[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.RrmgH4pcAC/springsettings.951262.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 176ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f08cc01e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7852 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/951262/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 336ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45c66df0] using map "AlienDesert" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="AlienDesert", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45c66df0] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 116ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1043ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1488ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 31ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 675ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 115ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 212ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] turrentjake was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/951262/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=14179a72 [f=-000001] [Path] [PathEstimator::ReadFile] hash=14179a72 file="cache/104dev-maintenance/paths/AlienDesert.pe-14179a72.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=14179a82 [f=-000001] [Path] [PathEstimator::ReadFile] hash=14179a82 file="cache/104dev-maintenance/paths/AlienDesert.pe2-14179a82.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (876ms, checksum e3b81e21)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11512,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/951262/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x520b1ea0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: a273515fa154b51c2cf5dcf73618ac38 [f=-000001] Connection attempt from Jabba360 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Jabba360 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from eqdw [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: eqdw changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jabba360" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jabba360" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={000000005e7a9510,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jabba360" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jabba360" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jabba360" string="[Game::Load][lua{Rules,Gaia}={00000000e2e58860,0000000000000000}]" [f=-000001] Allies: I choose: Soban! [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [2102,58.2864761,3514]: 0 finished unit Guardian Commander [f=-000001] [0] Event [5019,58.313179,570]: 1 finished unit Strike Commander [f=0000000] [0] eqdw, team: 1, elo:1937 [f=0000000] [0] Jabba360, team: 0, elo:1536 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [4912,56.1197281,592]: 1 finished unit Rover Assembly [f=0000105] [105] Event [2208,56.9503784,3296]: 0 finished unit Hovercraft Platform [f=0000285] [285] Event [5128,56.0501099,600]: 1 finished unit Metal Extractor [f=0000426] [426] Event [4912.02979,59.4936714,609.99231]: 1 finished unit Mason [f=0000571] [571] Event [5192,56.8054199,504]: 1 finished unit Solar Collector [f=0000689] [689] Event [2764.9314,134.612488,3120.26123]: 0 finished unit Firefly [f=0000733] [733] Event [2207.95093,56.035614,3328]: 0 finished unit Quill [f=0000797] [797] Event [4912.02979,59.4936714,609.99231]: 1 finished unit Mason [f=0000929] [929] Event [2856,56.9465637,3032]: 0 finished unit Metal Extractor [f=0000980] [980] Event [2207.95093,56.035614,3328]: 0 finished unit Dagger [f=0001208] [1208] Event [4912.02979,59.4936714,609.99231]: 1 finished unit Scorcher [f=0001232] [1232] Event [2207.95093,56.035614,3328]: 0 finished unit Dagger [f=0001365] [1365] Event [2936,53.1814575,3032]: 0 finished unit Solar Collector [f=0001445] [1445] Event [2312,58.8729858,2744]: 0 finished unit Metal Extractor [f=0001492] [1492] Event [2207.95093,56.035614,3328]: 0 finished unit Dagger [f=0001596] [1596] Event [5896,55.0125122,1016]: 1 finished unit Metal Extractor [f=0001645] [1645] Event [4144,184.033203,560]: 1 finished unit Radar Tower [f=0001912] [1912] Event [2207.95093,56.035614,3328]: 0 finished unit Dagger [f=0002099] [2099] Event [2928,53.8757324,2944]: 0 finished unit Lotus [f=0002185] [2185] Event [2207.95093,56.035614,3328]: 0 finished unit Dagger [f=0002228] [2228] Event [6008,58.9797974,1144]: 1 finished unit Metal Extractor [f=0002232] [2232] Event [5288,53.0326843,328]: 1 finished unit Metal Extractor [f=0002617] [2617] Event [2207.95093,56.035614,3328]: 0 finished unit Dagger [f=0002675] [2675] Event [5976,56.729126,1064]: 1 finished unit Solar Collector [f=0002694] [2694] Event [5272,57.1144104,424]: 1 finished unit Solar Collector [f=0002807] [2807] Event [2824,56.7443848,2968]: 0 finished unit Solar Collector [f=0002813] [2813] Event [1016,57.9307556,3544]: 0 finished unit Metal Extractor [f=0002889] [2889] Event [4912.02979,59.4936714,609.99231]: 1 finished unit Scorcher [f=0003136] [3136] Event [5928,55.947113,920]: 1 finished unit Solar Collector [f=0003224] [3224] Event [3832,54.8789978,1416]: 1 finished unit Metal Extractor [f=0003272] [3272] Event [3639.94946,58.9352646,1443.38025]: 0 lost unit Dagger [f=0003440] [3440] Event [2207.95093,56.035614,3328]: 0 finished unit Dagger [f=0003482] [3482] Event [968,58.4342957,3640]: 0 finished unit Solar Collector [f=0003572] [3572] Event [4912.02979,59.4936714,609.99231]: 1 finished unit Scorcher [f=0003629] [3629] Event [3336,56.6986084,2472]: 0 finished unit Metal Extractor [f=0003651] [3651] Event [5488,106.118011,832]: 1 finished unit Radar Tower [f=0003678] [3678] Event [5816,56.8664551,792]: 1 finished unit Solar Collector [f=0003701] [3701] Event [2207.95093,56.035614,3328]: 0 finished unit Dagger [f=0003957] [3957] Event [2207.95093,56.035614,3328]: 0 finished unit Dagger [f=0004118] [4118] Event [3288,55.2986145,2552]: 0 finished unit Solar Collector [f=0004184] [4184] Event [4912.02979,59.4936714,609.99231]: 1 finished unit Scorcher [f=0004202] [4202] Event [5704,57.232666,664]: 1 finished unit Solar Collector [f=0004398] [4398] Event [888,59.4947815,3720]: 0 finished unit Solar Collector [f=0004692] [4692] Event [6088,58.5029602,1176]: 1 finished unit Solar Collector [f=0004726] [4726] Event [5608,57.30896,536]: 1 finished unit Solar Collector [f=0004819] [4819] Event [4912.02979,59.4936714,609.99231]: 1 finished unit Scorcher [f=0004994] [4994] Event [3896,57.7972412,2744]: 0 finished unit Metal Extractor [f=0005010] [5010] Event [872,58.6097717,3832]: 0 finished unit Metal Extractor [f=0005267] [5267] Event [5496,54.9667358,408]: 1 finished unit Solar Collector [f=0005405] [5405] Event [6088,58.5029602,1304]: 1 finished unit Solar Collector [f=0005423] [5423] Event [2207.95093,56.035614,3328]: 0 finished unit Bolas [f=0005430] [5430] Event [3848,56.8359375,1064]: 1 finished unit Stinger [f=0005683] [5683] Event [786.222717,57.8004227,3574.61499]: 1 lost unit Scorcher [f=0005695] [5695] Event [760.246521,58.8815041,3528.74048]: 0 lost unit Dagger [f=0005719] [5719] Event [777.767151,57.7174988,3576.71118]: 0 lost unit Dagger [f=0005806] [5806] Event [5384,53.3302307,280]: 1 finished unit Solar Collector [f=0005832] [5832] Event [2207.95093,56.035614,3328]: 0 finished unit Quill [f=0005838] [5838] Event [4912.02979,59.4936714,609.99231]: 1 finished unit Badger [f=0005843] [5843] Event [697.435425,56.4118919,3586.77515]: 0 lost unit Dagger [f=0005852] [5852] Event [629.038025,58.2068253,3674.24927]: 1 lost unit Scorcher [f=0005897] [5897] Event [6088,57.8392029,1432]: 1 finished unit Solar Collector [f=0005922] [5922] Event [764.493286,58.682972,3681.30811]: 1 lost unit Scorcher [f=0005955] [5955] Event [1056,57.1296692,3712]: 0 finished unit Lotus [f=0006392] [6392] Event [6088,58.7585449,1560]: 1 finished unit Solar Collector [f=0006433] [6433] Event [3880,58.1787109,2664]: 0 finished unit Solar Collector [f=0006641] [6641] Event [4912.02979,59.4936714,609.99231]: 1 finished unit Badger [f=0006742] [6742] Event [3766.23389,52.9296875,2110.02197]: 1 finished unit Claw [f=0006796] [6796] Event [4340.98828,61.9424706,1976.28638]: 1 finished unit Strike Commander [f=0006870] [6870] Event [3837.70068,57.4591179,2586.30542]: 0 finished unit Guardian Commander [f=0006870] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0006870] [6870] Received game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0006903] [6903] Event [6088,56.2866211,1688]: 1 finished unit Solar Collector [f=0006908] [6908] Event [3848.87207,54.823307,2204.87451]: 1 finished unit Claw [f=0007075] [7075] Event [3738.73364,53.0162392,2177.90161]: 1 finished unit Claw [f=0007215] [7215] Event [4188.05664,159.913177,2067.43506]: 0 lost unit Firefly [f=0007235] [7235] Event [2207.95093,56.035614,3328]: 0 finished unit Bolas [f=0007253] [7253] Event [4063.64917,54.8970261,1925.46362]: 1 finished unit Claw [f=0007272] [7272] Event [2040,58.5983276,3448]: 0 finished unit Caretaker [f=0007369] [7369] Event [4205.15723,53.5749283,2434.53564]: 1 lost unit Scorcher [f=0007425] [7425] Event [3896.77197,54.4407692,2167.93433]: 1 finished unit Claw [f=0007433] [7433] Event [3896.77197,54.4407692,2167.93433]: 1 lost unit Claw [f=0007446] [7446] Event [4912.02979,59.4936714,609.99231]: 1 finished unit Ripper [f=0007457] [7457] Event [4045.47705,54.1614761,2515.99561]: 1 lost unit Scorcher [f=0007485] [7485] Event [4076.21704,52.9296875,2438.10645]: 1 finished unit Claw [f=0007513] [7513] Event [6088,57.8849792,1816]: 1 finished unit Solar Collector [f=0007529] [7529] Event [4129.66211,130.786438,2340.99609]: 0 finished unit Firefly [f=0007585] [7585] Event [4277.44727,56.4087296,2189.14966]: 0 lost unit Dagger [f=0007618] [7618] Event [4356.88623,57.5664444,2228.84155]: 1 finished unit Claw [f=0007652] [7652] Event [4076.21704,-947.07031,2438.10645]: 1 lost unit Claw [f=0007657] [7657] Event [4167.3125,156.885529,2064.66943]: 0 lost unit Firefly [f=0007663] [7663] Event [4181.93066,55.0532684,2133.93799]: 1 finished unit Claw [f=0007689] [7689] Event [4201.15332,132.859375,2187.51147]: 0 lost unit Firefly [f=0007731] [7731] Event [6088,58.0490112,2216]: 1 finished unit Metal Extractor [f=0007786] [7786] Event [4140.21094,54.6153831,2134.0293]: 1 finished unit Claw [f=0007829] [7829] Event [4229.65039,53.6246719,2075.01514]: 1 finished unit Claw [f=0007922] [7922] Event [2207.95093,56.035614,3328]: 0 finished unit Scalpel [f=0007950] [7950] Event [4230.14746,56.4477158,2200.15503]: 1 finished unit Claw [f=0007997] [7997] Event [4225.69971,55.7009163,2140.60498]: 1 finished unit Claw [f=0008054] [8054] Event [4156.90527,54.4318123,2182.2644]: 0 lost unit Guardian Commander [f=0008103] [8103] Event [6088,58.8768005,1944]: 1 finished unit Solar Collector [f=0008123] [8123] Event [4133.92236,54.0197296,2126.2583]: 1 finished unit Claw [f=0008138] :( [f=0008139] [8139] Event [4376,57.5073242,2088]: 1 finished unit Stinger [f=0008155] [8155] Event [3857.3374,52.9392166,2014.93738]: 0 lost unit Dagger [f=0008202] [8202] Event [undefined]: Jabba360 resigned [f=0008202] game_message: Jabba360 has been destroyed! [f=0008202] game_message: eqdw wins! [f=0008202] Submitting stats [f=0008202] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008202] Part| Total Time|Time of the last 0.5s [f=0008202] Draw 8083.13ms 37.70% [f=0008202] Lua::Callins::Synced 7179.82ms 6.90% [f=0008202] Lua::Callins::Unsynced 12265.50ms 49.60% [f=0008202] Lua::CollectGarbage::Synced 244.94ms 0.20% [f=0008202] Lua::CollectGarbage::Unsynced 448.78ms 0.70% [f=0008202] Misc::Profiler::AddTime 31.53ms 0.10% [f=0008202] Sim 13470.99ms 35.70% [f=0008202] [8202] Received game_message: Jabba360 has been destroyed! [f=0008202] [8202] Received game_message: eqdw wins! [f=0008203] [8203] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008203] [8203] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008203] [8203] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008203] [8203] Game End Stats Values: 2,2075,2285,2285,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.22666645,6.22666645,5.5999999,0,0,0,0,0,0,0,0,800,1010,1010,800,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008203] [8203] Game End Stats Values: 3,2225,2475,2475,2225,0,1.14075935,1.14075935,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.19999981,9.19999981,8,1275,1275,1275,1275,6,8.42605114,8.42605114,6,0,0,0,0,0,0,0,0,930,1200,1200,930,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008203] [8203] Game End Stats Values: 4,2475,2605,2605,2475,0,1.14193285,1.14193285,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10,10,8,1275,1275,1275,1275,8.03666592,8.35007763,8.35007763,8.03666592,160,130,130,160,0,0,0,0,1020,1200,1200,1020,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008203] [8203] Game End Stats Values: 5,2715,2750,2750,2715,5.37735367,4.60483456,4.60483456,5.37735367,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.73333359,10,10,9.73333359,1275,1330,1330,1275,10.2751589,9.36419296,9.36419296,10.2751589,240,130,130,240,0,0,0,0,1180,1290,1290,1180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008203] [8203] Game End Stats Values: 6,2965,2930,2930,2965,5.53330851,4.60483456,4.60483456,5.53330851,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,10,10,10,10,1275,1330,1330,1275,10.7103949,10.6999979,10.6999979,10.7103949,400,130,130,400,0,0,0,0,1180,1470,1470,1180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008203] [8203] Game End Stats Values: 7,3045,3070,3070,3045,5.75616217,4.95218229,4.95218229,5.75616217,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,10,10,10,10,1275,1330,1330,1275,10.7148561,15.1098204,15.1098204,10.7148561,480,130,130,480,0,0,0,0,1180,1610,1610,1180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008203] [8203] Game End Stats Values: 8,3205,3270,3270,3205,13.0296192,6.91482306,6.91482306,13.0296192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,11.333333,13.7333336,13.7333336,11.333333,1275,1330,1330,1275,12.7515631,15.5308409,15.5308409,12.7515631,480,260,260,480,0,0,0,0,1340,1680,1680,1340,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008203] [8203] Game End Stats Values: 9,3275,3490,3490,3275,15.9118605,8.38637543,8.38637543,15.9118605,0,0,0,0,0,0,0,0,0,0,0,0,12.858428,80,80,12.858428,90,0,0,90,12.2666664,15.8666668,15.8666668,12.2666664,1275,1330,1330,1275,13.2421513,19.3547688,19.3547688,13.2421513,480,390,390,480,0,80,80,0,1410,1770,1770,1410,80,0,0,80,0,32.0000229,32.0000229,0,80,12.858428,12.858428,80 [f=0008203] [8203] Game End Stats Values: 10,3525,3615,3615,3525,21.8266811,10.8159456,10.8159456,21.8266811,0,0,0,0,0,0,0,0,0,0,0,0,12.858428,80,80,12.858428,90,0,0,90,14,17.4666672,17.4666672,14,1275,1385,1385,1275,15.4809866,17.9119701,17.9119701,15.4809866,640,390,390,640,0,80,80,0,1500,1840,1840,1500,80,0,0,80,0,32.0000229,32.0000229,0,80,12.858428,12.858428,80 [f=0008203] [8203] Game End Stats Values: 11,3665,3815,3815,3665,40.2913094,12.0155411,12.0155411,40.2913094,0,0,0,0,0,0,0,0,0,0,0,0,12.858428,80,80,12.858428,90,0,0,90,15.7333336,19.0666676,19.0666676,15.7333336,1275,1385,1385,1275,16.6309738,17.8299751,17.8299751,16.6309738,640,520,520,640,0,80,80,0,1640,1910,1910,1640,80,0,0,80,0,32.0000229,32.0000229,0,80,12.858428,12.858428,80 [f=0008203] [8203] Game End Stats Values: 12,3665,4085,4085,3665,68.072319,13.9032698,13.9032698,68.072319,0,0,0,0,0,0,0,0,0,0,0,0,12.858428,80,80,12.858428,90,0,0,90,18,21.7333336,21.7333336,18,1275,1385,1385,1275,17.2520695,17.8758488,17.8758488,17.2520695,640,650,650,640,0,80,80,0,1640,2050,2050,1640,80,0,0,80,0,32.0000229,32.0000229,0,80,12.858428,12.858428,80 [f=0008203] [8203] Game End Stats Values: 13,3845,4155,4155,3845,93.3606186,15.2912712,15.2912712,93.3606186,0,0,0,0,0,0,0,0,10.7703247,0,0,10.7703247,12.858428,80,80,12.858428,90,0,0,90,18,24.3999996,24.3999996,18,1275,1385,1385,1275,20.8458862,17.8425331,17.8425331,20.8458862,640,650,650,640,0,80,80,0,1820,2120,2120,1820,80,0,0,80,0,32.0000229,32.0000229,0,80,12.858428,12.858428,80 [f=0008203] [8203] Game End Stats Values: 14,3925,4845,4845,3925,118.132484,29.3306942,29.3306942,118.132484,0,0,0,0,0,0,0,0,125.87674,0,0,125.87674,332.460693,410.290131,410.290131,332.460693,90,420,420,90,17.7333336,27.7333336,27.7333336,17.7333336,1275,1385,1385,1275,21.7514572,18.6859627,18.6859627,21.7514572,590,780,780,590,130,320,320,130,1950,2260,2260,1950,320,130,130,320,0,32.0000229,32.0000229,0,453.414856,338.81192,338.81192,453.414856 [f=0008203] [8203] Game End Stats Values: 15,4015,4655,4655,4015,162.065369,66.178009,66.178009,162.065369,0,0,0,0,0,0,0,0,390.875061,0,0,390.875061,396.507172,410.290131,410.290131,396.507172,180,420,420,180,17.6000004,31.6000004,31.6000004,17.6000004,1275,1385,1385,1275,23.0288563,20.2064896,20.2064896,23.0288563,590,520,520,590,390,320,320,390,1950,2330,2330,1950,320,390,390,320,0,32.0000229,32.0000229,0,488.554382,402.858398,402.858398,488.554382 [f=0008203] [8203] Game End Stats Values: 16,4085,4985,4985,4085,179.561661,101.075371,101.075371,179.561661,0,0,0,0,0,0,0,0,413.04071,0,0,413.04071,396.507172,485.854584,485.854584,396.507172,180,420,420,180,19.2000008,33.3333321,33.3333321,19.2000008,1275,1385,1385,1275,21.2664223,20.0764904,20.0764904,21.2664223,590,780,780,590,390,320,320,390,2020,2400,2400,2020,320,390,390,320,0,32.0000229,32.0000229,0,564.118835,402.858398,402.858398,564.118835 [f=0008203] [8203] Game End Stats Values: 17,4315,5285,5285,4315,200.336365,139.082245,139.082245,200.336365,0,0,0,0,0,0,0,0,454.576904,0,0,454.576904,475.786469,535.320068,535.320068,475.786469,180,420,420,180,20,35.0666656,35.0666656,20,1505,1615,1615,1505,21.4849815,20.2837944,20.2837944,21.4849815,590,780,780,590,390,320,320,390,2020,2470,2470,2020,320,390,390,320,0,32.0000229,32.0000229,0,613.584351,482.137695,482.137695,613.584351 [f=0008203] [8203] Game End Stats Values: 18,4605,5335,5335,4605,260.777344,192.087341,192.087341,260.777344,0,0,0,0,0,0,0,0,759.015991,0,0,759.015991,834.003845,1061.20618,1061.20618,834.003845,180,420,420,180,20,36.4000015,36.4000015,20,1505,1615,1615,1505,24.1293983,21.2836723,21.2836723,24.1293983,700,760,760,700,650,420,420,650,2200,2540,2540,2200,420,650,650,420,0,32.0000229,32.0000229,0,1147.69519,840.355042,840.355042,1147.69519 [f=0008203] [8203] Game End Stats Values: 19,3300,5425,5425,3300,280.714172,249.501633,249.501633,280.714172,0,0,0,0,0,0,0,0,1401.12317,0,0,1401.12317,1749.15698,2121.75439,2121.75439,1749.15698,180,420,420,180,20,38,38,20,0,1615,1615,0,22.9068928,23.3009548,23.3009548,22.9068928,920,760,760,920,650,1945.7334,1945.7334,650,2200,2630,2630,2200,1945.7334,650,650,1945.7334,26.9999695,32.0000229,32.0000229,26.9999695,2235.61499,1805.32483,1805.32483,2235.61499 [f=0008203] [8203] Game End Stats Values: 20,3220,5915,5915,3220,297.282959,266.865936,266.865936,297.282959,0,0,0,0,0,0,0,0,1483.25854,0,0,1483.25854,1749.15698,2123.19385,2123.19385,1749.15698,180,840,840,180,14,39,39,14,0,1615,1615,0,25.2421837,24.4410801,24.4410801,25.2421837,840,760,760,840,650,2025.7334,2025.7334,650,2200,2700,2700,2200,2025.7334,650,650,2025.7334,44.1667099,32.0000229,32.0000229,44.1667099,2237.05444,1805.32483,1805.32483,2237.05444 [f=0008305] [8305] Event [4912.02979,59.4936714,609.99231]: 1 finished unit Ripper [f=0008309] Player eqdw left the game: normal quit [f=0008309] [8309] Event [undefined]: eqdw quit [f=0008488] No clients connected, shutting down server [f=0008488] Server shutdown [f=0008733] [8733] Event [6104,57.232666,3272]: 1 finished unit Metal Extractor [f=0008772] [8772] Event [6088,59.2315674,2072]: 1 finished unit Solar Collector [f=0009262] [9262] Event [4912.02979,59.4936714,609.99231]: 1 finished unit Ravager [f=0009326] [9326] Event [4023.28125,53.105793,1998.45898]: 1 finished unit Strike Commander [f=0009360] [9360] Event [5896,55.9204102,3304]: 1 finished unit Metal Extractor [f=0010031] [10031] Event [4912.02979,59.4936714,609.99231]: 1 finished unit Ravager [f=0010815] [10815] Event [4912.02979,59.4936714,609.99231]: 1 finished unit Badger [f=0011367] Autoquit sending quit command. [f=0011367] [QuitAction] user exited to system [f=0011367] [SpringApp::Kill][1] fromRun=1 [f=0011367] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011367] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011367] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011367] [ThreadPool::SetThreadCount][2] workers=0 [f=0011367] [SpringApp::Kill][2] [f=0011367] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011367] [Game::KillLua][3] dtor=0 luaUI=0x52a10760 [f=0011367] Start widgetHandler:Shutdown [f=0011367] Shutdown - SaveOrderList Complete [f=0011367] Writing last game win data [f=0011367] Shutdown - SaveConfigData Complete [f=0011367] Shutdown Widget - Chili Highlight [f=0011367] Shutdown Widget - Save/Load API [f=0011367] Shutdown Widget - Draw After Chili [f=0011367] Shutdown Widget - EPIC Menu [f=0011367] Shutdown Widget - Chili Minimap [f=0011367] Shutdown Widget - Chili Widget Selector [f=0011367] Shutdown Widget - Local Team Colors [f=0011367] Shutdown Widget - Display Keys 2 [f=0011367] Shutdown Widget - Save Game Menu [f=0011367] Shutdown Widget - HealthBars [f=0011367] Shutdown Widget - Noises [f=0011367] Shutdown Widget - Unit Icons [f=0011367] Shutdown Widget - Win Counter [f=0011367] Shutdown Widget - BuildETA [f=0011367] Shutdown Widget - SpringRTS Replay Stats [f=0011367] Shutdown Widget - Modular Comm Info [f=0011367] Shutdown Widget - CameraShake [f=0011367] Shutdown Widget - Chili Economy Panel Default [f=0011367] Shutdown Widget - Chili EndGame Window [f=0011367] Shutdown Widget - Chili Nuke Warning [f=0011367] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011367] Shutdown Widget - Chili Spectator Panels [f=0011367] Shutdown Widget - Context Menu [f=0011367] Shutdown Widget - Darkening [f=0011367] Shutdown Widget - MetalFeatures (new) [f=0011367] Shutdown Widget - Grab Input [f=0011367] Input grabbing is disabled! [f=0011367] Shutdown Widget - Highlight Geos [f=0011367] Shutdown Widget - Local Widgets Config [f=0011367] Shutdown Widget - Mex Placement Handler [f=0011367] Shutdown Widget - MinimapEvents [f=0011367] Shutdown Widget - Missile Silo Range [f=0011367] Shutdown Widget - Point Tracker [f=0011367] Shutdown Widget - Showeco and Grid Drawer [f=0011367] Shutdown Widget - Stereo3D [f=0011367] Shutdown Widget - Music Player v2 [f=0011367] Shutdown Widget - Attack AoE [f=0011367] Shutdown Widget - UnitShapes [f=0011367] Shutdown Widget - Map Edge Extension [f=0011367] Shutdown Widget - Selection Send [f=0011367] Shutdown Widget - LupsManager [f=0011367] Shutdown Widget - Newton Firezone [f=0011367] Shutdown Widget - Chili Pro Console [f=0011367] Shutdown Widget - Lasso Terraform GUI [f=0011367] Shutdown Widget - Chili Framework [f=0011367] Shutdown Widget - Lups [f=0011367] Shutdown Widget - Custom Markers [f=0011367] Shutdown Widget - Chili Core Selector [f=0011367] Shutdown Widget - Select Keys [f=0011367] Shutdown Widget - Pause Screen [f=0011367] Shutdown Widget - Layout Handler [f=0011367] Shutdown Widget - Persistent Build Height [f=0011367] Shutdown Widget - Text To Speech Control [f=0011367] End widgetHandler:Shutdown [f=0011367] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={704891,85785274} {int,ext,rec}Allocs={22511745,0,0} {chunk,block}Bytes={85785274,0} [f=0011367] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0011367] [Game::KillLua][2] dtor=0 luaRules=0x520b1ea0 [f=0011367] Start gadgetHandler:Shutdown [f=0011367] Shutdown - StartSetup [f=0011367] Shutdown - UnitMorph [f=0011367] Shutdown - LupsNanoSpray [f=0011367] Shutdown - Missile Silo Controller [f=0011367] Shutdown - Modular Comm Info [f=0011367] Shutdown - Terrain Texture Handler [f=0011367] Shutdown - UnitCloakShield [f=0011367] Shutdown - Starlight Handler [f=0011367] End gadgetHandler:Shutdown [f=0011367] Start gadgetHandler:Shutdown [f=0011367] Shutdown - Save/Load [f=0011367] Shutdown - Teleport Throw [f=0011367] Shutdown - UnitMorph [f=0011367] Shutdown - Modular Comm Info [f=0011367] Shutdown - Retreat Command [f=0011367] Shutdown - Shockwaves [f=0011367] Shutdown - UnitCloakShield [f=0011367] Shutdown - Lups Cloak FX [f=0011367] Shutdown - Lups [f=0011367] Shutdown - Lups Shield [f=0011367] End gadgetHandler:Shutdown [f=0011367] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22511775,0,0} {chunk,block}Bytes={0,0} [f=0011367] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22511775,0,0} {chunk,block}Bytes={0,0} [f=0011367] [Game::KillLua][4] dtor=0 [f=0011367] [Game::~CGame][1] [f=0011367] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011367] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011367] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011367] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011367] [Game::KillLua][4] dtor=1 [f=0011367] [Game::KillMisc][1] [f=0011367] [Game::KillMisc][2] [f=0011367] [Game::KillMisc][3] [f=0011367] [Game::KillRendering][1] [f=0011367] [3DOParser::Kill] allocated 137 pieces [f=0011367] [S3OParser::Kill] allocated 2784 pieces [f=0011367] [AssParser::Kill] allocated 241 pieces [f=0011367] [Game::KillInterface][1] [f=0011367] [Game::KillInterface][2] [f=0011367] [Game::KillSimulation][1] [f=0011367] [Game::KillSimulation][2] [f=0011367] [CCollisionHandler] dis-/continuous tests: 0/21149 [f=0011367] [Game::KillSimulation][3] [f=0011367] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011367] [~CPathCache(24x16)] cacheHits=2 hitPercentage=9% numHashColls=0 maxCacheSize=5 [f=0011367] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011367] [~CPathCache(48x32)] cacheHits=264 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011367] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011367] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011367] [LosHandler::Kill] raycast instance cache-{hits,misses}={1310,4525}; shared=5%; cached=18% [f=0011367] [Game::KillSimulation][4] [f=0011367] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0011367] [Game::~CGame][2] [f=0011367] [Game::~CGame][3] [f=0011367] [SpringApp::Kill][3] [f=0011367] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 120047 bytes sent 80850 bytes recv'd [f=0011367] [SpringApp::Kill][4] font=0x45b9baa0 [f=0011367] [SpringApp::Kill][5] [f=0011367] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x45c0f590) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=3679ms file="bitmaps/loadpictures/selectionkeys.png" indx=509 inflSize=2340kb readTime=179ms file="objects3d/funnelweb.dae" indx=5120 inflSize=1500kb readTime=164ms file="unitpics/pw_inhibitor.png" indx=6472 inflSize=10kb readTime=44ms file="unitpics/pw_hq.png" indx=6471 inflSize=10kb readTime=42ms file="gamedata/resources.lua" indx=905 inflSize=6kb readTime=41ms file="gamedata/modularcomms/staticcomms_morphable.lua" indx=854 inflSize=4kb readTime=39ms file="luaui/widgets/gui_epicmenu.lua" indx=4595 inflSize=100kb readTime=39ms file="objects3d/corseal.s3o" indx=5014 inflSize=105kb readTime=34ms file="luarules/gadgets/unit_shield_link.lua" indx=1767 inflSize=18kb readTime=33ms file="objects3d/logkoda.s3o" indx=5176 inflSize=46kb readTime=28ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 50219963 bytes cached in 2885 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=3 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/AlienDesert.sd7 (0x45d34150) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45ebec10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45c5d830) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f08cc01e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]