[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Mv6cyHVSuG/springsettings.951433.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 22ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa35c01e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7806 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/951433/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 380ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4601d9e0] using map "Firebreak v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Firebreak v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4601d9e0] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 121ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1533ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1695ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 134ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 889ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 155ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 239ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] [GBC]HeadHunter was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/951433/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 872 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4ad4cb8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=90cf340c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bc40f8fd [f=-000001] [Path] [PathEstimator::ReadFile] hash=bc40f8fd file="cache/104dev-maintenance/paths/Firebreak v1.1.pe-bc40f8fd.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4ad4cb8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=90cf340c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bc40f90d [f=-000001] [Path] [PathEstimator::ReadFile] hash=bc40f90d file="cache/104dev-maintenance/paths/Firebreak v1.1.pe2-bc40f90d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1052ms, checksum 80ff0fa0)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11515,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/951433/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=50f63e0f58a4ec18824d4815a5ce946667569253096d6495e091f1fcc07bc637c3c82893c0de540d3aa7b2b0f1c2bf509955a1740ca144056e56d86d5a7eaea2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d953e4b6367d1946388a8c31b85f1311e5ec6b5e642fe3629e0b8784da270644a1ae6ea2001c76f230a46ff36ce0c9d48e0555875f5c30f8045b04d3b6a9778]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0369d155b7084cd07c4f294b65d7e0d8579c4c5ef313bfd1ab621055aaa8acb06f871f0a34580d437187391d858c2e05c9b323d4da1c43a894eb06cf9e2a6136]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x56a2a310,0x6a2d7ad0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: bbfb515ff1b736e6716490ae4596f592 [f=-000001] Connection attempt from Ontheheavens [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Ontheheavens changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ontheheavens" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=50f63e0f58a4ec18824d4815a5ce946667569253096d6495e091f1fcc07bc637c3c82893c0de540d3aa7b2b0f1c2bf509955a1740ca144056e56d86d5a7eaea2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ontheheavens" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Gorbald [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Gorbald changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorbald" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=50f63e0f58a4ec18824d4815a5ce946667569253096d6495e091f1fcc07bc637c3c82893c0de540d3aa7b2b0f1c2bf509955a1740ca144056e56d86d5a7eaea2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorbald" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorbald" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d953e4b6367d1946388a8c31b85f1311e5ec6b5e642fe3629e0b8784da270644a1ae6ea2001c76f230a46ff36ce0c9d48e0555875f5c30f8045b04d3b6a9778]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorbald" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0369d155b7084cd07c4f294b65d7e0d8579c4c5ef313bfd1ab621055aaa8acb06f871f0a34580d437187391d858c2e05c9b323d4da1c43a894eb06cf9e2a6136]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorbald" string="[Game::Load][lua{Rules,Gaia}={0x5640f490,0x8d4b38b0}]" [f=-000001] Allies: I choose: Captain Bomb! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ontheheavens" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d953e4b6367d1946388a8c31b85f1311e5ec6b5e642fe3629e0b8784da270644a1ae6ea2001c76f230a46ff36ce0c9d48e0555875f5c30f8045b04d3b6a9778]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ontheheavens" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0369d155b7084cd07c4f294b65d7e0d8579c4c5ef313bfd1ab621055aaa8acb06f871f0a34580d437187391d858c2e05c9b323d4da1c43a894eb06cf9e2a6136]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ontheheavens" string="[Game::Load][lua{Rules,Gaia}={0000000093183840,00000000e5f45600}]" [f=-000001] Allies: I choose: Mentally Unstable! [f=-000001] ji glhf [f=-000001] [0] Event [5734,90.4594727,1890]: 0 finished unit Recon Commander [f=-000001] [0] Event [1389,89.8011475,3256]: 1 finished unit Strike Commander [f=0000000] [0] Ontheheavens, team: 0, elo:2056 [f=0000000] [0] Gorbald, team: 1, elo:1823 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [1520,93.8725586,3224]: 1 finished unit Cloakbot Factory [f=0000099] [99] Event [5640,93.1137695,1992]: 0 finished unit Amphbot Factory [f=0000360] [360] Event [1496,96.3203125,3448]: 1 finished unit Metal Extractor [f=0000429] [429] Event [5604,90.9894638,1992]: 0 finished unit Duck [f=0000480] [480] Event [1432,95.1191406,3432]: 1 finished unit Wind/Tidal Generator [f=0000490] [490] Event [1529.59998,95.5292969,3224]: 1 finished unit Conjurer [f=0000517] [517] Event [5672,92.5585938,1672]: 0 finished unit Metal Extractor [f=0000679] [679] Event [1529.59998,95.5292969,3224]: 1 finished unit Glaive [f=0000765] [765] Event [1320,91.5742188,3384]: 1 finished unit Metal Extractor [f=0000827] [827] Event [1529.59998,95.5292969,3224]: 1 finished unit Glaive [f=0000877] [877] Event [5848,85.6621094,1736]: 0 finished unit Metal Extractor [f=0000885] [885] Event [1384,93.3203125,3384]: 1 finished unit Wind/Tidal Generator [f=0000888] [888] Event [5604,90.9894638,1992]: 0 finished unit Conch [f=0001051] [1051] Event [1529.59998,95.5292969,3224]: 1 finished unit Glaive [f=0001142] [1142] Event [5604,90.9894638,1992]: 0 finished unit Duck [f=0001335] [1335] Event [5912,87.0625,1976]: 0 finished unit Metal Extractor [f=0001448] [1448] Event [5604,90.9894638,1992]: 0 finished unit Duck [f=0001497] [1497] Event [1256,95.3886719,3144]: 1 finished unit Metal Extractor [f=0001605] [1605] Event [1320,93.3144531,3160]: 1 finished unit Wind/Tidal Generator [f=0001666] [1666] Event [1529.59998,95.5292969,3224]: 1 finished unit Glaive [f=0001807] [1807] Event [5040,111.648438,2816]: 0 finished unit Radar Tower [f=0001868] [1868] Event [5752,91.3222656,1688]: 0 finished unit Solar Collector [f=0002055] [2055] Event [1529.59998,95.5292969,3224]: 1 finished unit Glaive [f=0002088] [2088] Event [1432,92.1777344,2504]: 1 finished unit Metal Extractor [f=0002132] [2132] Event [1304,94.6914063,3064]: 1 finished unit Solar Collector [f=0002139] [2139] Event [5896,80.6113281,1832]: 0 finished unit Solar Collector [f=0002523] [2523] Event [5848,87.7128906,1976]: 0 finished unit Solar Collector [f=0002524] [2524] Event [1576,92.4355469,3480]: 1 finished unit Solar Collector [f=0002554] [2554] Event [5736,90.2558594,2616]: 0 finished unit Metal Extractor [f=0002676] [2676] Event [1536,96.1210938,2512]: 1 finished unit Lotus [f=0002808] [2808] Event [1552,94.0878906,3408]: 1 finished unit Lotus [f=0002874] [2874] Event [5744,90.1738281,1904]: 0 finished unit Lotus [f=0002979] [2979] Event [5604,90.9894638,1992]: 0 finished unit Duck [f=0002994] [2994] Event [1529.59998,95.5292969,3224]: 1 finished unit Conjurer [f=0003022] [3022] Event [2448.14551,-6.6374073,3053.97314]: 1 lost unit Glaive [f=0003064] [3064] Event [2418.68506,-4.7408457,3101.50659]: 1 lost unit Glaive [f=0003160] [3160] Event [1608,96.9589844,2504]: 1 finished unit Solar Collector [f=0003288] [3288] Event [1616,92.8632813,3040]: 1 finished unit Lotus [f=0003370] [3370] Event [1529.59998,95.5292969,3224]: 1 finished unit Glaive [f=0003435] [3435] Event [5604,90.9894638,1992]: 0 finished unit Conch [f=0003525] [3525] Event [1529.59998,95.5292969,3224]: 1 finished unit Glaive [f=0003676] [3676] Event [5604,90.9894638,1992]: 0 finished unit Duck [f=0003677] [3677] Event [1529.59998,95.5292969,3224]: 1 finished unit Glaive [f=0003841] [3841] Event [1529.59998,95.5292969,3224]: 1 finished unit Glaive [f=0003931] [3931] Event [5604,90.9894638,1992]: 0 finished unit Duck [f=0004007] [4007] Event [1529.59998,95.5292969,3224]: 1 finished unit Glaive [f=0004147] [4147] Event [2964.01758,-7.9146061,2401.40137]: 0 lost unit Duck [f=0004186] [4186] Event [5604,90.9894638,1992]: 0 finished unit Duck [f=0004199] [4199] Event [1864,35.7578125,3896]: 1 finished unit Metal Extractor [f=0004510] [4510] Event [1529.59998,95.5292969,3224]: 1 finished unit Conjurer [f=0004534] [4534] Event [2000,19.7441406,3888]: 1 finished unit Lotus [f=0004650] [4650] Event [5604,90.9894638,1992]: 0 finished unit Conch [f=0004701] [4701] Event [1529.59998,95.5292969,3224]: 1 finished unit Glaive [f=0004793] [4793] Event [4616,38.1894531,2968]: 0 finished unit Metal Extractor [f=0004872] [4872] Event [1529.59998,95.5292969,3224]: 1 finished unit Glaive [f=0004885] [4885] Event [1976,36.2207031,1608]: 1 finished unit Metal Extractor [f=0004914] [4914] Event [3361.35913,-8.0058594,2648.14233]: 1 lost unit Glaive [f=0004917] [4917] Event [3441.49805,11.8197823,2837.12207]: 0 lost unit Duck [f=0004938] [4938] Event [3544.34082,17.8867493,2700.69727]: 0 lost unit Duck [f=0004961] [4961] Event [5604,90.9894638,1992]: 0 finished unit Duck [f=0004989] [4989] Event [3402.74756,-8.0058594,2630.1814]: 1 lost unit Glaive [f=0005025] [5025] Event [1529.59998,95.5292969,3224]: 1 finished unit Glaive [f=0005062] [5062] Event [3465.052,-5.8326349,2650.76514]: 1 lost unit Glaive [f=0005115] [5115] Event [5640,91.4804688,1896]: 0 finished unit Caretaker [f=0005120] [5120] Event [3454.1582,-6.9732823,2478.96533]: 1 lost unit Glaive [f=0005161] [5161] Event [3466.96899,1.80992901,2697.54272]: 0 lost unit Duck [f=0005176] [5176] Event [1529.59998,95.5292969,3224]: 1 finished unit Glaive [f=0005208] [5208] Event [3231.72046,26.223875,2629.04688]: 1 lost unit Glaive [f=0005339] [5339] Event [1529.59998,95.5292969,3224]: 1 finished unit Glaive [f=0005464] [5464] Event [5604,90.9894638,1992]: 0 finished unit Duck [f=0005497] [5497] Event [5672,91.9082031,1768]: 0 finished unit Storage [f=0005599] [5599] Event [1529.59998,95.5292969,3224]: 1 finished unit Conjurer [f=0005760] [5760] Event [1529.59998,95.5292969,3224]: 1 finished unit Glaive [f=0005820] [5820] Event [2552,37.2226563,2168]: 1 finished unit Metal Extractor [f=0005881] [5881] Event [5768,90.390625,1976]: 0 finished unit Storage [f=0005978] [5978] Event [5604,90.9894638,1992]: 0 finished unit Duck [f=0006221] [6221] Event [1529.59998,95.5292969,3224]: 1 finished unit Reaver [f=0006333] [6333] Event [5304,39.3144531,1224]: 0 finished unit Metal Extractor [f=0006344] [6344] Event [3040,16.8320313,3152]: 1 finished unit Lotus [f=0006370] [6370] Event [5912,89.0136719,2120]: 0 finished unit Solar Collector [f=0006388] [6388] Event [1529.59998,95.5292969,3224]: 1 finished unit Glaive [f=0006442] [6442] Event [2720,22.1289063,2112]: 1 lost unit Lotus [f=0006539] [6539] Event [1529.59998,95.5292969,3224]: 1 finished unit Glaive [f=0006592] [6592] Event [2552,37.2226563,2168]: 1 lost unit Metal Extractor [f=0006641] [6641] Event [5832,95.3125,2152]: 0 finished unit Solar Collector [f=0006689] [6689] Event [1529.59998,95.5292969,3224]: 1 finished unit Glaive [f=0006841] [6841] Event [1529.59998,95.5292969,3224]: 1 finished unit Glaive [f=0006885] [6885] Event [2321.86597,37.0094376,1720.18237]: 1 lost unit Conjurer [f=0006910] [6910] Event [5752,98.5703125,2184]: 0 finished unit Solar Collector [f=0007013] [7013] Event [1976,36.2207031,1608]: 1 lost unit Metal Extractor [f=0007101] [7101] Event [1529.59998,95.5292969,3224]: 1 finished unit Conjurer [f=0007171] [7171] Event [4552,21.1386719,1496]: 0 finished unit Metal Extractor [f=0007206] [7206] Event [5192,42.0390625,3528]: 0 finished unit Metal Extractor [f=0007254] [7254] Event [5672,94.3925781,2232]: 0 finished unit Solar Collector [f=0007255] [7255] Event [1529.59998,95.5292969,3224]: 1 finished unit Glaive [f=0007293] [7293] Event [5604,90.9894638,1992]: 0 finished unit Conch [f=0007319] [7319] Event [3504,14.828125,2880]: 1 finished unit Lotus [f=0007320] [7320] Event [3808,24.6484375,2640]: 0 finished unit Radar Tower [f=0007376] [Game::ClientReadNet] added new player Anarchid with number 2 to team 0 [f=0007376] > SPRINGIE:User Anarchid|shieldraid|7_6|dev_game,donator_0|True|TheGBC|Dynasty|EE [f=0007377] [7377] Event [3872,24.4375,2672]: 0 lost unit Lotus [f=0007403] Connection attempt from Anarchid [f=0007403] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0007403] -> Connection established (given id 2) [f=0007412] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=50f63e0f58a4ec18824d4815a5ce946667569253096d6495e091f1fcc07bc637c3c82893c0de540d3aa7b2b0f1c2bf509955a1740ca144056e56d86d5a7eaea2" [f=0007412] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0007424] [7424] Event [3808,24.6484375,2640]: 0 lost unit Radar Tower [f=0007427] [7427] Event [1529.59998,95.5292969,3224]: 1 finished unit Glaive [f=0007569] [7569] Event [1529.59998,95.5292969,3224]: 1 finished unit Glaive [f=0007583] [7583] Event [5592,93.9179688,2264]: 0 finished unit Solar Collector [f=0007743] [7743] Event [1529.59998,95.5292969,3224]: 1 finished unit Glaive [f=0007914] [7914] Event [5512,97.5273438,2296]: 0 finished unit Solar Collector [f=0007949] [7949] Event [1529.59998,95.5292969,3224]: 1 finished unit Glaive [f=0007966] [7966] Event [3832,23.0078125,1416]: 0 finished unit Metal Extractor [f=0008003] [8003] Event [4256,25.1640625,2192]: 0 finished unit Radar Tower [f=0008026] [8026] Event [5604,90.9894638,1992]: 0 finished unit Scallop [f=0008066] [8066] Event [1336,94.8203125,2984]: 1 finished unit Wind/Tidal Generator [f=0008118] [8118] Event [1440,90.1152344,2416]: 1 finished unit Lotus [f=0008145] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d953e4b6367d1946388a8c31b85f1311e5ec6b5e642fe3629e0b8784da270644a1ae6ea2001c76f230a46ff36ce0c9d48e0555875f5c30f8045b04d3b6a9778]" [f=0008164] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0369d155b7084cd07c4f294b65d7e0d8579c4c5ef313bfd1ab621055aaa8acb06f871f0a34580d437187391d858c2e05c9b323d4da1c43a894eb06cf9e2a6136]" [f=0008164] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Game::Load][lua{Rules,Gaia}={0x8c380340,0xb4968c30}]" [f=0008176] [8176] Event [5432,99.859375,2328]: 0 finished unit Solar Collector [f=0008259] [8259] Event [1416,92.1835938,2984]: 1 finished unit Wind/Tidal Generator [f=0008323] [8323] Event [1529.59998,95.5292969,3224]: 1 finished unit Conjurer [f=0008467] [8467] Event [5604,90.9894638,1992]: 0 finished unit Archer [f=0008477] [8477] Event [5368,93.8300781,2232]: 0 finished unit Solar Collector [f=0008503] [8503] Event [1529.59998,95.5292969,3224]: 1 finished unit Glaive [f=0008532] [8532] Event [1416,92.8515625,2904]: 1 finished unit Wind/Tidal Generator [f=0008549] [8549] Event [3760,164.388672,4224]: 0 finished unit Radar Tower [f=0008656] [8656] Event [1529.59998,95.5292969,3224]: 1 finished unit Glaive [f=0008783] [8783] Event [5560,95.7460938,2152]: 0 finished unit Caretaker [f=0008808] [8808] Event [1529.59998,95.5292969,3224]: 1 finished unit Glaive [f=0008816] [8816] Event [1336,94.9785156,2904]: 1 finished unit Wind/Tidal Generator [f=0008911] [8911] Event [4120,38.03125,344]: 0 finished unit Metal Extractor [f=0008958] [8958] Event [1529.59998,95.5292969,3224]: 1 finished unit Glaive [f=0008999] [8999] Event [3504,10.0178089,2688]: 1 finished unit Lotus [f=0009010] [9010] Event [1336,97.4804688,2824]: 1 finished unit Wind/Tidal Generator [f=0009108] [9108] Event [1529.59998,95.5292969,3224]: 1 finished unit Glaive [f=0009114] [9114] Event [5336,92.5703125,2152]: 0 finished unit Solar Collector [f=0009174] [9174] Event [5604,90.9894638,1992]: 0 finished unit Buoy [f=0009190] [9190] Event [1416,97.9199219,2824]: 1 finished unit Wind/Tidal Generator [f=0009309] [9309] Event [5604,90.9894638,1992]: 0 finished unit Duck [f=0009322] [9322] Event [4392,98.6347656,4120]: 0 finished unit Metal Extractor [f=0009363] [9363] Event [5288,89.6523438,2072]: 0 finished unit Solar Collector [f=0009368] [9368] Event [1529.59998,95.5292969,3224]: 1 finished unit Conjurer [f=0009438] [9438] Event [5604,90.9894638,1992]: 0 finished unit Duck [f=0009475] [9475] Event [1416,100.580078,2744]: 1 finished unit Wind/Tidal Generator [f=0009642] [9642] Event [5604,90.9894638,1992]: 0 finished unit Conch [f=0009711] [9711] Event [5272,76.2636719,1864]: 0 finished unit Solar Collector [f=0009763] [9763] Event [1529.59998,95.5292969,3224]: 1 finished unit Reaver [f=0009765] [9765] Event [3712,22.1459084,2720]: 1 finished unit Picket [f=0009771] [9771] Event [3760,164.388672,4224]: 0 lost unit Radar Tower [f=0009782] [9782] Event [1336,98.1425781,2744]: 1 finished unit Wind/Tidal Generator [f=0009861] [9861] Event [4127.68799,22.4841404,2396.35889]: 0 lost unit Duck [f=0009899] [9899] Event [4040,77.1777344,4200]: 0 lost unit Metal Extractor [f=0009960] [9960] Event [5368,19.796875,264]: 0 finished unit Metal Extractor [f=0009970] [9970] Event [4204.02588,21.9291611,2305.83276]: 0 lost unit Duck [f=0009974] [9974] Event [1336,94.1464844,2664]: 1 finished unit Wind/Tidal Generator [f=0010017] [10017] Event [5336,85.6972656,1784]: 0 finished unit Solar Collector [f=0010056] [10056] Event [4195.09961,25.4048004,2165.88989]: 0 lost unit Archer [f=0010064] [10064] Event [4033.70068,24.4913425,2350.92432]: 1 lost unit Reaver [f=0010115] [10115] Event [5604,90.9894638,1992]: 0 finished unit Buoy [f=0010161] [10161] Event [1529.59998,95.5292969,3224]: 1 finished unit Reaver [f=0010192] [10192] Event [5384,91.8964844,1704]: 0 finished unit Solar Collector [f=0010264] [10264] Event [1416,96.8242188,2664]: 1 finished unit Wind/Tidal Generator [f=0010303] [10303] Event [1529.59998,95.5292969,3224]: 1 finished unit Glaive [f=0010448] [10448] Event [3388.4502,5.66346741,3792.09375]: 1 lost unit Conjurer [f=0010449] [10449] Event [1416,91.46875,2584]: 1 finished unit Wind/Tidal Generator [f=0010477] [10477] Event [5604,90.9894638,1992]: 0 finished unit Scallop [f=0010487] [10487] Event [3832,23.0078125,1416]: 0 lost unit Metal Extractor [f=0010494] [10494] Event [3336,19.8320313,3704]: 1 lost unit Metal Extractor [f=0010503] [10503] Event [1529.59998,95.5292969,3224]: 1 finished unit Glaive [f=0010587] [10587] Event [5488,95.4238281,2208]: 0 finished unit Lotus [f=0010631] [10631] Event [1336,92.2246094,2584]: 1 finished unit Wind/Tidal Generator [f=0010679] [10679] Event [1529.59998,95.5292969,3224]: 1 finished unit Glaive [f=0010805] [10805] Event [1529.59998,95.5292969,3224]: 1 finished unit Glaive [f=0010811] [10811] Event [5604,90.9894638,1992]: 0 finished unit Archer [f=0010936] [10936] Event [2108.41113,-7.181437,3936.77441]: 0 lost unit Duck [f=0010952] [10952] Event [1529.59998,95.5292969,3224]: 1 finished unit Glaive [f=0010997] [10997] Event [2135.91772,-7.7925525,3913.0564]: 0 lost unit Duck [f=0010999] [10999] Event [2000,19.7441406,3888]: 1 lost unit Lotus [f=0011014] [11014] Event [1964.88342,26.9689007,3869.10254]: 1 lost unit Glaive [f=0011036] [11036] Event [1584,89.7050781,2864]: 1 finished unit Lotus [f=0011187] [11187] Event [1864,35.7578125,3896]: 1 lost unit Metal Extractor [f=0011212] [11212] Event [2944.62598,-0.318212,4247.53174]: 0 lost unit Conch [f=0011260] [11260] Event [5604,90.9894638,1992]: 0 finished unit Buoy [f=0011263] [11263] Event [4328,17.2773438,2248]: 0 finished unit Stinger [f=0011317] [11317] Event [6096,107.787109,2160]: 0 finished unit Lotus [f=0011326] [11326] Event [1600,92.4648438,2704]: 1 finished unit Lotus [f=0011363] [11363] Event [5604,90.9894638,1992]: 0 finished unit Duck [f=0011413] [11413] Event [undefined]: Ontheheavens resigned [f=0011413] game_message: Ontheheavens has been destroyed! [f=0011413] game_message: Gorbald wins! [f=0011413] Submitting stats [f=0011413] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011413] Part| Total Time|Time of the last 0.5s [f=0011413] Draw 25542.07ms 24.10% [f=0011413] Lua::Callins::Synced 7770.83ms 7.67% [f=0011413] Lua::Callins::Unsynced 25632.56ms 23.71% [f=0011413] Lua::CollectGarbage::Synced 452.91ms 0.00% [f=0011413] Lua::CollectGarbage::Unsynced 1233.95ms 0.60% [f=0011413] Misc::Profiler::AddTime 76.39ms 0.00% [f=0011413] Sim 55933.64ms 61.06% [f=0011413] [11413] Received game_message: Ontheheavens has been destroyed! [f=0011413] [11413] Received game_message: Gorbald wins! [f=0011414] [11414] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011414] [11414] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011414] [11414] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011414] [11414] Game End Stats Values: 2,2165,2155,2165,2155,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.86666679,5.5999999,5.86666679,5.5999999,0,80,0,80,0,0,0,0,890,800,890,800,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011414] [11414] Game End Stats Values: 3,2575,2485,2575,2485,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.83675575,8,9.83675575,8,1275,1275,1275,1275,8.39999962,7.4666667,8.39999962,7.4666667,130,80,130,80,0,0,0,0,1170,1130,1170,1130,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011414] [11414] Game End Stats Values: 4,2640,2655,2640,2655,3.47489071,0,3.47489071,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.4707794,8,11.4707794,8,1275,1275,1275,1275,10.2316599,9.86666679,10.2316599,9.86666679,195,160,195,160,0,0,0,0,1170,1220,1170,1220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011414] [11414] Game End Stats Values: 5,2830,2735,2830,2735,6.13199472,0,6.13199472,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.0729027,8,11.0729027,8,1275,1275,1275,1275,11.37714,11.8666668,11.37714,11.8666668,260,240,260,240,0,0,0,0,1295,1220,1295,1220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011414] [11414] Game End Stats Values: 6,3055,2930,3055,2930,9.73862648,1.25950634,9.73862648,1.25950634,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.9260206,9.73333359,12.9260206,9.73333359,1275,1330,1275,1330,12.7737761,12.0839663,12.7737761,12.0839663,325,240,325,240,0,0,0,0,1455,1360,1455,1360,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011414] [11414] Game End Stats Values: 7,3215,3090,3215,3090,15.8028717,2.09522653,15.8028717,2.09522653,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,16.575655,12.5333338,16.575655,12.5333338,1275,1330,1275,1330,14.4042826,12.4557152,14.4042826,12.4557152,325,240,325,240,0,0,0,0,1525,1520,1525,1520,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011414] [11414] Game End Stats Values: 8,3295,3260,3295,3260,24.7675877,6.34217596,24.7675877,6.34217596,0,0,0,0,0,0,0,0,0,0,0,0,72.5333405,130,72.5333405,130,180,90,180,90,17.1301346,14,17.1301346,14,1275,1330,1275,1330,14.5976467,17.2831287,14.5976467,17.2831287,195,320,195,320,0,130,0,130,1645,1520,1645,1520,130,0,130,0,0,48.75,0,48.75,130,77.0666809,130,77.0666809 [f=0011414] [11414] Game End Stats Values: 9,3585,3410,3585,3410,32.9383011,14.9118967,32.9383011,14.9118967,0,0,0,0,0,0,0,0,0,0,0,0,72.5333405,166.741959,72.5333405,166.741959,270,90,270,90,14.9866915,14,14.9866915,14,1275,1330,1275,1330,14.544713,16.5713139,14.544713,16.5713139,325,320,325,320,0,130,0,130,1715,1670,1715,1670,130,0,130,0,0,76.25,0,76.25,166.741959,77.0666809,166.741959,77.0666809 [f=0011414] [11414] Game End Stats Values: 10,3780,3570,3780,3570,41.3596458,26.7768669,41.3596458,26.7768669,0,0,0,0,0,0,0,0,0,0,0,0,72.5333405,166.741959,72.5333405,166.741959,270,90,270,90,15.3080397,14,15.3080397,14,1275,1330,1275,1330,14.5614233,17.7909966,14.5614233,17.7909966,520,480,520,480,0,130,0,130,1715,1670,1715,1670,130,0,130,0,0,122,0,122,166.741959,77.0666809,166.741959,77.0666809 [f=0011414] [11414] Game End Stats Values: 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22,6205,6770,6205,6770,113.48745,49.3891296,113.48745,49.3891296,0,0,0,0,0,0,0,0,0,60.9720154,0,60.9720154,439.64325,974.204529,439.64325,974.204529,720,90,720,90,20.6961842,31.4666672,20.6961842,31.4666672,1275,1440,1275,1440,16.5012321,26.4582634,16.5012321,26.4582634,1715,1380,1715,1380,387.25,833.500183,387.25,833.500183,2495,3860,2495,3860,833.500183,387.25,833.500183,387.25,267.666656,274.504578,267.666656,274.504578,1033.02539,493.634857,1033.02539,493.634857 [f=0011414] [11414] Game End Stats Values: 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25,6810,7385,6810,7385,133.304138,53.7691422,133.304138,53.7691422,0,0,0,0,0,0,0,0,0,60.9720154,0,60.9720154,1302.8457,1383.91187,1302.8457,1383.91187,820,180,820,180,25.9559937,40,25.9559937,40,1275,1385,1275,1385,17.0165691,31.4131584,17.0165691,31.4131584,2130,1600,2130,1600,942.499878,1241.33374,942.499878,1241.33374,2585,4220,2585,4220,1241.33374,942.499878,1241.33374,942.499878,267.666656,312.504578,267.666656,312.504578,1538.14734,1356.83813,1538.14734,1356.83813 [f=0011414] [11414] Game End Stats Values: 26,6785,7255,6785,7255,162.275101,54.2111816,162.275101,54.2111816,0,0,0,0,0,0,0,0,0,60.9720154,0,60.9720154,1497.40674,1603.36218,1497.40674,1603.36218,820,180,820,180,32.8108902,40,32.8108902,40,1275,1385,1275,1385,20.1980686,28.0294685,20.1980686,28.0294685,2195,1620,2195,1620,1252.49988,1486.33374,1252.49988,1486.33374,2495,4070,2495,4070,1486.33374,1252.49988,1486.33374,1252.49988,303.831116,312.504578,303.831116,312.504578,1783.89807,1555.93262,1783.89807,1555.93262 [f=0011414] [11414] Game End Stats Values: 27,6875,8125,6875,8125,180.676224,55.9637299,180.676224,55.9637299,0,0,0,0,0,0,0,0,0,60.9720154,0,60.9720154,1497.40674,1603.36218,1497.40674,1603.36218,910,690,910,690,33.1042671,40,33.1042671,40,1275,1385,1275,1385,17.0668545,33.3754234,17.0668545,33.3754234,2195,1980,2195,1980,1252.49988,1486.33374,1252.49988,1486.33374,2495,4070,2495,4070,1486.33374,1252.49988,1486.33374,1252.49988,303.831116,346.254578,303.831116,346.254578,1783.89807,1555.93262,1783.89807,1555.93262 [f=0011445] [11445] Event [1529.59998,95.5292969,3224]: 1 finished unit Conjurer [f=0011569] Spectator Anarchid left the game: normal quit [f=0011569] [11569] Event [undefined]: Anarchid quit [f=0011575] Spectator Ontheheavens left the game: normal quit [f=0011575] [11575] Event [undefined]: Ontheheavens quit [f=0011599] [11599] Event [1976,35.6404877,1608]: 1 finished unit Metal Extractor [f=0011603] [11603] Event [1529.59998,95.5292969,3224]: 1 finished unit Glaive [f=0011675] Player Gorbald left the game: normal quit [f=0011675] [11675] Event [undefined]: Gorbald quit [f=0011681] No clients connected, shutting down server [f=0011681] Server shutdown [f=0011716] [11716] Event [1529.59998,95.5292969,3224]: 1 finished unit Glaive [f=0011823] [11823] Event [1529.59998,95.5292969,3224]: 1 finished unit Glaive [f=0011938] [11938] Event [1529.59998,95.5292969,3224]: 1 finished unit Glaive [f=0012048] [12048] Event [1529.59998,95.5292969,3224]: 1 finished unit Glaive [f=0012219] [12219] Event [1529.59998,95.5292969,3224]: 1 finished unit Conjurer [f=0012374] [12374] Event [1529.59998,95.5292969,3224]: 1 finished unit Glaive [f=0012515] Autoquit sending quit command. [f=0012515] [QuitAction] user exited to system [f=0012515] [SpringApp::Kill][1] fromRun=1 [f=0012515] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012515] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012515] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012515] [ThreadPool::SetThreadCount][2] workers=0 [f=0012515] [SpringApp::Kill][2] [f=0012515] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012515] [Game::KillLua][3] dtor=0 luaUI=0x56900530 [f=0012515] Start widgetHandler:Shutdown [f=0012515] Shutdown - SaveOrderList Complete [f=0012515] Writing last game win data [f=0012515] Shutdown - SaveConfigData Complete [f=0012515] Shutdown Widget - Chili Highlight [f=0012515] Shutdown Widget - Save/Load API [f=0012515] Shutdown Widget - Draw After Chili [f=0012515] Shutdown Widget - EPIC Menu [f=0012515] Shutdown Widget - Chili Minimap [f=0012515] Shutdown Widget - Chili Widget Selector [f=0012515] Shutdown Widget - Local Team Colors [f=0012515] Shutdown Widget - Display Keys 2 [f=0012515] Shutdown Widget - Save Game Menu [f=0012515] Shutdown Widget - HealthBars [f=0012515] Shutdown Widget - Noises [f=0012515] Shutdown Widget - Unit Icons [f=0012515] Shutdown Widget - Win Counter [f=0012515] Shutdown Widget - BuildETA [f=0012515] Shutdown Widget - SpringRTS Replay Stats [f=0012515] Shutdown Widget - Modular Comm Info [f=0012515] Shutdown Widget - CameraShake [f=0012515] Shutdown Widget - Chili Economy Panel Default [f=0012515] Shutdown Widget - Chili EndGame Window [f=0012515] Shutdown Widget - Chili Nuke Warning [f=0012515] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012515] Shutdown Widget - Chili Spectator Panels [f=0012515] Shutdown Widget - Context Menu [f=0012515] Shutdown Widget - Darkening [f=0012515] Shutdown Widget - MetalFeatures (new) [f=0012515] Shutdown Widget - Grab Input [f=0012515] Input grabbing is disabled! [f=0012515] Shutdown Widget - Highlight Geos [f=0012515] Shutdown Widget - Local Widgets Config [f=0012515] Shutdown Widget - Mex Placement Handler [f=0012515] Shutdown Widget - MinimapEvents [f=0012515] Shutdown Widget - Missile Silo Range [f=0012515] Shutdown Widget - Point Tracker [f=0012515] Shutdown Widget - Showeco and Grid Drawer [f=0012515] Shutdown Widget - Stereo3D [f=0012515] Shutdown Widget - Music Player v2 [f=0012515] Shutdown Widget - Attack AoE [f=0012515] Shutdown Widget - Map Edge Extension [f=0012515] Shutdown Widget - Selection Send [f=0012515] Shutdown Widget - LupsManager [f=0012515] Shutdown Widget - Newton Firezone [f=0012515] Shutdown Widget - Chili Pro Console [f=0012515] Shutdown Widget - Lasso Terraform GUI [f=0012515] Shutdown Widget - Chili Framework [f=0012515] Shutdown Widget - Lups [f=0012515] Shutdown Widget - Custom Markers [f=0012515] Shutdown Widget - Chili Core Selector [f=0012515] Shutdown Widget - Select Keys [f=0012515] Shutdown Widget - Pause Screen [f=0012515] Shutdown Widget - Layout Handler [f=0012515] Shutdown Widget - Persistent Build Height [f=0012515] Shutdown Widget - Text To Speech Control [f=0012515] End widgetHandler:Shutdown [f=0012515] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={429082,57415207} {int,ext,rec}Allocs={27164137,0,0} {chunk,block}Bytes={57415207,0} [f=0012515] [Game::KillLua][1] dtor=0 luaGaia=0x6a2d7ad0 [f=0012515] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={246531,45920138} {int,ext,rec}Allocs={27164138,0,0} {chunk,block}Bytes={45920138,0} [f=0012515] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={246531,45920138} {int,ext,rec}Allocs={27164138,0,0} {chunk,block}Bytes={45920138,0} [f=0012515] [Game::KillLua][2] dtor=0 luaRules=0x56a2a310 [f=0012515] Start gadgetHandler:Shutdown [f=0012515] Shutdown - StartSetup [f=0012515] Shutdown - UnitMorph [f=0012515] Shutdown - LupsNanoSpray [f=0012515] Shutdown - Missile Silo Controller [f=0012515] Shutdown - Modular Comm Info [f=0012515] Shutdown - Terrain Texture Handler [f=0012515] Shutdown - UnitCloakShield [f=0012515] Shutdown - Starlight Handler [f=0012515] End gadgetHandler:Shutdown [f=0012515] Start gadgetHandler:Shutdown [f=0012515] Shutdown - Save/Load [f=0012515] Shutdown - Teleport Throw [f=0012515] Shutdown - UnitMorph [f=0012515] Shutdown - Modular Comm Info [f=0012515] Shutdown - Retreat Command [f=0012515] Shutdown - Shockwaves [f=0012515] Shutdown - UnitCloakShield [f=0012515] Shutdown - Lups Cloak FX [f=0012515] Shutdown - Lups [f=0012515] Shutdown - Lups Shield [f=0012515] End gadgetHandler:Shutdown [f=0012515] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27164210,0,0} {chunk,block}Bytes={0,0} [f=0012515] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27164210,0,0} {chunk,block}Bytes={0,0} [f=0012515] [Game::KillLua][4] dtor=0 [f=0012515] [Game::~CGame][1] [f=0012515] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012515] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012515] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012515] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012515] [Game::KillLua][4] dtor=1 [f=0012515] [Game::KillMisc][1] [f=0012515] [Game::KillMisc][2] [f=0012515] [Game::KillMisc][3] [f=0012515] [Game::KillRendering][1] [f=0012515] [3DOParser::Kill] allocated 137 pieces [f=0012515] [S3OParser::Kill] allocated 2750 pieces [f=0012515] [AssParser::Kill] allocated 220 pieces [f=0012515] [Game::KillInterface][1] [f=0012515] [Game::KillInterface][2] [f=0012515] [Game::KillSimulation][1] [f=0012515] [Game::KillSimulation][2] [f=0012515] [CCollisionHandler] dis-/continuous tests: 0/1455794 [f=0012515] [Game::KillSimulation][3] [f=0012515] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012515] [~CPathCache(28x20)] cacheHits=41 hitPercentage=48% numHashColls=0 maxCacheSize=13 [f=0012515] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012515] [~CPathCache(56x40)] cacheHits=83 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012515] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012515] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012515] [LosHandler::Kill] raycast instance cache-{hits,misses}={11658,11225}; shared=19%; cached=32% [f=0012515] [Game::KillSimulation][4] [f=0012515] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0012515] [Game::~CGame][2] [f=0012515] [Game::~CGame][3] [f=0012515] [SpringApp::Kill][3] [f=0012515] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 133363 bytes sent 386858 bytes recv'd [f=0012515] [SpringApp::Kill][4] font=0x45f51aa0 [f=0012515] [SpringApp::Kill][5] [f=0012515] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x44cf67c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=4163ms file="objects3d/chicken_digger.s3o" indx=4904 inflSize=26kb readTime=172ms file="objects3d/funnelweb.dae" indx=5120 inflSize=1500kb readTime=123ms file="objects3d/strikecom.dae" indx=5428 inflSize=999kb readTime=109ms file="objects3d/strikecom_2.dae" indx=5432 inflSize=1000kb readTime=108ms file="objects3d/detriment.s3o" indx=5072 inflSize=514kb readTime=56ms file="bitmaps/loadpictures/constructionmods.png" indx=495 inflSize=4000kb readTime=53ms file="luaui/widgets/gui_epicmenu.lua" indx=4595 inflSize=100kb readTime=49ms file="luaui/widgets/api_preselection.lua" indx=3769 inflSize=6kb readTime=48ms file="objects3d/hermit.s3o" indx=5145 inflSize=105kb readTime=45ms file="icons/gunshipscout.png" indx=999 inflSize=64kb readTime=40ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 49400221 bytes cached in 2883 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=134 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/firebreak_v1.1.sd7 (0x460aaba0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x460c7e70) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45fc9530) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fa35c01e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]