264]: 1 finished unit Lotus [f=0008130] [8130] Event [1392,285.100708,2208]: 1 finished unit Lotus [f=0008135] [8135] Event [2426.11108,384.355682,2676.27026]: 0 lost unit Pyro [f=0008279] [8279] Event [1211.22815,360.980988,2399.62891]: 1 finished unit Firefly [f=0008338] [8338] Event [464,285.098145,2088]: 0 finished unit Constable [f=0008440] [8440] Event [573.623352,387.164185,2705.20044]: 1 lost unit Firefly [f=0008459] [8459] Event [448,285.096436,3136]: 0 lost unit Lotus [f=0008487] [8487] Event [568,285.109863,3144]: 0 lost unit Metal Extractor [f=0008534] [8534] Event [737.975647,285.097504,3132.9519]: 1 lost unit Limpet [f=0008594] [8594] Event [777.194275,284.926758,3305.26147]: 0 lost unit Pyro [f=0008599] [8599] Event [777.248108,284.63916,3288.47241]: 0 lost unit Pyro [f=0008759] [8759] Event [1017.28345,362.100708,2751.54956]: 1 finished unit Firefly [f=0008881] [8881] Event [838.007996,389.569977,2250.59546]: 1 lost unit Firefly [f=0008906] [8906] Event [854.471985,285.087036,3937.59546]: 0 lost unit Constable [f=0008978] [8978] Event [360,285.100708,3016]: 0 lost unit Metal Extractor [f=0009009] [9009] Event [888,285.096436,4024]: 0 lost unit Metal Extractor [f=0009044] [9044] Event [896,285.096436,2688]: 1 finished unit Lotus [f=0009209] [9209] Event [799.079102,362.097076,2738.1897]: 1 finished unit Firefly [f=0009410] [9410] Event [593.40094,385.613403,2240.9917]: 1 lost unit Firefly [f=0009432] [9432] Event [3606,285.096436,2184]: 1 finished unit Archer [f=0009451] [9451] Event [1408,375.721741,1712]: 1 lost unit Picket [f=0009559] [9559] Event [1488,374.506226,1760]: 1 lost unit Picket [f=0009598] [9598] Event [949.480103,362.100708,2605.05078]: 1 finished unit Firefly [f=0009646] [9646] Event [344,285.096436,1144]: 0 finished unit Solar Collector [f=0009703] [9703] Event [671.272278,386.756226,2287.14355]: 1 lost unit Firefly [f=0009775] [9775] Event [1728,388.438721,1776]: 1 lost unit Lotus [f=0009782] [9782] Event [464,285.098145,2088]: 0 finished unit Moderator [f=0009796] [9796] Event [3536,285.096436,3344]: 1 finished unit Lotus [f=0009846] [9846] Event [376,285.100708,968]: 0 finished unit Metal Extractor [f=0009897] [9897] Event [856.928101,362.098297,2611.61572]: 1 finished unit Firefly [f=0009997] [9997] Event [3606,285.096436,2184]: 1 finished unit Archer [f=0010001] [10001] Event [688.911072,390.38443,2252.24268]: 1 lost unit Firefly [f=0010246] [10246] Event [3416,285.109253,3240]: 1 finished unit Solar Collector [f=0010362] [10362] Event [729.752869,362.095367,2229.68726]: 1 lost unit Firefly [f=0010384] [10384] Event [392,285.100708,1256]: 0 finished unit Solar Collector [f=0010394] [10394] Event [464,285.098145,2088]: 0 lost unit Moderator [f=0010444] [10444] Event [1608,385.343323,1352]: 0 finished unit Wind/Tidal Generator [f=0010451] [10451] Event [464,285.098145,2088]: 0 lost unit Moderator [f=0010459] [10459] Event [720,285.096436,1920]: 0 lost unit Picket [f=0010477] [10477] Event [3524,285.092163,2040]: 1 finished unit Lobster [f=0010482] [10482] Event [542.799011,285.096436,2040.14392]: 0 lost unit Constable [f=0010484] [10484] Event [464,285.098145,2088]: 0 lost unit Moderator [f=0010554] [10554] Event [784,285.092163,1856]: 0 lost unit Picket [f=0010572] [10572] Event [464,285.098145,2088]: 0 lost unit Moderator [f=0010572] gg [f=0010590] [10590] Event [1688,385.441589,1336]: 0 finished unit Wind/Tidal Generator [f=0010603] [10603] Event [464,285.098145,2088]: 0 lost unit Moderator [f=0010624] [10624] Event [752,285.100708,1664]: 0 lost unit Picket [f=0010633] [10633] Event [3416,285.109253,3320]: 1 finished unit Solar Collector [f=0010636] [10636] Event [464,285.098145,2088]: 0 lost unit Moderator [f=0010640] gg [f=0010648] [10648] Event [undefined]: Bakuhatsu resigned [f=0010648] game_message: Bakuhatsu has been destroyed! [f=0010648] game_message: GoogleFrog wins! [f=0010648] Submitting stats [f=0010648] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010648] Part| Total Time|Time of the last 0.5s [f=0010648] Draw 11034.92ms 11.13% [f=0010648] Lua::Callins::Synced 4091.14ms 35.29% [f=0010648] Lua::Callins::Unsynced 13875.17ms 15.90% [f=0010648] Lua::CollectGarbage::Synced 208.39ms 1.29% [f=0010648] Lua::CollectGarbage::Unsynced 528.77ms 1.79% [f=0010648] Misc::Profiler::AddTime 58.47ms 0.00% [f=0010648] Sim 15988.99ms 77.14% [f=0010648] [10648] Received game_message: Bakuhatsu has been destroyed! [f=0010648] [10648] Received game_message: GoogleFrog wins! [f=0010649] [10649] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010649] [10649] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010649] [10649] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010649] [10649] Game End Stats Values: 2,2210,2165,2165,2210,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.89333296,5.5999999,5.5999999,5.89333296,45,0,0,45,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010649] [10649] Game End Stats Values: 3,2440,2425,2425,2440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8.9333334,8.9333334,8.9333334,8.9333334,45,0,0,45,0,0,0,0,1120,1130,1130,1120,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010649] [10649] Game End Stats Values: 4,2510,2685,2685,2510,0.08986741,0,0,0.08986741,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,9.49999905,8,8,9.49999905,1275,1275,1275,1275,14.0726833,10.3999996,10.3999996,14.0726833,45,80,80,45,0,0,0,0,1190,1220,1220,1190,0,0,0,0,55.0005531,0.00027,0.00027,55.0005531,0,0,0,0 [f=0010649] [10649] Game End Stats Values: 5,2775,2735,2735,2775,0.08986741,0,0,0.08986741,0,0,0,0,0,0,0,0,0,0,0,0,20,36,36,20,0,90,90,0,14.5111074,13.0999975,13.0999975,14.5111074,1275,1275,1275,1275,11.4268484,12.6002026,12.6002026,11.4268484,220,80,80,220,20,0,0,20,1280,1290,1290,1280,45,20,20,45,55.003582,0.00308333,0.00308333,55.003582,44.4375,20,20,44.4375 [f=0010649] [10649] Game End Stats Values: 6,2845,2825,2825,2845,1.05920863,0.26679295,0.26679295,1.05920863,0,0,0,0,0,0,0,0,0,0,0,0,25.7555599,56.1142883,56.1142883,25.7555599,0,90,90,0,12.0666704,10.3999996,10.3999996,12.0666704,1275,1275,1275,1275,12.6646461,12.6177864,12.6177864,12.6646461,220,80,80,220,20,0,0,20,1350,1360,1360,1350,45,20,20,45,55.0038643,0.00308333,0.00308333,55.0038643,64.5517883,25.7555599,25.7555599,64.5517883 [f=0010649] [10649] Game End Stats Values: 7,3135,3230,3230,3135,2.52055502,0.49335945,0.49335945,2.52055502,0,0,0,0,0,0,0,0,0,0,0,0,46.6666603,115.980453,115.980453,46.6666603,0,90,90,0,13.0666666,13.1999998,13.1999998,13.0666666,1275,1330,1330,1275,12.6974239,12.6151056,12.6151056,12.6974239,440,360,360,440,40,0,0,40,1420,1430,1430,1420,45,40,40,45,55.0038643,0.00308333,0.00308333,55.0038643,124.417953,46.6666603,46.6666603,124.417953 [f=0010649] [10649] Game End Stats Values: 8,3345,3220,3220,3345,5.57900715,7.43249702,7.43249702,5.57900715,0,0,0,0,0,0,0,0,0,0,0,0,119.999893,185.638,185.638,119.999893,0,90,90,0,14.9333334,19.5499992,19.5499992,14.9333334,1275,1330,1330,1275,13.2214794,13.0627546,13.0627546,13.2214794,440,280,280,440,120,45.5000801,45.5000801,120,1630,1500,1500,1630,90.5000763,120,120,90.5000763,61.2675934,0.00568335,0.00568335,61.2675934,194.0755,119.999893,119.999893,194.0755 [f=0010649] [10649] Game End Stats Values: 9,3655,3580,3580,3655,9.69882011,14.8254213,14.8254213,9.69882011,0,0,0,0,0,0,0,0,0,0,0,0,119.999893,185.638,185.638,119.999893,0,90,90,0,16,16.916666,16.916666,16,1275,1330,1330,1275,12.8746529,13.0928984,13.0928984,12.8746529,660,640,640,660,120,45.5000801,45.5000801,120,1720,1500,1500,1720,90.5000763,120,120,90.5000763,61.2675934,0.00594335,0.00594335,61.2675934,194.0755,119.999893,119.999893,194.0755 [f=0010649] [10649] Game End Stats Values: 10,3655,3580,3580,3655,13.6856623,33.1263771,33.1263771,13.6856623,0,0,0,0,0,0,0,0,0,0,0,0,139.999863,274.694824,274.694824,139.999863,0,90,90,0,16,16,16,16,1275,1330,1330,1275,17.2168846,13.8200645,13.8200645,17.2168846,660,640,640,660,140,45.5000801,45.5000801,140,1720,1500,1500,1720,90.5000763,140,140,90.5000763,101.00119,0.00594335,0.00594335,101.00119,283.132324,139.999863,139.999863,283.132324 [f=0010649] [10649] Game End Stats Values: 11,3975,3820,3820,3975,16.858366,35.2933693,35.2933693,16.858366,0,0,0,0,0,0,0,0,0,0,0,0,159.999924,358.687866,358.687866,159.999924,0,180,180,0,14.4908752,16,16,14.4908752,1355,1330,1330,1355,18.3486061,12.7444677,12.7444677,18.3486061,880,790,790,880,160,45.5000801,45.5000801,160,1740,1500,1500,1740,90.5000763,160,160,90.5000763,108.682213,0.00594335,0.00594335,108.682213,367.125366,159.999924,159.999924,367.125366 [f=0010649] [10649] Game End Stats Values: 12,3905,4000,4000,3905,24.2460136,39.8068695,39.8068695,24.2460136,0,0,0,0,0,0,0,0,0,0,0,0,271.36496,613.730042,613.730042,271.36496,0,180,180,0,12.666667,16,16,12.666667,1355,1330,1330,1355,19.9147396,12.9008999,12.9008999,19.9147396,880,970,970,880,180,265.500092,265.500092,180,1670,1500,1500,1670,310.500061,180,180,310.500061,108.682213,0.00594335,0.00594335,108.682213,622.167542,274.724945,274.724945,622.167542 [f=0010649] [10649] Game End Stats Values: 13,3495,3860,3860,3495,24.3410683,46.3694115,46.3694115,24.3410683,0,0,0,0,0,0,0,0,0,0,0,0,597.416565,1035.05725,1035.05725,597.416565,100,280,280,100,10.9333334,14.5333338,14.5333338,10.9333334,1355,1330,1330,1355,19.011898,11.4241695,11.4241695,19.011898,440,690,690,440,570,705.500122,705.500122,570,1600,1560,1560,1600,750.500061,570,570,750.500061,108.682213,0.00594335,0.00594335,108.682213,1050.46472,677.010559,677.010559,1050.46472 [f=0010649] [10649] Game End Stats Values: 14,3425,4140,4140,3425,24.5758476,54.3948669,54.3948669,24.5758476,0,0,0,0,0,0,0,0,0,0,0,0,617.416565,1045.72388,1045.72388,617.416565,100,380,380,100,9.74444294,14.9333334,14.9333334,9.74444294,1355,1330,1330,1355,17.9378891,10.9572535,10.9572535,17.9378891,440,870,870,440,590,705.500122,705.500122,590,1530,1560,1560,1530,750.500061,590,590,750.500061,108.682808,10.0059433,10.0059433,108.682808,1061.13135,718.111694,718.111694,1061.13135 [f=0010649] [10649] Game End Stats Values: 15,3745,4250,4250,3745,24.5758476,61.2452049,61.2452049,24.5758476,0,0,0,0,0,0,0,0,0,0,0,0,637.416565,1056.3905,1056.3905,637.416565,200,380,380,200,12.4555569,19.3500004,19.3500004,12.4555569,1355,1330,1330,1355,17.0001507,18.6158752,18.6158752,17.0001507,660,870,870,660,610,705.500122,705.500122,610,1530,1650,1650,1530,750.500061,610,610,750.500061,108.68586,103.00798,103.00798,108.68586,1071.79797,738.111694,738.111694,1071.79797 [f=0010649] [10649] Game End Stats Values: 16,3715,4680,4680,3715,24.5758476,61.2452049,61.2452049,24.5758476,0,0,0,0,0,0,0,0,58.8873291,0,0,58.8873291,785.161072,1419.85376,1419.85376,785.161072,390,380,380,390,11.9555531,17.2166672,17.2166672,11.9555531,1355,1330,1330,1355,17.0001354,18.3334064,18.3334064,17.0001354,440,1300,1300,440,630,925.500122,925.500122,630,1530,1650,1650,1530,970.500061,630,630,970.500061,108.688622,193.341049,193.341049,108.688622,1435.26123,942.828735,942.828735,1435.26123 [f=0010649] [10649] Game End Stats Values: 17,3495,4840,4840,3495,24.5758476,61.6932602,61.6932602,24.5758476,0,0,0,0,0,0,0,0,148.290405,0,0,148.290405,926.761353,1545.48206,1545.48206,926.761353,390,380,380,390,11.8999977,16,16,11.8999977,1355,1330,1330,1355,18.0667973,22.4299011,22.4299011,18.0667973,220,1480,1480,220,670,1145.50012,1145.50012,670,1530,1650,1650,1530,1190.5,670,670,1190.5,124.691071,340.676025,340.676025,124.691071,1560.88953,1179.47583,1179.47583,1560.88953 [f=0010649] [10649] Game End Stats Values: 18,3885,5120,5120,3885,24.5758476,63.6098099,63.6098099,24.5758476,0,0,0,0,0,0,0,0,243.55838,0,0,243.55838,1046.03406,1545.48206,1545.48206,1046.03406,490,380,380,490,12.7333355,16,16,12.7333355,1355,1330,1330,1355,17.9557056,21.2166405,21.2166405,17.9557056,440,1760,1760,440,690,1145.50012,1145.50012,690,1600,1650,1650,1600,1204.83337,690,690,1204.83337,124.693848,467.346558,467.346558,124.693848,1560.88953,1310.82825,1310.82825,1560.88953 [f=0010649] [10649] Game End Stats Values: 19,4105,5300,5300,4105,24.5758476,69.9425583,69.9425583,24.5758476,0,0,0,0,0,0,0,0,353.560638,0,0,353.560638,1066.03406,1545.48206,1545.48206,1066.03406,490,470,470,490,13.5222206,16,16,13.5222206,1355,1330,1330,1355,17.0001202,15.3377409,15.3377409,17.0001202,660,1760,1760,660,710,1145.50012,1145.50012,710,1600,1740,1740,1600,1204.83337,710,710,1204.83337,124.696503,467.346558,467.346558,124.696503,1560.88953,1330.82825,1330.82825,1560.88953 [f=0010649] [10649] Game End Stats Values: 20,3845,5240,5240,3845,24.5758476,86.8679886,86.8679886,24.5758476,0,0,0,0,0,0,0,0,371.227844,0,0,371.227844,1316.98364,1882.21594,1882.21594,1316.98364,400,560,560,400,12.6888857,16,16,12.6888857,1355,1330,1330,1355,16.853426,15.9283619,15.9283619,16.853426,440,1610,1610,440,730,1545.50012,1545.50012,730,1650,1740,1740,1650,1604.83337,880,880,1604.83337,124.698135,467.346558,467.346558,124.698135,1897.62341,1630.80725,1630.80725,1897.62341 [f=0010649] [10649] Game End Stats Values: 21,3175,5060,5060,3175,24.5758476,105.088821,105.088821,24.5758476,0,0,0,0,0,0,0,0,548.240417,133.967285,133.967285,548.240417,1348.57739,2476.36914,2476.36914,1348.57739,400,560,560,400,10,16,16,10,1355,1330,1330,1355,23.7917442,16.0147228,16.0147228,23.7917442,0,1430,1430,0,750,2215.5,2215.5,750,1420,1740,1740,1420,2415.06665,1080,1080,2415.06665,124.698135,467.346558,467.346558,124.698135,2507.35547,1684.26807,1684.26807,2507.35547 [f=0010649] [10649] Game End Stats Values: 22,3175,5330,5330,3175,24.5758476,107.313194,107.313194,24.5758476,0,0,0,0,0,0,0,0,585.553711,133.967285,133.967285,585.553711,1441.91077,2778.95972,2778.95972,1441.91077,400,650,650,400,10,16,16,10,1355,1330,1330,1355,12.6762676,14.9482927,14.9482927,12.6762676,0,1610,1610,0,770,2236.83325,2236.83325,770,1420,1740,1740,1420,2436.3999,1100,1100,2436.3999,124.698135,467.346558,467.346558,124.698135,2809.94604,1777.60144,1777.60144,2809.94604 [f=0010649] [10649] Game End Stats Values: 23,3575,5150,5150,3575,24.5758476,107.313194,107.313194,24.5758476,0,0,0,0,0,0,0,0,623.157715,133.967285,133.967285,623.157715,1678.57727,3073.9126,3073.9126,1678.57727,400,450,450,400,10.9333334,17,17,10.9333334,1355,1330,1330,1355,12.6000013,14.8000402,14.8000402,12.6000013,240,1610,1610,240,1080,2236.83325,2236.83325,1080,1580,1740,1740,1580,2436.3999,1410,1410,2436.3999,124.698135,467.346558,467.346558,124.698135,3104.89893,2014.26794,2014.26794,3104.89893 [f=0010649] [10649] Game End Stats Values: 24,3575,5380,5380,3575,24.5758476,107.349174,107.349174,24.5758476,0,0,0,0,0,0,0,0,662.859802,133.967285,133.967285,662.859802,1819.12268,3109.54834,3109.54834,1819.12268,400,450,450,400,12,16.3666668,16.3666668,12,1355,1330,1330,1355,14.8000021,14.8024035,14.8024035,14.8000021,240,1790,1790,240,1100,2236.83325,2236.83325,1100,1580,1810,1810,1580,2436.3999,1430,1430,2436.3999,124.698135,467.346558,467.346558,124.698135,3140.53467,2154.81372,2154.81372,3140.53467 [f=0010649] [10649] Game End Stats Values: 25,3275,5790,5790,3275,24.5758476,107.366211,107.366211,24.5758476,0,0,0,0,0,0,0,0,672.794556,133.967285,133.967285,672.794556,2075.50464,4146.88672,4146.88672,2075.50464,100,450,450,100,14.2366152,17.8801212,17.8801212,14.2366152,1355,1330,1330,1355,14.8000011,14.7217846,14.7217846,14.8000011,240,2130,2130,240,1110.93335,2852.34424,2852.34424,1110.93335,1580,1880,1880,1580,3051.91089,1440.93335,1440.93335,3051.91089,124.698135,467.346558,467.346558,124.698135,4212.5376,2454.69165,2454.69165,4212.5376 [f=0010693] [10693] Event [568,285.139465,1928]: 0 lost unit Metal Extractor [f=0010695] [10695] Event [440,285.091125,2088]: 0 lost unit Jumpbot Factory [f=0010739] [10739] Event [3606,285.096436,2184]: 1 finished unit Archer [f=0010769] Spectator Berder left the game: normal quit [f=0010769] [10769] Event [undefined]: Berder quit [f=0010856] Spectator Bakuhatsu left the game: normal quit [f=0010856] [10856] Event [undefined]: Bakuhatsu quit [f=0010910] No clients connected, shutting down server [f=0010910] Server shutdown [f=0010910] End of demo reached [f=0011037] [11037] Event [758.523315,362.127289,1984.99036]: 1 finished unit Firefly [f=0011296] [11296] Event [3606,285.096436,2184]: 1 finished unit Archer [f=0011542] [11542] Event [3524,285.092163,2040]: 1 finished unit Buoy [f=0011903] [11903] Event [3606,285.096436,2184]: 1 finished unit Archer [f=0012048] [12048] Event [2392,385.411682,2376]: 1 finished unit Metal Extractor [f=0012484] [12484] Event [3606,285.096436,2184]: 1 finished unit Archer [f=0012744] [12744] Event [3524,285.092163,2040]: 1 finished unit Buoy [f=0013044] [13044] Event [3606,285.096436,2184]: 1 finished unit Archer [f=0013601] [13601] Event [3606,285.096436,2184]: 1 finished unit Archer [f=0014157] [14157] Event [3606,285.096436,2184]: 1 finished unit Archer [f=0014712] [14712] Event [3606,285.096436,2184]: 1 finished unit Archer [f=0015012] Autoquit sending quit command. [f=0015012] [QuitAction] user exited to system [f=0015012] [SpringApp::Kill][1] fromRun=1 [f=0015012] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015012] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015012] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015012] [ThreadPool::SetThreadCount][2] workers=0 [f=0015012] [SpringApp::Kill][2] [f=0015012] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015012] [Game::KillLua][3] dtor=0 luaUI=0x50ba4130 [f=0015012] Start widgetHandler:Shutdown [f=0015012] Shutdown - SaveOrderList Complete [f=0015012] Writing last game win data [f=0015012] Shutdown - SaveConfigData Complete [f=0015012] Shutdown Widget - Save/Load API [f=0015012] Shutdown Widget - Chili Highlight [f=0015012] Shutdown Widget - Draw After Chili [f=0015012] Shutdown Widget - EPIC Menu [f=0015012] Shutdown Widget - Chili Widget Selector [f=0015012] Shutdown Widget - Chili Minimap [f=0015012] Shutdown Widget - Local Team Colors [f=0015012] Shutdown Widget - Display Keys 2 [f=0015012] Shutdown Widget - Save Game Menu [f=0015012] Shutdown Widget - Unit Icons [f=0015012] Shutdown Widget - Noises [f=0015012] Shutdown Widget - HealthBars [f=0015012] Shutdown Widget - Win Counter [f=0015012] Shutdown Widget - SpringRTS Replay Stats [f=0015012] Shutdown Widget - BuildETA [f=0015012] Shutdown Widget - Modular Comm Info [f=0015012] Shutdown Widget - Music Player v2 [f=0015012] Shutdown Widget - Stereo3D [f=0015012] Shutdown Widget - Showeco and Grid Drawer [f=0015012] Shutdown Widget - Point Tracker [f=0015012] Shutdown Widget - Missile Silo Range [f=0015012] Shutdown Widget - MinimapEvents [f=0015012] Shutdown Widget - Mex Placement Handler [f=0015012] Shutdown Widget - Local Widgets Config [f=0015012] Shutdown Widget - Highlight Geos [f=0015012] Shutdown Widget - Grab Input [f=0015012] Input grabbing is disabled! [f=0015012] Shutdown Widget - MetalFeatures (new) [f=0015012] Shutdown Widget - Darkening [f=0015012] Shutdown Widget - Context Menu [f=0015012] Shutdown Widget - Chili Spectator Panels [f=0015012] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015012] Shutdown Widget - Chili Nuke Warning [f=0015012] Shutdown Widget - Chili EndGame Window [f=0015012] Shutdown Widget - Chili Economy Panel Default [f=0015012] Shutdown Widget - CameraShake [f=0015012] Shutdown Widget - Attack AoE [f=0015012] Shutdown Widget - Map Edge Extension [f=0015012] Shutdown Widget - Selection Send [f=0015012] Shutdown Widget - LupsManager [f=0015012] Shutdown Widget - Newton Firezone [f=0015012] Shutdown Widget - Chili Pro Console [f=0015012] Shutdown Widget - Lasso Terraform GUI [f=0015012] Shutdown Widget - Lups [f=0015012] Shutdown Widget - Chili Framework [f=0015012] Shutdown Widget - Chili Core Selector [f=0015012] Shutdown Widget - Custom Markers [f=0015012] Shutdown Widget - Select Keys [f=0015012] Shutdown Widget - Pause Screen [f=0015012] Shutdown Widget - Text To Speech Control [f=0015012] Shutdown Widget - Persistent Build Height [f=0015012] Shutdown Widget - Layout Handler [f=0015012] End widgetHandler:Shutdown [f=0015012] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={671326,89955008} {int,ext,rec}Allocs={22643915,0,0} {chunk,block}Bytes={89955008,0} [f=0015012] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0015012] [Game::KillLua][2] dtor=0 luaRules=0x509ae5a0 [f=0015012] Start gadgetHandler:Shutdown [f=0015012] Shutdown - StartSetup [f=0015012] Shutdown - UnitMorph [f=0015012] Shutdown - LupsNanoSpray [f=0015012] Shutdown - Missile Silo Controller [f=0015012] Shutdown - Modular Comm Info [f=0015012] Shutdown - Terrain Texture Handler [f=0015012] Shutdown - UnitCloakShield [f=0015012] Shutdown - Starlight Handler [f=0015012] End gadgetHandler:Shutdown [f=0015012] Start gadgetHandler:Shutdown [f=0015012] Shutdown - Save/Load [f=0015012] Shutdown - Teleport Throw [f=0015012] Shutdown - UnitMorph [f=0015012] Shutdown - Modular Comm Info [f=0015012] Shutdown - Retreat Command [f=0015012] Shutdown - Shockwaves [f=0015012] Shutdown - UnitCloakShield [f=0015012] Shutdown - Lups Cloak FX [f=0015012] Shutdown - Lups [f=0015012] Shutdown - Lups Shield [f=0015012] End gadgetHandler:Shutdown [f=0015012] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22643944,0,0} {chunk,block}Bytes={0,0} [f=0015012] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22643944,0,0} {chunk,block}Bytes={0,0} [f=0015012] [Game::KillLua][4] dtor=0 [f=0015012] [Game::~CGame][1] [f=0015012] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015012] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015012] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015012] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015012] [Game::KillLua][4] dtor=1 [f=0015012] [Game::KillMisc][1] [f=0015012] [Game::KillMisc][2] [f=0015012] [Game::KillMisc][3] [f=0015012] [Game::KillRendering][1] [f=0015012] [3DOParser::Kill] allocated 137 pieces [f=0015012] [S3OParser::Kill] allocated 2741 pieces [f=0015012] [AssParser::Kill] allocated 220 pieces [f=0015012] [Game::KillInterface][1] [f=0015012] [Game::KillInterface][2] [f=0015012] [Game::KillSimulation][1] [f=0015012] [Game::KillSimulation][2] [f=0015012] [CCollisionHandler] dis-/continuous tests: 0/1762491 [f=0015012] [Game::KillSimulation][3] [f=0015012] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015012] [~CPathCache(16x16)] cacheHits=18 hitPercentage=25% numHashColls=0 maxCacheSize=4 [f=0015012] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015012] [~CPathCache(32x32)] cacheHits=335 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015012] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015012] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015012] [LosHandler::Kill] raycast instance cache-{hits,misses}={1433,5370}; shared=0%; cached=21% [f=0015012] [Game::KillSimulation][4] [f=0015012] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0015012] [Game::~CGame][2] [f=0015012] [Game::~CGame][3] [f=0015012] [SpringApp::Kill][3] [f=0015012] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 159200 bytes sent 132600 bytes recv'd [f=0015012] [SpringApp::Kill][4] font=0x44ab5aa0 [f=0015012] [SpringApp::Kill][5] [f=0015012] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x44b2e560) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=5654ms file="bitmaps/loadpictures/linemove.png" indx=503 inflSize=3005kb readTime=181ms file="objects3d/amphraider3.s3o" indx=4803 inflSize=62kb readTime=164ms file="objects3d/strikecom_3.dae" indx=5434 inflSize=1000kb readTime=146ms file="objects3d/commrecon5.s3o" indx=4954 inflSize=133kb readTime=53ms file="objects3d/benzcom2.s3o" indx=4877 inflSize=223kb readTime=51ms file="objects3d/commrecon4.s3o" indx=4952 inflSize=133kb readTime=49ms file="lups/headers/mathenv.lua" indx=4734 inflSize=3kb readTime=43ms file="objects3d/recluse.s3o" indx=5338 inflSize=134kb readTime=42ms file="objects3d/benzcom1.s3o" indx=4875 inflSize=211kb readTime=41ms file="objects3d/bantha.s3o" indx=4855 inflSize=433kb readTime=38ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 48519615 bytes cached in 2883 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=44 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/altair_crossing_v3.sd7 (0x44c5a1c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44c514e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44b337d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc24401e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]