[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.VNskHVrcyG/springsettings.951827.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f7ccc01e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7722 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/951827/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 344ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46529050] using map "Hide_and_Seek_v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Hide_and_Seek_v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46529050] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (79 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1155ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1429ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 82ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 688ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 63ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] rtwfroody was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/951827/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 71 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6892d28e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c934f11e [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ba929b03 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=95a15783 [f=-000001] [Path] [PathEstimator::ReadFile] hash=95a15783 file="cache/104dev-maintenance/paths/Hide_and_Seek_v03.pe-95a15783.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6892d28e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c934f11e [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ba929b03 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=95a15793 [f=-000001] [Path] [PathEstimator::ReadFile] hash=95a15793 file="cache/104dev-maintenance/paths/Hide_and_Seek_v03.pe2-95a15793.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1687ms, checksum b4191bc7)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11513,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/951827/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53b68280,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 88f0525f40b8f2b68af8c2ca4596f592 [f=-000001] Connection attempt from Zombie1287 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Zombie1287 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zombie1287" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zombie1287" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Nekomancer420 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Nekomancer420 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nekomancer420" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nekomancer420" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zombie1287" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zombie1287" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zombie1287" string="[Game::Load][lua{Rules,Gaia}={00000000f0d01390,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nekomancer420" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nekomancer420" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nekomancer420" string="[Game::Load][lua{Rules,Gaia}={00000000b6a753b0,0000000000000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] !force [f=-000001] > Poll: Do you want to force start? [!y=0/2, !n=0/2] [f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [f=-000001] !vote 1 [f=-000001] > Poll: Do you want to force start? [!y=2/2, !n=0/2] [f=-000001] > Poll: Do you want to force start? [END:SUCCESS] [f=-000001] > Force starting game [f=-000001] [0] Event [4908,105.035156,2196]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2284,105.002747,4867]: 1 finished unit Recon Commander [f=0000000] [0] Nekomancer420, team: 1, elo:1594 [f=0000000] [0] Zombie1287, team: 0, elo:1474 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000238] [238] Event [4984,105,2104]: 0 finished unit Metal Extractor [f=0000456] [456] Event [2248,105,4952]: 1 finished unit Metal Extractor [f=0000469] [469] Event [4872,105,2392]: 0 finished unit Metal Extractor [f=0000486] [486] Event [5016,105,2256]: 0 finished unit Cloakbot Factory [f=0000676] [676] Event [2400,105,4776]: 1 finished unit Cloakbot Factory [f=0000746] [746] Event [4680,105,2200]: 0 finished unit Metal Extractor [f=0001027] [1027] Event [5016,105,2265.6001]: 0 finished unit Conjurer [f=0001231] [1231] Event [2409.6001,105,4776]: 1 finished unit Conjurer [f=0001253] [1253] Event [2536,105,4840]: 1 finished unit Metal Extractor [f=0001403] [1403] Event [5016,105,2265.6001]: 0 finished unit Conjurer [f=0001599] [1599] Event [2409.6001,105,4776]: 1 finished unit Conjurer [f=0001782] [1782] Event [5016,105,2265.6001]: 0 finished unit Conjurer [f=0001971] [1971] Event [2409.6001,105,4776]: 1 finished unit Conjurer [f=0002146] [2146] Event [2360,105,4648]: 1 finished unit Metal Extractor [f=0002262] [2262] Event [5016,105,2265.6001]: 0 finished unit Conjurer [f=0002348] [2348] Event [2409.6001,105,4776]: 1 finished unit Conjurer [f=0003009] [3009] Event [2409.6001,105,4776]: 1 finished unit Conjurer [f=0003245] [3245] Event [2544,105,4688]: 1 finished unit Picket [f=0003520] [3520] Event [5016,105,2265.6001]: 0 finished unit Conjurer [f=0003784] [3784] Event [2328,105,5592]: 1 finished unit Metal Extractor [f=0003797] [3797] Event [1576,432.109222,4712]: 1 finished unit Wind/Tidal Generator [f=0004145] [4145] Event [2392,105,4168]: 1 finished unit Metal Extractor [f=0004359] [4359] Event [1560,432.319702,4840]: 1 finished unit Wind/Tidal Generator [f=0004634] [4634] Event [2504,105,4600]: 1 finished unit Storage [f=0004723] [4723] Event [1544,431.898743,4632]: 1 finished unit Wind/Tidal Generator [f=0005341] [5341] Event [3112,213.907394,6024]: 1 finished unit Metal Extractor [f=0005392] [5392] Event [200,105,6680]: 1 finished unit Metal Extractor [f=0005428] [5428] Event [2409.6001,105,4776]: 1 finished unit Conjurer [f=0005686] [5686] Event [1480,432.319702,4552]: 1 finished unit Wind/Tidal Generator [f=0005869] [5869] Event [2409.6001,105,4776]: 1 finished unit Conjurer [f=0006481] [6481] Event [2409.6001,105,4776]: 1 finished unit Conjurer [f=0006610] [6610] Event [5192,109.658051,2152]: 0 finished unit Caretaker [f=0007122] [7122] Event [1512,432.088867,4936]: 1 finished unit Wind/Tidal Generator [f=0007184] [7184] Event [4808,105,3000]: 0 finished unit Metal Extractor [f=0007354] [7354] Event [2409.6001,105,4776]: 1 finished unit Conjurer [f=0007871] [7871] Event [184,105,7016]: 1 finished unit Metal Extractor [f=0007959] [7959] Event [2504,105,4664]: 1 finished unit Caretaker [f=0008049] [8049] Event [3224,105,6952]: 1 finished unit Metal Extractor [f=0008074] [8074] Event [2120,105,4664]: 1 finished unit Energy Pylon [f=0008084] [8084] Event [2409.6001,105,4776]: 1 finished unit Conjurer [f=0008319] [8319] Event [4136,214.369125,6104]: 1 finished unit Metal Extractor [f=0008641] [8641] Event [1624,105,3768]: 1 finished unit Metal Extractor [f=0008953] [8953] Event [5112,105,2208]: 0 finished unit Fusion Reactor [f=0009069] [9069] Event [5016,105,2265.6001]: 0 finished unit Conjurer [f=0009083] [9083] Event [5144,107.043846,2152]: 0 finished unit Caretaker [f=0009353] [9353] Event [4152,214.504929,3416]: 0 finished unit Metal Extractor [f=0009446] [9446] Event [5016,105,2265.6001]: 0 finished unit Conjurer [f=0009555] [9555] Event [2409.6001,105,4776]: 1 finished unit Reaver [f=0009661] [9661] Event [3208,214.111099,3656]: 1 finished unit Geothermal Generator [f=0009876] [9876] Event [5184,105.047531,2208]: 0 finished unit Strider Hub [f=0009882] [9882] Event [5016,105,2265.6001]: 0 finished unit Conjurer [f=0010143] [10143] Event [504,105,7080]: 1 finished unit Metal Extractor [f=0010157] [10157] Event [5016,105,2265.6001]: 0 finished unit Conjurer [f=0010171] [10171] Event [3064,213.669739,3752]: 1 finished unit Metal Extractor [f=0010331] [10331] Event [4808,214.430237,5928]: 1 finished unit Metal Extractor [f=0010349] [10349] Event [5096,105.162964,2152]: 0 finished unit Storage [f=0010475] [10475] Event [2409.6001,105,4776]: 1 finished unit Reaver [f=0010589] [10589] Event [5016,105,2265.6001]: 0 finished unit Conjurer [f=0010862] [10862] Event [5016,105,2265.6001]: 0 finished unit Conjurer [f=0011083] [11083] Event [2432,105,4488]: 1 finished unit Fusion Reactor [f=0011133] [11133] Event [5016,105,2265.6001]: 0 finished unit Conjurer [f=0011167] [11167] Event [2256,105,4752]: 1 finished unit Strider Hub [f=0011190] [11190] Event [2409.6001,105,4776]: 1 finished unit Reaver [f=0011419] [11419] Event [2120,105,4552]: 1 finished unit Energy Pylon [f=0011535] [11535] Event [3112,214.396286,3672]: 1 finished unit Energy Pylon [f=0011876] [11876] Event [3352,247.511902,2392]: 0 finished unit Metal Extractor [f=0012158] [12158] Event [5088,105,2272]: 0 finished unit Cornea [f=0012234] [12234] Event [5016,105,2265.6001]: 0 finished unit Conjurer [f=0012376] [12376] Event [2344,105,4520]: 1 finished unit Energy Pylon [f=0012441] [12441] Event [1768,105,4600]: 1 finished unit Energy Pylon [f=0012476] [12476] Event [2424,105,4552]: 1 finished unit Storage [f=0012712] [12712] Event [2409.6001,105,4776]: 1 finished unit Conjurer [f=0013050] [13050] Event [2424,105,2984]: 1 finished unit Metal Extractor [f=0013092] [13092] Event [2409.6001,105,4776]: 1 finished unit Conjurer [f=0013468] [13468] Event [2409.6001,105,4776]: 1 finished unit Conjurer [f=0013645] [13645] Event [5016,105,2265.6001]: 0 finished unit Conjurer [f=0013844] [13844] Event [2409.6001,105,4776]: 1 finished unit Conjurer [f=0014223] [14223] Event [2409.6001,105,4776]: 1 finished unit Conjurer [f=0014669] [14669] Event [3144,214.375916,3832]: 1 finished unit Gauss [f=0014888] [14888] Event [5120,105,2304]: 0 finished unit Aegis [f=0015092] [15092] Event [1144,290.996094,5768]: 1 finished unit Metal Extractor [f=0015446] [15446] Event [2144,105,4448]: 1 finished unit Advanced Radar [f=0015848] [15848] Event [2296,105,4536]: 1 finished unit Storage [f=0016053] [16053] Event [5016,105,2265.6001]: 0 finished unit Conjurer [f=0016119] [16119] Event [2256,105,4688]: 1 finished unit Aegis [f=0016169] [16169] Event [4152,214.504929,3416]: 0 lost unit Metal Extractor [f=0016284] [16284] Event [3112,214.504929,1128]: 0 finished unit Metal Extractor [f=0016352] [16352] Event [888,105,3640]: 1 finished unit Metal Extractor [f=0016687] [16687] Event [2128,105,4800]: 1 finished unit Merlin [f=0017628] [17628] Event [762.176208,212.243851,5127.56641]: 1 finished unit Recon Commander [f=0018302] [18302] Event [872,105,3928]: 1 finished unit Metal Extractor [f=0018410] [18410] Event [2456,105,2680]: 1 finished unit Metal Extractor [f=0018501] [18501] Event [552,105,4504]: 1 finished unit Metal Extractor [f=0019338] [19338] Event [4360,105,6904]: 1 finished unit Metal Extractor [f=0019653] [19653] Event [2176,105,4720]: 1 finished unit Dante [f=0019683] [19683] Event [336,105,6904]: 1 finished unit Cloakbot Factory [f=0019777] [19777] Event [456,105,3064]: 1 finished unit Metal Extractor [f=0019901] [19901] Event [2064,105,4608]: 1 finished unit Aegis [f=0019971] [19971] Event [2104,214.457397,1736]: 1 finished unit Metal Extractor [f=0020147] [20147] Event [3200,214.457397,3744]: 1 finished unit Advanced Radar [f=0020265] [20265] Event [2224,105,4496]: 1 finished unit Picket [f=0020416] [20416] Event [2176,105,4800]: 1 finished unit Picket [f=0020525] [20525] Event [2416,105,4688]: 1 finished unit Picket [f=0020715] [20715] Event [4024,214.504929,1064]: 0 finished unit Metal Extractor [f=0021126] [21126] Event [2144,105,4880]: 1 finished unit Picket [f=0021951] [21951] Event [2184,105,4616]: 1 finished unit Storage [f=0022158] [22158] Event [3352,247.47261,2392]: 0 lost unit Metal Extractor [f=0022163] [22163] Event [2312,105,4440]: 1 finished unit Storage [f=0022261] [22261] Event [2040,105,4504]: 1 finished unit Storage [f=0022543] [22543] Event [4808,105,3000]: 0 lost unit Metal Extractor [f=0022996] [22996] Event [4680,104.943291,2200]: 0 lost unit Metal Extractor [f=0023125] [23125] Event [4872,105,2392]: 0 lost unit Metal Extractor [f=0023126] [23126] Event [1968,105,4768]: 1 finished unit Missile Silo [f=0023187] [23187] Event [4828.27881,104.993423,2446.08472]: 1 lost unit Reaver [f=0023644] [23644] Event [5079.49414,105,2315.16089]: 0 lost unit Conjurer [f=0023646] [23646] Event [5101.57617,104.999893,2329.53101]: 0 lost unit Conjurer [f=0023647] [23647] Event [5099.78564,105,2353.77002]: 0 lost unit Conjurer [f=0023745] [23745] Event [4925.90381,105.000893,2504.57275]: 1 lost unit Reaver [f=0023761] [23761] Event [5103.73096,105.000015,2406.68701]: 0 lost unit Conjurer [f=0023797] [23797] Event [4982.48682,105,2305.62695]: 0 lost unit Engineer Commander [f=0023799] [23799] Event [5099.21436,104.989914,2378.65869]: 0 lost unit Conjurer [f=0023805] [23805] Event [5125.48828,104.975021,2366.03125]: 0 lost unit Conjurer [f=0023815] [23815] Event [5088,104.846344,2272]: 0 lost unit Cornea [f=0023821] [23821] Event [5120,104.916916,2304]: 0 lost unit Aegis [f=0023861] [23861] Event [5172.45996,105.04097,2417.22925]: 0 lost unit Conjurer [f=0023874] [23874] Event [5122.62402,104.950363,2249.00854]: 0 lost unit Conjurer [f=0023874] [23874] Event [5141.35059,104.983643,2265.02051]: 0 lost unit Conjurer [f=0023885] [23885] Event [5159.62451,105.041176,2236.60083]: 0 lost unit Conjurer [f=0023890] [23890] Event [5178.77881,105.046722,2257.20752]: 0 lost unit Conjurer [f=0023931] [23931] Event [5247.47412,105.026482,2294.26709]: 0 lost unit Conjurer [f=0023932] [23932] Event [5112,104.995117,2208]: 0 lost unit Fusion Reactor [f=0023932] [23932] Event [5096,105.185852,2152]: 0 lost unit Storage [f=0023933] [23933] Event [5184,105.112534,2208]: 0 lost unit Strider Hub [f=0023933] [23933] Event [5016,104.718117,2256]: 0 lost unit Cloakbot Factory [f=0023936] [23936] Event [5228.16943,104.891716,2272.85156]: 0 lost unit Conjurer [f=0023940] [23940] Event [5139.34619,105.153221,2437.57349]: 0 lost unit Conjurer [f=0023940] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0023940] [23940] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0023989] [23989] Event [3320,214.267273,3672]: 1 finished unit Stinger [f=0024152] [24152] Event [3784,105,248]: 0 finished unit Metal Extractor [f=0024792] [24792] Event [5216,104.775757,2320]: 0 lost unit Paladin [f=0026020] [26020] Event [4024,214.504929,1064]: 0 lost unit Metal Extractor [f=0026502] [26502] Event [5275.47266,141.967163,2065.44312]: 0 lost unit Conjurer [f=0027003] [27003] Event [undefined]: Zombie1287 resigned [f=0027003] game_message: Zombie1287 has been destroyed! [f=0027003] game_message: Nekomancer420 wins! [f=0027003] Submitting stats [f=0027003] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0027003] Part| Total Time|Time of the last 0.5s [f=0027003] Draw 21576.28ms 46.86% [f=0027003] Lua::Callins::Synced 28733.32ms 5.48% [f=0027003] Lua::Callins::Unsynced 27692.74ms 51.74% [f=0027003] Lua::CollectGarbage::Synced 599.17ms 0.10% [f=0027003] Lua::CollectGarbage::Unsynced 1146.87ms 0.40% [f=0027003] Misc::Profiler::AddTime 114.17ms 0.10% [f=0027003] Sim 47694.12ms 18.54% [f=0027003] [27003] Received game_message: Zombie1287 has been destroyed! [f=0027003] [27003] Received game_message: Nekomancer420 wins! [f=0027004] [27004] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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58,390,22870,22870,390,540.883667,2408.47925,2408.47925,540.883667,0,0,0,0,0,0,0,0,525.419922,4000.33984,4000.33984,525.419922,613.069336,10006.9004,10006.9004,613.069336,0,2370,2370,0,2,75.2883453,75.2883453,2,0,3555,3555,0,7.40899849,53.19524,53.19524,7.40899849,0,7220,7220,0,440,9918.78906,9918.78906,440,390,9725,9725,390,12488.7891,440,440,12488.7891,10.166667,50.416481,50.416481,10.166667,12524.0576,964.077759,964.077759,12524.0576 [f=0027004] [27004] Game End Stats Values: 59,300,22870,22870,300,540.883667,2444.35083,2444.35083,540.883667,0,0,0,0,0,0,0,0,633.817871,4001.45264,4001.45264,633.817871,613.069336,10096.9004,10096.9004,613.069336,0,2370,2370,0,2,75.2911072,75.2911072,2,0,3555,3555,0,7.22653198,49.4384346,49.4384346,7.22653198,0,7220,7220,0,440,10008.7891,10008.7891,440,300,9725,9725,300,12578.7891,440,440,12578.7891,10.166667,50.416481,50.416481,10.166667,12614.0576,964.077759,964.077759,12614.0576 [f=0027004] [27004] Game End Stats Values: 60,180,22870,22870,180,540.883667,2444.35083,2444.35083,540.883667,0,0,0,0,0,0,0,0,703.897827,4001.45264,4001.45264,703.897827,613.069336,10216.9004,10216.9004,613.069336,0,2370,2370,0,2,76.699295,76.699295,2,0,3555,3555,0,4.67199993,47.0469933,47.0469933,4.67199993,0,7220,7220,0,440,10128.7891,10128.7891,440,180,9725,9725,180,12698.7891,440,440,12698.7891,10.166667,50.416481,50.416481,10.166667,12734.0576,964.077759,964.077759,12734.0576 [f=0027004] [27004] Game End Stats Values: 61,180,22870,22870,180,540.883667,2444.35083,2444.35083,540.883667,0,0,0,0,0,0,0,0,773.977783,4001.45264,4001.45264,773.977783,613.069336,10216.9004,10216.9004,613.069336,0,2370,2370,0,2,76.8603134,76.8603134,2,0,3555,3555,0,4.67199993,47.0469933,47.0469933,4.67199993,0,7220,7220,0,440,10128.7891,10128.7891,440,180,9725,9725,180,12698.7891,440,440,12698.7891,10.166667,50.416481,50.416481,10.166667,12734.0576,964.077759,964.077759,12734.0576 [f=0027004] [27004] Game End Stats Values: 62,180,22870,22870,180,540.883667,2444.35083,2444.35083,540.883667,0,0,0,0,0,0,0,0,778.64978,4001.45264,4001.45264,778.64978,613.069336,10216.9004,10216.9004,613.069336,0,2370,2370,0,2,76.7488556,76.7488556,2,0,3555,3555,0,4.67199993,47.0469933,47.0469933,4.67199993,0,7220,7220,0,440,10128.7891,10128.7891,440,180,9725,9725,180,12698.7891,440,440,12698.7891,10.166667,50.416481,50.416481,10.166667,12734.0576,964.077759,964.077759,12734.0576 [f=0027232] [27232] Event [1952,104.799995,4752]: 1 finished unit Eos [f=0027292] Spectator Zombie1287 left the game: normal quit [f=0027292] [27292] Event [undefined]: Zombie1287 quit [f=0027298] No clients connected, shutting down server [f=0027298] Server shutdown [f=0027604] [27604] Event [2048,105,4704]: 1 finished unit Strider Hub [f=0028324] [28324] Event [1984,104.799995,4752]: 1 finished unit Eos [f=0030254] [30254] Event [2104,214.328384,1600]: 1 finished unit Airplane Plant [f=0030487] [30487] Event [3256,214.274063,4016]: 1 finished unit Airplane Plant [f=0031063] Autoquit sending quit command. [f=0031063] [QuitAction] user exited to system [f=0031063] [SpringApp::Kill][1] fromRun=1 [f=0031063] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0031063] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0031063] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0031063] [ThreadPool::SetThreadCount][2] workers=0 [f=0031063] [SpringApp::Kill][2] [f=0031063] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0031063] [Game::KillLua][3] dtor=0 luaUI=0x535e2a40 [f=0031063] Start widgetHandler:Shutdown [f=0031063] Shutdown - SaveOrderList Complete [f=0031063] Writing last game win data [f=0031063] Shutdown - SaveConfigData Complete [f=0031063] Shutdown Widget - Save/Load API [f=0031063] Shutdown Widget - Chili Highlight [f=0031063] Shutdown Widget - Draw After Chili [f=0031063] Shutdown Widget - EPIC Menu [f=0031063] Shutdown Widget - Chili Widget Selector [f=0031063] Shutdown Widget - Chili Minimap [f=0031063] Shutdown Widget - Local Team Colors [f=0031063] Shutdown Widget - Display Keys 2 [f=0031063] Shutdown Widget - Save Game Menu [f=0031063] Shutdown Widget - Unit Icons [f=0031063] Shutdown Widget - Noises [f=0031063] Shutdown Widget - HealthBars [f=0031063] Shutdown Widget - Win Counter [f=0031063] Shutdown Widget - SpringRTS Replay Stats [f=0031063] Shutdown Widget - BuildETA [f=0031063] Shutdown Widget - Modular Comm Info [f=0031063] Shutdown Widget - Music Player v2 [f=0031063] Shutdown Widget - Stereo3D [f=0031063] Shutdown Widget - Showeco and Grid Drawer [f=0031063] Shutdown Widget - Point Tracker [f=0031063] Shutdown Widget - Missile Silo Range [f=0031063] Shutdown Widget - MinimapEvents [f=0031063] Shutdown Widget - Mex Placement Handler [f=0031063] Shutdown Widget - Local Widgets Config [f=0031063] Shutdown Widget - Highlight Geos [f=0031063] Shutdown Widget - Grab Input [f=0031063] Input grabbing is disabled! [f=0031063] Shutdown Widget - MetalFeatures (new) [f=0031063] Shutdown Widget - Darkening [f=0031063] Shutdown Widget - Context Menu [f=0031063] Shutdown Widget - Chili Spectator Panels [f=0031063] Shutdown Widget - Chili Selections & CursorTip v2 [f=0031063] Shutdown Widget - Chili Nuke Warning [f=0031063] Shutdown Widget - Chili EndGame Window [f=0031063] Shutdown Widget - Chili Economy Panel Default [f=0031063] Shutdown Widget - CameraShake [f=0031063] Shutdown Widget - Attack AoE [f=0031063] Shutdown Widget - UnitShapes [f=0031063] Shutdown Widget - Map Edge Extension [f=0031063] Shutdown Widget - Selection Send [f=0031063] Shutdown Widget - LupsManager [f=0031063] Shutdown Widget - Newton Firezone [f=0031063] Shutdown Widget - Chili Pro Console [f=0031063] Shutdown Widget - Lasso Terraform GUI [f=0031063] Shutdown Widget - Lups [f=0031063] Shutdown Widget - Chili Framework [f=0031063] Shutdown Widget - Chili Core Selector [f=0031063] Shutdown Widget - Custom Markers [f=0031063] Shutdown Widget - Select Keys [f=0031063] Shutdown Widget - Pause Screen [f=0031063] Shutdown Widget - Text To Speech Control [f=0031063] Shutdown Widget - Persistent Build Height [f=0031063] Shutdown Widget - Layout Handler [f=0031063] End widgetHandler:Shutdown [f=0031063] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={537471,65763729} {int,ext,rec}Allocs={28175233,0,0} {chunk,block}Bytes={65763729,0} [f=0031063] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0031063] [Game::KillLua][2] dtor=0 luaRules=0x53b68280 [f=0031063] Start gadgetHandler:Shutdown [f=0031063] Shutdown - StartSetup [f=0031063] Shutdown - UnitMorph [f=0031063] Shutdown - LupsNanoSpray [f=0031063] Shutdown - Missile Silo Controller [f=0031063] Shutdown - Modular Comm Info [f=0031063] Shutdown - Terrain Texture Handler [f=0031063] Shutdown - UnitCloakShield [f=0031063] Shutdown - Starlight Handler [f=0031063] End gadgetHandler:Shutdown [f=0031063] Start gadgetHandler:Shutdown [f=0031063] Shutdown - Save/Load [f=0031063] Shutdown - Teleport Throw [f=0031063] Shutdown - UnitMorph [f=0031063] Shutdown - Modular Comm Info [f=0031063] Shutdown - Retreat Command [f=0031063] Shutdown - Shockwaves [f=0031063] Shutdown - UnitCloakShield [f=0031063] Shutdown - Lups Cloak FX [f=0031063] Shutdown - Lups [f=0031063] Shutdown - Lups Shield [f=0031063] End gadgetHandler:Shutdown [f=0031063] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28175352,0,0} {chunk,block}Bytes={0,0} [f=0031063] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28175352,0,0} {chunk,block}Bytes={0,0} [f=0031063] [Game::KillLua][4] dtor=0 [f=0031063] [Game::~CGame][1] [f=0031063] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0031063] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0031063] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0031063] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0031063] [Game::KillLua][4] dtor=1 [f=0031063] [Game::KillMisc][1] [f=0031063] [Game::KillMisc][2] [f=0031063] [Game::KillMisc][3] [f=0031063] [Game::KillRendering][1] [f=0031063] [3DOParser::Kill] allocated 137 pieces [f=0031063] [S3OParser::Kill] allocated 2757 pieces [f=0031063] [AssParser::Kill] allocated 253 pieces [f=0031063] [Game::KillInterface][1] [f=0031063] [Game::KillInterface][2] [f=0031063] [Game::KillSimulation][1] [f=0031063] [Game::KillSimulation][2] [f=0031063] [CCollisionHandler] dis-/continuous tests: 0/295296 [f=0031063] [Game::KillSimulation][3] [f=0031063] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0031063] [~CPathCache(28x28)] cacheHits=3 hitPercentage=10% numHashColls=0 maxCacheSize=2 [f=0031063] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0031063] [~CPathCache(56x56)] cacheHits=545 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0031063] [~CRectangleOverlapHandler] 0% overlap reduction [f=0031063] [~CRectangleOverlapHandler] 0% overlap reduction [f=0031063] [LosHandler::Kill] raycast instance cache-{hits,misses}={1017,3495}; shared=2%; cached=20% [f=0031063] [Game::KillSimulation][4] [f=0031063] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0031063] [Game::~CGame][2] [f=0031063] [Game::~CGame][3] [f=0031063] [SpringApp::Kill][3] [f=0031063] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 324218 bytes sent 166852 bytes recv'd [f=0031063] [SpringApp::Kill][4] font=0x46463aa0 [f=0031063] [SpringApp::Kill][5] [f=0031063] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x465207a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=4584ms file="luaui/widgets/chili_old/controls/textbox.lua" indx=4155 inflSize=1kb readTime=230ms file="objects3d/cremcom5.s3o" indx=5045 inflSize=200kb readTime=214ms file="objects3d/detriment.s3o" indx=5072 inflSize=514kb readTime=114ms file="bitmaps/loadpictures/commandqueueing.png" indx=493 inflSize=3444kb readTime=100ms file="objects3d/cormart.s3o" indx=5003 inflSize=105kb readTime=59ms file="luaui/widgets/gui_epicmenu.lua" indx=4595 inflSize=100kb readTime=30ms file="objects3d/corsent.s3o" indx=5016 inflSize=122kb readTime=30ms file="luaui/widgets/gui_chili_selections_and_cursortip.lua" indx=4581 inflSize=72kb readTime=30ms file="luarules/gadgets/weapon_single_hit.lua" indx=1811 inflSize=2kb readTime=28ms file="unittextures/gauss3_tex1.png" indx=7134 inflSize=1103kb readTime=27ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 52157446 bytes cached in 2893 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=43 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Hide_and_Seek_v03.sd7 (0x465b7dd0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x465ad140) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x465270f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f7ccc01e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]