[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.R6vq5EPaNj/springsettings.950442.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f458401e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8019 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/950442/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 299ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x459e7ef0] using map "Mercurial v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mercurial v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x459e7ef0] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 804ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1059ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 47ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 889ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 153ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 64ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 79ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] BOMBIK was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/950442/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 38 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 38, 189 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=26ed807a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26edae09 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26edae09 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe-26edae09.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=26ed807a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26edae19 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26edae19 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe2-26edae19.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (754ms, checksum f6815e66)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11512,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/950442/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53948960,0x542ed9d0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 52c04f5fddcc0ee145c6f0f54596f592 [f=-000001] Connection attempt from FKP [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: FKP changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from brianfreeman [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: brianfreeman changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FKP" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FKP" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[Game::Load][lua{Rules,Gaia}={00000000bae7caf0,00000000bae6c470}]" [f=-000001] Allies: I choose: invincibilly! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FKP" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FKP" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FKP" string="[Game::Load][lua{Rules,Gaia}={00000000e32ad2b0,00000000ef24db20}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [4591,259.905273,924]: 0 finished unit Strike Commander [f=-000001] [0] Event [1713,259.881165,5397]: 1 finished unit Guardian Commander [f=0000000] [0] brianfreeman, team: 0, elo:1635 [f=0000000] [0] FKP, team: 1, elo:1500 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [4672,259.877167,1008]: 0 finished unit Tank Foundry [f=0000434] [434] Event [4344,259.877167,1144]: 0 finished unit Metal Extractor [f=0000490] [490] Event [1713,336.877167,5397]: 1 finished unit Firefly [f=0000554] [554] Event [4328,259.877167,1080]: 0 finished unit Wind/Tidal Generator [f=0000689] [689] Event [4296,259.877167,1000]: 0 finished unit Wind/Tidal Generator [f=0000699] [699] Event [4672,261.197174,1036]: 0 finished unit Welder [f=0000869] [869] Event [4264,259.877167,920]: 0 finished unit Wind/Tidal Generator [f=0001049] [1049] Event [4232,259.877167,840]: 0 finished unit Wind/Tidal Generator [f=0001440] [1440] Event [4216,259.877167,760]: 0 finished unit Wind/Tidal Generator [f=0001554] [1554] Event [4672,261.197174,1036]: 0 finished unit Kodachi [f=0002294] [2294] Event [1656,259.877167,5064]: 1 finished unit Wind/Tidal Generator [f=0002363] [2363] Event [4248,259.877167,712]: 0 finished unit Metal Extractor [f=0002408] [2408] Event [5496,153.467026,1688]: 0 finished unit Metal Extractor [f=0002831] [2831] Event [4672,261.197174,1036]: 0 finished unit Kodachi [f=0003044] [3044] Event [1064,259.877167,5256]: 1 finished unit Metal Extractor [f=0003076] [3076] Event [5504,153.467026,1760]: 0 finished unit Picket [f=0003236] [3236] Event [5080,259.877167,888]: 0 finished unit Metal Extractor [f=0003344] [3344] Event [5080,259.877167,824]: 0 finished unit Wind/Tidal Generator [f=0003464] [3464] Event [5000,259.877167,808]: 0 finished unit Wind/Tidal Generator [f=0003584] [3584] Event [4920,259.877167,792]: 0 finished unit Wind/Tidal Generator [f=0003799] [3799] Event [4840,259.877167,776]: 0 finished unit Wind/Tidal Generator [f=0003988] [3988] Event [4552,153.467026,2280]: 0 finished unit Metal Extractor [f=0004049] [4049] Event [4760,259.877167,760]: 0 finished unit Wind/Tidal Generator [f=0004109] [4109] Event [1896,259.877167,5432]: 1 finished unit Metal Extractor [f=0004117] [4117] Event [4672,261.197174,1036]: 0 finished unit Kodachi [f=0004299] [4299] Event [4680,259.877167,744]: 0 finished unit Wind/Tidal Generator [f=0004539] [4539] Event [4600,259.877167,728]: 0 finished unit Wind/Tidal Generator [f=0004606] [4606] Event [4608,153.467026,2336]: 0 finished unit Picket [f=0004730] [4730] Event [4520,259.877167,712]: 0 finished unit Wind/Tidal Generator [f=0004880] [4880] Event [4672,261.197174,1036]: 0 finished unit Kodachi [f=0004897] [4897] Event [4440,259.877167,696]: 0 finished unit Wind/Tidal Generator [f=0005091] [5091] Event [4360,259.877167,680]: 0 finished unit Wind/Tidal Generator [f=0005313] [5313] Event [4280,259.877167,664]: 0 finished unit Wind/Tidal Generator [f=0005355] [5355] Event [1320,259.877167,5296]: 1 finished unit Cloakbot Factory [f=0005506] [5506] Event [5464,153.467026,2872]: 0 finished unit Metal Extractor [f=0005606] [5606] Event [4672,261.197174,1036]: 0 finished unit Welder [f=0005966] [5966] Event [5504,153.467026,2928]: 0 finished unit Picket [f=0006390] [6390] Event [1368,259.846252,4952]: 1 finished unit Solar Collector [f=0006580] [6580] Event [4672,261.197174,1036]: 0 finished unit Blitz [f=0006631] [6631] Event [4520,256.731628,1320]: 0 finished unit Stardust [f=0006996] [6996] Event [4600,56.5861511,3800]: 0 finished unit Metal Extractor [f=0007105] [7105] Event [3640,56.5861511,1144]: 0 finished unit Metal Extractor [f=0007222] [7222] Event [1389.38196,259.877167,5081.35693]: 1 finished unit Guardian Commander [f=0007640] [7640] Event [4640,56.5861511,3872]: 0 finished unit Picket [f=0007789] [7789] Event [3544,56.5861511,1016]: 0 finished unit Metal Extractor [f=0007861] [7861] Event [4672,261.197174,1036]: 0 finished unit Blitz [f=0008057] [8057] Event [5320,249.71756,1336]: 0 finished unit Stardust [f=0008286] [8286] Event [3352,56.5861511,888]: 0 finished unit Metal Extractor [f=0008397] [8397] Event [5352,56.5861511,4200]: 0 finished unit Metal Extractor [f=0008439] [8439] Event [5160,259.877167,872]: 0 finished unit Wind/Tidal Generator [f=0008471] [8471] Event [3416,56.5861511,888]: 0 finished unit Wind/Tidal Generator [f=0008572] [8572] Event [5192,259.877167,952]: 0 finished unit Wind/Tidal Generator [f=0008595] [8595] Event [1320.01477,259.877167,5286.3999]: 1 finished unit Conjurer [f=0008663] [8663] Event [3496,56.5861511,936]: 0 finished unit Wind/Tidal Generator [f=0008711] [8711] Event [5240,259.877167,1032]: 0 finished unit Wind/Tidal Generator [f=0008842] [8842] Event [3576,56.5861511,968]: 0 finished unit Wind/Tidal Generator [f=0008867] [8867] Event [5272,259.877167,1112]: 0 finished unit Wind/Tidal Generator [f=0008908] [8908] Event [5344,56.5861511,4288]: 0 finished unit Picket [f=0008943] [8943] Event [4672,261.197174,1036]: 0 finished unit Blitz [f=0009000] [9000] Event [3624,56.5861511,1032]: 0 finished unit Wind/Tidal Generator [f=0009059] [9059] Event [5320,259.870972,1192]: 0 finished unit Wind/Tidal Generator [f=0009236] [9236] Event [3688,56.5861511,1112]: 0 finished unit Wind/Tidal Generator [f=0009239] [9239] Event [5352,258.838959,1272]: 0 finished unit Wind/Tidal Generator [f=0009303] [9303] Event [1320.01477,259.877167,5286.3999]: 1 finished unit Conjurer [f=0009416] [9416] Event [3720,56.5861511,1192]: 0 finished unit Wind/Tidal Generator [f=0009449] [9449] Event [5400,259.345703,1352]: 0 finished unit Wind/Tidal Generator [f=0009525] [9525] Event [4648,56.5861511,4472]: 0 finished unit Metal Extractor [f=0009629] [9629] Event [5432,218.577515,1432]: 0 finished unit Wind/Tidal Generator [f=0009746] [9746] Event [3800,45.4872131,1192]: 0 finished unit Wind/Tidal Generator [f=0009864] [9864] Event [4672,261.197174,1036]: 0 finished unit Blitz [f=0009940] [9940] Event [4720,56.5861511,4528]: 0 finished unit Picket [f=0010184] [10184] Event [5480,132.109604,1512]: 0 finished unit Wind/Tidal Generator [f=0010285] [10285] Event [3960,259.877167,1176]: 0 finished unit Wind/Tidal Generator [f=0010304] [10304] Event [5512,153.454666,1592]: 0 finished unit Wind/Tidal Generator [f=0010335] [10335] Event [4696,56.5861511,4600]: 0 finished unit Metal Extractor [f=0010454] [10454] Event [5560,153.467026,1672]: 0 finished unit Wind/Tidal Generator [f=0010604] [10604] Event [5544,153.467026,1752]: 0 finished unit Wind/Tidal Generator [f=0010633] [10633] Event [5450.37256,152.567856,1658.30542]: 0 finished unit Strike Commander [f=0010633] game_message: Morph complete: invincibilly lvl 1 -> invincibilly lvl 2 [f=0010633] [10633] Received game_message: Morph complete: invincibilly lvl 1 -> invincibilly lvl 2 [f=0010782] [10782] Event [4672,261.197174,1036]: 0 finished unit Blitz [f=0010797] [10797] Event [5544,153.467026,1832]: 0 finished unit Wind/Tidal Generator [f=0010947] [10947] Event [5528,153.467026,1912]: 0 finished unit Wind/Tidal Generator [f=0011127] [11127] Event [5528,153.467026,1992]: 0 finished unit Wind/Tidal Generator [f=0011250] [11250] Event [5304,56.5861511,5608]: 0 finished unit Metal Extractor [f=0011307] [11307] Event [5528,153.467026,2072]: 0 finished unit Wind/Tidal Generator [f=0011396] [11396] Event [4672,261.197174,1036]: 0 finished unit Welder [f=0011472] [11472] Event [5528,153.467026,2152]: 0 finished unit Wind/Tidal Generator [f=0011650] [11650] Event [5512,153.467026,2232]: 0 finished unit Wind/Tidal Generator [f=0011695] [11695] Event [5376,56.5861511,5648]: 0 finished unit Picket [f=0011815] [11815] Event [5512,153.467026,2312]: 0 finished unit Wind/Tidal Generator [f=0011995] [11995] Event [5512,153.467026,2392]: 0 finished unit Wind/Tidal Generator [f=0012105] [12105] Event [5080,56.5861511,5688]: 0 finished unit Metal Extractor [f=0012175] [12175] Event [5496,153.467026,2472]: 0 finished unit Wind/Tidal Generator [f=0012229] [12229] Event [4472,259.877167,904]: 0 finished unit Caretaker [f=0012355] [12355] Event [5496,153.467026,2552]: 0 finished unit Wind/Tidal Generator [f=0012535] [12535] Event [5496,153.467026,2632]: 0 finished unit Wind/Tidal Generator [f=0012574] [12574] Event [4672,261.197174,1036]: 0 finished unit Ogre [f=0012700] [12700] Event [5480,153.467026,2712]: 0 finished unit Wind/Tidal Generator [f=0012745] [12745] Event [4840,259.877167,888]: 0 finished unit Caretaker [f=0012752] [12752] Event [4472,259.877167,1048]: 0 finished unit Caretaker [f=0012880] [12880] Event [5480,153.467026,2792]: 0 finished unit Wind/Tidal Generator [f=0013094] [13094] Event [4672,261.197174,1036]: 0 finished unit Ogre [f=0013119] [13119] Event [4040,259.877167,1176]: 0 finished unit Wind/Tidal Generator [f=0013172] [13172] Event [4120,259.877167,1176]: 0 finished unit Wind/Tidal Generator [f=0013437] [13437] Event [4200,259.877167,1160]: 0 finished unit Wind/Tidal Generator [f=0013537] [13537] Event [4672,261.197174,1036]: 0 finished unit Ogre [f=0013592] [13592] Event [4280,259.877167,1160]: 0 finished unit Wind/Tidal Generator [f=0013668] [13668] Event [1704,259.877167,4952]: 1 finished unit Solar Collector [f=0013838] [13838] Event [3880,107.402725,1160]: 0 finished unit Wind/Tidal Generator [f=0013965] [13965] Event [4672,261.197174,1036]: 0 finished unit Ogre [f=0013969] [13969] Event [5128,56.5861511,5224]: 0 finished unit Energy Pylon [f=0014110] [14110] Event [1608,259.877167,5256]: 1 finished unit Energy Pylon [f=0014114] [14114] Event [4472,259.877167,776]: 0 finished unit Caretaker [f=0014403] [14403] Event [4672,261.197174,1036]: 0 finished unit Ogre [f=0014774] [14774] Event [1904,259.877167,5168]: 1 finished unit Missile Silo [f=0015071] [15071] Event [4672,261.197174,1036]: 0 finished unit Minotaur [f=0015480] [15480] Event [5000,56.5861511,4296]: 0 finished unit Energy Pylon [f=0016124] [16124] Event [4672,261.197174,1036]: 0 finished unit Minotaur [f=0017044] [17044] Event [1320.01477,259.877167,5286.3999]: 1 finished unit Iris [f=0017428] [17428] Event [1320.01477,259.877167,5286.3999]: 1 finished unit Imp [f=0017437] [17437] Event [4672,261.197174,1036]: 0 finished unit Minotaur [f=0017464] [17464] Event [4920,60.3063965,3432]: 0 finished unit Energy Pylon [f=0018096] [18096] Event [1144,259.877167,5064]: 1 finished unit Airpad [f=0018686] [18686] Event [957.686462,295.278687,4562.93945]: 1 lost unit Firefly [f=0018707] [18707] Event [1424,259.877167,4992]: 1 finished unit Cornea [f=0018717] [18717] Event [4672,261.197174,1036]: 0 finished unit Minotaur [f=0018963] [18963] Event [1544,257.405243,4872]: 1 lost unit Gauss [f=0018989] [18989] Event [1341.77527,336.865051,5006.59033]: 1 finished unit Firefly [f=0019093] [19093] Event [1177.71875,340.918243,4754.58398]: 1 lost unit Firefly [f=0019173] [19173] Event [1144,258.744354,5064]: 1 lost unit Airpad [f=0019224] [19224] Event [1341.77527,337.250671,5006.59033]: 1 lost unit Firefly [f=0019253] [19253] Event [1237.23132,257.311737,5075.26318]: 1 lost unit Conjurer [f=0019312] [19312] Event [1386.40491,260.079681,5038.94824]: 1 lost unit Imp [f=0019323] [19323] Event [1424,258.102753,4992]: 1 lost unit Cornea [f=0019403] [19403] Event [1368,259.132141,4952]: 1 lost unit Solar Collector [f=0019450] [19450] Event [1064,257.455597,5256]: 1 lost unit Metal Extractor [f=0019508] [19508] Event [1340.86218,333.791046,5006.80273]: 1 lost unit Firefly [f=0019530] [19530] Event [1340.9364,256.910339,5006.77637]: 1 lost unit Guardian Commander [f=0019623] [19623] Event [4984,153.467026,2520]: 0 finished unit Energy Pylon [f=0019661] [19661] Event [1325.2688,258.432556,5121.95166]: 1 lost unit Conjurer [f=0019663] [19663] Event [1656,259.877167,5064]: 1 lost unit Wind/Tidal Generator [f=0019800] [19800] Event [1704,257.262421,4952]: 1 lost unit Solar Collector [f=0019946] [19946] Event [1608,259.496796,5256]: 1 lost unit Energy Pylon [f=0020015] [20015] Event [4672,261.197174,1036]: 0 finished unit Minotaur [f=0020085] [20085] Event [1320,258.403778,5296]: 1 lost unit Cloakbot Factory [f=0020589] [20589] Event [1904,258.685516,5168]: 1 lost unit Missile Silo [f=0020610] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0020611] [20611] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0020616] [20616] Event [3856,259.877167,944]: 0 finished unit Advanced Radar [f=0020634] game_message: FKP has been destroyed! [f=0020634] [20634] Event [undefined]: FKP resigned [f=0020634] game_message: brianfreeman wins! [f=0020634] Submitting stats [f=0020634] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0020634] Part| Total Time|Time of the last 0.5s [f=0020634] Draw 11684.55ms 10.63% [f=0020634] Lua::Callins::Synced 6285.02ms 14.90% [f=0020634] Lua::Callins::Unsynced 15306.30ms 13.80% [f=0020634] Lua::CollectGarbage::Synced 258.88ms 0.10% [f=0020634] Lua::CollectGarbage::Unsynced 616.54ms 4.17% [f=0020634] Misc::Profiler::AddTime 55.03ms 0.00% [f=0020634] Sim 21047.65ms 70.21% [f=0020634] [20634] Event [1896,259.619904,5432]: 1 lost unit Metal Extractor [f=0020634] [20634] Received game_message: FKP has been destroyed! [f=0020634] [20634] Received game_message: brianfreeman wins! [f=0020635] [20635] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0020635] [20635] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0020635] [20635] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0020635] [20635] Game End Stats Values: 2,1275,2165,1275,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.5999999,5.5999999,5.5999999,0,0,0,0,0,0,0,0,0,890,0,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0020635] [20635] Game End Stats Values: 3,1295,2470,1295,2470,0,0.68499827,0,0.68499827,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.52791023,8,9.52791023,1275,1275,1275,1275,6,7.63233232,6,7.63233232,0,0,0,0,0,0,0,0,0,1195,0,1195,0,0,0,0,0,0,0,0,0,0,0,0 [f=0020635] [20635] Game End Stats Values: 4,1295,2505,1295,2505,0,4.05501604,0,4.05501604,0,0,0,0,0,0,0,0,50.7995911,0,50.7995911,0,0,0,0,0,0,0,0,0,8,11.9252491,8,11.9252491,1275,1275,1275,1275,6,7.92466784,6,7.92466784,0,0,0,0,0,0,0,0,0,1230,0,1230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0020635] [20635] Game End Stats Values: 5,1295,2720,1295,2720,0,9.1125679,0,9.1125679,0,0,0,0,0,0,0,0,140.799591,0,140.799591,0,0,0,0,0,0,0,0,0,8,10.8171301,8,10.8171301,1275,1275,1275,1275,6,8.03717136,6,8.03717136,0,180,0,180,0,0,0,0,0,1265,0,1265,0,0,0,0,0,0,0,0,0,0,0,0 [f=0020635] [20635] Game End Stats Values: 6,1295,2720,1295,2720,0,15.6348886,0,15.6348886,0,0,0,0,0,0,0,0,224.466248,0,224.466248,0,0,0,0,0,0,0,0,0,8,11.4938879,8,11.4938879,1275,1275,1275,1275,6,8.13482189,6,8.13482189,0,180,0,180,0,0,0,0,0,1265,0,1265,0,0,0,0,0,0,0,0,0,0,0,0 [f=0020635] [20635] Game End Stats Values: 7,1330,2900,1330,2900,0,22.5402794,0,22.5402794,0,0,0,0,0,0,0,0,285.798523,0,285.798523,0,0,0,0,0,0,0,0,0,8.67517471,12.6034689,8.67517471,12.6034689,1275,1275,1275,1275,6,10.2003613,6,10.2003613,0,180,0,180,0,0,0,0,35,1445,35,1445,0,0,0,0,0,0,0,0,0,0,0,0 [f=0020635] [20635] Game End Stats Values: 8,1420,3180,1420,3180,0,31.2890415,0,31.2890415,0,0,0,0,0,0,0,0,304.465027,0,304.465027,0,0,0,0,0,0,100,0,100,9.21494102,14.074708,9.21494102,14.074708,1275,1275,1275,1275,6.22666645,11.6832533,6.22666645,11.6832533,0,360,0,360,0,0,0,0,125,1445,125,1445,0,0,0,0,0,0,0,0,0,0,0,0 [f=0020635] [20635] Game End Stats Values: 9,1420,3375,1420,3375,0,52.8681259,0,52.8681259,0,0,0,0,0,0,0,0,404.696167,0,404.696167,0,0,0,0,0,0,100,0,100,10.4654961,21.6592197,10.4654961,21.6592197,1275,1275,1275,1275,7.69999886,13.7852736,7.69999886,13.7852736,0,360,0,360,0,0,0,0,125,1640,125,1640,0,0,0,0,0,0,0,0,0,0,0,0 [f=0020635] [20635] Game End Stats Values: 10,1420,3535,1420,3535,0,78.8405914,0,78.8405914,0,0,0,0,0,0,0,0,473.662933,0,473.662933,0,0,0,0,0,0,100,0,100,10.3329992,27.1658401,10.3329992,27.1658401,1275,1275,1275,1275,7.69999886,14.6448298,7.69999886,14.6448298,0,360,0,360,0,0,0,0,125,1800,125,1800,0,0,0,0,0,0,0,0,0,0,0,0 [f=0020635] [20635] Game End Stats Values: 11,1510,3750,1510,3750,0,91.9869156,0,91.9869156,0,0,0,0,0,0,0,0,566.093872,0,566.093872,0,0,0,0,0,0,100,0,100,8.96614361,17.7562504,8.96614361,17.7562504,1275,1275,1275,1275,9.06000042,15.376421,9.06000042,15.376421,0,540,0,540,0,0,0,0,215,1835,215,1835,0,0,0,0,0,0,0,0,0,0,0,0 [f=0020635] [20635] Game End Stats Values: 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44,3230,16720,3230,16720,123.160469,3057.34399,123.160469,3057.34399,0,0,0,0,0,0,0,0,2291.10938,406.82196,2291.10938,406.82196,35.9885826,1581.69983,35.9885826,1581.69983,0,1140,0,1140,13.2067919,82.9542923,13.2067919,82.9542923,2555,1500,2555,1500,11.2722168,39.410923,11.2722168,39.410923,0,8120,0,8120,0,1267.73315,0,1267.73315,675,5960,675,5960,1267.73315,0,1267.73315,0,0,0.0010125,0,0.0010125,1647.78723,35.9885826,1647.78723,35.9885826 [f=0020635] [20635] Game End Stats Values: 45,1560,16920,1560,16920,133.76828,3187.52197,133.76828,3187.52197,0,0,0,0,0,0,0,0,2832.0813,406.82196,2832.0813,406.82196,35.9885826,2841.58521,35.9885826,2841.58521,0,1140,0,1140,7.71786308,83.3943863,7.71786308,83.3943863,1200,1500,1200,1500,6.84051943,40.1785164,6.84051943,40.1785164,0,8120,0,8120,0,2938.3999,0,2938.3999,360,6160,360,6160,2938.3999,0,2938.3999,0,0,0.0010125,0,0.0010125,3021.45361,35.9885826,3021.45361,35.9885826 [f=0020635] [20635] Game End Stats Values: 46,1290,17770,1290,17770,133.76828,3345.62134,133.76828,3345.62134,0,0,0,0,0,0,0,0,2887.58057,406.82196,2887.58057,406.82196,35.9885826,4276.14551,35.9885826,4276.14551,0,1140,0,1140,2,83.6923523,2,83.6923523,1200,1500,1200,1500,3.70000052,42.0399208,3.70000052,42.0399208,0,8970,0,8970,0,3952.2373,0,3952.2373,90,6160,90,6160,3952.2373,0,3952.2373,0,0,0.0010125,0,0.0010125,4456.01367,35.9885826,4456.01367,35.9885826 [f=0020635] [20635] Game End Stats Values: 47,90,18270,90,18270,133.76828,3515.59375,133.76828,3515.59375,0,0,0,0,0,0,0,0,2935.67993,406.82196,2935.67993,406.82196,35.9885826,5133.96387,35.9885826,5133.96387,0,1140,0,1140,2,107.636627,2,107.636627,0,2000,0,2000,3.70000052,44.5748024,3.70000052,44.5748024,0,8970,0,8970,0,5152.2373,0,5152.2373,90,6160,90,6160,5152.2373,0,5152.2373,0,0,0.0010125,0,0.0010125,5313.83203,58.2927933,5313.83203,58.2927933 [f=0020749] Player brianfreeman left the game: normal quit [f=0020749] [20749] Event [undefined]: brianfreeman quit [f=0020793] Spectator FKP left the game: normal quit [f=0020793] [20793] Event [undefined]: FKP quit [f=0020799] No clients connected, shutting down server [f=0020799] Server shutdown [f=0020901] [20901] Event [4672,261.197174,1036]: 0 finished unit Emissary [f=0021869] [21869] Event [4672,261.197174,1036]: 0 finished unit Emissary [f=0022933] [22933] Event [5144,259.877167,1128]: 0 finished unit Singularity Reactor [f=0023795] [23795] Event [4672,261.197174,1036]: 0 finished unit Cyclops [f=0025163] [25163] Event [4672,261.197174,1036]: 0 finished unit Cyclops [f=0025434] Autoquit sending quit command. [f=0025434] [QuitAction] user exited to system [f=0025434] [SpringApp::Kill][1] fromRun=1 [f=0025434] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0025434] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0025434] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0025434] [ThreadPool::SetThreadCount][2] workers=0 [f=0025434] [SpringApp::Kill][2] [f=0025434] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0025434] [Game::KillLua][3] dtor=0 luaUI=0x542bfb70 [f=0025434] Start widgetHandler:Shutdown [f=0025434] Shutdown - SaveOrderList Complete [f=0025434] Writing last game win data [f=0025434] Shutdown - SaveConfigData Complete [f=0025434] Shutdown Widget - Chili Highlight [f=0025434] Shutdown Widget - Save/Load API [f=0025434] Shutdown Widget - Draw After Chili [f=0025434] Shutdown Widget - EPIC Menu [f=0025434] Shutdown Widget - Chili Minimap [f=0025434] Shutdown Widget - Chili Widget Selector [f=0025434] Shutdown Widget - Local Team Colors [f=0025434] Shutdown Widget - Display Keys 2 [f=0025434] Shutdown Widget - Save Game Menu [f=0025434] Shutdown Widget - HealthBars [f=0025434] Shutdown Widget - Noises [f=0025434] Shutdown Widget - Unit Icons [f=0025434] Shutdown Widget - Win Counter [f=0025434] Shutdown Widget - BuildETA [f=0025434] Shutdown Widget - SpringRTS Replay Stats [f=0025434] Shutdown Widget - Modular Comm Info [f=0025434] Shutdown Widget - CameraShake [f=0025434] Shutdown Widget - Chili Economy Panel Default [f=0025434] Shutdown Widget - Chili EndGame Window [f=0025434] Shutdown Widget - Chili Nuke Warning [f=0025434] Shutdown Widget - Chili Selections & CursorTip v2 [f=0025434] Shutdown Widget - Chili Spectator Panels [f=0025434] Shutdown Widget - Context Menu [f=0025434] Shutdown Widget - Darkening [f=0025434] Shutdown Widget - MetalFeatures (new) [f=0025434] Shutdown Widget - Grab Input [f=0025434] Input grabbing is disabled! [f=0025434] Shutdown Widget - Highlight Geos [f=0025434] Shutdown Widget - Local Widgets Config [f=0025434] Shutdown Widget - Mex Placement Handler [f=0025434] Shutdown Widget - MinimapEvents [f=0025434] Shutdown Widget - Missile Silo Range [f=0025434] Shutdown Widget - Point Tracker [f=0025434] Shutdown Widget - Showeco and Grid Drawer [f=0025434] Shutdown Widget - Stereo3D [f=0025434] Shutdown Widget - Music Player v2 [f=0025434] Shutdown Widget - Attack AoE [f=0025434] Shutdown Widget - UnitShapes [f=0025434] Shutdown Widget - Map Edge Extension [f=0025434] Shutdown Widget - Selection Send [f=0025434] Shutdown Widget - LupsManager [f=0025434] Shutdown Widget - Newton Firezone [f=0025434] Shutdown Widget - Chili Pro Console [f=0025434] Shutdown Widget - Lasso Terraform GUI [f=0025434] Shutdown Widget - Chili Framework [f=0025434] Shutdown Widget - Lups [f=0025434] Shutdown Widget - Custom Markers [f=0025434] Shutdown Widget - Chili Core Selector [f=0025434] Shutdown Widget - Select Keys [f=0025434] Shutdown Widget - Pause Screen [f=0025434] Shutdown Widget - Layout Handler [f=0025434] Shutdown Widget - Persistent Build Height [f=0025434] Shutdown Widget - Text To Speech Control [f=0025434] End widgetHandler:Shutdown [f=0025434] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={674349,74354200} {int,ext,rec}Allocs={23553881,0,0} {chunk,block}Bytes={74354200,0} [f=0025434] [Game::KillLua][1] dtor=0 luaGaia=0x542ed9d0 [f=0025434] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={439024,60235224} {int,ext,rec}Allocs={23553882,0,0} {chunk,block}Bytes={60235224,0} [f=0025434] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={439024,60235224} {int,ext,rec}Allocs={23553882,0,0} {chunk,block}Bytes={60235224,0} [f=0025434] [Game::KillLua][2] dtor=0 luaRules=0x53948960 [f=0025434] Start gadgetHandler:Shutdown [f=0025434] Shutdown - StartSetup [f=0025434] Shutdown - UnitMorph [f=0025434] Shutdown - LupsNanoSpray [f=0025434] Shutdown - Missile Silo Controller [f=0025434] Shutdown - Modular Comm Info [f=0025434] Shutdown - Terrain Texture Handler [f=0025434] Shutdown - UnitCloakShield [f=0025434] Shutdown - Starlight Handler [f=0025434] End gadgetHandler:Shutdown [f=0025434] Start gadgetHandler:Shutdown [f=0025434] Shutdown - Save/Load [f=0025434] Shutdown - Teleport Throw [f=0025434] Shutdown - UnitMorph [f=0025434] Shutdown - Modular Comm Info [f=0025434] Shutdown - Retreat Command [f=0025434] Shutdown - Shockwaves [f=0025434] Shutdown - UnitCloakShield [f=0025434] Shutdown - Lups Cloak FX [f=0025434] Shutdown - Lups [f=0025434] Shutdown - Lups Shield [f=0025434] End gadgetHandler:Shutdown [f=0025434] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23553912,0,0} {chunk,block}Bytes={0,0} [f=0025434] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23553912,0,0} {chunk,block}Bytes={0,0} [f=0025434] [Game::KillLua][4] dtor=0 [f=0025434] [Game::~CGame][1] [f=0025434] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0025434] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0025434] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0025434] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0025434] [Game::KillLua][4] dtor=1 [f=0025434] [Game::KillMisc][1] [f=0025434] [Game::KillMisc][2] [f=0025434] [Game::KillMisc][3] [f=0025434] [Game::KillRendering][1] [f=0025434] [3DOParser::Kill] allocated 137 pieces [f=0025434] [S3OParser::Kill] allocated 2774 pieces [f=0025434] [AssParser::Kill] allocated 250 pieces [f=0025434] [Game::KillInterface][1] [f=0025434] [Game::KillInterface][2] [f=0025434] [Game::KillSimulation][1] [f=0025434] [Game::KillSimulation][2] [f=0025434] [CCollisionHandler] dis-/continuous tests: 0/70335 [f=0025434] [Game::KillSimulation][3] [f=0025434] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0025434] [~CPathCache(24x24)] cacheHits=60 hitPercentage=43% numHashColls=0 maxCacheSize=6 [f=0025434] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0025434] [~CPathCache(48x48)] cacheHits=178 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0025434] [~CRectangleOverlapHandler] 0% overlap reduction [f=0025434] [~CRectangleOverlapHandler] 0% overlap reduction [f=0025434] [LosHandler::Kill] raycast instance cache-{hits,misses}={22120,5849}; shared=0%; cached=79% [f=0025434] [Game::KillSimulation][4] [f=0025434] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0025434] [Game::~CGame][2] [f=0025434] [Game::~CGame][3] [f=0025434] [SpringApp::Kill][3] [f=0025434] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 265065 bytes sent 128500 bytes recv'd [f=0025434] [SpringApp::Kill][4] font=0x45916aa0 [f=0025434] [SpringApp::Kill][5] [f=0025434] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x459eddf0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=3124ms file="objects3d/cremcom3.s3o" indx=5041 inflSize=200kb readTime=164ms file="bitmaps/loadpictures/firestates.png" indx=499 inflSize=2945kb readTime=136ms file="unittextures/factorytank_1.png" indx=7114 inflSize=4103kb readTime=85ms file="objects3d/benzcom5.s3o" indx=4883 inflSize=326kb readTime=64ms file="bitmaps/pd/chargeparticles.tga" indx=535 inflSize=256kb readTime=60ms file="objects3d/catapult.s3o" indx=4898 inflSize=217kb readTime=56ms file="objects3d/crasher.s3o" indx=5035 inflSize=161kb readTime=44ms file="objects3d/strikecom_3.dae" indx=5434 inflSize=1000kb readTime=43ms file="bitmaps/pd/bloodblastwhite.tga" indx=530 inflSize=84kb readTime=38ms file="luarules/configs/dynamic_comm_skins.lua" indx=1236 inflSize=1kb readTime=29ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 60581989 bytes cached in 2894 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=201 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/mercurial_v1.1.sd7 (0x45a756c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45aa03c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4598e650) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f458401e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]