[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.qtyPrM7tq8/springsettings.951103.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f006401e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7867 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/951103/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 403ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4627b4b0] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4627b4b0] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 791ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1033ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 135ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 783ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 123ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 216ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Tiptushi was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/951103/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=740540d8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=740540d8 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-740540d8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=740540e8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=740540e8 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-740540e8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1391ms, checksum 9d8a343e)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11511,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/951103/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x528727a0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 7c37515ff0588b11c9843a9e939337a8 [f=-000001] Connection attempt from armed01 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: armed01 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="armed01" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="armed01" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from gabrey [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: gabrey changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gabrey" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gabrey" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="armed01" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="armed01" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="armed01" string="[Game::Load][lua{Rules,Gaia}={00000000590d5ad0,0000000000000000}]" [f=-000001] Allies: I choose: EngineerARMED! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gabrey" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gabrey" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gabrey" string="[Game::Load][lua{Rules,Gaia}={000000009e0bafc0,0000000000000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [569,168.610046,566]: 0 finished unit Recon Commander [f=-000001] [0] Event [4562,172.179443,4555]: 1 finished unit Engineer Commander [f=0000000] [0] armed01, team: 1, elo:1349 [f=0000000] [0] gabrey, team: 0, elo:1342 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000015] [15] Event [448,178.096848,528]: 0 finished unit Rover Assembly [f=0000021] [21] Event [4576,172.172241,4448]: 1 finished unit Tank Foundry [f=0000256] [256] Event [4728,170.107483,4696]: 1 finished unit Metal Extractor [f=0000477] [477] Event [465.99234,176.609085,527.970337]: 0 finished unit Mason [f=0000502] [502] Event [424,175.819244,328]: 0 finished unit Metal Extractor [f=0000526] [526] Event [4376,181.289734,4376]: 1 finished unit Metal Extractor [f=0000787] [787] Event [4576.04297,173.492249,4420]: 1 finished unit Welder [f=0000860] [860] Event [465.99234,176.609085,527.970337]: 0 finished unit Mason [f=0000982] [982] Event [744,175.805054,600]: 0 finished unit Metal Extractor [f=0000999] [999] Event [465.99234,176.609085,527.970337]: 0 finished unit Dart [f=0001131] [1131] Event [465.99234,176.609085,527.970337]: 0 finished unit Dart [f=0001182] [1182] Event [3896,186.760254,4760]: 1 finished unit Metal Extractor [f=0001471] [1471] Event [465.99234,176.609085,527.970337]: 0 finished unit Dart [f=0001604] [1604] Event [328,175.819244,328]: 0 finished unit Wind/Tidal Generator [f=0001689] [1689] Event [1272,177.458252,264]: 0 finished unit Metal Extractor [f=0001714] [1714] Event [4576.04297,173.492249,4420]: 1 finished unit Kodachi [f=0001786] [1786] Event [4680,170.291992,4712]: 1 finished unit Wind/Tidal Generator [f=0001813] [1813] Event [465.99234,176.609085,527.970337]: 0 finished unit Dart [f=0002018] [2018] Event [200,174.24408,328]: 0 finished unit Wind/Tidal Generator [f=0002055] [2055] Event [4600,175.691528,4712]: 1 finished unit Wind/Tidal Generator [f=0002102] [2102] Event [465.99234,176.609085,527.970337]: 0 finished unit Dart [f=0002117] [2117] Event [4888,165.069824,3928]: 1 finished unit Metal Extractor [f=0002253] [2253] Event [4520,175.94696,4728]: 1 finished unit Wind/Tidal Generator [f=0002350] [2350] Event [328,175.819244,1000]: 0 finished unit Metal Extractor [f=0002408] [2408] Event [4440,176.010803,4728]: 1 finished unit Wind/Tidal Generator [f=0002409] [2409] Event [72,177.62854,328]: 0 finished unit Wind/Tidal Generator [f=0002539] [2539] Event [4360,177.515015,4744]: 1 finished unit Wind/Tidal Generator [f=0002661] [2661] Event [4280,181.105286,4744]: 1 finished unit Wind/Tidal Generator [f=0002683] [2683] Event [72,177.451172,216]: 0 finished unit Wind/Tidal Generator [f=0002689] [2689] Event [4367.39746,173.963562,4508.16992]: 0 lost unit Dart [f=0002832] [2832] Event [4200,184.801941,4760]: 1 finished unit Wind/Tidal Generator [f=0002866] [2866] Event [465.99234,176.609085,527.970337]: 0 finished unit Scorcher [f=0002919] [2919] Event [200,175.819244,216]: 0 finished unit Wind/Tidal Generator [f=0002966] [2966] Event [1784,183.177124,728]: 0 finished unit Metal Extractor [f=0002982] [2982] Event [4120,182.921692,4760]: 1 finished unit Wind/Tidal Generator [f=0003102] [3102] Event [4576.04297,173.492249,4420]: 1 finished unit Blitz [f=0003118] [3118] Event [5027.59717,172.011032,3912.13257]: 0 lost unit Dart [f=0003131] [3131] Event [328,175.812134,216]: 0 finished unit Wind/Tidal Generator [f=0003147] [3147] Event [4040,181.360718,4760]: 1 finished unit Wind/Tidal Generator [f=0003297] [3297] Event [3960,183.177124,4776]: 1 finished unit Wind/Tidal Generator [f=0003302] [3302] Event [472,181.289734,1608]: 0 finished unit Metal Extractor [f=0003374] [3374] Event [4680,170.291992,4712]: 1 lost unit Wind/Tidal Generator [f=0003387] [3387] Event [4376,175.819244,4696]: 1 finished unit Wind/Tidal Generator [f=0003477] [3477] Event [4376,175.51416,4616]: 1 finished unit Wind/Tidal Generator [f=0003497] [3497] Event [4522.31104,185.022675,4861.94385]: 0 lost unit Dart [f=0003627] [3627] Event [4376,172.179321,4536]: 1 finished unit Wind/Tidal Generator [f=0003706] [3706] Event [4576.04297,173.492249,4420]: 1 finished unit Welder [f=0003762] [3762] Event [4376,177.465363,4456]: 1 finished unit Wind/Tidal Generator [f=0004000] [4000] Event [465.99234,176.609085,527.970337]: 0 finished unit Scorcher [f=0004092] [4092] Event [4664,169.904785,4712]: 1 finished unit Wind/Tidal Generator [f=0004135] [4135] Event [465.99234,176.609085,527.970337]: 0 finished unit Dart [f=0004271] [4271] Event [465.99234,176.609085,527.970337]: 0 finished unit Dart [f=0004407] [4407] Event [465.99234,176.609085,527.970337]: 0 finished unit Dart [f=0004425] [4425] Event [1744,175.812134,880]: 0 finished unit Lotus [f=0004434] [4434] Event [4488,168.596191,3528]: 1 finished unit Metal Extractor [f=0004542] [4542] Event [465.99234,176.609085,527.970337]: 0 finished unit Dart [f=0004576] [4576] Event [704,174.066711,1744]: 0 finished unit Lotus [f=0004677] [4677] Event [465.99234,176.609085,527.970337]: 0 finished unit Dart [f=0004781] [4781] Event [72,179.381104,88]: 0 finished unit Wind/Tidal Generator [f=0004813] [4813] Event [465.99234,176.609085,527.970337]: 0 finished unit Dart [f=0004916] [4916] Event [184,174.002838,88]: 0 finished unit Wind/Tidal Generator [f=0005126] [5126] Event [328,175.819244,88]: 0 finished unit Wind/Tidal Generator [f=0005188] [5188] Event [465.99234,176.609085,527.970337]: 0 finished unit Mason [f=0005199] [5199] Event [3672,170.348755,3224]: 1 finished unit Metal Extractor [f=0005336] [5336] Event [440,175.819244,88]: 0 finished unit Wind/Tidal Generator [f=0005486] [5486] Event [440,175.819244,216]: 0 finished unit Wind/Tidal Generator [f=0005642] [5642] Event [4360,177.515015,4744]: 1 lost unit Wind/Tidal Generator [f=0005717] [5717] Event [4376,175.548096,4696]: 1 lost unit Wind/Tidal Generator [f=0005742] [5742] Event [4576.04297,173.492249,4420]: 1 finished unit Ogre [f=0005760] [5760] Event [4280,181.163513,4744]: 1 lost unit Wind/Tidal Generator [f=0005848] [5848] Event [4440,175.980133,4728]: 1 lost unit Wind/Tidal Generator [f=0005918] [5918] Event [4520,175.980988,4728]: 1 lost unit Wind/Tidal Generator [f=0006063] [6063] Event [4863.49707,172.765198,4642.24658]: 0 lost unit Dart [f=0006141] [6141] Event [4863.78467,176.592194,4412.42432]: 0 lost unit Dart [f=0006405] [6405] Event [4592,186.930542,4848]: 1 finished unit Lotus [f=0006454] [6454] Event [465.99234,176.609085,527.970337]: 0 finished unit Dart [f=0006585] [6585] Event [465.99234,176.609085,527.970337]: 0 finished unit Dart [f=0006765] [6765] Event [4112,173.740295,4912]: 1 finished unit Lotus [f=0006871] [6871] Event [3384,175.634766,3224]: 1 finished unit Stinger [f=0006883] [6883] Event [465.99234,176.609085,527.970337]: 0 finished unit Fencer [f=0007185] [7185] Event [4240,177.83432,4368]: 1 finished unit Lotus [f=0007190] [7190] Event [465.99234,176.609085,527.970337]: 0 finished unit Fencer [f=0007380] [7380] Event [1112,182.921692,1928]: 0 finished unit Metal Extractor [f=0007407] [7407] Event [4520,175.304108,4728]: 1 finished unit Wind/Tidal Generator [f=0007497] [7497] Event [4440,175.339264,4728]: 1 finished unit Wind/Tidal Generator [f=0007500] [7500] Event [465.99234,176.609085,527.970337]: 0 finished unit Fencer [f=0007587] [7587] Event [4360,174.9198,4728]: 1 finished unit Wind/Tidal Generator [f=0007635] [7635] Event [2264,172.35672,1176]: 0 finished unit Metal Extractor [f=0007677] [7677] Event [4280,180.546539,4728]: 1 finished unit Wind/Tidal Generator [f=0007767] [7767] Event [4408,175.430298,4664]: 1 finished unit Wind/Tidal Generator [f=0007815] [7815] Event [465.99234,176.609085,527.970337]: 0 finished unit Fencer [f=0007930] [7930] Event [465.99234,176.609085,527.970337]: 0 finished unit Dart [f=0008035] [8035] Event [465.99234,176.609085,527.970337]: 0 finished unit Dart [f=0008071] [8071] Event [1264,177.515015,1920]: 0 finished unit Picket [f=0008140] [8140] Event [465.99234,176.609085,527.970337]: 0 finished unit Dart [f=0008245] [8245] Event [465.99234,176.609085,527.970337]: 0 finished unit Dart [f=0008351] [8351] Event [465.99234,176.609085,527.970337]: 0 finished unit Dart [f=0008636] [8636] Event [465.99234,176.609085,527.970337]: 0 finished unit Scorcher [f=0008640] [8640] Event [1184,177.635651,2016]: 0 finished unit Lotus [f=0008921] [8921] Event [465.99234,176.609085,527.970337]: 0 finished unit Scorcher [f=0009036] [9036] Event [3736,141.506195,2840]: 1 finished unit Stinger [f=0009206] [9206] Event [465.99234,176.609085,527.970337]: 0 finished unit Scorcher [f=0009210] [9210] Event [2272,172.243195,1296]: 0 finished unit Faraday [f=0009217] [9217] Event [1928,186.568665,2600]: 0 finished unit Metal Extractor [f=0009286] [9286] Event [2984,175.819244,3576]: 1 finished unit Stinger [f=0009307] [9307] Event [2638.41211,178.477219,3222.19336]: 0 lost unit Dart [f=0009491] [9491] Event [465.99234,176.609085,527.970337]: 0 finished unit Scorcher [f=0009695] [9695] Event [4888,165.069824,3928]: 1 lost unit Metal Extractor [f=0009776] [9776] Event [465.99234,176.609085,527.970337]: 0 finished unit Scorcher [f=0010012] [10012] Event [2600,184.936768,2104]: 0 finished unit Metal Extractor [f=0010061] [10061] Event [465.99234,176.609085,527.970337]: 0 finished unit Scorcher [f=0010082] [10082] Event [4488,168.596191,3528]: 1 lost unit Metal Extractor [f=0010346] [10346] Event [465.99234,176.609085,527.970337]: 0 finished unit Scorcher [f=0010560] [10560] Event [2312,174.180237,1272]: 0 finished unit Stardust [f=0010631] [10631] Event [465.99234,176.609085,527.970337]: 0 finished unit Scorcher [f=0010914] [10914] Event [465.99234,176.609085,527.970337]: 0 finished unit Scorcher [f=0011190] [11190] Event [4608,173.995728,3376]: 1 finished unit Lotus [f=0011199] [11199] Event [465.99234,176.609085,527.970337]: 0 finished unit Scorcher [f=0011445] [11445] Event [4864,170.334534,3648]: 1 finished unit Lotus [f=0011775] [11775] Event [4488,167.919312,3528]: 1 finished unit Metal Extractor [f=0012072] [12072] Event [4182.11719,173.995728,2041.05774]: 0 lost unit Dart [f=0012078] [12078] Event [465.99234,176.609085,527.970337]: 0 finished unit Badger [f=0012270] [12270] Event [4888,164.392944,3928]: 1 finished unit Metal Extractor [f=0012452] [12452] Event [4576.04297,173.492249,4420]: 1 finished unit Minotaur [f=0012630] [12630] Event [465.99234,176.609085,527.970337]: 0 finished unit Badger [f=0012719] [12719] Event [2176,166.701721,2288]: 0 finished unit Advanced Radar [f=0012779] [12779] Event [2720,179.395294,2192]: 0 finished unit Faraday [f=0013066] [13066] Event [2696,148.700867,4056]: 1 finished unit Stinger [f=0013190] [13190] Event [465.99234,176.609085,527.970337]: 0 finished unit Badger [f=0013260] [13260] Event [4720,171.923889,4432]: 1 finished unit Tank Plate [f=0013444] [13444] Event [536,175.819244,328]: 0 finished unit Wind/Tidal Generator [f=0013729] [13729] Event [552,175.819244,216]: 0 finished unit Wind/Tidal Generator [f=0013857] [13857] Event [4800,179.466248,4288]: 1 finished unit Tank Plate [f=0013992] [13992] Event [465.99234,176.609085,527.970337]: 0 finished unit Badger [f=0014044] [14044] Event [552,177.507935,88]: 0 finished unit Wind/Tidal Generator [f=0014284] [14284] Event [664,175.819244,88]: 0 finished unit Wind/Tidal Generator [f=0014384] [14384] Event [4088,175.94696,2568]: 1 finished unit Stinger [f=0014422] [14422] Event [4576.04297,173.492249,4420]: 1 finished unit Ogre [f=0014475] [14475] Event [1952,175.819244,4048]: 0 finished unit Faraday [f=0014539] [14539] Event [664,175.819244,216]: 0 finished unit Wind/Tidal Generator [f=0014669] [14669] Event [2016,179.466248,2720]: 0 finished unit Faraday [f=0014771] [14771] Event [465.99234,176.609085,527.970337]: 0 finished unit Ravager [f=0014794] [14794] Event [664,175.819244,344]: 0 finished unit Wind/Tidal Generator [f=0014887] [14887] Event [4772,179.466248,4288]: 1 finished unit Welder [f=0015094] [15094] Event [776,174.002838,344]: 0 finished unit Wind/Tidal Generator [f=0015334] [15334] Event [776,175.805054,216]: 0 finished unit Wind/Tidal Generator [f=0015479] [15479] Event [2592,175.819244,2240]: 0 finished unit Lotus [f=0015550] [15550] Event [465.99234,176.609085,527.970337]: 0 finished unit Ravager [f=0015604] [15604] Event [776,174.24408,88]: 0 finished unit Wind/Tidal Generator [f=0015730] [15730] Event [3493.27686,175.001785,2339.02539]: 0 lost unit Scorcher [f=0015759] [15759] Event [3616.96753,173.980911,2336.94116]: 0 lost unit Dart [f=0015764] [15764] Event [3615.07959,173.894058,2335.10425]: 0 lost unit Dart [f=0015770] [15770] Event [3619.75879,173.671509,2332.78906]: 0 lost unit Dart [f=0015785] [15785] Event [2903.6748,179.465668,3685.42505]: 0 finished unit Claw [f=0015794] [15794] Event [3091.86499,168.310684,3502.10913]: 0 finished unit Claw [f=0015809] [15809] Event [3163.43726,181.256119,3298.59961]: 0 finished unit Claw [f=0015818] [15818] Event [2965.78931,177.627625,3622.74902]: 0 finished unit Claw [f=0015821] [15821] Event [2965.78931,177.627625,3622.74902]: 0 lost unit Claw [f=0015826] [15826] Event [1896,175.819244,3944]: 0 finished unit Stardust [f=0015889] [15889] Event [888,177.394409,88]: 0 finished unit Wind/Tidal Generator [f=0015953] [15953] Event [3090.89307,177.774826,3505.18896]: 0 finished unit Claw [f=0015962] [15962] Event [2938.54077,177.649689,3647.82153]: 0 finished unit Claw [f=0015971] [15971] Event [2938.54077,177.649689,3647.82153]: 0 lost unit Claw [f=0015973] [15973] Event [2991.58032,177.686783,3653.09839]: 0 finished unit Claw [f=0015985] [15985] Event [3044.25903,174.201843,3567.45752]: 0 finished unit Claw [f=0015986] [15986] Event [2903.6748,179.465668,3685.42505]: 0 lost unit Claw [f=0015999] [15999] Event [465.99234,176.609085,527.970337]: 0 finished unit Fencer [f=0016002] [16002] Event [3091.86499,168.310684,3502.10913]: 0 lost unit Claw [f=0016002] [16002] Event [3090.89307,169.484116,3505.18896]: 0 lost unit Claw [f=0016123] [16123] Event [3042.61987,172.979034,3544.35547]: 0 finished unit Claw [f=0016128] [16128] Event [888,173.995728,200]: 0 finished unit Wind/Tidal Generator [f=0016129] [16129] Event [2896.91772,179.45369,3685.948]: 0 finished unit Claw [f=0016136] [16136] Event [2896.91772,179.45369,3685.948]: 0 lost unit Claw [f=0016139] [16139] Event [2752,179.593964,2128]: 0 finished unit Lotus [f=0016146] [16146] Event [2962.40112,175.811432,3569.59277]: 0 finished unit Claw [f=0016152] [16152] Event [2977.53003,179.103867,3663.11597]: 0 finished unit Claw [f=0016269] [16269] Event [4772,179.466248,4288]: 1 finished unit Welder [f=0016295] [16295] Event [2882.59448,177.744461,3115.23218]: 0 finished unit Claw [f=0016296] [16296] Event [4056,175.819244,2472]: 1 finished unit Metal Extractor [f=0016298] [16298] Event [2882.59448,177.744461,3115.23218]: 0 lost unit Claw [f=0016301] [16301] Event [2957.91211,174.049133,3149.88184]: 0 finished unit Claw [f=0016314] [16314] Event [2928.31714,173.995728,3024.33105]: 0 finished unit Claw [f=0016327] [16327] Event [2896.59961,177.339111,3087.49756]: 0 finished unit Claw [f=0016328] [16328] Event [2896.59961,177.339111,3087.49756]: 0 lost unit Claw [f=0016383] [16383] Event [888,175.634766,312]: 0 finished unit Wind/Tidal Generator [f=0016422] [16422] Event [3304,168.525238,4744]: 1 finished unit Metal Extractor [f=0016437] [16437] Event [465.99234,176.609085,527.970337]: 0 finished unit Fencer [f=0016463] [16463] Event [2548.29102,185.852127,3137.77368]: 0 finished unit Claw [f=0016472] [16472] Event [2563.60327,172.041046,2937.62939]: 0 finished unit Claw [f=0016486] [16486] Event [2390.25806,177.654053,3016.24072]: 0 finished unit Claw [f=0016500] [16500] Event [2456.85547,175.632599,2971.27954]: 0 finished unit Claw [f=0016556] [16556] Event [2080,183.240967,2736]: 0 lost unit Lotus [f=0016621] [16621] Event [2158.16211,169.0634,2549.53394]: 0 lost unit Scorcher [f=0016635] [16635] Event [2228.25098,171.144806,2910.75293]: 0 finished unit Claw [f=0016654] [16654] Event [2252.25757,174.868042,2632.73462]: 0 finished unit Claw [f=0016664] [16664] Event [2173.55054,175.735947,2638.60938]: 0 finished unit Claw [f=0016665] [16665] Event [2313.50659,175.820587,2796.44897]: 0 finished unit Claw [f=0016793] [16793] Event [2122.26636,175.966309,2881.22119]: 0 finished unit Claw [f=0016817] [16817] Event [2252.26733,175.969238,2816.82397]: 0 finished unit Claw [f=0016817] [16817] Event [2016,178.519897,2720]: 0 lost unit Faraday [f=0016819] [16819] Event [2179.79272,172.170044,2937.71826]: 0 finished unit Claw [f=0016829] [16829] Event [2275.51196,172.310333,2900.02515]: 0 finished unit Claw [f=0016851] [16851] Event [2195.56494,174.148636,2833.07349]: 1 lost unit Ogre [f=0016886] [16886] Event [465.99234,176.609085,527.970337]: 0 finished unit Fencer [f=0016926] [16926] Event [4232,177.947845,2632]: 1 finished unit Metal Extractor [f=0016945] [16945] Event [2002.21045,180.694565,2657.2981]: 0 lost unit Mason [f=0016990] [16990] Event [2172.15601,183.389603,2789.36816]: 0 finished unit Claw [f=0017002] [17002] Event [2250.84155,171.651291,2873.97534]: 0 finished unit Claw [f=0017045] [17045] Event [2332.63428,175.694397,2845.31006]: 0 finished unit Claw [f=0017049] [17049] Event [2150.16431,186.253647,2684.65845]: 0 lost unit Fencer [f=0017087] [17087] Event [2288.52563,177.780106,2749.27344]: 0 finished unit Claw [f=0017159] [17159] Event [2184.38574,174.853333,2634.9541]: 0 finished unit Claw [f=0017170] [17170] Event [2240.86719,170.352875,2892.20605]: 0 finished unit Claw [f=0017182] [17182] Event [2152.85767,189.923096,2737.71191]: 0 lost unit Badger [f=0017221] [17221] Event [1976,173.995728,4152]: 0 finished unit Stardust [f=0017326] [17326] Event [4720.04297,171.923889,4404]: 1 finished unit Emissary [f=0017335] [17335] Event [465.99234,176.609085,527.970337]: 0 finished unit Fencer [f=0017338] [17338] Event [2460.96216,178.729431,3141.96289]: 0 finished unit Claw [f=0017430] [17430] Event [2520,175.826355,4568]: 1 finished unit Stinger [f=0017610] [17610] Event [1888,175.819244,4064]: 0 finished unit Radar Tower [f=0017784] [17784] Event [465.99234,176.609085,527.970337]: 0 finished unit Fencer [f=0018222] [18222] Event [465.99234,176.609085,527.970337]: 0 finished unit Fencer [f=0018314] [18314] Event [1656,173.995728,4152]: 0 finished unit Metal Extractor [f=0018374] [18374] Event [4120,177.642761,2744]: 1 finished unit Caretaker [f=0018394] [18394] Event [4576.04297,173.492249,4420]: 1 finished unit Minotaur [f=0018671] [18671] Event [465.99234,176.609085,527.970337]: 0 finished unit Fencer [f=0018986] [18986] Event [3832,183.30481,4776]: 1 finished unit Wind/Tidal Generator [f=0019034] [19034] Event [1816,179.452057,4280]: 0 finished unit Metal Extractor [f=0019120] [19120] Event [465.99234,176.609085,527.970337]: 0 finished unit Fencer [f=0019149] [19149] Event [2696,174.123474,4584]: 1 finished unit Caretaker [f=0019151] [19151] Event [3928,173.995728,3000]: 1 finished unit Caretaker [f=0019190] [19190] Event [3752,181.538086,4776]: 1 finished unit Wind/Tidal Generator [f=0019296] [19296] Event [3672,183.233887,4776]: 1 finished unit Wind/Tidal Generator [f=0019424] [19424] Event [3592,179.537201,4776]: 1 finished unit Wind/Tidal Generator [f=0019558] [19558] Event [465.99234,176.609085,527.970337]: 0 finished unit Fencer [f=0019628] [19628] Event [3512,172.363831,4776]: 1 finished unit Wind/Tidal Generator [f=0019814] [19814] Event [3432,168.652954,4776]: 1 finished unit Wind/Tidal Generator [f=0019934] [19934] Event [1888,175.819244,4064]: 0 lost unit Radar Tower [f=0019972] [19972] Event [2105.0166,177.642761,3899.43774]: 1 lost unit Ogre [f=0019976] [19976] Event [1976,174.003204,4152]: 0 lost unit Stardust [f=0020007] [20007] Event [465.99234,176.609085,527.970337]: 0 finished unit Fencer [f=0020040] [20040] Event [3624,170.164246,3352]: 1 finished unit Caretaker [f=0020054] [20054] Event [808,179.52301,4456]: 0 finished unit Metal Extractor [f=0020067] [20067] Event [3352,168.525238,4776]: 1 finished unit Wind/Tidal Generator [f=0020182] [20182] Event [1896,175.927429,3944]: 0 lost unit Stardust [f=0020221] [20221] Event [3304,168.532349,4824]: 1 finished unit Wind/Tidal Generator [f=0020304] [20304] Event [1952,175.398254,4048]: 0 lost unit Faraday [f=0020351] [20351] Event [4720.04297,171.923889,4404]: 1 finished unit Emissary [f=0020494] [20494] Event [3224,170.533203,4840]: 1 finished unit Wind/Tidal Generator [f=0020507] [20507] Event [1816,179.452057,4280]: 0 lost unit Metal Extractor [f=0020526] [20526] Event [2920,173.995728,4120]: 1 finished unit Caretaker [f=0020608] [20608] Event [2254.60205,169.766647,3702.09473]: 0 lost unit Scorcher [f=0020624] [20624] Event [1656,173.995728,4152]: 0 lost unit Metal Extractor [f=0020669] [20669] Event [3144,168.532349,4856]: 1 finished unit Wind/Tidal Generator [f=0020723] [20723] Event [3208,173.995728,3608]: 1 finished unit Caretaker [f=0020743] [20743] Event [2273.49072,172.172241,3790.96582]: 0 lost unit Scorcher [f=0020778] [20778] Event [4576.04297,173.492249,4420]: 1 finished unit Ogre [f=0020789] [20789] Event [465.99234,176.609085,527.970337]: 0 finished unit Badger [f=0020813] [20813] Event [3064,170.547424,4872]: 1 finished unit Wind/Tidal Generator [f=0020868] [20868] Event [2317.52661,177.642761,3895.21558]: 0 lost unit Scorcher [f=0020932] [20932] Event [2984,246.871948,4888]: 1 finished unit Wind/Tidal Generator [f=0021004] [21004] Event [2271.93726,175.819244,4017.55273]: 0 lost unit Scorcher [f=0021047] [21047] Event [2342.55859,175.819244,4229.8916]: 0 lost unit Scorcher [f=0021048] [21048] Event [2541.9707,172.198349,4258.91748]: 1 lost unit Minotaur [f=0021056] [21056] Event [2464.6377,183.118546,4163.84277]: 0 lost unit Scorcher [f=0021056] [21056] Event [2439.87231,182.3125,4171.43359]: 0 lost unit Scorcher [f=0021102] [21102] Event [2904,345.312653,4904]: 1 finished unit Wind/Tidal Generator [f=0021142] [21142] Event [2520.05249,184.929703,3998.04956]: 0 lost unit Scorcher [f=0021183] [21183] Event [2550.91162,183.181381,4013.89331]: 0 lost unit Scorcher [f=0021190] [21190] Event [2558.47876,184.970978,3985.15015]: 0 lost unit Scorcher [f=0021344] [21344] Event [465.99234,176.609085,527.970337]: 0 finished unit Badger [f=0021900] [21900] Event [465.99234,176.609085,527.970337]: 0 finished unit Badger [f=0022455] [22455] Event [465.99234,176.609085,527.970337]: 0 finished unit Badger [f=0022622] [22622] Event [3024,290.348755,4352]: 1 finished unit Advanced Radar [f=0023010] [23010] Event [465.99234,176.609085,527.970337]: 0 finished unit Badger [f=0023564] [23564] Event [465.99234,176.609085,527.970337]: 0 finished unit Badger [f=0023587] [23587] Event [4576.04297,173.492249,4420]: 1 finished unit Minotaur [f=0023985] [23985] Event [2270.37744,175.748367,2000.44739]: 0 finished unit Recon Commander [f=0023985] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0023985] [23985] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0024119] [24119] Event [465.99234,176.609085,527.970337]: 0 finished unit Badger [f=0024569] [24569] Event [776,175.819244,2456]: 0 finished unit Metal Extractor [f=0024622] [24622] Event [4772,179.466248,4288]: 1 finished unit Emissary [f=0024674] [24674] Event [465.99234,176.609085,527.970337]: 0 finished unit Badger [f=0024746] [24746] Event [2990.16187,173.995728,2513.46289]: 0 lost unit Fencer [f=0024750] [24750] Event [2824,173.995728,3896]: 1 finished unit Metal Extractor [f=0024794] [24794] Event [2940.55347,175.685898,2495.58496]: 0 lost unit Fencer [f=0024800] [24800] Event [3008.12451,175.689636,2479.06372]: 0 lost unit Fencer [f=0024960] [24960] Event [4720.04297,171.923889,4404]: 1 finished unit Minotaur [f=0025184] [25184] Event [776,177.571777,2712]: 0 finished unit Metal Extractor [f=0025230] [25230] Event [465.99234,176.609085,527.970337]: 0 finished unit Badger [f=0025432] [25432] Event [2708.85498,175.793213,2288.05713]: 0 lost unit Dart [f=0025445] [25445] Event [2855.36841,175.819244,2592.13452]: 0 finished unit Claw [f=0025458] [25458] Event [2897.30322,175.842621,2495.17725]: 0 finished unit Claw [f=0025465] [25465] Event [2855.2583,192.121246,2447.69092]: 0 finished unit Claw [f=0025533] [25533] Event [2837.66333,177.642761,2387.67969]: 0 finished unit Claw [f=0025540] [25540] Event [2782.66553,174.962753,2491.17944]: 0 finished unit Claw [f=0025541] [25541] Event [2806.39136,177.636353,2391.20483]: 0 finished unit Claw [f=0025572] [25572] Event [2850.22949,179.118668,2308.99194]: 1 lost unit Kodachi [f=0025573] [25573] Event [2720,179.395294,2192]: 0 lost unit Faraday [f=0025580] [25580] Event [2469.1438,174.750244,2213.00073]: 0 finished unit Recon Commander [f=0025580] game_message: Morph complete: Recon lvl 2 -> Recon lvl 3 [f=0025580] [25580] Received game_message: Morph complete: Recon lvl 2 -> Recon lvl 3 [f=0025623] [25623] Event [2881.00049,175.819244,2507.65771]: 0 finished unit Claw [f=0025624] [25624] Event [2809.06567,196.119324,2442.08276]: 0 finished unit Claw [f=0025627] [25627] Event [2883.1665,180.303802,2420.41943]: 0 finished unit Claw [f=0025635] [25635] Event [2859.31592,177.509506,2437.71338]: 0 finished unit Claw [f=0025636] [25636] Event [2740.30078,177.638931,2409.43774]: 0 finished unit Claw [f=0025654] [25654] Event [2749.18384,194.395172,2395.82275]: 0 finished unit Claw [f=0025710] [25710] Event [2793.85645,177.648743,2383.38208]: 0 finished unit Claw [f=0025712] [25712] Event [2796.68188,175.819244,2448.1626]: 0 finished unit Claw [f=0025714] [25714] Event [2730.38257,176.045074,2353.70264]: 0 finished unit Claw [f=0025724] [25724] Event [2706.48535,176.975357,2264.1582]: 0 finished unit Claw [f=0025764] [25764] Event [2639.09717,179.144135,2485.93896]: 1 lost unit Ogre [f=0025785] [25785] Event [465.99234,176.609085,527.970337]: 0 finished unit Badger [f=0025787] [25787] Event [2859.31592,177.509506,2437.71338]: 0 lost unit Claw [f=0025787] [25787] Event [2883.1665,180.303802,2420.41943]: 0 lost unit Claw [f=0025789] [25789] Event [2785.81177,176.106476,2407.43481]: 0 finished unit Claw [f=0025789] [25789] Event [2777.26123,179.383255,2361.00464]: 0 finished unit Claw [f=0025798] [25798] Event [2716.43359,177.642761,2433.77173]: 0 finished unit Claw [f=0025800] [25800] Event [2701.89429,174.200241,2319.41382]: 0 finished unit Claw [f=0025806] [25806] Event [2767.41113,179.34642,2323.15552]: 0 finished unit Claw [f=0025878] [25878] Event [2713.06226,199.417419,2395.33887]: 0 finished unit Claw [f=0025885] [25885] Event [2729.59277,176.332047,2370.73877]: 0 finished unit Claw [f=0025887] [25887] Event [2728.36865,201.498703,2345.33398]: 0 finished unit Claw [f=0025887] [25887] Event [2746.56372,176.023972,2228.52026]: 0 finished unit Claw [f=0025889] [25889] Event [2753.18384,177.6418,2393.08276]: 0 finished unit Claw [f=0025899] [25899] Event [465.99234,176.609085,527.970337]: 0 finished unit Dart [f=0025936] [25936] Event [2451.81641,173.966263,2234.021]: 0 lost unit Fencer [f=0025941] [25941] Event [2417.12988,177.885941,2206.2251]: 0 lost unit Fencer [f=0025957] [25957] Event [2650.73438,200.03653,2469.04956]: 0 finished unit Claw [f=0025964] [25964] Event [2682.01099,174.048111,2293.70093]: 0 finished unit Claw [f=0025964] [25964] Event [2721.2666,175.881912,2322.05566]: 0 finished unit Claw [f=0025965] [25965] Event [2726.94434,174.537064,2475.41919]: 0 finished unit Claw [f=0025972] [25972] Event [2705.42798,174.508102,2303.34717]: 0 finished unit Claw [f=0026005] [26005] Event [465.99234,176.609085,527.970337]: 0 finished unit Dart [f=0026008] [26008] Event [2473.19189,173.727707,2240.53052]: 0 finished unit Claw [f=0026053] [26053] Event [2592.63647,175.819244,2224.31738]: 0 finished unit Claw [f=0026054] [26054] Event [2613.84741,177.749374,2196.19019]: 0 finished unit Claw [f=0026057] [26057] Event [2575.84692,179.663437,2188.00586]: 0 finished unit Claw [f=0026059] [26059] Event [2503.2207,176.198975,2190.8147]: 0 finished unit Claw [f=0026061] [26061] Event [2603.83887,174.050461,2314.67603]: 0 finished unit Claw [f=0026063] [26063] Event [2306.92334,159.5504,2393.85913]: 0 lost unit Recon Commander [f=0026109] [26109] Event [465.99234,176.609085,527.970337]: 0 finished unit Dart [f=0026123] [26123] Event [2523.50928,194.768143,2296.14355]: 0 finished unit Claw [f=0026127] [26127] Event [2499.97119,174.060425,2248.37378]: 0 finished unit Claw [f=0026133] [26133] Event [2445.24731,176.186829,2212.82471]: 0 finished unit Claw [f=0026134] [26134] Event [2565.42749,173.498581,2311.66675]: 0 finished unit Claw [f=0026166] [26166] Event [2430.57764,193.06311,2295.52832]: 0 finished unit Claw [f=0026166] [26166] Event [2473.77856,168.403625,2339.4353]: 1 lost unit Minotaur [f=0026167] [26167] Event [4576.04297,173.492249,4420]: 1 finished unit Minotaur [f=0026214] [26214] Event [465.99234,176.609085,527.970337]: 0 finished unit Dart [f=0026219] [26219] Event [2540.76465,172.716415,2350.80127]: 0 finished unit Claw [f=0026219] [26219] Event [2532.96191,173.697906,2244.44458]: 0 finished unit Claw [f=0026227] [26227] Event [2519.61499,175.850006,2209.55688]: 0 finished unit Claw [f=0026240] [26240] Event [2386.38159,182.426682,2348.61914]: 0 finished unit Claw [f=0026247] [26247] Event [2398.9165,173.715225,2245.07959]: 0 lost unit Fencer [f=0026262] [26262] Event [2568.99292,175.983261,2230.48364]: 0 finished unit Claw [f=0026319] [26319] Event [465.99234,176.609085,527.970337]: 0 finished unit Dart [f=0026425] [26425] Event [465.99234,176.609085,527.970337]: 0 finished unit Dart [f=0026438] [26438] Event [2849.71313,176.058517,2466.00903]: 1 lost unit Minotaur [f=0026481] Player gabrey left the game: normal quit [f=0026481] [26481] Event [undefined]: gabrey quit [f=0026530] [26530] Event [465.99234,176.609085,527.970337]: 0 finished unit Dart [f=0026635] [26635] Event [465.99234,176.609085,527.970337]: 0 finished unit Dart [f=0026740] [26740] Event [465.99234,176.609085,527.970337]: 0 finished unit Dart [f=0026842] [26842] Event [3283.16113,175.819244,2815.93945]: 0 finished unit Claw [f=0026845] [26845] Event [465.99234,176.609085,527.970337]: 0 finished unit Dart [f=0026861] [26861] Event [3270.75293,175.819244,2824.81152]: 0 finished unit Claw [f=0026871] [26871] Event [3283.55396,175.819244,2824.35059]: 0 finished unit Claw [f=0026882] [26882] Event [3360.28198,175.785095,2810.85449]: 0 finished unit Claw [f=0026890] [26890] Event [3345.87305,185.117233,2879.2749]: 0 finished unit Claw [f=0026909] [26909] Event [3365.73071,199.736008,2902.72339]: 0 finished unit Claw [f=0026925] [26925] Event [3270.54883,174.056381,2910.30273]: 0 finished unit Claw [f=0026932] [26932] Event [3270.54883,174.056381,2910.30273]: 0 lost unit Claw [f=0026950] [26950] Event [465.99234,176.609085,527.970337]: 0 finished unit Dart [f=0026967] [26967] Event [3335.31958,185.377289,2883.88647]: 0 finished unit Claw [f=0026971] [26971] Event [3354.42798,173.995728,2888.53296]: 1 lost unit Emissary [f=0027027] [27027] Event [3432.62817,202.815964,2791.05493]: 0 finished unit Claw [f=0027044] [27044] Event [3382.16528,174.004318,2852.03418]: 0 finished unit Claw [f=0027049] [27049] Event [3329.44287,174.216766,2863.65283]: 0 finished unit Claw [f=0027052] [27052] Event [3329.44287,174.216766,2863.65283]: 0 lost unit Claw [f=0027055] [27055] Event [465.99234,176.609085,527.970337]: 0 finished unit Dart [f=0027057] [27057] Event [3320.30664,173.995728,2933.021]: 0 finished unit Claw [f=0027066] [27066] Event [3359.89746,173.948746,2865.61597]: 0 finished unit Claw [f=0027067] [27067] Event [3359.89746,173.948746,2865.61597]: 0 lost unit Claw [f=0027075] [27075] Event [2544.27808,172.986008,2383.66333]: 0 lost unit Badger [f=0027080] [27080] Event [3371.177,175.284134,2806.979]: 0 finished unit Claw [f=0027082] [27082] Event [3351.20215,177.444962,2771.26807]: 0 finished unit Claw [f=0027083] [27083] Event [3410.68896,187.394577,2790.50269]: 0 finished unit Claw [f=0027096] [27096] Event [3371.177,175.284134,2806.979]: 0 lost unit Claw [f=0027140] [27140] Event [3351.05396,175.819244,2668.88696]: 0 finished unit Claw [f=0027152] armed01 has forced a win due to dropped opposition. [f=0027152] game_message: gabrey has been destroyed! [f=0027152] [27152] Event [undefined]: gabrey resigned [f=0027152] game_message: armed01 wins! [f=0027152] Submitting stats [f=0027152] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0027152] Part| Total Time|Time of the last 0.5s [f=0027152] Draw 19392.40ms 23.03% [f=0027152] Lua::Callins::Synced 9838.99ms 9.87% [f=0027152] Lua::Callins::Unsynced 27433.99ms 30.41% [f=0027152] Lua::CollectGarbage::Synced 552.81ms 4.09% [f=0027152] Lua::CollectGarbage::Unsynced 1678.99ms 0.90% [f=0027152] Misc::Profiler::AddTime 95.64ms 0.10% [f=0027152] Sim 37199.08ms 53.64% [f=0027152] [27152] Received game_message: gabrey has been destroyed! [f=0027152] [27152] Received game_message: armed01 wins! [f=0027153] [27153] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0027153] [27153] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0027153] [27153] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0027153] [27153] Game End Stats Values: 2,2075,2165,2165,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.26822042,6.26822042,5.5999999,0,0,0,0,0,0,0,0,800,890,890,800,0,0,0,0,0,0,0,0,0,0,0,0 [f=0027153] [27153] Game End Stats Values: 3,2405,2455,2455,2405,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,7.60372925,9.47474575,9.47474575,7.60372925,0,0,0,0,0,0,0,0,1130,1180,1180,1130,0,0,0,0,0,0,0,0,0,0,0,0 [f=0027153] [27153] Game End Stats Values: 4,2575,2545,2545,2575,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,9.47474575,10.5438976,10.5438976,9.47474575,80,0,0,80,0,0,0,0,1220,1270,1270,1220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0027153] [27153] Game End Stats Values: 5,2740,2760,2760,2740,0.22623837,0,0,0.22623837,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.37839794,8,8,8.37839794,1275,1275,1275,1275,10.2916908,12.013979,12.013979,10.2916908,120,180,180,120,0,0,0,0,1345,1305,1305,1345,0,0,0,0,0,0,0,0,0,0,0,0 [f=0027153] [27153] Game End Stats Values: 6,2855,2885,2885,2855,0.69172698,0.48849785,0.48849785,0.69172698,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.1604147,9.75857735,9.75857735,10.1604147,1275,1275,1275,1275,12.0450115,12.4474792,12.4474792,12.0450115,200,180,180,200,0,0,0,0,1380,1430,1430,1380,0,0,0,0,0,0,0,0,0,0,0,0 [f=0027153] [27153] Game End Stats Values: 7,2975,3025,3025,2975,1.0417819,1.15747654,1.15747654,1.0417819,0,0,0,0,0,0,0,0,0,0,0,0,0,40,40,0,0,0,0,0,12.383112,14.2244091,14.2244091,12.383112,1275,1275,1275,1275,13.3737583,14.063242,14.063242,13.3737583,160,180,180,160,0,40,40,0,1540,1570,1570,1540,40,0,0,40,0,0,0,0,40,0,0,40 [f=0027153] [27153] Game End Stats Values: 8,3225,3430,3430,3225,3.62023807,4.75467539,4.75467539,3.62023807,0,0,0,0,0,0,0,0,0,0,0,0,45,80,80,45,0,0,0,0,15.9579773,20.4911671,20.4911671,15.9579773,1275,1275,1275,1275,14.8587561,13.7116394,13.7116394,14.8587561,250,480,480,250,0,80,80,0,1700,1675,1675,1700,80,0,0,80,0,0,0,0,80,45,45,80 [f=0027153] [27153] Game End Stats Values: 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61,9305,12970,12970,9305,988.689453,1792.75989,1792.75989,988.689453,0,0,0,0,0,0,0,0,7853.79639,2313.28271,2313.28271,7853.79639,5875.28613,7264.83936,7264.83936,5875.28613,930,2970,2970,930,56.7856445,72.3472824,72.3472824,56.7856445,500,1775,1775,500,31.2133884,33.0553246,33.0553246,31.2133884,4860,3400,3400,4860,5320,6064.5,6064.5,5320,3015,4825,4825,3015,7354.5,5340,5340,7354.5,0,745.11676,745.11676,0,9215.26953,6287.17969,6287.17969,9215.26953 [f=0027153] [27153] Game End Stats Values: 62,9085,12970,12970,9085,1001.7392,1821.30737,1821.30737,1001.7392,0,0,0,0,0,0,0,0,7960.54297,2378.11646,2378.11646,7960.54297,6444.06445,7297.35254,7297.35254,6444.06445,930,2970,2970,930,34.4451981,46.3987885,46.3987885,34.4451981,500,1775,1775,500,30.2355404,30.8045139,30.8045139,30.2355404,4640,3400,3400,4640,5320,6324.5,6324.5,5320,3015,4825,4825,3015,7614.5,5340,5340,7614.5,0,745.11676,745.11676,0,9252.03516,6855.95801,6855.95801,9252.03516 [f=0027160] [27160] Event [465.99234,176.609085,527.970337]: 0 finished unit Dart [f=0027161] [27161] Event [2752.60498,175.897522,2471.8064]: 0 lost unit Badger [f=0027179] [27179] Event [2576.05688,175.998642,2410.0481]: 0 lost unit Fencer [f=0027182] [27182] Event [3428.91211,175.762619,2785.64966]: 1 lost unit Emissary [f=0027458] Player armed01 left the game: normal quit [f=0027458] [27458] Event [undefined]: armed01 quit [f=0027464] No clients connected, shutting down server [f=0027464] Server shutdown [f=0027517] [27517] Event [4720.04297,171.923889,4404]: 1 finished unit Minotaur [f=0028747] [28747] Event [4576.04297,173.492249,4420]: 1 finished unit Minotaur [f=0030097] [30097] Event [4720.04297,171.923889,4404]: 1 finished unit Minotaur [f=0030521] Autoquit sending quit command. [f=0030521] [QuitAction] user exited to system [f=0030521] [SpringApp::Kill][1] fromRun=1 [f=0030521] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0030521] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0030521] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0030521] [ThreadPool::SetThreadCount][2] workers=0 [f=0030521] [SpringApp::Kill][2] [f=0030521] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0030521] [Game::KillLua][3] dtor=0 luaUI=0x62e93e40 [f=0030521] Start widgetHandler:Shutdown [f=0030521] Shutdown - SaveOrderList Complete [f=0030521] Writing last game win data [f=0030521] Shutdown - SaveConfigData Complete [f=0030521] Shutdown Widget - Chili Highlight [f=0030521] Shutdown Widget - Save/Load API [f=0030521] Shutdown Widget - Draw After Chili [f=0030521] Shutdown Widget - EPIC Menu [f=0030521] Shutdown Widget - Chili Minimap [f=0030521] Shutdown Widget - Chili Widget Selector [f=0030521] Shutdown Widget - Local Team Colors [f=0030521] Shutdown Widget - Display Keys 2 [f=0030521] Shutdown Widget - Save Game Menu [f=0030521] Shutdown Widget - HealthBars [f=0030521] Shutdown Widget - Noises [f=0030521] Shutdown Widget - Unit Icons [f=0030521] Shutdown Widget - Win Counter [f=0030521] Shutdown Widget - BuildETA [f=0030521] Shutdown Widget - SpringRTS Replay Stats [f=0030521] Shutdown Widget - Modular Comm Info [f=0030521] Shutdown Widget - CameraShake [f=0030521] Shutdown Widget - Chili Economy Panel Default [f=0030521] Shutdown Widget - Chili EndGame Window [f=0030521] Shutdown Widget - Chili Nuke Warning [f=0030521] Shutdown Widget - Chili Selections & CursorTip v2 [f=0030521] Shutdown Widget - Chili Spectator Panels [f=0030521] Shutdown Widget - Context Menu [f=0030521] Shutdown Widget - Darkening [f=0030521] Shutdown Widget - MetalFeatures (new) [f=0030521] Shutdown Widget - Grab Input [f=0030521] Input grabbing is disabled! [f=0030521] Shutdown Widget - Highlight Geos [f=0030521] Shutdown Widget - Local Widgets Config [f=0030521] Shutdown Widget - Mex Placement Handler [f=0030521] Shutdown Widget - MinimapEvents [f=0030521] Shutdown Widget - Missile Silo Range [f=0030521] Shutdown Widget - Point Tracker [f=0030521] Shutdown Widget - Showeco and Grid Drawer [f=0030521] Shutdown Widget - Stereo3D [f=0030521] Shutdown Widget - Music Player v2 [f=0030521] Shutdown Widget - Attack AoE [f=0030521] Shutdown Widget - UnitShapes [f=0030521] Shutdown Widget - Map Edge Extension [f=0030521] Shutdown Widget - Selection Send [f=0030521] Shutdown Widget - LupsManager [f=0030521] Shutdown Widget - Newton Firezone [f=0030521] Shutdown Widget - Chili Pro Console [f=0030521] Shutdown Widget - Lasso Terraform GUI [f=0030521] Shutdown Widget - Chili Framework [f=0030521] Shutdown Widget - Lups [f=0030521] Shutdown Widget - Custom Markers [f=0030521] Shutdown Widget - Chili Core Selector [f=0030521] Shutdown Widget - Select Keys [f=0030521] Shutdown Widget - Pause Screen [f=0030521] Shutdown Widget - Layout Handler [f=0030521] Shutdown Widget - Persistent Build Height [f=0030521] Shutdown Widget - Text To Speech Control [f=0030521] End widgetHandler:Shutdown [f=0030521] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={361211,54153911} {int,ext,rec}Allocs={27564804,0,0} {chunk,block}Bytes={54153911,0} [f=0030521] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0030521] [Game::KillLua][2] dtor=0 luaRules=0x528727a0 [f=0030521] Start gadgetHandler:Shutdown [f=0030521] Shutdown - StartSetup [f=0030521] Shutdown - UnitMorph [f=0030521] Shutdown - LupsNanoSpray [f=0030521] Shutdown - Missile Silo Controller [f=0030521] Shutdown - Modular Comm Info [f=0030521] Shutdown - Terrain Texture Handler [f=0030521] Shutdown - UnitCloakShield [f=0030521] Shutdown - Starlight Handler [f=0030521] End gadgetHandler:Shutdown [f=0030521] Start gadgetHandler:Shutdown [f=0030521] Shutdown - Save/Load [f=0030521] Shutdown - Teleport Throw [f=0030521] Shutdown - UnitMorph [f=0030521] Shutdown - Modular Comm Info [f=0030521] Shutdown - Retreat Command [f=0030521] Shutdown - Shockwaves [f=0030521] Shutdown - UnitCloakShield [f=0030521] Shutdown - Lups Cloak FX [f=0030521] Shutdown - Lups [f=0030521] Shutdown - Lups Shield [f=0030521] End gadgetHandler:Shutdown [f=0030521] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27564834,0,0} {chunk,block}Bytes={0,0} [f=0030521] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27564834,0,0} {chunk,block}Bytes={0,0} [f=0030521] [Game::KillLua][4] dtor=0 [f=0030521] [Game::~CGame][1] [f=0030521] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0030521] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0030521] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0030521] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0030521] [Game::KillLua][4] dtor=1 [f=0030521] [Game::KillMisc][1] [f=0030521] [Game::KillMisc][2] [f=0030521] [Game::KillMisc][3] [f=0030521] [Game::KillRendering][1] [f=0030521] [3DOParser::Kill] allocated 155 pieces [f=0030521] [S3OParser::Kill] allocated 2797 pieces [f=0030521] [AssParser::Kill] allocated 241 pieces [f=0030521] [Game::KillInterface][1] [f=0030521] [Game::KillInterface][2] [f=0030521] [Game::KillSimulation][1] [f=0030521] [Game::KillSimulation][2] [f=0030521] [CCollisionHandler] dis-/continuous tests: 0/482997 [f=0030521] [Game::KillSimulation][3] [f=0030521] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0030521] [~CPathCache(20x20)] cacheHits=55 hitPercentage=31% numHashColls=0 maxCacheSize=6 [f=0030521] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0030521] [~CPathCache(40x40)] cacheHits=732 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0030521] [~CRectangleOverlapHandler] 0% overlap reduction [f=0030521] [~CRectangleOverlapHandler] 0% overlap reduction [f=0030521] [LosHandler::Kill] raycast instance cache-{hits,misses}={9346,11119}; shared=6%; cached=40% [f=0030521] [Game::KillSimulation][4] [f=0030521] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0030521] [Game::~CGame][2] [f=0030521] [Game::~CGame][3] [f=0030521] [SpringApp::Kill][3] [f=0030521] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 320314 bytes sent 192283 bytes recv'd [f=0030521] [SpringApp::Kill][4] font=0x461b1aa0 [f=0030521] [SpringApp::Kill][5] [f=0030521] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x4621eb10) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=3662ms file="objects3d/strikecom_2.dae" indx=5432 inflSize=1000kb readTime=131ms file="objects3d/commrecon5.s3o" indx=4954 inflSize=133kb readTime=118ms file="objects3d/detriment.s3o" indx=5072 inflSize=514kb readTime=104ms file="objects3d/corcomalt2.s3o" indx=4987 inflSize=114kb readTime=88ms file="objects3d/benzcom4.s3o" indx=4881 inflSize=297kb readTime=75ms file="bitmaps/cc/bigexplo.tga" indx=405 inflSize=256kb readTime=61ms file="unittextures/factorytank_1.png" indx=7114 inflSize=4103kb readTime=56ms file="objects3d/benzcom5.s3o" indx=4883 inflSize=326kb readTime=45ms file="objects3d/commsupport5.s3o" indx=4964 inflSize=100kb readTime=44ms file="bitmaps/pd/shield2.png" indx=553 inflSize=119kb readTime=43ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 59529943 bytes cached in 2907 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x46308f30) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46300a20) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46226f70) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f006401e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]