[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.pJEu4tNHPy/springsettings.950874.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 236ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa03001e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7937 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/950874/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 332ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x462b7280] using map "Banana Republic v1.0.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Banana Republic v1.0.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x462b7280] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 775ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1035ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 70ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1208ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 262ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 40ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 202ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Mex Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement [f=-000001] Shaders not found, reverting to non-GLSL lava gadget Loaded gadget: Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Mex Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 82ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] [GBC]HeadHunter was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/950874/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 48, 274 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=56de8a86 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5eb154db [f=-000001] [Path] [PathEstimator::ReadFile] hash=5eb154db file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe-5eb154db.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=56de8a86 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5eb154eb [f=-000001] [Path] [PathEstimator::ReadFile] hash=5eb154eb file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe2-5eb154eb.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (889ms, checksum c3f0d342)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11514,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/950874/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53eac150,0x66b589a0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 659a505f6e08e4d88b4d26b94596f592 [f=-000001] Connection attempt from TheWarning [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TheWarning changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from gabrey [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: gabrey changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gabrey" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gabrey" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[Game::Load][lua{Rules,Gaia}={00000000756218a0,00000000ed70f000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gabrey" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gabrey" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gabrey" string="[Game::Load][lua{Rules,Gaia}={000000007d49c5b0,00000000a0fa6200}]" [f=-000001] Allies: I choose: Recon! [f=-000001] gl lhf [f=-000001] [0] Event [6754,415.326294,331]: 0 finished unit Recon Commander [f=-000001] [0] Event [244,415.32605,4659]: 1 finished unit Engineer Commander [f=0000000] [0] TheWarning, team: 1, elo:1536 [f=0000000] [0] gabrey, team: 0, elo:1321 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000011] [11] Event [352,415.323944,4624]: 1 finished unit Rover Assembly [f=0000020] [20] Event [6768,415.323944,464]: 0 finished unit Tank Foundry [f=0000157] gl hf [f=0000241] [241] Event [136,415.323944,4520]: 1 finished unit Metal Extractor [f=0000367] [367] Event [6712,415.323944,216]: 0 finished unit Metal Extractor [f=0000430] [430] Event [369.99234,415.969055,4623.97021]: 1 finished unit Mason [f=0000511] [511] Event [136,415.323944,4888]: 1 finished unit Metal Extractor [f=0000575] [575] Event [369.99234,415.969055,4623.97021]: 1 finished unit Dart [f=0000832] [832] Event [7016,415.323944,216]: 0 finished unit Metal Extractor [f=0000908] [908] Event [6740,416.643951,464]: 0 finished unit Welder [f=0000953] [953] Event [560,419.67865,4736]: 1 finished unit Radar Tower [f=0001084] [1084] Event [440,415.323944,4888]: 1 finished unit Metal Extractor [f=0001458] [1458] Event [200,415.323944,4536]: 1 finished unit Solar Collector [f=0001478] [1478] Event [7016,415.323944,584]: 0 finished unit Metal Extractor [f=0001572] [1572] Event [369.99234,415.969055,4623.97021]: 1 finished unit Scorcher [f=0001832] [1832] Event [369.99234,415.969055,4623.97021]: 1 finished unit Dart [f=0001925] [1925] Event [6608,398.020477,656]: 0 finished unit Lotus [f=0001983] [1983] Event [6740,416.643951,464]: 0 finished unit Welder [f=0001990] [1990] Event [7112,415.323944,728]: 0 finished unit Wind/Tidal Generator [f=0001998] [1998] Event [120,415.323944,4584]: 1 finished unit Solar Collector [f=0002204] [2204] Event [7112,415.323944,616]: 0 finished unit Wind/Tidal Generator [f=0002444] [2444] Event [7112,415.323944,504]: 0 finished unit Wind/Tidal Generator [f=0002478] [2478] Event [72,415.323944,4504]: 1 finished unit Solar Collector [f=0002585] [2585] Event [369.99234,415.969055,4623.97021]: 1 finished unit Scorcher [f=0002799] [2799] Event [6740,416.643951,464]: 0 finished unit Kodachi [f=0002921] [2921] Event [1320,296.766357,4632]: 1 finished unit Metal Extractor [f=0002923] [2923] Event [5832,296.766357,472]: 0 finished unit Metal Extractor [f=0002928] [2928] Event [152,415.323944,4456]: 1 finished unit Solar Collector [f=0003064] [3064] Event [7000,416.275635,744]: 0 finished unit Wind/Tidal Generator [f=0003281] [3281] Event [369.99234,415.969055,4623.97021]: 1 finished unit Scorcher [f=0003332] [3332] Event [6616,296.766357,1576]: 0 finished unit Metal Extractor [f=0003361] [3361] Event [7000,415.323944,648]: 0 finished unit Wind/Tidal Generator [f=0003452] [3452] Event [200,415.323944,4904]: 1 finished unit Solar Collector [f=0003496] [3496] Event [1576,296.766357,4616]: 1 finished unit Metal Extractor [f=0003604] [3604] Event [7000,415.323944,504]: 0 finished unit Wind/Tidal Generator [f=0003730] [3730] Event [5576,296.766357,488]: 0 finished unit Metal Extractor [f=0003786] [3786] Event [369.99234,415.969055,4623.97021]: 1 finished unit Scorcher [f=0003880] [3880] Event [7112,415.323944,392]: 0 finished unit Wind/Tidal Generator [f=0003917] [3917] Event [120,415.323944,4952]: 1 finished unit Solar Collector [f=0004034] [4034] Event [6808,296.766357,1752]: 0 finished unit Metal Extractor [f=0004067] [4067] Event [7000,415.323944,392]: 0 finished unit Wind/Tidal Generator [f=0004367] [4367] Event [72,415.323944,4872]: 1 finished unit Solar Collector [f=0004419] [4419] Event [1568,296.766357,4400]: 1 finished unit Picket [f=0004538] [4538] Event [6560,296.766357,1856]: 0 finished unit Lotus [f=0004625] [4625] Event [6740,415.323944,464]: 0 finished unit Ogre [f=0004906] [4906] Event [152,415.323944,4824]: 1 finished unit Solar Collector [f=0005055] [5055] Event [369.99234,415.969055,4623.97021]: 1 finished unit Dominatrix [f=0005062] [5062] Event [5552,296.766357,976]: 0 finished unit Lotus [f=0005066] [5066] Event [5552,296.766357,976]: 0 lost unit Lotus [f=0005069] [5069] Event [5511.5,296.680145,941.79895]: 1 lost unit Dart [f=0005198] [5198] Event [5846.75879,296.766357,921.417969]: 1 lost unit Scorcher [f=0005416] [5416] Event [504,415.323944,4904]: 1 finished unit Solar Collector [f=0005692] [5692] Event [5552,295.953979,976]: 0 finished unit Lotus [f=0005866] [5866] Event [424,415.323944,4952]: 1 finished unit Solar Collector [f=0006122] [6122] Event [5712,296.766357,1168]: 0 finished unit Lotus [f=0006213] [6213] Event [6740,416.643951,464]: 0 finished unit Welder [f=0006243] [6243] Event [369.99234,415.969055,4623.97021]: 1 finished unit Ravager [f=0006421] [6421] Event [376,415.323944,4872]: 1 finished unit Solar Collector [f=0006538] [6538] Event [2161.14404,296.766357,3843.60571]: 1 lost unit Dart [f=0006853] [6853] Event [6464,296.766357,1776]: 0 finished unit Faraday [f=0006902] [6902] Event [703.633484,296.766357,3644.00098]: 1 finished unit Engineer Commander [f=0006924] [6924] Event [536,296.766357,3528]: 1 finished unit Metal Extractor [f=0006998] [6998] Event [6536,296.766357,1704]: 0 finished unit Wind/Tidal Generator [f=0007016] [7016] Event [5632,296.766357,1088]: 0 finished unit Faraday [f=0007051] [7051] Event [456,415.323944,4824]: 1 finished unit Solar Collector [f=0007147] [7147] Event [6648,296.766357,1704]: 0 finished unit Wind/Tidal Generator [f=0007241] [7241] Event [5664,296.766357,1088]: 0 finished unit Radar Tower [f=0007297] [7297] Event [6760,296.766357,1656]: 0 finished unit Wind/Tidal Generator [f=0007328] [7328] Event [344,296.766357,3352]: 1 finished unit Metal Extractor [f=0007507] [7507] Event [6712,296.766357,1544]: 0 finished unit Wind/Tidal Generator [f=0007620] [7620] Event [369.99234,415.969055,4623.97021]: 1 finished unit Ravager [f=0007717] [7717] Event [6872,296.766357,1672]: 0 finished unit Wind/Tidal Generator [f=0008023] [8023] Event [528,296.766357,3344]: 1 finished unit Picket [f=0008161] [8161] Event [360,415.323944,4760]: 1 finished unit Caretaker [f=0008283] [8283] Event [369.99234,415.969055,4623.97021]: 1 finished unit Ravager [f=0008536] [8536] Event [852.93811,296.766357,3227.0603]: 1 finished unit Engineer Commander [f=0008618] [8618] Event [280,415.323944,4744]: 1 finished unit Caretaker [f=0008768] [8768] Event [369.99234,415.969055,4623.97021]: 1 finished unit Ravager [f=0009164] [9164] Event [369.99234,415.969055,4623.97021]: 1 finished unit Ravager [f=0009632] [9632] Event [5298.1499,296.766357,1162.33044]: 1 lost unit Scorcher [f=0009718] [9718] Event [5607.66895,296.472046,1107.05798]: 1 lost unit Scorcher [f=0009719] [9719] Event [5632,295.908508,1088]: 0 lost unit Faraday [f=0009724] [9724] Event [5587.31055,296.039795,1088.25977]: 1 lost unit Scorcher [f=0009772] [9772] Event [840,296.766357,2392]: 1 finished unit Metal Extractor [f=0009924] [9924] Event [6740,416.643951,464]: 0 finished unit Cyclops [f=0009938] [9938] Event [5321.62891,296.766357,1379.06641]: 1 lost unit Dominatrix [f=0009979] [9979] Event [5712,296.766357,1168]: 0 lost unit Lotus [f=0010401] [10401] Event [600,296.766357,2184]: 1 finished unit Metal Extractor [f=0010634] [10634] Event [369.99234,415.969055,4623.97021]: 1 finished unit Ravager [f=0010967] [10967] Event [112,415.323944,4696]: 1 finished unit Fusion Reactor [f=0010981] [10981] Event [456,296.766357,1816]: 1 finished unit Metal Extractor [f=0011202] [11202] Event [6464,296.766357,1776]: 0 lost unit Faraday [f=0011307] [11307] Event [6536,296.676941,1704]: 0 lost unit Wind/Tidal Generator [f=0011324] [11324] Event [6560,296.918335,1856]: 0 lost unit Lotus [f=0011367] [11367] Event [6648,296.83136,1704]: 0 lost unit Wind/Tidal Generator [f=0011386] [11386] Event [6740,416.643951,464]: 0 finished unit Minotaur [f=0011440] [11440] Event [6616,296.766357,1576]: 0 lost unit Metal Extractor [f=0011503] [11503] Event [6760,296.766357,1656]: 0 lost unit Wind/Tidal Generator [f=0011545] [11545] Event [6712,296.794403,1544]: 0 lost unit Wind/Tidal Generator [f=0011799] [11799] Event [6124.28418,296.766357,1578.50476]: 0 lost unit Welder [f=0012231] [12231] Event [5952.01025,296.766357,1658.77271]: 1 lost unit Ravager [f=0012308] [12308] Event [6740,416.643951,464]: 0 finished unit Emissary [f=0012397] [12397] Event [760,296.766357,1944]: 1 finished unit Stinger [f=0012675] [12675] Event [216,415.323944,4656]: 1 finished unit Airplane Plant [f=0012688] [12688] Event [5129.71729,296.766357,2717.31592]: 0 lost unit Kodachi [f=0012820] [12820] Event [369.99234,415.969055,4623.97021]: 1 finished unit Dominatrix [f=0012934] [12934] Event [5592,295.309387,1080]: 0 finished unit Stardust [f=0013279] [13279] Event [369.99234,415.969055,4623.97021]: 1 finished unit Dominatrix [f=0013470] [13470] Event [6740,416.643951,464]: 0 finished unit Ogre [f=0013611] [13611] Event [5720,296.329651,1192]: 0 finished unit Stardust [f=0013730] [13730] Event [369.99234,415.969055,4623.97021]: 1 finished unit Dominatrix [f=0013897] [13897] Event [236.5,419.323944,4694]: 1 finished unit Crane [f=0014146] [14146] Event [1488,296.766357,4432]: 1 finished unit Radar Tower [f=0014270] [14270] Event [369.99234,415.969055,4623.97021]: 1 finished unit Dominatrix [f=0014445] [14445] Event [5616,295.293915,1120]: 0 finished unit Faraday [f=0014486] [14486] Event [728,415.323944,184]: 1 finished unit Metal Extractor [f=0014537] [14537] Event [6740,416.643951,464]: 0 finished unit Ogre [f=0014719] [14719] Event [369.99234,415.969055,4623.97021]: 1 finished unit Dominatrix [f=0014816] [14816] Event [1016,415.323944,136]: 1 finished unit Metal Extractor [f=0015306] [15306] Event [5560,296.766357,600]: 0 finished unit Wind/Tidal Generator [f=0015350] [15350] Event [369.99234,415.969055,4623.97021]: 1 finished unit Dominatrix [f=0015456] [15456] Event [5672,296.766357,600]: 0 finished unit Wind/Tidal Generator [f=0015468] [15468] Event [6740,416.643951,464]: 0 finished unit Blitz [f=0015651] [15651] Event [5784,296.766357,600]: 0 finished unit Wind/Tidal Generator [f=0015786] [15786] Event [560,419.67865,4736]: 1 finished unit Sparrow [f=0015799] [15799] Event [369.99234,415.969055,4623.97021]: 1 finished unit Dominatrix [f=0015846] [15846] Event [5896,296.766357,600]: 0 finished unit Wind/Tidal Generator [f=0015850] [15850] Event [6136,415.323944,4968]: 1 finished unit Metal Extractor [f=0016056] [16056] Event [6008,296.766357,600]: 0 finished unit Wind/Tidal Generator [f=0016214] [16214] Event [3320,296.920166,4488]: 1 finished unit Metal Extractor [f=0016230] [16230] Event [6740,416.643951,464]: 0 finished unit Blitz [f=0016281] [16281] Event [5656,296.766357,504]: 0 finished unit Wind/Tidal Generator [f=0016313] [16313] Event [369.99234,415.969055,4623.97021]: 1 finished unit Dominatrix [f=0016431] [16431] Event [5752,296.766357,504]: 0 finished unit Wind/Tidal Generator [f=0016581] [16581] Event [5736,296.766357,392]: 0 finished unit Wind/Tidal Generator [f=0016681] [16681] Event [6424,415.323944,4920]: 1 finished unit Metal Extractor [f=0016716] [16716] Event [236.5,419.323944,4694]: 1 finished unit Owl [f=0016776] [16776] Event [5624,296.766357,392]: 0 finished unit Wind/Tidal Generator [f=0016780] [16780] Event [6740,416.643951,464]: 0 finished unit Blitz [f=0016818] [16818] Event [369.99234,415.969055,4623.97021]: 1 finished unit Scorcher [f=0016908] [16908] Event [3608,296.766357,4472]: 1 finished unit Metal Extractor [f=0016980] [16980] Event [369.99234,415.969055,4623.97021]: 1 finished unit Scorcher [f=0016992] [16992] Event [152,415.323944,584]: 1 finished unit Geothermal Generator [f=0017129] [17129] Event [369.99234,415.969055,4623.97021]: 1 finished unit Scorcher [f=0017278] [17278] Event [369.99234,415.969055,4623.97021]: 1 finished unit Scorcher [f=0017428] [17428] Event [369.99234,415.969055,4623.97021]: 1 finished unit Scorcher [f=0017577] [17577] Event [369.99234,415.969055,4623.97021]: 1 finished unit Scorcher [f=0017609] [17609] Event [3896,296.766357,4568]: 1 finished unit Metal Extractor [f=0017727] [17727] Event [369.99234,415.969055,4623.97021]: 1 finished unit Scorcher [f=0017877] [17877] Event [369.99234,415.969055,4623.97021]: 1 finished unit Scorcher [f=0018027] [18027] Event [369.99234,415.969055,4623.97021]: 1 finished unit Scorcher [f=0018032] [18032] Event [536,407.450867,584]: 1 finished unit Stardust [f=0018209] [18209] Event [236.5,419.323944,4694]: 1 finished unit Crane [f=0018241] [18241] Event [5272,296.766357,2056]: 0 finished unit Metal Extractor [f=0018287] [18287] Event [369.99234,415.969055,4623.97021]: 1 finished unit Scorcher [f=0018433] [18433] Event [369.99234,415.969055,4623.97021]: 1 finished unit Scorcher [f=0018582] [18582] Event [369.99234,415.969055,4623.97021]: 1 finished unit Scorcher [f=0018732] [18732] Event [369.99234,415.969055,4623.97021]: 1 finished unit Scorcher [f=0018736] [18736] Event [5064,296.766357,2216]: 0 finished unit Metal Extractor [f=0018785] [18785] Event [4537.60791,295.969208,1843.46155]: 1 lost unit Ogre [f=0018882] [18882] Event [369.99234,415.969055,4623.97021]: 1 finished unit Scorcher [f=0019032] [19032] Event [369.99234,415.969055,4623.97021]: 1 finished unit Scorcher [f=0019048] [19048] Event [4396.59375,296.710785,1922.30627]: 1 lost unit Ogre [f=0019054] [19054] Event [4387.65723,296.407562,1876.87817]: 1 lost unit Blitz [f=0019104] [19104] Event [6740,416.643951,464]: 0 finished unit Emissary [f=0019182] [19182] Event [369.99234,415.969055,4623.97021]: 1 finished unit Scorcher [f=0019331] [19331] Event [369.99234,415.969055,4623.97021]: 1 finished unit Scorcher [f=0019481] [19481] Event [369.99234,415.969055,4623.97021]: 1 finished unit Scorcher [f=0019751] [19751] Event [4976,296.766357,2080]: 0 finished unit Faraday [f=0019802] [19802] Event [4780.33154,294.958282,2186.90503]: 1 lost unit Blitz [f=0019874] [19874] Event [4976,296.77002,2080]: 0 lost unit Faraday [f=0019885] [19885] Event [369.99234,415.969055,4623.97021]: 1 finished unit Scorcher [f=0019983] [19983] Event [5064,296.776917,2216]: 0 lost unit Metal Extractor [f=0020249] [20249] Event [4963.48682,296.426819,1995.39807]: 0 lost unit Emissary [f=0020288] [20288] Event [369.99234,415.969055,4623.97021]: 1 finished unit Scorcher [f=0020339] [20339] Event [4985.15527,298.645508,2334.33032]: 0 lost unit Ogre [f=0020345] [20345] Event [6740,416.643951,464]: 0 finished unit Emissary [f=0020511] [20511] Event [4949.68262,295.547485,2081.79248]: 1 lost unit Blitz [f=0020550] Player gabrey left the game: normal quit [f=0020550] [20550] Event [undefined]: gabrey quit [f=0020584] [20584] Event [5048,296.654114,2088]: 0 lost unit Stardust [f=0020684] [20684] Event [5056.54932,295.432159,2011.32666]: 0 lost unit Welder [f=0020691] [20691] Event [369.99234,415.969055,4623.97021]: 1 finished unit Scorcher [f=0020793] [20793] Event [4976,296.17215,2160]: 0 lost unit Lotus [f=0021041] [21041] Event [5272,296.766357,2056]: 0 lost unit Metal Extractor [f=0021094] [21094] Event [369.99234,415.969055,4623.97021]: 1 finished unit Scorcher [f=0021446] [21446] Event [236.5,419.323944,4694]: 1 finished unit Likho [f=0021461] [21461] Event [5399.79443,296.766357,1293.44263]: 1 lost unit Ravager [f=0021468] [21468] Event [369.99234,415.969055,4623.97021]: 1 finished unit Scorcher [f=0021480] [21480] Event [5422.74121,296.788849,1327.46411]: 1 lost unit Ravager [f=0021505] [21505] Event [1880,296.766357,3048]: 1 finished unit Metal Extractor [f=0021523] [21523] Event [5592,295.309387,1080]: 0 lost unit Stardust [f=0021532] [21532] Event [5458.56738,296.91214,1250.8335]: 1 lost unit Minotaur [f=0021576] [21576] Event [6740,416.643951,464]: 0 finished unit Emissary [f=0021581] [21581] Event [5616,293.318512,1120]: 0 lost unit Faraday [f=0021613] [21613] Event [369.99234,415.969055,4623.97021]: 1 finished unit Scorcher [f=0021645] [21645] Event [5720,296.8396,1192]: 0 lost unit Stardust [f=0021712] [21712] Event [5552,295.953979,976]: 0 lost unit Lotus [f=0021756] [21756] Event [6168,296.766357,4456]: 1 finished unit Metal Extractor [f=0021762] [21762] Event [369.99234,415.969055,4623.97021]: 1 finished unit Scorcher [f=0021912] [21912] Event [6085.65527,296.766357,878.593445]: 1 lost unit Ravager [f=0021914] [21914] Event [369.99234,415.969055,4623.97021]: 1 finished unit Scorcher [f=0021919] [21919] Event [5896,296.766357,600]: 0 lost unit Wind/Tidal Generator [f=0022051] [22051] Event [6442.62744,296.313995,1706.91943]: 0 lost unit Recon Commander [f=0022051] [22051] Event [6453.54736,296.85849,1668.22656]: 1 lost unit Scorcher [f=0022051] [22051] Event [6472.28857,297.017822,1647.12219]: 1 lost unit Scorcher [f=0022051] [22051] Event [6458.20361,295.849091,1726.55994]: 1 lost unit Scorcher [f=0022053] [22053] Event [6427.86084,296.580017,1665.36511]: 1 lost unit Scorcher [f=0022054] [22054] Event [6496.64355,295.372833,1700.27014]: 1 lost unit Scorcher [f=0022060] [22060] Event [6530.59033,295.354309,1652.20044]: 1 lost unit Scorcher [f=0022061] [22061] Event [6534.27686,294.634827,1676.80798]: 1 lost unit Scorcher [f=0022078] [22078] Event [369.99234,415.969055,4623.97021]: 1 finished unit Scorcher [f=0022146] [22146] Event [5784,296.766357,600]: 0 lost unit Wind/Tidal Generator [f=0022156] [22156] Event [6448.98193,341.137848,756.723633]: 0 lost unit Emissary [f=0022162] [22162] Event [2088,296.766357,2888]: 1 finished unit Metal Extractor [f=0022192] [22192] Event [6332.82764,308.728455,809.707886]: 1 lost unit Ravager [f=0022234] [22234] Event [369.99234,415.969055,4623.97021]: 1 finished unit Scorcher [f=0022359] [22359] Event [6608,398.020477,656]: 0 lost unit Lotus [f=0022384] [22384] Event [369.99234,415.969055,4623.97021]: 1 finished unit Scorcher [f=0022401] [22401] Event [5960,296.766357,4440]: 1 finished unit Metal Extractor [f=0022528] [22528] Event [369.99234,415.969055,4623.97021]: 1 finished unit Scorcher [f=0022677] [22677] Event [369.99234,415.969055,4623.97021]: 1 finished unit Scorcher [f=0022786] [22786] Event [364.047699,415.323944,488.952759]: 1 finished unit Engineer Commander [f=0022787] [22787] Event [6768,415.323944,464]: 0 lost unit Tank Foundry [f=0022826] [22826] Event [369.99234,415.969055,4623.97021]: 1 finished unit Scorcher [f=0022878] [22878] Event [6764.71924,415.061432,604.948975]: 0 lost unit Welder [f=0022894] TheWarning has forced a win due to dropped opposition. [f=0022894] game_message: gabrey has been destroyed! [f=0022894] [22894] Event [undefined]: gabrey resigned [f=0022894] game_message: TheWarning wins! [f=0022894] Submitting stats [f=0022894] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0022894] Part| Total Time|Time of the last 0.5s [f=0022894] Draw 37447.30ms 23.41% [f=0022894] Lua::Callins::Synced 13734.37ms 13.05% [f=0022894] Lua::Callins::Unsynced 43055.25ms 26.00% [f=0022894] Lua::CollectGarbage::Synced 698.34ms 0.30% [f=0022894] Lua::CollectGarbage::Unsynced 1948.56ms 0.70% [f=0022894] Misc::Profiler::AddTime 120.65ms 0.00% [f=0022894] Sim 86126.64ms 61.85% [f=0022894] [22894] Received game_message: gabrey has been destroyed! [f=0022894] [22894] Received game_message: TheWarning wins! [f=0022895] [22895] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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[f=0022942] [22942] Event [7148.59619,415.323944,152.459732]: 0 lost unit Emissary [f=0022976] [22976] Event [369.99234,415.969055,4623.97021]: 1 finished unit Scorcher [f=0023033] Player TheWarning left the game: normal quit [f=0023033] [23033] Event [undefined]: TheWarning quit [f=0023039] No clients connected, shutting down server [f=0023039] Server shutdown [f=0023125] [23125] Event [369.99234,415.969055,4623.97021]: 1 finished unit Scorcher [f=0023275] [23275] Event [369.99234,415.969055,4623.97021]: 1 finished unit Scorcher [f=0023425] [23425] Event [369.99234,415.969055,4623.97021]: 1 finished unit Scorcher [f=0023574] [23574] Event [369.99234,415.969055,4623.97021]: 1 finished unit Scorcher [f=0023724] [23724] Event [369.99234,415.969055,4623.97021]: 1 finished unit Scorcher [f=0023874] [23874] Event [369.99234,415.969055,4623.97021]: 1 finished unit Scorcher [f=0024024] [24024] Event [369.99234,415.969055,4623.97021]: 1 finished unit Scorcher [f=0024174] [24174] Event [369.99234,415.969055,4623.97021]: 1 finished unit Scorcher [f=0024324] [24324] Event [369.99234,415.969055,4623.97021]: 1 finished unit Scorcher [f=0024326] Autoquit sending quit command. [f=0024326] [QuitAction] user exited to system [f=0024326] [SpringApp::Kill][1] fromRun=1 [f=0024326] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0024326] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024326] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024326] [ThreadPool::SetThreadCount][2] workers=0 [f=0024326] [SpringApp::Kill][2] [f=0024326] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0024326] [Game::KillLua][3] dtor=0 luaUI=0x66b62320 [f=0024326] Start widgetHandler:Shutdown [f=0024326] Shutdown - SaveOrderList Complete [f=0024326] Writing last game win data [f=0024326] Shutdown - SaveConfigData Complete [f=0024326] Shutdown Widget - Save/Load API [f=0024326] Shutdown Widget - Chili Highlight [f=0024326] Shutdown Widget - Draw After Chili [f=0024326] Shutdown Widget - EPIC Menu [f=0024326] Shutdown Widget - Chili Widget Selector [f=0024326] Shutdown Widget - Chili Minimap [f=0024326] Shutdown Widget - Local Team Colors [f=0024326] Shutdown Widget - Display Keys 2 [f=0024326] Shutdown Widget - Save Game Menu [f=0024326] Shutdown Widget - Unit Icons [f=0024326] Shutdown Widget - Noises [f=0024326] Shutdown Widget - HealthBars [f=0024326] Shutdown Widget - Win Counter [f=0024326] Shutdown Widget - SpringRTS Replay Stats [f=0024326] Shutdown Widget - BuildETA [f=0024326] Shutdown Widget - Modular Comm Info [f=0024326] Shutdown Widget - Music Player v2 [f=0024326] Shutdown Widget - Stereo3D [f=0024326] Shutdown Widget - Showeco and Grid Drawer [f=0024326] Shutdown Widget - Point Tracker [f=0024326] Shutdown Widget - Missile Silo Range [f=0024326] Shutdown Widget - MinimapEvents [f=0024326] Shutdown Widget - Mex Placement Handler [f=0024326] Shutdown Widget - Local Widgets Config [f=0024326] Shutdown Widget - Highlight Geos [f=0024326] Shutdown Widget - Grab Input [f=0024326] Input grabbing is disabled! [f=0024326] Shutdown Widget - MetalFeatures (new) [f=0024326] Shutdown Widget - Darkening [f=0024326] Shutdown Widget - Context Menu [f=0024326] Shutdown Widget - Chili Spectator Panels [f=0024326] Shutdown Widget - Chili Selections & CursorTip v2 [f=0024326] Shutdown Widget - Chili Nuke Warning [f=0024326] Shutdown Widget - Chili EndGame Window [f=0024326] Shutdown Widget - Chili Economy Panel Default [f=0024326] Shutdown Widget - CameraShake [f=0024326] Shutdown Widget - Attack AoE [f=0024326] Shutdown Widget - Map Edge Extension [f=0024326] Shutdown Widget - Selection Send [f=0024326] Shutdown Widget - LupsManager [f=0024326] Shutdown Widget - Newton Firezone [f=0024326] Shutdown Widget - Chili Pro Console [f=0024326] Shutdown Widget - Lasso Terraform GUI [f=0024326] Shutdown Widget - Lups [f=0024326] Shutdown Widget - Chili Framework [f=0024326] Shutdown Widget - Chili Core Selector [f=0024326] Shutdown Widget - Custom Markers [f=0024326] Shutdown Widget - Select Keys [f=0024326] Shutdown Widget - Pause Screen [f=0024326] Shutdown Widget - Text To Speech Control [f=0024326] Shutdown Widget - Persistent Build Height [f=0024326] Shutdown Widget - Layout Handler [f=0024326] End widgetHandler:Shutdown [f=0024326] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={496000,61162924} {int,ext,rec}Allocs={31679744,0,0} {chunk,block}Bytes={61162924,0} [f=0024326] [Game::KillLua][1] dtor=0 luaGaia=0x66b589a0 [f=0024326] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={259179,46975895} {int,ext,rec}Allocs={31679745,0,0} {chunk,block}Bytes={46975895,0} [f=0024326] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={259179,46975895} {int,ext,rec}Allocs={31679745,0,0} {chunk,block}Bytes={46975895,0} [f=0024326] [Game::KillLua][2] dtor=0 luaRules=0x53eac150 [f=0024326] Start gadgetHandler:Shutdown [f=0024326] Shutdown - StartSetup [f=0024326] Shutdown - UnitMorph [f=0024326] Shutdown - LupsNanoSpray [f=0024326] Shutdown - Missile Silo Controller [f=0024326] Shutdown - Modular Comm Info [f=0024326] Shutdown - Terrain Texture Handler [f=0024326] Shutdown - UnitCloakShield [f=0024326] Shutdown - Starlight Handler [f=0024326] End gadgetHandler:Shutdown [f=0024326] Start gadgetHandler:Shutdown [f=0024326] Shutdown - Save/Load [f=0024326] Shutdown - Teleport Throw [f=0024326] Shutdown - UnitMorph [f=0024326] Shutdown - Modular Comm Info [f=0024326] Shutdown - Retreat Command [f=0024326] Shutdown - Shockwaves [f=0024326] Shutdown - UnitCloakShield [f=0024326] Shutdown - Lups Cloak FX [f=0024326] Shutdown - Lups [f=0024326] Shutdown - Lups Shield [f=0024326] End gadgetHandler:Shutdown [f=0024326] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={31679775,0,0} {chunk,block}Bytes={0,0} [f=0024326] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={31679775,0,0} {chunk,block}Bytes={0,0} [f=0024326] [Game::KillLua][4] dtor=0 [f=0024326] [Game::~CGame][1] [f=0024326] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0024326] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0024326] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0024326] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0024326] [Game::KillLua][4] dtor=1 [f=0024326] [Game::KillMisc][1] [f=0024326] [Game::KillMisc][2] [f=0024326] [Game::KillMisc][3] [f=0024326] [Game::KillRendering][1] [f=0024326] [3DOParser::Kill] allocated 172 pieces [f=0024326] [S3OParser::Kill] allocated 2817 pieces [f=0024326] [AssParser::Kill] allocated 250 pieces [f=0024326] [Game::KillInterface][1] [f=0024326] [Game::KillInterface][2] [f=0024326] [Game::KillSimulation][1] [f=0024326] [Game::KillSimulation][2] [f=0024326] [CCollisionHandler] dis-/continuous tests: 0/619715 [f=0024326] [Game::KillSimulation][3] [f=0024326] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024326] [~CPathCache(28x20)] cacheHits=139 hitPercentage=40% numHashColls=0 maxCacheSize=16 [f=0024326] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024326] [~CPathCache(56x40)] cacheHits=191 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0024326] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024326] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024326] [LosHandler::Kill] raycast instance cache-{hits,misses}={13260,17523}; shared=4%; cached=39% [f=0024326] [Game::KillSimulation][4] [f=0024326] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0024326] [Game::~CGame][2] [f=0024326] [Game::~CGame][3] [f=0024326] [SpringApp::Kill][3] [f=0024326] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 259653 bytes sent 200176 bytes recv'd [f=0024326] [SpringApp::Kill][4] font=0x461f1aa0 [f=0024326] [SpringApp::Kill][5] [f=0024326] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x44f967c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=3943ms file="objects3d/strikecom_2.dae" indx=5432 inflSize=1000kb readTime=166ms file="objects3d/detriment.s3o" indx=5072 inflSize=514kb readTime=96ms file="unittextures/factorytank_1.png" indx=7114 inflSize=4103kb readTime=56ms file="objects3d/corcomalt4.s3o" indx=4989 inflSize=114kb readTime=47ms file="luaui/configs/lang/campaign_units.en.json" indx=2841 inflSize=4kb readTime=40ms file="objects3d/shieldfelon.s3o" indx=5359 inflSize=86kb readTime=39ms file="bitmaps/other/burst.tga" indx=516 inflSize=39kb readTime=36ms file="luaui/widgets/unit_terraform_draw.lua" indx=4726 inflSize=6kb readTime=36ms file="luaui/widgets/cmd_ferry_points.lua" indx=4480 inflSize=17kb readTime=32ms file="luaui/widgets/gui_pausescreen.lua" indx=4615 inflSize=12kb readTime=29ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 58880129 bytes cached in 2910 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=92 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/banana_republic_v1.0.1.sd7 (0x46345e10) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46342850) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x462b5710) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fa03001e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]