[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.4eDIr4J1gn/springsettings.951047.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3cf801e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7882 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/951047/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 655ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44ef96f0] using map "AlienDesert" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="AlienDesert", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44ef96f0] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 370ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 808ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 896ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 672ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 46ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 143ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Godde was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/951047/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=14179a72 [f=-000001] [Path] [PathEstimator::ReadFile] hash=14179a72 file="cache/104dev-maintenance/paths/AlienDesert.pe-14179a72.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=14179a82 [f=-000001] [Path] [PathEstimator::ReadFile] hash=14179a82 file="cache/104dev-maintenance/paths/AlienDesert.pe2-14179a82.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (855ms, checksum e3b81e21)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11512,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/951047/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5134e5d0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: a326515f5a1e20d3cfa88b109a071acf [f=-000001] Connection attempt from Shapeshifters [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Shapeshifters changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from FunkyTechnician [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: FunkyTechnician changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FunkyTechnician" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FunkyTechnician" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[Game::Load][lua{Rules,Gaia}={00000000e7127720,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FunkyTechnician" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FunkyTechnician" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FunkyTechnician" string="[Game::Load][lua{Rules,Gaia}={000000006382b680,0000000000000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Strike! [f=-000001] [0] Event [5344,57.2784424,542]: 0 finished unit Recon Commander [f=-000001] [0] Event [1220,58.8681641,3564]: 1 finished unit Strike Commander [f=0000000] [0] Shapeshifters, team: 0, elo:2148 [f=0000000] [0] FunkyTechnician, team: 1, elo:1500 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [5296,56.1120987,648]: 0 finished unit Cloakbot Factory [f=0000226] [226] Event [1296,58.8233948,3568]: 1 finished unit Rover Assembly [f=0000291] [291] Event [5286.3999,55.3863525,648]: 0 finished unit Glaive [f=0000427] [427] Event [5288,53.0326843,328]: 0 finished unit Metal Extractor [f=0000496] [496] Event [5286.3999,55.3863525,648]: 0 finished unit Glaive [f=0000585] [585] Event [1016,57.9307556,3544]: 1 finished unit Metal Extractor [f=0000691] [691] Event [5286.3999,55.3863525,648]: 0 finished unit Glaive [f=0000782] [782] Event [1313.99231,58.7063179,3567.97046]: 1 finished unit Mason [f=0000811] [811] Event [1032,59.3307495,3624]: 1 finished unit Solar Collector [f=0000862] [862] Event [5128,56.0501099,600]: 0 finished unit Metal Extractor [f=0001052] [1052] Event [5286.3999,55.3863525,648]: 0 finished unit Conjurer [f=0001156] [1156] Event [1232,57.7819824,3472]: 1 finished unit Picket [f=0001192] [1192] Event [1313.99231,58.7063179,3567.97046]: 1 finished unit Scorcher [f=0001260] [1260] Event [5286.3999,55.3863525,648]: 0 finished unit Glaive [f=0001455] [1455] Event [5286.3999,55.3863525,648]: 0 finished unit Glaive [f=0001489] [1489] Event [1467.66724,58.3910217,3198.73413]: 0 lost unit Glaive [f=0001595] [1595] Event [1313.99231,58.7063179,3567.97046]: 1 finished unit Scorcher [f=0001758] [1758] Event [1730.96643,57.3023911,3495.24707]: 0 lost unit Glaive [f=0001867] [1867] Event [5016,58.5029602,600]: 0 finished unit Solar Collector [f=0002076] [2076] Event [5286.3999,55.3863525,648]: 0 finished unit Glaive [f=0002172] [2172] Event [872,58.6097717,3832]: 1 finished unit Metal Extractor [f=0002319] [2319] Event [5896,55.0125122,1016]: 0 finished unit Metal Extractor [f=0002406] [2406] Event [5080,56.8473816,472]: 0 finished unit Solar Collector [f=0002492] [2492] Event [1313.99231,58.7063179,3567.97046]: 1 finished unit Mason [f=0002527] [2527] Event [5286.3999,55.3863525,648]: 0 finished unit Glaive [f=0002931] [2931] Event [5176,53.0479431,328]: 0 finished unit Solar Collector [f=0002983] [2983] Event [1843.84143,58.9835548,2919.58521]: 0 lost unit Glaive [f=0003006] [3006] Event [5286.3999,55.3863525,648]: 0 finished unit Glaive [f=0003026] [3026] Event [968,59.3154907,3768]: 1 finished unit Solar Collector [f=0003091] [3091] Event [6008,58.9797974,1144]: 0 finished unit Metal Extractor [f=0003182] [3182] Event [1752.36023,57.7927055,3520.82153]: 1 finished unit Strike Commander [f=0003304] [3304] Event [1808,56.4964294,3504]: 1 finished unit Picket [f=0003381] [3381] Event [5288,57.5263977,424]: 0 finished unit Solar Collector [f=0003439] [3439] Event [5960,55.1956177,1032]: 0 finished unit Solar Collector [f=0003686] [3686] Event [5286.3999,55.3863525,648]: 0 finished unit Glaive [f=0003823] [3823] Event [5880,56.1988831,1080]: 0 finished unit Solar Collector [f=0003884] [3884] Event [5286.3999,55.3863525,648]: 0 finished unit Glaive [f=0004079] [4079] Event [5286.3999,55.3863525,648]: 0 finished unit Glaive [f=0004198] [4198] Event [5832,55.9738159,1000]: 0 finished unit Solar Collector [f=0004274] [4274] Event [5286.3999,55.3863525,648]: 0 finished unit Glaive [f=0004413] [4413] Event [431.274261,57.8135643,3303.52759]: 1 lost unit Mason [f=0004469] [4469] Event [5286.3999,55.3863525,648]: 0 finished unit Glaive [f=0004516] [4516] Event [660.637939,58.0682487,3439.52295]: 0 lost unit Glaive [f=0004577] [4577] Event [5912,55.859375,952]: 0 finished unit Solar Collector [f=0004655] [4655] Event [1160,58.7890625,3576]: 1 finished unit Caretaker [f=0004664] [4664] Event [5286.3999,55.3863525,648]: 0 finished unit Glaive [f=0004775] [4775] Event [5328,57.194519,552]: 0 finished unit Cloakbot Plate [f=0004859] [4859] Event [5286.3999,55.3863525,648]: 0 finished unit Glaive [f=0004883] [4883] Event [5400,55.3253174,344]: 0 finished unit Solar Collector [f=0004914] [4914] Event [6072,58.2435608,1160]: 0 finished unit Solar Collector [f=0005035] [5035] Event [2312,58.8729858,2744]: 1 lost unit Metal Extractor [f=0005059] [5059] Event [2451.30884,56.3657494,2691.31128]: 0 lost unit Glaive [f=0005105] [5105] Event [2376.51343,57.8824234,2587.88818]: 0 lost unit Glaive [f=0005211] [5211] Event [5286.3999,55.3863525,648]: 0 finished unit Glaive [f=0005391] [5391] Event [5368,53.6659241,232]: 0 finished unit Solar Collector [f=0005414] [5414] Event [1160,58.8310242,3624]: 1 finished unit Storage [f=0005482] [5482] Event [5306,57.194519,552]: 0 finished unit Sling [f=0005498] [5498] Event [5992,58.8005066,1208]: 0 finished unit Solar Collector [f=0005578] [5578] Event [5286.3999,55.3863525,648]: 0 finished unit Glaive [f=0005740] [5740] Event [1313.99231,58.7063179,3567.97046]: 1 finished unit Mason [f=0005864] [5864] Event [5286.3999,55.3863525,648]: 0 finished unit Glaive [f=0005871] [5871] Event [5224,54.8675537,200]: 0 finished unit Solar Collector [f=0005927] [5927] Event [5306,57.194519,552]: 0 finished unit Sling [f=0006071] [6071] Event [5286.3999,55.3863525,648]: 0 finished unit Glaive [f=0006378] [6378] Event [5080,55.859375,184]: 0 finished unit Solar Collector [f=0006453] [6453] Event [2394.57983,56.7466507,2697.02002]: 1 finished unit Strike Commander [f=0006465] [6465] Event [6088,58.0490112,2216]: 0 finished unit Metal Extractor [f=0006492] [6492] Event [832,59.2391968,3728]: 1 finished unit Picket [f=0006517] [6517] Event [2352,57.8086853,2688]: 1 finished unit Picket [f=0006830] [6830] Event [5048,54.5547485,312]: 0 finished unit Solar Collector [f=0006951] [6951] Event [5286.3999,55.3863525,648]: 0 finished unit Glaive [f=0007154] [7154] Event [5286.3999,55.3863525,648]: 0 finished unit Glaive [f=0007361] [7361] Event [5286.3999,55.3863525,648]: 0 finished unit Glaive [f=0007361] [7361] Event [1313.99231,58.7063179,3567.97046]: 1 finished unit Ripper [f=0007367] [7367] Event [4936,55.4740906,456]: 0 finished unit Solar Collector [f=0007394] [7394] Event [2312,58.8729858,2744]: 1 finished unit Metal Extractor [f=0007532] [7532] Event [1080,56.3323975,3768]: 1 finished unit Solar Collector [f=0007552] [7552] Event [6104,57.232666,3272]: 0 finished unit Metal Extractor [f=0007552] [7552] Event [5306,57.194519,552]: 0 finished unit Knight [f=0007571] [7571] Event [5286.3999,55.3863525,648]: 0 finished unit Glaive [f=0007778] [7778] Event [2555.00806,53.7034225,2491.18506]: 0 lost unit Glaive [f=0007782] [7782] Event [5286.3999,55.3863525,648]: 0 finished unit Glaive [f=0007860] [7860] Event [2352,57.8086853,2688]: 1 lost unit Picket [f=0007887] [7887] Event [2517.15845,57.4000969,2721.99561]: 0 lost unit Glaive [f=0007950] [7950] Event [4960,57.2975159,544]: 0 finished unit Lotus [f=0007950] [7950] Event [2506.53467,56.5602989,2777.49609]: 0 lost unit Glaive [f=0007954] [7954] Event [2312,58.8729858,2744]: 1 lost unit Metal Extractor [f=0008015] [8015] Event [2458.604,56.8955879,2627.49463]: 0 lost unit Glaive [f=0008025] [8025] Event [5896,55.9204102,3304]: 0 finished unit Metal Extractor [f=0008053] [8053] Event [2501.36621,56.7991066,2763.91333]: 0 lost unit Glaive [f=0008099] [8099] Event [2484.03296,57.0948906,2737.51733]: 0 lost unit Glaive [f=0008116] [8116] Event [5286.3999,55.3863525,648]: 0 finished unit Ronin [f=0008116] [8116] Event [2449.35181,57.0132408,2738.8186]: 0 lost unit Glaive [f=0008140] [8140] Event [2422.46362,56.2177467,2712.79688]: 0 lost unit Glaive [f=0008170] [8170] Event [2455.71777,57.1473427,2732.55005]: 1 lost unit Strike Commander [f=0008193] [8193] Event [2383.42651,56.9331665,2554.16821]: 0 lost unit Glaive [f=0008193] [8193] Event [2308.10815,57.151104,2610.42432]: 0 lost unit Glaive [f=0008199] [8199] Event [2479.44971,55.8431091,2582.2019]: 0 lost unit Glaive [f=0008358] [8358] Event [192,59.0370178,2848]: 1 finished unit Picket [f=0008399] [8399] Event [5286.3999,55.3863525,648]: 0 finished unit Ronin [f=0008403] [8403] Event [1313.99231,58.7063179,3567.97046]: 1 finished unit Ripper [f=0008505] [8505] Event [5088,55.5580139,384]: 0 finished unit Lotus [f=0008515] [8515] Event [1176,55.0315857,3768]: 1 finished unit Solar Collector [f=0008517] [8517] Event [2264,59.0924835,2808]: 1 lost unit Solar Collector [f=0008670] [8670] Event [5306,57.194519,552]: 0 finished unit Knight [f=0008897] [8897] Event [1080,56.5383911,3848]: 1 finished unit Solar Collector [f=0009097] [9097] Event [5064,53.90625,2584]: 0 finished unit Metal Extractor [f=0009102] [9102] Event [248,58.8005066,3032]: 1 finished unit Solar Collector [f=0009161] [9161] Event [5286.3999,55.3863525,648]: 0 finished unit Scythe [f=0009180] [9180] Event [5152,56.4888,240]: 0 finished unit Lotus [f=0009259] [9259] Event [2421.6814,56.5861282,2105.49707]: 0 lost unit Glaive [f=0009371] [9371] Event [5286.3999,55.3863525,648]: 0 finished unit Glaive [f=0009385] [9385] Event [2391.55151,57.8160667,1925.14343]: 0 lost unit Glaive [f=0009448] [9448] Event [2480.00537,55.5582962,2049.41479]: 0 lost unit Glaive [f=0009463] [9463] Event [2443.17969,56.5167809,2205.09741]: 1 lost unit Ripper [f=0009582] [9582] Event [5286.3999,55.3863525,648]: 0 finished unit Glaive [f=0009637] [9637] Event [136,58.7738037,3128]: 1 finished unit Solar Collector [f=0009792] [9792] Event [5286.3999,55.3863525,648]: 0 finished unit Glaive [f=0009795] [9795] Event [5280,53.8414001,256]: 0 finished unit Lotus [f=0009874] [9874] Event [1313.99231,58.7063179,3567.97046]: 1 finished unit Scorcher [f=0010042] [10042] Event [4928,55.8097839,2736]: 0 finished unit Lotus [f=0010257] [10257] Event [5286.3999,55.3863525,648]: 0 finished unit Conjurer [f=0010410] [10410] Event [5184,56.8359375,416]: 0 finished unit Lotus [f=0010469] [10469] Event [1313.99231,58.7063179,3567.97046]: 1 finished unit Scorcher [f=0010522] [10522] Event [4816,57.0648193,2912]: 0 finished unit Lotus [f=0010571] [10571] Event [5286.3999,55.3863525,648]: 0 finished unit Glaive [f=0010781] [10781] Event [5286.3999,55.3863525,648]: 0 finished unit Glaive [f=0010890] [10890] Event [5306,57.194519,552]: 0 finished unit Phantom [f=0011032] [11032] Event [4672,53.90625,3088]: 0 finished unit Lotus [f=0011051] [11051] Event [1313.99231,58.7063179,3567.97046]: 1 finished unit Scorcher [f=0011061] [11061] Event [152,56.9694519,3000]: 1 finished unit Metal Extractor [f=0011066] [11066] Event [5286.3999,55.3863525,648]: 0 finished unit Ronin [f=0011280] [11280] Event [5496,54.9667358,408]: 0 finished unit Wind/Tidal Generator [f=0011352] [11352] Event [5286.3999,55.3863525,648]: 0 finished unit Ronin [f=0011467] [11467] Event [4600,52.986908,3208]: 0 finished unit Metal Extractor [f=0011494] [11494] Event [1313.99231,58.7063179,3567.97046]: 1 finished unit Scorcher [f=0011565] [11565] Event [5576,56.1988831,504]: 0 finished unit Wind/Tidal Generator [f=0011711] [11711] Event [3832,54.8789978,1416]: 0 finished unit Metal Extractor [f=0011865] [11865] Event [5672,55.9890747,600]: 0 finished unit Wind/Tidal Generator [f=0011947] [11947] Event [1313.99231,58.7063179,3567.97046]: 1 finished unit Scorcher [f=0012040] [12040] Event [2202.20898,56.7587051,2960.82495]: 1 lost unit Scorcher [f=0012063] [12063] Event [2051.39746,56.7653351,2820.51929]: 0 lost unit Glaive [f=0012089] [12089] Event [2325.23877,57.8052673,2885.51709]: 1 lost unit Scorcher [f=0012117] [12117] Event [5286.3999,55.3863525,648]: 0 finished unit Scythe [f=0012155] [12155] Event [2188.52905,57.9642372,2909.53003]: 1 lost unit Scorcher [f=0012156] [12156] Event [2402.91138,53.7668953,3041.59253]: 0 lost unit Glaive [f=0012165] [12165] Event [5752,57.4081421,696]: 0 finished unit Wind/Tidal Generator [f=0012198] [12198] Event [2396.20752,58.7238121,2812.61548]: 1 lost unit Scorcher [f=0012207] [12207] Event [2199.78833,59.3182678,2810.71753]: 0 lost unit Glaive [f=0012246] [12246] Event [2335.22949,57.8396187,2888.71191]: 1 lost unit Ripper [f=0012286] [12286] Event [248,58.7585449,3144]: 1 finished unit Metal Extractor [f=0012326] [12326] Event [5286.3999,55.3863525,648]: 0 finished unit Glaive [f=0012359] [12359] Event [1313.99231,58.7063179,3567.97046]: 1 finished unit Scorcher [f=0012450] [12450] Event [5832,55.7411194,792]: 0 finished unit Wind/Tidal Generator [f=0012538] [12538] Event [5286.3999,55.3863525,648]: 0 finished unit Glaive [f=0012564] [12564] Event [3288,56.6833496,1112]: 0 finished unit Metal Extractor [f=0012705] [12705] Event [5816,56.4163208,888]: 0 finished unit Wind/Tidal Generator [f=0012746] [12746] Event [5286.3999,55.3863525,648]: 0 finished unit Glaive [f=0012792] [12792] Event [136,57.2669983,3240]: 1 finished unit Solar Collector [f=0013123] [13123] Event [5286.3999,55.3863525,648]: 0 finished unit Conjurer [f=0013162] [13162] Event [5306,57.194519,552]: 0 finished unit Phantom [f=0013215] [13215] Event [5992,56.9541931,1336]: 0 finished unit Wind/Tidal Generator [f=0013319] [13319] Event [5286.3999,55.3863525,648]: 0 finished unit Glaive [f=0013385] [13385] Event [136,54.7607422,3336]: 1 finished unit Solar Collector [f=0013416] [13416] Event [379.190521,57.0634918,1961.76392]: 0 lost unit Glaive [f=0013478] [13478] Event [2824,53.7994385,1688]: 0 finished unit Metal Extractor [f=0013485] [13485] Event [5992,58.3389282,1432]: 0 finished unit Wind/Tidal Generator [f=0013527] [13527] Event [5286.3999,55.3863525,648]: 0 finished unit Glaive [f=0013612] [13612] Event [3992,53.3607483,3720]: 0 finished unit Metal Extractor [f=0013755] [13755] Event [5992,57.2669983,1528]: 0 finished unit Wind/Tidal Generator [f=0013813] [13813] Event [5286.3999,55.3863525,648]: 0 finished unit Ronin [f=0013891] [13891] Event [152,55.5465698,3448]: 1 finished unit Solar Collector [f=0014025] [14025] Event [5992,56.8893433,1624]: 0 finished unit Wind/Tidal Generator [f=0014096] [14096] Event [5286.3999,55.3863525,648]: 0 finished unit Ronin [f=0014230] [14230] Event [5306,57.194519,552]: 0 finished unit Knight [f=0014272] [14272] Event [3624,52.9296875,3928]: 0 finished unit Metal Extractor [f=0014289] [14289] Event [1808,56.4964294,3504]: 1 lost unit Picket [f=0014310] [14310] Event [5992,54.8789978,1720]: 0 finished unit Wind/Tidal Generator [f=0014347] [14347] Event [2248,55.7220459,1400]: 0 finished unit Metal Extractor [f=0014356] [14356] Event [5312,56.7596436,824]: 0 finished unit Cloakbot Plate [f=0014580] [14580] Event [6008,56.2332153,1816]: 0 finished unit Wind/Tidal Generator [f=0014677] [14677] Event [3504,53.0593872,3808]: 0 finished unit Lotus [f=0014695] [14695] Event [1841.07849,58.8848038,3055.62598]: 1 lost unit Scorcher [f=0014722] [14722] Event [1894.12427,56.5889664,3191.18018]: 1 lost unit Scorcher [f=0014862] [14862] Event [5286.3999,55.3863525,648]: 0 finished unit Scythe [f=0014864] [14864] Event [1376,58.2550049,3696]: 1 finished unit Tank Foundry [f=0014865] [14865] Event [240,56.8054199,1840]: 1 finished unit Picket [f=0014865] [14865] Event [6008,58.8806152,1912]: 0 finished unit Wind/Tidal Generator [f=0014998] [14998] Event [1232,57.7819824,3472]: 1 lost unit Picket [f=0015072] [15072] Event [5286.3999,55.3863525,648]: 0 finished unit Glaive [f=0015127] [15127] Event [3808,53.6087036,3648]: 0 finished unit Lotus [f=0015135] [15135] Event [6008,58.5144043,2008]: 0 finished unit Wind/Tidal Generator [f=0015227] [15227] Event [1160,58.7890625,3576]: 1 lost unit Caretaker [f=0015239] [15239] Event [1313.99231,58.7063179,3567.97046]: 1 finished unit Scorcher [f=0015245] [15245] Event [1313.99231,58.7063179,3567.97046]: 1 lost unit Scorcher [f=0015261] [15261] Event [1342.41626,58.1160889,3617.06152]: 1 lost unit Scorcher [f=0015273] [15273] Event [1313.99231,58.7063179,3567.97046]: 1 lost unit Scorcher [f=0015282] [15282] Event [5312,56.8359375,904]: 0 finished unit Cloakbot Plate [f=0015283] [15283] Event [5286.3999,55.3863525,648]: 0 finished unit Glaive [f=0015285] [15285] Event [1313.99231,58.7063179,3567.97046]: 1 lost unit Scorcher [f=0015297] [15297] Event [5306,57.194519,552]: 0 finished unit Knight [f=0015310] [15310] Event [1160,58.8164139,3624]: 1 lost unit Storage [f=0015339] [15339] Event [1313.99231,58.7063179,3567.97046]: 1 lost unit Scorcher [f=0015345] [15345] Event [1313.99231,58.7063179,3567.97046]: 1 lost unit Scorcher [f=0015369] [15369] Event [1296,58.0612183,3568]: 1 lost unit Rover Assembly [f=0015382] [15382] Event [2152,53.7536621,440]: 0 finished unit Metal Extractor [f=0015389] [15389] Event [882.386658,58.9843979,3755.29858]: 0 lost unit Scythe [f=0015411] [15411] Event [1404,60.2125168,3696]: 1 lost unit Blitz [f=0015420] [15420] Event [6008,57.9612732,2104]: 0 finished unit Wind/Tidal Generator [f=0015426] [15426] Event [1016,57.9307556,3544]: 1 lost unit Metal Extractor [f=0015441] [15441] Event [1404,60.2125168,3696]: 1 lost unit Blitz [f=0015443] [15443] Event [1174.74158,57.4038811,3452.56006]: 0 lost unit Glaive [f=0015445] [15445] Event [1404,60.2125168,3696]: 1 lost unit Blitz [f=0015462] [15462] Event [872,58.6097717,3832]: 1 lost unit Metal Extractor [f=0015480] [15480] Event [1181.81531,55.7437706,3425.8186]: 0 lost unit Glaive [f=0015485] [15485] Event [1404,60.2125168,3696]: 1 lost unit Blitz [f=0015489] [15489] Event [1404,60.2125168,3696]: 1 lost unit Blitz [f=0015493] [15493] Event [5286.3999,55.3863525,648]: 0 finished unit Glaive [f=0015504] [15504] Event [1404,60.2125168,3696]: 1 lost unit Blitz [f=0015548] [15548] Event [1404,60.2125168,3696]: 1 lost unit Blitz [f=0015588] [15588] Event [832,59.2413712,3728]: 1 lost unit Picket [f=0015590] [15590] Event [1404,60.2125168,3696]: 1 lost unit Blitz [f=0015596] [15596] Event [1404,60.2125168,3696]: 1 lost unit Blitz [f=0015622] [15622] Event [3984,52.9716492,3536]: 0 finished unit Lotus [f=0015639] [15639] Event [undefined]: FunkyTechnician resigned [f=0015639] game_message: FunkyTechnician has been destroyed! [f=0015639] game_message: Shapeshifters wins! [f=0015639] Submitting stats [f=0015639] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015639] Part| Total Time|Time of the last 0.5s [f=0015639] Draw 10006.30ms 8.79% [f=0015639] Lua::Callins::Synced 7098.30ms 25.97% [f=0015639] Lua::Callins::Unsynced 15158.35ms 13.69% [f=0015639] Lua::CollectGarbage::Synced 289.86ms 0.30% [f=0015639] Lua::CollectGarbage::Unsynced 998.03ms 2.20% [f=0015639] Misc::Profiler::AddTime 54.87ms 0.00% [f=0015639] Sim 19331.84ms 80.62% [f=0015639] [15639] Received game_message: FunkyTechnician has been destroyed! [f=0015639] [15639] Received game_message: Shapeshifters wins! [f=0015640] [15640] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0015640] [15640] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015640] [15640] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015640] [15640] Game End Stats Values: 2,2075,2230,2075,2230,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.5999999,5.5999999,5.5999999,0,65,0,65,0,0,0,0,800,890,800,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015640] [15640] Game End Stats Values: 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34,2940,10775,2940,10775,432.591034,1252.66248,432.591034,1252.66248,0,0,0,0,0,0,0,0,0,386.656097,0,386.656097,1834.73682,3947.97681,1834.73682,3947.97681,300,810,300,810,22,57.5127563,22,57.5127563,0,1275,0,1275,14.3140831,45.2826614,14.3140831,45.2826614,260,4340,260,4340,1560,3669.66675,1560,3669.66675,2380,4350,2380,4350,3871.33423,1896.33362,3871.33423,1896.33362,13.3333292,0,13.3333292,0,4068.18091,1943.95093,4068.18091,1943.95093 [f=0015640] [15640] Game End Stats Values: 35,3560,11815,3560,11815,476.517181,1308.26929,476.517181,1308.26929,0,0,0,0,0,0,0,0,0,490.777771,0,490.777771,1961.56592,4941.71826,1961.56592,4941.71826,300,900,300,900,22,58.6086922,22,58.6086922,0,1275,0,1275,14.3284044,44.9571152,14.3284044,44.9571152,260,5070,260,5070,1560,4088.33325,1560,4088.33325,3000,4570,3000,4570,4290.00098,1896.33362,4290.00098,1896.33362,13.3333292,0,13.3333292,0,5126.32178,2169.05493,5126.32178,2169.05493 [f=0015640] [15640] Game End Stats Values: 36,2380,11650,2380,11650,509.828369,1371.14502,509.828369,1371.14502,0,0,0,0,0,0,0,0,175.032379,628.283264,175.032379,628.283264,2019.12305,6169.57617,2019.12305,6169.57617,200,990,200,990,17.5,63.6341667,17.5,63.6341667,0,1275,0,1275,12.0217657,48.0562935,12.0217657,48.0562935,260,4690,260,4690,1940,5320.66699,1940,5320.66699,1920,4695,1920,4695,5545.00195,2341.3335,5545.00195,2341.3335,13.3333292,0,13.3333292,0,6446.87842,2547.83374,6446.87842,2547.83374 [f=0015645] [15645] Event [1032,59.3307495,3624]: 1 lost unit Solar Collector [f=0015646] [15646] Event [1376,58.8925171,3696]: 1 lost unit Tank Foundry [f=0015651] [15651] Event [1080,56.5383911,3848]: 1 lost unit Solar Collector [f=0015676] [15676] Event [968,59.3160248,3768]: 1 lost unit Solar Collector [f=0015689] [15689] Event [6008,57.3928833,2200]: 0 finished unit Wind/Tidal Generator [f=0015868] [15868] Event [5286.3999,55.3863525,648]: 0 finished unit Conjurer [f=0015906] Player Shapeshifters left the game: normal quit [f=0015906] [15906] Event [undefined]: Shapeshifters quit [f=0015924] No clients connected, shutting down server [f=0015924] Server shutdown [f=0015959] [15959] Event [6008,55.7411194,2296]: 0 finished unit Wind/Tidal Generator [f=0016131] [16131] Event [2536,53.6964417,232]: 0 finished unit Metal Extractor [f=0016241] [16241] Event [5312,55.897522,984]: 0 finished unit Cloakbot Plate [f=0017000] [17000] Event [5306,57.194519,552]: 0 finished unit Phantom [f=0017179] [17179] Event [5312,55.859375,1064]: 0 finished unit Cloakbot Plate [f=0017217] [17217] Event [5286.3999,55.3863525,648]: 0 finished unit Glaive [f=0017239] [17239] Event [1560,54.5967102,952]: 0 finished unit Metal Extractor [f=0017428] [17428] Event [5286.3999,55.3863525,648]: 0 finished unit Glaive [f=0017713] [17713] Event [5286.3999,55.3863525,648]: 0 finished unit Ronin [f=0017998] [17998] Event [5286.3999,55.3863525,648]: 0 finished unit Ronin [f=0018200] [18200] Event [1096,58.1062317,1608]: 0 finished unit Metal Extractor [f=0018622] [18622] Event [5306,57.194519,552]: 0 finished unit Phantom [f=0018717] [18717] Event [5286.3999,55.3863525,648]: 0 finished unit Scythe [f=0018927] [18927] Event [5286.3999,55.3863525,648]: 0 finished unit Glaive [f=0019137] [19137] Event [5286.3999,55.3863525,648]: 0 finished unit Glaive [f=0019249] [19249] Event [376,57.5149536,856]: 0 finished unit Metal Extractor [f=0019347] [19347] Event [5286.3999,55.3863525,648]: 0 finished unit Glaive [f=0019371] [19371] Event [5306,57.194519,552]: 0 finished unit Knight [f=0019607] [19607] Event [5286.3999,55.3863525,648]: 0 finished unit Conjurer [f=0019969] [19969] Event [72,56.893158,952]: 0 finished unit Metal Extractor [f=0020027] [20027] Event [5306,57.194519,552]: 0 finished unit Knight [f=0020292] Autoquit sending quit command. [f=0020292] [QuitAction] user exited to system [f=0020292] [SpringApp::Kill][1] fromRun=1 [f=0020292] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020292] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020292] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020292] [ThreadPool::SetThreadCount][2] workers=0 [f=0020292] [SpringApp::Kill][2] [f=0020292] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020292] [Game::KillLua][3] dtor=0 luaUI=0x5f62ad50 [f=0020292] Start widgetHandler:Shutdown [f=0020292] Shutdown - SaveOrderList Complete [f=0020292] Writing last game win data [f=0020292] Shutdown - SaveConfigData Complete [f=0020292] Shutdown Widget - Chili Highlight [f=0020292] Shutdown Widget - Save/Load API [f=0020292] Shutdown Widget - Draw After Chili [f=0020292] Shutdown Widget - EPIC Menu [f=0020292] Shutdown Widget - Chili Minimap [f=0020292] Shutdown Widget - Chili Widget Selector [f=0020292] Shutdown Widget - Local Team Colors [f=0020292] Shutdown Widget - Display Keys 2 [f=0020292] Shutdown Widget - Save Game Menu [f=0020292] Shutdown Widget - HealthBars [f=0020292] Shutdown Widget - Noises [f=0020292] Shutdown Widget - Unit Icons [f=0020292] Shutdown Widget - Win Counter [f=0020292] Shutdown Widget - BuildETA [f=0020292] Shutdown Widget - SpringRTS Replay Stats [f=0020292] Shutdown Widget - Modular Comm Info [f=0020292] Shutdown Widget - CameraShake [f=0020292] Shutdown Widget - Chili Economy Panel Default [f=0020292] Shutdown Widget - Chili EndGame Window [f=0020292] Shutdown Widget - Chili Nuke Warning [f=0020292] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020292] Shutdown Widget - Chili Spectator Panels [f=0020292] Shutdown Widget - Context Menu [f=0020292] Shutdown Widget - Darkening [f=0020292] Shutdown Widget - MetalFeatures (new) [f=0020292] Shutdown Widget - Grab Input [f=0020292] Input grabbing is disabled! [f=0020292] Shutdown Widget - Highlight Geos [f=0020292] Shutdown Widget - Local Widgets Config [f=0020292] Shutdown Widget - Mex Placement Handler [f=0020292] Shutdown Widget - MinimapEvents [f=0020292] Shutdown Widget - Missile Silo Range [f=0020292] Shutdown Widget - Point Tracker [f=0020292] Shutdown Widget - Showeco and Grid Drawer [f=0020292] Shutdown Widget - Stereo3D [f=0020292] Shutdown Widget - Music Player v2 [f=0020292] Shutdown Widget - Attack AoE [f=0020292] Shutdown Widget - Map Edge Extension [f=0020292] Shutdown Widget - Selection Send [f=0020292] Shutdown Widget - LupsManager [f=0020292] Shutdown Widget - Newton Firezone [f=0020292] Shutdown Widget - Chili Pro Console [f=0020292] Shutdown Widget - Lasso Terraform GUI [f=0020292] Shutdown Widget - Chili Framework [f=0020292] Shutdown Widget - Lups [f=0020292] Shutdown Widget - Custom Markers [f=0020292] Shutdown Widget - Chili Core Selector [f=0020292] Shutdown Widget - Select Keys [f=0020292] Shutdown Widget - Pause Screen [f=0020292] Shutdown Widget - Layout Handler [f=0020292] Shutdown Widget - Persistent Build Height [f=0020292] Shutdown Widget - Text To Speech Control [f=0020292] End widgetHandler:Shutdown [f=0020292] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={457499,60547334} {int,ext,rec}Allocs={23120384,0,0} {chunk,block}Bytes={60547334,0} [f=0020292] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0020292] [Game::KillLua][2] dtor=0 luaRules=0x5134e5d0 [f=0020292] Start gadgetHandler:Shutdown [f=0020292] Shutdown - StartSetup [f=0020292] Shutdown - UnitMorph [f=0020292] Shutdown - LupsNanoSpray [f=0020292] Shutdown - Missile Silo Controller [f=0020292] Shutdown - Modular Comm Info [f=0020292] Shutdown - Terrain Texture Handler [f=0020292] Shutdown - UnitCloakShield [f=0020292] Shutdown - Starlight Handler [f=0020292] End gadgetHandler:Shutdown [f=0020292] Start gadgetHandler:Shutdown [f=0020292] Shutdown - Save/Load [f=0020292] Shutdown - Teleport Throw [f=0020292] Shutdown - UnitMorph [f=0020292] Shutdown - Modular Comm Info [f=0020292] Shutdown - Retreat Command [f=0020292] Shutdown - Shockwaves [f=0020292] Shutdown - UnitCloakShield [f=0020292] Shutdown - Lups Cloak FX [f=0020292] Shutdown - Lups [f=0020292] Shutdown - Lups Shield [f=0020292] End gadgetHandler:Shutdown [f=0020292] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23120480,0,0} {chunk,block}Bytes={0,0} [f=0020292] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23120480,0,0} {chunk,block}Bytes={0,0} [f=0020292] [Game::KillLua][4] dtor=0 [f=0020292] [Game::~CGame][1] [f=0020292] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020292] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020292] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020292] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020292] [Game::KillLua][4] dtor=1 [f=0020292] [Game::KillMisc][1] [f=0020292] [Game::KillMisc][2] [f=0020292] [Game::KillMisc][3] [f=0020292] [Game::KillRendering][1] [f=0020292] [3DOParser::Kill] allocated 137 pieces [f=0020292] [S3OParser::Kill] allocated 2707 pieces [f=0020292] [AssParser::Kill] allocated 251 pieces [f=0020292] [Game::KillInterface][1] [f=0020292] [Game::KillInterface][2] [f=0020292] [Game::KillSimulation][1] [f=0020292] [Game::KillSimulation][2] [f=0020292] [CCollisionHandler] dis-/continuous tests: 0/51395 [f=0020292] [Game::KillSimulation][3] [f=0020292] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020292] [~CPathCache(24x16)] cacheHits=14 hitPercentage=10% numHashColls=0 maxCacheSize=12 [f=0020292] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020292] [~CPathCache(48x32)] cacheHits=191 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020292] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020292] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020292] [LosHandler::Kill] raycast instance cache-{hits,misses}={6018,10025}; shared=2%; cached=36% [f=0020292] [Game::KillSimulation][4] [f=0020292] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0020292] [Game::~CGame][2] [f=0020292] [Game::~CGame][3] [f=0020292] [SpringApp::Kill][3] [f=0020292] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 213608 bytes sent 141996 bytes recv'd [f=0020292] [SpringApp::Kill][4] font=0x44e2eaa0 [f=0020292] [SpringApp::Kill][5] [f=0020292] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x44e9c250) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=4134ms file="unittextures/factorytank_1.png" indx=7114 inflSize=4103kb readTime=211ms file="bitmaps/loadpictures/firestates.png" indx=499 inflSize=2945kb readTime=166ms file="objects3d/strikecom_3.dae" indx=5434 inflSize=1000kb readTime=120ms file="objects3d/detriment.s3o" indx=5072 inflSize=514kb readTime=96ms file="bitmaps/pd/shield2.png" indx=553 inflSize=119kb readTime=48ms file="objects3d/strikecom_4.dae" indx=5436 inflSize=1000kb readTime=45ms file="luaui/configs/marking_menu_keys.lua" indx=2887 inflSize=1kb readTime=40ms file="gamedata/resources.lua" indx=905 inflSize=6kb readTime=39ms file="units/amphassault.lua" indx=6611 inflSize=5kb readTime=39ms file="luaui/widgets/chili_old/skins/evolved/tech_overlaywindow.png" indx=4368 inflSize=0kb readTime=37ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 61910870 bytes cached in 2897 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=3 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/AlienDesert.sd7 (0x44f895e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44f89400) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44ea6140) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f3cf801e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]