[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.WSwaiBQIrq/springsettings.950576.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 266ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff41401e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7989 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/950576/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 260ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x469236a0] using map "Altair_Crossing_v3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Altair_Crossing_v3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x469236a0] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 348ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1509ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1716ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 18ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 672ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 6ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 80ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] katastrophe was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/950576/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f537af9b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c0104b79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce0573b3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce0573b3 file="cache/104dev-maintenance/paths/Altair_Crossing_v3.pe-ce0573b3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f537af9b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c0104b79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce0573c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce0573c3 file="cache/104dev-maintenance/paths/Altair_Crossing_v3.pe2-ce0573c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (288ms, checksum adba7a27)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11514,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/950576/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52614d00,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 20f44f5f1ae85a1a33af521a5fdaa0bf [f=-000001] Connection attempt from Gorbald [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Gorbald changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from MAGNUM [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: MAGNUM changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorbald" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorbald" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MAGNUM" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MAGNUM" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorbald" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorbald" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorbald" string="[Game::Load][lua{Rules,Gaia}={0x77de9000,(nil)}]" [f=-000001] Allies: I choose: Captain Bomb! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MAGNUM" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MAGNUM" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MAGNUM" string="[Game::Load][lua{Rules,Gaia}={00000000e03df780,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] hello, glhf [f=-000001] [0] Event [450,285.096069,2099]: 0 finished unit Engineer Commander [f=-000001] [0] Event [3489,285.100342,1962]: 1 finished unit Strike Commander [f=0000000] [0] Gorbald, team: 1, elo:1856 [f=0000000] [0] MAGNUM, team: 0, elo:1751 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000060] [60] Event [504,285.100708,2168]: 0 finished unit Shieldbot Factory [f=0000286] [286] Event [3472,285.096436,1840]: 1 finished unit Tank Foundry [f=0000573] [573] Event [360,285.096436,2024]: 0 finished unit Metal Extractor [f=0000586] [586] Event [516,285.099854,2168]: 0 finished unit Convict [f=0000715] [715] Event [3444,286.426697,1840]: 1 finished unit Welder [f=0000810] [810] Event [568,285.096436,1928]: 0 finished unit Metal Extractor [f=0000828] [828] Event [516,285.099854,2168]: 0 finished unit Bandit [f=0000829] [829] Event [3640,285.096436,2056]: 1 finished unit Metal Extractor [f=0001074] [1074] Event [516,285.099854,2168]: 0 finished unit Bandit [f=0001125] [1125] Event [360,285.096436,1800]: 0 finished unit Metal Extractor [f=0001280] [1280] Event [3444,286.426697,1840]: 1 finished unit Kodachi [f=0001305] [1305] Event [3800,285.096436,1848]: 1 finished unit Metal Extractor [f=0001316] [1316] Event [516,285.099854,2168]: 0 finished unit Bandit [f=0001690] [1690] Event [3864,285.10498,2136]: 1 finished unit Metal Extractor [f=0001741] [1741] Event [280,285.096436,1784]: 0 finished unit Solar Collector [f=0001852] [1852] Event [516,285.099854,2168]: 0 finished unit Bandit [f=0001902] [1902] Event [3912,285.100708,1816]: 1 finished unit Wind/Tidal Generator [f=0002039] [2039] Event [3992,285.10498,1816]: 1 finished unit Wind/Tidal Generator [f=0002062] [2062] Event [3444,286.426697,1840]: 1 finished unit Kodachi [f=0002210] [2210] Event [2874.28198,278.837708,1755.04944]: 0 lost unit Bandit [f=0002229] [2229] Event [280,285.096436,1864]: 0 finished unit Solar Collector [f=0002249] [2249] Event [3992,285.10498,1896]: 1 finished unit Wind/Tidal Generator [f=0002305] [2305] Event [2618.36206,285.096436,2016.73926]: 0 lost unit Bandit [f=0002325] [2325] Event [516,285.099854,2168]: 0 finished unit Bandit [f=0002347] [2347] Event [376,285.100708,968]: 0 finished unit Metal Extractor [f=0002459] [2459] Event [3912,285.100708,1896]: 1 finished unit Wind/Tidal Generator [f=0002499] [2499] Event [280,285.10498,1944]: 0 finished unit Solar Collector [f=0002558] [2558] Event [2581.55981,283.924805,1776.57117]: 0 lost unit Bandit [f=0002668] [2668] Event [3912,285.100708,1976]: 1 finished unit Wind/Tidal Generator [f=0002692] [2692] Event [3444,286.426697,1840]: 1 finished unit Kodachi [f=0002714] [2714] Event [280,285.096436,2024]: 0 finished unit Solar Collector [f=0002863] [2863] Event [3992,285.10498,1976]: 1 finished unit Wind/Tidal Generator [f=0002949] [2949] Event [200,285.092163,1784]: 0 finished unit Solar Collector [f=0003045] [3045] Event [552,285.096436,872]: 0 finished unit Metal Extractor [f=0003058] [3058] Event [3992,285.109253,2056]: 1 finished unit Wind/Tidal Generator [f=0003205] [3205] Event [200,285.096436,1864]: 0 finished unit Solar Collector [f=0003243] [3243] Event [3912,285.100708,2056]: 1 finished unit Wind/Tidal Generator [f=0003396] [3396] Event [200,285.100708,1944]: 0 finished unit Solar Collector [f=0003464] [3464] Event [516,285.099854,2168]: 0 finished unit Thug [f=0003604] [3604] Event [200,285.096436,2024]: 0 finished unit Solar Collector [f=0003659] [3659] Event [3912,285.100708,2120]: 1 finished unit Wind/Tidal Generator [f=0003720] [3720] Event [516,285.099854,2168]: 0 finished unit Bandit [f=0003809] [3809] Event [3992,285.10498,2120]: 1 finished unit Wind/Tidal Generator [f=0003929] [3929] Event [3992,285.10498,2200]: 1 finished unit Wind/Tidal Generator [f=0003985] [3985] Event [120,285.092163,1784]: 0 finished unit Solar Collector [f=0003998] [3998] Event [516,285.099854,2168]: 0 finished unit Bandit [f=0004042] [4042] Event [936,285.100708,280]: 0 finished unit Metal Extractor [f=0004124] [4124] Event [3912,285.100708,2200]: 1 finished unit Wind/Tidal Generator [f=0004195] [4195] Event [120,285.096436,1864]: 0 finished unit Solar Collector [f=0004270] [4270] Event [516,285.099854,2168]: 0 finished unit Bandit [f=0004378] [4378] Event [3444,286.426697,1840]: 1 finished unit Ogre [f=0004409] [4409] Event [3968,285.096436,2304]: 1 finished unit Lotus [f=0004428] [4428] Event [854.579651,285.10025,2143.13965]: 0 lost unit Bandit [f=0004434] [4434] Event [854.58783,285.096436,2090.50562]: 0 lost unit Bandit [f=0004480] [4480] Event [120,285.100708,1944]: 0 finished unit Solar Collector [f=0004698] [4698] Event [777.255554,285.107239,2165.56885]: 0 lost unit Bandit [f=0004810] [4810] Event [120,285.096436,2024]: 0 finished unit Solar Collector [f=0004810] [4810] Event [516,285.099854,2168]: 0 finished unit Thug [f=0004919] [4919] Event [3536,285.096436,2144]: 1 finished unit Lotus [f=0005249] [5249] Event [1784,384.379883,184]: 0 finished unit Metal Extractor [f=0005380] [5380] Event [456,285.100708,1928]: 0 finished unit Solar Collector [f=0005489] [5489] Event [516,285.099854,2168]: 0 finished unit Thug [f=0005534] [5534] Event [3376,285.096436,1664]: 1 finished unit Lotus [f=0005901] [5901] Event [3444,286.426697,1840]: 1 finished unit Ogre [f=0005909] [5909] Event [1992,384.37561,120]: 0 finished unit Metal Extractor [f=0006115] [6115] Event [782.950806,285.098938,2144.05786]: 0 lost unit Thug [f=0006167] [6167] Event [645.376465,285.096283,2111.72705]: 0 lost unit Thug [f=0006239] [6239] Event [516,285.113098,2168]: 0 finished unit Outlaw [f=0006377] [6377] Event [632.320007,283.90329,2122.43335]: 0 lost unit Thug [f=0006453] [6453] Event [713.892151,284.69693,2063.23193]: 0 lost unit Outlaw [f=0006653] [6653] Event [835.906677,285.09314,2257.8479]: 1 lost unit Kodachi [f=0006659] [6659] Event [2392,384.345703,152]: 0 finished unit Metal Extractor [f=0006804] lol how do I even counter that [f=0007223] [7223] Event [672,285.158417,1984]: 0 finished unit Picket [f=0007290] kodachis are just stupid strong [f=0007380] [7380] Event [2192,385.552673,432]: 0 finished unit Picket [f=0007479] [7479] Event [624,285.114136,2016]: 0 finished unit Picket [f=0008235] [8235] Event [2144,385.480042,560]: 0 finished unit Picket [f=0008255] [8255] Event [456,285.096436,2088]: 0 finished unit Caretaker [f=0008453] [8453] Event [516,285.099854,2168]: 0 finished unit Racketeer [f=0008481] [8481] Event [3444,286.426697,1840]: 1 finished unit Minotaur [f=0008708] [8708] Event [552,285.096436,872]: 0 lost unit Metal Extractor [f=0008714] [8714] Event [504,285.096436,2088]: 0 finished unit Caretaker [f=0008740] [8740] Event [516,285.099854,2168]: 0 finished unit Thug [f=0008814] [8814] Event [376,285.100708,968]: 0 lost unit Metal Extractor [f=0009020] [9020] Event [516,285.099854,2168]: 0 finished unit Thug [f=0009060] [9060] Event [2224,374.143066,576]: 0 finished unit Radar Tower [f=0009077] [9077] Event [672,285.158417,1984]: 0 lost unit Picket [f=0009111] [9111] Event [3444,286.426697,1840]: 1 finished unit Welder [f=0009136] [9136] Event [624,285.114136,2016]: 0 lost unit Picket [f=0009336] [9336] Event [936,285.100708,280]: 0 lost unit Metal Extractor [f=0009444] [9444] Event [1312,285.096436,2016]: 1 finished unit Picket [f=0009581] [9581] Event [516,285.099854,2168]: 0 finished unit Racketeer [f=0009731] [9731] Event [3444,286.426697,1840]: 1 finished unit Welder [f=0009859] [9859] Event [516,285.099854,2168]: 0 finished unit Thug [f=0009899] [9899] Event [1280,284.316711,2368]: 1 finished unit Picket [f=0009904] [9904] Event [552,285.158081,2088]: 0 finished unit Caretaker [f=0010129] [10129] Event [627.550232,284.274811,2089.72681]: 0 lost unit Thug [f=0010158] [10158] Event [516,285.099854,2168]: 0 finished unit Thug [f=0010286] [10286] Event [3444,286.426697,1840]: 1 finished unit Kodachi [f=0010359] [10359] Event [900.055359,284.762024,2179.89355]: 0 lost unit Thug [f=0010365] [10365] Event [552,285.158081,2088]: 0 lost unit Caretaker [f=0010420] [10420] Event [747.378845,285.554596,2117.45654]: 0 lost unit Thug [f=0010584] [10584] Event [516,285.099854,2168]: 0 finished unit Racketeer [f=0010638] [10638] Event [849.701416,283.312958,2102.61792]: 0 lost unit Thug [f=0010838] [10838] Event [656,284.750336,2000]: 0 lost unit Picket [f=0010841] [10841] Event [3444,286.426697,1840]: 1 finished unit Kodachi [f=0010841] [10841] Event [516,285.099854,2168]: 0 finished unit Thug [f=0010994] [10994] Event [564.735168,283.419617,2049.47534]: 0 lost unit Engineer Commander [f=0011002] [11002] Event [504,285.096436,2088]: 0 lost unit Caretaker [f=0011042] [11042] Event [568,283.314209,1928]: 0 lost unit Metal Extractor [f=0011077] [11077] Event [516,283.619598,2168]: 0 lost unit Thug [f=0011084] [11084] Event [564.039551,283.226379,2206.02979]: 0 lost unit Thug [f=0011158] [11158] Event [516,285.099854,2168]: 0 lost unit Thug [f=0011166] [11166] Event [516,284.777283,2168]: 0 lost unit Thug [f=0011190] [11190] Event [516,282.456726,2168]: 0 lost unit Thug [f=0011250] [11250] Event [516,282.456726,2168]: 0 lost unit Thug [f=0011307] [11307] Event [516,281.693787,2168]: 0 lost unit Thug [f=0011312] [11312] Event [516,281.693787,2168]: 0 lost unit Thug [f=0011325] [11325] Event [504,281.693787,2168]: 0 lost unit Shieldbot Factory [f=0011396] [11396] Event [3444,286.426697,1840]: 1 finished unit Kodachi [f=0011422] [11422] Event [482.157898,285.29657,2333.21338]: 0 lost unit Racketeer [f=0011463] [11463] Event [470.317383,285.420441,2368.98779]: 0 lost unit Racketeer [f=0011490] [11490] Event [360,283.653259,2024]: 0 lost unit Metal Extractor [f=0011595] [11595] Event [150.830765,285.084229,2312.00195]: 0 lost unit Racketeer [f=0011622] [11622] Event [456,285.117188,1928]: 0 lost unit Solar Collector [f=0011624] [11624] Event [360,283.633423,1800]: 0 lost unit Metal Extractor [f=0011766] [11766] Event [200,285.096436,2024]: 0 lost unit Solar Collector [f=0011801] [11801] Event [undefined]: MAGNUM resigned [f=0011801] game_message: MAGNUM has been destroyed! [f=0011801] game_message: Gorbald wins! [f=0011801] Submitting stats [f=0011801] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011801] Part| Total Time|Time of the last 0.5s [f=0011801] Draw 10607.13ms 13.49% [f=0011801] Lua::Callins::Synced 8340.71ms 34.47% [f=0011801] Lua::Callins::Unsynced 13398.59ms 17.48% [f=0011801] Lua::CollectGarbage::Synced 318.66ms 1.10% [f=0011801] Lua::CollectGarbage::Unsynced 493.94ms 1.20% [f=0011801] Misc::Profiler::AddTime 39.11ms 0.00% [f=0011801] Sim 21082.11ms 74.53% [f=0011801] [11801] Received game_message: MAGNUM has been destroyed! [f=0011801] [11801] Received game_message: Gorbald wins! [f=0011802] [11802] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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18,4365,4595,4595,4365,406.588104,209.353043,209.353043,406.588104,0,0,0,0,0,0,0,0,789.574158,318.674133,318.674133,789.574158,1290.77466,2097.59033,2097.59033,1290.77466,300,270,270,300,35.6666679,37.9483643,37.9483643,35.6666679,1275,1275,1275,1275,26.9030018,17.6305943,17.6305943,26.9030018,150,1360,1360,150,180,1225,1225,180,2640,1690,1690,2640,1402.33301,180,180,1402.33301,0.00604669,658.009521,658.009521,0.00604669,2164.61548,1447.97217,1447.97217,2164.61548 [f=0011802] [11802] Game End Stats Values: 19,4365,4595,4595,4365,456.917816,220.088348,220.088348,456.917816,0,0,0,0,0,0,0,0,864.936523,386.406586,386.406586,864.936523,1290.77466,2097.59033,2097.59033,1290.77466,300,270,270,300,34,25.2394447,25.2394447,34,1275,1275,1275,1275,25.9553204,14.5156879,14.5156879,25.9553204,150,1360,1360,150,180,1225,1225,180,2640,1690,1690,2640,1402.33301,180,180,1402.33301,0.00604669,676.009521,676.009521,0.00604669,2164.61548,1447.97217,1447.97217,2164.61548 [f=0011802] [11802] Game End Stats Values: 20,4995,5445,5445,4995,491.951782,222.447769,222.447769,491.951782,0,0,0,0,0,0,0,0,864.936523,464.748444,464.748444,864.936523,1290.77466,2097.59033,2097.59033,1290.77466,400,270,270,400,34,12.5305233,12.5305233,34,1275,1275,1275,1275,24.9355946,14.5572939,14.5572939,24.9355946,500,2210,2210,500,180,1225,1225,180,2820,1690,1690,2820,1402.33301,180,180,1402.33301,0.00604669,703.009521,703.009521,0.00604669,2164.61548,1447.97217,1447.97217,2164.61548 [f=0011802] [11802] Game End Stats Values: 21,5170,5445,5445,5170,508.652161,231.621277,231.621277,508.652161,0,0,0,0,0,0,0,0,864.936523,498.308899,498.308899,864.936523,1494.45825,2277.5896,2277.5896,1494.45825,400,270,270,400,34,13.0048361,13.0048361,34,1275,1275,1275,1275,21.8066902,13.2115698,13.2115698,21.8066902,675,2210,2210,675,180,1405,1405,180,2820,1690,1690,2820,1582.33301,180,180,1582.33301,0.00604669,703.009521,703.009521,0.00604669,2344.61475,1651.65576,1651.65576,2344.61475 [f=0011802] [11802] Game End Stats Values: 22,5110,5745,5745,5110,545.638977,239.773804,239.773804,545.638977,0,0,0,0,0,0,0,0,864.936523,519.688354,519.688354,864.936523,1595.80713,2686.15308,2686.15308,1595.80713,200,370,370,200,34,13.8240986,13.8240986,34,1330,1275,1275,1330,21.8657799,13.1435051,13.1435051,21.8657799,850,2210,2210,850,180,1695,1695,180,2730,1890,1890,2730,1872.33301,180,180,1872.33301,26.4060307,703.009521,703.009521,26.4060307,2753.17822,1753.00464,1753.00464,2753.17822 [f=0011802] [11802] Game End Stats Values: 23,5635,6045,6045,5635,551.441101,244.210419,244.210419,551.441101,0,0,0,0,0,0,0,0,864.936523,519.688354,519.688354,864.936523,1595.80713,2796.07788,2796.07788,1595.80713,200,470,470,200,34,17.033453,17.033453,34,1330,1275,1275,1330,18.120142,12.8957739,12.8957739,18.120142,1375,2210,2210,1375,180,1695,1695,180,2730,2090,2090,2730,1872.33301,180,180,1872.33301,28.4060287,703.009521,703.009521,28.4060287,2863.10303,1753.00464,1753.00464,2863.10303 [f=0011802] [11802] Game End Stats Values: 24,5815,6225,6225,5815,568.097412,268.137207,268.137207,568.097412,0,0,0,0,0,0,0,0,864.936523,519.688354,519.688354,864.936523,1817.23413,3129.36768,3129.36768,1817.23413,200,470,470,200,34,27.1072617,27.1072617,34,1330,1275,1275,1330,18.3104229,14.1951199,14.1951199,18.3104229,1375,2390,2390,1375,180,1870,1870,180,2910,2090,2090,2910,2047.33301,180,180,2047.33301,28.4060287,703.009521,703.009521,28.4060287,3233.01123,1974.43164,1974.43164,3233.01123 [f=0011802] [11802] Game End Stats Values: 25,5460,6225,6225,5460,586.857849,287.324249,287.324249,586.857849,0,0,0,0,0,0,0,0,864.936523,592.852783,592.852783,864.936523,2095.98413,3917.41089,3917.41089,2095.98413,200,470,470,200,34,25.5566082,25.5566082,34,1330,1275,1275,1330,18.4506969,17.295805,17.295805,18.4506969,1200,2390,2390,1200,180,2575,2575,180,2730,2090,2090,2730,2752.33301,180,180,2752.33301,28.4060287,778.259521,778.259521,28.4060287,4329.41602,2314.14453,2314.14453,4329.41602 [f=0011802] [11802] Game End Stats Values: 26,3735,6405,6405,3735,619.164612,314.580383,314.580383,619.164612,0,0,0,0,0,0,0,0,907.236816,619.855835,619.855835,907.236816,2331.82129,5335.68555,5335.68555,2331.82129,200,470,470,200,30.3999996,24.4663429,24.4663429,30.3999996,55,1275,1275,55,16.7537804,11.4670753,11.4670753,16.7537804,1200,2570,2570,1200,180,4377.46729,4377.46729,180,2280,2090,2090,2280,4914.7998,180,180,4914.7998,28.4060287,782.509521,782.509521,28.4060287,6462.89355,2550.57666,2550.57666,6462.89355 [f=0011802] [11802] Game End Stats Values: 27,1635,6585,6585,1635,660.481506,324.466919,324.466919,660.481506,0,0,0,0,0,0,0,0,1072.82056,673.40625,673.40625,1072.82056,2331.82129,6908.15625,6908.15625,2331.82129,200,470,470,200,25.2000008,28.9218979,28.9218979,25.2000008,55,1275,1275,55,12.7277927,13.2591047,13.2591047,12.7277927,150,2750,2750,150,180,6507.80078,6507.80078,180,1230,2090,2090,1230,7045.4668,180,180,7045.4668,28.4060287,782.509521,782.509521,28.4060287,8041.60303,2610.12549,2610.12549,8041.60303 [f=0011802] [11802] Game End Stats Values: 28,1565,6585,6585,1565,660.481506,324.876892,324.876892,660.481506,0,0,0,0,0,0,0,0,1099.22046,684.21521,684.21521,1099.22046,2331.82129,6978.15625,6978.15625,2331.82129,200,470,470,200,22,21.5074844,21.5074844,22,55,1275,1275,55,6.5999999,12.7024937,12.7024937,6.5999999,150,2750,2750,150,180,6577.80078,6577.80078,180,1160,2090,2090,1160,7115.4668,180,180,7115.4668,28.4060287,782.509521,782.509521,28.4060287,8131.35645,2610.12549,2610.12549,8131.35645 [f=0011813] [11813] Event [280,284.876892,2024]: 0 lost unit Solar Collector [f=0011831] [11831] Event [280,285.088013,1784]: 0 lost unit Solar Collector [f=0011844] [11844] Event [280,285.109558,1864]: 0 lost unit Solar Collector [f=0011913] Player Gorbald left the game: normal quit [f=0011913] [11913] Event [undefined]: Gorbald quit [f=0011919] Spectator MAGNUM left the game: normal quit [f=0011919] [11919] Event [undefined]: MAGNUM quit [f=0011925] No clients connected, shutting down server [f=0011925] Server shutdown [f=0012910] [12910] Event [3444,286.426697,1840]: 1 finished unit Ogre [f=0014439] [14439] Event [3444,286.426697,1840]: 1 finished unit Ogre [f=0015632] Autoquit sending quit command. [f=0015632] [QuitAction] user exited to system [f=0015632] [SpringApp::Kill][1] fromRun=1 [f=0015632] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015632] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015632] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015632] [ThreadPool::SetThreadCount][2] workers=0 [f=0015632] [SpringApp::Kill][2] [f=0015632] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015632] [Game::KillLua][3] dtor=0 luaUI=0x52b003b0 [f=0015632] Start widgetHandler:Shutdown [f=0015632] Shutdown - SaveOrderList Complete [f=0015632] Writing last game win data [f=0015632] Shutdown - SaveConfigData Complete [f=0015632] Shutdown Widget - Save/Load API [f=0015632] Shutdown Widget - Chili Highlight [f=0015632] Shutdown Widget - Draw After Chili [f=0015632] Shutdown Widget - EPIC Menu [f=0015632] Shutdown Widget - Chili Widget Selector [f=0015632] Shutdown Widget - Chili Minimap [f=0015632] Shutdown Widget - Local Team Colors [f=0015632] Shutdown Widget - Display Keys 2 [f=0015632] Shutdown Widget - Save Game Menu [f=0015632] Shutdown Widget - Unit Icons [f=0015632] Shutdown Widget - Noises [f=0015632] Shutdown Widget - HealthBars [f=0015632] Shutdown Widget - Win Counter [f=0015632] Shutdown Widget - SpringRTS Replay Stats [f=0015632] Shutdown Widget - BuildETA [f=0015632] Shutdown Widget - Modular Comm Info [f=0015632] Shutdown Widget - Music Player v2 [f=0015632] Shutdown Widget - Stereo3D [f=0015632] Shutdown Widget - Showeco and Grid Drawer [f=0015632] Shutdown Widget - Point Tracker [f=0015632] Shutdown Widget - Missile Silo Range [f=0015632] Shutdown Widget - MinimapEvents [f=0015632] Shutdown Widget - Mex Placement Handler [f=0015632] Shutdown Widget - Local Widgets Config [f=0015632] Shutdown Widget - Highlight Geos [f=0015632] Shutdown Widget - Grab Input [f=0015632] Input grabbing is disabled! [f=0015632] Shutdown Widget - MetalFeatures (new) [f=0015632] Shutdown Widget - Darkening [f=0015632] Shutdown Widget - Context Menu [f=0015632] Shutdown Widget - Chili Spectator Panels [f=0015632] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015632] Shutdown Widget - Chili Nuke Warning [f=0015632] Shutdown Widget - Chili EndGame Window [f=0015632] Shutdown Widget - Chili Economy Panel Default [f=0015632] Shutdown Widget - CameraShake [f=0015632] Shutdown Widget - Attack AoE [f=0015632] Shutdown Widget - Map Edge Extension [f=0015632] Shutdown Widget - Selection Send [f=0015632] Shutdown Widget - LupsManager [f=0015632] Shutdown Widget - Newton Firezone [f=0015632] Shutdown Widget - Chili Pro Console [f=0015632] Shutdown Widget - Lasso Terraform GUI [f=0015632] Shutdown Widget - Lups [f=0015632] Shutdown Widget - Chili Framework [f=0015632] Shutdown Widget - Chili Core Selector [f=0015632] Shutdown Widget - Custom Markers [f=0015632] Shutdown Widget - Select Keys [f=0015632] Shutdown Widget - Pause Screen [f=0015632] Shutdown Widget - Text To Speech Control [f=0015632] Shutdown Widget - Persistent Build Height [f=0015632] Shutdown Widget - Layout Handler [f=0015632] End widgetHandler:Shutdown [f=0015632] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={603661,82881706} {int,ext,rec}Allocs={22082208,0,0} {chunk,block}Bytes={82881706,0} [f=0015632] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0015632] [Game::KillLua][2] dtor=0 luaRules=0x52614d00 [f=0015632] Start gadgetHandler:Shutdown [f=0015632] Shutdown - StartSetup [f=0015632] Shutdown - UnitMorph [f=0015632] Shutdown - LupsNanoSpray [f=0015632] Shutdown - Missile Silo Controller [f=0015632] Shutdown - Modular Comm Info [f=0015632] Shutdown - Terrain Texture Handler [f=0015632] Shutdown - UnitCloakShield [f=0015632] Shutdown - Starlight Handler [f=0015632] End gadgetHandler:Shutdown [f=0015632] Start gadgetHandler:Shutdown [f=0015632] Shutdown - Save/Load [f=0015632] Shutdown - Teleport Throw [f=0015632] Shutdown - UnitMorph [f=0015632] Shutdown - Modular Comm Info [f=0015632] Shutdown - Retreat Command [f=0015632] Shutdown - Shockwaves [f=0015632] Shutdown - UnitCloakShield [f=0015632] Shutdown - Lups Cloak FX [f=0015632] Shutdown - Lups [f=0015632] Shutdown - Lups Shield [f=0015632] End gadgetHandler:Shutdown [f=0015632] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22082237,0,0} {chunk,block}Bytes={0,0} [f=0015632] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22082237,0,0} {chunk,block}Bytes={0,0} [f=0015632] [Game::KillLua][4] dtor=0 [f=0015632] [Game::~CGame][1] [f=0015632] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015632] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015632] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015632] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015632] [Game::KillLua][4] dtor=1 [f=0015632] [Game::KillMisc][1] [f=0015632] [Game::KillMisc][2] [f=0015632] [Game::KillMisc][3] [f=0015632] [Game::KillRendering][1] [f=0015632] [3DOParser::Kill] allocated 137 pieces [f=0015632] [S3OParser::Kill] allocated 2737 pieces [f=0015632] [AssParser::Kill] allocated 220 pieces [f=0015632] [Game::KillInterface][1] [f=0015632] [Game::KillInterface][2] [f=0015632] [Game::KillSimulation][1] [f=0015632] [Game::KillSimulation][2] [f=0015632] [CCollisionHandler] dis-/continuous tests: 0/1643603 [f=0015632] [Game::KillSimulation][3] [f=0015632] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015632] [~CPathCache(16x16)] cacheHits=25 hitPercentage=28% numHashColls=0 maxCacheSize=8 [f=0015632] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015632] [~CPathCache(32x32)] cacheHits=53 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015632] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015632] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015632] [LosHandler::Kill] raycast instance cache-{hits,misses}={1310,4535}; shared=1%; cached=21% [f=0015632] [Game::KillSimulation][4] [f=0015632] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0015632] [Game::~CGame][2] [f=0015632] [Game::~CGame][3] [f=0015632] [SpringApp::Kill][3] [f=0015632] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 165886 bytes sent 150659 bytes recv'd [f=0015632] [SpringApp::Kill][4] font=0x4685aaa0 [f=0015632] [SpringApp::Kill][5] [f=0015632] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x468c7830) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=3979ms file="objects3d/detriment.s3o" indx=5072 inflSize=514kb readTime=210ms file="bitmaps/loadpictures/chickenroosts.png" indx=491 inflSize=1999kb readTime=156ms file="objects3d/cormart.s3o" indx=5003 inflSize=105kb readTime=125ms file="objects3d/funnelweb.dae" indx=5120 inflSize=1500kb readTime=59ms file="objects3d/commrecon.s3o" indx=4947 inflSize=114kb readTime=57ms file="unittextures/factorytank_1.png" indx=7114 inflSize=4103kb readTime=56ms file="bitmaps/gpl/groundflash.tga" indx=443 inflSize=188kb readTime=53ms file="objects3d/commrecon2.s3o" indx=4948 inflSize=114kb readTime=42ms file="units/amphtele.lua" indx=6619 inflSize=2kb readTime=34ms file="objects3d/armcom3.3do" indx=4834 inflSize=45kb readTime=33ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 56078174 bytes cached in 2888 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=44 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/altair_crossing_v3.sd7 (0x469b1670) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46b41f80) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x469217b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff41401e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]