[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.49jexThgoo/springsettings.950485.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 136ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f41cc01e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8006 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/950485/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 325ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x459b4160] using map "Adansonia v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Adansonia v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x459b4160] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (90 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 731ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 824ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 86ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 673ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 177ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 4 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/950485/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5ea41cba [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=a927182f [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=2088ad88 [f=-000001] [Path] [PathEstimator::ReadFile] hash=2088ad88 file="cache/104dev-maintenance/paths/Adansonia v4.1.pe-2088ad88.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5ea41cba [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=a927182f [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=2088ad98 [f=-000001] [Path] [PathEstimator::ReadFile] hash=2088ad98 file="cache/104dev-maintenance/paths/Adansonia v4.1.pe2-2088ad98.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1059ms, checksum bdc5e6b1)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11510,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/950485/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=896a0387f4622520e0d00e59659f7e5f576358b7a8d766da7f66ed843bb538dbfc97773d57495016051dbf8fc53e0a2e56230081d1936e187085bfad2aaa98e3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=345be32a721a3a8779d83a5cb3e477bc6c11b810d2ccadd0173258f96d007183c0a6672efef7ffd2d7ee9b6a411955102e98858d4ca1bee44d26164385153973]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51dc6830,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 34d24f5f6c6cb4422dd5b588275d2964 [f=-000001] Connection attempt from MAGNUM [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: MAGNUM changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Tiptushi [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Tiptushi changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MAGNUM" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MAGNUM" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=896a0387f4622520e0d00e59659f7e5f576358b7a8d766da7f66ed843bb538dbfc97773d57495016051dbf8fc53e0a2e56230081d1936e187085bfad2aaa98e3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=345be32a721a3a8779d83a5cb3e477bc6c11b810d2ccadd0173258f96d007183c0a6672efef7ffd2d7ee9b6a411955102e98858d4ca1bee44d26164385153973]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[Game::Load][lua{Rules,Gaia}={00000000ce047000,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MAGNUM" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=896a0387f4622520e0d00e59659f7e5f576358b7a8d766da7f66ed843bb538dbfc97773d57495016051dbf8fc53e0a2e56230081d1936e187085bfad2aaa98e3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MAGNUM" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=345be32a721a3a8779d83a5cb3e477bc6c11b810d2ccadd0173258f96d007183c0a6672efef7ffd2d7ee9b6a411955102e98858d4ca1bee44d26164385153973]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MAGNUM" string="[Game::Load][lua{Rules,Gaia}={00000000f7684b80,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [2677,125.411621,6157]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5378,125.391113,934]: 1 finished unit Engineer Commander [f=0000000] [0] Tiptushi, team: 1, elo:2012 [f=0000000] [0] MAGNUM, team: 0, elo:1948 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000143] [143] Event [2760,125.388184,6144]: 0 finished unit Cloakbot Factory [f=0000234] [234] Event [5432,125.388184,728]: 1 finished unit Metal Extractor [f=0000409] [409] Event [2632,125.388184,5960]: 0 finished unit Metal Extractor [f=0000415] [Game::ClientReadNet] added new player Topkack with number 2 to team 0 [f=0000415] > SPRINGIE:User Topkack|energysolar|6_6||False|MC|Federation|DE [f=0000416] [416] Event [5480,125.388184,824]: 1 finished unit Solar Collector [f=0000434] Connection attempt from Topkack [f=0000434] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000434] -> Connection established (given id 2) [f=0000443] [Game::ClientReadNet][LOGMSG] sender="Topkack" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0000443] [Game::ClientReadNet][LOGMSG] sender="Topkack" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000516] [516] Event [2760.01465,125.388184,6134.3999]: 0 finished unit Glaive [f=0000596] [596] Event [5496,125.388184,904]: 1 finished unit Solar Collector [f=0000645] [645] Event [2600,125.388184,6344]: 0 finished unit Metal Extractor [f=0000725] [725] Event [2760.01465,125.388184,6134.3999]: 0 finished unit Glaive [f=0000826] [826] Event [5528,125.388184,1080]: 1 finished unit Metal Extractor [f=0000938] [938] Event [2760.01465,125.388184,6134.3999]: 0 finished unit Glaive [f=0000960] [960] Event [2936,125.388184,6088]: 0 finished unit Metal Extractor [f=0001066] [1066] Event [5160,125.388184,984]: 1 finished unit Metal Extractor [f=0001172] [1172] Event [2760.01465,125.388184,6134.3999]: 0 finished unit Glaive [f=0001175] [Game::ClientReadNet][LOGMSG] sender="Topkack" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=896a0387f4622520e0d00e59659f7e5f576358b7a8d766da7f66ed843bb538dbfc97773d57495016051dbf8fc53e0a2e56230081d1936e187085bfad2aaa98e3]" [f=0001178] [Game::ClientReadNet][LOGMSG] sender="Topkack" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=345be32a721a3a8779d83a5cb3e477bc6c11b810d2ccadd0173258f96d007183c0a6672efef7ffd2d7ee9b6a411955102e98858d4ca1bee44d26164385153973]" [f=0001178] [Game::ClientReadNet][LOGMSG] sender="Topkack" string="[Game::Load][lua{Rules,Gaia}={00000000fde92d90,0000000000000000}]" [f=0001233] [1233] Event [2488,125.388184,6040]: 0 finished unit Solar Collector [f=0001255] [1255] Event [5240,125.388184,936]: 1 finished unit Solar Collector [f=0001260] [1260] Event [5376,125.388184,1056]: 1 finished unit Tank Foundry [f=0001434] [1434] Event [2488,125.388184,6120]: 0 finished unit Solar Collector [f=0001450] [1450] Event [5240,125.388184,1032]: 1 finished unit Solar Collector [f=0001630] [1630] Event [5512,125.388184,1000]: 1 finished unit Solar Collector [f=0001645] [1645] Event [2488,125.388184,6200]: 0 finished unit Solar Collector [f=0001855] [1855] Event [2488,125.388184,6280]: 0 finished unit Solar Collector [f=0001908] [1908] Event [2760.01465,125.388184,6134.3999]: 0 finished unit Glaive [f=0001931] [1931] Event [5376,126.708183,1084]: 1 finished unit Welder [f=0002095] [2095] Event [2488,125.388184,6360]: 0 finished unit Solar Collector [f=0002305] [2305] Event [2408,125.388184,6040]: 0 finished unit Solar Collector [f=0002420] [2420] Event [5224,125.388184,824]: 1 finished unit Solar Collector [f=0002487] [2487] Event [2408,125.388184,6120]: 0 finished unit Solar Collector [f=0002516] [2516] Event [5353.30518,125.388184,1838.83777]: 0 lost unit Glaive [f=0002544] [2544] Event [5376,126.708183,1084]: 1 finished unit Welder [f=0002667] [2667] Event [2408,125.388184,6200]: 0 finished unit Solar Collector [f=0002799] [2799] Event [5376,126.708183,1084]: 1 finished unit Kodachi [f=0002847] [2847] Event [2408,125.388184,6280]: 0 finished unit Solar Collector [f=0003057] [3057] Event [2408,125.388184,6360]: 0 finished unit Solar Collector [f=0003092] [3092] Event [5376,126.708183,1084]: 1 finished unit Kodachi [f=0003103] [3103] Event [2760.01465,125.388184,6134.3999]: 0 finished unit Conjurer [f=0003287] [3287] Event [4807.43213,125.388184,2190.44922]: 0 lost unit Glaive [f=0003300] [3300] Event [2760.01465,125.388184,6134.3999]: 0 finished unit Glaive [f=0003495] [3495] Event [2760.01465,125.388184,6134.3999]: 0 finished unit Glaive [f=0003523] [3523] Event [5376,126.708183,1084]: 1 finished unit Kodachi [f=0003679] [3679] Event [4984.34717,125.388184,1307.31287]: 0 lost unit Glaive [f=0003690] [3690] Event [2760.01465,125.388184,6134.3999]: 0 finished unit Glaive [f=0003701] [3701] Event [5680.54199,24.9975586,3218.42041]: 0 lost unit Glaive [f=0003885] [3885] Event [2760.01465,125.388184,6134.3999]: 0 finished unit Glaive [f=0004013] [4013] Event [5880,24.9975586,3352]: 1 finished unit Metal Extractor [f=0004072] [4072] Event [5376,126.708183,1084]: 1 finished unit Kodachi [f=0004080] [4080] Event [2760.01465,125.388184,6134.3999]: 0 finished unit Glaive [f=0004134] [4134] Event [5432,125.388184,728]: 1 lost unit Metal Extractor [f=0004386] [4386] Event [5729.38721,125.388184,692.785645]: 0 lost unit Glaive [f=0004441] [4441] Event [2760.01465,125.388184,6134.3999]: 0 finished unit Conjurer [f=0004601] [4601] Event [5856,24.9975586,3472]: 1 finished unit Lotus [f=0004626] [4626] Event [4152,125.406494,4824]: 0 finished unit Metal Extractor [f=0004635] [4635] Event [5376,126.708183,1084]: 1 finished unit Kodachi [f=0004649] [4649] Event [2760.01465,125.388184,6134.3999]: 0 finished unit Glaive [f=0004844] [4844] Event [2760.01465,125.388184,6134.3999]: 0 finished unit Glaive [f=0004870] [4870] Event [2629.46484,25.0078316,4005.46411]: 0 lost unit Glaive [f=0005039] [5039] Event [2760.01465,125.388184,6134.3999]: 0 finished unit Glaive [f=0005193] [5193] Event [5376,126.708183,1084]: 1 finished unit Kodachi [f=0005234] [5234] Event [2760.01465,125.388184,6134.3999]: 0 finished unit Glaive [f=0005254] [5254] Event [4280,125.388184,5016]: 0 finished unit Metal Extractor [f=0005263] [5263] Event [2683.30957,27.6436825,4088.04297]: 0 lost unit Glaive [f=0005268] [5268] Event [5768,24.9975586,3576]: 1 finished unit Metal Extractor [f=0005306] [5306] Event [2746.45752,54.7976456,4199.89893]: 0 lost unit Glaive [f=0005403] [5403] Event [2680,125.388184,6088]: 0 finished unit Caretaker [f=0005497] [5497] Event [2760.01465,125.388184,6134.3999]: 0 finished unit Glaive [f=0005575] [5575] Event [2408,125.388184,5960]: 0 finished unit Solar Collector [f=0005598] [5598] Event [2403.93018,24.9975586,3950.25854]: 0 lost unit Glaive [f=0005629] [5629] Event [2423.53809,25.0036621,4076.34521]: 0 lost unit Glaive [f=0005723] [5723] Event [5376,126.708183,1084]: 1 finished unit Kodachi [f=0005757] [5757] Event [2488,125.388184,5960]: 0 finished unit Solar Collector [f=0005795] [5795] Event [6008,24.9975586,3544]: 1 finished unit Metal Extractor [f=0005830] [5830] Event [2392,24.9975586,3800]: 0 lost unit Metal Extractor [f=0005865] [5865] Event [2545.67969,24.9975586,3728.15918]: 1 lost unit Kodachi [f=0005935] [5935] Event [2488,125.388184,5880]: 0 finished unit Solar Collector [f=0006116] [6116] Event [2408,125.388184,5880]: 0 finished unit Solar Collector [f=0006151] [6151] Event [5960,24.9975586,3432]: 1 finished unit Solar Collector [f=0006186] [6186] Event [2760.01465,125.388184,6134.3999]: 0 finished unit Conjurer [f=0006351] [6351] Event [2760.01465,125.388184,6134.3999]: 0 finished unit Glaive [f=0006419] [6419] Event [5376,126.708183,1084]: 1 finished unit Welder [f=0006511] [6511] Event [2760.01465,125.388184,6134.3999]: 0 finished unit Glaive [f=0006519] [6519] Event [5912,24.9975586,3560]: 1 finished unit Solar Collector [f=0006634] [6634] Event [5432,124.227753,728]: 1 finished unit Metal Extractor [f=0006640] [6640] Event [4440,125.38208,5144]: 0 finished unit Metal Extractor [f=0006671] [6671] Event [2760.01465,125.388184,6134.3999]: 0 finished unit Glaive [f=0006797] [6797] Event [2392,24.9975586,3800]: 0 finished unit Metal Extractor [f=0006855] [Game::ClientReadNet] added new player PRO_rANDY with number 3 to team 0 [f=0006855] > SPRINGIE:User PRO_rANDY|striderdante|7_7|donator_0|False|PRO||GB [f=0006872] Connection attempt from PRO_rANDY [f=0006872] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0006872] -> Connection established (given id 3) [f=0006878] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0006878] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0006889] [6889] Event [2760.01465,125.388184,6134.3999]: 0 finished unit Conjurer [f=0006893] [6893] Event [4423.94189,84.2829361,5523.47168]: 0 lost unit Conjurer [f=0006896] [6896] Event [5784,24.9975586,3432]: 1 finished unit Solar Collector [f=0006944] [6944] Event [5376,126.708183,1084]: 1 finished unit Welder [f=0007052] [7052] Event [2760.01465,125.388184,6134.3999]: 0 finished unit Ronin [f=0007062] [7062] Event [4440,125.38208,5144]: 0 lost unit Metal Extractor [f=0007097] [7097] Event [2614.07813,24.9975586,3880.21387]: 0 lost unit Glaive [f=0007134] [7134] Event [2748.96948,24.9975586,3897.48145]: 0 lost unit Glaive [f=0007151] [7151] Event [2820.32349,24.9975586,3837.00366]: 0 lost unit Glaive [f=0007155] [7155] Event [2853.07178,24.9937973,3723.06909]: 1 lost unit Kodachi [f=0007168] [7168] Event [2789.53296,24.9975586,3745.2478]: 0 lost unit Glaive [f=0007176] [7176] Event [4280,125.388184,5016]: 0 lost unit Metal Extractor [f=0007215] [7215] Event [5840,24.9975586,3664]: 1 finished unit Lotus [f=0007227] [7227] Event [2760.01465,125.388184,6134.3999]: 0 finished unit Ronin [f=0007319] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=896a0387f4622520e0d00e59659f7e5f576358b7a8d766da7f66ed843bb538dbfc97773d57495016051dbf8fc53e0a2e56230081d1936e187085bfad2aaa98e3]" [f=0007335] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=345be32a721a3a8779d83a5cb3e477bc6c11b810d2ccadd0173258f96d007183c0a6672efef7ffd2d7ee9b6a411955102e98858d4ca1bee44d26164385153973]" [f=0007335] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000fc392620,0000000000000000}]" [f=0007344] [7344] Event [4152,125.406494,4824]: 0 lost unit Metal Extractor [f=0007385] [7385] Event [5376,126.708183,1084]: 1 finished unit Kodachi [f=0007457] [7457] Event [2760.01465,125.388184,6134.3999]: 0 finished unit Ronin [f=0007503] [7503] Event [2232,24.9975586,3624]: 0 finished unit Metal Extractor [f=0007534] [7534] Event [5648,24.9975586,3488]: 1 finished unit Lotus [f=0007550] [7550] Event [2428.33813,24.9975586,3736.07544]: 0 lost unit Conjurer [f=0007639] [7639] Event [2816,125.388184,5840]: 0 finished unit Picket [f=0007642] [7642] Event [3415.56006,125.388184,4780.56006]: 0 lost unit Glaive [f=0007648] [7648] Event [2392,24.9975586,3800]: 0 lost unit Metal Extractor [f=0007674] [7674] Event [3377.89551,125.388184,4737.87451]: 0 lost unit Glaive [f=0007676] [7676] Event [2066.91382,24.9975586,3752.00879]: 0 lost unit Conjurer [f=0007706] [7706] Event [3334.65503,125.388184,4718.80127]: 0 lost unit Glaive [f=0007719] [7719] Event [5376,126.708183,1084]: 1 finished unit Kodachi [f=0007741] [7741] Event [2760.01465,125.388184,6134.3999]: 0 finished unit Ronin [f=0007818] [7818] Event [2232,24.9975586,3624]: 0 lost unit Metal Extractor [f=0007837] [7837] Event [2168,24.9975586,3848]: 0 lost unit Metal Extractor [f=0007932] [7932] Event [2432,24.9975586,3632]: 0 lost unit Lotus [f=0008033] [8033] Event [2912,125.388184,5888]: 0 finished unit Picket [f=0008091] [8091] Event [5376,126.708183,1084]: 1 finished unit Kodachi [f=0008094] [8094] Event [2760.01465,125.388184,6134.3999]: 0 finished unit Ronin [f=0008270] [8270] Event [2760.01465,125.388184,6134.3999]: 0 finished unit Ronin [f=0008340] [8340] Event [3896,125.412598,2392]: 1 finished unit Metal Extractor [f=0008448] [8448] Event [2760.01465,125.388184,6134.3999]: 0 finished unit Ronin [f=0008606] [8606] Event [5152,24.9731445,4080]: 1 finished unit Lotus [f=0008625] [8625] Event [2760.01465,125.388184,6134.3999]: 0 finished unit Ronin [f=0008635] [8635] Event [5376,126.708183,1084]: 1 finished unit Kodachi [f=0008790] [8790] Event [3704,24.9975586,1160]: 1 finished unit Metal Extractor [f=0008802] [8802] Event [2760.01465,125.388184,6134.3999]: 0 finished unit Ronin [f=0008887] [8887] Event [5232,24.9914551,4096]: 1 finished unit Radar Tower [f=0008980] [8980] Event [2760.01465,125.388184,6134.3999]: 0 finished unit Ronin [f=0009115] [9115] Event [5376,126.708183,1084]: 1 finished unit Kodachi [f=0009131] [9131] Event [3880,125.388184,2120]: 1 finished unit Metal Extractor [f=0009179] [9179] Event [2760.01465,125.388184,6134.3999]: 0 finished unit Ronin [f=0009338] [9338] Event [5112,24.9853516,4008]: 1 finished unit Metal Extractor [f=0009479] [9479] Event [2760.01465,125.388184,6134.3999]: 0 finished unit Conjurer [f=0009552] [9552] Event [5376,126.708183,1084]: 1 finished unit Welder [f=0009566] [9566] Event [3261.74438,125.388184,4942.87354]: 0 lost unit Ronin [f=0009585] [9585] Event [4256,264.005127,4464]: 0 finished unit Radar Tower [f=0009593] [9593] Event [3464,24.9975586,1176]: 1 finished unit Metal Extractor [f=0009619] [9619] Event [1707.05664,25.7566757,4430.22559]: 0 lost unit Glaive [f=0009672] [9672] Event [2985.74756,125.388184,4946.75098]: 0 lost unit Ronin [f=0009679] [9679] Event [2760.01465,125.388184,6134.3999]: 0 finished unit Ronin [f=0009746] [9746] Event [2871.70313,125.388184,4873.09814]: 0 lost unit Ronin [f=0009847] [9847] Event [5416,24.7961426,4248]: 1 finished unit Metal Extractor [f=0009862] [9862] Event [1843.6283,25.0103321,3869.52173]: 0 lost unit Ronin [f=0009896] [9896] Event [3672,125.406494,1976]: 1 finished unit Metal Extractor [f=0009926] [9926] Event [2398.40527,125.388184,4810.6499]: 0 lost unit Ronin [f=0009943] [9943] Event [5376,126.708183,1084]: 1 finished unit Welder [f=0009946] [9946] Event [1792.82666,25.005331,3660.98511]: 0 lost unit Ronin [f=0010020] [10020] Event [1788.94727,27.3146515,3572.61987]: 0 lost unit Ronin [f=0010153] [10153] Event [3856,125.632324,2224]: 1 finished unit Radar Tower [f=0010168] [10168] Event [2857.9375,125.388184,5307.65088]: 0 lost unit Conjurer [f=0010172] [10172] Event [2760.01465,125.388184,6134.3999]: 0 finished unit Reaver [f=0010199] [10199] Event [3576,24.9975586,936]: 1 finished unit Metal Extractor [f=0010226] [10226] Event [2427.35205,66.0446167,4319.10742]: 0 lost unit Ronin [f=0010235] [10235] Event [5376,126.708183,1084]: 1 finished unit Welder [f=0010268] [10268] Event [2686.6958,125.388184,5344.32715]: 1 lost unit Kodachi [f=0010268] [10268] Event [2776.92188,24.9926968,3673.62842]: 0 lost unit Ronin [f=0010369] alright I think I lost [f=0010486] [10486] Event [5376,126.708183,1084]: 1 finished unit Kodachi [f=0010565] [10565] Event [2760.01465,125.388184,6134.3999]: 0 finished unit Reaver [f=0010592] [10592] Event [3936,125.388184,2240]: 1 finished unit Lotus [f=0010609] [10609] Event [2952.88086,-4.9366469,2794.90186]: 0 lost unit Ronin [f=0010728] [10728] Event [5376,126.708183,1084]: 1 finished unit Kodachi [f=0010743] [10743] Event [2760.01465,125.388184,6134.3999]: 0 finished unit Ronin [f=0010851] [10851] Event [3536,24.9975586,1056]: 1 finished unit Lotus [f=0010921] [10921] Event [2760.01465,125.388184,6134.3999]: 0 finished unit Ronin [f=0010983] [10983] Event [5416,23.972168,4136]: 1 finished unit Solar Collector [f=0010987] [10987] Event [5376,126.708183,1084]: 1 finished unit Kodachi [f=0011011] [11011] Event [4032,125.388184,2160]: 1 finished unit Lotus [f=0011099] [11099] Event [2760.01465,125.388184,6134.3999]: 0 finished unit Ronin [f=0011104] [11104] Event [3600,24.9975586,1104]: 1 finished unit Radar Tower [f=0011199] [11199] Event [5320,24.9609375,4232]: 1 finished unit Solar Collector [f=0011277] [11277] Event [2760.01465,125.388184,6134.3999]: 0 finished unit Ronin [f=0011455] [11455] Event [2760.01465,125.388184,6134.3999]: 0 finished unit Ronin [f=0011470] [11470] Event [5224,24.4726563,3992]: 1 finished unit Solar Collector [f=0011481] [11481] Event [4080,125.388184,1984]: 1 finished unit Lotus [f=0011485] [11485] Event [3360,24.6191406,1008]: 1 finished unit Lotus [f=0011694] [11694] Event [2760.01465,125.388184,6134.3999]: 0 finished unit Conjurer [f=0011853] [11853] Event [5128,23.8439941,4152]: 1 finished unit Solar Collector [f=0012097] [12097] Event [2760.01465,125.388184,6134.3999]: 0 finished unit Reaver [f=0012099] [12099] Event [5064,125.388184,1224]: 1 finished unit Solar Collector [f=0012130] [12130] Event [2766.35303,95.551506,4301.10352]: 1 lost unit Kodachi [f=0012143] [12143] Event [2810.62134,100.236702,4305.52441]: 1 lost unit Kodachi [f=0012158] [12158] Event [3920,125.375977,1840]: 1 finished unit Lotus [f=0012178] [12178] Event [2979.55566,125.249725,4387.98926]: 1 lost unit Kodachi [f=0012228] [12228] Event [2885.41724,125.388184,4519.01025]: 0 lost unit Reaver [f=0012255] [12255] Event [3328,24.9975586,1264]: 1 finished unit Lotus [f=0012310] [12310] Event [2871.3396,115.135345,4341.49756]: 1 lost unit Kodachi [f=0012323] [12323] Event [2990.39282,125.388184,4544.51025]: 1 lost unit Kodachi [f=0012386] [12386] Event [2810.84937,125.380325,4509.70361]: 0 lost unit Ronin [f=0012396] [12396] Event [2826.85059,123.786301,4424.12354]: 0 lost unit Reaver [f=0012421] [12421] Event [5064,125.388184,1144]: 1 finished unit Solar Collector [f=0012428] [12428] Event [2900.12354,125.388184,4582.49268]: 0 lost unit Ronin [f=0012446] [12446] Event [2913.65625,125.434555,4609.34814]: 0 lost unit Ronin [f=0012520] [12520] Event [undefined]: MAGNUM resigned [f=0012520] game_message: MAGNUM has been destroyed! [f=0012520] game_message: Tiptushi wins! [f=0012520] Submitting stats [f=0012520] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012520] Part| Total Time|Time of the last 0.5s [f=0012520] Draw 10091.55ms 11.02% [f=0012520] Lua::Callins::Synced 6186.40ms 20.46% [f=0012520] Lua::Callins::Unsynced 11730.93ms 13.80% [f=0012520] Lua::CollectGarbage::Synced 284.49ms 0.10% [f=0012520] Lua::CollectGarbage::Unsynced 728.47ms 1.99% [f=0012520] Misc::Profiler::AddTime 38.62ms 0.00% [f=0012520] Sim 18039.28ms 77.06% [f=0012520] [12520] Received game_message: MAGNUM has been destroyed! [f=0012520] [12520] Received game_message: Tiptushi wins! [f=0012521] [12521] Event [3020.68799,125.388184,4613.56445]: 0 lost unit Ronin [f=0012521] [12521] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012521] [12521] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012521] [12521] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012521] [12521] Game End Stats Values: 2,2165,1435,1435,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.4000001,6.4000001,5.5999999,0,0,0,0,0,0,0,0,890,160,160,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012521] [12521] Game End Stats Values: 3,2385,1595,1595,2385,0,1.30532885,1.30532885,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,11.1999998,11.1999998,8,1275,1275,1275,1275,8.9333334,8.22035503,8.22035503,8.9333334,130,0,0,130,0,0,0,0,980,320,320,980,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012521] [12521] Game End Stats Values: 4,2675,2555,2555,2675,0,4.6064086,4.6064086,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.26666641,12.2666674,12.2666674,8.26666641,1275,1275,1275,1275,11.6000004,11.2867384,11.2867384,11.6000004,260,0,0,260,0,0,0,0,1140,1280,1280,1140,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012521] [12521] Game End Stats Values: 5,2815,2695,2695,2815,0,11.0413475,11.0413475,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,15.8666668,15.8666668,12,1275,1275,1275,1275,12,12.4289961,12.4289961,12,260,0,0,260,0,0,0,0,1280,1420,1420,1280,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012521] [12521] Game End Stats Values: 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[12557] Event [5376,126.708183,1084]: 1 finished unit Minotaur [f=0012564] [12564] Event [2994.71997,125.340981,4603.02637]: 0 lost unit Ronin [f=0012568] [12568] Event [3029.81958,124.918526,4614.80225]: 0 lost unit Ronin [f=0012674] [12674] Event [5064,125.388184,1064]: 1 finished unit Solar Collector [f=0012734] Player Tiptushi left the game: normal quit [f=0012734] [12734] Event [undefined]: Tiptushi quit [f=0012752] Spectator MAGNUM left the game: normal quit [f=0012752] [12752] Event [undefined]: MAGNUM quit [f=0012780] No clients connected, shutting down server [f=0012780] Server shutdown [f=0012947] [12947] Event [5272,24.9914551,4152]: 1 finished unit Hacksaw [f=0013096] [13096] Event [5064,125.388184,984]: 1 finished unit Solar Collector [f=0013245] [13245] Event [5376,126.708183,1084]: 1 finished unit Ogre [f=0013319] [13319] Event [5064,125.388184,904]: 1 finished unit Solar Collector [f=0013599] [13599] Event [5064,125.388184,824]: 1 finished unit Solar Collector [f=0014285] [14285] Event [5376,126.708183,1084]: 1 finished unit Minotaur [f=0014430] [14430] Event [5256,24.8266602,4216]: 1 finished unit Stinger [f=0014736] [14736] Event [5376,126.708183,1084]: 1 finished unit Ogre [f=0015435] [15435] Event [5376,126.708183,1084]: 1 finished unit Minotaur [f=0015845] [15845] Event [5376,126.708183,1084]: 1 finished unit Ogre [f=0016540] [16540] Event [5376,126.708183,1084]: 1 finished unit Minotaur [f=0016949] [16949] Event [5376,126.708183,1084]: 1 finished unit Ogre [f=0017110] Autoquit sending quit command. [f=0017110] [QuitAction] user exited to system [f=0017110] [SpringApp::Kill][1] fromRun=1 [f=0017110] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017110] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017110] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017110] [ThreadPool::SetThreadCount][2] workers=0 [f=0017110] [SpringApp::Kill][2] [f=0017110] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017110] [Game::KillLua][3] dtor=0 luaUI=0x614d7d80 [f=0017110] Start widgetHandler:Shutdown [f=0017110] Shutdown - SaveOrderList Complete [f=0017110] Writing last game win data [f=0017110] Shutdown - SaveConfigData Complete [f=0017110] Shutdown Widget - Save/Load API [f=0017110] Shutdown Widget - Chili Highlight [f=0017110] Shutdown Widget - Draw After Chili [f=0017110] Shutdown Widget - EPIC Menu [f=0017110] Shutdown Widget - Chili Widget Selector [f=0017110] Shutdown Widget - Chili Minimap [f=0017110] Shutdown Widget - Local Team Colors [f=0017110] Shutdown Widget - Display Keys 2 [f=0017110] Shutdown Widget - Save Game Menu [f=0017110] Shutdown Widget - Unit Icons [f=0017110] Shutdown Widget - Noises [f=0017110] Shutdown Widget - HealthBars [f=0017110] Shutdown Widget - Win Counter [f=0017110] Shutdown Widget - SpringRTS Replay Stats [f=0017110] Shutdown Widget - BuildETA [f=0017110] Shutdown Widget - Modular Comm Info [f=0017110] Shutdown Widget - Music Player v2 [f=0017110] Shutdown Widget - Stereo3D [f=0017110] Shutdown Widget - Showeco and Grid Drawer [f=0017110] Shutdown Widget - Point Tracker [f=0017110] Shutdown Widget - Missile Silo Range [f=0017110] Shutdown Widget - MinimapEvents [f=0017110] Shutdown Widget - Mex Placement Handler [f=0017110] Shutdown Widget - Local Widgets Config [f=0017110] Shutdown Widget - Highlight Geos [f=0017110] Shutdown Widget - Grab Input [f=0017110] Input grabbing is disabled! [f=0017110] Shutdown Widget - MetalFeatures (new) [f=0017110] Shutdown Widget - Darkening [f=0017110] Shutdown Widget - Context Menu [f=0017110] Shutdown Widget - Chili Spectator Panels [f=0017110] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017110] Shutdown Widget - Chili Nuke Warning [f=0017110] Shutdown Widget - Chili EndGame Window [f=0017110] Shutdown Widget - Chili Economy Panel Default [f=0017110] Shutdown Widget - CameraShake [f=0017110] Shutdown Widget - Attack AoE [f=0017110] Shutdown Widget - UnitShapes [f=0017110] Shutdown Widget - Map Edge Extension [f=0017110] Shutdown Widget - Selection Send [f=0017110] Shutdown Widget - LupsManager [f=0017110] Shutdown Widget - Newton Firezone [f=0017110] Shutdown Widget - Chili Pro Console [f=0017110] Shutdown Widget - Lasso Terraform GUI [f=0017110] Shutdown Widget - Lups [f=0017110] Shutdown Widget - Chili Framework [f=0017110] Shutdown Widget - Chili Core Selector [f=0017110] Shutdown Widget - Custom Markers [f=0017110] Shutdown Widget - Select Keys [f=0017110] Shutdown Widget - Pause Screen [f=0017110] Shutdown Widget - Text To Speech Control [f=0017110] Shutdown Widget - Persistent Build Height [f=0017110] Shutdown Widget - Layout Handler [f=0017110] End widgetHandler:Shutdown [f=0017110] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={482387,66332908} {int,ext,rec}Allocs={22131159,0,0} {chunk,block}Bytes={66332908,0} [f=0017110] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0017110] [Game::KillLua][2] dtor=0 luaRules=0x51dc6830 [f=0017110] Start gadgetHandler:Shutdown [f=0017110] Shutdown - StartSetup [f=0017110] Shutdown - UnitMorph [f=0017110] Shutdown - LupsNanoSpray [f=0017110] Shutdown - Missile Silo Controller [f=0017110] Shutdown - Modular Comm Info [f=0017110] Shutdown - Terrain Texture Handler [f=0017110] Shutdown - UnitCloakShield [f=0017110] Shutdown - Starlight Handler [f=0017110] End gadgetHandler:Shutdown [f=0017110] Start gadgetHandler:Shutdown [f=0017110] Shutdown - Save/Load [f=0017110] Shutdown - Teleport Throw [f=0017110] Shutdown - UnitMorph [f=0017110] Shutdown - Modular Comm Info [f=0017110] Shutdown - Retreat Command [f=0017110] Shutdown - Shockwaves [f=0017110] Shutdown - UnitCloakShield [f=0017110] Shutdown - Lups Cloak FX [f=0017110] Shutdown - Lups [f=0017110] Shutdown - Lups Shield [f=0017110] End gadgetHandler:Shutdown [f=0017110] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22131189,0,0} {chunk,block}Bytes={0,0} [f=0017110] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22131189,0,0} {chunk,block}Bytes={0,0} [f=0017110] [Game::KillLua][4] dtor=0 [f=0017110] [Game::~CGame][1] [f=0017110] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017110] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017110] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017110] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017110] [Game::KillLua][4] dtor=1 [f=0017110] [Game::KillMisc][1] [f=0017110] [Game::KillMisc][2] [f=0017110] [Game::KillMisc][3] [f=0017110] [Game::KillRendering][1] [f=0017110] [3DOParser::Kill] allocated 137 pieces [f=0017110] [S3OParser::Kill] allocated 2756 pieces [f=0017110] [AssParser::Kill] allocated 228 pieces [f=0017110] [Game::KillInterface][1] [f=0017110] [Game::KillInterface][2] [f=0017110] [Game::KillSimulation][1] [f=0017110] [Game::KillSimulation][2] [f=0017110] [CCollisionHandler] dis-/continuous tests: 0/592754 [f=0017110] [Game::KillSimulation][3] [f=0017110] [~CPathCache(32x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017110] [~CPathCache(32x28)] cacheHits=50 hitPercentage=27% numHashColls=0 maxCacheSize=15 [f=0017110] [~CPathCache(64x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017110] [~CPathCache(64x56)] cacheHits=116 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017110] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017110] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017110] [LosHandler::Kill] raycast instance cache-{hits,misses}={5518,10334}; shared=1%; cached=34% [f=0017110] [Game::KillSimulation][4] [f=0017110] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0017110] [Game::~CGame][2] [f=0017110] [Game::~CGame][3] [f=0017110] [SpringApp::Kill][3] [f=0017110] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 178771 bytes sent 141944 bytes recv'd [f=0017110] [SpringApp::Kill][4] font=0x458eeaa0 [f=0017110] [SpringApp::Kill][5] [f=0017110] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x45966190) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=2820ms file="unittextures/factorytank_1.png" indx=7114 inflSize=4103kb readTime=146ms file="bitmaps/loadpictures/communication.png" indx=494 inflSize=2799kb readTime=135ms file="objects3d/funnelweb.dae" indx=5120 inflSize=1500kb readTime=133ms file="objects3d/strikecom_1.dae" indx=5430 inflSize=999kb readTime=112ms file="objects3d/mbot.s3o" indx=5195 inflSize=47kb readTime=42ms file="luaui/widgets/gui_epicmenu.lua" indx=4595 inflSize=100kb readTime=38ms file="objects3d/amphbomb.s3o" indx=4796 inflSize=40kb readTime=38ms file="objects3d/shieldfelon.s3o" indx=5359 inflSize=86kb readTime=30ms file="luaui/widgets/cofctools/interpolate.lua" indx=4496 inflSize=11kb readTime=27ms file="bitmaps/pd/lightningball_purple.png" indx=545 inflSize=32kb readTime=24ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 56835228 bytes cached in 2883 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=82 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/adansonia_v4.1.sd7 (0x45a448d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45bda900) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45965230) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f41cc01e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]