[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.hmdzCdX1Hq/springsettings.949463.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f533401e870 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8207 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/949463/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 385ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x463bb420] using map "Eye of Horus v13" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Eye of Horus v13", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x463bb420] using game "Zero-K v1.8.8.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.8.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 174ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (68 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 810ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 930ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 63ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 717ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 222ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 113ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 183ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Shadybear18 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/949463/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9793831b [f=-000001] [Path] [PathEstimator::ReadFile] hash=9793831b file="cache/104dev-maintenance/paths/Eye of Horus v13.pe-9793831b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9793832b [f=-000001] [Path] [PathEstimator::ReadFile] hash=9793832b file="cache/104dev-maintenance/paths/Eye of Horus v13.pe2-9793832b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (383ms, checksum e7ca5d2b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11513,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/949463/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x54e56c80,0x555e9e30}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 1f4a4d5f3c17ebb811c17dcb48b97af0 [f=-000001] Connection attempt from Regedit [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Regedit changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from mrdriftnic [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: mrdriftnic changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mrdriftnic" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mrdriftnic" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Regedit" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Regedit" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mrdriftnic" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Regedit" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mrdriftnic" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mrdriftnic" string="[Game::Load][lua{Rules,Gaia}={0000000065c635a0,00000000ea965770}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Regedit" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Regedit" string="[Game::Load][lua{Rules,Gaia}={00000000a7eba250,00000000a2ca27f0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Yellow Submarine! [f=-000001] [0] Event [3300,19.7333984,6465]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2641,16.7953491,1232]: 1 finished unit Recon Commander [f=0000000] [0] Regedit, team: 1, elo:1735 [f=0000000] [0] mrdriftnic, team: 0, elo:1593 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [3120,18.2015991,6392]: 0 finished unit Airplane Plant [f=0000008] [8] Event [2528,15.4811096,1216]: 1 finished unit Rover Assembly [f=0000353] [353] Event [2616,15.6500244,1176]: 1 finished unit Metal Extractor [f=0000435] [435] Event [2528.02954,12.6498652,1233.99231]: 1 finished unit Mason [f=0000450] [450] Event [3096,6.8939209,6024]: 0 finished unit Metal Extractor [f=0000575] [575] Event [2528.02954,12.6498652,1233.99231]: 1 finished unit Dart [f=0000626] [626] Event [2712,14.4085693,1160]: 1 finished unit Solar Collector [f=0000713] [713] Event [2528.02954,12.6498652,1233.99231]: 1 finished unit Dart [f=0000840] [840] Event [3544,14.8919678,6024]: 0 finished unit Metal Extractor [f=0000850] [850] Event [2528.02954,12.6498652,1233.99231]: 1 finished unit Dart [f=0000987] [987] Event [2528.02954,12.6498652,1233.99231]: 1 finished unit Dart [f=0001117] [1117] Event [2528.02954,12.6498652,1233.99231]: 1 finished unit Dart [f=0001146] [1146] Event [3158.03125,19.1029205,6371.55811]: 0 finished unit Crane [f=0001193] [1193] Event [3080,7.14111328,1176]: 1 finished unit Metal Extractor [f=0001290] [1290] Event [3368,25.7629395,6600]: 0 finished unit Metal Extractor [f=0001542] [1542] Event [3592,14.5019531,6056]: 0 finished unit Wind/Tidal Generator [f=0001649] [1649] Event [2528.02954,12.6498652,1233.99231]: 1 finished unit Scorcher [f=0001684] [1684] Event [3576,14.2382813,6136]: 0 finished unit Wind/Tidal Generator [f=0001756] [1756] Event [2968,6.76757813,1160]: 1 finished unit Solar Collector [f=0001981] [1981] Event [3544,15.0073242,6216]: 0 finished unit Wind/Tidal Generator [f=0002068] [2068] Event [1272,16.9683838,648]: 1 finished unit Metal Extractor [f=0002196] [2196] Event [2528.02954,12.6498652,1233.99231]: 1 finished unit Mason [f=0002319] [2319] Event [3528,22.3571777,6296]: 0 finished unit Wind/Tidal Generator [f=0002382] [2382] Event [2824,7.39379883,1112]: 1 finished unit Solar Collector [f=0002386] [2386] Event [2328,12.5518799,6600]: 0 finished unit Metal Extractor [f=0002563] [2563] Event [3096,6.8939209,6024]: 0 lost unit Metal Extractor [f=0002733] [2733] Event [2528.02954,12.6498652,1233.99231]: 1 finished unit Scorcher [f=0003017] [3017] Event [808,15.2709961,1080]: 1 finished unit Metal Extractor [f=0003039] [3039] Event [2328,12.5518799,6600]: 0 lost unit Metal Extractor [f=0003137] [3137] Event [2624,15.6500244,1328]: 1 finished unit Lotus [f=0003277] [3277] Event [2528.02954,12.6498652,1233.99231]: 1 finished unit Scorcher [f=0003397] [3397] Event [3544,14.8919678,6024]: 0 lost unit Metal Extractor [f=0003424] [3424] Event [3592,14.366436,6056]: 0 lost unit Wind/Tidal Generator [f=0003454] [3454] Event [3576,14.2949677,6136]: 0 lost unit Wind/Tidal Generator [f=0003477] [3477] Event [3544,15.0599194,6216]: 0 lost unit Wind/Tidal Generator [f=0003487] [3487] Event [3158.03125,19.1029205,6371.55811]: 0 finished unit Swift [f=0003515] [3515] Event [3528,22.3894119,6296]: 0 lost unit Wind/Tidal Generator [f=0003555] [3555] Event [3496,25.1861572,6376]: 0 lost unit Wind/Tidal Generator [f=0003771] [3771] Event [1360.55371,98.6691666,6267.11768]: 0 lost unit Crane [f=0003788] [3788] Event [3008,14.1503906,1296]: 1 finished unit Lotus [f=0003842] [3842] Event [2736,10.7666016,5952]: 0 finished unit Picket [f=0003873] [3873] Event [3368,25.7629395,6600]: 0 lost unit Metal Extractor [f=0003933] [3933] Event [2528.02954,12.6498652,1233.99231]: 1 finished unit Scorcher [f=0003997] [3997] Event [376,18.2757568,1080]: 1 finished unit Metal Extractor [f=0004079] [4079] Event [1224,11.8267822,6232]: 0 lost unit Metal Extractor [f=0004082] [4082] Event [3141.08545,14.1676397,5884.78467]: 0 finished unit Engineer Commander [f=0004082] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0004082] [4082] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0004091] [4091] Event [2848,8.65722656,1280]: 1 finished unit Radar Tower [f=0004382] [4382] Event [2528.02954,12.6498652,1233.99231]: 1 finished unit Scorcher [f=0004412] [4412] Event [3120,15.1029196,6392]: 0 lost unit Airplane Plant [f=0004433] [4433] Event [3162.46729,22.6180553,6489.49951]: 1 lost unit Scorcher [f=0004577] [4577] Event [3344,11.8487549,5824]: 0 finished unit Picket [f=0004736] asshole [f=0004825] [4825] Event [2528.02954,12.6498652,1233.99231]: 1 finished unit Fencer [f=0004836] Player mrdriftnic left the game: normal quit [f=0004836] [4836] Event [undefined]: mrdriftnic quit [f=0004860] [4860] Event [296,28.0206299,232]: 1 finished unit Metal Extractor [f=0005115] [5115] Event [3744,8.30566406,5920]: 0 finished unit Picket [f=0005283] [5283] Event [2528.02954,12.6498652,1233.99231]: 1 finished unit Fencer [f=0005369] [5369] Event [3144,10.0854492,1240]: 1 finished unit Solar Collector [f=0005492] [5492] Event [3344,11.8487549,5824]: 0 lost unit Picket [f=0005530] [5530] Event [3744,8.30566406,5920]: 0 lost unit Picket [f=0005579] [5579] Event [3794.59473,9.29350948,5970.229]: 1 lost unit Scorcher [f=0005626] [5626] Event [3717.36621,13.9394817,5992.66357]: 1 lost unit Scorcher [f=0005655] [5655] Event [3920,207.158203,6368]: 0 finished unit Picket [f=0005694] [5694] Event [3552.79077,12.8211021,6138.83789]: 1 lost unit Scorcher [f=0005726] [5726] Event [2528.02954,12.6498652,1233.99231]: 1 finished unit Fencer [f=0005747] Regedit has forced a win due to dropped opposition. [f=0005747] game_message: mrdriftnic has been destroyed! [f=0005747] [5747] Event [undefined]: mrdriftnic resigned [f=0005747] game_message: Regedit wins! [f=0005747] Submitting stats [f=0005747] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0005747] Part| Total Time|Time of the last 0.5s [f=0005747] Draw 7597.90ms 18.18% [f=0005747] Lua::Callins::Synced 1818.48ms 11.79% [f=0005747] Lua::Callins::Unsynced 10154.14ms 26.27% [f=0005747] Lua::CollectGarbage::Synced 260.90ms 2.20% [f=0005747] Lua::CollectGarbage::Unsynced 371.25ms 0.20% [f=0005747] Misc::Profiler::AddTime 25.64ms 0.10% [f=0005747] Sim 5163.92ms 29.27% [f=0005747] [5747] Received game_message: mrdriftnic has been destroyed! [f=0005747] [5747] Received game_message: Regedit wins! [f=0005748] [5748] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0005748] [5748] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0005748] [5748] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005748] [5748] Game End Stats Values: 2,2075,2285,2285,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.98199987,5.98199987,5.5999999,0,0,0,0,0,0,0,0,800,1010,1010,800,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005748] [5748] Game End Stats Values: 3,2255,2475,2475,2255,0,1.27339077,1.27339077,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.0666666,9.0666666,8,1275,1275,1275,1275,8.86499882,8.94989204,8.94989204,8.86499882,0,120,120,0,0,0,0,0,980,1080,1080,980,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005748] [5748] Game End Stats Values: 4,2545,2645,2645,2545,0,1.76507998,1.76507998,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10,10,8,1275,1275,1275,1275,11.9210005,9.66177845,9.66177845,11.9210005,0,200,200,0,0,0,0,0,1270,1170,1170,1270,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005748] [5748] Game End Stats Values: 5,2615,2845,2845,2615,0.00608763,1.90146148,1.90146148,0.00608763,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.24276161,10,10,8.24276161,1275,1275,1275,1275,14.5954075,11.7390919,11.7390919,14.5954075,0,330,330,0,0,0,0,0,1340,1240,1240,1340,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005748] [5748] Game End Stats Values: 6,2650,3055,3055,2650,0.02303416,2.66270041,2.66270041,0.02303416,0,0,0,0,0,0,0,0,0,0,0,0,0,40.5,40.5,0,0,0,0,0,8.5581007,12,12,8.5581007,1275,1275,1275,1275,13.8218431,12.7357502,12.7357502,13.8218431,0,330,330,0,0,0,0,0,1375,1450,1450,1375,0,0,0,0,0,0,0,0,40.5,0,0,40.5 [f=0005748] [5748] Game End Stats Values: 7,2685,3125,3125,2685,0.05157803,2.71193337,2.71193337,0.05157803,0,0,0,0,0,0,0,0,15.6920471,0,0,15.6920471,0,112.5,112.5,0,0,0,0,0,9.07640266,13.1999998,13.1999998,9.07640266,1275,1275,1275,1275,28.913744,14.5982828,14.5982828,28.913744,0,330,330,0,0,90,90,0,1410,1520,1520,1410,308.001068,0,0,308.001068,0,0,0,0,112.5,0,0,112.5 [f=0005748] [5748] Game End Stats Values: 8,2595,3435,3435,2595,0.08382134,2.73247766,2.73247766,0.08382134,0,0,0,0,0,0,0,0,59.4968262,0,0,59.4968262,0,180,180,0,0,90,90,0,10.1830349,14,14,10.1830349,1275,1275,1275,1275,12.973649,15.1693707,15.1693707,12.973649,0,460,460,0,0,180,180,0,1320,1610,1610,1320,398.001068,0,0,398.001068,0,0,0,0,180,0,0,180 [f=0005748] [5748] Game End Stats Values: 9,2515,3525,3525,2515,0.11125167,3.19360924,3.19360924,0.11125167,0,0,0,0,0,0,0,0,59.4968262,0,0,59.4968262,0,503.037598,503.037598,0,0,90,90,0,13.3252716,14,14,13.3252716,1275,1275,1275,1275,10.7768297,17.4907455,17.4907455,10.7768297,150,550,550,150,0,422.399994,422.399994,0,1090,1610,1610,1090,640.401123,40,40,640.401123,0,0,0,0,530.115417,64.5347672,64.5347672,530.115417 [f=0005748] [5748] Game End Stats Values: 10,2325,3835,3835,2325,0.11125167,3.21325231,3.21325231,0.11125167,0,0,0,0,0,0,0,0,59.4968262,0,0,59.4968262,11.5374994,858.120605,858.120605,11.5374994,100,180,180,100,8,14,14,8,1275,1275,1275,1275,8.10099888,17.4613113,17.4613113,8.10099888,150,680,680,150,0,712.400024,712.400024,0,800,1700,1700,800,930.401123,40,40,930.401123,0,0,0,0,885.198364,80.8138046,80.8138046,885.198364 [f=0005748] [5748] Game End Stats Values: 11,1755,3890,3890,1755,0.11125167,5.89950895,5.89950895,0.11125167,0,0,0,0,0,0,0,0,59.4968262,0,0,59.4968262,32.6895828,1547.08093,1547.08093,32.6895828,100,180,180,100,8,14,14,8,1505,1330,1330,1505,6,20.5040836,20.5040836,6,150,680,680,150,0,1574.12341,1574.12341,0,0,1700,1700,0,1884.12451,170,170,1884.12451,0,0,0,0,1586.11865,170.000031,170.000031,1586.11865 [f=0005748] [5748] Game End Stats Values: 12,1855,4120,4120,1855,0.11125167,6.48196459,6.48196459,0.11125167,0,0,0,0,0,0,0,0,59.4968262,0,0,59.4968262,32.6895828,1547.08093,1547.08093,32.6895828,200,180,180,200,8,14,14,8,1505,1330,1330,1505,6,20.7458286,20.7458286,6,150,820,820,150,0,1574.12341,1574.12341,0,0,1790,1790,0,1884.12451,170,170,1884.12451,0,0,0,0,1586.11865,170.000031,170.000031,1586.11865 [f=0005748] [5748] Game End Stats Values: 13,1955,4330,4330,1955,0.11125167,7.30501652,7.30501652,0.11125167,0,0,0,0,0,0,0,0,59.4968262,27.9185181,27.9185181,59.4968262,117.189575,1547.08093,1547.08093,117.189575,300,180,180,300,8,14,14,8,1505,1330,1330,1505,6,23.2448711,23.2448711,6,150,960,960,150,0,1574.12341,1574.12341,0,0,1860,1860,0,1884.12451,170,170,1884.12451,0,0,0,0,1586.11865,254.500046,254.500046,1586.11865 [f=0005748] [5748] Game End Stats Values: 14,1855,4080,4080,1855,0.11125167,13.60744,13.60744,0.11125167,0,0,0,0,0,0,0,0,59.4968262,193.842163,193.842163,59.4968262,418.027252,1831.32788,1831.32788,418.027252,200,180,180,200,8,16,16,8,1505,1330,1330,1505,6,23.7152081,23.7152081,6,150,710,710,150,390,1774.12341,1774.12341,390,0,1860,1860,0,2084.12451,560,560,2084.12451,0,0,0,0,1894.03601,560.000122,560.000122,1894.03601 [f=0005909] Player Regedit left the game: normal quit [f=0005909] [5909] Event [undefined]: Regedit quit [f=0005915] No clients connected, shutting down server [f=0005915] Server shutdown [f=0006116] [6116] Event [2528.02954,12.6498652,1233.99231]: 1 finished unit Mason [f=0006492] [6492] Event [2528.02954,12.6498652,1233.99231]: 1 finished unit Mason [f=0011261] Autoquit sending quit command. [f=0011261] [QuitAction] user exited to system [f=0011261] [SpringApp::Kill][1] fromRun=1 [f=0011261] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011261] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011261] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011261] [ThreadPool::SetThreadCount][2] workers=0 [f=0011261] [SpringApp::Kill][2] [f=0011261] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011261] [Game::KillLua][3] dtor=0 luaUI=0x54c5abb0 [f=0011261] Start widgetHandler:Shutdown [f=0011261] Shutdown - SaveOrderList Complete [f=0011261] Writing last game win data [f=0011261] Shutdown - SaveConfigData Complete [f=0011261] Shutdown Widget - Chili Highlight [f=0011261] Shutdown Widget - Save/Load API [f=0011261] Shutdown Widget - Draw After Chili [f=0011261] Shutdown Widget - EPIC Menu [f=0011261] Shutdown Widget - Chili Minimap [f=0011261] Shutdown Widget - Chili Widget Selector [f=0011261] Shutdown Widget - Local Team Colors [f=0011261] Shutdown Widget - Display Keys 2 [f=0011261] Shutdown Widget - Save Game Menu [f=0011261] Shutdown Widget - HealthBars [f=0011261] Shutdown Widget - Noises [f=0011261] Shutdown Widget - Unit Icons [f=0011261] Shutdown Widget - Win Counter [f=0011261] Shutdown Widget - BuildETA [f=0011261] Shutdown Widget - SpringRTS Replay Stats [f=0011261] Shutdown Widget - Modular Comm Info [f=0011261] Shutdown Widget - CameraShake [f=0011261] Shutdown Widget - Chili Economy Panel Default [f=0011261] Shutdown Widget - Chili EndGame Window [f=0011261] Shutdown Widget - Chili Nuke Warning [f=0011261] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011261] Shutdown Widget - Chili Spectator Panels [f=0011261] Shutdown Widget - Context Menu [f=0011261] Shutdown Widget - Darkening [f=0011261] Shutdown Widget - MetalFeatures (new) [f=0011261] Shutdown Widget - Grab Input [f=0011261] Input grabbing is disabled! [f=0011261] Shutdown Widget - Highlight Geos [f=0011261] Shutdown Widget - Local Widgets Config [f=0011261] Shutdown Widget - Mex Placement Handler [f=0011261] Shutdown Widget - MinimapEvents [f=0011261] Shutdown Widget - Missile Silo Range [f=0011261] Shutdown Widget - Point Tracker [f=0011261] Shutdown Widget - Showeco and Grid Drawer [f=0011261] Shutdown Widget - Stereo3D [f=0011261] Shutdown Widget - Music Player v2 [f=0011261] Shutdown Widget - Attack AoE [f=0011261] Shutdown Widget - UnitShapes [f=0011261] Shutdown Widget - Map Edge Extension [f=0011261] Shutdown Widget - Selection Send [f=0011261] Shutdown Widget - LupsManager [f=0011261] Shutdown Widget - Newton Firezone [f=0011261] Shutdown Widget - Chili Pro Console [f=0011261] Shutdown Widget - Lasso Terraform GUI [f=0011261] Shutdown Widget - Chili Framework [f=0011261] Shutdown Widget - Lups [f=0011261] Shutdown Widget - Custom Markers [f=0011261] Shutdown Widget - Chili Core Selector [f=0011261] Shutdown Widget - Select Keys [f=0011261] Shutdown Widget - Pause Screen [f=0011261] Shutdown Widget - Layout Handler [f=0011261] Shutdown Widget - Persistent Build Height [f=0011261] Shutdown Widget - Text To Speech Control [f=0011261] End widgetHandler:Shutdown [f=0011261] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={588754,72848307} {int,ext,rec}Allocs={21123620,0,0} {chunk,block}Bytes={72848307,0} [f=0011261] [Game::KillLua][1] dtor=0 luaGaia=0x555e9e30 [f=0011261] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={522053,67383881} {int,ext,rec}Allocs={21123622,0,0} {chunk,block}Bytes={67383881,0} [f=0011261] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={522053,67383881} {int,ext,rec}Allocs={21123622,0,0} {chunk,block}Bytes={67383881,0} [f=0011261] [Game::KillLua][2] dtor=0 luaRules=0x54e56c80 [f=0011261] Start gadgetHandler:Shutdown [f=0011261] Shutdown - StartSetup [f=0011261] Shutdown - UnitMorph [f=0011261] Shutdown - LupsNanoSpray [f=0011261] Shutdown - Missile Silo Controller [f=0011261] Shutdown - Modular Comm Info [f=0011261] Shutdown - Terrain Texture Handler [f=0011261] Shutdown - UnitCloakShield [f=0011261] Shutdown - Starlight Handler [f=0011261] End gadgetHandler:Shutdown [f=0011261] Start gadgetHandler:Shutdown [f=0011261] Shutdown - Save/Load [f=0011261] Shutdown - Teleport Throw [f=0011261] Shutdown - UnitMorph [f=0011261] Shutdown - Modular Comm Info [f=0011261] Shutdown - Retreat Command [f=0011261] Shutdown - Shockwaves [f=0011261] Shutdown - UnitCloakShield [f=0011261] Shutdown - Lups Cloak FX [f=0011261] Shutdown - Lups [f=0011261] Shutdown - Lups Shield [f=0011261] End gadgetHandler:Shutdown [f=0011261] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21123651,0,0} {chunk,block}Bytes={0,0} [f=0011261] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21123651,0,0} {chunk,block}Bytes={0,0} [f=0011261] [Game::KillLua][4] dtor=0 [f=0011261] [Game::~CGame][1] [f=0011261] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011261] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011261] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011261] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011261] [Game::KillLua][4] dtor=1 [f=0011261] [Game::KillMisc][1] [f=0011261] [Game::KillMisc][2] [f=0011261] [Game::KillMisc][3] [f=0011261] [Game::KillRendering][1] [f=0011261] [3DOParser::Kill] allocated 154 pieces [f=0011261] [S3OParser::Kill] allocated 2719 pieces [f=0011261] [AssParser::Kill] allocated 243 pieces [f=0011261] [Game::KillInterface][1] [f=0011261] [Game::KillInterface][2] [f=0011261] [Game::KillSimulation][1] [f=0011261] [Game::KillSimulation][2] [f=0011261] [CCollisionHandler] dis-/continuous tests: 0/194887 [f=0011261] [Game::KillSimulation][3] [f=0011261] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011261] [~CPathCache(24x28)] cacheHits=3 hitPercentage=8% numHashColls=0 maxCacheSize=3 [f=0011261] [~CPathCache(48x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011261] [~CPathCache(48x56)] cacheHits=113 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011261] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011261] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011261] [LosHandler::Kill] raycast instance cache-{hits,misses}={866,3576}; shared=5%; cached=14% [f=0011261] [Game::KillSimulation][4] [f=0011261] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0011261] [Game::~CGame][2] [f=0011261] [Game::~CGame][3] [f=0011261] [SpringApp::Kill][3] [f=0011261] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 118081 bytes sent 59878 bytes recv'd [f=0011261] [SpringApp::Kill][4] font=0x462cfaa0 [f=0011261] [SpringApp::Kill][5] [f=0011261] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7764 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/95cfee147b5117dc4da2322004c9ded4.sdp (0x46444560) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/95cfee147b5117dc4da2322004c9ded4.sdp" numZipFiles=7764 sumInflSize=713525kb sumReadTime=3546ms file="objects3d/benzcom5.s3o" indx=4883 inflSize=326kb readTime=47ms file="objects3d/detriment.s3o" indx=5072 inflSize=514kb readTime=41ms file="bitmaps/gpl/plasmashot.png" indx=472 inflSize=1kb readTime=34ms file="scripts/droneheavyslow.lua" indx=5622 inflSize=0kb readTime=30ms file="gamedata/modularcomms/functions.lua" indx=849 inflSize=5kb readTime=26ms file="effects/gundam_particleraise.lua" indx=712 inflSize=0kb readTime=26ms file="scripts/fakeunit_los.lua" indx=5650 inflSize=0kb readTime=25ms file="scripts/cruisemissile.lua" indx=5619 inflSize=1kb readTime=24ms file="unittextures/factoryveh1.png" indx=7120 inflSize=1077kb readTime=23ms file="scripts/gunshipskirm.lua" indx=5665 inflSize=1kb readTime=22ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/95cfee147b5117dc4da2322004c9ded4.sdp] 51351041 bytes cached in 2885 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/eye_of_horus_v13.sd7 (0x46439230) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x464420f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x463498f0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f533407e4f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]