[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.rWZqknkgM6/springsettings.951565.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 183ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc0fc01e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7765 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/951565/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 329ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4689ac90] using map "Wanderlust v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4689ac90] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1760ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1840ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 25ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1083ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 249ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 56ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 230ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/951565/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 33 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1f475479 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1f475479 file="cache/104dev-maintenance/paths/Wanderlust v03.pe-1f475479.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1f475489 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1f475489 file="cache/104dev-maintenance/paths/Wanderlust v03.pe2-1f475489.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (627ms, checksum e9aec6f8)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11512,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/951565/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53af5920,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: b975525f23f5879d15987fed4596f592 [f=-000001] Connection attempt from eqdw [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: eqdw changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from TyrannosaurusRekt [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TyrannosaurusRekt changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TyrannosaurusRekt" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TyrannosaurusRekt" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={00000000f5693b20,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TyrannosaurusRekt" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TyrannosaurusRekt" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TyrannosaurusRekt" string="[Game::Load][lua{Rules,Gaia}={00000000f84478c0,0000000000000000}]" [f=-000001] Allies: I choose: Soban! [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [627,100.010254,3005]: 0 finished unit Recon Commander [f=-000001] [0] Event [4509,211.795898,3386]: 1 finished unit Strike Commander [f=0000000] [0] eqdw, team: 1, elo:1939 [f=0000000] [0] TyrannosaurusRekt, team: 0, elo:1933 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [4392,211.792023,3352]: 1 finished unit Spider Factory [f=0000005] [5] Event [600,100,3144]: 0 finished unit Spider Factory [f=0000405] [405] Event [4248,211.792023,3304]: 1 finished unit Metal Extractor [f=0000442] [442] Event [776,100,3176]: 0 finished unit Metal Extractor [f=0000549] [549] Event [4392,211.792023,3388]: 1 finished unit Weaver [f=0000586] [586] Event [636,100,3144]: 0 finished unit Weaver [f=0000663] [663] Event [636,100,3144]: 0 finished unit Flea [f=0000753] [753] Event [636,100,3144]: 0 finished unit Flea [f=0000843] [843] Event [636,100,3144]: 0 finished unit Flea [f=0000936] [936] Event [636,100,3144]: 0 finished unit Flea [f=0000937] [937] Event [696,100,2760]: 0 finished unit Metal Extractor [f=0001109] [1109] Event [4888,211.792023,3656]: 1 finished unit Solar Collector [f=0001157] [1157] Event [4392,211.792023,3388]: 1 finished unit Venom [f=0001441] [1441] Event [984,100,2760]: 0 finished unit Metal Extractor [f=0001476] [1476] Event [3576,304.956085,3480]: 1 finished unit Metal Extractor [f=0001670] [1670] Event [3405.89453,304.956085,3563.13818]: 0 lost unit Flea [f=0001689] [1689] Event [680,100,2840]: 0 finished unit Solar Collector [f=0001689] [1689] Event [3460.6543,304.956085,3709.38159]: 0 lost unit Flea [f=0001701] [1701] Event [4904,211.792023,3752]: 1 finished unit Metal Extractor [f=0002076] [2076] Event [5032,211.792023,3736]: 1 finished unit Solar Collector [f=0002114] [2114] Event [636,100,3144]: 0 finished unit Venom [f=0002197] [2197] Event [760,100,2968]: 0 finished unit Solar Collector [f=0002212] [2212] Event [5058.99902,304.956085,2680.41431]: 0 lost unit Flea [f=0002436] [2436] Event [5032,211.792023,3864]: 1 finished unit Solar Collector [f=0002505] [2505] Event [3696,304.956085,3440]: 1 finished unit Lotus [f=0002767] [2767] Event [808,100,3064]: 0 finished unit Solar Collector [f=0002885] [2885] Event [5000,211.792023,3976]: 1 finished unit Metal Extractor [f=0002920] [2920] Event [4392,211.792023,3388]: 1 finished unit Weaver [f=0002974] [2974] Event [1928,393.151398,3848]: 0 finished unit Metal Extractor [f=0003069] [3069] Event [636,100,3144]: 0 finished unit Weaver [f=0003215] [3215] Event [1848,393.151398,3880]: 0 finished unit Wind/Tidal Generator [f=0003258] [3258] Event [4784,211.792023,3872]: 1 finished unit Lotus [f=0003424] [3424] Event [976,100,2960]: 0 finished unit Lotus [f=0003438] [3438] Event [1768,393.151398,3896]: 0 finished unit Wind/Tidal Generator [f=0003591] [3591] Event [1752,393.151398,3848]: 0 finished unit Wind/Tidal Generator [f=0003628] [3628] Event [4808,211.792023,3544]: 1 finished unit Solar Collector [f=0003973] [3973] Event [636,100,3144]: 0 finished unit Venom [f=0004046] [4046] Event [4744,211.792023,3416]: 1 finished unit Solar Collector [f=0004101] [4101] Event [3128,393.151398,3752]: 1 finished unit Metal Extractor [f=0004196] [4196] Event [1888,393.151398,3792]: 0 finished unit Lotus [f=0004333] [4333] Event [248,100,3880]: 0 finished unit Metal Extractor [f=0004367] [4367] Event [1024,368.307648,2224]: 0 finished unit Radar Tower [f=0004438] [4438] Event [3072,393.151398,3680]: 1 finished unit Lotus [f=0004466] [4466] Event [4664,211.792023,3288]: 1 finished unit Solar Collector [f=0004872] [4872] Event [4600,211.792023,3160]: 1 finished unit Solar Collector [f=0004894] [4894] Event [416,100,3872]: 0 finished unit Lotus [f=0004933] [4933] Event [4392,211.792023,3388]: 1 finished unit Venom [f=0005066] [5066] Event [808,100,2760]: 0 finished unit Solar Collector [f=0005248] [5248] Event [636,100,3144]: 0 finished unit Redback [f=0005390] [5390] Event [2288,393.151398,3776]: 0 finished unit Picket [f=0005397] [5397] Event [4400,211.792023,3152]: 1 finished unit Lotus [f=0005411] [5411] Event [4776,211.792023,2520]: 1 finished unit Metal Extractor [f=0005462] [5462] Event [280,100,3784]: 0 finished unit Solar Collector [f=0005649] [5649] Event [904,100,2824]: 0 finished unit Solar Collector [f=0005763] [5763] Event [4584,211.792023,3000]: 1 finished unit Solar Collector [f=0005926] [5926] Event [376,100,3624]: 0 finished unit Solar Collector [f=0006077] [6077] Event [3048,393.151398,3800]: 1 finished unit Stinger [f=0006157] [6157] Event [4648,211.792023,2872]: 1 finished unit Solar Collector [f=0006527] [6527] Event [636,100,3144]: 0 finished unit Redback [f=0006527] [6527] Event [472,100,3464]: 0 finished unit Solar Collector [f=0006542] [6542] Event [4728,211.792023,2744]: 1 finished unit Solar Collector [f=0006563] [6563] Event [600,211.792023,2200]: 0 finished unit Metal Extractor [f=0006712] [6712] Event [2898.94141,304.956085,3189.90771]: 1 finished unit Strike Commander [f=0006712] [6712] Event [2898.94141,304.956085,3189.90771]: 1 lost unit Strike Commander [f=0006760] [6760] Event [2872,304.956085,3080]: 1 finished unit Metal Extractor [f=0006932] [6932] Event [4792,211.792023,2616]: 1 finished unit Solar Collector [f=0007002] [7002] Event [4736,211.792023,2304]: 1 finished unit Lotus [f=0007015] [7015] Event [568,100,3304]: 0 finished unit Solar Collector [f=0007318] [7318] Event [4856,211.792023,2488]: 1 finished unit Solar Collector [f=0007476] [7476] Event [168,211.792023,1784]: 0 finished unit Metal Extractor [f=0007538] [7538] Event [712,100,3288]: 0 finished unit Solar Collector [f=0007548] [7548] Event [636,100,3144]: 0 finished unit Redback [f=0007698] [7698] Event [4968,211.792023,2408]: 1 finished unit Solar Collector [f=0007759] [7759] Event [2328,393.151398,3880]: 0 finished unit Stinger [f=0007878] [7878] Event [4968,211.792023,2328]: 1 finished unit Metal Extractor [f=0007964] [7964] Event [4392,211.792023,3388]: 1 finished unit Recluse [f=0008000] [8000] Event [360,211.792023,1592]: 0 finished unit Metal Extractor [f=0008061] [8061] Event [2824,304.956085,3144]: 1 finished unit Stinger [f=0008073] [8073] Event [2448,403.088898,3520]: 0 lost unit Picket [f=0008256] [8256] Event [4896,304.956085,3200]: 1 finished unit Radar Tower [f=0008376] [8376] Event [636,100,3144]: 0 finished unit Redback [f=0008376] [8376] Event [2912,304.956085,3024]: 1 finished unit Lotus [f=0008441] [8441] Event [512,211.792023,1536]: 0 finished unit Lotus [f=0008462] [8462] Event [472,100,3112]: 0 finished unit Caretaker [f=0008756] [8756] Event [2443.57056,304.956085,3009.78149]: 0 lost unit Venom [f=0008830] [8830] Event [4536,211.792023,1912]: 1 finished unit Metal Extractor [f=0008912] [8912] Event [636,100,3144]: 0 finished unit Redback [f=0008936] [8936] Event [2632.5061,304.956085,3224.00806]: 0 lost unit Venom [f=0009026] [9026] Event [2824,304.956085,3144]: 1 lost unit Stinger [f=0009050] [9050] Event [640,211.792023,1936]: 0 finished unit Lotus [f=0009061] [9061] Event [2734.51074,304.355835,3187.61157]: 1 lost unit Venom [f=0009115] [9115] Event [2757.88354,304.624817,3221.57935]: 1 lost unit Venom [f=0009138] [9138] Event [472,100,3240]: 0 finished unit Caretaker [f=0009280] [9280] Event [2912,304.956085,3024]: 1 lost unit Lotus [f=0009283] [9283] Event [4472,211.792023,3240]: 1 finished unit Caretaker [f=0009283] [9283] Event [2872,304.956085,3080]: 1 lost unit Metal Extractor [f=0009375] [9375] Event [2655.44995,304.984039,3067.85205]: 0 lost unit Redback [f=0009380] [9380] Event [636,100,3144]: 0 finished unit Redback [f=0009426] [9426] Event [2673.77393,305.10025,3030.34619]: 0 lost unit Redback [f=0009447] [9447] Event [2697.69458,306.041046,3071.45703]: 0 lost unit Redback [f=0009485] [9485] Event [4392,211.792023,3388]: 1 finished unit Recluse [f=0009617] [9617] Event [636,100,3144]: 0 finished unit Weaver [f=0009626] [9626] Event [4592,211.792023,1856]: 1 finished unit Lotus [f=0009684] [9684] Event [2756.30444,302.086365,3123.34497]: 1 finished unit Strike Commander [f=0009684] [9684] Event [2756.30444,302.086365,3123.34497]: 1 lost unit Strike Commander [f=0009825] [9825] Event [4504,211.792023,3352]: 1 finished unit Caretaker [f=0009938] [9938] Event [888,211.792023,808]: 0 finished unit Metal Extractor [f=0010089] [10089] Event [1818.6134,319.547363,3144.29248]: 0 finished unit Recon Commander [f=0010089] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0010089] [10089] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0010207] [10207] Event [636,100,3144]: 0 finished unit Redback [f=0010226] [10226] Event [4392,211.792023,3388]: 1 finished unit Venom [f=0010476] [10476] Event [636,100,3144]: 0 finished unit Redback [f=0010623] [10623] Event [2984,305.51181,2968]: 1 lost unit Stinger [f=0010727] [10727] Event [232,211.792023,360]: 0 finished unit Metal Extractor [f=0010792] [10792] Event [3360,374.518585,2912]: 1 lost unit Radar Tower [f=0010804] [10804] Event [636,100,3144]: 0 finished unit Redback [f=0011103] [11103] Event [636,100,3144]: 0 finished unit Redback [f=0011265] [11265] Event [152,211.792023,136]: 0 finished unit Metal Extractor [f=0011376] [11376] Event [636,100,3144]: 0 finished unit Redback [f=0011449] [11449] Event [4392,211.792023,3388]: 1 finished unit Venom [f=0011452] [11452] Event [4128,367.06546,1888]: 1 finished unit Radar Tower [f=0011645] [11645] Event [636,100,3144]: 0 finished unit Redback [f=0011704] [11704] Event [2457.49097,304.956085,3097.49219]: 0 lost unit Weaver [f=0011902] [11902] Event [4458.89795,211.792023,2369.54883]: 0 lost unit Redback [f=0011927] [11927] Event [4736,211.792023,2304]: 1 lost unit Lotus [f=0011930] [11930] Event [undefined]: eqdw resigned [f=0011930] game_message: eqdw has been destroyed! [f=0011930] game_message: TyrannosaurusRekt wins! [f=0011930] Submitting stats [f=0011930] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011930] Part| Total Time|Time of the last 0.5s [f=0011930] Draw 8580.97ms 18.39% [f=0011930] Lua::Callins::Synced 5576.10ms 14.71% [f=0011930] Lua::Callins::Unsynced 12158.65ms 25.65% [f=0011930] Lua::CollectGarbage::Synced 269.94ms 0.20% [f=0011930] Lua::CollectGarbage::Unsynced 469.40ms 1.19% [f=0011930] Misc::Profiler::AddTime 39.35ms 0.00% [f=0011930] Sim 16060.14ms 62.92% [f=0011930] [11930] Received game_message: eqdw has been destroyed! [f=0011930] [11930] Received game_message: TyrannosaurusRekt wins! [f=0011931] [11931] Game End Stats Header: 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20,6440,6390,6390,6440,308.517029,225.857635,225.857635,308.517029,0,0,0,0,0,0,0,0,0,0,0,0,104.049141,585.779541,585.779541,104.049141,880,1380,1380,880,32.7125549,34,34,32.7125549,1330,1560,1560,1330,23.7662601,24.4766121,24.4766121,23.7662601,1385,680,680,1385,0,97.9333344,97.9333344,0,2845,2770,2770,2845,97.9333344,16.0000019,16.0000019,97.9333344,0,0,0,0,585.779541,104.049141,104.049141,585.779541 [f=0011931] [11931] Game End Stats Values: 21,6280,6480,6480,6280,347.642059,263.522064,263.522064,347.642059,0,0,0,0,0,0,0,0,0,0,0,0,494.287018,1236.00403,1236.00403,494.287018,880,1380,1380,880,31.9841404,34,34,31.9841404,1330,1560,1560,1330,23.5348377,25.0945663,25.0945663,23.5348377,1225,680,680,1225,0,497.93335,497.93335,0,2845,2860,2860,2845,497.93335,16.0000019,16.0000019,497.93335,0,0,0,0,1236.00403,494.287018,494.287018,1236.00403 [f=0011931] [11931] Game End Stats Values: 22,6070,5660,5660,6070,383.146637,298.895416,298.895416,383.146637,0,0,0,0,0,0,0,0,0,0,0,0,1973.28638,1975.38599,1975.38599,1973.28638,970,870,870,970,30.7259789,34,34,30.7259789,1330,1560,1560,1330,23.4179153,25.5038261,25.5038261,23.4179153,745,280,280,745,1000,1217.93335,1217.93335,1000,3025,2950,2950,3025,1217.93335,1016,1016,1217.93335,1.86666667,0,0,1.86666667,1977.97437,2037.31091,2037.31091,1977.97437 [f=0011931] [11931] Game End Stats Values: 23,6240,6660,6660,6240,433.992035,340.078186,340.078186,433.992035,0,0,0,0,0,0,0,0,0,0,0,0,2439.30029,2557.96509,2557.96509,2439.30029,970,960,960,970,31.1177387,34,34,31.1177387,1330,2010,2010,1330,24.3161907,23.673521,23.673521,24.3161907,745,560,560,745,1000,1217.93335,1217.93335,1000,3195,3130,3130,3195,1217.93335,1016,1016,1217.93335,1.86666667,0,0,1.86666667,2568.94263,2503.32935,2503.32935,2568.94263 [f=0011931] [11931] Game End Stats Values: 24,6650,6860,6860,6650,462.990601,377.991608,377.991608,462.990601,0,0,0,0,0,0,0,0,0,0,0,0,2439.30029,2557.96509,2557.96509,2439.30029,970,960,960,970,32.3474464,34,34,32.3474464,1410,2010,2010,1410,24.3519344,23.4555607,23.4555607,24.3519344,985,760,760,985,1000,1217.93335,1217.93335,1000,3285,3130,3130,3285,1217.93335,1016,1016,1217.93335,1.86666667,0,0,1.86666667,2568.94263,2503.32935,2503.32935,2568.94263 [f=0011931] [11931] Game End Stats Values: 25,6980,6860,6860,6980,480.83844,416.09137,416.09137,480.83844,0,0,0,0,0,0,0,0,0,0,0,0,2641.38501,2739.61987,2739.61987,2641.38501,970,960,960,970,32.1437836,34,34,32.1437836,1410,2010,2010,1410,24.1059036,23.4679871,23.4679871,24.1059036,1225,760,760,1225,1202.00085,1217.93335,1217.93335,1202.00085,3375,3130,3130,3375,1217.93335,1218.00085,1218.00085,1217.93335,1.86666667,0,0,1.86666667,2750.59741,2705.41406,2705.41406,2750.59741 [f=0011931] [11931] Game End Stats Values: 26,7460,6860,6860,7460,500.020294,455.24765,455.24765,500.020294,0,0,0,0,0,0,0,0,0,0,0,0,2641.38501,2877.23486,2877.23486,2641.38501,970,960,960,970,30.8871956,34,34,30.8871956,1410,2010,2010,1410,29.7517052,23.5384159,23.5384159,29.7517052,1705,760,760,1705,1202.00085,1217.93335,1217.93335,1202.00085,3375,3130,3130,3375,1217.93335,1218.00085,1218.00085,1217.93335,66.3666687,0,0,66.3666687,2888.2124,2705.41406,2705.41406,2888.2124 [f=0011931] [11931] Game End Stats Values: 27,8030,7115,7115,8030,509.217133,495.179047,495.179047,509.217133,0,0,0,0,0,0,0,0,0,0,0,0,2641.38501,3103.94312,3103.94312,2641.38501,970,960,960,970,30.8965816,34,34,30.8965816,1410,2065,2065,1410,31.935276,23.5900936,23.5900936,31.935276,2185,960,960,2185,1202.00085,1217.93335,1217.93335,1202.00085,3465,3130,3130,3465,1217.93335,1218.00085,1218.00085,1217.93335,135.116669,0,0,135.116669,3114.92065,2705.41406,2705.41406,3114.92065 [f=0011931] [11931] Game End Stats Values: 28,7620,7025,7025,7620,521.328979,511.987274,511.987274,521.328979,0,0,0,0,0,0,0,0,0,0,0,0,2759.11816,3324.88184,3324.88184,2759.11816,970,870,870,970,31.6873837,34,34,31.6873837,1410,2065,2065,1410,28.0347347,23.0290298,23.0290298,28.0347347,1945,960,960,1945,1292.00085,1627.93335,1627.93335,1292.00085,3295,3130,3130,3295,1627.93335,1308.00085,1308.00085,1627.93335,135.116669,0,0,135.116669,3337.05786,2823.14722,2823.14722,3337.05786 [f=0011954] [11954] Event [636,100,3144]: 0 finished unit Recluse [f=0011959] [11959] Event [2744.94775,305.562561,3035.89087]: 1 lost unit Venom [f=0011979] [11979] Event [4776,211.792023,2520]: 1 lost unit Metal Extractor [f=0012031] Spectator eqdw left the game: normal quit [f=0012031] [12031] Event [undefined]: eqdw quit [f=0012214] No clients connected, shutting down server [f=0012214] Server shutdown [f=0012269] [12269] Event [636,100,3144]: 0 finished unit Recluse [f=0012544] [12544] Event [636,100,3144]: 0 finished unit Redback [f=0016175] Autoquit sending quit command. [f=0016175] [QuitAction] user exited to system [f=0016175] [SpringApp::Kill][1] fromRun=1 [f=0016175] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016175] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016175] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016175] [ThreadPool::SetThreadCount][2] workers=0 [f=0016175] [SpringApp::Kill][2] [f=0016175] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016175] [Game::KillLua][3] dtor=0 luaUI=0x53906720 [f=0016175] Start widgetHandler:Shutdown [f=0016175] Shutdown - SaveOrderList Complete [f=0016175] Writing last game win data [f=0016175] Shutdown - SaveConfigData Complete [f=0016175] Shutdown Widget - Save/Load API [f=0016175] Shutdown Widget - Chili Highlight [f=0016175] Shutdown Widget - Draw After Chili [f=0016175] Shutdown Widget - EPIC Menu [f=0016175] Shutdown Widget - Chili Widget Selector [f=0016175] Shutdown Widget - Chili Minimap [f=0016175] Shutdown Widget - Local Team Colors [f=0016175] Shutdown Widget - Display Keys 2 [f=0016175] Shutdown Widget - Save Game Menu [f=0016175] Shutdown Widget - Unit Icons [f=0016175] Shutdown Widget - Noises [f=0016175] Shutdown Widget - HealthBars [f=0016175] Shutdown Widget - Win Counter [f=0016175] Shutdown Widget - SpringRTS Replay Stats [f=0016175] Shutdown Widget - BuildETA [f=0016175] Shutdown Widget - Modular Comm Info [f=0016175] Shutdown Widget - Music Player v2 [f=0016175] Shutdown Widget - Stereo3D [f=0016175] Shutdown Widget - Showeco and Grid Drawer [f=0016175] Shutdown Widget - Point Tracker [f=0016175] Shutdown Widget - Missile Silo Range [f=0016175] Shutdown Widget - MinimapEvents [f=0016175] Shutdown Widget - Mex Placement Handler [f=0016175] Shutdown Widget - Local Widgets Config [f=0016175] Shutdown Widget - Highlight Geos [f=0016175] Shutdown Widget - Grab Input [f=0016175] Input grabbing is disabled! [f=0016175] Shutdown Widget - MetalFeatures (new) [f=0016175] Shutdown Widget - Darkening [f=0016175] Shutdown Widget - Context Menu [f=0016175] Shutdown Widget - Chili Spectator Panels [f=0016175] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016175] Shutdown Widget - Chili Nuke Warning [f=0016175] Shutdown Widget - Chili EndGame Window [f=0016175] Shutdown Widget - Chili Economy Panel Default [f=0016175] Shutdown Widget - CameraShake [f=0016175] Shutdown Widget - Attack AoE [f=0016175] Shutdown Widget - UnitShapes [f=0016175] Shutdown Widget - Map Edge Extension [f=0016175] Shutdown Widget - Selection Send [f=0016175] Shutdown Widget - LupsManager [f=0016175] Shutdown Widget - Newton Firezone [f=0016175] Shutdown Widget - Chili Pro Console [f=0016175] Shutdown Widget - Lasso Terraform GUI [f=0016175] Shutdown Widget - Lups [f=0016175] Shutdown Widget - Chili Framework [f=0016175] Shutdown Widget - Chili Core Selector [f=0016175] Shutdown Widget - Custom Markers [f=0016175] Shutdown Widget - Select Keys [f=0016175] Shutdown Widget - Pause Screen [f=0016175] Shutdown Widget - Text To Speech Control [f=0016175] Shutdown Widget - Persistent Build Height [f=0016175] Shutdown Widget - Layout Handler [f=0016175] End widgetHandler:Shutdown [f=0016175] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={354888,53360684} {int,ext,rec}Allocs={22501904,0,0} {chunk,block}Bytes={53360684,0} [f=0016175] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016175] [Game::KillLua][2] dtor=0 luaRules=0x53af5920 [f=0016175] Start gadgetHandler:Shutdown [f=0016175] Shutdown - StartSetup [f=0016175] Shutdown - UnitMorph [f=0016175] Shutdown - LupsNanoSpray [f=0016175] Shutdown - Missile Silo Controller [f=0016175] Shutdown - Modular Comm Info [f=0016175] Shutdown - Terrain Texture Handler [f=0016175] Shutdown - UnitCloakShield [f=0016175] Shutdown - Starlight Handler [f=0016175] End gadgetHandler:Shutdown [f=0016175] Start gadgetHandler:Shutdown [f=0016175] Shutdown - Save/Load [f=0016175] Shutdown - Teleport Throw [f=0016175] Shutdown - UnitMorph [f=0016175] Shutdown - Modular Comm Info [f=0016175] Shutdown - Retreat Command [f=0016175] Shutdown - Shockwaves [f=0016175] Shutdown - UnitCloakShield [f=0016175] Shutdown - Lups Cloak FX [f=0016175] Shutdown - Lups [f=0016175] Shutdown - Lups Shield [f=0016175] End gadgetHandler:Shutdown [f=0016175] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22501940,0,0} {chunk,block}Bytes={0,0} [f=0016175] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22501940,0,0} {chunk,block}Bytes={0,0} [f=0016175] [Game::KillLua][4] dtor=0 [f=0016175] [Game::~CGame][1] [f=0016175] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016175] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016175] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016175] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016175] [Game::KillLua][4] dtor=1 [f=0016175] [Game::KillMisc][1] [f=0016175] [Game::KillMisc][2] [f=0016175] [Game::KillMisc][3] [f=0016175] [Game::KillRendering][1] [f=0016175] [3DOParser::Kill] allocated 137 pieces [f=0016175] [S3OParser::Kill] allocated 2694 pieces [f=0016175] [AssParser::Kill] allocated 225 pieces [f=0016175] [Game::KillInterface][1] [f=0016175] [Game::KillInterface][2] [f=0016175] [Game::KillSimulation][1] [f=0016175] [Game::KillSimulation][2] [f=0016175] [CCollisionHandler] dis-/continuous tests: 0/103289 [f=0016175] [Game::KillSimulation][3] [f=0016175] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016175] [~CPathCache(20x16)] cacheHits=3 hitPercentage=17% numHashColls=0 maxCacheSize=4 [f=0016175] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016175] [~CPathCache(40x32)] cacheHits=240 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016175] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016175] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016175] [LosHandler::Kill] raycast instance cache-{hits,misses}={1309,5410}; shared=1%; cached=19% [f=0016175] [Game::KillSimulation][4] [f=0016175] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0016175] [Game::~CGame][2] [f=0016175] [Game::~CGame][3] [f=0016175] [SpringApp::Kill][3] [f=0016175] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 169919 bytes sent 142343 bytes recv'd [f=0016175] [SpringApp::Kill][4] font=0x467d0aa0 [f=0016175] [SpringApp::Kill][5] [f=0016175] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x4684a8e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=4376ms file="objects3d/strikecom_3.dae" indx=5434 inflSize=1000kb readTime=139ms file="objects3d/funnelweb.dae" indx=5120 inflSize=1500kb readTime=124ms file="bitmaps/cc/bluering.tga" indx=407 inflSize=256kb readTime=50ms file="objects3d/corcan.s3o" indx=4977 inflSize=42kb readTime=47ms file="luaui/widgets/cofctools/interpolate.lua" indx=4496 inflSize=11kb readTime=42ms file="objects3d/chicken.s3o" indx=4902 inflSize=26kb readTime=38ms file="units/amphassault.lua" indx=6611 inflSize=5kb readTime=36ms file="gamedata/modularcomms/staticcomms_morphable.lua" indx=854 inflSize=4kb readTime=36ms file="bitmaps/pd/flowerflash.tga" indx=539 inflSize=48kb readTime=32ms file="luarules/gadgets/weapon_hide_sniper.lua" indx=1802 inflSize=1kb readTime=31ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 48269660 bytes cached in 2882 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x46928fa0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46abe670) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46845b60) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc0fc01e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]