[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.8E8Y9cetv9/springsettings.949973.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 22ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5c9801e870 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8117 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/949973/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 233ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x449b3da0] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x449b3da0] using game "Zero-K v1.8.8.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.8.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 121ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1390ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1720ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 5ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 31ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 675ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 115ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 175ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Tiptushi was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/949973/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=740540d8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=740540d8 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-740540d8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=740540e8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=740540e8 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-740540e8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (399ms, checksum 9d8a343e)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11511,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/949973/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5106d0b0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 78914e5f97dc996e1be06e3c2c9ceb70 [f=-000001] Connection attempt from Loocheenchancz [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Loocheenchancz changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from [GBC]HeadHunter [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: [GBC]HeadHunter changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[GBC]HeadHunter" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[GBC]HeadHunter" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[Game::Load][lua{Rules,Gaia}={00000000de1eda60,0000000000000000}]" [f=-000001] Allies: I choose: inin! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[GBC]HeadHunter" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[GBC]HeadHunter" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[GBC]HeadHunter" string="[Game::Load][lua{Rules,Gaia}={0x4d5e66c0,(nil)}]" [f=-000001] <[GBC]HeadHunter> Allies: I choose: to troll you all! [f=-000001] <[GBC]HeadHunter> gl hf [f=-000001] you too [f=-000001] [0] Event [486,175.823303,359]: 0 finished unit Recon Commander [f=-000001] [0] Event [4740,166.692993,4614]: 1 finished unit Engineer Commander [f=0000000] [0] [GBC]HeadHunter, team: 0, elo:2525 [f=0000000] [0] Loocheenchancz, team: 1, elo:2306 [f=0000000] [0] ?, team: 2, elo:0 [f=0000008] [8] Event [4808,165.791763,4512]: 1 finished unit Cloakbot Factory [f=0000008] Playback continued [f=0000027] [27] Event [480,175.769562,448]: 0 finished unit Rover Assembly [f=0000212] [212] Event [497.99234,174.647934,447.970367]: 0 finished unit Dart [f=0000241] [241] Event [4728,170.107483,4696]: 1 finished unit Metal Extractor [f=0000351] [351] Event [497.99234,174.647934,447.970367]: 0 finished unit Dart [f=0000367] [367] Event [424,175.819244,328]: 0 finished unit Metal Extractor [f=0000432] [432] Event [4616,171.980652,4664]: 1 finished unit Solar Collector [f=0000522] [522] Event [4808.01465,172.349609,4502.3999]: 1 finished unit Conjurer [f=0000639] [639] Event [488,174.009949,280]: 0 finished unit Solar Collector [f=0000726] [726] Event [4808.01465,172.349609,4502.3999]: 1 finished unit Glaive [f=0000728] [728] Event [497.99234,174.647934,447.970367]: 0 finished unit Mason [f=0000841] [841] Event [4376,181.289734,4376]: 1 finished unit Metal Extractor [f=0000963] [963] Event [4808.01465,172.349609,4502.3999]: 1 finished unit Glaive [f=0001130] [1130] Event [497.99234,174.647934,447.970367]: 0 finished unit Scorcher [f=0001219] [1219] Event [4440,173.988647,4488]: 1 finished unit Solar Collector [f=0001489] [1489] Event [4808.01465,172.349609,4502.3999]: 1 finished unit Glaive [f=0001616] [1616] Event [744,175.805054,600]: 0 finished unit Metal Extractor [f=0001678] [1678] Event [4520,173.988647,4600]: 1 finished unit Solar Collector [f=0001861] [1861] Event [4808.01465,172.349609,4502.3999]: 1 finished unit Glaive [f=0001914] [1914] Event [4888,165.069824,3928]: 1 finished unit Metal Extractor [f=0001947] [1947] Event [1272,177.458252,264]: 0 finished unit Metal Extractor [f=0001954] [1954] Event [497.99234,174.647934,447.970367]: 0 finished unit Scorcher [f=0002246] [2246] Event [1336,175.883118,264]: 0 finished unit Solar Collector [f=0002478] [2478] Event [824,175.819244,584]: 0 finished unit Solar Collector [f=0002491] [2491] Event [4808.01465,172.349609,4502.3999]: 1 finished unit Conjurer [f=0002549] [2549] Event [3896,186.760254,4760]: 1 finished unit Metal Extractor [f=0002633] [2633] Event [497.99234,174.647934,447.970367]: 0 finished unit Fencer [f=0002644] [2644] Event [4968,168.518127,3944]: 1 finished unit Solar Collector [f=0002780] [2780] Event [4808.01465,172.349609,4502.3999]: 1 finished unit Glaive [f=0002889] [2889] Event [3800,182.864929,4776]: 1 finished unit Solar Collector [f=0002994] [2994] Event [1784,183.177124,728]: 0 finished unit Metal Extractor [f=0003040] [3040] Event [4808.01465,172.349609,4502.3999]: 1 finished unit Glaive [f=0003272] [3272] Event [4544,177.642761,4032]: 1 finished unit Lotus [f=0003310] [3310] Event [4808.01465,172.349609,4502.3999]: 1 finished unit Glaive [f=0003311] [3311] Event [1848,181.296844,728]: 0 finished unit Solar Collector [f=0003349] [3349] Event [744,175.819244,664]: 0 finished unit Solar Collector [f=0003481] [3481] Event [497.99234,174.647934,447.970367]: 0 finished unit Fencer [f=0003636] [3636] Event [4808.01465,172.349609,4502.3999]: 1 finished unit Glaive [f=0003644] [3644] Event [3304,168.525238,4744]: 1 finished unit Metal Extractor [f=0003944] [3944] Event [2933.6311,172.166275,4448.54688]: 0 lost unit Dart [f=0003987] [3987] Event [3432,170.100403,4744]: 1 finished unit Solar Collector [f=0004013] [4013] Event [4808.01465,172.349609,4502.3999]: 1 finished unit Glaive [f=0004033] [4033] Event [4488,168.596191,3528]: 1 finished unit Metal Extractor [f=0004241] [4241] Event [3320,168.709717,4840]: 1 finished unit Solar Collector [f=0004279] [4279] Event [497.99234,174.647934,447.970367]: 0 finished unit Fencer [f=0004481] [4481] Event [4536,168.596191,3624]: 1 finished unit Solar Collector [f=0004488] [4488] Event [552,170.235229,584]: 0 finished unit Caretaker [f=0004562] [4562] Event [4808.01465,172.349609,4502.3999]: 1 finished unit Conjurer [f=0004567] [4567] Event [2600,184.936768,2104]: 0 finished unit Metal Extractor [f=0004580] [4580] Event [3360,170.341644,4656]: 1 finished unit Lotus [f=0004611] [4611] Event [497.99234,174.647934,447.970367]: 0 finished unit Fencer [f=0004784] [4784] Event [4600,175.748291,3528]: 1 finished unit Solar Collector [f=0004857] [4857] Event [4808.01465,172.349609,4502.3999]: 1 finished unit Ronin [f=0004871] [4871] Event [816,175.819244,672]: 0 finished unit Lotus [f=0004971] [4971] Event [497.99234,174.647934,447.970367]: 0 finished unit Scorcher [f=0005058] [5058] Event [4432,172.115479,3408]: 1 finished unit Lotus [f=0005142] [5142] Event [4808.01465,172.349609,4502.3999]: 1 finished unit Ronin [f=0005347] [5347] Event [2544,175.691528,2224]: 0 finished unit Lotus [f=0005517] [5517] Event [336,175.819244,752]: 0 finished unit Lotus [f=0005624] [5624] Event [497.99234,174.647934,447.970367]: 0 finished unit Scorcher [f=0005658] [5658] Event [328,175.819244,1000]: 0 finished unit Metal Extractor [f=0005670] [5670] Event [2824,173.995728,3896]: 1 finished unit Metal Extractor [f=0005754] [5754] Event [3672,170.348755,3224]: 1 finished unit Metal Extractor [f=0005816] [5816] Event [4808.01465,172.349609,4502.3999]: 1 finished unit Reaver [f=0005865] [5865] Event [1990.91333,179.217651,2815.9563]: 1 lost unit Glaive [f=0005932] [5932] Event [497.99234,174.647934,447.970367]: 0 finished unit Mason [f=0005950] [5950] Event [1808.88232,177.642761,2631.0376]: 1 lost unit Glaive [f=0005968] [5968] Event [1910.79761,186.758118,2603.97876]: 0 lost unit Fencer [f=0005991] [5991] Event [1765.53992,180.5448,2562.63086]: 1 lost unit Glaive [f=0006008] [6008] Event [1765.2196,181.234589,2537.56885]: 1 lost unit Glaive [f=0006040] [6040] Event [1776.21985,181.289536,2506.81519]: 0 lost unit Fencer [f=0006115] [6115] Event [4808.01465,172.349609,4502.3999]: 1 finished unit Ronin [f=0006224] [6224] Event [497.99234,174.647934,447.970367]: 0 finished unit Fencer [f=0006305] [6305] Event [328,177.387329,1064]: 0 finished unit Solar Collector [f=0006466] [6466] Event [497.99234,174.647934,447.970367]: 0 finished unit Fencer [f=0006527] [6527] Event [688.671387,177.522598,1133.92712]: 1 lost unit Glaive [f=0006537] [6537] Event [626.42572,174.216202,1044.99658]: 1 lost unit Glaive [f=0006566] [6566] Event [264,179.217896,984]: 0 finished unit Solar Collector [f=0006596] [6596] Event [459.893005,175.819244,953.326721]: 1 lost unit Glaive [f=0006617] [6617] Event [405.449127,175.819244,869.934875]: 1 lost unit Glaive [f=0006728] [6728] Event [497.99234,174.647934,447.970367]: 0 finished unit Scorcher [f=0006852] [6852] Event [3840,299.700012,3088]: 1 finished unit Radar Tower [f=0006944] [6944] Event [497.99234,174.647934,447.970367]: 0 finished unit Scorcher [f=0007034] [7034] Event [3334.03857,173.454651,3037.41943]: 1 lost unit Ronin [f=0007051] [7051] Event [3151.5249,173.996155,2761.65649]: 0 lost unit Fencer [f=0007090] [7090] Event [2048,181.218811,2592]: 0 finished unit Lotus [f=0007139] [7139] Event [2955.67163,172.175385,2880.76978]: 1 lost unit Glaive [f=0007165] [7165] Event [497.99234,174.647934,447.970367]: 0 finished unit Mason [f=0007182] [7182] Event [4808.01465,172.349609,4502.3999]: 1 finished unit Knight [f=0007411] [7411] Event [497.99234,174.647934,447.970367]: 0 finished unit Fencer [f=0007477] [7477] Event [1928,186.427368,2600]: 0 finished unit Metal Extractor [f=0007571] [7571] Event [4808.01465,172.349609,4502.3999]: 1 finished unit Conjurer [f=0007651] [7651] Event [497.99234,174.647934,447.970367]: 0 finished unit Fencer [f=0007876] [7876] Event [497.99234,174.647934,447.970367]: 0 finished unit Scorcher [f=0007919] [7919] Event [3325.49829,178.265198,3207.02344]: 0 lost unit Dart [f=0007995] [7995] Event [2688,184.98642,3840]: 1 finished unit Lotus [f=0008047] [8047] Event [4952,177.465363,4424]: 1 finished unit Caretaker [f=0008069] [8069] Event [3672,170.348755,3224]: 1 lost unit Metal Extractor [f=0008077] [8077] Event [3635.69702,169.964172,3214.83716]: 0 lost unit Scorcher [f=0008095] [8095] Event [3760,174.002838,3168]: 1 finished unit Lotus [f=0008132] [8132] Event [1992,181.538086,2632]: 0 finished unit Solar Collector [f=0008146] [8146] Event [3645.54492,172.011368,3159.99512]: 0 lost unit Scorcher [f=0008150] [8150] Event [497.99234,174.647934,447.970367]: 0 finished unit Scorcher [f=0008180] [8180] Event [3855.2793,175.503723,3201.91943]: 0 lost unit Scorcher [f=0008440] [8440] Event [497.99234,174.647934,447.970367]: 0 finished unit Mason [f=0008440] [8440] Event [4952,171.931,4472]: 1 finished unit Caretaker [f=0008683] [8683] Event [424,177.642761,1080]: 0 finished unit Solar Collector [f=0008763] [8763] Event [497.99234,174.647934,447.970367]: 0 finished unit Fencer [f=0008785] [8785] Event [3178.85498,176.488068,2434.39087]: 0 lost unit Scorcher [f=0008797] [8797] Event [3173.70923,173.995728,2593.21436]: 1 lost unit Reaver [f=0008820] [8820] Event [1992,181.296844,2552]: 0 finished unit Caretaker [f=0008848] [8848] Event [3238.20605,173.995728,2637.69458]: 1 lost unit Ronin [f=0008902] [8902] Event [312,177.642761,904]: 0 finished unit Solar Collector [f=0008926] [8926] Event [4232,177.947845,2632]: 1 finished unit Metal Extractor [f=0009064] [9064] Event [497.99234,174.647934,447.970367]: 0 finished unit Fencer [f=0009109] [9109] Event [2760.31812,170.552551,2877.42627]: 0 lost unit Fencer [f=0009130] [9130] Event [4808.01465,172.349609,4502.3999]: 1 finished unit Glaive [f=0009204] [9204] Event [2784.71362,174.005524,2772.625]: 0 lost unit Fencer [f=0009219] [9219] Event [4808.01465,172.349609,4502.3999]: 1 finished unit Glaive [f=0009284] [9284] Event [497.99234,174.647934,447.970367]: 0 finished unit Scorcher [f=0009286] [9286] Event [4056,175.819244,2472]: 1 finished unit Metal Extractor [f=0009309] [9309] Event [4808.01465,172.349609,4502.3999]: 1 finished unit Glaive [f=0009343] [9343] Event [2632,181.225891,2168]: 0 finished unit Solar Collector [f=0009423] [9423] Event [2905.10962,177.56723,2467.94946]: 0 lost unit Fencer [f=0009441] [9441] Event [2997.36646,172.172241,2816.09595]: 1 lost unit Knight [f=0009545] [9545] Event [2160,172.172241,2960]: 0 finished unit Lotus [f=0009555] [9555] Event [4808.01465,172.349609,4502.3999]: 1 finished unit Reaver [f=0009595] [9595] Event [497.99234,174.647934,447.970367]: 0 finished unit Scorcher [f=0009624] [9624] Event [2344,174.002838,3320]: 1 lost unit Stinger [f=0009679] [9679] Event [2309.06348,175.780655,3145.67358]: 0 lost unit Scorcher [f=0009833] [9833] Event [497.99234,174.647934,447.970367]: 0 finished unit Mason [f=0010010] [10010] Event [2680,179.650726,2088]: 0 finished unit Solar Collector [f=0010050] [10050] Event [4808.01465,172.349609,4502.3999]: 1 finished unit Knight [f=0010067] [10067] Event [497.99234,174.647934,447.970367]: 0 finished unit Fencer [f=0010121] [10121] Event [4272,177.585999,944]: 0 finished unit Lotus [f=0010185] [10185] Event [2304,174.002838,3440]: 1 lost unit Lotus [f=0010212] [10212] Event [2260.37769,176.63118,3469.67749]: 1 finished unit Engineer Commander [f=0010212] [10212] Event [2260.37769,176.63118,3469.67749]: 1 lost unit Engineer Commander [f=0010290] [10290] Event [2901.32349,175.813644,3200.98242]: 1 lost unit Glaive [f=0010305] [10305] Event [497.99234,174.647934,447.970367]: 0 finished unit Fencer [f=0010351] [10351] Event [2725.29468,178.799316,3084.74634]: 0 lost unit Fencer [f=0010360] [10360] Event [2772.7168,177.479126,3014.05396]: 1 lost unit Glaive [f=0010426] [10426] Event [2815.02637,179.466248,3108.91821]: 1 lost unit Glaive [f=0010496] [10496] Event [4808.01465,172.349609,4502.3999]: 1 finished unit Reaver [f=0010530] [10530] Event [497.99234,174.647934,447.970367]: 0 finished unit Scorcher [f=0010544] [10544] Event [2356.67749,173.995728,3490.52832]: 0 lost unit Scorcher [f=0010751] [10751] Event [3984,175.819244,864]: 0 finished unit Lotus [f=0010761] [10761] Event [497.99234,174.647934,447.970367]: 0 finished unit Scorcher [f=0010962] [10962] Event [497.99234,174.647934,447.970367]: 0 finished unit Mason [f=0011002] [11002] Event [2688,184.98642,3840]: 1 lost unit Lotus [f=0011041] [11041] Event [2758.66772,179.483398,3119.94702]: 0 finished unit Recon Commander [f=0011041] game_message: Morph complete: to troll you all lvl 1 -> to troll you all lvl 2 [f=0011041] [11041] Received game_message: Morph complete: to troll you all lvl 1 -> to troll you all lvl 2 [f=0011191] [11191] Event [497.99234,174.647934,447.970367]: 0 finished unit Fencer [f=0011281] [11281] Event [360,175.819244,280]: 0 finished unit Solar Collector [f=0011316] [11316] Event [2769.46997,177.642761,3351.58716]: 0 lost unit Fencer [f=0011318] [11318] Event [2820.55688,177.634659,3370.94434]: 0 lost unit Scorcher [f=0011401] [11401] Event [4808.01465,172.349609,4502.3999]: 1 finished unit Knight [f=0011454] [11454] Event [3880,174.237,2424]: 1 finished unit Stinger [f=0011475] [11475] Event [1816,179.452057,4280]: 1 finished unit Metal Extractor [f=0011499] [11499] Event [497.99234,174.647934,447.970367]: 0 finished unit Fencer [f=0011601] [11601] Event [3616,175.570923,864]: 0 finished unit Lotus [f=0011616] [11616] Event [312,175.819244,360]: 0 finished unit Solar Collector [f=0011719] [11719] Event [1008,173.988647,2704]: 0 finished unit Lotus [f=0011788] [11788] Event [2824,173.995728,3896]: 1 lost unit Metal Extractor [f=0011790] [11790] Event [497.99234,174.647934,447.970367]: 0 finished unit Scorcher [f=0011883] [11883] Event [3824,174.002838,2512]: 1 finished unit Lotus [f=0011920] [11920] Event [4808.01465,172.349609,4502.3999]: 1 finished unit Reaver [f=0011922] [11922] Event [1656,173.995728,4152]: 1 finished unit Metal Extractor [f=0012081] [12081] Event [4808.01465,172.349609,4502.3999]: 1 finished unit Ronin [f=0012092] [12092] Event [3592,183.113251,1736]: 0 finished unit Metal Extractor [f=0012093] [12093] Event [320,177.578888,528]: 0 finished unit Rover Plate [f=0012170] [12170] Event [3888,168.042755,2352]: 1 finished unit Lotus [f=0012174] [12174] Event [497.99234,174.647934,447.970367]: 0 finished unit Scorcher [f=0012228] [12228] Event [4808.01465,172.349609,4502.3999]: 1 finished unit Ronin [f=0012232] [12232] Event [3624,172.363831,632]: 0 finished unit Metal Extractor [f=0012293] [12293] Event [3252.05957,170.434875,3720.47778]: 0 lost unit Scorcher [f=0012372] [12372] Event [4808.01465,172.349609,4502.3999]: 1 finished unit Ronin [f=0012373] [12373] Event [497.99234,174.647934,447.970367]: 0 finished unit Mason [f=0012392] [12392] Event [704,172.363831,2832]: 0 finished unit Lotus [f=0012465] [12465] Event [4136,177.827209,2520]: 1 finished unit Solar Collector [f=0012486] [12486] Event [3664,179.52301,1680]: 0 finished unit Radar Tower [f=0012520] [12520] Event [4808.01465,172.349609,4502.3999]: 1 finished unit Ronin [f=0012600] [12600] Event [497.99234,174.647934,447.970367]: 0 finished unit Fencer [f=0012632] [12632] Event [4808.01465,172.349609,4502.3999]: 1 finished unit Ronin [f=0012663] [12663] Event [2907.23779,179.472595,3827.13013]: 0 lost unit Scorcher [f=0012738] [12738] Event [4808.01465,172.349609,4502.3999]: 1 finished unit Ronin [f=0012776] [12776] Event [2886.79004,177.664749,3741.74927]: 1 lost unit Knight [f=0012839] [12839] Event [497.99234,174.647934,447.970367]: 0 finished unit Fencer [f=0012883] [12883] Event [4808.01465,172.349609,4502.3999]: 1 finished unit Ronin [f=0012889] [12889] Event [3816,173.995728,504]: 0 finished unit Metal Extractor [f=0012903] [12903] Event [2551.35913,179.688721,3731.13135]: 0 lost unit Fencer [f=0012934] [12934] Event [2780.56787,177.720764,3693.59668]: 1 lost unit Reaver [f=0012978] [12978] Event [2808.40894,177.642761,3666.98145]: 1 lost unit Knight [f=0013013] [13013] Event [776,175.819244,2456]: 0 finished unit Metal Extractor [f=0013041] [13041] Event [4808.01465,172.349609,4502.3999]: 1 finished unit Ronin [f=0013065] [13065] Event [497.99234,174.647934,447.970367]: 0 finished unit Scorcher [f=0013099] [13099] Event [3744,175.627686,1776]: 0 finished unit Lotus [f=0013223] [13223] Event [4808.01465,172.349609,4502.3999]: 1 finished unit Ronin [f=0013300] [13300] Event [497.99234,174.647934,447.970367]: 0 finished unit Scorcher [f=0013422] [13422] Event [1112,182.921692,1928]: 0 finished unit Metal Extractor [f=0013455] [13455] Event [4808.01465,172.349609,4502.3999]: 1 finished unit Ronin [f=0013613] [13613] Event [2696,184.936768,3480]: 0 finished unit Caretaker [f=0013665] [13665] Event [497.99234,174.647934,447.970367]: 0 finished unit Mason [f=0013692] [13692] Event [4808.01465,172.349609,4502.3999]: 1 finished unit Ronin [f=0013704] [13704] Event [3912,175.748291,2040]: 1 finished unit Stinger [f=0013733] [13733] Event [3744,175.627686,1776]: 0 lost unit Lotus [f=0013817] [13817] Event [776,177.571777,2712]: 0 finished unit Metal Extractor [f=0013830] [13830] Event [3043.15942,175.819244,3946.31226]: 1 lost unit Ronin [f=0013847] [13847] Event [2922.12061,180.342041,3883.27173]: 0 lost unit Scorcher [f=0013859] [13859] Event [4016,174.002838,1744]: 0 lost unit Lotus [f=0013866] [13866] Event [3002.63892,178.761734,3845.50098]: 0 lost unit Scorcher [f=0013922] [13922] Event [3062.57422,175.820511,3853.92407]: 0 lost unit Scorcher [f=0013926] [13926] Event [4408,173.995728,920]: 0 finished unit Metal Extractor [f=0013983] [13983] Event [338,177.642761,528]: 0 finished unit Ravager [f=0014000] [14000] Event [3592,183.113251,1736]: 0 lost unit Metal Extractor [f=0014061] [14061] Event [497.99234,174.647934,447.970367]: 0 finished unit Fencer [f=0014117] [14117] Event [3664,179.615631,1680]: 0 lost unit Radar Tower [f=0014143] [14143] Event [4808.01465,172.349609,4502.3999]: 1 finished unit Knight [f=0014254] [14254] Event [2857.21484,178.012466,3777.08472]: 1 lost unit Reaver [f=0014322] [14322] Event [2864.68799,177.99054,3768.14233]: 1 lost unit Ronin [f=0014328] [14328] Event [2758.69263,179.435608,3671.2583]: 0 lost unit Fencer [f=0014436] [14436] Event [2696,184.936768,3480]: 0 lost unit Caretaker [f=0014474] [14474] Event [2626.95239,184.681168,3827.37769]: 0 lost unit Fencer [f=0014476] [14476] Event [338,177.578888,528]: 0 finished unit Ravager [f=0014528] [14528] Event [3086.68237,177.178131,3646.3811]: 1 lost unit Ronin [f=0014552] [14552] Event [497.99234,174.647934,447.970367]: 0 finished unit Fencer [f=0014574] [14574] Event [3105.47778,174.225891,3568.3103]: 1 lost unit Ronin [f=0014604] [14604] Event [472,181.289734,1608]: 0 finished unit Metal Extractor [f=0014674] [14674] Event [4808.01465,172.349609,4502.3999]: 1 finished unit Knight [f=0014823] [14823] Event [4808.01465,172.349609,4502.3999]: 1 finished unit Imp [f=0014902] [14902] Event [3799.57349,173.990356,3730.2312]: 1 lost unit Ronin [f=0015008] [15008] Event [4432,177.891083,1072]: 0 finished unit Lotus [f=0015075] [15075] Event [3799.39868,168.362259,3857.74438]: 0 lost unit Scorcher [f=0015126] [15126] Event [3592,182.528992,1736]: 1 finished unit Metal Extractor [f=0015184] [15184] Event [338,177.642761,528]: 0 finished unit Ravager [f=0015223] [15223] Event [497.99234,174.647934,447.970367]: 0 finished unit Scorcher [f=0015334] [15334] Event [2520,174.24408,3496]: 0 finished unit Stinger [f=0015370] [15370] Event [488,179.395294,1688]: 0 finished unit Solar Collector [f=0015537] [15537] Event [792,174.180237,2536]: 0 finished unit Solar Collector [f=0015685] [15685] Event [338,177.578888,528]: 0 finished unit Ravager [f=0015708] [15708] Event [497.99234,174.647934,447.970367]: 0 finished unit Scorcher [f=0015746] [15746] Event [3472,172.179321,1408]: 1 finished unit Lotus [f=0015940] [15940] Event [2632,179.632568,3432]: 0 finished unit Caretaker [f=0016014] [16014] Event [1704,176.003723,4024]: 1 lost unit Stinger [f=0016032] [16032] Event [3328,173.995728,1072]: 0 lost unit Lotus [f=0016084] [16084] Event [2624.1731,183.2939,3961.13989]: 1 lost unit Imp [f=0016100] [16100] Event [840,176.067566,2648]: 0 finished unit Solar Collector [f=0016164] [16164] Event [497.99234,174.647934,447.970367]: 0 finished unit Mason [f=0016176] [16176] Event [338,177.578888,528]: 0 finished unit Ravager [f=0016186] [16186] Event [3065.60132,175.921036,3777.11035]: 1 lost unit Ronin [f=0016216] [16216] Event [3086.70654,175.857544,3809.49585]: 1 lost unit Ronin [f=0016226] [16226] Event [2973.98682,179.464462,3751.23706]: 1 lost unit Ronin [f=0016238] [16238] Event [1816,179.452057,4280]: 1 lost unit Metal Extractor [f=0016261] [16261] Event [4808.01465,172.349609,4502.3999]: 1 finished unit Iris [f=0016261] [16261] Event [3092.27856,177.537537,3733.00415]: 1 lost unit Ronin [f=0016268] [16268] Event [1656,173.995728,4152]: 1 lost unit Metal Extractor [f=0016394] [16394] Event [497.99234,174.647934,447.970367]: 0 finished unit Fencer [f=0016434] [16434] Event [3432.39404,173.996078,1175.51282]: 0 lost unit Mason [f=0016506] [16506] Event [3416,171.987762,1480]: 1 finished unit Stinger [f=0016611] [16611] Event [2264,172.35672,1176]: 0 finished unit Metal Extractor [f=0016634] [16634] Event [497.99234,174.647934,447.970367]: 0 finished unit Fencer [f=0016776] [16776] Event [3328,173.995728,1440]: 1 finished unit Lotus [f=0016846] [16846] Event [2736,177.693726,3344]: 0 finished unit Picket [f=0016859] [16859] Event [497.99234,174.647934,447.970367]: 0 finished unit Scorcher [f=0017070] [17070] Event [497.99234,174.647934,447.970367]: 0 finished unit Scorcher [f=0017377] [17377] Event [338,177.642761,528]: 0 finished unit Ravager [f=0017416] [17416] Event [497.99234,174.647934,447.970367]: 0 finished unit Mason [f=0017434] [17434] Event [4324.4668,175.711548,986.661865]: 1 lost unit Conjurer [f=0017517] [17517] Event [4311.23828,174.245819,961.859985]: 1 lost unit Conjurer [f=0017614] [17614] Event [4808.01465,172.349609,4502.3999]: 1 finished unit Knight [f=0017697] [17697] Event [undefined]: Loocheenchancz resigned [f=0017697] game_message: Loocheenchancz has been destroyed! [f=0017697] game_message: [GBC]HeadHunter wins! [f=0017697] Submitting stats [f=0017697] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017697] Part| Total Time|Time of the last 0.5s [f=0017697] Draw 17174.56ms 27.24% [f=0017697] Lua::Callins::Synced 9325.96ms 18.29% [f=0017697] Lua::Callins::Unsynced 23914.76ms 37.38% [f=0017697] Lua::CollectGarbage::Synced 400.55ms 0.20% [f=0017697] Lua::CollectGarbage::Unsynced 926.67ms 0.99% [f=0017697] Misc::Profiler::AddTime 74.60ms 0.10% [f=0017697] Sim 29777.25ms 45.63% [f=0017697] [17697] Received game_message: Loocheenchancz has been destroyed! [f=0017697] [17697] Received game_message: [GBC]HeadHunter wins! [f=0017698] [17698] Game End Stats Header: 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33,7430,8625,7430,8625,653.597717,333.40564,653.597717,333.40564,0,0,0,0,0,0,0,0,1006.37866,0,1006.37866,0,4744.86621,4260.64746,4744.86621,4260.64746,1380,900,1380,900,28,36,28,36,1560,1505,1560,1505,26.1061172,36.2985573,26.1061172,36.2985573,1250,1620,1250,1620,3049,3332.00049,3049,3332.00049,3240,4600,3240,4600,3642.00049,3459,3642.00049,3459,0,1296.68188,0,1296.68188,4682.68799,4933.73926,4682.68799,4933.73926 [f=0017698] [17698] Game End Stats Values: 34,7720,8785,7720,8785,656.618591,344.563751,656.618591,344.563751,0,0,0,0,0,0,0,0,1006.37866,0,1006.37866,0,5026.12012,4412.38135,5026.12012,4412.38135,1380,900,1380,900,28,36,28,36,1560,1505,1560,1505,28.6479931,33.7399673,28.6479931,33.7399673,1540,1870,1540,1870,3369,3512.00049,3369,3512.00049,3240,4510,3240,4510,3822.00049,3779,3822.00049,3779,36.1666489,1296.68188,36.1666489,1296.68188,4863.3418,5214.99316,4863.3418,5214.99316 [f=0017698] [17698] Game End Stats Values: 35,7720,9125,7720,9125,656.971252,355.900513,656.971252,355.900513,0,0,0,0,0,0,0,0,1006.37866,0,1006.37866,0,5058.62012,4420.08008,5058.62012,4420.08008,1380,990,1380,990,28,36,28,36,1560,1505,1560,1505,26.6046848,34.8210297,26.6046848,34.8210297,1450,2120,1450,2120,3499,3602.00049,3499,3602.00049,3330,4510,3330,4510,3912.00049,3909,3912.00049,3909,36.1666489,1296.68188,36.1666489,1296.68188,4909.61182,5247.49316,4909.61182,5247.49316 [f=0017698] [17698] Game End Stats Values: 36,7810,10065,7810,10065,657.630737,364.244598,657.630737,364.244598,0,0,0,0,0,0,0,0,1006.37866,0,1006.37866,0,5058.62012,4420.08008,5058.62012,4420.08008,1470,1410,1470,1410,28,38.2666664,28,38.2666664,1560,1505,1560,1505,28.0952282,38.6481819,28.0952282,38.6481819,1450,2500,1450,2500,3499,3602.00049,3499,3602.00049,3330,4650,3330,4650,3912.00049,3909,3912.00049,3909,36.1666489,1357.48755,36.1666489,1357.48755,4909.61182,5247.49316,4909.61182,5247.49316 [f=0017698] [17698] Game End Stats Values: 37,7600,10685,7600,10685,658.763123,374.379669,658.763123,374.379669,0,0,0,0,0,0,0,0,1006.37866,0,1006.37866,0,5342.63135,5481.00488,5342.63135,5481.00488,1470,1410,1470,1410,28,40.2666664,28,40.2666664,1560,1505,1560,1505,28.1267509,40.4631348,28.1267509,40.4631348,1240,2750,1240,2750,3577.16675,4080.19971,3577.16675,4080.19971,3330,5020,3330,5020,4390.19971,3987.16675,4390.19971,3987.16675,36.1666489,1447.96545,36.1666489,1447.96545,5978.84131,5531.50439,5978.84131,5531.50439 [f=0017698] [17698] Game End Stats Values: 38,8170,10935,8170,10935,662.442078,402.870697,662.442078,402.870697,0,0,0,0,0,0,0,0,1006.37866,0,1006.37866,0,5458.08496,5886.44678,5458.08496,5886.44678,1890,1410,1890,1410,28,42,28,42,2160,1505,2160,1505,25.2227116,42.664669,25.2227116,42.664669,970,3030,970,3030,3697.16675,4530.19971,3697.16675,4530.19971,3150,4990,3150,4990,4840.19971,4107.16699,4840.19971,4107.16699,36.1666489,1549.27405,36.1666489,1549.27405,6409.08203,5736.95801,6409.08203,5736.95801 [f=0017698] [17698] Game End Stats Values: 39,8260,11295,8260,11295,665.244141,417.684814,665.244141,417.684814,0,0,0,0,0,0,0,0,1006.37866,122.253784,1006.37866,122.253784,5458.08496,6050.74365,5458.08496,6050.74365,1980,1510,1980,1510,28,42,28,42,2160,1505,2160,1505,24.2287483,45.8242531,24.2287483,45.8242531,970,3290,970,3290,3697.16675,4530.19971,3697.16675,4530.19971,3150,4990,3150,4990,4840.19971,4107.16699,4840.19971,4107.16699,36.1666489,1680.07544,36.1666489,1680.07544,6573.37891,5736.95801,6573.37891,5736.95801 [f=0017698] [17698] Game End Stats Values: 40,8020,11665,8020,11665,666.077515,447.449554,666.077515,447.449554,0,0,0,0,0,0,0,0,1165.19141,393.103699,1165.19141,393.103699,5458.08496,6287.3208,5458.08496,6287.3208,1980,1510,1980,1510,28,42,28,42,2160,1505,2160,1505,24.0974979,48.1431961,24.0974979,48.1431961,970,3540,970,3540,3697.16675,4770.19971,3697.16675,4770.19971,2910,5110,2910,5110,5080.19971,4107.16699,5080.19971,4107.16699,36.1666489,1836.05042,36.1666489,1836.05042,6813.37891,5737.30615,6813.37891,5737.30615 [f=0017698] [17698] Game End Stats Values: 41,8370,11665,8370,11665,666.416077,461.549286,666.416077,461.549286,0,0,0,0,0,0,0,0,1232.40552,496.495605,1232.40552,496.495605,5458.08496,6287.3208,5458.08496,6287.3208,1980,1510,1980,1510,28,42,28,42,2160,1505,2160,1505,24.1096611,55.6766472,24.1096611,55.6766472,1320,3540,1320,3540,3697.16675,4770.19971,3697.16675,4770.19971,2910,5110,2910,5110,5080.19971,4107.16699,5080.19971,4107.16699,36.1666489,1929.54431,36.1666489,1929.54431,6813.37891,5737.30615,6813.37891,5737.30615 [f=0017726] [17726] Event [2888.15674,172.172241,4382.01367]: 1 lost unit Knight [f=0017732] [17732] Event [2853.48071,172.750183,4415.16162]: 1 lost unit Ronin [f=0017741] [17741] Event [2801.23096,169.624023,4365.68457]: 1 lost unit Ronin [f=0017744] [17744] Event [622.042542,266.031189,4751.61621]: 1 lost unit Engineer Commander [f=0017786] [17786] Event [338,177.578888,528]: 0 finished unit Ravager [f=0017820] [17820] Event [497.99234,174.647934,447.970367]: 0 finished unit Fencer [f=0017836] Spectator Loocheenchancz left the game: normal quit [f=0017836] [17836] Event [undefined]: Loocheenchancz quit [f=0017914] [17914] Event [3144,173.995728,2600]: 0 finished unit Metal Extractor [f=0017985] No clients connected, shutting down server [f=0017985] Server shutdown [f=0018193] [18193] Event [338,177.642761,528]: 0 finished unit Ravager [f=0018267] [18267] Event [497.99234,174.647934,447.970367]: 0 finished unit Fencer [f=0018470] [18470] Event [632,173.931885,616]: 0 finished unit Caretaker [f=0018548] [18548] Event [497.99234,174.647934,447.970367]: 0 finished unit Scorcher [f=0018763] [18763] Event [408,175.819244,664]: 0 finished unit Caretaker [f=0018831] [18831] Event [497.99234,174.647934,447.970367]: 0 finished unit Scorcher [f=0018906] [18906] Event [338,177.578888,528]: 0 finished unit Ravager [f=0019068] [19068] Event [1608,174.002838,3256]: 0 finished unit Metal Extractor [f=0019086] [19086] Event [497.99234,174.647934,447.970367]: 0 finished unit Mason [f=0019449] [19449] Event [2936,181.296844,2392]: 0 finished unit Stardust [f=0019453] [19453] Event [338,177.642761,528]: 0 finished unit Ravager [f=0019514] [19514] Event [497.99234,174.647934,447.970367]: 0 finished unit Fencer [f=0019969] [19969] Event [338,177.578888,528]: 0 finished unit Ravager [f=0020024] [20024] Event [497.99234,174.647934,447.970367]: 0 finished unit Fencer [f=0020136] [20136] Event [1656,173.318848,4152]: 0 finished unit Metal Extractor [f=0020302] [20302] Event [680,175.812134,376]: 0 finished unit Gunship Plant [f=0020415] [20415] Event [497.99234,174.647934,447.970367]: 0 finished unit Scorcher [f=0020449] [20449] Event [338,177.578888,528]: 0 finished unit Ravager [f=0020593] [20593] Event [497.99234,174.647934,447.970367]: 0 finished unit Scorcher [f=0020852] [20852] Event [338,177.578888,528]: 0 finished unit Ravager [f=0020863] [20863] Event [1816,178.775177,4280]: 0 finished unit Metal Extractor [f=0020908] [20908] Event [497.99234,174.647934,447.970367]: 0 finished unit Mason [f=0021100] Autoquit sending quit command. [f=0021100] [QuitAction] user exited to system [f=0021100] [SpringApp::Kill][1] fromRun=1 [f=0021100] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021100] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021100] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021100] [ThreadPool::SetThreadCount][2] workers=0 [f=0021100] [SpringApp::Kill][2] [f=0021100] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021100] [Game::KillLua][3] dtor=0 luaUI=0x50e6ac20 [f=0021100] Start widgetHandler:Shutdown [f=0021100] Shutdown - SaveOrderList Complete [f=0021100] Writing last game win data [f=0021100] Shutdown - SaveConfigData Complete [f=0021100] Shutdown Widget - Save/Load API [f=0021100] Shutdown Widget - Chili Highlight [f=0021100] Shutdown Widget - Draw After Chili [f=0021100] Shutdown Widget - EPIC Menu [f=0021100] Shutdown Widget - Chili Widget Selector [f=0021100] Shutdown Widget - Chili Minimap [f=0021100] Shutdown Widget - Local Team Colors [f=0021100] Shutdown Widget - Display Keys 2 [f=0021100] Shutdown Widget - Save Game Menu [f=0021100] Shutdown Widget - Unit Icons [f=0021100] Shutdown Widget - Noises [f=0021100] Shutdown Widget - HealthBars [f=0021100] Shutdown Widget - Win Counter [f=0021100] Shutdown Widget - SpringRTS Replay Stats [f=0021100] Shutdown Widget - BuildETA [f=0021100] Shutdown Widget - Modular Comm Info [f=0021100] Shutdown Widget - Music Player v2 [f=0021100] Shutdown Widget - Stereo3D [f=0021100] Shutdown Widget - Showeco and Grid Drawer [f=0021100] Shutdown Widget - Point Tracker [f=0021100] Shutdown Widget - Missile Silo Range [f=0021100] Shutdown Widget - MinimapEvents [f=0021100] Shutdown Widget - Mex Placement Handler [f=0021100] Shutdown Widget - Local Widgets Config [f=0021100] Shutdown Widget - Highlight Geos [f=0021100] Shutdown Widget - Grab Input [f=0021100] Input grabbing is disabled! [f=0021100] Shutdown Widget - MetalFeatures (new) [f=0021100] Shutdown Widget - Darkening [f=0021100] Shutdown Widget - Context Menu [f=0021100] Shutdown Widget - Chili Spectator Panels [f=0021100] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021100] Shutdown Widget - Chili Nuke Warning [f=0021100] Shutdown Widget - Chili EndGame Window [f=0021100] Shutdown Widget - Chili Economy Panel Default [f=0021100] Shutdown Widget - CameraShake [f=0021100] Shutdown Widget - Attack AoE [f=0021100] Shutdown Widget - UnitShapes [f=0021100] Shutdown Widget - Map Edge Extension [f=0021100] Shutdown Widget - Selection Send [f=0021100] Shutdown Widget - LupsManager [f=0021100] Shutdown Widget - Newton Firezone [f=0021100] Shutdown Widget - Chili Pro Console [f=0021100] Shutdown Widget - Lasso Terraform GUI [f=0021100] Shutdown Widget - Lups [f=0021100] Shutdown Widget - Chili Framework [f=0021100] Shutdown Widget - Chili Core Selector [f=0021100] Shutdown Widget - Custom Markers [f=0021100] Shutdown Widget - Select Keys [f=0021100] Shutdown Widget - Pause Screen [f=0021100] Shutdown Widget - Text To Speech Control [f=0021100] Shutdown Widget - Persistent Build Height [f=0021100] Shutdown Widget - Layout Handler [f=0021100] End widgetHandler:Shutdown [f=0021100] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={632810,78270492} {int,ext,rec}Allocs={26815889,0,0} {chunk,block}Bytes={78270492,0} [f=0021100] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0021100] [Game::KillLua][2] dtor=0 luaRules=0x5106d0b0 [f=0021100] Start gadgetHandler:Shutdown [f=0021100] Shutdown - StartSetup [f=0021100] Shutdown - UnitMorph [f=0021100] Shutdown - LupsNanoSpray [f=0021100] Shutdown - Missile Silo Controller [f=0021100] Shutdown - Modular Comm Info [f=0021100] Shutdown - Terrain Texture Handler [f=0021100] Shutdown - UnitCloakShield [f=0021100] Shutdown - Starlight Handler [f=0021100] End gadgetHandler:Shutdown [f=0021100] Start gadgetHandler:Shutdown [f=0021100] Shutdown - Save/Load [f=0021100] Shutdown - Teleport Throw [f=0021100] Shutdown - UnitMorph [f=0021100] Shutdown - Modular Comm Info [f=0021100] Shutdown - Retreat Command [f=0021100] Shutdown - Shockwaves [f=0021100] Shutdown - UnitCloakShield [f=0021100] Shutdown - Lups Cloak FX [f=0021100] Shutdown - Lups [f=0021100] Shutdown - Lups Shield [f=0021100] End gadgetHandler:Shutdown [f=0021100] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26815918,0,0} {chunk,block}Bytes={0,0} [f=0021100] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26815918,0,0} {chunk,block}Bytes={0,0} [f=0021100] [Game::KillLua][4] dtor=0 [f=0021100] [Game::~CGame][1] [f=0021100] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021100] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021100] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021100] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021100] [Game::KillLua][4] dtor=1 [f=0021100] [Game::KillMisc][1] [f=0021100] [Game::KillMisc][2] [f=0021100] [Game::KillMisc][3] [f=0021100] [Game::KillRendering][1] [f=0021100] [3DOParser::Kill] allocated 137 pieces [f=0021100] [S3OParser::Kill] allocated 2730 pieces [f=0021100] [AssParser::Kill] allocated 243 pieces [f=0021100] [Game::KillInterface][1] [f=0021100] [Game::KillInterface][2] [f=0021100] [Game::KillSimulation][1] [f=0021100] [Game::KillSimulation][2] [f=0021100] [CCollisionHandler] dis-/continuous tests: 0/437147 [f=0021100] [Game::KillSimulation][3] [f=0021100] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021100] [~CPathCache(20x20)] cacheHits=41 hitPercentage=19% numHashColls=0 maxCacheSize=9 [f=0021100] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021100] [~CPathCache(40x40)] cacheHits=382 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021100] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021100] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021100] [LosHandler::Kill] raycast instance cache-{hits,misses}={9562,14066}; shared=4%; cached=36% [f=0021100] [Game::KillSimulation][4] [f=0021100] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0021100] [Game::~CGame][2] [f=0021100] [Game::~CGame][3] [f=0021100] [SpringApp::Kill][3] [f=0021100] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 222797 bytes sent 192278 bytes recv'd [f=0021100] [SpringApp::Kill][4] font=0x4493faa0 [f=0021100] [SpringApp::Kill][5] [f=0021100] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7764 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/95cfee147b5117dc4da2322004c9ded4.sdp (0x449c00c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/95cfee147b5117dc4da2322004c9ded4.sdp" numZipFiles=7764 sumInflSize=713525kb sumReadTime=5640ms file="objects3d/strikecom.dae" indx=5428 inflSize=999kb readTime=97ms file="luarules/gadgets.lua" indx=1593 inflSize=57kb readTime=81ms file="bitmaps/loadpictures/metalandenergy.png" indx=506 inflSize=1541kb readTime=73ms file="objects3d/starlight_satellite.dae.lua" indx=5418 inflSize=0kb readTime=52ms file="unittextures/factoryveh1.png" indx=7120 inflSize=1077kb readTime=52ms file="bitmaps/lightsmoketrail.tga" indx=489 inflSize=28kb readTime=52ms file="gamedata/explosions.lua" indx=841 inflSize=0kb readTime=49ms file="luaui/widgets/chili/skins/evolved/tech_mainwindow_tall.png" indx=4023 inflSize=23kb readTime=45ms file="luaui/widgets/gui_unitgroups.lua" indx=4640 inflSize=33kb readTime=37ms file="units/chickenblobber.lua" indx=6649 inflSize=3kb readTime=36ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/95cfee147b5117dc4da2322004c9ded4.sdp] 51114234 bytes cached in 2893 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x44aa1a10) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44a98a90) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44a14060) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f5c9807e4f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]