[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.dwjJpcLGKt/springsettings.950877.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 20ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2cc401e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7938 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/950877/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 353ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x465cf400] using map "FrostyCove v1.11" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.11", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x465cf400] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 943ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1041ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 974ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 215ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 199ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 4 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Shadybear18 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/950877/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=80522928 [f=-000001] [Path] [PathEstimator::ReadFile] hash=80522928 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe-80522928.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=80522938 [f=-000001] [Path] [PathEstimator::ReadFile] hash=80522938 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe2-80522938.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (729ms, checksum 6ad25b8a)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11511,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/950877/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5301bea0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 1a9c505f6c750ddc45430eef4596f592 [f=-000001] Connection attempt from Berder [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Berder changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from [GBC]HeadHunter [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: [GBC]HeadHunter changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[GBC]HeadHunter" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[GBC]HeadHunter" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[Game::Load][lua{Rules,Gaia}={0x6d9db390,(nil)}]" [f=-000001] Allies: I choose: Killer Rabbit! [f=-000001] gl hf [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[GBC]HeadHunter" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[GBC]HeadHunter" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[GBC]HeadHunter" string="[Game::Load][lua{Rules,Gaia}={0x5fe18670,(nil)}]" [f=-000001] <[GBC]HeadHunter> Allies: I choose: to troll you all! [f=-000001] <[GBC]HeadHunter> gl hf [f=-000001] [0] Event [869,267.452881,258]: 0 finished unit Recon Commander [f=-000001] [0] Event [4178,267.448242,4901]: 1 finished unit Recon Commander [f=0000000] [0] [GBC]HeadHunter, team: 1, elo:2360 [f=0000000] [0] Berder, team: 0, elo:2211 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [952,267.446533,344]: 0 finished unit Shieldbot Factory [f=0000022] [22] Event [4112,267.446533,4784]: 1 finished unit Rover Assembly [f=0000228] [228] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Dart [f=0000352] [352] Event [952,267.446533,168]: 0 finished unit Metal Extractor [f=0000368] [368] Event [4200,267.678467,4984]: 1 finished unit Metal Extractor [f=0000464] [464] Event [952,267.446533,356]: 0 finished unit Convict [f=0000607] [607] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Mason [f=0000640] [640] Event [4280,268.439484,4920]: 1 finished unit Solar Collector [f=0000846] [846] Event [952,267.446533,356]: 0 finished unit Convict [f=0000862] [862] Event [504,310.629639,584]: 0 finished unit Metal Extractor [f=0000983] [983] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Mason [f=0001074] [1074] Event [856,268.997559,184]: 0 finished unit Solar Collector [f=0001090] [1090] Event [952,267.446533,356]: 0 finished unit Bandit [f=0001372] [1372] Event [4648,313.173676,4568]: 1 finished unit Metal Extractor [f=0001411] [1411] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Fencer [f=0001468] [1468] Event [1040,268.077087,256]: 0 finished unit Lotus [f=0001577] [1577] Event [888,273.295593,104]: 0 finished unit Solar Collector [f=0001699] [1699] Event [952,267.446533,356]: 0 finished unit Bandit [f=0001721] [1721] Event [1229.74561,134.025543,1230.25293]: 1 lost unit Dart [f=0002057] [2057] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Fencer [f=0002064] [2064] Event [952,267.446533,356]: 0 finished unit Bandit [f=0002145] [2145] Event [968,267.446533,72]: 0 finished unit Solar Collector [f=0002206] [2206] Event [4536,444.404602,3976]: 1 finished unit Metal Extractor [f=0002224] [2224] Event [4936,310.289001,4952]: 1 finished unit Metal Extractor [f=0002516] [2516] Event [4432,441.454712,3808]: 1 finished unit Radar Tower [f=0002691] [2691] Event [1032,267.446533,152]: 0 finished unit Solar Collector [f=0002718] [2718] Event [4968,310.289001,4888]: 1 finished unit Solar Collector [f=0002903] [2903] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Fencer [f=0002982] [2982] Event [4368,444.056702,3840]: 1 finished unit Picket [f=0003013] [3013] Event [1928,97.9393005,1272]: 0 finished unit Metal Extractor [f=0003119] [3119] Event [4552,444.404602,3896]: 1 finished unit Wind/Tidal Generator [f=0003201] [3201] Event [952,267.446533,356]: 0 finished unit Bandit [f=0003270] [3270] Event [4472,444.404602,3992]: 1 finished unit Wind/Tidal Generator [f=0003414] [3414] Event [4856,313.33313,4952]: 1 finished unit Solar Collector [f=0003522] [3522] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Fencer [f=0003540] [3540] Event [2248,266.989899,184]: 0 finished unit Stardust [f=0003787] [3787] Event [216,310.317993,200]: 0 finished unit Metal Extractor [f=0003886] [3886] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Mason [f=0003924] [3924] Event [952,267.446533,356]: 0 finished unit Bandit [f=0004050] [4050] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Dart [f=0004068] [4068] Event [2376,97.9393005,1320]: 0 finished unit Metal Extractor [f=0004087] [4087] Event [4344,97.9393005,3400]: 1 finished unit Metal Extractor [f=0004128] [4128] Event [2088,267.446533,280]: 0 finished unit Metal Extractor [f=0004172] [4172] Event [2731.12109,223.337372,4849.3877]: 1 lost unit Fencer [f=0004245] [4245] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Dart [f=0004417] [4417] Event [2288,97.9393005,1408]: 0 finished unit Lotus [f=0004496] [4496] Event [3606.21216,267.446533,4746.52686]: 1 lost unit Dart [f=0004572] [4572] Event [3709.32129,267.446533,4876.92773]: 0 lost unit Bandit [f=0004588] [4588] Event [4568,97.8450775,3192]: 1 finished unit Metal Extractor [f=0004604] [4604] Event [3743.64697,267.446533,4807.32129]: 1 lost unit Dart [f=0004692] [4692] Event [3224,97.9393005,3880]: 1 finished unit Metal Extractor [f=0004748] [4748] Event [3885.46216,267.446533,4766.74609]: 0 lost unit Bandit [f=0004803] [4803] Event [3888,267.446533,4800]: 1 finished unit Lotus [f=0004816] [4816] Event [4060.67163,267.446533,4668.16895]: 0 lost unit Bandit [f=0004838] [4838] Event [4744,320.4216,4552]: 1 finished unit Solar Collector [f=0004846] [4846] Event [952,267.446533,356]: 0 finished unit Outlaw [f=0004867] [4867] Event [2032,97.9393005,1424]: 0 finished unit Lotus [f=0004965] [4965] Event [616,444.404602,1176]: 0 finished unit Metal Extractor [f=0004973] [4973] Event [4336,93.5180664,3232]: 1 finished unit Lotus [f=0005017] [5017] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Scorcher [f=0005243] [5243] Event [4376,97.9393005,3320]: 1 finished unit Solar Collector [f=0005411] [5411] Event [4632,310.832581,4488]: 1 finished unit Solar Collector [f=0005487] [5487] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Scorcher [f=0005494] [5494] Event [2776,97.9393005,3832]: 1 finished unit Metal Extractor [f=0005648] [5648] Event [4504,97.511673,3256]: 1 finished unit Solar Collector [f=0005745] [5745] Event [328,438.432312,1096]: 0 finished unit Wind/Tidal Generator [f=0005910] [5910] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Fencer [f=0005942] [5942] Event [3184,97.9393005,560]: 0 finished unit Picket [f=0005947] [5947] Event [1688,97.9393005,1944]: 0 finished unit Metal Extractor [f=0005970] [5970] Event [312,441.860596,1144]: 0 finished unit Wind/Tidal Generator [f=0006195] [6195] Event [360,442.49115,1144]: 0 finished unit Wind/Tidal Generator [f=0006200] [6200] Event [4984,2.94075012,3032]: 1 finished unit Metal Extractor [f=0006211] [6211] Event [4616,444.404602,3880]: 1 finished unit Wind/Tidal Generator [f=0006247] [6247] Event [3064,267.446533,4872]: 1 finished unit Metal Extractor [f=0006345] [6345] Event [3464,97.9393005,3208]: 1 finished unit Metal Extractor [f=0006355] [6355] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Fencer [f=0006451] [6451] Event [4696,443.520355,3880]: 1 finished unit Wind/Tidal Generator [f=0006483] [6483] Event [408,443.230438,1144]: 0 finished unit Wind/Tidal Generator [f=0006586] [6586] Event [3232,97.9393005,480]: 0 finished unit Picket [f=0006593] [6593] Event [1776,97.9393005,1968]: 0 finished unit Lotus [f=0006691] [6691] Event [4776,443.208679,3880]: 1 finished unit Wind/Tidal Generator [f=0006720] [6720] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Mason [f=0006730] [6730] Event [952,267.446533,356]: 0 finished unit Felon [f=0006776] [6776] Event [408,444.404602,1192]: 0 finished unit Wind/Tidal Generator [f=0006868] [6868] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Dart [f=0006931] [6931] Event [4856,444.404602,3880]: 1 finished unit Wind/Tidal Generator [f=0006990] [6990] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Dart [f=0007046] [7046] Event [360,444.390106,1192]: 0 finished unit Wind/Tidal Generator [f=0007095] [7095] Event [952,267.446533,356]: 0 finished unit Convict [f=0007230] [7230] Event [4936,444.404602,3880]: 1 finished unit Wind/Tidal Generator [f=0007331] [7331] Event [312,444.25238,1192]: 0 finished unit Wind/Tidal Generator [f=0007357] [7357] Event [808,97.9393005,1752]: 0 finished unit Metal Extractor [f=0007394] [7394] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Scorcher [f=0007440] [7440] Event [4096,75.4707336,3088]: 1 finished unit Lotus [f=0007470] [7470] Event [4936,442.309937,3960]: 1 finished unit Wind/Tidal Generator [f=0007477] [7477] Event [4816,2.94075012,2784]: 1 finished unit Lotus [f=0007482] [7482] Event [952,267.446533,356]: 0 finished unit Rogue [f=0007615] [7615] Event [312,444.049438,1240]: 0 finished unit Wind/Tidal Generator [f=0007710] [7710] Event [4856,442.498413,3960]: 1 finished unit Wind/Tidal Generator [f=0007784] [7784] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Scorcher [f=0007839] [7839] Event [4871.98535,2.94075012,2896.80273]: 1 finished unit Recon Commander [f=0007845] [7845] Event [952,267.446533,356]: 0 finished unit Rogue [f=0007885] [7885] Event [360,442.904297,1240]: 0 finished unit Wind/Tidal Generator [f=0007897] [7897] Event [584,94.6342468,1960]: 0 finished unit Metal Extractor [f=0008085] [8085] Event [4776,442.955017,3960]: 1 finished unit Wind/Tidal Generator [f=0008169] [8169] Event [408,443.223206,1240]: 0 finished unit Wind/Tidal Generator [f=0008216] [8216] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Fencer [f=0008217] [8217] Event [840,267.446533,376]: 0 finished unit Caretaker [f=0008220] [8220] Event [952,267.446533,356]: 0 finished unit Rogue [f=0008225] [8225] Event [4272,267.446533,4768]: 1 finished unit Rover Plate [f=0008280] [8280] Event [704,88.6764526,1968]: 0 finished unit Picket [f=0008400] [8400] Event [4696,444.259644,3960]: 1 finished unit Wind/Tidal Generator [f=0008456] [8456] Event [408,437.301636,1288]: 0 finished unit Wind/Tidal Generator [f=0008462] [8462] Event [2264.5481,2.94075012,2646.82861]: 1 lost unit Dart [f=0008480] [8480] Event [750.188965,16.6046696,2300.53101]: 1 lost unit Dart [f=0008489] [8489] Event [2800,70.1435089,3264]: 1 finished unit Lotus [f=0008595] [8595] Event [952,267.446533,356]: 0 finished unit Rogue [f=0008658] [8658] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Fencer [f=0008670] [8670] Event [784,90.7566071,1936]: 0 finished unit Picket [f=0008703] [8703] Event [784,90.7566071,1936]: 0 lost unit Picket [f=0008715] [8715] Event [4616,444.404602,3960]: 1 finished unit Wind/Tidal Generator [f=0008725] [8725] Event [360,438.077148,1288]: 0 finished unit Wind/Tidal Generator [f=0008770] [8770] Event [840,267.801666,312]: 0 finished unit Caretaker [f=0008834] [8834] Event [952,267.446533,356]: 0 finished unit Rogue [f=0008850] [8850] Event [3048,97.9393005,488]: 0 finished unit Metal Extractor [f=0008881] [8881] Event [1694.40112,97.9393005,2024.10059]: 1 lost unit Scorcher [f=0008890] [8890] Event [704,88.6764526,1968]: 0 lost unit Picket [f=0008900] [8900] Event [1529.37878,97.9176331,2082.39185]: 0 lost unit Bandit [f=0008903] [8903] Event [1534.6311,97.9393005,2009.53064]: 1 lost unit Scorcher [f=0009015] [9015] Event [4616,444.281372,4040]: 1 finished unit Wind/Tidal Generator [f=0009041] [9041] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Mason [f=0009048] [9048] Event [3944,267.446533,4856]: 1 finished unit Caretaker [f=0009059] [9059] Event [312,441.773621,1288]: 0 finished unit Wind/Tidal Generator [f=0009073] [9073] Event [952,267.446533,356]: 0 finished unit Snitch [f=0009163] [9163] Event [4392,269.128052,4792]: 1 finished unit Caretaker [f=0009184] [9184] Event [1212.29407,2.94075012,2403.78296]: 1 lost unit Fencer [f=0009191] [9191] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Dart [f=0009325] [9325] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Dart [f=0009330] [9330] Event [4696,441.345978,4040]: 1 finished unit Wind/Tidal Generator [f=0009432] [9432] Event [4272.02783,267.446533,4750]: 1 finished unit Ravager [f=0009505] [9505] Event [3928,267.446533,4744]: 1 finished unit Caretaker [f=0009536] [9536] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Scorcher [f=0009630] [9630] Event [4776,437.316132,4040]: 1 finished unit Wind/Tidal Generator [f=0009690] [9690] Event [4272.02783,267.446533,4750]: 1 finished unit Ravager [f=0009756] [9756] Event [952,267.446533,356]: 0 finished unit Bandit [f=0009764] [9764] Event [528,444.404602,1216]: 0 finished unit Lotus [f=0009765] [9765] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Scorcher [f=0009860] [9860] Event [952,267.446533,356]: 0 finished unit Bandit [f=0009951] [9951] Event [952,267.446533,356]: 0 finished unit Bandit [f=0010170] [10170] Event [4856,434.21402,4040]: 1 finished unit Wind/Tidal Generator [f=0010185] [10185] Event [952,267.446533,356]: 0 finished unit Bandit [f=0010332] [10332] Event [4176,66.4470673,2096]: 1 finished unit Lotus [f=0010364] [10364] Event [448,442.744812,1104]: 0 finished unit Lotus [f=0010425] [10425] Event [952,267.446533,356]: 0 finished unit Bandit [f=0010436] [10436] Event [4272.02783,267.446533,4750]: 1 finished unit Ravager [f=0010577] [10577] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Fencer [f=0010665] [10665] Event [952,267.446533,356]: 0 finished unit Bandit [f=0010855] [10855] Event [4936,433.018127,4040]: 1 finished unit Wind/Tidal Generator [f=0010889] [10889] Event [4744,97.9393005,2008]: 1 finished unit Metal Extractor [f=0010956] [10956] Event [1192,267.446533,328]: 0 finished unit Gunship Plant [f=0010957] [10957] Event [2380.06348,1.47059047,2361.04663]: 1 lost unit Fencer [f=0010969] [10969] Event [952,267.446533,356]: 0 finished unit Bandit [f=0011040] [11040] Event [1336,83.6971283,2088]: 0 finished unit Stinger [f=0011074] [11074] Event [952,267.446533,356]: 0 finished unit Bandit [f=0011156] [11156] Event [952,267.446533,356]: 0 finished unit Bandit [f=0011244] [11244] Event [952,267.446533,356]: 0 finished unit Bandit [f=0011331] [11331] Event [4272.02783,267.446533,4750]: 1 finished unit Ravager [f=0011334] [11334] Event [952,267.446533,356]: 0 finished unit Bandit [f=0011410] [11410] Event [2343.08032,2.94076586,2397.35254]: 0 lost unit Bandit [f=0011424] [11424] Event [952,267.446533,356]: 0 finished unit Bandit [f=0011441] [11441] Event [4984,97.9393005,1608]: 1 finished unit Metal Extractor [f=0011493] [11493] Event [2537.13428,2.94075012,2405.7666]: 0 lost unit Bandit [f=0011503] [11503] Event [2574.05762,3.90579224,2487.26611]: 1 lost unit Scorcher [f=0011514] [11514] Event [952,267.446533,356]: 0 finished unit Bandit [f=0011541] [11541] Event [2533.16919,2.94075012,2737.35815]: 1 lost unit Scorcher [f=0011553] [11553] Event [2685.71729,2.94075012,2590.48389]: 1 lost unit Fencer [f=0011570] [11570] Event [2597.9856,2.94075012,2705.677]: 1 lost unit Fencer [f=0011583] [11583] Event [2104,97.9393005,4664]: 1 finished unit Metal Extractor [f=0011604] [11604] Event [952,267.446533,356]: 0 finished unit Bandit [f=0011604] [11604] Event [2499.2063,2.94075012,2859.23804]: 1 lost unit Fencer [f=0011656] [11656] Event [2412.57007,0.71985692,2588.77808]: 0 lost unit Rogue [f=0011667] [11667] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Fencer [f=0011694] [11694] Event [952,267.446533,356]: 0 finished unit Bandit [f=0011784] [11784] Event [952,267.446533,356]: 0 finished unit Bandit [f=0011874] [11874] Event [952,267.446533,356]: 0 finished unit Bandit [f=0011955] [11955] Event [4272.02783,267.446533,4750]: 1 finished unit Ravager [f=0011972] [11972] Event [1738.90527,2.94075012,2512.5249]: 0 lost unit Felon [f=0011972] [11972] Event [1753.703,2.94075012,2467.98193]: 0 lost unit Rogue [f=0012003] [12003] Event [3000,267.446533,4936]: 1 finished unit Solar Collector [f=0012008] [12008] Event [1703.41003,-2.1947792,2491.55225]: 1 lost unit Scorcher [f=0012029] [12029] Event [1730.37415,1.0634439,2431.8584]: 0 lost unit Rogue [f=0012073] [12073] Event [1377.22876,2.94075012,2490.48389]: 0 lost unit Bandit [f=0012109] [12109] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Mason [f=0012145] [12145] Event [1791.53589,3.12759256,2460.96655]: 1 lost unit Ravager [f=0012220] [12220] Event [4848,435.141754,3728]: 1 finished unit Picket [f=0012230] [12230] Event [3752,266.879211,4808]: 1 finished unit Gunship Plant [f=0012275] [12275] Event [1192,288.446533,328]: 0 finished unit Harpy [f=0012280] [12280] Event [952,267.446533,356]: 0 finished unit Bandit [f=0012331] [12331] Event [4184,202.251434,808]: 0 finished unit Stardust [f=0012371] [12371] Event [4272.02783,267.446533,4750]: 1 finished unit Ravager [f=0012487] [12487] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Dart [f=0012588] [12588] Event [2984,267.446533,4840]: 1 finished unit Solar Collector [f=0012622] [12622] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Dart [f=0012674] [12674] Event [952,267.446533,356]: 0 finished unit Bandit [f=0012687] [12687] Event [1192,288.446533,328]: 0 finished unit Harpy [f=0012698] [12698] Event [4272.02783,267.446533,4750]: 1 finished unit Ravager [f=0012792] [12792] Event [952,267.446533,356]: 0 finished unit Bandit [f=0012850] [12850] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Scorcher [f=0012964] [12964] Event [3496,202.251434,1496]: 1 finished unit Stinger [f=0013006] [13006] Event [4424,202.251434,696]: 0 finished unit Metal Extractor [f=0013092] [13092] Event [1400,202.251434,4008]: 1 finished unit Metal Extractor [f=0013101] [13101] Event [1192,288.446533,328]: 0 finished unit Harpy [f=0013110] [13110] Event [2284.6145,2.94075012,2781.39648]: 1 lost unit Scorcher [f=0013130] [13130] Event [2167.83862,2.94075012,2726.97559]: 0 lost unit Bandit [f=0013159] [13159] Event [2348.4104,2.94075012,2700.87988]: 1 lost unit Fencer [f=0013190] [13190] Event [2479.6543,2.94075012,2640.08838]: 1 lost unit Fencer [f=0013274] [13274] Event [2530.23169,2.94075012,2687.70166]: 0 lost unit Bandit [f=0013346] [13346] Event [2771.66699,2.94075012,2688.43359]: 1 lost unit Ravager [f=0013360] [13360] Event [2667.11548,2.70786309,2575.50977]: 0 lost unit Bandit [f=0013378] [13378] Event [1192,288.446533,328]: 0 finished unit Harpy [f=0013381] [13381] Event [4272.02783,267.446533,4750]: 1 finished unit Ravager [f=0013438] [13438] Event [3040.74414,2.94075012,2829.55688]: 0 lost unit Bandit [f=0013442] [13442] Event [2990.89502,2.94075012,2502.62671]: 1 lost unit Dart [f=0013460] [13460] Event [2990.01001,2.94398785,2478.35376]: 1 lost unit Dart [f=0013478] [13478] Event [3016,267.432007,4760]: 1 finished unit Solar Collector [f=0013479] [13479] Event [3130.54419,2.94075012,2552.7439]: 1 lost unit Ravager [f=0013524] [13524] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Scorcher [f=0013559] [13559] Event [3752,287.879211,4808]: 1 finished unit Harpy [f=0013623] [13623] Event [4184,202.251434,808]: 0 lost unit Stardust [f=0013625] [13625] Event [3516.35571,2.94075012,2665.01782]: 0 lost unit Bandit [f=0013653] [13653] Event [3472,202.099228,1312]: 1 lost unit Picket [f=0013657] [13657] Event [1192,288.446533,328]: 0 finished unit Harpy [f=0013679] [13679] Event [3517.16187,1.99730134,2662.68359]: 0 lost unit Bandit [f=0013761] [13761] Event [3478.23828,348.527649,1266.74927]: 0 lost unit Harpy [f=0013818] [13818] Event [3793.47925,40.4000931,2930.89331]: 0 lost unit Bandit [f=0013818] [13818] Event [4199.20313,192.829254,870.273804]: 0 lost unit Convict [f=0013841] [13841] Event [3786.45142,78.5405731,2993.85352]: 0 lost unit Bandit [f=0013847] [13847] Event [3771.32983,64.3028564,2952.99414]: 0 lost unit Bandit [f=0013880] [13880] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Fencer [f=0013892] [13892] Event [3623.92041,346.125977,1305.59326]: 0 lost unit Harpy [f=0013898] [13898] Event [728,202.251434,4456]: 1 finished unit Metal Extractor [f=0013918] [Game::ClientReadNet] added new player playforfun31 with number 2 to team 0 [f=0013918] > SPRINGIE:User playforfun31|shieldassault|2_2||False|||TW [f=0013924] [13924] Event [1192,288.446533,328]: 0 finished unit Harpy [f=0013937] Connection attempt from playforfun31 [f=0013937] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0013937] -> Connection established (given id 2) [f=0013949] [13949] Event [3749.65698,97.9393005,3246.67358]: 0 lost unit Bandit [f=0014003] [14003] Event [3649.92554,97.9393005,3381.81567]: 0 lost unit Bandit [f=0014046] [14046] Event [4272.02783,267.446533,4750]: 1 finished unit Ravager [f=0014052] [14052] Event [3559.73096,97.9393005,3438.56226]: 0 lost unit Bandit [f=0014055] [14055] Event [3499.99951,97.9393005,3411.36157]: 1 lost unit Recon Commander [f=0014067] [Game::ClientReadNet][LOGMSG] sender="playforfun31" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=0014067] [Game::ClientReadNet][LOGMSG] sender="playforfun31" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0014068] [14068] Event [3544.90625,82.6262817,3398.59253]: 0 lost unit Bandit [f=0014073] [14073] Event [3553.6748,83.3174667,3398.36304]: 0 lost unit Bandit [f=0014076] [14076] Event [3551.25928,84.0469284,3376.43994]: 0 lost unit Bandit [f=0014076] [14076] Event [4592,444.817749,3776]: 1 finished unit Picket [f=0014199] [14199] Event [1192,288.446533,328]: 0 finished unit Harpy [f=0014233] [14233] Event [3599.50854,94.7914429,3290.48853]: 0 lost unit Bandit [f=0014295] [14295] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Fencer [f=0014422] [14422] Event [3752,287.879211,4808]: 1 finished unit Harpy [f=0014444] [14444] Event [3456,201.084518,1664]: 1 finished unit Picket [f=0014483] [14483] Event [1192,288.446533,328]: 0 finished unit Harpy [f=0014518] [14518] Event [4424,202.251434,696]: 0 lost unit Metal Extractor [f=0014620] [Game::ClientReadNet][LOGMSG] sender="playforfun31" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=0014625] [14625] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Mason [f=0014648] [Game::ClientReadNet][LOGMSG] sender="playforfun31" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=0014648] [Game::ClientReadNet][LOGMSG] sender="playforfun31" string="[Game::Load][lua{Rules,Gaia}={0000000064b301e0,0000000000000000}]" [f=0014719] [14719] Event [4272.02783,267.446533,4750]: 1 finished unit Ravager [f=0014744] [14744] Event [2832,248.094543,4864]: 1 finished unit Lotus [f=0014781] [14781] Event [1192,288.446533,328]: 0 finished unit Harpy [f=0014810] [14810] Event [3041.20435,2.94075012,2635.0835]: 0 lost unit Bandit [f=0014904] Spectator playforfun31 left the game: normal quit [f=0014904] [14904] Event [undefined]: playforfun31 quit [f=0014919] [14919] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Dart [f=0015006] [15006] Event [3752,287.879211,4808]: 1 finished unit Harpy [f=0015054] [15054] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Dart [f=0015161] [15161] Event [168,97.9393005,3544]: 1 finished unit Metal Extractor [f=0015167] [15167] Event [3847.79639,222.937241,1520.25439]: 0 lost unit Harpy [f=0015168] [15168] Event [1192,288.446533,328]: 0 finished unit Harpy [f=0015225] [15225] Event [752,65.5773163,3024]: 0 finished unit Picket [f=0015256] [15256] Event [3677.70679,327.842773,1255.58997]: 0 lost unit Harpy [f=0015265] [15265] Event [3496,202.251434,1496]: 1 lost unit Stinger [f=0015292] [15292] Event [3456,201.290512,1664]: 1 lost unit Picket [f=0015305] [15305] Event [249.472275,97.9393005,3286.41138]: 1 lost unit Dart [f=0015432] [15432] Event [3752,287.879211,4808]: 1 finished unit Harpy [f=0015448] [15448] Event [832,68.8243866,3040]: 0 lost unit Picket [f=0015449] [15449] Event [408,97.9393005,3144]: 1 lost unit Metal Extractor [f=0015506] [15506] Event [3923.48096,202.251434,930.054749]: 1 lost unit Fencer [f=0015518] [15518] Event [4272.02783,267.446533,4750]: 1 finished unit Ripper [f=0015529] [15529] Event [736.126892,88.0726395,3151.50024]: 1 lost unit Dart [f=0015531] [15531] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Scorcher [f=0015564] [15564] Event [1192,288.446533,328]: 0 finished unit Harpy [f=0015585] [15585] Event [752,65.5773163,3024]: 0 lost unit Picket [f=0015614] [15614] Event [4173.25586,201.46196,941.73999]: 1 lost unit Fencer [f=0015865] [15865] Event [3752,287.879211,4808]: 1 finished unit Harpy [f=0015888] [15888] Event [944,69.9985504,3040]: 0 finished unit Picket [f=0015976] [15976] Event [1192,288.446533,328]: 0 finished unit Harpy [f=0015990] [15990] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Scorcher [f=0016009] [16009] Event [952,267.446533,356]: 0 finished unit Bandit [f=0016067] [16067] Event [208,97.9393005,3776]: 1 finished unit Lotus [f=0016146] [16146] Event [1199.07239,2.94075012,2656.33008]: 0 lost unit Snitch [f=0016168] [16168] Event [4176,66.4470673,2096]: 1 lost unit Lotus [f=0016197] [16197] Event [4040.87036,28.6213589,2318.43506]: 1 lost unit Harpy [f=0016206] [16206] Event [1361.6123,3.08186173,2652.76929]: 1 lost unit Fencer [f=0016271] [16271] Event [3640,267.446533,4952]: 1 finished unit Storage [f=0016319] [16319] Event [1057.85071,39.3718948,2913.38599]: 0 lost unit Outlaw [f=0016350] [16350] Event [4272.02783,267.446533,4750]: 1 finished unit Ravager [f=0016372] [16372] Event [3752,287.879211,4808]: 1 finished unit Trident [f=0016401] [16401] Event [944,69.9985504,3040]: 0 lost unit Picket [f=0016425] [16425] Event [1192,288.446533,328]: 0 finished unit Harpy [f=0016432] [16432] Event [952,267.446533,356]: 0 finished unit Bandit [f=0016442] [16442] Event [4744,97.9393005,2008]: 1 lost unit Metal Extractor [f=0016445] [16445] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Fencer [f=0016446] [16446] Event [983.818054,51.5530815,2957.34277]: 1 lost unit Scorcher [f=0016527] [16527] Event [776.382263,64.2741394,3017.41504]: 1 lost unit Ravager [f=0016607] [16607] Event [714.705688,86.354126,3138.09668]: 1 lost unit Ravager [f=0016654] [Game::ClientReadNet] added new player Zlodeiko with number 3 to team 0 [f=0016654] > SPRINGIE:User Zlodeiko|empmissile|4_5||False|||RU [f=0016659] > SPRINGIE:User Zlodeiko|empmissile|4_5||False|||RU [f=0016671] Connection attempt from Zlodeiko [f=0016671] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0016671] -> Connection established (given id 3) [f=0016684] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=0016684] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0016742] [16742] Event [349.463104,-12.40956,2863.58594]: 0 lost unit Recon Commander [f=0016823] [16823] Event [3752,287.879211,4808]: 1 finished unit Trident [f=0016886] [16886] Event [1192,288.446533,328]: 0 finished unit Harpy [f=0016888] [16888] Event [952,267.446533,356]: 0 finished unit Bandit [f=0016944] [16944] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Fencer [f=0017001] [17001] Event [4272.02783,267.446533,4750]: 1 finished unit Ripper [f=0017002] [17002] Event [952,267.446533,356]: 0 finished unit Bandit [f=0017010] [17010] Event [4816,2.94075012,2784]: 1 lost unit Lotus [f=0017054] [17054] Event [548.221313,95.6819687,3150.40039]: 1 lost unit Ravager [f=0017171] [17171] Event [4120,267.446533,4968]: 1 finished unit Solar Collector [f=0017232] [17232] Event [4420.00146,181.335266,2978.09229]: 0 lost unit Harpy [f=0017259] [17259] Event [3752,287.879211,4808]: 1 finished unit Trident [f=0017262] [17262] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Mason [f=0017289] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=0017292] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=0017292] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[Game::Load][lua{Rules,Gaia}={0000000048645570,0000000000000000}]" [f=0017297] [17297] Event [4336,93.5180664,3232]: 1 lost unit Lotus [f=0017322] Spectator Zlodeiko left the game: normal quit [f=0017322] [17322] Event [undefined]: Zlodeiko quit [f=0017328] Connection attempt from Zlodeiko [f=0017328] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0017328] -> Connection established (given id 3) [f=0017337] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=0017337] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0017339] [17339] Event [4006.9751,248.263763,3187.45703]: 0 lost unit Harpy [f=0017371] [17371] Event [4560.92627,121.933456,3456.00024]: 0 lost unit Harpy [f=0017429] [17429] Event [4272.02783,267.446533,4750]: 1 finished unit Ravager [f=0017431] [17431] Event [1192,288.446533,328]: 0 finished unit Harpy [f=0017442] [17442] Event [952,267.446533,356]: 0 finished unit Bandit [f=0017455] [17455] Event [4321.22607,117.841125,3311.74341]: 0 lost unit Harpy [f=0017508] [17508] Event [4096,75.4707336,3088]: 1 lost unit Lotus [f=0017559] [17559] Event [952,267.446533,356]: 0 finished unit Bandit [f=0017598] [17598] Event [4211.02539,240.283249,3171.53809]: 0 lost unit Harpy [f=0017618] [17618] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Dart [f=0017637] [17637] Event [4182.84131,23.2615967,2664.37573]: 0 lost unit Harpy [f=0017692] [17692] Event [1160,267.446533,216]: 0 finished unit Storage [f=0017710] [17710] Event [3752,287.879211,4808]: 1 finished unit Trident [f=0017745] [17745] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Dart [f=0017753] [17753] Event [952,267.446533,356]: 0 finished unit Bandit [f=0017844] [17844] Event [962.069702,9.01650906,2817.97754]: 1 lost unit Ravager [f=0017861] [17861] Event [952,267.446533,356]: 0 finished unit Bandit [f=0017910] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=0017910] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=0017910] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[Game::Load][lua{Rules,Gaia}={00000000de34f2d0,0000000000000000}]" [f=0017975] [17975] Event [952,267.446533,356]: 0 finished unit Bandit [f=0017995] [17995] Event [4272.02783,267.446533,4750]: 1 finished unit Ripper [f=0018026] [18026] Event [1032.08044,26.6017876,2875.00659]: 0 lost unit Bandit [f=0018049] [18049] Event [3752,287.879211,4808]: 1 finished unit Trident [f=0018091] [18091] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Scorcher [f=0018116] [18116] Event [1228.87427,6.42386436,2802.36206]: 0 lost unit Bandit [f=0018139] [18139] Event [1256,267.446533,216]: 0 finished unit Storage [f=0018144] [18144] Event [1000.04572,74.2951126,3060.5752]: 0 lost unit Bandit [f=0018146] [18146] Event [952,267.446533,356]: 0 finished unit Bandit [f=0018209] Bad command from, [GBC]HeadHunter [f=0018216] [18216] Event [1118.44775,149.902191,3338.77026]: 1 lost unit Ravager [f=0018239] [18239] Event [1050.08289,103.954124,3173.10059]: 0 lost unit Bandit [f=0018267] [18267] Event [962.142883,116.336487,3213.2688]: 0 lost unit Bandit [f=0018277] [18277] Event [4272.02783,267.446533,4750]: 1 finished unit Ravager [f=0018312] [18312] Event [2284.34399,2.94075012,2717.68311]: 1 lost unit Ripper [f=0018340] [18340] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Scorcher [f=0018462] [18462] Event [2181.00903,23.4194183,2958.58398]: 0 lost unit Harpy [f=0018492] [18492] Event [1169.79944,15.9459352,2832.08228]: 0 lost unit Bandit [f=0018504] [18504] Event [2038.95813,19.627327,3041.68945]: 0 lost unit Harpy [f=0018540] [18540] Event [4272.02783,267.446533,4750]: 1 finished unit Ripper [f=0018561] [18561] Event [1094.54907,18.0825386,2835.54883]: 0 lost unit Bandit [f=0018612] [18612] Event [1917.51636,22.9112911,2915.06543]: 0 lost unit Harpy [f=0018623] [18623] Event [1883.02466,145.370773,2777.1189]: 0 lost unit Harpy [f=0018624] [18624] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Fencer [f=0018641] [18641] Event [952,267.446533,356]: 0 finished unit Convict [f=0018699] [18699] Event [1379.67468,3.67190671,2832.93018]: 0 lost unit Bandit [f=0018769] [18769] Event [952,267.446533,356]: 0 finished unit Convict [f=0018941] [18941] Event [1192,288.446533,328]: 0 finished unit Trident [f=0018972] [18972] Event [4272.02783,267.446533,4750]: 1 finished unit Ravager [f=0018984] [18984] Event [3752,287.879211,4808]: 1 finished unit Harpy [f=0019014] [19014] Event [952,267.446533,356]: 0 finished unit Convict [f=0019027] [19027] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Fencer [f=0019324] [19324] Event [1192,288.446533,328]: 0 finished unit Trident [f=0019347] [19347] Event [4272.02783,267.446533,4750]: 1 finished unit Ripper [f=0019384] [19384] Event [3752,287.879211,4808]: 1 finished unit Trident [f=0019388] [19388] Event [952,267.446533,356]: 0 finished unit Convict [f=0019398] [19398] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Mason [f=0019563] [19563] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Dart [f=0019688] [19688] Event [4272.02783,267.446533,4750]: 1 finished unit Ravager [f=0019703] [19703] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Dart [f=0019754] [19754] Event [952,267.446533,356]: 0 finished unit Bandit [f=0019758] [19758] Event [3752,287.879211,4808]: 1 finished unit Harpy [f=0019794] [19794] Event [1192,288.446533,328]: 0 finished unit Trident [f=0019883] [19883] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Scorcher [f=0019903] [19903] Event [952,267.446533,356]: 0 finished unit Bandit [f=0020016] [20016] Event [4272.02783,267.446533,4750]: 1 finished unit Ripper [f=0020092] [20092] Event [952,267.446533,356]: 0 finished unit Bandit [f=0020145] [20145] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Scorcher [f=0020159] [20159] Event [168,2.94075012,2120]: 0 finished unit Metal Extractor [f=0020165] [20165] Event [3752,287.879211,4808]: 1 finished unit Trident [f=0020312] [20312] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Fencer [f=0020391] [20391] Event [4272.02783,267.446533,4750]: 1 finished unit Ravager [f=0020391] [20391] Event [168,97.9393005,3544]: 1 lost unit Metal Extractor [f=0020409] [20409] Event [1192,288.446533,328]: 0 finished unit Trident [f=0020417] [20417] Event [952,267.446533,356]: 0 finished unit Bandit [f=0020508] [20508] Event [952,267.446533,356]: 0 finished unit Bandit [f=0020537] [20537] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Fencer [f=0020538] [20538] Event [97.8535919,9.95248508,3133.62134]: 0 lost unit Rogue [f=0020567] [20567] Event [3942.57349,202.267166,861.429688]: 0 lost unit Convict [f=0020606] [20606] Event [3752,287.879211,4808]: 1 finished unit Harpy [f=0020610] [20610] Event [732.554749,113.031113,2858.44702]: 1 lost unit Trident [f=0020631] [20631] Event [784.344421,25.0774937,2553.88574]: 0 lost unit Trident [f=0020641] [20641] Event [3976,202.251434,968]: 0 lost unit Stardust [f=0020666] [20666] Event [777.193115,195.065567,2218.98364]: 0 lost unit Trident [f=0020669] [20669] Event [3576.97974,109.212868,728.012939]: 1 lost unit Dart [f=0020676] [20676] Event [787.937988,153.732437,2233.4165]: 0 lost unit Trident [f=0020727] [20727] Event [1192,288.446533,328]: 0 finished unit Locust [f=0020748] [20748] Event [952,267.446533,356]: 0 finished unit Bandit [f=0020751] [20751] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Mason [f=0020769] gg [f=0020781] [20781] Event [4272.02783,267.446533,4750]: 1 finished unit Ripper [f=0020812] [20812] Event [3232,97.9393005,480]: 0 lost unit Picket [f=0020815] [20815] Event [3184,97.9393005,560]: 0 lost unit Picket [f=0020824] [20824] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Dart [f=0020866] [20866] Event [undefined]: Berder resigned [f=0020866] game_message: Berder has been destroyed! [f=0020866] game_message: [GBC]HeadHunter wins! [f=0020866] Submitting stats [f=0020866] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0020866] Part| Total Time|Time of the last 0.5s [f=0020866] Draw 25029.12ms 11.71% [f=0020866] Lua::Callins::Synced 15481.64ms 18.55% [f=0020866] Lua::Callins::Unsynced 29725.21ms 16.57% [f=0020866] Lua::CollectGarbage::Synced 549.43ms 0.00% [f=0020866] Lua::CollectGarbage::Unsynced 1309.79ms 3.37% [f=0020866] Misc::Profiler::AddTime 91.18ms 0.00% [f=0020866] Sim 50686.85ms 77.58% [f=0020866] [20866] Received game_message: Berder has been destroyed! [f=0020866] [20866] Received game_message: [GBC]HeadHunter wins! [f=0020867] [20867] Game End Stats Header: 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[f=0020867] [20867] Game End Stats Values: 35,9085,10440,10440,9085,323.47821,1185.07898,1185.07898,323.47821,0,0,0,0,0,0,0,0,398.085785,324.092529,324.092529,398.085785,5044.15771,4696.94434,4696.94434,5044.15771,1480,930,930,1480,43.0351486,59.6767311,59.6767311,43.0351486,1275,55,55,1275,29.8951397,41.5618057,41.5618057,29.8951397,2405,3500,3500,2405,4911.1665,4310,4310,4911.1665,3925,5955,5955,3925,4730,5185.5,5185.5,4730,515.233398,328.999756,328.999756,515.233398,5173.48145,5619.23633,5619.23633,5173.48145 [f=0020867] [20867] Game End Stats Values: 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48,7220,16180,16180,7220,463.003937,1489.15076,1489.15076,463.003937,0,0,0,0,0,0,0,0,495.530975,406.860931,406.860931,495.530975,9307.31934,11596.998,11596.998,9307.31934,1180,660,660,1180,43.9921074,59.3981628,59.3981628,43.9921074,0,55,55,0,32.5824661,58.4721794,58.4721794,32.5824661,1465,9160,9160,1465,7891.33301,9041.47754,9041.47754,7891.33301,4575,6305,6305,4575,11531.4775,8486.33301,8486.33301,11531.4775,674.010315,2483.00952,2483.00952,674.010315,12133.2236,10086.667,10086.667,12133.2236 [f=0020872] [20872] Event [3048,97.9393005,488]: 0 lost unit Metal Extractor [f=0020924] <[GBC]HeadHunter> gg [f=0020957] [20957] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Dart [f=0020998] Spectator Zlodeiko left the game: normal quit [f=0020998] [20998] Event [undefined]: Zlodeiko quit [f=0021009] [21009] Event [3752,287.879211,4808]: 1 finished unit Trident [f=0021037] Player [GBC]HeadHunter left the game: normal quit [f=0021037] [21037] Event [undefined]: [GBC]HeadHunter quit [f=0021098] [21098] Event [4272.02783,267.446533,4750]: 1 finished unit Ravager [f=0021128] No clients connected, shutting down server [f=0021128] Server shutdown [f=0021142] [21142] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Scorcher [f=0021453] [21453] Event [4272.02783,267.446533,4750]: 1 finished unit Ripper [f=0021509] [21509] Event [3752,287.879211,4808]: 1 finished unit Harpy [f=0021523] [21523] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Scorcher [f=0021847] [21847] Event [4272.02783,267.446533,4750]: 1 finished unit Ravager [f=0021896] [21896] Event [3752,287.879211,4808]: 1 finished unit Trident [f=0021929] [21929] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Fencer [f=0022224] [22224] Event [1696,202.048492,3296]: 1 finished unit Radar Tower [f=0022294] [22294] Event [4272.02783,267.446533,4750]: 1 finished unit Ripper [f=0022399] [22399] Event [3752,287.879211,4808]: 1 finished unit Harpy [f=0022406] [22406] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Fencer [f=0022764] [22764] Event [4272.02783,267.446533,4750]: 1 finished unit Ravager [f=0022821] [22821] Event [3752,287.879211,4808]: 1 finished unit Trident [f=0022835] [22835] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Mason [f=0023028] [23028] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Dart [f=0023185] [23185] Event [4272.02783,267.446533,4750]: 1 finished unit Ripper [f=0023205] [23205] Event [4111.99805,268.091644,4766.00781]: 1 finished unit Dart [f=0023267] Autoquit sending quit command. [f=0023267] [QuitAction] user exited to system [f=0023267] [SpringApp::Kill][1] fromRun=1 [f=0023267] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0023267] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023267] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023267] [ThreadPool::SetThreadCount][2] workers=0 [f=0023267] [SpringApp::Kill][2] [f=0023267] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0023267] [Game::KillLua][3] dtor=0 luaUI=0x52e31c80 [f=0023267] Start widgetHandler:Shutdown [f=0023267] Shutdown - SaveOrderList Complete [f=0023267] Writing last game win data [f=0023267] Shutdown - SaveConfigData Complete [f=0023267] Shutdown Widget - Chili Highlight [f=0023267] Shutdown Widget - Save/Load API [f=0023267] Shutdown Widget - Draw After Chili [f=0023267] Shutdown Widget - EPIC Menu [f=0023267] Shutdown Widget - Chili Minimap [f=0023267] Shutdown Widget - Chili Widget Selector [f=0023267] Shutdown Widget - Local Team Colors [f=0023267] Shutdown Widget - Display Keys 2 [f=0023267] Shutdown Widget - Save Game Menu [f=0023267] Shutdown Widget - HealthBars [f=0023267] Shutdown Widget - Noises [f=0023267] Shutdown Widget - Unit Icons [f=0023267] Shutdown Widget - Win Counter [f=0023267] Shutdown Widget - BuildETA [f=0023267] Shutdown Widget - SpringRTS Replay Stats [f=0023267] Shutdown Widget - Modular Comm Info [f=0023267] Shutdown Widget - CameraShake [f=0023267] Shutdown Widget - Chili Economy Panel Default [f=0023267] Shutdown Widget - Chili EndGame Window [f=0023267] Shutdown Widget - Chili Nuke Warning [f=0023267] Shutdown Widget - Chili Selections & CursorTip v2 [f=0023267] Shutdown Widget - Chili Spectator Panels [f=0023267] Shutdown Widget - Context Menu [f=0023267] Shutdown Widget - Darkening [f=0023267] Shutdown Widget - MetalFeatures (new) [f=0023267] Shutdown Widget - Grab Input [f=0023267] Input grabbing is disabled! [f=0023267] Shutdown Widget - Highlight Geos [f=0023267] Shutdown Widget - Local Widgets Config [f=0023267] Shutdown Widget - Mex Placement Handler [f=0023267] Shutdown Widget - MinimapEvents [f=0023267] Shutdown Widget - Missile Silo Range [f=0023267] Shutdown Widget - Point Tracker [f=0023267] Shutdown Widget - Showeco and Grid Drawer [f=0023267] Shutdown Widget - Stereo3D [f=0023267] Shutdown Widget - Music Player v2 [f=0023267] Shutdown Widget - Attack AoE [f=0023267] Shutdown Widget - Map Edge Extension [f=0023267] Shutdown Widget - Selection Send [f=0023267] Shutdown Widget - LupsManager [f=0023267] Shutdown Widget - Newton Firezone [f=0023267] Shutdown Widget - Chili Pro Console [f=0023267] Shutdown Widget - Lasso Terraform GUI [f=0023267] Shutdown Widget - Chili Framework [f=0023267] Shutdown Widget - Lups [f=0023267] Shutdown Widget - Custom Markers [f=0023267] Shutdown Widget - Chili Core Selector [f=0023267] Shutdown Widget - Select Keys [f=0023267] Shutdown Widget - Pause Screen [f=0023267] Shutdown Widget - Layout Handler [f=0023267] Shutdown Widget - Persistent Build Height [f=0023267] Shutdown Widget - Text To Speech Control [f=0023267] End widgetHandler:Shutdown [f=0023267] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={552968,85507204} {int,ext,rec}Allocs={28372329,0,0} {chunk,block}Bytes={85507204,0} [f=0023267] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0023267] [Game::KillLua][2] dtor=0 luaRules=0x5301bea0 [f=0023267] Start gadgetHandler:Shutdown [f=0023267] Shutdown - StartSetup [f=0023267] Shutdown - UnitMorph [f=0023267] Shutdown - LupsNanoSpray [f=0023267] Shutdown - Missile Silo Controller [f=0023267] Shutdown - Modular Comm Info [f=0023267] Shutdown - Terrain Texture Handler [f=0023267] Shutdown - UnitCloakShield [f=0023267] Shutdown - Starlight Handler [f=0023267] End gadgetHandler:Shutdown [f=0023267] Start gadgetHandler:Shutdown [f=0023267] Shutdown - Save/Load [f=0023267] Shutdown - Teleport Throw [f=0023267] Shutdown - UnitMorph [f=0023267] Shutdown - Modular Comm Info [f=0023267] Shutdown - Retreat Command [f=0023267] Shutdown - Shockwaves [f=0023267] Shutdown - we require more minerals v1.1 [f=0023267] Shutdown - UnitCloakShield [f=0023267] Shutdown - Lups Cloak FX [f=0023267] Shutdown - Lups [f=0023267] Shutdown - Lups Shield [f=0023267] End gadgetHandler:Shutdown [f=0023267] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28372360,0,0} {chunk,block}Bytes={0,0} [f=0023267] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28372360,0,0} {chunk,block}Bytes={0,0} [f=0023267] [Game::KillLua][4] dtor=0 [f=0023267] [Game::~CGame][1] [f=0023267] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0023267] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0023267] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0023267] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0023267] [Game::KillLua][4] dtor=1 [f=0023267] [Game::KillMisc][1] [f=0023267] [Game::KillMisc][2] [f=0023267] [Game::KillMisc][3] [f=0023267] [Game::KillRendering][1] [f=0023267] [3DOParser::Kill] allocated 137 pieces [f=0023267] [S3OParser::Kill] allocated 2827 pieces [f=0023267] [AssParser::Kill] allocated 245 pieces [f=0023267] [Game::KillInterface][1] [f=0023267] [Game::KillInterface][2] [f=0023267] [Game::KillSimulation][1] [f=0023267] [Game::KillSimulation][2] [f=0023267] [CCollisionHandler] dis-/continuous tests: 0/2012767 [f=0023267] [Game::KillSimulation][3] [f=0023267] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023267] [~CPathCache(20x20)] cacheHits=64 hitPercentage=22% numHashColls=0 maxCacheSize=15 [f=0023267] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023267] [~CPathCache(40x40)] cacheHits=283 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0023267] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023267] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023267] [LosHandler::Kill] raycast instance cache-{hits,misses}={16977,27882}; shared=3%; cached=35% [f=0023267] [Game::KillSimulation][4] [f=0023267] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0023267] [Game::~CGame][2] [f=0023267] [Game::~CGame][3] [f=0023267] [SpringApp::Kill][3] [f=0023267] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 248203 bytes sent 331189 bytes recv'd [f=0023267] [SpringApp::Kill][4] font=0x46558aa0 [f=0023267] [SpringApp::Kill][5] [f=0023267] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x465d6cf0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=3251ms file="objects3d/catapult.s3o" indx=4898 inflSize=217kb readTime=64ms file="luaui/widgets/gui_ingame_guide.lua" indx=4606 inflSize=5kb readTime=55ms file="objects3d/noruas.3do" indx=5203 inflSize=41kb readTime=41ms file="objects3d/crasher.s3o" indx=5035 inflSize=161kb readTime=40ms file="objects3d/corcomalt5.s3o" indx=4990 inflSize=114kb readTime=33ms file="objects3d/commrecon5.s3o" indx=4954 inflSize=133kb readTime=32ms file="luaui/widgets/gfx_dynamic_metal.lua" indx=4527 inflSize=1kb readTime=30ms file="luaui/widgets/gui_icon_sets.lua" indx=4603 inflSize=3kb readTime=29ms file="bitmaps/pd/shield2.png" indx=553 inflSize=119kb readTime=27ms file="units/striderdetriment.lua" indx=6823 inflSize=8kb readTime=26ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 52156599 bytes cached in 2910 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=21 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostycove_v1.11.sd7 (0x466ba8b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x469d6ee0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x465d3850) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f2cc401e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]