[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.i28Q470MVw/springsettings.950937.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2cfc01e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7920 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/950937/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 211ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45f79f40] using map "Hide_and_Seek_v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Hide_and_Seek_v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45f79f40] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (79 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2024ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2348ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 83ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 680ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 40ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 202ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] playforfun31 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/950937/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 71 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6892d28e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c934f11e [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ba929b03 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=95a15783 [f=-000001] [Path] [PathEstimator::ReadFile] hash=95a15783 file="cache/104dev-maintenance/paths/Hide_and_Seek_v03.pe-95a15783.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6892d28e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c934f11e [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ba929b03 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=95a15793 [f=-000001] [Path] [PathEstimator::ReadFile] hash=95a15793 file="cache/104dev-maintenance/paths/Hide_and_Seek_v03.pe2-95a15793.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1711ms, checksum b4191bc7)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11512,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/950937/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x535c4ae0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: a1da505f57ef1e8b6430f2ae48b97af0 [f=-000001] Connection attempt from TheVisitor [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TheVisitor changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from TheWarning [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TheWarning changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[Game::Load][lua{Rules,Gaia}={000000017376ef20,0000000000000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[Game::Load][lua{Rules,Gaia}={00000000630df550,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Lag in the previous match [f=-000001] yes, i saw [f=-000001] internet? [f=-000001] yes [f=-000001] [Game::ClientReadNet] added new player gounson8989 with number 2 to team 0 [f=-000001] > SPRINGIE:User gounson8989|spiderassault|5_7||False|AtoSen||TW [f=-000001] Connection attempt from gounson8989 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gounson8989" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gounson8989" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Will you pause if you see me lagging? [f=-000001] yes, if it's possible [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gounson8989" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gounson8989" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gounson8989" string="[Game::Load][lua{Rules,Gaia}={000000005b156fe0,0000000000000000}]" [f=-000001] ok [f=-000001] gl hf [f=-000001] > Game will be force started in 60 seconds [f=-000001] gl hf [f=-000001] [0] Event [2263,105.008301,4852]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5086,105.005371,2440]: 1 finished unit Recon Commander [f=0000000] [0] TheVisitor, team: 0, elo:1817 [f=0000000] [0] TheWarning, team: 1, elo:1563 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [2456,105,4728]: 0 finished unit Jumpbot Factory [f=0000013] [13] Event [5080,105,2344]: 1 finished unit Jumpbot Factory [f=0000018] TheVisitor paused the game [f=0000018] i can pause [f=0000018] good [f=0000018] TheVisitor unpaused the game [f=0000240] [240] Event [2360,105,4648]: 0 finished unit Metal Extractor [f=0000388] [388] Event [2480,105,4728]: 0 finished unit Puppy [f=0000480] [480] Event [2248,105,4952]: 0 finished unit Metal Extractor [f=0000513] [513] Event [5056,105,2344]: 1 finished unit Constable [f=0000533] [533] Event [4984,105,2104]: 1 finished unit Metal Extractor [f=0000664] [664] Event [5056,105,2344]: 1 finished unit Puppy [f=0000765] [765] Event [2536,105,4840]: 0 finished unit Metal Extractor [f=0000819] [819] Event [5056,105,2344]: 1 finished unit Puppy [f=0000831] [831] Event [2480,105,4728]: 0 finished unit Constable [f=0000868] [868] Event [5000,106.351242,2024]: 1 finished unit Solar Collector [f=0001063] [1063] Event [2472,105,4840]: 0 finished unit Solar Collector [f=0001450] [1450] Event [2392,105,4888]: 0 finished unit Solar Collector [f=0001614] [1614] Event [5048,105.577164,2104]: 1 finished unit Solar Collector [f=0001624] [1624] Event [4680,105,2200]: 1 finished unit Metal Extractor [f=0001712] [1712] Event [2480,105,4728]: 0 finished unit Constable [f=0001753] [1753] Event [2312,105,4936]: 0 finished unit Solar Collector [f=0002073] [2073] Event [2232,105,4888]: 0 finished unit Solar Collector [f=0002241] [2241] Event [5056,105,2344]: 1 finished unit Pyro [f=0002306] [2306] Event [2224,380.578674,3712]: 0 finished unit Radar Tower [f=0002384] [2384] Event [4952,105,2168]: 1 finished unit Solar Collector [f=0002587] [2587] Event [5056,105,2344]: 1 finished unit Puppy [f=0002631] [2631] Event [2232,105,4808]: 0 finished unit Solar Collector [f=0002937] [2937] Event [5056,105,2344]: 1 finished unit Puppy [f=0002988] [2988] Event [4768.38721,105,4214.91162]: 0 lost unit Puppy [f=0003047] [3047] Event [4720,105,2320]: 1 finished unit Lotus [f=0003188] [3188] Event [4872,105,2392]: 1 finished unit Metal Extractor [f=0003189] [3189] Event [2392,105,4168]: 0 finished unit Metal Extractor [f=0003233] [3233] Event [2232,105,4728]: 0 finished unit Solar Collector [f=0003475] [3475] Event [2480,105,4728]: 0 finished unit Pyro [f=0003649] [3649] Event [4952,105,2408]: 1 finished unit Solar Collector [f=0003868] [3868] Event [2176,370.821228,3696]: 0 finished unit Picket [f=0004056] [4056] Event [2480,105,4728]: 0 finished unit Constable [f=0004152] [4152] Event [4872,105,2488]: 1 finished unit Solar Collector [f=0004201] [4201] Event [5056,105,2344]: 1 finished unit Placeholder [f=0004284] [4284] Event [1624,105,3768]: 0 finished unit Metal Extractor [f=0004614] [4614] Event [2169.33789,110.552299,5162.19727]: 0 lost unit Constable [f=0004644] [4644] Event [5056,105,2344]: 1 finished unit Constable [f=0004807] [4807] Event [2280.02588,105,4760.55615]: 0 finished unit Engineer Commander [f=0004807] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0004807] [4807] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0004835] [4835] Event [2248,105,4952]: 0 lost unit Metal Extractor [f=0005036] [5036] Event [2480,105,4728]: 0 lost unit Pyro [f=0005160] [5160] Event [2536,105,4840]: 0 lost unit Metal Extractor [f=0005224] [5224] Event [888,105,3640]: 0 finished unit Metal Extractor [f=0005382] [5382] Event [5056,105,2344]: 1 finished unit Moderator [f=0005453] [5453] Event [2480,105,4728]: 0 finished unit Pyro [f=0005606] [5606] Event [7000,105,472]: 1 finished unit Metal Extractor [f=0005715] [5715] Event [2017.81042,105,4672.76416]: 1 lost unit Pyro [f=0005868] [5868] Event [872,105,3928]: 0 finished unit Metal Extractor [f=0006132] [6132] Event [2480,105,4728]: 0 finished unit Pyro [f=0006240] [6240] Event [5056,105,2344]: 1 finished unit Moderator [f=0006423] [6423] Event [7016,105,136]: 1 finished unit Metal Extractor [f=0006452] [6452] Event [1624,105,3768]: 0 lost unit Metal Extractor [f=0006644] [6644] Event [2112,371.765076,3712]: 0 finished unit Picket [f=0006752] [6752] Event [552,105,4504]: 0 finished unit Metal Extractor [f=0006827] [6827] Event [4808,105,3000]: 1 finished unit Metal Extractor [f=0006988] [6988] Event [5176.75635,115.450844,2649.77979]: 0 lost unit Pyro [f=0007035] [7035] Event [4808,105,1608]: 1 finished unit Metal Extractor [f=0007079] [7079] Event [2464,105,4608]: 0 finished unit Lotus [f=0007223] [7223] Event [5056,105,2344]: 1 finished unit Moderator [f=0007277] [7277] Event [6696,105,72]: 1 finished unit Metal Extractor [f=0007339] [7339] Event [2416,105,4992]: 0 finished unit Lotus [f=0007533] [7533] Event [2536,104.918747,4840]: 0 finished unit Metal Extractor [f=0007771] [7771] Event [88,214.104309,3800]: 0 finished unit Metal Extractor [f=0007819] [7819] Event [2248,104.918747,4952]: 0 finished unit Metal Extractor [f=0007987] [7987] Event [4024,214.504929,1064]: 1 finished unit Metal Extractor [f=0008316] [8316] Event [4114.07617,214.410233,1146.63745]: 1 finished unit Recon Commander [f=0008317] [8317] Event [5103.08105,110.129471,3777.23022]: 0 lost unit Pyro [f=0008394] [8394] Event [4000,214.12468,1168]: 1 finished unit Lotus [f=0008509] [8509] Event [4808,105,1608]: 1 lost unit Metal Extractor [f=0008640] [8640] Event [2480,105,4728]: 0 finished unit Moderator [f=0008840] [8840] Event [5624,105,3400]: 1 finished unit Metal Extractor [f=0009051] [9051] Event [2480,105,4728]: 0 finished unit Constable [f=0009178] [9178] Event [5056,105,2344]: 1 finished unit Jack [f=0009267] [9267] Event [6593.37891,184.006531,614.714294]: 1 lost unit Puppy [f=0009342] [9342] Event [4808,104.918747,1608]: 1 finished unit Metal Extractor [f=0009386] [9386] Event [2480,105,4728]: 0 finished unit Moderator [f=0009421] [9421] Event [1144,290.996094,5768]: 0 finished unit Metal Extractor [f=0009485] [9485] Event [6752,105,224]: 1 finished unit Lotus [f=0009599] [9599] Event [6881.27246,105,274.520569]: 0 lost unit Pyro [f=0009815] [9815] Event [2480,105,4728]: 0 finished unit Constable [f=0009851] [9851] Event [5056,105,2344]: 1 finished unit Pyro [f=0010151] [10151] Event [2480,105,4728]: 0 finished unit Moderator [f=0010382] [10382] Event [2152,105.009155,4712]: 0 finished unit Solar Collector [f=0010386] lag [f=0010392] [10392] Event [1624,104.918747,3768]: 0 finished unit Metal Extractor [f=0010456] TheVisitor paused the game [f=0010456] ok [f=0010456] unpause [f=0010456] TheVisitor unpaused the game [f=0010528] [10528] Event [5056,105,2344]: 1 finished unit Pyro [f=0010630] [10630] Event [2152,105.000458,4792]: 0 finished unit Solar Collector [f=0010954] [10954] Event [2424,105,2984]: 0 finished unit Metal Extractor [f=0010960] [10960] Event [2480,105,4728]: 0 finished unit Moderator [f=0011162] [11162] Event [5056,105,2344]: 1 finished unit Constable [f=0011238] [11238] Event [6296,105,3544]: 1 finished unit Metal Extractor [f=0011354] [11354] Event [3823.71313,249.518188,4528.68555]: 1 lost unit Pyro [f=0011450] [11450] Event [1512,214.321594,3112]: 0 finished unit Metal Extractor [f=0011480] [11480] Event [2480,105,4728]: 0 finished unit Constable [f=0011529] [11529] Event [5064,105,536]: 1 finished unit Metal Extractor [f=0011604] [11604] Event [5056.90967,105.193146,587.414795]: 1 finished unit Recon Commander [f=0011714] [11714] Event [3866.29785,246.060806,4485.68359]: 1 lost unit Pyro [f=0011742] [11742] Event [2456,105,2680]: 0 finished unit Metal Extractor [f=0011864] [11864] Event [1000,290.996094,5784]: 0 finished unit Geothermal Generator [f=0011883] [11883] Event [6312,105,3240]: 1 finished unit Metal Extractor [f=0011953] [11953] Event [5352,105,520]: 1 finished unit Metal Extractor [f=0012232] [12232] Event [2480,105,4728]: 0 finished unit Moderator [f=0012235] [12235] Event [4936,105,328]: 1 finished unit Wind/Tidal Generator [f=0012325] [12325] Event [5016,105,328]: 1 finished unit Wind/Tidal Generator [f=0012398] [12398] Event [1048,214.049988,2696]: 0 finished unit Metal Extractor [f=0012399] [12399] Event [968,290.996094,5592]: 0 finished unit Wind/Tidal Generator [f=0012428] [12428] Event [5096,105,328]: 1 finished unit Wind/Tidal Generator [f=0012586] [12586] Event [2480,105,4728]: 0 finished unit Moderator [f=0012593] [12593] Event [5176,105,344]: 1 finished unit Wind/Tidal Generator [f=0012667] [12667] Event [936,285.625061,5496]: 0 finished unit Wind/Tidal Generator [f=0012723] [12723] Event [6600,105,2744]: 1 finished unit Metal Extractor [f=0012743] [12743] Event [5256,105,344]: 1 finished unit Wind/Tidal Generator [f=0012779] [12779] Event [2104,214.457397,1736]: 0 finished unit Metal Extractor [f=0012893] [12893] Event [5336,105,344]: 1 finished unit Wind/Tidal Generator [f=0012930] [12930] Event [1752,105,6616]: 0 finished unit Metal Extractor [f=0012937] [12937] Event [904,269.77005,5400]: 0 finished unit Wind/Tidal Generator [f=0013043] [13043] Event [5416,105,344]: 1 finished unit Wind/Tidal Generator [f=0013065] [13065] Event [2480,105,4728]: 0 finished unit Constable [f=0013173] [13173] Event [2360,105,4696]: 0 finished unit Caretaker [f=0013206] [13206] Event [5496,105.312347,360]: 1 finished unit Wind/Tidal Generator [f=0013221] [13221] Event [456,105,3064]: 0 finished unit Metal Extractor [f=0013222] [13222] Event [872,252.455139,5304]: 0 finished unit Wind/Tidal Generator [f=0013284] [13284] Event [2328,105,5592]: 0 finished unit Metal Extractor [f=0013356] [13356] Event [5576,116.78093,360]: 1 finished unit Wind/Tidal Generator [f=0013491] [13491] Event [840,232.838364,5208]: 0 finished unit Wind/Tidal Generator [f=0013503] [13503] Event [2480,105,4728]: 0 finished unit Moderator [f=0013521] [13521] Event [5656,133.797073,360]: 1 finished unit Wind/Tidal Generator [f=0013620] [13620] Event [2040,105,6600]: 0 finished unit Metal Extractor [f=0013694] [13694] Event [2456,214.185791,1304]: 0 finished unit Metal Extractor [f=0013727] [13727] Event [7096,214.294434,3368]: 1 finished unit Metal Extractor [f=0013776] [13776] Event [808,212.298126,5112]: 0 finished unit Wind/Tidal Generator [f=0013902] [13902] Event [2480,105,4728]: 0 finished unit Moderator [f=0014046] [14046] Event [792,182.455368,5016]: 0 finished unit Wind/Tidal Generator [f=0014156] [14156] Event [2480,105,4728]: 0 finished unit Moderator [f=0014291] [14291] Event [3984,247.539063,4720]: 0 finished unit Radar Tower [f=0014315] [14315] Event [760,143.520584,4920]: 0 finished unit Wind/Tidal Generator [f=0014333] [14333] Event [3112,213.907394,6024]: 0 finished unit Metal Extractor [f=0014385] [14385] Event [2480,105,4728]: 0 finished unit Moderator [f=0014525] [14525] Event [872,105,1448]: 0 finished unit Metal Extractor [f=0014564] [14564] Event [3112,214.504929,1128]: 0 finished unit Metal Extractor [f=0014600] [14600] Event [728,108.191376,4824]: 0 finished unit Wind/Tidal Generator [f=0014627] [14627] Event [6696,105,3992]: 1 finished unit Metal Extractor [f=0014641] [14641] Event [2480,105,4728]: 0 finished unit Moderator [f=0014870] [14870] Event [696,105,4728]: 0 finished unit Wind/Tidal Generator [f=0014876] [14876] Event [3493.74048,227.196335,6002.2793]: 0 lost unit Constable [f=0014895] [14895] Event [504,105,7080]: 0 finished unit Metal Extractor [f=0014895] [14895] Event [2480,105,4728]: 0 finished unit Moderator [f=0015053] [15053] Event [3898.45557,217.457169,4109.0498]: 1 lost unit Jack [f=0015140] [15140] Event [664,105,4632]: 0 finished unit Wind/Tidal Generator [f=0015151] [15151] Event [2480,105,4728]: 0 finished unit Moderator [f=0015179] [15179] Event [3216,214.192581,1104]: 0 finished unit Lotus [f=0015404] [15404] Event [3896,247.348938,4760]: 0 finished unit Metal Extractor [f=0015406] [15406] Event [2480,105,4728]: 0 finished unit Moderator [f=0015425] [15425] Event [632,105,4536]: 0 finished unit Wind/Tidal Generator [f=0015484] [15484] Event [440,214.430237,936]: 0 finished unit Metal Extractor [f=0015615] [15615] Event [184,105,7016]: 0 finished unit Metal Extractor [f=0015979] [15979] Event [2480,105,4728]: 0 finished unit Jack [f=0016304] [16304] Event [200,105,6680]: 0 finished unit Metal Extractor [f=0016654] [16654] Event [104,432.102417,344]: 0 finished unit Metal Extractor [f=0016738] [16738] Event [2360,105,4744]: 0 finished unit Caretaker [f=0016806] [16806] Event [2480,105,4728]: 0 finished unit Jack [f=0016849] [16849] Event [664,105,4440]: 0 finished unit Wind/Tidal Generator [f=0017094] [17094] Event [4048,211.863556,3376]: 0 finished unit Radar Tower [f=0017119] [17119] Event [680,105,4344]: 0 finished unit Wind/Tidal Generator [f=0017224] [17224] Event [4808,105,3000]: 1 lost unit Metal Extractor [f=0017338] TheVisitor paused the game [f=0017338] TheVisitor unpaused the game [f=0017374] [17374] Event [392,432.163544,72]: 0 finished unit Metal Extractor [f=0017389] [17389] Event [712,105,4248]: 0 finished unit Wind/Tidal Generator [f=0017537] TheVisitor paused the game [f=0017537] Spectator gounson8989 left the game: normal quit [f=0017537] [17537] Event [undefined]: gounson8989 quit [f=0017537] hello? [f=0017537] Player TheWarning left the game: timeout [f=0017537] [17537] Event [undefined]: TheWarning timed out [f=0017537] hello? [f=0017537] TheVisitor paused the game [f=0017537] TheVisitor unpaused the game [f=0017552] TheVisitor paused the game [f=0017552] TheVisitor unpaused the game [f=0017586] TheVisitor paused the game [f=0017586] TheVisitor paused the game [f=0017586] TheVisitor paused the game [f=0017586] TheVisitor unpaused the game [f=0017652] TheVisitor paused the game [f=0017652] TheVisitor unpaused the game [f=0017663] TheVisitor paused the game [f=0017663] TheVisitor has forced a win due to dropped opposition. [f=0017663] game_message: TheWarning has been destroyed! [f=0017663] [17663] Event [undefined]: TheWarning resigned [f=0017663] game_message: TheVisitor wins! [f=0017663] Submitting stats [f=0017663] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017663] Part| Total Time|Time of the last 0.5s [f=0017663] Draw 13439.66ms 12.67% [f=0017663] Lua::Callins::Synced 5700.03ms 17.92% [f=0017663] Lua::Callins::Unsynced 16394.66ms 18.51% [f=0017663] Lua::CollectGarbage::Synced 351.00ms 0.00% [f=0017663] Lua::CollectGarbage::Unsynced 681.27ms 0.20% [f=0017663] Misc::Profiler::AddTime 51.59ms 0.10% [f=0017663] Sim 18978.33ms 54.36% [f=0017663] [17663] Received game_message: TheWarning has been destroyed! [f=0017663] [17663] Received game_message: TheVisitor wins! [f=0017663] No clients connected, shutting down server [f=0017663] Server shutdown [f=0017663] Playback paused [f=0017663] Autoquit sending quit command. [f=0017663] [QuitAction] user exited to system [f=0017663] [SpringApp::Kill][1] fromRun=1 [f=0017663] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017663] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017663] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017663] [ThreadPool::SetThreadCount][2] workers=0 [f=0017663] [SpringApp::Kill][2] [f=0017663] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017663] [Game::KillLua][3] dtor=0 luaUI=0x53ab7f60 [f=0017663] Start widgetHandler:Shutdown [f=0017663] Shutdown - SaveOrderList Complete [f=0017663] Writing last game win data [f=0017663] Shutdown - SaveConfigData Complete [f=0017663] Shutdown Widget - Save/Load API [f=0017663] Shutdown Widget - Chili Highlight [f=0017663] Shutdown Widget - Draw After Chili [f=0017663] Shutdown Widget - EPIC Menu [f=0017663] Shutdown Widget - Chili Widget Selector [f=0017663] Shutdown Widget - Chili Minimap [f=0017663] Shutdown Widget - Local Team Colors [f=0017663] Shutdown Widget - Display Keys 2 [f=0017663] Shutdown Widget - Save Game Menu [f=0017663] Shutdown Widget - Unit Icons [f=0017663] Shutdown Widget - Noises [f=0017663] Shutdown Widget - HealthBars [f=0017663] Shutdown Widget - Win Counter [f=0017663] Shutdown Widget - SpringRTS Replay Stats [f=0017663] Shutdown Widget - BuildETA [f=0017663] Shutdown Widget - Modular Comm Info [f=0017663] Shutdown Widget - Music Player v2 [f=0017663] Shutdown Widget - Stereo3D [f=0017663] Shutdown Widget - Showeco and Grid Drawer [f=0017663] Shutdown Widget - Point Tracker [f=0017663] Shutdown Widget - Missile Silo Range [f=0017663] Shutdown Widget - MinimapEvents [f=0017663] Shutdown Widget - Mex Placement Handler [f=0017663] Shutdown Widget - Local Widgets Config [f=0017663] Shutdown Widget - Highlight Geos [f=0017663] Shutdown Widget - Grab Input [f=0017663] Input grabbing is disabled! [f=0017663] Shutdown Widget - MetalFeatures (new) [f=0017663] Shutdown Widget - Darkening [f=0017663] Shutdown Widget - Context Menu [f=0017663] Shutdown Widget - Chili Spectator Panels [f=0017663] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017663] Shutdown Widget - Chili Nuke Warning [f=0017663] Shutdown Widget - Chili EndGame Window [f=0017663] Shutdown Widget - Chili Economy Panel Default [f=0017663] Shutdown Widget - CameraShake [f=0017663] Shutdown Widget - Attack AoE [f=0017663] Shutdown Widget - UnitShapes [f=0017663] Shutdown Widget - Map Edge Extension [f=0017663] Shutdown Widget - Selection Send [f=0017663] Shutdown Widget - LupsManager [f=0017663] Shutdown Widget - Newton Firezone [f=0017663] Shutdown Widget - Chili Pro Console [f=0017663] Shutdown Widget - Lasso Terraform GUI [f=0017663] Shutdown Widget - Lups [f=0017663] Shutdown Widget - Chili Framework [f=0017663] Shutdown Widget - Chili Core Selector [f=0017663] Shutdown Widget - Custom Markers [f=0017663] Shutdown Widget - Select Keys [f=0017663] Shutdown Widget - Pause Screen [f=0017663] Shutdown Widget - Text To Speech Control [f=0017663] Shutdown Widget - Persistent Build Height [f=0017663] Shutdown Widget - Layout Handler [f=0017663] End widgetHandler:Shutdown [f=0017663] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={336947,52727585} {int,ext,rec}Allocs={24168039,0,0} {chunk,block}Bytes={52727585,0} [f=0017663] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0017663] [Game::KillLua][2] dtor=0 luaRules=0x535c4ae0 [f=0017663] Start gadgetHandler:Shutdown [f=0017663] Shutdown - StartSetup [f=0017663] Shutdown - UnitMorph [f=0017663] Shutdown - LupsNanoSpray [f=0017663] Shutdown - Missile Silo Controller [f=0017663] Shutdown - Modular Comm Info [f=0017663] Shutdown - Terrain Texture Handler [f=0017663] Shutdown - UnitCloakShield [f=0017663] Shutdown - Starlight Handler [f=0017663] End gadgetHandler:Shutdown [f=0017663] Start gadgetHandler:Shutdown [f=0017663] Shutdown - Save/Load [f=0017663] Shutdown - Teleport Throw [f=0017663] Shutdown - UnitMorph [f=0017663] Shutdown - Modular Comm Info [f=0017663] Shutdown - Retreat Command [f=0017663] Shutdown - Shockwaves [f=0017663] Shutdown - UnitCloakShield [f=0017663] Shutdown - Lups Cloak FX [f=0017663] Shutdown - Lups [f=0017663] Shutdown - Lups Shield [f=0017663] End gadgetHandler:Shutdown [f=0017663] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24168069,0,0} {chunk,block}Bytes={0,0} [f=0017663] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24168069,0,0} {chunk,block}Bytes={0,0} [f=0017663] [Game::KillLua][4] dtor=0 [f=0017663] [Game::~CGame][1] [f=0017663] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017663] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017663] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017663] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017663] [Game::KillLua][4] dtor=1 [f=0017663] [Game::KillMisc][1] [f=0017663] [Game::KillMisc][2] [f=0017663] [Game::KillMisc][3] [f=0017663] [Game::KillRendering][1] [f=0017663] [3DOParser::Kill] allocated 137 pieces [f=0017663] [S3OParser::Kill] allocated 2700 pieces [f=0017663] [AssParser::Kill] allocated 223 pieces [f=0017663] [Game::KillInterface][1] [f=0017663] [Game::KillInterface][2] [f=0017663] [Game::KillSimulation][1] [f=0017663] [Game::KillSimulation][2] [f=0017663] [CCollisionHandler] dis-/continuous tests: 0/334113 [f=0017663] [Game::KillSimulation][3] [f=0017663] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017663] [~CPathCache(28x28)] cacheHits=73 hitPercentage=40% numHashColls=0 maxCacheSize=18 [f=0017663] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017663] [~CPathCache(56x56)] cacheHits=184 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017663] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017663] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017663] [LosHandler::Kill] raycast instance cache-{hits,misses}={1913,7413}; shared=0%; cached=20% [f=0017663] [Game::KillSimulation][4] [f=0017663] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0017663] [Game::~CGame][2] [f=0017663] [Game::~CGame][3] [f=0017663] [SpringApp::Kill][3] [f=0017663] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 186601 bytes sent 197088 bytes recv'd [f=0017663] [SpringApp::Kill][4] font=0x45eb8aa0 [f=0017663] [SpringApp::Kill][5] [f=0017663] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x45f82640) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=4844ms file="luaui/widgets/chili_old/controls/textbox.lua" indx=4155 inflSize=1kb readTime=176ms file="bitmaps/loadpictures/cooperation.png" indx=496 inflSize=2500kb readTime=124ms file="objects3d/strikecom.dae" indx=5428 inflSize=999kb readTime=100ms file="objects3d/amphraider.s3o" indx=4800 inflSize=346kb readTime=81ms file="objects3d/venom.s3o" indx=5468 inflSize=118kb readTime=48ms file="objects3d/corcan.s3o" indx=4977 inflSize=42kb readTime=44ms file="gamedata/explosions.lua" indx=841 inflSize=0kb readTime=36ms file="unitpics/skin_recon_red.png" indx=6518 inflSize=9kb readTime=36ms file="gamedata/unitdefs_pre.lua" indx=915 inflSize=0kb readTime=35ms file="gamedata/resources.lua" indx=905 inflSize=6kb readTime=35ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 47848408 bytes cached in 2873 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=43 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Hide_and_Seek_v03.sd7 (0x460109c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x460105c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45f342b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f2cfc01e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]