[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.cQo1Cwl9Up/springsettings.949884.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f492401e870 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8146 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/949884/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 604ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44c777b0] using map "Eye of Horus v13" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Eye of Horus v13", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44c777b0] using game "Zero-K v1.8.8.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.8.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 168ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (68 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 821ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 918ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 66ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 693ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 181ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 59ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 110ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 124ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 170ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/949884/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9793831b [f=-000001] [Path] [PathEstimator::ReadFile] hash=9793831b file="cache/104dev-maintenance/paths/Eye of Horus v13.pe-9793831b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9793832b [f=-000001] [Path] [PathEstimator::ReadFile] hash=9793832b file="cache/104dev-maintenance/paths/Eye of Horus v13.pe2-9793832b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (949ms, checksum e7ca5d2b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11511,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/949884/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5375bcd0,0x666907e0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 62674e5f14e99ce4a6a28cb95fdaa0bf [f=-000001] Connection attempt from Loocheenchancz [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Loocheenchancz changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from artuv [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: artuv changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="artuv" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="artuv" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="artuv" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="artuv" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="artuv" string="[Game::Load][lua{Rules,Gaia}={00000000eac84ec0,00000000f0092c40}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[Game::Load][lua{Rules,Gaia}={00000000ccc808a0,00000000f368b430}]" [f=-000001] !predict [f=-000001] > Team Loocheenchancz has a 53% chance to win [f=-000001] > Team artuv has a 47% chance to win [f=-000001] Allies: I choose: inin! [f=-000001] well... [f=-000001] gl [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [2805,8.44458008,1286]: 0 finished unit Engineer Commander [f=-000001] [0] Event [3334,6.71289063,6032]: 1 finished unit Engineer Commander [f=0000000] [0] Loocheenchancz, team: 0, elo:2257 [f=0000000] [0] artuv, team: 1, elo:2237 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000015] [15] Event [3336,8.46496582,5896]: 1 finished unit Jumpbot Factory [f=0000034] [34] Event [2808,14.2849731,1400]: 0 finished unit Shieldbot Factory [f=0000241] [241] Event [3544,14.8919678,6024]: 1 finished unit Metal Extractor [f=0000270] [270] Event [2616,15.6500244,1176]: 0 finished unit Metal Extractor [f=0000496] [496] Event [3096,6.8939209,6024]: 1 finished unit Metal Extractor [f=0000585] [585] Event [3080,7.14111328,1176]: 0 finished unit Metal Extractor [f=0000686] [686] Event [3160,7.34985352,6008]: 1 finished unit Solar Collector [f=0000701] [701] Event [2808,18.748167,1412]: 0 finished unit Convict [f=0000775] [775] Event [2984,7.4432373,1176]: 0 finished unit Solar Collector [f=0000846] [846] Event [3336.03687,10.1271877,5872]: 1 finished unit Pyro [f=0000938] [938] Event [2808,18.748167,1412]: 0 finished unit Bandit [f=0000955] [955] Event [2840,5.79528809,1176]: 0 finished unit Solar Collector [f=0000975] [975] Event [3080,8.87145996,5960]: 1 finished unit Solar Collector [f=0001136] [1136] Event [2696,15.46875,1160]: 0 finished unit Solar Collector [f=0001331] [1331] Event [3032,8.34960938,6040]: 1 finished unit Solar Collector [f=0001365] [1365] Event [2960,13.8592529,1328]: 0 finished unit Lotus [f=0001556] [1556] Event [3080,10.81604,1256]: 0 finished unit Solar Collector [f=0001569] [1569] Event [2808,18.748167,1412]: 0 finished unit Bandit [f=0001573] [1573] Event [3336.03687,10.1271877,5872]: 1 finished unit Constable [f=0001607] [1607] Event [3112,5.42724609,6088]: 1 finished unit Solar Collector [f=0001803] [1803] Event [2808,18.748167,1412]: 0 finished unit Bandit [f=0002042] [2042] Event [2808,18.748167,1412]: 0 finished unit Bandit [f=0002045] [2045] Event [3608,15.4962158,6040]: 1 finished unit Solar Collector [f=0002224] [2224] Event [3336.03687,10.1271877,5872]: 1 finished unit Constable [f=0002311] [2311] Event [2536,9.84924316,2024]: 0 finished unit Metal Extractor [f=0002419] [2419] Event [3528,14.2163086,6088]: 1 finished unit Solar Collector [f=0002598] [2598] Event [2512,10.8380127,2176]: 0 lost unit Lotus [f=0002605] [2605] Event [2808,18.748167,1412]: 0 finished unit Convict [f=0002621] [2621] Event [808,15.2709961,1080]: 0 finished unit Metal Extractor [f=0002794] [2794] Event [3480,16.6882324,6008]: 1 finished unit Solar Collector [f=0002808] [2808] Event [3264,11.3378906,5856]: 1 finished unit Lotus [f=0002845] [2845] Event [2808,18.748167,1412]: 0 finished unit Bandit [f=0002858] [2858] Event [2094.01709,20.0327644,1435.86963]: 1 lost unit Pyro [f=0003086] [3086] Event [2808,18.748167,1412]: 0 finished unit Bandit [f=0003102] [3102] Event [3336.03687,10.1271877,5872]: 1 finished unit Constable [f=0003123] [3123] Event [680,15.1062012,1064]: 0 finished unit Solar Collector [f=0003146] [3146] Event [3560,15.3588867,5960]: 1 finished unit Solar Collector [f=0003244] [3244] Event [2464,11.5081787,2144]: 0 finished unit Lotus [f=0003327] [3327] Event [2808,18.748167,1412]: 0 finished unit Bandit [f=0003480] [3480] Event [2560,9.84924316,2144]: 0 finished unit Lotus [f=0003646] [3646] Event [2808,18.748167,1412]: 0 finished unit Bandit [f=0003823] [3823] Event [3368,25.7629395,6600]: 1 finished unit Metal Extractor [f=0003905] [3905] Event [376,18.2757568,1080]: 0 finished unit Metal Extractor [f=0004013] [4013] Event [3368,6.79504395,5976]: 1 finished unit Caretaker [f=0004193] [4193] Event [2808,26.350708,600]: 0 finished unit Metal Extractor [f=0004289] [4289] Event [3336.03687,10.1271877,5872]: 1 finished unit Moderator [f=0004427] [4427] Event [472,18.6328125,1064]: 0 finished unit Solar Collector [f=0004464] [4464] Event [2808,18.748167,1412]: 0 finished unit Convict [f=0004545] [4545] Event [2424,13.8262939,3208]: 0 finished unit Metal Extractor [f=0004735] [4735] Event [2360,8.52539063,3128]: 0 finished unit Solar Collector [f=0004774] [4774] Event [3304,5.72387695,5976]: 1 finished unit Caretaker [f=0004788] [4788] Event [3568,19.0887451,4800]: 1 finished unit Lotus [f=0004915] [4915] Event [2504,14.0405273,3144]: 0 finished unit Solar Collector [f=0005015] [5015] Event [584,14.9908447,1064]: 0 finished unit Solar Collector [f=0005140] [5140] Event [2559.98975,14.1856041,3238.57178]: 0 finished unit Engineer Commander [f=0005140] game_message: Morph complete: inin lvl 1 -> inin lvl 2 [f=0005140] [5140] Received game_message: Morph complete: inin lvl 1 -> inin lvl 2 [f=0005299] [5299] Event [3336.03687,10.1271877,5872]: 1 finished unit Moderator [f=0005623] [5623] Event [3432,27.1691895,6616]: 1 finished unit Solar Collector [f=0005801] [5801] Event [2808,18.748167,1412]: 0 finished unit Thug [f=0005819] [5819] Event [2328,12.5518799,6600]: 1 finished unit Metal Extractor [f=0005875] [5875] Event [4888.35645,17.2129421,6461.71191]: 1 lost unit Constable [f=0005898] [5898] Event [2408,15.9906006,3528]: 0 finished unit Gauss [f=0005980] [5980] Event [3832,12.6507568,600]: 0 finished unit Metal Extractor [f=0006009] [6009] Event [4904,17.8417969,6552]: 1 lost unit Metal Extractor [f=0006024] [6024] Event [3336.03687,10.1271877,5872]: 1 finished unit Moderator [f=0006055] [6055] Event [368,13.5516357,1184]: 0 finished unit Lotus [f=0006098] [6098] Event [3352,29.1192627,6664]: 1 finished unit Solar Collector [f=0006354] [6354] Event [3336.03687,10.1271877,5872]: 1 finished unit Constable [f=0006357] [6357] Event [3640,9.84924316,5176]: 1 finished unit Metal Extractor [f=0006411] [6411] Event [2808,18.748167,1412]: 0 finished unit Thug [f=0006465] [6465] Event [2504,9.84924316,1320]: 0 finished unit Caretaker [f=0006473] [6473] Event [3304,28.9489746,6584]: 1 finished unit Solar Collector [f=0006574] [6574] Event [3936,9.88769531,624]: 0 finished unit Lotus [f=0006642] [6642] Event [3336.03687,10.1271877,5872]: 1 finished unit Constable [f=0006701] [6701] Event [2504,22.06604,3976]: 0 finished unit Metal Extractor [f=0006801] [6801] Event [720,11.5905762,1200]: 0 finished unit Lotus [f=0006838] [6838] Event [3384,25.5212402,6536]: 1 finished unit Solar Collector [f=0006972] [6972] Event [2488,12.7386475,1464]: 0 finished unit Caretaker [f=0007027] [7027] Event [2808,18.748167,1412]: 0 finished unit Thug [f=0007123] [7123] Event [3336.03687,10.1271877,5872]: 1 finished unit Placeholder [f=0007130] [7130] Event [2408,24.87854,3944]: 0 finished unit Solar Collector [f=0007201] [7201] Event [3368,25.7629395,6600]: 1 lost unit Metal Extractor [f=0007252] [7252] Event [2552,20.0994873,3896]: 0 finished unit Solar Collector [f=0007387] [7387] Event [3432,27.1691895,6616]: 1 lost unit Solar Collector [f=0007441] [7441] Event [1224,11.8267822,6232]: 1 finished unit Metal Extractor [f=0007480] [7480] Event [2808,18.748167,1412]: 0 finished unit Thug [f=0007591] [7591] Event [3920,11.68396,512]: 0 finished unit Lotus [f=0007662] [7662] Event [3336.03687,10.1271877,5872]: 1 finished unit Moderator [f=0007685] [7685] Event [3352,28.9906883,6664]: 1 lost unit Solar Collector [f=0007698] [7698] Event [3664,10.3326416,5904]: 1 finished unit Lotus [f=0007860] [7860] Event [2392,11.25,6616]: 1 finished unit Solar Collector [f=0007916] [7916] Event [3411.53564,38.2566681,6725.9834]: 0 lost unit Bandit [f=0007944] [7944] Event [3396.16162,34.2397118,6716.55371]: 0 lost unit Bandit [f=0007947] [7947] Event [3398.13013,55.8336601,6718.34863]: 0 lost unit Bandit [f=0008040] [8040] Event [2504,23.8842773,4120]: 0 finished unit Gauss [f=0008077] [8077] Event [2808,18.748167,1412]: 0 finished unit Thug [f=0008208] [8208] Event [2136,19.6875,5144]: 1 finished unit Metal Extractor [f=0008246] [8246] Event [3336.03687,10.1271877,5872]: 1 finished unit Moderator [f=0008315] [8315] Event [2312,11.25,6664]: 1 finished unit Solar Collector [f=0008530] [8530] Event [3336.03687,10.1271877,5872]: 1 finished unit Constable [f=0008661] [8661] Event [2264,11.7498779,6584]: 1 finished unit Solar Collector [f=0008675] [8675] Event [1272,16.9683838,648]: 0 finished unit Metal Extractor [f=0008705] [8705] Event [776,12.6507568,6232]: 1 finished unit Metal Extractor [f=0008714] [8714] Event [2648,19.2480469,4040]: 0 finished unit Gauss [f=0008784] [8784] Event [3336.03687,10.1271877,5872]: 1 finished unit Constable [f=0008791] [8791] Event [3752,11.25,664]: 0 finished unit Solar Collector [f=0008905] [8905] Event [2344,12.2003174,6536]: 1 finished unit Solar Collector [f=0008905] [8905] Event [4800,9.4317627,4112]: 1 finished unit Lotus [f=0009033] [9033] Event [2808,18.748167,1412]: 0 finished unit Outlaw [f=0009138] [9138] Event [2576,20.9234619,4080]: 0 finished unit Faraday [f=0009195] [9195] Event [2536,16.4685059,1144]: 0 finished unit Solar Collector [f=0009213] [9213] Event [3752,11.25,568]: 0 finished unit Solar Collector [f=0009303] [9303] Event [3368,25.1557541,6600]: 1 finished unit Metal Extractor [f=0009372] [9372] Event [3336.03687,10.1271877,5872]: 1 finished unit Moderator [f=0009462] [9462] Event [2808,18.748167,1412]: 0 finished unit Outlaw [f=0009508] [9508] Event [1272,17.2869873,728]: 0 finished unit Solar Collector [f=0009513] [9513] Event [2392,8.51989746,1240]: 0 finished unit Solar Collector [f=0009561] [9561] Event [2945.46533,22.6873569,4316.33691]: 1 lost unit Moderator [f=0009592] [9592] Event [1248,13.6724854,4400]: 1 finished unit Lotus [f=0009615] [9615] Event [1048,7.41577148,6872]: 1 finished unit Metal Extractor [f=0009624] [9624] Event [2808,18.748167,1412]: 0 finished unit Rogue [f=0009670] [9670] Event [4992,9.57458496,3984]: 1 finished unit Lotus [f=0009715] [9715] Event [2248,12.1626663,1336]: 0 finished unit Solar Collector [f=0009746] [9746] Event [3336.03687,10.1271877,5872]: 1 finished unit Moderator [f=0009818] [9818] Event [2808,18.748167,1412]: 0 finished unit Rogue [f=0009915] [9915] Event [2104,19.3564415,1448]: 0 finished unit Solar Collector [f=0009931] [9931] Event [1128,9.84924316,808]: 0 finished unit Solar Collector [f=0010013] [10013] Event [2808,18.748167,1412]: 0 finished unit Rogue [f=0010101] [10101] Event [3064,19.6655273,2920]: 0 finished unit Metal Extractor [f=0010158] [10158] Event [2808,18.748167,1412]: 0 finished unit Rogue [f=0010294] [10294] Event [2808,18.748167,1412]: 0 finished unit Rogue [f=0010412] [10412] Event [5112,7.4432373,328]: 0 finished unit Metal Extractor [f=0010444] [10444] Event [2808,18.748167,1412]: 0 finished unit Rogue [f=0010472] [10472] Event [984,11.3378906,888]: 0 finished unit Solar Collector [f=0010529] [10529] Event [1552,19.6875,4336]: 1 finished unit Lotus [f=0010593] [10593] Event [2808,18.748167,1412]: 0 finished unit Rogue [f=0010635] [10635] Event [1464,14.3261719,4488]: 1 finished unit Metal Extractor [f=0010743] [10743] Event [2808,18.748167,1412]: 0 finished unit Rogue [f=0010943] [10943] Event [3336.03687,10.1271877,5872]: 1 finished unit Moderator [f=0010977] [10977] Event [3048,18.918457,3000]: 0 finished unit Solar Collector [f=0010996] [10996] Event [840,19.319458,968]: 0 finished unit Solar Collector [f=0011056] [11056] Event [5120,10.9039307,512]: 0 finished unit Lotus [f=0011177] [11177] Event [3304,9.01977539,6176]: 1 finished unit Fusion Reactor [f=0011202] [11202] Event [4904,17.3453331,6552]: 1 finished unit Metal Extractor [f=0011218] [11218] Event [968,8.95385742,5336]: 1 finished unit Metal Extractor [f=0011269] [11269] Event [4904,8.94836426,4040]: 1 finished unit Metal Extractor [f=0011327] [11327] Event [3160,19.6875,2920]: 0 finished unit Solar Collector [f=0011393] [11393] Event [2808,18.748167,1412]: 0 finished unit Felon [f=0011492] [11492] Event [5016,7.02575684,312]: 0 finished unit Solar Collector [f=0011752] [11752] Event [3336.03687,10.1271877,5872]: 1 finished unit Jack [f=0011900] [11900] Event [3656,21.7199707,3224]: 0 finished unit Metal Extractor [f=0012028] [12028] Event [5368,15.3863525,6104]: 1 finished unit Metal Extractor [f=0012038] [12038] Event [2808,18.748167,1412]: 0 finished unit Felon [f=0012059] [12059] Event [3860.04224,20.3092346,3623.19263]: 0 lost unit Bandit [f=0012139] [12139] Event [1032,13.0682373,3992]: 1 finished unit Stinger [f=0012178] [12178] Event [2504,11.0083008,1400]: 0 finished unit Caretaker [f=0012358] [12358] Event [4904,7.9486084,4088]: 1 finished unit Caretaker [f=0012417] [12417] Event [2808,18.748167,1412]: 0 finished unit Racketeer [f=0012551] [12551] Event [2584,14.8699951,1304]: 0 finished unit Caretaker [f=0012640] [12640] Event [376,55.3546143,3896]: 1 finished unit Metal Extractor [f=0012677] [12677] Event [3288,7.46520996,6280]: 1 finished unit Gunship Plant [f=0012741] [12741] Event [2808,18.748167,1412]: 0 finished unit Racketeer [f=0012769] [12769] Event [5784,18.2757568,6104]: 1 finished unit Metal Extractor [f=0012833] [12833] Event [2664,16.8365479,1384]: 0 finished unit Shieldbot Plate [f=0012911] [12911] Event [3288,28.46521,6280]: 1 finished unit Locust [f=0012960] [12960] Event [616,33.3764648,4248]: 1 finished unit Metal Extractor [f=0013035] [13035] Event [2808,18.748167,1412]: 0 finished unit Racketeer [f=0013136] [13136] Event [3288,28.46521,6280]: 1 finished unit Locust [f=0013361] [13361] Event [3288,28.46521,6280]: 1 finished unit Locust [f=0013417] [13417] Event [2808,18.748167,1412]: 0 finished unit Aspis [f=0013419] [13419] Event [4904,8.87145996,3976]: 1 finished unit Stinger [f=0013586] [13586] Event [3288,28.46521,6280]: 1 finished unit Locust [f=0013655] [13655] Event [4091.59863,30.2176304,3925.06885]: 0 lost unit Rogue [f=0013666] [13666] Event [2856,13.260498,6344]: 1 finished unit Energy Pylon [f=0013699] [13699] Event [5864,28.1304932,6968]: 1 finished unit Metal Extractor [f=0014076] [14076] Event [3288,28.46521,6280]: 1 finished unit Locust [f=0014086] [14086] Event [4952,10.8215332,968]: 0 finished unit Metal Extractor [f=0014338] [14338] Event [4808,10.145874,4040]: 1 finished unit Stinger [f=0014369] [14369] Event [296,28.0206299,232]: 0 finished unit Metal Extractor [f=0014391] [14391] Event [3288,28.46521,6280]: 1 finished unit Locust [f=0014421] [14421] Event [2664,16.8365479,1406]: 0 finished unit Thug [f=0014478] [14478] Event [3336.03687,10.1271877,5872]: 1 finished unit Firewalker [f=0014498] [14498] Event [2808,18.748167,1412]: 0 finished unit Rogue [f=0014598] [14598] Event [2664,16.8365479,1406]: 0 finished unit Thug [f=0014605] [14605] Event [3288,28.46521,6280]: 1 finished unit Locust [f=0014657] [14657] Event [2808,18.748167,1412]: 0 finished unit Rogue [f=0014759] [14759] Event [2664,16.8365479,1406]: 0 finished unit Thug [f=0014771] [14771] Event [3288,28.46521,6280]: 1 finished unit Locust [f=0014806] [14806] Event [5400,13.0682373,968]: 0 finished unit Metal Extractor [f=0014820] [14820] Event [2808,18.748167,1412]: 0 finished unit Rogue [f=0014921] [14921] Event [2664,16.8365479,1406]: 0 finished unit Thug [f=0014951] [14951] Event [3288,28.46521,6280]: 1 finished unit Locust [f=0014985] [14985] Event [2808,18.748167,1412]: 0 finished unit Rogue [f=0015086] [15086] Event [4992,9.82727051,4096]: 1 finished unit Radar Tower [f=0015124] [15124] Event [5160,13.0847168,5096]: 1 finished unit Metal Extractor [f=0015131] [15131] Event [3288,28.46521,6280]: 1 finished unit Locust [f=0015135] [15135] Event [1096,15.8807373,4088]: 1 finished unit Stinger [f=0015392] [15392] Event [2808,18.748167,1412]: 0 finished unit Felon [f=0015406] [15406] Event [1592,9.52514648,6520]: 1 finished unit Energy Pylon [f=0015408] [15408] Event [2664,16.8365479,1406]: 0 finished unit Bandit [f=0015470] [15470] Event [2664,16.8365479,1406]: 0 finished unit Bandit [f=0015482] [15482] Event [3568,19.0887451,4800]: 1 lost unit Lotus [f=0015578] [15578] Event [2664,16.8365479,1406]: 0 finished unit Bandit [f=0015671] [15671] Event [2664,16.8365479,1406]: 0 finished unit Bandit [f=0015781] [15781] Event [5208,10.4425049,1864]: 0 finished unit Metal Extractor [f=0015939] [15939] Event [2664,16.8365479,1406]: 0 finished unit Bandit [f=0015962] [15962] Event [2808,18.748167,1412]: 0 finished unit Felon [f=0016006] [16006] Event [2664,16.8365479,1406]: 0 finished unit Bandit [f=0016045] [16045] Event [936,12.3815918,3864]: 1 finished unit Stinger [f=0016053] [16053] Event [5512,14.5404053,4376]: 1 finished unit Metal Extractor [f=0016088] [16088] Event [3336.03687,10.1271877,5872]: 1 finished unit Skuttle [f=0016113] [16113] Event [3288,6.22375488,6088]: 1 finished unit Caretaker [f=0016220] [16220] Event [2808,18.748167,1412]: 0 finished unit Racketeer [f=0016232] [16232] Event [2664,16.8365479,1406]: 0 finished unit Bandit [f=0016427] [16427] Event [1430.98352,120.378906,1954.62]: 1 lost unit Locust [f=0016455] [16455] Event [1612.5509,169.581955,1808.73535]: 1 lost unit Locust [f=0016513] [16513] Event [1942.00415,119.525436,1483.84863]: 1 lost unit Locust [f=0016519] [16519] Event [2664,16.8365479,1406]: 0 finished unit Bandit [f=0016529] [16529] Event [1937.21484,85.6131821,1517.39136]: 1 lost unit Locust [f=0016534] [16534] Event [3336.03687,10.1271877,5872]: 1 finished unit Skuttle [f=0016562] [16562] Event [3336,8.31115723,6088]: 1 finished unit Caretaker [f=0016676] [16676] Event [2504,9.84924316,1320]: 0 lost unit Caretaker [f=0016681] [16681] Event [2536.00366,10.9820004,1332.45703]: 0 lost unit Bandit [f=0016691] [16691] Event [2305.20166,162.844116,1344.58081]: 1 lost unit Locust [f=0016714] [16714] Event [3384,10.2832031,6088]: 1 finished unit Caretaker [f=0016828] [16828] Event [2197.70068,34.7780075,1222.95996]: 1 lost unit Locust [f=0016849] [16849] Event [2532.80322,21.5844994,1000.08423]: 0 lost unit Bandit [f=0016865] [16865] Event [2664,16.8365479,1406]: 0 finished unit Bandit [f=0016911] [16911] Event [4808,10.145874,4040]: 1 lost unit Stinger [f=0016911] [16911] Event [2613.78784,13.4917154,1026.1615]: 0 lost unit Bandit [f=0016927] [16927] Event [4800,9.08098221,4112]: 1 lost unit Lotus [f=0016933] [16933] Event [2808,18.748167,1412]: 0 finished unit Thug [f=0016971] [16971] Event [4904,8.84391785,4040]: 1 lost unit Metal Extractor [f=0016981] [16981] Event [856,11.25,6456]: 1 finished unit Energy Pylon [f=0016999] [16999] Event [2891.62769,36.4250259,1570.68958]: 1 lost unit Locust [f=0017002] [17002] Event [4904,7.77405739,4088]: 1 lost unit Caretaker [f=0017026] [17026] Event [4904,8.83169174,3976]: 1 lost unit Stinger [f=0017065] [17065] Event [4697.94971,15.0886192,4440.76465]: 1 lost unit Moderator [f=0017094] [17094] Event [2186.48926,116.245285,1118.922]: 1 lost unit Locust [f=0017095] [17095] Event [4746.47656,10.663311,4433.60352]: 1 lost unit Moderator [f=0017106] [17106] Event [4694.30371,11.3329191,4083.0271]: 0 lost unit Thug [f=0017155] [17155] Event [4992,10.0360479,4096]: 1 lost unit Radar Tower [f=0017174] [17174] Event [4818.57129,10.193428,4554.87451]: 1 lost unit Moderator [f=0017180] [17180] Event [2251.13696,89.5321426,936.833313]: 1 lost unit Locust [f=0017182] [17182] Event [2664,16.8365479,1406]: 0 finished unit Bandit [f=0017197] [17197] Event [4992,9.57458496,3984]: 1 lost unit Lotus [f=0017199] [17199] Event [3124.50806,30.3262615,1133.40002]: 1 lost unit Locust [f=0017204] [17204] Event [4821.04834,11.2531633,4621.80664]: 1 lost unit Moderator [f=0017239] [17239] Event [2376,15.9301758,1136]: 0 finished unit Fusion Reactor [f=0017252] [17252] Event [4804.52588,15.6792488,4690.74805]: 1 lost unit Moderator [f=0017317] [17317] Event [1000,13.9801025,2104]: 0 finished unit Metal Extractor [f=0017420] [17420] Event [5045.39697,8.4375,4584.98682]: 1 lost unit Constable [f=0017424] [17424] Event [2664,16.8365479,1406]: 0 finished unit Bandit [f=0017428] [17428] Event [4961.73291,7.78381538,4684.40283]: 1 lost unit Moderator [f=0017433] [17433] Event [5152,17.479248,4144]: 1 lost unit Tank Foundry [f=0017515] [17515] Event [5001.41357,7.36057425,4677.50684]: 1 lost unit Placeholder [f=0017581] [17581] Event [2664,16.8365479,1406]: 0 finished unit Bandit [f=0017648] [17648] Event [5512,14.239893,4376]: 1 lost unit Metal Extractor [f=0017671] [17671] Event [2664,16.8365479,1406]: 0 finished unit Bandit [f=0017706] [17706] Event [5487.06445,15.5708141,4468.81348]: 1 lost unit Constable [f=0017758] [17758] Event [2664,16.8365479,1406]: 0 finished unit Bandit [f=0017802] [17802] Event [3336.03687,10.1271877,5872]: 1 finished unit Moderator [f=0017844] [17844] Event [2664,16.8365479,1406]: 0 finished unit Bandit [f=0017953] [17953] Event [5160,12.7906227,5096]: 1 lost unit Metal Extractor [f=0018001] [18001] Event [2664,16.8365479,1406]: 0 finished unit Bandit [f=0018046] [18046] Event [3336.03687,10.1271877,5872]: 1 finished unit Moderator [f=0018239] [18239] Event [648,14.8974609,2824]: 0 finished unit Metal Extractor [f=0018239] [18239] Event [2664,16.8365479,1406]: 0 finished unit Bandit [f=0018302] [18302] Event [3288,28.46521,6280]: 1 finished unit Nimbus [f=0018479] [18479] Event [2664,16.8365479,1406]: 0 finished unit Bandit [f=0018608] [18608] Event [3336.03687,10.1271877,5872]: 1 finished unit Moderator [f=0018620] [18620] Event [5194.14941,50.4167519,4977.3291]: 1 lost unit Skuttle [f=0018620] [18620] Event [5237.23633,14.0648632,5033.35889]: 0 lost unit Felon [f=0018620] [18620] Event [5258.70068,12.5456448,5008.7876]: 0 lost unit Racketeer [f=0018620] [18620] Event [5145.71191,87.1514816,5011.05859]: 1 lost unit Skuttle [f=0018660] [18660] Event [984,9.9810791,5720]: 1 finished unit Energy Pylon [f=0018660] [18660] Event [4744,8.91540527,2520]: 0 finished unit Gauss [f=0018701] [18701] Event [2584,13.9746094,1056]: 0 finished unit Fusion Reactor [f=0018713] [18713] Event [2664,16.8365479,1406]: 0 finished unit Bandit [f=0018796] [18796] Event [2664,16.8365479,1406]: 0 finished unit Bandit [f=0018875] [18875] Event [3288,28.46521,6280]: 1 finished unit Nimbus [f=0018883] [18883] Event [3528.95483,12.2280254,5004.51611]: 0 lost unit Bandit [f=0018924] [18924] Event [4776,9.0429306,3992]: 0 finished unit Gauss [f=0018927] [18927] Event [3533.41699,13.0831594,4981.5]: 0 lost unit Bandit [f=0018947] [18947] Event [3549.4668,12.0803404,4998.00293]: 0 lost unit Bandit [f=0018955] [18955] Event [2456,9.53345299,1352]: 0 finished unit Caretaker [f=0018985] [18985] Event [2664,16.8365479,1406]: 0 finished unit Bandit [f=0019022] [19022] Event [5368,15.3863525,6104]: 1 lost unit Metal Extractor [f=0019040] [19040] Event [3336.03687,10.1271877,5872]: 1 finished unit Moderator [f=0019062] [19062] Event [3706.39502,13.7997665,4860.46387]: 0 lost unit Bandit [f=0019081] [19081] Event [5784,17.7164459,6104]: 1 lost unit Metal Extractor [f=0019097] [19097] Event [2504,12.8801823,1240]: 0 finished unit Caretaker [f=0019109] [19109] Event [1256,8.51989746,3160]: 0 finished unit Metal Extractor [f=0019125] [19125] Event [2664,16.8365479,1406]: 0 finished unit Bandit [f=0019194] [19194] Event [undefined]: artuv resigned [f=0019194] game_message: artuv has been destroyed! [f=0019194] game_message: Loocheenchancz wins! [f=0019194] Submitting stats [f=0019194] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0019194] Part| Total Time|Time of the last 0.5s [f=0019194] Draw 15804.24ms 11.57% [f=0019194] Lua::Callins::Synced 11182.15ms 21.64% [f=0019194] Lua::Callins::Unsynced 22205.52ms 17.75% [f=0019194] Lua::CollectGarbage::Synced 544.44ms 0.10% [f=0019194] Lua::CollectGarbage::Unsynced 965.65ms 0.50% [f=0019194] Misc::Profiler::AddTime 82.11ms 0.10% [f=0019194] Sim 34426.29ms 76.87% [f=0019194] [19194] Received game_message: artuv has been destroyed! [f=0019194] [19194] Received game_message: Loocheenchancz wins! [f=0019195] [19195] Game End Stats Header: 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29,10275,12555,10275,12555,978.847412,636.626221,978.847412,636.626221,0,0,0,0,0,0,0,0,0,830.317139,0,830.317139,550.224243,1355.05347,550.224243,1355.05347,1050,2170,1050,2170,71,56,71,56,1275,1505,1275,1505,52.3503227,51.3537941,52.3503227,51.3537941,2530,4150,2530,4150,307.600006,916.500183,307.600006,916.500183,5420,4730,5420,4730,916.500183,382.600006,916.500183,382.600006,36.1666489,118.333649,36.1666489,118.333649,1390.83093,685.957336,1390.83093,685.957336 [f=0019195] [19195] Game End Stats Values: 30,11565,13405,11565,13405,1037.39453,708.202026,1037.39453,708.202026,0,0,0,0,0,0,0,0,0,830.317139,0,830.317139,550.224243,1355.05347,550.224243,1355.05347,1050,2170,1050,2170,71,56,71,56,1275,1505,1275,1505,54.2151375,48.0167198,54.2151375,48.0167198,2750,4850,2750,4850,307.600006,916.500183,307.600006,916.500183,6490,4880,6490,4880,916.500183,382.600006,916.500183,382.600006,36.1666489,118.333649,36.1666489,118.333649,1390.83093,958.473816,1390.83093,958.473816 [f=0019195] [19195] Game End Stats Values: 31,12425,14005,12425,14005,1128.78784,806.47467,1128.78784,806.47467,0,0,0,0,0,0,0,0,0,912.858826,0,912.858826,550.224243,1568.30615,550.224243,1568.30615,1470,2170,1470,2170,71,56,71,56,1275,1505,1275,1505,60.7978745,49.7965126,60.7978745,49.7965126,3190,5450,3190,5450,307.600006,916.500183,307.600006,916.500183,6490,4880,6490,4880,916.500183,382.600006,916.500183,382.600006,36.1666489,118.333649,36.1666489,118.333649,1604.08362,958.473816,1604.08362,958.473816 [f=0019195] [19195] Game End Stats Values: 32,12935,13885,12935,13885,1207.32446,1017.96875,1207.32446,1017.96875,0,0,0,0,0,0,0,0,0,1695.51831,0,1695.51831,647.641846,1568.30615,647.641846,1568.30615,1470,2170,1470,2170,71,56,71,56,1275,1505,1275,1505,61.2777748,57.3446083,61.2777748,57.3446083,3410,5330,3410,5330,427.600006,916.500183,427.600006,916.500183,6780,4880,6780,4880,916.500183,502.600006,916.500183,502.600006,36.1666489,118.333649,36.1666489,118.333649,1604.08362,1055.89136,1604.08362,1055.89136 [f=0019195] [19195] Game End Stats Values: 33,13795,14065,13795,14065,1244.2583,1207.22253,1244.2583,1207.22253,0,0,0,0,0,0,0,0,0,2362.11157,0,2362.11157,647.641846,1568.30615,647.641846,1568.30615,1890,2170,1890,2170,71,56,71,56,1275,1505,1275,1505,60.0322533,57.5809326,60.0322533,57.5809326,3850,5330,3850,5330,427.600006,916.500183,427.600006,916.500183,6780,5060,6780,5060,916.500183,502.600006,916.500183,502.600006,36.1666489,118.333649,36.1666489,118.333649,1604.08362,1055.89136,1604.08362,1055.89136 [f=0019195] [19195] Game End Stats Values: 34,15135,15040,15135,15040,1261.41284,1207.22253,1261.41284,1207.22253,0,0,0,0,0,0,0,0,0,2362.11157,0,2362.11157,647.641846,1568.30615,647.641846,1568.30615,1890,2170,1890,2170,71,56,71,56,1275,1505,1275,1505,58.7136497,48.9749985,58.7136497,48.9749985,5190,6215,5190,6215,427.600006,916.500183,427.600006,916.500183,6780,5150,6780,5150,916.500183,502.600006,916.500183,502.600006,36.1666489,118.333649,36.1666489,118.333649,1604.08362,1055.89136,1604.08362,1055.89136 [f=0019195] [19195] Game End Stats Values: 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[f=0019195] [19195] Game End Stats Values: 37,17490,17115,17490,17115,1513.22217,1231.9209,1513.22217,1231.9209,0,0,0,0,0,0,0,0,507.180969,2362.11157,507.180969,2362.11157,649.839722,1684.42676,649.839722,1684.42676,2640,2170,2640,2170,71,56,71,56,1330,1505,1330,1505,64.8962708,54.4359894,64.8962708,54.4359894,6180,8200,6180,8200,427.600006,1006.50018,427.600006,1006.50018,7340,5240,7340,5240,1006.50018,502.600006,1006.50018,502.600006,36.1666489,118.333649,36.1666489,118.333649,1729.5376,1058.08923,1729.5376,1058.08923 [f=0019195] [19195] Game End Stats Values: 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42,14145,19065,14145,19065,1782.83191,1621.51685,1782.83191,1621.51685,0,0,0,0,0,0,0,0,2454.60693,3431.87866,2454.60693,3431.87866,1714.3053,7639.80371,1714.3053,7639.80371,1620,2170,1620,2170,71,91,71,91,1275,1505,1275,1505,54.7199135,68.2576294,54.7199135,68.2576294,4080,9150,4080,9150,932.599976,6205.16943,932.599976,6205.16943,7170,6240,7170,6240,7085.16943,1082.59998,7085.16943,1082.59998,36.1666489,118.333649,36.1666489,118.333649,7819.75391,2368.4668,7819.75391,2368.4668 [f=0019195] [19195] Game End Stats Values: 43,14245,19645,14245,19645,1787.95703,1767.24341,1787.95703,1767.24341,0,0,0,0,0,0,0,0,2454.60693,3507.85596,2454.60693,3507.85596,2531.13525,8250.83203,2531.13525,8250.83203,1620,2570,1620,2570,71,102.666664,71,102.666664,1275,1505,1275,1505,55.0466728,70.1501007,55.0466728,70.1501007,3980,8330,3980,8330,1977.59998,6755.16943,1977.59998,6755.16943,7370,7240,7370,7240,8185.16943,2127.6001,8185.16943,2127.6001,36.1666489,118.333649,36.1666489,118.333649,8928.1377,3187.51855,8928.1377,3187.51855 [f=0019195] [19195] Game End Stats Values: 44,14305,20420,14305,20420,1795.57581,1907.68823,1795.57581,1907.68823,0,0,0,0,0,0,0,0,2454.60693,3607.55762,2454.60693,3607.55762,2758.20679,8443.40625,2758.20679,8443.40625,1620,2970,1620,2970,71.0000076,126,71.0000076,126,1275,1505,1275,1505,52.6018791,78.2857895,52.6018791,78.2857895,4220,8255,4220,8255,2202.6001,6935.16943,2202.6001,6935.16943,7190,7690,7190,7690,8365.16992,2352.6001,8365.16992,2352.6001,36.1666489,190.666092,36.1666489,190.666092,9123.85547,3415.36133,9123.85547,3415.36133 [f=0019217] [19217] Event [3888.42261,10.838707,5231.125]: 1 lost unit Moderator [f=0019237] [19237] Event [2664,16.8365479,1406]: 0 finished unit Bandit [f=0019242] [19242] Event [3923.74951,18.7056599,5691.28809]: 1 lost unit Firewalker [f=0019320] [19320] Event [4712,12.2277832,2712]: 0 finished unit Metal Extractor [f=0019361] Player Loocheenchancz left the game: normal quit [f=0019361] [19361] Event [undefined]: Loocheenchancz quit [f=0019384] [19384] Event [2664,16.8365479,1406]: 0 finished unit Bandit [f=0019482] No clients connected, shutting down server [f=0019482] Server shutdown [f=0019486] [19486] Event [2664,16.8365479,1406]: 0 finished unit Bandit [f=0019579] [19579] Event [2664,16.8365479,1406]: 0 finished unit Vandal [f=0019599] [19599] Event [5176,15.4742432,3944]: 0 finished unit Gauss [f=0019725] [19725] Event [2664,16.8365479,1406]: 0 finished unit Vandal [f=0019817] [19817] Event [2664,16.8365479,1406]: 0 finished unit Vandal [f=0019956] [19956] Event [2664,16.8365479,1406]: 0 finished unit Vandal [f=0020036] [20036] Event [2664,16.8365479,1406]: 0 finished unit Vandal [f=0020126] [20126] Event [2664,16.8365479,1406]: 0 finished unit Vandal [f=0020196] [20196] Event [2664,16.8365479,1406]: 0 finished unit Vandal [f=0020271] [20271] Event [2664,16.8365479,1406]: 0 finished unit Vandal [f=0020294] [20294] Event [376,54.8469162,3896]: 0 finished unit Metal Extractor [f=0020295] [20295] Event [4024,19.6875,2056]: 0 finished unit Metal Extractor [f=0020346] [20346] Event [2664,16.8365479,1406]: 0 finished unit Vandal [f=0020421] [20421] Event [2664,16.8365479,1406]: 0 finished unit Vandal [f=0020496] [20496] Event [2664,16.8365479,1406]: 0 finished unit Vandal [f=0020571] [20571] Event [2664,16.8365479,1406]: 0 finished unit Vandal [f=0020646] [20646] Event [2664,16.8365479,1406]: 0 finished unit Vandal [f=0020721] [20721] Event [2664,16.8365479,1406]: 0 finished unit Vandal [f=0020796] [20796] Event [2664,16.8365479,1406]: 0 finished unit Vandal [f=0020871] [20871] Event [2664,16.8365479,1406]: 0 finished unit Vandal [f=0020931] [20931] Event [2664,16.8365479,1406]: 0 finished unit Vandal [f=0020991] [20991] Event [2664,16.8365479,1406]: 0 finished unit Vandal [f=0021051] [21051] Event [2664,16.8365479,1406]: 0 finished unit Vandal [f=0021111] [21111] Event [2664,16.8365479,1406]: 0 finished unit Vandal [f=0021598] Autoquit sending quit command. [f=0021598] [QuitAction] user exited to system [f=0021598] [SpringApp::Kill][1] fromRun=1 [f=0021598] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021598] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021598] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021598] [ThreadPool::SetThreadCount][2] workers=0 [f=0021598] [SpringApp::Kill][2] [f=0021598] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021598] [Game::KillLua][3] dtor=0 luaUI=0x5356d6a0 [f=0021598] Start widgetHandler:Shutdown [f=0021598] Shutdown - SaveOrderList Complete [f=0021598] Writing last game win data [f=0021598] Shutdown - SaveConfigData Complete [f=0021598] Shutdown Widget - Chili Highlight [f=0021598] Shutdown Widget - Save/Load API [f=0021598] Shutdown Widget - Draw After Chili [f=0021598] Shutdown Widget - EPIC Menu [f=0021598] Shutdown Widget - Chili Minimap [f=0021598] Shutdown Widget - Chili Widget Selector [f=0021598] Shutdown Widget - Local Team Colors [f=0021598] Shutdown Widget - Display Keys 2 [f=0021598] Shutdown Widget - Save Game Menu [f=0021598] Shutdown Widget - HealthBars [f=0021598] Shutdown Widget - Noises [f=0021598] Shutdown Widget - Unit Icons [f=0021598] Shutdown Widget - Win Counter [f=0021598] Shutdown Widget - BuildETA [f=0021598] Shutdown Widget - SpringRTS Replay Stats [f=0021598] Shutdown Widget - Modular Comm Info [f=0021598] Shutdown Widget - CameraShake [f=0021598] Shutdown Widget - Chili Economy Panel Default [f=0021598] Shutdown Widget - Chili EndGame Window [f=0021598] Shutdown Widget - Chili Nuke Warning [f=0021598] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021598] Shutdown Widget - Chili Spectator Panels [f=0021598] Shutdown Widget - Context Menu [f=0021598] Shutdown Widget - Darkening [f=0021598] Shutdown Widget - MetalFeatures (new) [f=0021598] Shutdown Widget - Grab Input [f=0021598] Input grabbing is disabled! [f=0021598] Shutdown Widget - Highlight Geos [f=0021598] Shutdown Widget - Local Widgets Config [f=0021598] Shutdown Widget - Mex Placement Handler [f=0021598] Shutdown Widget - MinimapEvents [f=0021598] Shutdown Widget - Missile Silo Range [f=0021598] Shutdown Widget - Point Tracker [f=0021598] Shutdown Widget - Showeco and Grid Drawer [f=0021598] Shutdown Widget - Stereo3D [f=0021598] Shutdown Widget - Music Player v2 [f=0021598] Shutdown Widget - Attack AoE [f=0021598] Shutdown Widget - Map Edge Extension [f=0021598] Shutdown Widget - Selection Send [f=0021598] Shutdown Widget - LupsManager [f=0021598] Shutdown Widget - Newton Firezone [f=0021598] Shutdown Widget - Chili Pro Console [f=0021598] Shutdown Widget - Lasso Terraform GUI [f=0021598] Shutdown Widget - Chili Framework [f=0021598] Shutdown Widget - Lups [f=0021598] Shutdown Widget - Custom Markers [f=0021598] Shutdown Widget - Chili Core Selector [f=0021598] Shutdown Widget - Select Keys [f=0021598] Shutdown Widget - Pause Screen [f=0021598] Shutdown Widget - Layout Handler [f=0021598] Shutdown Widget - Persistent Build Height [f=0021598] Shutdown Widget - Text To Speech Control [f=0021598] End widgetHandler:Shutdown [f=0021598] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={733507,82781989} {int,ext,rec}Allocs={28032320,0,0} {chunk,block}Bytes={82781989,0} [f=0021598] [Game::KillLua][1] dtor=0 luaGaia=0x666907e0 [f=0021598] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={666746,77313151} {int,ext,rec}Allocs={28032322,0,0} {chunk,block}Bytes={77313151,0} [f=0021598] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={666746,77313151} {int,ext,rec}Allocs={28032322,0,0} {chunk,block}Bytes={77313151,0} [f=0021598] [Game::KillLua][2] dtor=0 luaRules=0x5375bcd0 [f=0021598] Start gadgetHandler:Shutdown [f=0021598] Shutdown - StartSetup [f=0021598] Shutdown - UnitMorph [f=0021598] Shutdown - LupsNanoSpray [f=0021598] Shutdown - Missile Silo Controller [f=0021598] Shutdown - Modular Comm Info [f=0021598] Shutdown - Terrain Texture Handler [f=0021598] Shutdown - UnitCloakShield [f=0021598] Shutdown - Starlight Handler [f=0021598] End gadgetHandler:Shutdown [f=0021598] Start gadgetHandler:Shutdown [f=0021598] Shutdown - Save/Load [f=0021598] Shutdown - Teleport Throw [f=0021598] Shutdown - UnitMorph [f=0021598] Shutdown - Modular Comm Info [f=0021598] Shutdown - Retreat Command [f=0021598] Shutdown - Shockwaves [f=0021598] Shutdown - UnitCloakShield [f=0021598] Shutdown - Lups Cloak FX [f=0021598] Shutdown - Lups [f=0021598] Shutdown - Lups Shield [f=0021598] End gadgetHandler:Shutdown [f=0021598] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28032352,0,0} {chunk,block}Bytes={0,0} [f=0021598] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28032352,0,0} {chunk,block}Bytes={0,0} [f=0021598] [Game::KillLua][4] dtor=0 [f=0021598] [Game::~CGame][1] [f=0021598] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021598] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021598] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021598] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021598] [Game::KillLua][4] dtor=1 [f=0021598] [Game::KillMisc][1] [f=0021598] [Game::KillMisc][2] [f=0021598] [Game::KillMisc][3] [f=0021598] [Game::KillRendering][1] [f=0021598] [3DOParser::Kill] allocated 155 pieces [f=0021598] [S3OParser::Kill] allocated 2800 pieces [f=0021598] [AssParser::Kill] allocated 242 pieces [f=0021598] [Game::KillInterface][1] [f=0021598] [Game::KillInterface][2] [f=0021598] [Game::KillSimulation][1] [f=0021598] [Game::KillSimulation][2] [f=0021598] [CCollisionHandler] dis-/continuous tests: 0/489267 [f=0021598] [Game::KillSimulation][3] [f=0021598] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021598] [~CPathCache(24x28)] cacheHits=109 hitPercentage=44% numHashColls=0 maxCacheSize=28 [f=0021598] [~CPathCache(48x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021598] [~CPathCache(48x56)] cacheHits=276 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021598] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021598] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021598] [LosHandler::Kill] raycast instance cache-{hits,misses}={12695,21587}; shared=7%; cached=30% [f=0021598] [Game::KillSimulation][4] [f=0021598] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0021598] [Game::~CGame][2] [f=0021598] [Game::~CGame][3] [f=0021598] [SpringApp::Kill][3] [f=0021598] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 229426 bytes sent 246920 bytes recv'd [f=0021598] [SpringApp::Kill][4] font=0x44ba6aa0 [f=0021598] [SpringApp::Kill][5] [f=0021598] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7764 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/95cfee147b5117dc4da2322004c9ded4.sdp (0x44c1e5d0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/95cfee147b5117dc4da2322004c9ded4.sdp" numZipFiles=7764 sumInflSize=713525kb sumReadTime=3745ms file="unittextures/factorytank_1.png" indx=7113 inflSize=4103kb readTime=118ms file="bitmaps/loadpictures/forcefiremods.png" indx=501 inflSize=3744kb readTime=104ms file="objects3d/funnelweb.dae" indx=5120 inflSize=1500kb readTime=91ms file="objects3d/benzcom2.s3o" indx=4877 inflSize=223kb readTime=44ms file="objects3d/corcomalt.s3o" indx=4986 inflSize=114kb readTime=31ms file="luaui/widgets/unit_stockpile.lua" indx=4724 inflSize=1kb readTime=29ms file="gamedata/explosions.lua" indx=841 inflSize=0kb readTime=27ms file="luaui/widgets/unit_terraform_draw.lua" indx=4726 inflSize=6kb readTime=27ms file="luarules/gadgets/unit_timeslow.lua" indx=1784 inflSize=9kb readTime=26ms file="icons/heavygunshiptransport.png" indx=1007 inflSize=64kb readTime=25ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/95cfee147b5117dc4da2322004c9ded4.sdp] 61385876 bytes cached in 2897 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/eye_of_horus_v13.sd7 (0x44d03c70) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44cf4350) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44c1cec0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f492407e4f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]