[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.0S4L8gDaoo/springsettings.949733.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fee7801e870 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8178 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/949733/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 196ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44970e40] using map "Living Lands 4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Living Lands 4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44970e40] using game "Zero-K v1.8.8.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.8.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 106ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 814ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 956ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 26ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 673ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 65ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 89ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 201ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: feature placer v3 [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: feature placer v3 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] bakerdog69 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/949733/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 121 feature(s) [f=-000001] placing 0 building(s) [f=-000001] Running Springboard Feature Fixer, 26, 147 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f65c087a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=aefd8a55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b4cd2523 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=36db0c6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=36db0c6 file="cache/104dev-maintenance/paths/Living Lands 4.1.pe-36db0c6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f65c087a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=aefd8a55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b4cd2523 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=36db0d6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=36db0d6 file="cache/104dev-maintenance/paths/Living Lands 4.1.pe2-36db0d6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (196ms, checksum 34ec17cf)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11513,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/949733/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f84cbbd26a3c23f282c8040743c4be02351d5d6c7e918974fd92bd44beb4780bff9115772468b97f3bc9ec6db077b88c141a76771a8ef25da8178932335f299e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c9f5bfd028a58fc1b7aae7cf81b23dbecb612f88bbbc066bf77b57e25843a3e805cb5dfecd062037b14c6fb2da3d73a6dc505fe591267d0483106f0d921a955]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50e760d0,0x50db95c0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: bcd54d5fa41a9645ecf088134596f592 [f=-000001] Connection attempt from Berder [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Berder changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from brianfreeman [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: brianfreeman changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f84cbbd26a3c23f282c8040743c4be02351d5d6c7e918974fd92bd44beb4780bff9115772468b97f3bc9ec6db077b88c141a76771a8ef25da8178932335f299e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c9f5bfd028a58fc1b7aae7cf81b23dbecb612f88bbbc066bf77b57e25843a3e805cb5dfecd062037b14c6fb2da3d73a6dc505fe591267d0483106f0d921a955]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[Game::Load][lua{Rules,Gaia}={0x76bba990,0x62913f10}]" [f=-000001] Allies: I choose: Killer Rabbit! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f84cbbd26a3c23f282c8040743c4be02351d5d6c7e918974fd92bd44beb4780bff9115772468b97f3bc9ec6db077b88c141a76771a8ef25da8178932335f299e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c9f5bfd028a58fc1b7aae7cf81b23dbecb612f88bbbc066bf77b57e25843a3e805cb5dfecd062037b14c6fb2da3d73a6dc505fe591267d0483106f0d921a955]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[Game::Load][lua{Rules,Gaia}={0000000065b7e900,0000000065b7dbe0}]" [f=-000001] Allies: I choose: Tim! [f=-000001] Allies: I choose: necro! [f=-000001] glhf [f=-000001] [0] Event [240,241.374512,3765]: 0 finished unit Engineer Commander [f=-000001] [0] Event [3809,241.380127,503]: 1 finished unit Guardian Commander [f=0000000] [0] Berder, team: 1, elo:2198 [f=0000000] [0] brianfreeman, team: 0, elo:1671 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [440,239.997864,3656]: 0 finished unit Shieldbot Factory [f=0000031] [31] Event [3736,241.370392,360]: 1 finished unit Shieldbot Factory [f=0000244] [244] Event [168,239.997864,3576]: 0 finished unit Metal Extractor [f=0000315] [315] Event [3880,241.370392,520]: 1 finished unit Metal Extractor [f=0000342] [342] Event [152,239.997864,3640]: 0 finished unit Wind/Tidal Generator [f=0000363] [363] Event [3736,241.370392,372]: 1 finished unit Bandit [f=0000432] [432] Event [136,241.370392,3720]: 0 finished unit Wind/Tidal Generator [f=0000522] [522] Event [136,241.370392,3800]: 0 finished unit Wind/Tidal Generator [f=0000612] [612] Event [120,241.370392,3880]: 0 finished unit Wind/Tidal Generator [f=0000614] [614] Event [452,241.190948,3656]: 0 finished unit Convict [f=0000689] [689] Event [3839.56104,318.370392,320.496094]: 1 finished unit Firefly [f=0000720] [720] Event [3880,241.370392,200]: 1 finished unit Metal Extractor [f=0000741] [741] Event [3736,241.370392,372]: 1 finished unit Convict [f=0000852] [852] Event [168,241.370392,3896]: 0 finished unit Metal Extractor [f=0000902] [902] Event [452,241.190948,3656]: 0 finished unit Bandit [f=0001035] [1035] Event [168,241.370392,3960]: 0 finished unit Wind/Tidal Generator [f=0001123] [1123] Event [3624,241.370392,216]: 1 finished unit Metal Extractor [f=0001178] [1178] Event [3736,241.370392,372]: 1 finished unit Convict [f=0001230] [1230] Event [248,241.370392,3960]: 0 finished unit Wind/Tidal Generator [f=0001397] [1397] Event [452,241.190948,3656]: 0 finished unit Bandit [f=0001447] [1447] Event [328,241.370392,3976]: 0 finished unit Wind/Tidal Generator [f=0001657] [1657] Event [3704,241.370392,152]: 1 finished unit Solar Collector [f=0001687] [1687] Event [408,241.370392,3976]: 0 finished unit Wind/Tidal Generator [f=0001910] [1910] Event [452,241.190948,3656]: 0 finished unit Bandit [f=0002199] [2199] Event [440,241.370392,3928]: 0 finished unit Metal Extractor [f=0002221] [2221] Event [3736,241.370392,372]: 1 finished unit Convict [f=0002312] [2312] Event [3600,113.399506,2288]: 1 finished unit Lotus [f=0002344] [2344] Event [3784,241.370392,152]: 1 finished unit Solar Collector [f=0002655] [2655] Event [452,241.190948,3656]: 0 finished unit Rogue [f=0002726] [2726] Event [3704,101.329803,2040]: 1 finished unit Metal Extractor [f=0002827] [2827] Event [3736,241.370392,372]: 1 finished unit Bandit [f=0003234] [3234] Event [3720,100,1976]: 1 finished unit Solar Collector [f=0003332] [3332] Event [3704,102.729034,2328]: 1 finished unit Metal Extractor [f=0003346] [3346] Event [552,241.370392,3864]: 0 finished unit Stardust [f=0003394] [3394] Event [452,241.190948,3656]: 0 finished unit Convict [f=0003396] [3396] Event [3912,241.370392,280]: 1 finished unit Solar Collector [f=0003606] [3606] Event [3736,241.370392,372]: 1 finished unit Bandit [f=0003641] [3641] Event [312,240.916443,3464]: 0 finished unit Stardust [f=0003642] [3642] Event [452,241.190948,3656]: 0 finished unit Bandit [f=0003740] [3740] Event [3768,101.367188,2056]: 1 finished unit Solar Collector [f=0003881] [3881] Event [3944,241.370392,376]: 1 finished unit Solar Collector [f=0003996] [3996] Event [452,241.190948,3656]: 0 finished unit Bandit [f=0004052] [4052] Event [3736,241.370392,372]: 1 finished unit Bandit [f=0004087] [4087] Event [1856,102.755737,368]: 1 finished unit Lotus [f=0004230] [4230] Event [72,239.997864,3624]: 0 finished unit Wind/Tidal Generator [f=0004253] [4253] Event [3688,105.506134,2104]: 1 finished unit Solar Collector [f=0004323] [4323] Event [3992,241.370392,472]: 1 finished unit Solar Collector [f=0004412] [4412] Event [3736,241.370392,372]: 1 finished unit Bandit [f=0004434] [4434] Event [452,241.190948,3656]: 0 finished unit Bandit [f=0004640] [4640] Event [2040,100.213623,312]: 1 finished unit Metal Extractor [f=0004659] [4659] Event [2124.94482,408.868042,1664.11621]: 1 lost unit Bandit [f=0004675] [4675] Event [3840,241.370392,416]: 1 finished unit Lotus [f=0004718] [4718] Event [3736,241.370392,372]: 1 finished unit Bandit [f=0004718] [4718] Event [72,241.370392,3704]: 0 finished unit Wind/Tidal Generator [f=0004793] [4793] Event [3640,103.818512,2024]: 1 finished unit Solar Collector [f=0005206] [5206] Event [72,241.370392,3784]: 0 finished unit Wind/Tidal Generator [f=0005226] [5226] Event [452,241.190948,3656]: 0 finished unit Rogue [f=0005254] [5254] Event [3720,101.356506,2264]: 1 finished unit Solar Collector [f=0005270] [5270] Event [1720,102.745056,312]: 1 finished unit Metal Extractor [f=0005487] [5487] Event [3736,241.370392,372]: 1 finished unit Outlaw [f=0005691] [5691] Event [56,241.370392,3864]: 0 finished unit Wind/Tidal Generator [f=0005722] [5722] Event [3459.46899,241.370392,793.22168]: 1 finished unit Guardian Commander [f=0005838] [5838] Event [3768,101.372528,2344]: 1 finished unit Solar Collector [f=0005876] [5876] Event [3736,241.370392,372]: 1 finished unit Rogue [f=0005967] [5967] Event [452,241.190948,3656]: 0 finished unit Convict [f=0005973] [5973] Event [3544,241.370392,696]: 1 finished unit Caretaker [f=0006117] [6117] Event [3736,241.370392,372]: 1 finished unit Rogue [f=0006180] [6180] Event [56,241.370392,3944]: 0 finished unit Wind/Tidal Generator [f=0006306] [6306] Event [3736,241.370392,372]: 1 finished unit Rogue [f=0006382] [6382] Event [3688,104.288483,2392]: 1 finished unit Solar Collector [f=0006393] [6393] Event [3727.94824,101.39415,2614.8313]: 0 lost unit Bandit [f=0006464] [6464] Event [452,241.190948,3656]: 0 finished unit Bandit [f=0006514] [6514] Event [3736,241.370392,372]: 1 finished unit Rogue [f=0006670] [6670] Event [56,241.370392,4024]: 0 finished unit Wind/Tidal Generator [f=0006706] [6706] Event [3640,109.281921,2312]: 1 finished unit Wind/Tidal Generator [f=0006726] [6726] Event [3736,241.370392,372]: 1 finished unit Rogue [f=0006753] [6753] Event [480,100,560]: 1 finished unit Lotus [f=0006774] [6774] Event [1768,441.946411,2040]: 0 finished unit Caretaker [f=0006866] [6866] Event [3736,241.370392,372]: 1 finished unit Bandit [f=0006979] [6979] Event [2053.37451,432.107391,1711.40381]: 1 lost unit Bandit [f=0007001] [7001] Event [3736,241.370392,372]: 1 finished unit Bandit [f=0007014] [7014] Event [452,241.190948,3656]: 0 finished unit Bandit [f=0007066] [7066] Event [1843.61914,445.911194,1759.69897]: 1 lost unit Bandit [f=0007136] [7136] Event [3736,241.370392,372]: 1 finished unit Bandit [f=0007175] [7175] Event [1986.10718,438.108551,2140.53638]: 1 lost unit Firefly [f=0007202] [7202] Event [1944.8894,449.859741,1855.21777]: 1 lost unit Bandit [f=0007271] [7271] Event [3736,241.370392,372]: 1 finished unit Bandit [f=0007307] [7307] Event [576,100,640]: 1 finished unit Lotus [f=0007395] [7395] Event [136,241.370392,4040]: 0 finished unit Wind/Tidal Generator [f=0007406] [7406] Event [3736,241.370392,372]: 1 finished unit Bandit [f=0007499] [7499] Event [2138.99927,507.705566,1728.08093]: 1 finished unit Firefly [f=0007500] [7500] Event [1856,433.711243,2096]: 0 finished unit Picket [f=0007625] [7625] Event [1950.3689,556.430176,2015.0343]: 1 lost unit Firefly [f=0007628] [7628] Event [1856,433.711243,2096]: 0 lost unit Picket [f=0007747] [7747] Event [452,241.190948,3656]: 0 finished unit Bandit [f=0007862] [7862] Event [640,100,608]: 1 finished unit Lotus [f=0008021] [8021] Event [2069.43262,439.014435,2016.21558]: 1 lost unit Rogue [f=0008080] [8080] Event [3736,241.370392,372]: 1 finished unit Bandit [f=0008089] [8089] Event [2042.28174,521.040894,1808.30603]: 1 finished unit Firefly [f=0008116] [8116] Event [216,241.370392,4040]: 0 finished unit Wind/Tidal Generator [f=0008121] [8121] Event [1696,432.621765,1968]: 0 finished unit Picket [f=0008156] [8156] Event [1816.19592,445.87616,1911.23364]: 0 lost unit Bandit [f=0008216] [8216] Event [3736,241.370392,372]: 1 finished unit Bandit [f=0008252] [8252] Event [1696,432.622375,1968]: 0 lost unit Picket [f=0008263] [8263] Event [1825.73633,446.292572,2008.87878]: 0 lost unit Bandit [f=0008320] [8320] Event [1815.52893,447.181549,1946.66479]: 0 lost unit Convict [f=0008350] [8350] Event [3736,241.370392,372]: 1 finished unit Bandit [f=0008350] [8350] Event [2128.13525,344.063538,2250.9314]: 0 lost unit Bandit [f=0008365] [8365] Event [452,241.190948,3656]: 0 finished unit Bandit [f=0008378] [8378] Event [3488,100,3520]: 1 finished unit Lotus [f=0008386] [8386] Event [2232,104.197693,3576]: 0 finished unit Metal Extractor [f=0008412] [8412] Event [1768,441.946411,2040]: 0 lost unit Caretaker [f=0008432] [8432] Event [696,100,488]: 1 finished unit Metal Extractor [f=0008486] [8486] Event [3736,241.370392,372]: 1 finished unit Bandit [f=0008486] [8486] Event [2202.52466,420.786743,1953.33081]: 1 lost unit Rogue [f=0008532] [8532] Event [296,241.370392,4040]: 0 finished unit Wind/Tidal Generator [f=0008606] [8606] Event [3736,241.370392,372]: 1 finished unit Bandit [f=0008701] [8701] Event [3392,100,3584]: 1 finished unit Lotus [f=0008739] [8739] Event [3736,241.370392,372]: 1 finished unit Bandit [f=0008830] [8830] Event [2059.76807,422.09082,2524.77222]: 1 lost unit Firefly [f=0008875] [8875] Event [3736,241.370392,372]: 1 finished unit Bandit [f=0008937] [8937] Event [376,241.370392,4040]: 0 finished unit Wind/Tidal Generator [f=0008984] [8984] Event [2004.11902,521.553772,1971.00928]: 1 finished unit Firefly [f=0008987] [8987] Event [452,241.190948,3656]: 0 finished unit Rogue [f=0009010] [9010] Event [3736,241.370392,372]: 1 finished unit Bandit [f=0009017] [9017] Event [456,100,440]: 1 finished unit Metal Extractor [f=0009032] [9032] Event [1879.92078,406.038818,2199.23145]: 0 lost unit Bandit [f=0009038] [9038] Event [3360,100,3408]: 1 finished unit Lotus [f=0009053] [9053] Event [240,241.370392,3832]: 0 finished unit Fusion Reactor [f=0009056] [9056] Event [1635.14868,315.266266,2407.29102]: 0 lost unit Rogue [f=0009081] [9081] Event [1781.69067,330.716797,2330.97046]: 1 lost unit Bandit [f=0009117] [9117] Event [1718.00134,409.04007,2153.02148]: 0 lost unit Bandit [f=0009145] [9145] Event [3736,241.370392,372]: 1 finished unit Bandit [f=0009217] [9217] Event [1710.33508,314.11438,2605.76416]: 0 lost unit Bandit [f=0009269] [9269] Event [1716.27637,409.590393,2113.60547]: 0 lost unit Bandit [f=0009280] [9280] Event [3736,241.370392,372]: 1 finished unit Bandit [f=0009300] [9300] Event [452,241.190948,3656]: 0 finished unit Rogue [f=0009304] [9304] Event [1323.78931,306.234314,2552.46411]: 1 lost unit Bandit [f=0009330] [9330] Event [1446.65576,312.750824,2547.48706]: 0 lost unit Bandit [f=0009336] [9336] Event [456,241.370392,4040]: 0 finished unit Wind/Tidal Generator [f=0009338] [9338] Event [1210.33704,283.479034,2570.06763]: 1 lost unit Bandit [f=0009376] [9376] Event [3560,100,3608]: 1 finished unit Metal Extractor [f=0009419] [9419] Event [3736,241.370392,372]: 1 finished unit Bandit [f=0009428] [9428] Event [2504,101.11084,3576]: 0 finished unit Metal Extractor [f=0009528] [9528] Event [826.083252,187.841797,2155.66504]: 0 lost unit Rogue [f=0009536] [9536] Event [3736,241.370392,372]: 1 finished unit Bandit [f=0009652] [9652] Event [1000.17975,239.371384,2622.44312]: 1 lost unit Bandit [f=0009662] [9662] Event [488,100,760]: 1 finished unit Metal Extractor [f=0009670] [9670] Event [3736,241.370392,372]: 1 finished unit Bandit [f=0009689] [9689] Event [1088.53931,288.937561,2448.1604]: 1 lost unit Bandit [f=0009690] [9690] Event [1257.80444,293.343964,2577.75464]: 0 lost unit Bandit [f=0009698] [9698] Event [3320,100,3640]: 1 finished unit Metal Extractor [f=0009712] [9712] Event [452,241.190948,3656]: 0 finished unit Outlaw [f=0009805] [9805] Event [3736,241.370392,372]: 1 finished unit Bandit [f=0010007] [10007] Event [3736,241.370392,372]: 1 finished unit Convict [f=0010011] [10011] Event [3454.25684,100,3611.43628]: 0 lost unit Convict [f=0010126] [10126] Event [3560,100,3304]: 1 finished unit Metal Extractor [f=0010146] [10146] Event [1912,449.37912,1800]: 1 finished unit Caretaker [f=0010203] [10203] Event [3736,241.370392,372]: 1 finished unit Convict [f=0010256] [10256] Event [452,241.190948,3656]: 0 finished unit Thug [f=0010323] [10323] Event [3528,241.370392,328]: 1 finished unit Solar Collector [f=0010383] [10383] Event [3736,241.370392,372]: 1 finished unit Bandit [f=0010510] [10510] Event [3736,241.370392,372]: 1 finished unit Bandit [f=0010539] [10539] Event [1081.38477,271.689972,3115.21899]: 0 finished unit Engineer Commander [f=0010539] [10539] Event [1081.38477,271.689972,3115.21899]: 0 lost unit Engineer Commander [f=0010539] game_message: Morph complete: necro lvl 1 -> necro lvl 2 [f=0010539] [10539] Received game_message: Morph complete: necro lvl 1 -> necro lvl 2 [f=0010576] [10576] Event [1063.0946,270.156281,3026.05347]: 1 lost unit Bandit [f=0010629] [10629] Event [992.907715,267.502655,3035.26123]: 1 lost unit Bandit [f=0010644] [10644] Event [3736,241.370392,372]: 1 finished unit Bandit [f=0010669] [10669] Event [995.156799,265.64093,3147.27783]: 1 lost unit Bandit [f=0010701] [10701] Event [1832,447.262115,1816]: 1 finished unit Caretaker [f=0010701] [10701] Event [1042.55872,266.18689,3165.74585]: 1 lost unit Bandit [f=0010741] [10741] Event [1040.6731,269.72934,3067.89746]: 1 lost unit Bandit [f=0010779] [10779] Event [3736,241.370392,372]: 1 finished unit Bandit [f=0010797] [10797] Event [452,241.190948,3656]: 0 finished unit Thug [f=0010843] [10843] Event [3464,241.370392,200]: 1 finished unit Solar Collector [f=0010915] [10915] Event [3736,241.370392,372]: 1 finished unit Bandit [f=0011048] [11048] Event [3736,241.370392,372]: 1 finished unit Bandit [f=0011251] [11251] Event [3736,241.370392,372]: 1 finished unit Rogue [f=0011322] [11322] Event [3608,241.370392,72]: 1 finished unit Solar Collector [f=0011417] [11417] Event [536,100,472]: 1 finished unit Solar Collector [f=0011448] [11448] Event [3736,241.370392,372]: 1 finished unit Rogue [f=0011656] [11656] Event [3736,241.370392,372]: 1 finished unit Rogue [f=0011706] [11706] Event [1744,438.289032,1952]: 1 finished unit Picket [f=0011863] [11863] Event [452,241.190948,3656]: 0 finished unit Racketeer [f=0011888] [11888] Event [1792,441.786957,2016]: 1 finished unit Picket [f=0011927] [11927] Event [616,100,424]: 1 finished unit Solar Collector [f=0011950] [11950] Event [1792,441.786957,2016]: 1 lost unit Picket [f=0012023] [12023] Event [1695.64478,418.417725,2555.30542]: 1 lost unit Firefly [f=0012062] [12062] Event [1872,440.51712,2064]: 1 finished unit Picket [f=0012097] [12097] Event [3736,241.370392,372]: 1 finished unit Rogue [f=0012147] [12147] Event [3488,241.370392,512]: 1 finished unit Faraday [f=0012167] [12167] Event [1868.24792,524.253906,1922.03748]: 1 finished unit Firefly [f=0012237] [12237] Event [452,241.190948,3656]: 0 finished unit Rogue [f=0012294] [12294] Event [3736,241.370392,372]: 1 finished unit Rogue [f=0012334] [12334] Event [1636.71204,418.124176,2531.05322]: 1 lost unit Firefly [f=0012336] [12336] Event [1804.98865,314.670593,2515.6499]: 1 lost unit Bandit [f=0012365] [12365] Event [1654.13062,315.449707,2416.7439]: 0 lost unit Outlaw [f=0012389] [12389] Event [1720.73889,316.859436,2541.87378]: 1 lost unit Bandit [f=0012407] [12407] Event [1697.64038,316.454712,2485.68604]: 1 lost unit Bandit [f=0012452] [12452] Event [744,100,392]: 1 finished unit Solar Collector [f=0012461] [12461] Event [3736,241.370392,372]: 1 finished unit Rogue [f=0012464] [12464] Event [1600.76868,312.729645,2501.66479]: 1 lost unit Bandit [f=0012470] [12470] Event [1868.24792,524.253906,1922.03748]: 1 finished unit Firefly [f=0012503] [12503] Event [1549.53796,312.721344,2595.43091]: 1 lost unit Bandit [f=0012503] [12503] Event [1551.6123,312.773743,2570.59155]: 1 lost unit Bandit [f=0012514] [12514] Event [1551.33301,312.839935,2526.34351]: 1 lost unit Bandit [f=0012574] [12574] Event [1493.42041,310.02182,2708.82129]: 1 lost unit Bandit [f=0012584] [12584] Event [1501.81348,309.793518,2705.70508]: 1 lost unit Bandit [f=0012586] [12586] Event [1486.57666,307.5513,2781.14941]: 1 lost unit Bandit [f=0012592] [12592] Event [1501.64551,308.691376,2771.29419]: 1 lost unit Bandit [f=0012613] [12613] Event [1492.77515,308.725159,2753.62769]: 1 lost unit Bandit [f=0012614] [12614] Event [452,241.190948,3656]: 0 finished unit Convict [f=0012627] [12627] Event [3736,241.370392,372]: 1 finished unit Rogue [f=0012636] [12636] Event [1482.99585,306.802063,2813.28076]: 1 lost unit Bandit [f=0012676] [12676] Event [1294.90405,298.912384,2795.99805]: 1 lost unit Bandit [f=0012694] [12694] Event [1316.28516,297.936798,2901.48071]: 0 lost unit Engineer Commander [f=0012712] [12712] Event [1192.95459,281.698822,2915.71851]: 1 lost unit Bandit [f=0012714] [12714] Event [1224.33423,285.26297,2933.56372]: 1 lost unit Bandit [f=0012777] [12777] Event [3736,241.370392,372]: 1 finished unit Rogue [f=0012853] [12853] Event [452,241.190948,3656]: 0 finished unit Bandit [f=0012869] [12869] Event [1399.39905,294.702301,2922.58765]: 0 lost unit Thug [f=0012878] [12878] Event [undefined]: brianfreeman resigned [f=0012878] game_message: brianfreeman has been destroyed! [f=0012878] game_message: Berder wins! [f=0012878] Submitting stats [f=0012878] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012878] Part| Total Time|Time of the last 0.5s [f=0012878] Draw 12190.05ms 10.82% [f=0012878] Lua::Callins::Synced 9697.61ms 44.49% [f=0012878] Lua::Callins::Unsynced 16799.11ms 15.99% [f=0012878] Lua::CollectGarbage::Synced 430.64ms 0.20% [f=0012878] Lua::CollectGarbage::Unsynced 686.93ms 0.30% [f=0012878] Misc::Profiler::AddTime 57.78ms 0.00% [f=0012878] Sim 23164.07ms 75.97% [f=0012878] [12878] Received game_message: brianfreeman has been destroyed! [f=0012878] [12878] Received game_message: Berder wins! [f=0012879] [12879] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012879] [12879] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012879] [12879] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012879] [12879] Game End Stats Values: 2,2235,2240,2240,2235,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.57595396,7.4666667,7.4666667,7.57595396,1275,1275,1275,1275,6.26666689,6,6,6.26666689,0,75,75,0,0,0,0,0,960,890,890,960,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012879] [12879] Game End Stats Values: 3,2515,2470,2470,2515,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.6288242,8,8,10.6288242,1275,1275,1275,1275,8,8.66666698,8.66666698,8,0,75,75,0,0,0,0,0,1240,1100,1100,1240,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012879] [12879] Game End Stats Values: 4,2660,2680,2680,2660,8.42100334,0,0,8.42100334,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.0109091,8,8,15.0109091,1275,1275,1275,1275,10.5613985,10.8000002,10.8000002,10.5613985,75,75,75,75,0,0,0,0,1310,1310,1310,1310,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012879] [12879] Game End Stats Values: 5,2805,2750,2750,2805,29.4469547,0.15780877,0.15780877,29.4469547,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,23.1446247,8.39999962,8.39999962,23.1446247,1275,1275,1275,1275,11.4017296,12.01052,12.01052,11.4017296,150,75,75,150,0,0,0,0,1380,1380,1380,1380,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012879] [12879] Game End Stats Values: 6,2970,2870,2870,2970,55.5436058,0.40037322,0.40037322,55.5436058,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,23.1531601,10,10,23.1531601,1275,1275,1275,1275,11.7397766,15.4717398,15.4717398,11.7397766,225,75,75,225,0,0,0,0,1470,1500,1500,1470,0,0,0,0,0,54.66679,54.66679,0,0,0,0,0 [f=0012879] [12879] Game End Stats Values: 7,3090,3030,3030,3090,75.2754593,1.21429503,1.21429503,75.2754593,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,16.9368763,11.333333,11.333333,16.9368763,1275,1275,1275,1275,13.3154564,12.2431498,12.2431498,13.3154564,345,75,75,345,0,0,0,0,1470,1570,1570,1470,0,0,0,0,0,54.66679,54.66679,0,0,0,0,0 [f=0012879] [12879] Game End Stats Values: 8,3090,3195,3195,3090,95.3623581,1.85013509,1.85013509,95.3623581,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,16.9371719,12,12,16.9371719,1275,1275,1275,1275,13.3391285,13.7757225,13.7757225,13.3391285,345,150,150,345,0,0,0,0,1470,1660,1660,1470,0,0,0,0,0,54.66679,54.66679,0,0,0,0,0 [f=0012879] [12879] Game End Stats Values: 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28,6170,9465,9465,6170,1203.8988,327.464447,327.464447,1203.8988,0,0,0,0,0,0,0,0,102.190094,585.916382,585.916382,102.190094,2773.20654,2775.87964,2775.87964,2773.20654,440,1260,1260,440,68.1177139,41.9418983,41.9418983,68.1177139,1505,1505,1505,1505,21.8474712,40.7995262,40.7995262,21.8474712,1190,2365,2365,1190,1450,1610,1610,1450,3035,4335,4335,3035,1610,1482.19995,1482.19995,1610,0,1307.67773,1307.67773,0,2833.4231,3052.48779,3052.48779,2833.4231 [f=0012879] [12879] Game End Stats Values: 29,6040,8970,8970,6040,1288.52563,363.773804,363.773804,1288.52563,0,0,0,0,0,0,0,0,102.190094,689.913635,689.913635,102.190094,3678.75293,3474.3335,3474.3335,3678.75293,440,1260,1260,440,67.1047363,43.4804306,43.4804306,67.1047363,1505,1505,1505,1505,21.6417809,37.753952,37.753952,21.6417809,1060,1780,1780,1060,2295,1860,1860,2295,3035,4405,4405,3035,1860,2327.19995,2327.19995,1860,0,1339.68164,1339.68164,0,3535.10474,4002.15991,4002.15991,3535.10474 [f=0012879] [12879] Game End Stats Values: 30,4205,8835,8835,4205,1341.10803,400.106415,400.106415,1341.10803,0,0,0,0,0,0,0,0,881.943848,756.412903,756.412903,881.943848,3979.34985,3853.68433,3853.68433,3979.34985,440,1260,1260,440,54.1353683,44.4755173,44.4755173,54.1353683,0,1505,1505,0,51.9750175,35.6332626,35.6332626,51.9750175,610,1645,1645,610,2670,3540,3540,2670,3155,4405,4405,3155,3890,2702.19995,2702.19995,3890,0,1339.68164,1339.68164,0,4274.86182,4343.53857,4343.53857,4274.86182 [f=0012887] [12887] Event [808,100,488]: 1 finished unit Solar Collector [f=0012909] [12909] Event [1427.16833,309.993988,2669.15112]: 0 lost unit Thug [f=0012927] [12927] Event [3736,241.370392,372]: 1 finished unit Rogue [f=0012996] Spectator brianfreeman left the game: normal quit [f=0012996] [12996] Event [undefined]: brianfreeman quit [f=0013077] [13077] Event [3736,241.370392,372]: 1 finished unit Rogue [f=0013128] Player Berder left the game: normal quit [f=0013128] [13128] Event [undefined]: Berder quit [f=0013134] No clients connected, shutting down server [f=0013134] Server shutdown [f=0013323] [13323] Event [728,100,568]: 1 finished unit Solar Collector [f=0013842] [13842] Event [3736,241.370392,372]: 1 finished unit Felon [f=0014806] [14806] Event [3736,241.370392,372]: 1 finished unit Felon [f=0017028] Autoquit sending quit command. [f=0017028] [QuitAction] user exited to system [f=0017028] [SpringApp::Kill][1] fromRun=1 [f=0017028] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017028] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017028] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017028] [ThreadPool::SetThreadCount][2] workers=0 [f=0017028] [SpringApp::Kill][2] [f=0017028] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017028] [Game::KillLua][3] dtor=0 luaUI=0x5079add0 [f=0017028] Start widgetHandler:Shutdown [f=0017028] Shutdown - SaveOrderList Complete [f=0017028] Writing last game win data [f=0017028] Shutdown - SaveConfigData Complete [f=0017028] Shutdown Widget - Chili Highlight [f=0017028] Shutdown Widget - Save/Load API [f=0017028] Shutdown Widget - Draw After Chili [f=0017028] Shutdown Widget - EPIC Menu [f=0017028] Shutdown Widget - Chili Minimap [f=0017028] Shutdown Widget - Chili Widget Selector [f=0017028] Shutdown Widget - Local Team Colors [f=0017028] Shutdown Widget - Display Keys 2 [f=0017028] Shutdown Widget - Save Game Menu [f=0017028] Shutdown Widget - HealthBars [f=0017028] Shutdown Widget - Noises [f=0017028] Shutdown Widget - Unit Icons [f=0017028] Shutdown Widget - Win Counter [f=0017028] Shutdown Widget - BuildETA [f=0017028] Shutdown Widget - SpringRTS Replay Stats [f=0017028] Shutdown Widget - Modular Comm Info [f=0017028] Shutdown Widget - CameraShake [f=0017028] Shutdown Widget - Chili Economy Panel Default [f=0017028] Shutdown Widget - Chili EndGame Window [f=0017028] Shutdown Widget - Chili Nuke Warning [f=0017028] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017028] Shutdown Widget - Chili Spectator Panels [f=0017028] Shutdown Widget - Context Menu [f=0017028] Shutdown Widget - Darkening [f=0017028] Shutdown Widget - MetalFeatures (new) [f=0017028] Shutdown Widget - Grab Input [f=0017028] Input grabbing is disabled! [f=0017028] Shutdown Widget - Highlight Geos [f=0017028] Shutdown Widget - Local Widgets Config [f=0017028] Shutdown Widget - Mex Placement Handler [f=0017028] Shutdown Widget - MinimapEvents [f=0017028] Shutdown Widget - Missile Silo Range [f=0017028] Shutdown Widget - Point Tracker [f=0017028] Shutdown Widget - Showeco and Grid Drawer [f=0017028] Shutdown Widget - Stereo3D [f=0017028] Shutdown Widget - Music Player v2 [f=0017028] Shutdown Widget - Attack AoE [f=0017028] Shutdown Widget - Map Edge Extension [f=0017028] Shutdown Widget - Selection Send [f=0017028] Shutdown Widget - LupsManager [f=0017028] Shutdown Widget - Newton Firezone [f=0017028] Shutdown Widget - Chili Pro Console [f=0017028] Shutdown Widget - Lasso Terraform GUI [f=0017028] Shutdown Widget - Chili Framework [f=0017028] Shutdown Widget - Lups [f=0017028] Shutdown Widget - Custom Markers [f=0017028] Shutdown Widget - Chili Core Selector [f=0017028] Shutdown Widget - Select Keys [f=0017028] Shutdown Widget - Pause Screen [f=0017028] Shutdown Widget - Layout Handler [f=0017028] Shutdown Widget - Persistent Build Height [f=0017028] Shutdown Widget - Text To Speech Control [f=0017028] End widgetHandler:Shutdown [f=0017028] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={709343,80194375} {int,ext,rec}Allocs={25448069,0,0} {chunk,block}Bytes={80194375,0} [f=0017028] [Game::KillLua][1] dtor=0 luaGaia=0x50db95c0 [f=0017028] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={641478,74629314} {int,ext,rec}Allocs={25448071,0,0} {chunk,block}Bytes={74629314,0} [f=0017028] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={641478,74629314} {int,ext,rec}Allocs={25448071,0,0} {chunk,block}Bytes={74629314,0} [f=0017028] [Game::KillLua][2] dtor=0 luaRules=0x50e760d0 [f=0017028] Start gadgetHandler:Shutdown [f=0017028] Shutdown - StartSetup [f=0017028] Shutdown - UnitMorph [f=0017028] Shutdown - LupsNanoSpray [f=0017028] Shutdown - Missile Silo Controller [f=0017028] Shutdown - Modular Comm Info [f=0017028] Shutdown - Terrain Texture Handler [f=0017028] Shutdown - UnitCloakShield [f=0017028] Shutdown - Starlight Handler [f=0017028] End gadgetHandler:Shutdown [f=0017028] Start gadgetHandler:Shutdown [f=0017028] Shutdown - Save/Load [f=0017028] Shutdown - Teleport Throw [f=0017028] Shutdown - UnitMorph [f=0017028] Shutdown - Modular Comm Info [f=0017028] Shutdown - Retreat Command [f=0017028] Shutdown - Shockwaves [f=0017028] Shutdown - UnitCloakShield [f=0017028] Shutdown - Lups Cloak FX [f=0017028] Shutdown - Lups [f=0017028] Shutdown - Lups Shield [f=0017028] End gadgetHandler:Shutdown [f=0017028] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25448101,0,0} {chunk,block}Bytes={0,0} [f=0017028] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25448101,0,0} {chunk,block}Bytes={0,0} [f=0017028] [Game::KillLua][4] dtor=0 [f=0017028] [Game::~CGame][1] [f=0017028] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017028] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017028] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017028] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017028] [Game::KillLua][4] dtor=1 [f=0017028] [Game::KillMisc][1] [f=0017028] [Game::KillMisc][2] [f=0017028] [Game::KillMisc][3] [f=0017028] [Game::KillRendering][1] [f=0017028] [3DOParser::Kill] allocated 155 pieces [f=0017028] [S3OParser::Kill] allocated 2736 pieces [f=0017028] [AssParser::Kill] allocated 242 pieces [f=0017028] [Game::KillInterface][1] [f=0017028] [Game::KillInterface][2] [f=0017028] [Game::KillSimulation][1] [f=0017028] [Game::KillSimulation][2] [f=0017028] [CCollisionHandler] dis-/continuous tests: 0/1276200 [f=0017028] [Game::KillSimulation][3] [f=0017028] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017028] [~CPathCache(16x16)] cacheHits=62 hitPercentage=26% numHashColls=0 maxCacheSize=8 [f=0017028] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017028] [~CPathCache(32x32)] cacheHits=1274 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017028] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017028] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017028] [LosHandler::Kill] raycast instance cache-{hits,misses}={8692,9954}; shared=8%; cached=38% [f=0017028] [Game::KillSimulation][4] [f=0017028] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0017028] [Game::~CGame][2] [f=0017028] [Game::~CGame][3] [f=0017028] [SpringApp::Kill][3] [f=0017028] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 179916 bytes sent 167268 bytes recv'd [f=0017028] [SpringApp::Kill][4] font=0x448a3aa0 [f=0017028] [SpringApp::Kill][5] [f=0017028] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7764 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/95cfee147b5117dc4da2322004c9ded4.sdp (0x44912560) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/95cfee147b5117dc4da2322004c9ded4.sdp" numZipFiles=7764 sumInflSize=713525kb sumReadTime=3235ms file="objects3d/vehscout.s3o" indx=5466 inflSize=115kb readTime=42ms file="bitmaps/loadpictures/windgen.png" indx=513 inflSize=2589kb readTime=32ms file="unitpics/striderdetriment.png" indx=6551 inflSize=9kb readTime=29ms file="objects3d/corwolv.s3o" indx=5029 inflSize=117kb readTime=27ms file="objects3d/vehaa.s3o" indx=5464 inflSize=93kb readTime=25ms file="unittextures/gauss3_tex1.png" indx=7133 inflSize=1103kb readTime=25ms file="objects3d/commsupport.s3o" indx=4957 inflSize=85kb readTime=25ms file="luaui/widgets/mission_messagebox_zk.lua" indx=4660 inflSize=18kb readTime=24ms file="luarules/gadgets/weapon_ignore_gibs.lua" indx=1803 inflSize=0kb readTime=22ms file="objects3d/funnelweb.dae" indx=5120 inflSize=1500kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/95cfee147b5117dc4da2322004c9ded4.sdp] 50952267 bytes cached in 2886 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=56 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/living_lands_4.1.sd7 (0x44a07490) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44a10660) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4490f4a0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fee7807e4f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]