[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.WrcC0FzxXH/springsettings.949410.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 14ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc74c01e870 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8222 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/949410/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 195ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x463f19f0] using map "AlienDesert" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="AlienDesert", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x463f19f0] using game "Zero-K v1.8.8.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.8.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 106ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 783ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 888ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 677ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 34ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 62ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] DeinFreund was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/949410/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=14179a72 [f=-000001] [Path] [PathEstimator::ReadFile] hash=14179a72 file="cache/104dev-maintenance/paths/AlienDesert.pe-14179a72.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=14179a82 [f=-000001] [Path] [PathEstimator::ReadFile] hash=14179a82 file="cache/104dev-maintenance/paths/AlienDesert.pe2-14179a82.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (191ms, checksum e3b81e21)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11511,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/949410/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x528d4d80,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 64394d5ff0894b435b655eba4596f592 [f=-000001] Connection attempt from Kshatriya [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Kshatriya changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kshatriya" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kshatriya" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Godde changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kshatriya" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kshatriya" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kshatriya" string="[Game::Load][lua{Rules,Gaia}={0000000109023400,0000000000000000}]" [f=-000001] Allies: I choose: Zenfur! [f=-000001] [Game::ClientReadNet] added new player Scolopaendra with number 2 to team 0 [f=-000001] > SPRINGIE:User Scolopaendra|tankheavyraid|5_6||False|||?? [f=-000001] Connection attempt from Scolopaendra [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Scolopaendra" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Scolopaendra" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={00000000efecee60,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Scolopaendra" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Scolopaendra" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Scolopaendra" string="[Game::Load][lua{Rules,Gaia}={00000000d0d2af30,0000000000000000}]" [f=-000001] gl [f=-000001] hf [f=-000001] [0] Event [5345,57.2969971,541]: 0 finished unit Engineer Commander [f=-000001] [0] Event [976,59.1165161,3764]: 1 finished unit Guardian Commander [f=0000000] [0] Godde, team: 0, elo:3174 [f=0000000] [0] Kshatriya, team: 1, elo:2886 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [1072,56.8073273,3840]: 1 finished unit Tank Foundry [f=0000007] [7] Event [5152,57.566452,512]: 0 finished unit Hovercraft Platform [f=0000240] [240] Event [5128,56.0501099,600]: 0 finished unit Metal Extractor [f=0000285] [285] Event [872,58.6097717,3832]: 1 finished unit Metal Extractor [f=0000337] [337] Event [5184,58.682251,512]: 0 finished unit Dagger [f=0000480] [480] Event [5288,53.0326843,328]: 0 finished unit Metal Extractor [f=0000590] [590] Event [1100,57.2671127,3840]: 1 finished unit Kodachi [f=0000592] [592] Event [5184,58.682251,512]: 0 finished unit Dagger [f=0000645] [645] Event [1016,57.9307556,3544]: 1 finished unit Metal Extractor [f=0000659] you too [f=0000671] [671] Event [5368,55.947113,664]: 0 finished unit Solar Collector [f=0000689] [689] Event [997.298218,135.545181,3669.24536]: 1 finished unit Firefly [f=0000850] [850] Event [5288,56.8397522,664]: 0 finished unit Solar Collector [f=0001030] [1030] Event [5208,54.6882629,664]: 0 finished unit Solar Collector [f=0001058] [1058] Event [1016,58.8310242,3624]: 1 finished unit Solar Collector [f=0001210] [1210] Event [5192,56.7749023,408]: 0 finished unit Solar Collector [f=0001294] [1294] Event [1100,57.2671127,3840]: 1 finished unit Welder [f=0001410] [1410] Event [5184,58.682251,512]: 0 finished unit Dagger [f=0001453] [1453] Event [1297.59509,161.121201,2877.84912]: 1 lost unit Firefly [f=0001769] [1769] Event [1884.32483,135.453156,3029.2561]: 1 finished unit Firefly [f=0001890] [1890] Event [5896,55.0125122,1016]: 0 finished unit Metal Extractor [f=0002056] [2056] Event [5184,58.682251,512]: 0 finished unit Dagger [f=0002074] [2074] Event [1184,58.8157654,3632]: 1 finished unit Lotus [f=0002142] [2142] Event [1100,57.2671127,3840]: 1 finished unit Kodachi [f=0002311] [2311] Event [5184,58.682251,512]: 0 finished unit Dagger [f=0002414] [2414] Event [6008,58.9797974,1144]: 0 finished unit Metal Extractor [f=0002554] [2554] Event [2312,58.8729858,2744]: 1 finished unit Metal Extractor [f=0002577] [2577] Event [5184,58.682251,512]: 0 finished unit Dagger [f=0002655] [2655] Event [936,58.846283,3752]: 1 finished unit Solar Collector [f=0002776] [2776] Event [4857.00635,56.4576187,786.523865]: 0 lost unit Dagger [f=0002826] [2826] Event [4926.76318,55.1632309,911.453491]: 0 lost unit Dagger [f=0002834] [2834] Event [5184,58.682251,512]: 0 finished unit Dagger [f=0002840] [2840] Event [2281.33521,56.6578064,2604.1709]: 0 lost unit Dagger [f=0002841] [2841] Event [5872,58.140564,1120]: 0 finished unit Lotus [f=0003016] [3016] Event [5131.10107,54.875721,924.051086]: 0 lost unit Dagger [f=0003045] [3045] Event [4899.34326,57.853096,1134.53577]: 1 lost unit Kodachi [f=0003084] [3084] Event [5184,58.682251,512]: 0 finished unit Dagger [f=0003216] [3216] Event [2464,56.6070557,2688]: 1 finished unit Lotus [f=0003216] [3216] Event [936,57.6599121,3656]: 1 finished unit Solar Collector [f=0003552] [3552] Event [1100,57.2671127,3840]: 1 finished unit Kodachi [f=0003594] [3594] Event [5184,58.682251,512]: 0 finished unit Quill [f=0003708] [3708] Event [766.142212,58.7330818,3884.39233]: 0 lost unit Dagger [f=0003918] [3918] Event [5184,58.682251,512]: 0 finished unit Dagger [f=0004212] [4212] Event [4506.3208,58.1078949,732.392517]: 0 lost unit Dagger [f=0004262] [4262] Event [2856,56.9465637,3032]: 1 finished unit Metal Extractor [f=0004308] [4308] Event [1016,59.6282959,3752]: 1 finished unit Caretaker [f=0004366] [4366] Event [5021.02637,57.791111,616.11145]: 0 lost unit Dagger [f=0004368] [4368] Event [1100,57.2671127,3840]: 1 finished unit Kodachi [f=0004431] [4431] Event [5184,58.682251,512]: 0 finished unit Dagger [f=0004440] [4440] Event [5064,53.90625,2584]: 0 finished unit Metal Extractor [f=0004680] [4680] Event [5014.12939,54.3659592,399.382111]: 0 lost unit Dagger [f=0004680] [4680] Event [5184,58.682251,512]: 0 finished unit Dagger [f=0004820] [4820] Event [5288,53.0326843,328]: 0 lost unit Metal Extractor [f=0004934] [4934] Event [5450.15771,56.9089203,385.352936]: 0 lost unit Dagger [f=0004946] [4946] Event [5184,58.682251,512]: 0 finished unit Dagger [f=0005070] [5070] Event [5257.50781,58.1302567,525.153625]: 1 lost unit Kodachi [f=0005081] [5081] Event [1100,57.2671127,3840]: 1 finished unit Kodachi [f=0005149] [5149] Event [5184,58.682251,512]: 0 finished unit Dagger [f=0005223] [5223] Event [800,58.846283,3392]: 1 finished unit Lotus [f=0005268] [5268] Event [3336,56.6986084,2472]: 1 finished unit Metal Extractor [f=0005369] [5369] Event [5184,58.682251,512]: 0 finished unit Dagger [f=0005409] [5409] Event [4851.86084,59.1069908,688.008179]: 0 lost unit Dagger [f=0005445] [5445] Event [4912,54.070282,2448]: 0 finished unit Lotus [f=0005502] [5502] Event [5097.80518,56.5713768,423.109009]: 0 lost unit Quill [f=0005502] [5502] Event [5097.26416,55.8518753,395.425659]: 0 lost unit Dagger [f=0005545] [5545] Event [5288.82178,55.1721878,366.075531]: 0 lost unit Dagger [f=0005555] [5555] Event [5184,58.682251,512]: 0 finished unit Dagger [f=0005656] [5656] Event [5128,56.0501099,600]: 0 lost unit Metal Extractor [f=0005732] [5732] Event [4848,56.8473816,2592]: 0 finished unit Radar Tower [f=0005793] [5793] Event [4886.33936,55.402607,794.766968]: 1 lost unit Kodachi [f=0005816] [5816] Event [5184,58.682251,512]: 0 finished unit Dagger [f=0005891] [5891] Event [1100,57.2671127,3840]: 1 finished unit Welder [f=0005912] [5912] Event [3472,55.0544739,2416]: 1 finished unit Lotus [f=0006061] [6061] Event [5184,58.682251,512]: 0 finished unit Dagger [f=0006273] [6273] Event [384,57.8544617,3008]: 1 finished unit Lotus [f=0006281] [6281] Event [4968,54.8675537,2472]: 0 finished unit Solar Collector [f=0006405] [6405] Event [1100,57.2671127,3840]: 1 finished unit Kodachi [f=0006460] [6460] Event [4888,55.5274963,2504]: 0 finished unit Solar Collector [f=0006476] [6476] Event [5184,58.682251,512]: 0 finished unit Quill [f=0006640] [6640] Event [4856,54.6577454,2424]: 0 finished unit Solar Collector [f=0006662] [6662] Event [4944.50928,56.8386078,560.529602]: 0 lost unit Dagger [f=0006706] [6706] Event [5077.69873,55.568428,739.399597]: 0 lost unit Dagger [f=0006714] [6714] Event [5056.10254,54.9320297,760.390198]: 0 lost unit Dagger [f=0006720] [6720] Event [5184,58.682251,512]: 0 finished unit Dagger [f=0006759] [6759] Event [5117.74414,54.4884491,747.695007]: 0 lost unit Dagger [f=0006816] [6816] Event [4972.13135,57.8442879,547.465393]: 0 lost unit Dagger [f=0006820] [6820] Event [4936,53.3874512,2392]: 0 finished unit Solar Collector [f=0006942] [6942] Event [5079.14258,58.682251,535.109253]: 0 lost unit Quill [f=0006968] [6968] Event [1100,57.2671127,3840]: 1 finished unit Kodachi [f=0006981] [6981] Event [248,58.7585449,3144]: 1 finished unit Metal Extractor [f=0006985] [6985] Event [5184,58.682251,512]: 0 finished unit Dagger [f=0007032] [7032] Event [5029.05371,58.8027649,501.129578]: 0 lost unit Dagger [f=0007071] god i hate this game [f=0007148] [7148] Event [5184,55.7561493,592]: 0 lost unit Lotus [f=0007174] piece of shit game [f=0007244] [7244] Event [5184,58.682251,512]: 0 finished unit Dagger [f=0007286] [7286] Event [5087.55127,58.6812019,512]: 0 lost unit Dagger [f=0007479] [7479] Event [1100,57.2671127,3840]: 1 finished unit Kodachi [f=0007514] [7514] Event [5184,58.682251,512]: 0 finished unit Dagger [f=0007526] [7526] Event [5158.65625,58.682251,512]: 0 lost unit Dagger [f=0007591] [Scolopaendra] Allies: been waiting for those xD [f=0007605] Player Godde left the game: normal quit [f=0007605] [7605] Event [undefined]: Godde quit [f=0007693] oof [f=0007697] [7697] Event [5184,58.677063,512]: 0 lost unit Dagger [f=0007697] [7697] Event [5152,58.677063,512]: 0 lost unit Hovercraft Platform [f=0007720] [7720] Event [152,56.9694519,3000]: 1 finished unit Metal Extractor [f=0007801] Kshatriya has forced a win due to dropped opposition. [f=0007801] game_message: Godde has been destroyed! [f=0007801] [7801] Event [undefined]: Godde resigned [f=0007801] game_message: Kshatriya wins! [f=0007801] Submitting stats [f=0007801] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007801] Part| Total Time|Time of the last 0.5s [f=0007801] Draw 6941.13ms 11.16% [f=0007801] Lua::Callins::Synced 2883.27ms 29.48% [f=0007801] Lua::Callins::Unsynced 9951.65ms 19.62% [f=0007801] Lua::CollectGarbage::Synced 192.62ms 1.59% [f=0007801] Lua::CollectGarbage::Unsynced 332.28ms 0.30% [f=0007801] Misc::Profiler::AddTime 26.90ms 0.10% [f=0007801] Sim 8004.78ms 61.06% [f=0007801] [7801] Received game_message: Godde has been destroyed! [f=0007801] [7801] Received game_message: Kshatriya wins! [f=0007802] [7802] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007802] [7802] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007802] [7802] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007802] [7802] Game End Stats Values: 2,2165,2245,2165,2245,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.22666645,6.53999949,6.22666645,6.53999949,0,80,0,80,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007802] [7802] Game End Stats Values: 3,2455,2555,2455,2555,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.80000019,8,8.80000019,1275,1275,1275,1275,9.44666576,10.3866663,9.44666576,10.3866663,180,160,180,160,0,0,0,0,980,1120,980,1120,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007802] [7802] Game End Stats Values: 4,2725,2695,2725,2695,0.4794119,3.45618677,0.4794119,3.45618677,0,0,0,0,0,0,0,0,0,0,0,0,8.53333378,0,8.53333378,0,0,0,0,0,9.0666666,13.6000004,9.0666666,13.6000004,1275,1275,1275,1275,10.7319593,10.9304113,10.7319593,10.9304113,180,160,180,160,0,0,0,0,1250,1260,1250,1260,0,0,0,0,0,0,0,0,0,8.53333378,0,8.53333378 [f=0007802] [7802] Game End Stats Values: 5,2725,2775,2725,2775,1.07318628,24.6561794,1.07318628,24.6561794,0,0,0,0,0,0,0,0,0,0,0,0,42.3270683,73.7367172,42.3270683,73.7367172,0,0,0,0,10,16,10,16,1275,1275,1275,1275,10.739584,12.1133318,10.739584,12.1133318,180,240,180,240,0,20,0,20,1250,1260,1250,1260,20,0,20,0,0,0,0,0,73.7367172,42.3270683,73.7367172,42.3270683 [f=0007802] [7802] Game End Stats Values: 6,2995,2945,2995,2945,1.40650403,40.1718445,1.40650403,40.1718445,0,0,0,0,0,0,0,0,0,0,0,0,84.9857025,73.7367172,84.9857025,73.7367172,90,0,90,0,10,16,10,16,1275,1275,1275,1275,10.7222204,13.4577122,10.7222204,13.4577122,360,320,360,320,0,20,0,20,1250,1350,1250,1350,20,0,20,0,0,0,0,0,73.7367172,84.9857025,73.7367172,84.9857025 [f=0007802] [7802] Game End Stats Values: 7,3155,3195,3155,3195,1.74003983,49.8029022,1.74003983,49.8029022,0,0,0,0,0,0,0,0,0,0,0,0,139.063629,100.605072,139.063629,100.605072,90,0,90,0,10,16,10,16,1275,1275,1275,1275,11.192235,14.9454021,11.192235,14.9454021,360,480,360,480,0,20,0,20,1410,1440,1410,1440,20,0,20,0,0,0,0,0,100.605072,139.063629,100.605072,139.063629 [f=0007802] [7802] Game End Stats Values: 8,2975,3125,2975,3125,2.35073113,60.667675,2.35073113,60.667675,0,0,0,0,0,0,0,0,0,0,0,0,475.1875,233.276398,475.1875,233.276398,90,90,90,90,12,16,12,16,1275,1275,1275,1275,13.0907125,16.1243172,13.0907125,16.1243172,180,320,180,320,320,200,320,200,1410,1440,1410,1440,200,320,200,320,0,0,0,0,233.276398,480.718597,233.276398,480.718597 [f=0007802] [7802] Game End Stats Values: 9,3315,3255,3315,3255,2.76617002,85.3800507,2.76617002,85.3800507,0,0,0,0,0,0,0,0,0,0,0,0,475.1875,258.993256,475.1875,258.993256,180,90,180,90,13.4666662,16,13.4666662,16,1275,1275,1275,1275,15.211031,17.0474911,15.211031,17.0474911,360,320,360,320,320,200,320,200,1480,1570,1480,1570,200,320,200,320,32.0000229,0,32.0000229,0,258.993256,480.718597,258.993256,480.718597 [f=0007802] [7802] Game End Stats Values: 10,3315,3255,3315,3255,3.00707102,112.875648,3.00707102,112.875648,0,0,0,0,0,0,0,0,0,0,0,0,548.920776,271.851685,548.920776,271.851685,180,90,180,90,14,16,14,16,1275,1275,1275,1275,13.0660601,17.2330399,13.0660601,17.2330399,360,320,360,320,400,200,400,200,1480,1570,1480,1570,200,400,200,400,32.0000229,0,32.0000229,0,277.020508,554.451904,277.020508,554.451904 [f=0007802] [7802] Game End Stats Values: 11,3765,3265,3765,3265,3.27341485,129.170715,3.27341485,129.170715,0,0,0,0,0,0,0,0,0,64.4275818,0,64.4275818,829.823303,352.456726,829.823303,352.456726,180,90,180,90,14,16,14,16,1275,1275,1275,1275,14.0077553,16.6430016,14.0077553,16.6430016,540,240,540,240,560,200,560,200,1750,1660,1750,1660,200,560,200,560,32.0000229,0,32.0000229,0,378.284302,835.354431,378.284302,835.354431 [f=0007802] [7802] Game End Stats Values: 12,3765,3175,3765,3175,3.61097884,141.822861,3.61097884,141.822861,0,0,0,0,0,0,0,0,0,146.175751,0,146.175751,1137.61853,379.325073,1137.61853,379.325073,180,90,180,90,14,14.1333332,14,14.1333332,1275,1275,1275,1275,15.4225035,18.1234741,15.4225035,18.1234741,540,240,540,240,810,200,810,200,1750,1570,1750,1570,200,810,200,810,32.0000229,0,32.0000229,0,418.697327,1154.21497,418.697327,1154.21497 [f=0007802] [7802] Game End Stats Values: 13,3945,3335,3945,3335,3.87932992,146.373398,3.87932992,146.373398,0,0,0,0,0,0,0,0,0,199.327118,0,199.327118,1279.71204,457.070587,1279.71204,457.070587,270,90,270,90,14,14,14,14,1275,1275,1275,1275,15.8878889,15.7033682,15.8878889,15.7033682,540,400,540,400,810,380,810,380,1840,1570,1840,1570,380,810,380,810,32.0000229,0,32.0000229,0,513.756348,1332.51965,513.756348,1332.51965 [f=0007802] [7802] Game End Stats Values: 14,3765,3100,3765,3100,4.05120087,150.105759,4.05120087,150.105759,0,0,0,0,0,0,0,0,0,199.327118,0,199.327118,1637.97522,559.170349,1637.97522,559.170349,270,180,270,180,14,15.4666662,14,15.4666662,1275,1330,1275,1330,17.7614574,14.8654919,17.7614574,14.8654919,360,240,360,240,1270,560,1270,560,1840,1350,1840,1350,560,1350,560,1350,32.0000229,0,32.0000229,0,637.020325,1708.87231,637.020325,1708.87231 [f=0007802] [7802] Game End Stats Values: 15,4145,3250,4145,3250,4.47586584,150.105759,4.47586584,150.105759,0,0,0,0,0,0,0,0,0,199.327118,0,199.327118,1637.97522,559.170349,1637.97522,559.170349,450,180,450,180,14,15.8666668,14,15.8666668,1275,1330,1275,1330,17.7783127,13.0500021,17.7783127,13.0500021,360,320,360,320,1270,560,1270,560,2040,1420,2040,1420,560,1350,560,1350,32.0000229,0,32.0000229,0,637.020325,1708.87231,637.020325,1708.87231 [f=0007802] [7802] Game End Stats Values: 16,4325,3360,4325,3360,4.7000432,150.286667,4.7000432,150.286667,0,0,0,0,0,0,0,0,0,199.327118,0,199.327118,1925.77454,666.643738,1925.77454,666.643738,450,180,450,180,14,19.2000008,14,19.2000008,1275,1330,1275,1330,19.8982792,13.0620623,19.8982792,13.0620623,540,160,540,160,1510,560,1510,560,2040,1690,2040,1690,560,1590,560,1590,63.9999008,0,63.9999008,0,784.252319,1996.71204,784.252319,1996.71204 [f=0007802] [7802] Game End Stats Values: 17,4595,3140,4595,3140,5.39030695,164.350159,5.39030695,164.350159,0,0,0,0,0,0,0,0,0,199.327118,0,199.327118,2510.50708,720.525452,2510.50708,720.525452,450,180,450,180,14,22.666666,14,22.666666,1275,1330,1275,1330,18.7360172,13.9875641,18.7360172,13.9875641,720,0,720,0,1945.66675,560,1945.66675,560,2130,1630,2130,1630,560,2025.66675,560,2025.66675,63.9999008,0,63.9999008,0,892.650574,2581.4458,892.650574,2581.4458 [f=0007802] [7802] Game End Stats Values: 18,4775,3140,4775,3140,5.81526327,188.093674,5.81526327,188.093674,0,0,0,0,0,0,0,0,62.8798218,199.327118,62.8798218,199.327118,3137.42139,720.525452,3137.42139,720.525452,450,180,450,180,14,23.0666676,14,23.0666676,1275,1330,1275,1330,20.1283302,14.6329012,20.1283302,14.6329012,900,0,900,0,2105.66675,560,2105.66675,560,2130,1630,2130,1630,560,2185.66675,560,2185.66675,63.9999008,0,63.9999008,0,892.650574,3211.80298,892.650574,3211.80298 [f=0007802] [7802] Game End Stats Values: 19,4685,2340,4685,2340,6.05169725,198.063858,6.05169725,198.063858,0,0,0,0,0,0,0,0,104.33374,199.327118,104.33374,199.327118,3221.39697,720.525452,3221.39697,720.525452,450,180,450,180,14,22.333334,14,22.333334,1275,1330,1275,1330,20.922739,14.7117004,20.922739,14.7117004,720,0,720,0,2905.66675,560,2905.66675,560,2220,830,2220,830,740,3046.66675,740,3046.66675,63.9999008,0,63.9999008,0,953.253784,3367.05396,953.253784,3367.05396 [f=0007915] Spectator Scolopaendra left the game: normal quit [f=0007915] [7915] Event [undefined]: Scolopaendra quit [f=0008071] Player Kshatriya left the game: normal quit [f=0008071] [8071] Event [undefined]: Kshatriya quit [f=0008077] No clients connected, shutting down server [f=0008077] Server shutdown [f=0008262] [8262] Event [1100,57.2671127,3840]: 1 finished unit Kodachi [f=0008283] [8283] Event [376,57.5149536,856]: 1 finished unit Metal Extractor [f=0008298] [8298] Event [72,57.900238,3096]: 1 finished unit Solar Collector [f=0008827] [8827] Event [232,57.9879761,3240]: 1 finished unit Solar Collector [f=0008896] [8896] Event [1100,57.2671127,3840]: 1 finished unit Welder [f=0009092] [9092] Event [72,56.893158,952]: 1 finished unit Metal Extractor [f=0009373] [9373] Event [1100,57.2671127,3840]: 1 finished unit Kodachi [f=0009455] [9455] Event [392,56.9274902,3384]: 1 finished unit Solar Collector [f=0009824] [9824] Event [1100,57.2671127,3840]: 1 finished unit Kodachi [f=0009856] [9856] Event [576,55.9623718,816]: 1 finished unit Lotus [f=0010007] [10007] Event [552,58.8768005,3528]: 1 finished unit Solar Collector [f=0010162] [10162] Event [1100,57.2671127,3840]: 1 finished unit Kodachi [f=0010291] [10291] Event [712,56.8016052,3656]: 1 finished unit Solar Collector [f=0010512] [10512] Event [1100,57.2671127,3840]: 1 finished unit Kodachi [f=0010817] [10817] Event [1100,57.2671127,3840]: 1 finished unit Welder [f=0011115] [11115] Event [1100,57.2671127,3840]: 1 finished unit Kodachi [f=0011401] [11401] Event [1100,57.2671127,3840]: 1 finished unit Kodachi [f=0011686] [11686] Event [1100,57.2671127,3840]: 1 finished unit Kodachi [f=0011971] [11971] Event [1100,57.2671127,3840]: 1 finished unit Kodachi [f=0012286] [12286] Event [1100,57.2671127,3840]: 1 finished unit Welder [f=0012584] [12584] Event [1100,57.2671127,3840]: 1 finished unit Kodachi [f=0012856] [12856] Event [1100,57.2671127,3840]: 1 finished unit Kodachi [f=0013154] [13154] Event [1100,57.2671127,3840]: 1 finished unit Kodachi [f=0013391] Autoquit sending quit command. [f=0013391] [QuitAction] user exited to system [f=0013391] [SpringApp::Kill][1] fromRun=1 [f=0013391] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013391] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013391] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013391] [ThreadPool::SetThreadCount][2] workers=0 [f=0013391] [SpringApp::Kill][2] [f=0013391] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013391] [Game::KillLua][3] dtor=0 luaUI=0x526da1b0 [f=0013391] Start widgetHandler:Shutdown [f=0013391] Shutdown - SaveOrderList Complete [f=0013391] Writing last game win data [f=0013391] Shutdown - SaveConfigData Complete [f=0013391] Shutdown Widget - Save/Load API [f=0013391] Shutdown Widget - Chili Highlight [f=0013391] Shutdown Widget - Draw After Chili [f=0013391] Shutdown Widget - EPIC Menu [f=0013391] Shutdown Widget - Chili Widget Selector [f=0013391] Shutdown Widget - Chili Minimap [f=0013391] Shutdown Widget - Local Team Colors [f=0013391] Shutdown Widget - Display Keys 2 [f=0013391] Shutdown Widget - Save Game Menu [f=0013391] Shutdown Widget - Unit Icons [f=0013391] Shutdown Widget - Noises [f=0013391] Shutdown Widget - HealthBars [f=0013391] Shutdown Widget - Win Counter [f=0013391] Shutdown Widget - SpringRTS Replay Stats [f=0013391] Shutdown Widget - BuildETA [f=0013391] Shutdown Widget - Modular Comm Info [f=0013391] Shutdown Widget - Music Player v2 [f=0013391] Shutdown Widget - Stereo3D [f=0013391] Shutdown Widget - Showeco and Grid Drawer [f=0013391] Shutdown Widget - Point Tracker [f=0013391] Shutdown Widget - Missile Silo Range [f=0013391] Shutdown Widget - MinimapEvents [f=0013391] Shutdown Widget - Mex Placement Handler [f=0013391] Shutdown Widget - Local Widgets Config [f=0013391] Shutdown Widget - Highlight Geos [f=0013391] Shutdown Widget - Grab Input [f=0013391] Input grabbing is disabled! [f=0013391] Shutdown Widget - MetalFeatures (new) [f=0013391] Shutdown Widget - Darkening [f=0013391] Shutdown Widget - Context Menu [f=0013391] Shutdown Widget - Chili Spectator Panels [f=0013391] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013391] Shutdown Widget - Chili Nuke Warning [f=0013391] Shutdown Widget - Chili EndGame Window [f=0013391] Shutdown Widget - Chili Economy Panel Default [f=0013391] Shutdown Widget - CameraShake [f=0013391] Shutdown Widget - Attack AoE [f=0013391] Shutdown Widget - UnitShapes [f=0013391] Shutdown Widget - Map Edge Extension [f=0013391] Shutdown Widget - Selection Send [f=0013391] Shutdown Widget - LupsManager [f=0013391] Shutdown Widget - Newton Firezone [f=0013391] Shutdown Widget - Chili Pro Console [f=0013391] Shutdown Widget - Lasso Terraform GUI [f=0013391] Shutdown Widget - Lups [f=0013391] Shutdown Widget - Chili Framework [f=0013391] Shutdown Widget - Chili Core Selector [f=0013391] Shutdown Widget - Custom Markers [f=0013391] Shutdown Widget - Select Keys [f=0013391] Shutdown Widget - Pause Screen [f=0013391] Shutdown Widget - Text To Speech Control [f=0013391] Shutdown Widget - Persistent Build Height [f=0013391] Shutdown Widget - Layout Handler [f=0013391] End widgetHandler:Shutdown [f=0013391] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={517783,79546155} {int,ext,rec}Allocs={21515465,0,0} {chunk,block}Bytes={79546155,0} [f=0013391] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013391] [Game::KillLua][2] dtor=0 luaRules=0x528d4d80 [f=0013391] Start gadgetHandler:Shutdown [f=0013391] Shutdown - StartSetup [f=0013391] Shutdown - UnitMorph [f=0013391] Shutdown - LupsNanoSpray [f=0013391] Shutdown - Missile Silo Controller [f=0013391] Shutdown - Modular Comm Info [f=0013391] Shutdown - Terrain Texture Handler [f=0013391] Shutdown - UnitCloakShield [f=0013391] Shutdown - Starlight Handler [f=0013391] End gadgetHandler:Shutdown [f=0013391] Start gadgetHandler:Shutdown [f=0013391] Shutdown - Save/Load [f=0013391] Shutdown - Teleport Throw [f=0013391] Shutdown - UnitMorph [f=0013391] Shutdown - Modular Comm Info [f=0013391] Shutdown - Retreat Command [f=0013391] Shutdown - Shockwaves [f=0013391] Shutdown - UnitCloakShield [f=0013391] Shutdown - Lups Cloak FX [f=0013391] Shutdown - Lups [f=0013391] Shutdown - Lups Shield [f=0013391] End gadgetHandler:Shutdown [f=0013391] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21515495,0,0} {chunk,block}Bytes={0,0} [f=0013391] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21515495,0,0} {chunk,block}Bytes={0,0} [f=0013391] [Game::KillLua][4] dtor=0 [f=0013391] [Game::~CGame][1] [f=0013391] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013391] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013391] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013391] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013391] [Game::KillLua][4] dtor=1 [f=0013391] [Game::KillMisc][1] [f=0013391] [Game::KillMisc][2] [f=0013391] [Game::KillMisc][3] [f=0013391] [Game::KillRendering][1] [f=0013391] [3DOParser::Kill] allocated 137 pieces [f=0013391] [S3OParser::Kill] allocated 2711 pieces [f=0013391] [AssParser::Kill] allocated 220 pieces [f=0013391] [Game::KillInterface][1] [f=0013391] [Game::KillInterface][2] [f=0013391] [Game::KillSimulation][1] [f=0013391] [Game::KillSimulation][2] [f=0013391] [CCollisionHandler] dis-/continuous tests: 0/3360 [f=0013391] [Game::KillSimulation][3] [f=0013391] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013391] [~CPathCache(24x16)] cacheHits=75 hitPercentage=36% numHashColls=0 maxCacheSize=25 [f=0013391] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013391] [~CPathCache(48x32)] cacheHits=145 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013391] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013391] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013391] [LosHandler::Kill] raycast instance cache-{hits,misses}={2280,6212}; shared=1%; cached=26% [f=0013391] [Game::KillSimulation][4] [f=0013391] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0013391] [Game::~CGame][2] [f=0013391] [Game::~CGame][3] [f=0013391] [SpringApp::Kill][3] [f=0013391] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 139793 bytes sent 147381 bytes recv'd [f=0013391] [SpringApp::Kill][4] font=0x46325aa0 [f=0013391] [SpringApp::Kill][5] [f=0013391] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7764 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/95cfee147b5117dc4da2322004c9ded4.sdp (0x46393ad0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/95cfee147b5117dc4da2322004c9ded4.sdp" numZipFiles=7764 sumInflSize=713525kb sumReadTime=3303ms file="objects3d/funnelweb.dae" indx=5120 inflSize=1500kb readTime=70ms file="unittextures/factorytank_1.png" indx=7113 inflSize=4103kb readTime=66ms file="objects3d/spherebot.s3o" indx=5393 inflSize=60kb readTime=62ms file="unittextures/factorytank_2.png" indx=7115 inflSize=4103kb readTime=56ms file="bitmaps/loadpictures/facplop.png" indx=497 inflSize=3075kb readTime=51ms file="objects3d/strikecom_1.dae" indx=5430 inflSize=999kb readTime=33ms file="unitpics/staticheavyarty.png" indx=6536 inflSize=11kb readTime=30ms file="objects3d/corcomalt5.s3o" indx=4990 inflSize=114kb readTime=25ms file="bitmaps/gpl/explosion2/exp00_3.tga" indx=428 inflSize=15kb readTime=23ms file="objects3d/strikecom_4.dae" indx=5436 inflSize=1000kb readTime=23ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/95cfee147b5117dc4da2322004c9ded4.sdp] 56960623 bytes cached in 2873 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=3 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/AlienDesert.sd7 (0x464c25c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4664d690) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x463f5530) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc74c07e4f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]