[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.sk9EsqhTRk/springsettings.949390.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 14ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe5cc01e870 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8220 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/949390/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 202ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46152830] using map "Banana Republic v1.0.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Banana Republic v1.0.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46152830] using game "Zero-K v1.8.8.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.8.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 105ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 879ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1179ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 56ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 706ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 171ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 30ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 119ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Mex Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement [f=-000001] Shaders not found, reverting to non-GLSL lava gadget Loaded gadget: Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Mex Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 190ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Godde was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/949390/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 48, 274 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=56de8a86 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5eb154db [f=-000001] [Path] [PathEstimator::ReadFile] hash=5eb154db file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe-5eb154db.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=56de8a86 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5eb154eb [f=-000001] [Path] [PathEstimator::ReadFile] hash=5eb154eb file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe2-5eb154eb.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (319ms, checksum c3f0d342)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11512,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/949390/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53d9b270,0x66ff4600}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 5e324d5f6b66743f5dc61e5cdb88560c [f=-000001] Connection attempt from Kshatriya [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> User name not authorized to connect [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> User name not authorized to connect [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> User name not authorized to connect [f=-000001] Connection attempt from Winsalot [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Winsalot changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from gabrey [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: gabrey changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gabrey" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gabrey" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[Game::Load][lua{Rules,Gaia}={00000000bfbca0b0,00000000d77f4ae0}]" [f=-000001] Allies: I choose: Nerd Commander! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gabrey" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gabrey" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gabrey" string="[Game::Load][lua{Rules,Gaia}={000000009ee68830,00000000a442ecf0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] hi [f=-000001] hi [f=-000001] gl hf [f=-000001] gl hf [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [5986,415.329346,4849]: 0 finished unit Engineer Commander [f=-000001] [0] Event [264,415.326721,4759]: 1 finished unit Recon Commander [f=0000000] [0] Winsalot, team: 0, elo:1864 [f=0000000] [0] gabrey, team: 1, elo:1311 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000013] [13] Event [5840,415.323944,4952]: 0 finished unit Cloakbot Factory [f=0000046] [46] Event [368,415.323944,4640]: 1 finished unit Tank Foundry [f=0000240] [240] Event [6136,415.323944,4968]: 0 finished unit Metal Extractor [f=0000388] [388] Event [5830.3999,415.275879,4952]: 0 finished unit Glaive [f=0000430] [430] Event [6072,415.323944,4968]: 0 finished unit Solar Collector [f=0000503] [503] Event [136,415.323944,4520]: 1 finished unit Metal Extractor [f=0000610] [610] Event [6152,415.323944,4904]: 0 finished unit Solar Collector [f=0000718] [718] Event [396,416.643951,4640]: 1 finished unit Welder [f=0000752] [752] Event [5830.3999,415.275879,4952]: 0 finished unit Conjurer [f=0000887] [887] Event [5920,494.612579,4704]: 0 finished unit Radar Tower [f=0000968] [968] Event [136,415.323944,4888]: 1 finished unit Metal Extractor [f=0001362] [1362] Event [396,416.643951,4640]: 1 finished unit Welder [f=0001500] [1500] Event [6424,415.323944,4920]: 0 finished unit Metal Extractor [f=0001604] [1604] Event [5830.3999,415.275879,4952]: 0 finished unit Glaive [f=0001665] [1665] Event [440,415.323944,4888]: 1 finished unit Metal Extractor [f=0001927] [1927] Event [6312,415.323944,4920]: 0 finished unit Solar Collector [f=0002011] [2011] Event [714.84729,356.241577,4414.6626]: 0 lost unit Glaive [f=0002030] [2030] Event [5830.3999,415.275879,4952]: 0 finished unit Glaive [f=0002138] [2138] Event [5960,296.766357,4440]: 0 finished unit Metal Extractor [f=0002514] [2514] Event [5830.3999,415.275879,4952]: 0 finished unit Conjurer [f=0002680] [2680] Event [344,296.766357,3352]: 1 finished unit Metal Extractor [f=0002761] [2761] Event [448,415.227814,4512]: 1 finished unit Lotus [f=0002951] [2951] Event [5830.3999,415.275879,4952]: 0 finished unit Glaive [f=0003184] [3184] Event [396,416.643951,4640]: 1 finished unit Kodachi [f=0003339] [3339] Event [6168,296.766357,4456]: 0 finished unit Metal Extractor [f=0003374] [3374] Event [5830.3999,415.275879,4952]: 0 finished unit Glaive [f=0003512] [3512] Event [56,416.141052,4376]: 1 finished unit Wind/Tidal Generator [f=0003781] [3781] Event [1320,296.766357,4632]: 1 finished unit Metal Extractor [f=0003835] [3835] Event [2214.61597,296.766357,3924.76465]: 0 lost unit Glaive [f=0003874] [3874] Event [2131.80005,296.766357,3988.15479]: 0 lost unit Glaive [f=0003992] [3992] Event [168,416.996613,4376]: 1 finished unit Wind/Tidal Generator [f=0004002] [4002] Event [536,296.766357,3528]: 1 finished unit Metal Extractor [f=0004004] [4004] Event [5830.3999,415.275879,4952]: 0 finished unit Conjurer [f=0004289] [4289] Event [2791.30713,296.766357,4060.79639]: 1 lost unit Kodachi [f=0004449] [4449] Event [5830.3999,415.275879,4952]: 0 finished unit Glaive [f=0004471] [4471] Event [280,420.524597,4376]: 1 finished unit Wind/Tidal Generator [f=0004868] [4868] Event [280,415.323944,4488]: 1 finished unit Wind/Tidal Generator [f=0004925] [4925] Event [1576,296.766357,4616]: 1 finished unit Metal Extractor [f=0005087] [5087] Event [528,296.766357,3344]: 1 finished unit Lotus [f=0005109] [5109] Event [56,415.323944,4488]: 1 finished unit Wind/Tidal Generator [f=0005186] [5186] Event [405.604309,296.766357,3347.70654]: 0 lost unit Glaive [f=0005255] [5255] Event [528,296.766357,3344]: 1 lost unit Lotus [f=0005256] [5256] Event [6952,355.323944,4600]: 0 finished unit Geothermal Generator [f=0005284] [5284] Event [56,415.323944,4600]: 1 finished unit Wind/Tidal Generator [f=0005346] [5346] Event [396,416.643951,4640]: 1 finished unit Blitz [f=0005410] [5410] Event [6696,296.766357,3288]: 0 finished unit Metal Extractor [f=0005433] [5433] Event [250.943817,296.766357,3133.11328]: 0 lost unit Glaive [f=0005436] [5436] Event [5830.3999,415.275879,4952]: 0 finished unit Glaive [f=0005459] [5459] Event [5904,336.766357,4368]: 0 finished unit Lotus [f=0005639] [5639] Event [200,415.323944,4472]: 1 finished unit Wind/Tidal Generator [f=0005694] [5694] Event [6408,415.323944,5016]: 0 finished unit Solar Collector [f=0005834] [5834] Event [5830.3999,415.275879,4952]: 0 finished unit Conjurer [f=0006189] [6189] Event [1456,296.766357,4464]: 1 finished unit Picket [f=0006277] [6277] Event [6712,415.323944,4872]: 0 finished unit Solar Collector [f=0006315] [6315] Event [6176,305.389252,4304]: 0 finished unit Lotus [f=0006326] [6326] Event [1400,296.766357,4616]: 1 finished unit Wind/Tidal Generator [f=0006350] [6350] Event [5830.3999,415.275879,4952]: 0 finished unit Ronin [f=0006374] [6374] Event [6552,296.766357,2920]: 0 finished unit Metal Extractor [f=0006497] [6497] Event [6552,415.323944,4952]: 0 finished unit Solar Collector [f=0006516] [6516] Event [216,415.323944,4584]: 1 finished unit Wind/Tidal Generator [f=0006524] [6524] Event [1496,296.766357,4664]: 1 finished unit Wind/Tidal Generator [f=0006550] [6550] Event [6824,415.323944,4776]: 0 finished unit Solar Collector [f=0006550] [6550] Event [528,295.953979,3344]: 1 finished unit Lotus [f=0006676] [6676] Event [5830.3999,415.275879,4952]: 0 finished unit Ronin [f=0006682] [6682] Event [40,415.323944,4712]: 1 finished unit Wind/Tidal Generator [f=0006862] [6862] Event [40,415.323944,4824]: 1 finished unit Wind/Tidal Generator [f=0006930] [6930] Event [396,416.643951,4640]: 1 finished unit Ogre [f=0006959] [6959] Event [5830.3999,415.275879,4952]: 0 finished unit Ronin [f=0007079] [7079] Event [152,415.323944,4680]: 1 finished unit Wind/Tidal Generator [f=0007083] [7083] Event [6312,296.766357,2712]: 0 finished unit Metal Extractor [f=0007229] [7229] Event [5830.3999,415.275879,4952]: 0 finished unit Ronin [f=0007316] [7316] Event [152,415.323944,4792]: 1 finished unit Wind/Tidal Generator [f=0007462] [7462] Event [40,415.323944,4936]: 1 finished unit Wind/Tidal Generator [f=0007499] [7499] Event [5830.3999,415.275879,4952]: 0 finished unit Ronin [f=0007531] [7531] Event [396,416.643951,4640]: 1 finished unit Welder [f=0007534] [7534] Event [6253.604,415.323944,4864.00879]: 0 finished unit Engineer Commander [f=0007534] game_message: Morph complete: Nerd Commander lvl 1 -> Nerd Commander lvl 2 [f=0007534] [7534] Received game_message: Morph complete: Nerd Commander lvl 1 -> Nerd Commander lvl 2 [f=0007546] [7546] Event [6696,296.766357,3400]: 0 finished unit Solar Collector [f=0007657] [7657] Event [40,415.323944,5048]: 1 finished unit Wind/Tidal Generator [f=0007694] [7694] Event [5830.3999,415.275879,4952]: 0 finished unit Glaive [f=0007807] [7807] Event [152,415.323944,5000]: 1 finished unit Wind/Tidal Generator [f=0007889] [7889] Event [5830.3999,415.275879,4952]: 0 finished unit Glaive [f=0007957] [7957] Event [136,415.323944,5096]: 1 finished unit Wind/Tidal Generator [f=0007981] [7981] Event [6584,296.766357,3256]: 0 finished unit Solar Collector [f=0008084] [8084] Event [5830.3999,415.275879,4952]: 0 finished unit Glaive [f=0008107] [8107] Event [248,415.323944,5096]: 1 finished unit Wind/Tidal Generator [f=0008279] [8279] Event [5830.3999,415.275879,4952]: 0 finished unit Glaive [f=0008316] [8316] Event [360,415.323944,5096]: 1 finished unit Wind/Tidal Generator [f=0008474] [8474] Event [5830.3999,415.275879,4952]: 0 finished unit Glaive [f=0008511] [8511] Event [488,415.323944,5096]: 1 finished unit Wind/Tidal Generator [f=0008581] [8581] Event [6568,296.766357,3016]: 0 finished unit Solar Collector [f=0008770] [8770] Event [784,296.766357,2032]: 1 finished unit Picket [f=0008819] [8819] Event [1944,336.766357,4008]: 0 lost unit Stardust [f=0008835] [8835] Event [5830.3999,415.275879,4952]: 0 finished unit Conjurer [f=0008838] [8838] Event [4568,296.766357,3624]: 0 finished unit Metal Extractor [f=0009091] [9091] Event [6440,296.766357,2936]: 0 finished unit Solar Collector [f=0009108] [9108] Event [5992,336.766357,2648]: 0 finished unit Stardust [f=0009255] [9255] Event [456,296.766357,1816]: 1 finished unit Metal Extractor [f=0009300] [9300] Event [344,415.323944,4776]: 1 finished unit Caretaker [f=0009457] [9457] Event [3896,296.766357,4568]: 0 finished unit Metal Extractor [f=0009510] [9510] Event [5830.3999,415.275879,4952]: 0 finished unit Reaver [f=0009513] [9513] Event [4504,296.766357,3368]: 0 finished unit Metal Extractor [f=0009631] [9631] Event [6312,296.766357,2840]: 0 finished unit Solar Collector [f=0009705] [9705] Event [600,296.766357,2184]: 1 finished unit Metal Extractor [f=0009891] [9891] Event [3608,296.766357,4472]: 0 finished unit Metal Extractor [f=0010141] [10141] Event [6216,296.766357,2776]: 0 finished unit Solar Collector [f=0010230] [10230] Event [840,296.766357,2392]: 1 finished unit Metal Extractor [f=0010231] [10231] Event [5272,296.766357,2056]: 0 finished unit Metal Extractor [f=0010296] [10296] Event [3320,296.920166,4488]: 0 finished unit Metal Extractor [f=0010569] [10569] Event [396,416.643951,4640]: 1 finished unit Ogre [f=0010587] [10587] Event [5830.3999,415.275879,4952]: 0 finished unit Knight [f=0010740] [10740] Event [6080,296.766357,2784]: 0 finished unit Lotus [f=0010742] [10742] Event [5064,296.766357,2216]: 0 finished unit Metal Extractor [f=0010766] [10766] Event [1504,296.766357,4032]: 1 finished unit Faraday [f=0010812] [10812] Event [1941.77747,296.770691,3913.16675]: 0 lost unit Glaive [f=0010851] [10851] Event [1910.66211,296.675385,3876.27197]: 0 lost unit Glaive [f=0010882] [10882] Event [2024.8335,296.766357,4136.00049]: 0 lost unit Ronin [f=0010917] [10917] Event [1543.67993,296.766357,3938.95728]: 0 lost unit Glaive [f=0010945] [10945] Event [1525.21741,296.902649,4011.25464]: 0 lost unit Glaive [f=0010949] [10949] Event [1524.34802,296.477081,3998.29883]: 0 lost unit Glaive [f=0010950] [10950] Event [1657.92224,296.766357,3971.19971]: 0 lost unit Glaive [f=0010978] [10978] Event [1552.48608,296.766357,4124.229]: 0 lost unit Glaive [f=0011286] [11286] Event [1504,296.766357,4032]: 1 lost unit Faraday [f=0011461] [11461] Event [6616,296.766357,1576]: 0 finished unit Metal Extractor [f=0011625] [11625] Event [6448,296.766357,3488]: 0 finished unit Lotus [f=0011672] [11672] Event [4264,296.766357,2104]: 0 finished unit Metal Extractor [f=0011732] [11732] Event [1408,296.836853,4096]: 1 finished unit Lotus [f=0011748] [11748] Event [1861.03674,296.766357,4088.2395]: 0 lost unit Ronin [f=0011768] [11768] Event [5830.3999,415.275879,4952]: 0 finished unit Ronin [f=0011798] [11798] Event [396,416.643951,4640]: 1 finished unit Emissary [f=0012055] [12055] Event [5830.3999,415.275879,4952]: 0 finished unit Ronin [f=0012136] [12136] Event [6808,296.766357,1752]: 0 finished unit Metal Extractor [f=0012245] [12245] Event [2248,336.766357,3912]: 0 finished unit Stardust [f=0012342] [12342] Event [5830.3999,415.275879,4952]: 0 finished unit Ronin [f=0012578] [12578] Event [396,416.643951,4640]: 1 finished unit Ogre [f=0012628] [12628] Event [5830.3999,415.275879,4952]: 0 finished unit Ronin [f=0012850] [12850] Event [1504,296.333771,2496]: 1 finished unit Picket [f=0012862] [12862] Event [5912,415.323944,4824]: 0 finished unit Caretaker [f=0012889] [12889] Event [5830.3999,415.275879,4952]: 0 finished unit Ronin [f=0012919] [12919] Event [2384,376.766357,4064]: 0 finished unit Radar Tower [f=0013022] [13022] Event [3832,296.766357,616]: 0 finished unit Metal Extractor [f=0013055] [13055] Event [2567.37354,296.766357,4156.53906]: 0 finished unit Engineer Commander [f=0013055] game_message: Morph complete: Nerd Commander lvl 2 -> Nerd Commander lvl 3 [f=0013055] [13055] Received game_message: Morph complete: Nerd Commander lvl 2 -> Nerd Commander lvl 3 [f=0013287] [13287] Event [2166.41699,296.766357,4011.8623]: 0 lost unit Ronin [f=0013434] [13434] Event [5830.3999,415.275879,4952]: 0 finished unit Knight [f=0013498] [13498] Event [2116.85962,296.768768,3831.9939]: 0 lost unit Ronin [f=0013625] [13625] Event [5832,412.084351,4824]: 0 finished unit Caretaker [f=0013666] [13666] Event [7016,415.323944,584]: 0 finished unit Metal Extractor [f=0013697] [13697] Event [3544,296.766357,632]: 0 finished unit Metal Extractor [f=0013723] [13723] Event [5830.3999,415.275879,4952]: 0 finished unit Conjurer [f=0013739] [13739] Event [2534.94604,376.46637,4159.63135]: 0 finished unit Firefly [f=0013770] [13770] Event [2432,296.766357,3936]: 0 finished unit Aegis [f=0013815] [13815] Event [6728,296.766357,1816]: 0 finished unit Solar Collector [f=0013855] [13855] Event [1504,296.766357,2528]: 1 finished unit Faraday [f=0013876] [13876] Event [5976,415.323944,4824]: 0 finished unit Caretaker [f=0013898] [13898] Event [5830.3999,415.275879,4952]: 0 finished unit Glaive [f=0013957] [13957] Event [5830.3999,415.275879,4952]: 0 finished unit Glaive [f=0014017] [14017] Event [5830.3999,415.275879,4952]: 0 finished unit Glaive [f=0014077] [14077] Event [5830.3999,415.275879,4952]: 0 finished unit Glaive [f=0014137] [14137] Event [5830.3999,415.275879,4952]: 0 finished unit Glaive [f=0014295] [14295] Event [6520,296.766357,1688]: 0 finished unit Solar Collector [f=0014302] [14302] Event [396,416.643951,4640]: 1 finished unit Emissary [f=0014371] [14371] Event [7016,415.323944,216]: 0 finished unit Metal Extractor [f=0014432] [14432] Event [3256,296.766357,536]: 0 finished unit Metal Extractor [f=0014491] [14491] Event [1408,296.608582,4048]: 1 finished unit Faraday [f=0014699] [14699] Event [1680,296.766357,4240]: 1 lost unit Picket [f=0014913] [14913] Event [2464,236.766357,4032]: 0 finished unit Aegis [f=0015023] [15023] Event [1914.30359,296.906891,3976.71094]: 0 lost unit Ronin [f=0015031] [15031] Event [6712,415.323944,216]: 0 finished unit Metal Extractor [f=0015203] [15203] Event [5830.3999,415.275879,4952]: 0 finished unit Iris [f=0015364] [15364] Event [5830.3999,415.275879,4952]: 0 finished unit Sling [f=0015583] [15583] Event [6200.69971,296.613892,715.923706]: 0 lost unit Conjurer [f=0015609] [15609] Event [5830.3999,415.275879,4952]: 0 finished unit Sling [f=0015614] [15614] Event [396,416.643951,4640]: 1 finished unit Minotaur [f=0015836] [15836] Event [2672,296.766357,3840]: 0 finished unit Tank Foundry [f=0015853] [15853] Event [5830.3999,415.275879,4952]: 0 finished unit Sling [f=0015896] [15896] Event [2273.46826,296.703247,4071.29346]: 0 lost unit Glaive [f=0015968] [15968] Event [2584,296.766357,1480]: 0 finished unit Metal Extractor [f=0016004] [16004] Event [2305.47534,296.977814,4092.44873]: 0 lost unit Glaive [f=0016007] [16007] Event [2327.23828,296.737152,4080.45825]: 0 lost unit Ronin [f=0016009] [16009] Event [2298.17871,297.016998,4068.76953]: 0 lost unit Glaive [f=0016067] [16067] Event [2600,296.766357,4056]: 0 finished unit Caretaker [f=0016115] [16115] Event [5830.3999,415.275879,4952]: 0 finished unit Sling [f=0016270] [16270] Event [2664,296.766357,4056]: 0 finished unit Caretaker [f=0016648] Player gabrey left the game: normal quit [f=0016648] [16648] Event [undefined]: gabrey quit [f=0016697] [16697] Event [396,416.643951,4640]: 1 finished unit Emissary [f=0016801] [16801] Event [5830.3999,415.275879,4952]: 0 finished unit Sling [f=0016820] [16820] Event [1440,296.836853,4128]: 1 finished unit Aegis [f=0016848] [16848] Event [1742.802,398.488892,4196.16553]: 0 lost unit Firefly [f=0016907] [16907] Event [1695.18408,296.766357,3910.59277]: 0 lost unit Glaive [f=0016915] [16915] Event [1693.00098,296.681183,3872.28296]: 0 lost unit Glaive [f=0016990] [16990] Event [6744,296.766357,1704]: 0 finished unit Solar Collector [f=0017093] [17093] Event [1709.71899,296.045349,3925.56836]: 0 lost unit Reaver [f=0017108] [17108] Event [1685.646,296.373413,4061.87524]: 0 lost unit Knight [f=0017159] [17159] Event [2468.97485,376.46637,4129.28076]: 0 finished unit Firefly [f=0017265] [17265] Event [2648,296.766357,1736]: 0 finished unit Metal Extractor [f=0017283] [17283] Event [1866.77002,296.704987,3949.54199]: 0 lost unit Knight [f=0017376] [17376] Event [5632,415.189362,5040]: 0 finished unit Strider Hub [f=0017412] [17412] Event [1712.94836,399.721985,4124.0708]: 0 lost unit Firefly [f=0017729] [17729] Event [2727.88159,376.46637,4068.84937]: 0 finished unit Firefly [f=0017762] [17762] Event [6680,296.766357,1608]: 0 finished unit Solar Collector [f=0017776] [17776] Event [396,416.643951,4640]: 1 finished unit Emissary [f=0018273] [18273] Event [5830.3999,415.275879,4952]: 0 finished unit Phantom [f=0018334] [18334] Event [5720,415.323944,5064]: 0 finished unit Caretaker [f=0018428] [18428] Event [5830.3999,415.275879,4952]: 0 finished unit Glaive [f=0018636] [18636] Event [1761.48779,401.891968,4149.61816]: 0 lost unit Firefly [f=0018694] [18694] Event [5800,415.323944,5064]: 0 finished unit Caretaker [f=0018759] [18759] Event [5830.3999,415.275879,4952]: 0 finished unit Glaive [f=0018857] [18857] Event [396,416.643951,4640]: 1 finished unit Emissary [f=0018959] [18959] Event [2969.70044,376.46637,4173.34619]: 0 finished unit Firefly [f=0018996] [18996] Event [5830.3999,415.275879,4952]: 0 finished unit Glaive [f=0019060] [19060] Event [5880,415.323944,5064]: 0 finished unit Caretaker [f=0019062] [19062] Event [6424,296.766357,1544]: 0 finished unit Solar Collector [f=0019145] [19145] Event [5830.3999,415.275879,4952]: 0 finished unit Glaive [f=0019225] [19225] Event [3320,296.824036,4408]: 0 finished unit Solar Collector [f=0019261] [19261] Event [5830.3999,415.275879,4952]: 0 finished unit Glaive [f=0019300] [19300] Event [2384,376.766357,4064]: 0 lost unit Radar Tower [f=0019358] [19358] Event [5830.3999,415.275879,4952]: 0 finished unit Glaive [f=0019401] [19401] Event [2047.00037,296.178345,4066.12598]: 0 lost unit Ronin [f=0019449] [19449] Event [3416,296.77597,4504]: 0 finished unit Solar Collector [f=0019475] [19475] Event [5830.3999,415.275879,4952]: 0 finished unit Glaive [f=0019559] [19559] Event [3448,296.766357,4392]: 0 finished unit Solar Collector [f=0019593] [19593] Event [5830.3999,415.275879,4952]: 0 finished unit Glaive [f=0019610] [19610] Event [2088,296.766357,2888]: 0 finished unit Metal Extractor [f=0019634] Winsalot has forced a win due to dropped opposition. [f=0019634] game_message: gabrey has been destroyed! [f=0019634] [19634] Event [undefined]: gabrey resigned [f=0019634] game_message: Winsalot wins! [f=0019634] Submitting stats [f=0019634] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0019634] Part| Total Time|Time of the last 0.5s [f=0019634] Draw 32394.28ms 22.98% [f=0019634] Lua::Callins::Synced 12030.92ms 12.99% [f=0019634] Lua::Callins::Unsynced 37157.25ms 27.67% [f=0019634] Lua::CollectGarbage::Synced 780.86ms 0.00% [f=0019634] Lua::CollectGarbage::Unsynced 1594.93ms 0.30% [f=0019634] Misc::Profiler::AddTime 115.16ms 0.00% [f=0019634] Sim 70689.40ms 62.54% [f=0019634] [19634] Received game_message: gabrey has been destroyed! [f=0019634] [19634] Received game_message: Winsalot wins! [f=0019635] [19635] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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34,8760,10735,8760,10735,948.546448,1461.28235,948.546448,1461.28235,0,0,0,0,0,0,0,0,3084.82813,2158.26758,3084.82813,2158.26758,1317.50317,2390.70581,1317.50317,2390.70581,1070,1325,1070,1325,38.6229858,63,38.6229858,63,1275,2015,1275,2015,30.1399212,58.3628387,30.1399212,58.3628387,3200,1785,3200,1785,1173,560,1173,560,3215,5590,3215,5590,569.333374,1173,569.333374,1173,88.75,0,88.75,0,2530.73315,1339.55481,2530.73315,1339.55481 [f=0019635] [19635] Game End Stats Values: 35,8760,11860,8760,11860,1011.21741,1461.28235,1011.21741,1461.28235,0,0,0,0,0,0,0,0,3181.08643,2158.26758,3181.08643,2158.26758,1385.21741,2410.70581,1385.21741,2410.70581,1070,1850,1070,1850,43.1213913,63,43.1213913,63,1275,2615,1275,2615,30.833065,54.0113869,30.833065,54.0113869,3200,1695,3200,1695,1263,560,1263,560,3215,5680,3215,5680,569.333374,1263,569.333374,1263,88.75,0,88.75,0,2570.73315,1407.26904,2570.73315,1407.26904 [f=0019635] [19635] Game End Stats Values: 36,9610,11940,9610,11940,1075.26074,1462.22937,1075.26074,1462.22937,0,0,0,0,0,0,0,0,3255.86621,2172.53906,3255.86621,2172.53906,1505.21741,2410.70581,1505.21741,2410.70581,1070,1850,1070,1850,45.8944359,63,45.8944359,63,1275,2615,1275,2615,30.9245586,55.1761208,30.9245586,55.1761208,4050,1895,4050,1895,1383,560,1383,560,3215,5560,3215,5560,569.333374,1383,569.333374,1383,88.75,0,88.75,0,2570.73315,1527.26904,2570.73315,1527.26904 [f=0019635] [19635] Game End Stats Values: 37,9610,12925,9610,12925,1121.8219,1464.42297,1121.8219,1464.42297,0,0,0,0,0,0,0,0,3263.22437,2458.97729,3263.22437,2458.97729,1799.02002,2410.70581,1799.02002,2410.70581,1070,1850,1070,1850,49.5207329,63,49.5207329,63,1275,2615,1275,2615,29.7590847,58.4743042,29.7590847,58.4743042,4050,1810,4050,1810,1668,560,1668,560,3215,6630,3215,6630,569.333374,1668,569.333374,1668,88.75,40.6666832,88.75,40.6666832,2570.73315,1825.53613,2570.73315,1825.53613 [f=0019635] [19635] Game End Stats Values: 38,9610,13105,9610,13105,1161.79199,1466.61438,1161.79199,1466.61438,0,0,0,0,0,0,0,0,3263.22437,2872.50928,3263.22437,2872.50928,2254.74316,2410.70581,2254.74316,2410.70581,1070,1850,1070,1850,49.8704033,63,49.8704033,63,1275,2615,1275,2615,29.3196735,60.9357224,29.3196735,60.9357224,4050,1810,4050,1810,1668,560,1668,560,3215,6810,3215,6810,569.333374,1668,569.333374,1668,88.75,90.6669159,88.75,90.6669159,2570.73315,2281.25928,2570.73315,2281.25928 [f=0019635] [19635] Game End Stats Values: 39,10835,12905,10835,12905,1214.09009,1469.22412,1214.09009,1469.22412,0,0,0,0,0,0,0,0,3263.22437,3417.62598,3263.22437,3417.62598,2891.40381,2588.26489,2891.40381,2588.26489,1595,1850,1595,1850,50.6862984,63.2666664,50.6862984,63.2666664,1275,2615,1275,2615,30.1415272,62.0635986,30.1415272,62.0635986,4750,1560,4750,1560,2038,560,2038,560,3215,6880,3215,6880,569.333374,2038,569.333374,2038,88.75,174.166443,88.75,174.166443,2748.29224,2917.91992,2748.29224,2917.91992 [f=0019635] [19635] Game End Stats Values: 40,10835,13095,10835,13095,1271.25977,1469.87683,1271.25977,1469.87683,0,0,0,0,0,0,0,0,3263.22437,3829.01172,3263.22437,3829.01172,3289.62598,2722.43164,3289.62598,2722.43164,1595,1850,1595,1850,50.8906364,65,50.8906364,65,1275,2615,1275,2615,30.4663143,62.9902763,30.4663143,62.9902763,4750,860,4750,860,2758,560,2758,560,3215,7770,3215,7770,569.333374,2771.66675,569.333374,2771.66675,88.75,218.334457,88.75,218.334457,2984.93945,3316.14209,2984.93945,3316.14209 [f=0019635] [19635] Game End Stats Values: 41,11535,13185,11535,13185,1331.72449,1471.19348,1331.72449,1471.19348,0,0,0,0,0,0,0,0,3263.22437,4139.84229,3263.22437,4139.84229,3289.62598,2722.43164,3289.62598,2722.43164,1595,1850,1595,1850,51.759037,65.8000031,51.759037,65.8000031,1275,2615,1275,2615,30.6859856,60.1984444,30.6859856,60.1984444,5450,860,5450,860,2758,560,2758,560,3215,7840,3215,7840,569.333374,2771.66675,569.333374,2771.66675,88.75,231.334854,88.75,231.334854,2984.93945,3316.14209,2984.93945,3316.14209 [f=0019635] [19635] Game End Stats Values: 42,11535,14180,11535,14180,1384.48425,1471.95764,1384.48425,1471.95764,0,0,0,0,0,0,0,0,3263.22437,4403.96338,3263.22437,4403.96338,3289.62598,2722.43164,3289.62598,2722.43164,1595,1850,1595,1850,49.2296906,67,49.2296906,67,1275,2615,1275,2615,30.1723309,59.2949295,30.1723309,59.2949295,5450,1675,5450,1675,2758,560,2758,560,3215,8020,3215,8020,569.333374,2771.66675,569.333374,2771.66675,88.75,231.334854,88.75,231.334854,2984.93945,3316.14209,2984.93945,3316.14209 [f=0019635] [19635] Game End Stats Values: 43,12235,14405,12235,14405,1384.48425,1474.29309,1384.48425,1474.29309,0,0,0,0,0,0,0,0,3263.22437,4656.96533,3263.22437,4656.96533,3309.62671,2722.43164,3309.62671,2722.43164,1595,1850,1595,1850,27.9694099,67,27.9694099,67,1275,2615,1275,2615,26.6550007,59.3996925,26.6550007,59.3996925,6150,1740,6150,1740,2778,560,2778,560,3215,8200,3215,8200,569.333374,2791.66675,569.333374,2791.66675,88.75,231.334854,88.75,231.334854,2984.93945,3336.14282,2984.93945,3336.14282 [f=0019635] [19635] Game End Stats Values: 44,12235,14885,12235,14885,1438.49377,1477.99536,1438.49377,1477.99536,0,0,0,0,0,0,0,0,3518.2561,4891.1748,3518.2561,4891.1748,3364.62671,2722.43164,3364.62671,2722.43164,1595,1850,1595,1850,26.9088917,68.4666672,26.9088917,68.4666672,1275,2560,1275,2560,30.2556591,59.4908218,30.2556591,59.4908218,6150,1935,6150,1935,2833,560,2833,560,3215,8520,3215,8520,569.333374,2846.66675,569.333374,2846.66675,88.75,231.334854,88.75,231.334854,2984.93945,3391.14282,2984.93945,3391.14282 [f=0019635] [19635] Game End Stats Values: 45,12235,15220,12235,15220,1487.4314,1480.50732,1487.4314,1480.50732,0,0,0,0,0,0,0,0,3833.7439,4997.46973,3833.7439,4997.46973,3468.32007,3170.06128,3468.32007,3170.06128,1595,1850,1595,1850,38.9145889,72.4000015,38.9145889,72.4000015,1275,2560,1275,2560,31.5487709,59.4951897,31.5487709,59.4951897,6150,2040,6150,2040,2923,560,2923,560,3215,8750,3215,8750,569.333374,2936.66675,569.333374,2936.66675,88.75,231.334854,88.75,231.334854,3432.56909,3494.83618,3432.56909,3494.83618 [f=0019661] [19661] Event [5830.3999,415.275879,4952]: 0 finished unit Glaive [f=0019665] [19665] Event [1952.65942,296.598267,3951.31641]: 1 lost unit Ogre [f=0019747] [19747] Event [5830.3999,415.275879,4952]: 0 finished unit Glaive [f=0019824] Player Winsalot left the game: normal quit [f=0019824] [19824] Event [undefined]: Winsalot quit [f=0019830] No clients connected, shutting down server [f=0019830] Server shutdown [f=0019837] [19837] Event [3544,296.891327,4520]: 0 finished unit Solar Collector [f=0019862] [19862] Event [5830.3999,415.275879,4952]: 0 finished unit Glaive [f=0019934] [19934] Event [5830.3999,415.275879,4952]: 0 finished unit Glaive [f=0019957] [19957] Event [2644,298.086365,3840]: 0 finished unit Minotaur [f=0020015] [20015] Event [5830.3999,415.275879,4952]: 0 finished unit Glaive [f=0020103] [20103] Event [5830.3999,415.275879,4952]: 0 finished unit Glaive [f=0020193] [20193] Event [5830.3999,415.275879,4952]: 0 finished unit Glaive [f=0020801] [20801] Event [3576,296.766357,4392]: 0 finished unit Solar Collector [f=0020972] [20972] Event [3688,296.766357,4520]: 0 finished unit Solar Collector [f=0021033] [21033] Event [5830.3999,415.275879,4952]: 0 finished unit Phantom [f=0021046] [21046] Event [2776,296.766357,3688]: 0 finished unit Caretaker [f=0021155] [21155] Event [2644,298.086365,3840]: 0 finished unit Welder [f=0021157] [21157] Event [1880,296.766357,3048]: 0 finished unit Metal Extractor [f=0021201] [21201] Event [3736,296.766357,4408]: 0 finished unit Solar Collector [f=0021257] Autoquit sending quit command. [f=0021257] [QuitAction] user exited to system [f=0021257] [SpringApp::Kill][1] fromRun=1 [f=0021257] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021257] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021257] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021257] [ThreadPool::SetThreadCount][2] workers=0 [f=0021257] [SpringApp::Kill][2] [f=0021257] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021257] [Game::KillLua][3] dtor=0 luaUI=0x66fd8d60 [f=0021257] Start widgetHandler:Shutdown [f=0021257] Shutdown - SaveOrderList Complete [f=0021257] Writing last game win data [f=0021257] Shutdown - SaveConfigData Complete [f=0021257] Shutdown Widget - Chili Highlight [f=0021257] Shutdown Widget - Save/Load API [f=0021257] Shutdown Widget - Draw After Chili [f=0021257] Shutdown Widget - EPIC Menu [f=0021257] Shutdown Widget - Chili Minimap [f=0021257] Shutdown Widget - Chili Widget Selector [f=0021257] Shutdown Widget - Local Team Colors [f=0021257] Shutdown Widget - Display Keys 2 [f=0021257] Shutdown Widget - Save Game Menu [f=0021257] Shutdown Widget - HealthBars [f=0021257] Shutdown Widget - Noises [f=0021257] Shutdown Widget - Unit Icons [f=0021257] Shutdown Widget - Win Counter [f=0021257] Shutdown Widget - BuildETA [f=0021257] Shutdown Widget - SpringRTS Replay Stats [f=0021257] Shutdown Widget - Modular Comm Info [f=0021257] Shutdown Widget - CameraShake [f=0021257] Shutdown Widget - Chili Economy Panel Default [f=0021257] Shutdown Widget - Chili EndGame Window [f=0021257] Shutdown Widget - Chili Nuke Warning [f=0021257] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021257] Shutdown Widget - Chili Spectator Panels [f=0021257] Shutdown Widget - Context Menu [f=0021257] Shutdown Widget - Darkening [f=0021257] Shutdown Widget - MetalFeatures (new) [f=0021257] Shutdown Widget - Grab Input [f=0021257] Input grabbing is disabled! [f=0021257] Shutdown Widget - Highlight Geos [f=0021257] Shutdown Widget - Local Widgets Config [f=0021257] Shutdown Widget - Mex Placement Handler [f=0021257] Shutdown Widget - MinimapEvents [f=0021257] Shutdown Widget - Missile Silo Range [f=0021257] Shutdown Widget - Point Tracker [f=0021257] Shutdown Widget - Showeco and Grid Drawer [f=0021257] Shutdown Widget - Stereo3D [f=0021257] Shutdown Widget - Music Player v2 [f=0021257] Shutdown Widget - Attack AoE [f=0021257] Shutdown Widget - Map Edge Extension [f=0021257] Shutdown Widget - Selection Send [f=0021257] Shutdown Widget - LupsManager [f=0021257] Shutdown Widget - Newton Firezone [f=0021257] Shutdown Widget - Chili Pro Console [f=0021257] Shutdown Widget - Lasso Terraform GUI [f=0021257] Shutdown Widget - Chili Framework [f=0021257] Shutdown Widget - Lups [f=0021257] Shutdown Widget - Custom Markers [f=0021257] Shutdown Widget - Chili Core Selector [f=0021257] Shutdown Widget - Select Keys [f=0021257] Shutdown Widget - Pause Screen [f=0021257] Shutdown Widget - Layout Handler [f=0021257] Shutdown Widget - Persistent Build Height [f=0021257] Shutdown Widget - Text To Speech Control [f=0021257] End widgetHandler:Shutdown [f=0021257] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={629766,75810199} {int,ext,rec}Allocs={31400307,0,0} {chunk,block}Bytes={75810199,0} [f=0021257] [Game::KillLua][1] dtor=0 luaGaia=0x66ff4600 [f=0021257] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={394049,61670559} {int,ext,rec}Allocs={31400308,0,0} {chunk,block}Bytes={61670559,0} [f=0021257] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={394049,61670559} {int,ext,rec}Allocs={31400308,0,0} {chunk,block}Bytes={61670559,0} [f=0021257] [Game::KillLua][2] dtor=0 luaRules=0x53d9b270 [f=0021257] Start gadgetHandler:Shutdown [f=0021257] Shutdown - StartSetup [f=0021257] Shutdown - UnitMorph [f=0021257] Shutdown - LupsNanoSpray [f=0021257] Shutdown - Missile Silo Controller [f=0021257] Shutdown - Modular Comm Info [f=0021257] Shutdown - Terrain Texture Handler [f=0021257] Shutdown - UnitCloakShield [f=0021257] Shutdown - Starlight Handler [f=0021257] End gadgetHandler:Shutdown [f=0021257] Start gadgetHandler:Shutdown [f=0021257] Shutdown - Save/Load [f=0021257] Shutdown - Teleport Throw [f=0021257] Shutdown - UnitMorph [f=0021257] Shutdown - Modular Comm Info [f=0021257] Shutdown - Retreat Command [f=0021257] Shutdown - Shockwaves [f=0021257] Shutdown - UnitCloakShield [f=0021257] Shutdown - Lups Cloak FX [f=0021257] Shutdown - Lups [f=0021257] Shutdown - Lups Shield [f=0021257] End gadgetHandler:Shutdown [f=0021257] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={31400452,0,0} {chunk,block}Bytes={0,0} [f=0021257] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={31400452,0,0} {chunk,block}Bytes={0,0} [f=0021257] [Game::KillLua][4] dtor=0 [f=0021257] [Game::~CGame][1] [f=0021257] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021257] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021257] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021257] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021257] [Game::KillLua][4] dtor=1 [f=0021257] [Game::KillMisc][1] [f=0021257] [Game::KillMisc][2] [f=0021257] [Game::KillMisc][3] [f=0021257] [Game::KillRendering][1] [f=0021257] [3DOParser::Kill] allocated 155 pieces [f=0021257] [S3OParser::Kill] allocated 2754 pieces [f=0021257] [AssParser::Kill] allocated 231 pieces [f=0021257] [Game::KillInterface][1] [f=0021257] [Game::KillInterface][2] [f=0021257] [Game::KillSimulation][1] [f=0021257] [Game::KillSimulation][2] [f=0021257] [CCollisionHandler] dis-/continuous tests: 0/535086 [f=0021257] [Game::KillSimulation][3] [f=0021257] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021257] [~CPathCache(28x20)] cacheHits=26 hitPercentage=20% numHashColls=0 maxCacheSize=7 [f=0021257] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021257] [~CPathCache(56x40)] cacheHits=46 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021257] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021257] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021257] [LosHandler::Kill] raycast instance cache-{hits,misses}={6298,9713}; shared=2%; cached=37% [f=0021257] [Game::KillSimulation][4] [f=0021257] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0021257] [Game::~CGame][2] [f=0021257] [Game::~CGame][3] [f=0021257] [SpringApp::Kill][3] [f=0021257] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 225463 bytes sent 174291 bytes recv'd [f=0021257] [SpringApp::Kill][4] font=0x46087aa0 [f=0021257] [SpringApp::Kill][5] [f=0021257] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7764 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/95cfee147b5117dc4da2322004c9ded4.sdp (0x460f4c70) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/95cfee147b5117dc4da2322004c9ded4.sdp" numZipFiles=7764 sumInflSize=713525kb sumReadTime=3464ms file="unittextures/factorytank_1.png" indx=7113 inflSize=4103kb readTime=56ms file="objects3d/benzcom2.s3o" indx=4877 inflSize=223kb readTime=45ms file="objects3d/strikecom_4.dae" indx=5436 inflSize=1000kb readTime=39ms file="unittextures/factorytank_2.png" indx=7115 inflSize=4103kb readTime=24ms file="objects3d/spiderriot.s3o" indx=5406 inflSize=134kb readTime=23ms file="luarules/configs/morph_defs.lua" indx=1302 inflSize=8kb readTime=23ms file="luarules/gadgets/weapon_shield_merge.lua" indx=1810 inflSize=11kb readTime=23ms file="luaui/configs/marking_menu_keys.lua" indx=2887 inflSize=1kb readTime=22ms file="objects3d/funnelweb.dae" indx=5120 inflSize=1500kb readTime=22ms file="luaui/configs/lang/campaign_units.en.json" indx=2841 inflSize=4kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/95cfee147b5117dc4da2322004c9ded4.sdp] 58001544 bytes cached in 2897 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=92 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/banana_republic_v1.0.1.sd7 (0x461df8b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x461d2b30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46103400) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fe5cc07e4f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]