[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.UjAas05M0a/springsettings.948862.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 12ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6ba001e870 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8297 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/948862/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 199ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46864e10] using map "Hide_and_Seek_v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Hide_and_Seek_v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46864e10] using game "Zero-K v1.8.8.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.8.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 106ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (79 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 811ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 900ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 51ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 83ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 707ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 235ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 63ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] rtwfroody was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/948862/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 71 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6892d28e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c934f11e [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ba929b03 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=95a15783 [f=-000001] [Path] [PathEstimator::ReadFile] hash=95a15783 file="cache/104dev-maintenance/paths/Hide_and_Seek_v03.pe-95a15783.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6892d28e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c934f11e [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ba929b03 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=95a15793 [f=-000001] [Path] [PathEstimator::ReadFile] hash=95a15793 file="cache/104dev-maintenance/paths/Hide_and_Seek_v03.pe2-95a15793.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (395ms, checksum b4191bc7)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11512,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/948862/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53ef2390,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 23fa4b5fd4676264e657ed5d5fdaa0bf [f=-000001] Connection attempt from eqdw [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: eqdw changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from RedEagle_P1 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RedEagle_P1 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={00000000f7d4b420,0000000000000000}]" [f=-000001] Allies: I choose: Soban! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[Game::Load][lua{Rules,Gaia}={00000001076f2e90,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Commander 1! [f=-000001] [0] Event [5101,166.332977,1587]: 0 finished unit Strike Commander [f=-000001] [0] Event [1735,208.263916,5585]: 1 finished unit Recon Commander [f=0000000] [0] RedEagle_P1, team: 1, elo:1999 [f=0000000] [0] eqdw, team: 0, elo:1869 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000300] [300] Event [4808,214.416656,1368]: 0 finished unit Spider Factory [f=0000556] [556] Event [1272,278.10498,5720]: 1 finished unit Spider Factory [f=0000688] [688] Event [1308,269.991394,5720]: 1 finished unit Flea [f=0000770] [770] Event [1308,269.991394,5720]: 1 finished unit Flea [f=0000846] [846] Event [4772,214.328384,1368]: 0 finished unit Weaver [f=0000862] [862] Event [1308,269.991394,5720]: 1 finished unit Flea [f=0000953] [953] Event [1308,269.991394,5720]: 1 finished unit Flea [f=0000998] [998] Event [1144,290.996094,5768]: 1 finished unit Metal Extractor [f=0001214] [1214] Event [4024,214.504929,1064]: 0 finished unit Metal Extractor [f=0001269] [1269] Event [1144,290.996094,5688]: 1 finished unit Solar Collector [f=0001398] [1398] Event [4808,105,1608]: 0 finished unit Metal Extractor [f=0001457] [1457] Event [4772,214.328384,1368]: 0 finished unit Venom [f=0001546] [1546] Event [4772,214.328384,1368]: 0 finished unit Flea [f=0001636] [1636] Event [4772,214.328384,1368]: 0 finished unit Flea [f=0001723] [1723] Event [1308,269.991394,5720]: 1 finished unit Weaver [f=0001727] [1727] Event [4772,214.328384,1368]: 0 finished unit Flea [f=0001764] [1764] Event [4792,105,1720]: 0 finished unit Solar Collector [f=0001874] [1874] Event [4772,214.328384,1368]: 0 finished unit Flea [f=0001916] [1916] Event [4672,447.638306,1120]: 0 finished unit Radar Tower [f=0002010] [2010] Event [4772,214.328384,1368]: 0 finished unit Flea [f=0002236] [2236] Event [1308,269.991394,5720]: 1 finished unit Weaver [f=0002375] [2375] Event [4792,105,1912]: 0 finished unit Solar Collector [f=0002778] [2778] Event [4772,214.328384,1368]: 0 finished unit Weaver [f=0002899] [2899] Event [4888,105,2040]: 0 finished unit Solar Collector [f=0003403] [3403] Event [4728,459.908142,1128]: 0 finished unit Wind/Tidal Generator [f=0003514] [3514] Event [4984,105,2104]: 0 finished unit Metal Extractor [f=0003627] [3627] Event [4808,441.438904,1128]: 0 finished unit Wind/Tidal Generator [f=0003835] [3835] Event [4888,412.899841,1128]: 0 finished unit Wind/Tidal Generator [f=0003857] [3857] Event [4776,105,2136]: 0 finished unit Solar Collector [f=0003899] [3899] Event [200,105,6680]: 1 finished unit Metal Extractor [f=0004017] [4017] Event [1308,269.991394,5720]: 1 finished unit Venom [f=0004095] [4095] Event [3784,105,248]: 0 finished unit Metal Extractor [f=0004122] [4122] Event [4968,413.381958,1128]: 0 finished unit Wind/Tidal Generator [f=0004175] [4175] Event [1376,428.673401,5216]: 1 finished unit Radar Tower [f=0004267] [4267] Event [1032,290.724487,5784]: 1 finished unit Geothermal Generator [f=0004314] [4314] Event [4896,105,2144]: 0 finished unit Lotus [f=0004323] [4323] Event [5048,409.04303,1128]: 0 finished unit Wind/Tidal Generator [f=0004453] [4453] Event [4672,447.638306,1120]: 0 lost unit Radar Tower [f=0004517] [4517] Event [5128,429.494995,1128]: 0 finished unit Wind/Tidal Generator [f=0004593] [4593] Event [4728,459.908142,1128]: 0 lost unit Wind/Tidal Generator [f=0004608] [4608] Event [4823.00928,452.014008,1070.8385]: 1 lost unit Flea [f=0004646] [4646] Event [184,105,7016]: 1 finished unit Metal Extractor [f=0004726] [4726] Event [5208,432.747498,1128]: 0 finished unit Wind/Tidal Generator [f=0004761] [4761] Event [4680,105,2200]: 0 finished unit Metal Extractor [f=0004788] [4788] Event [1308,269.991394,5720]: 1 finished unit Weaver [f=0004939] [4939] Event [5288,431.796875,1128]: 0 finished unit Wind/Tidal Generator [f=0004999] [4999] Event [4772,214.328384,1368]: 0 finished unit Venom [f=0005108] [5108] Event [4808,105,2296]: 0 finished unit Solar Collector [f=0005164] [5164] Event [5368,431.844421,1128]: 0 finished unit Wind/Tidal Generator [f=0005234] [5234] Event [4772,214.328384,1368]: 0 finished unit Flea [f=0005328] [5328] Event [1472,431.959839,4208]: 1 finished unit Radar Tower [f=0005364] [5364] Event [504,105,7080]: 1 finished unit Metal Extractor [f=0005417] [5417] Event [5448,432.40799,1128]: 0 finished unit Wind/Tidal Generator [f=0005526] [5526] Event [4768,105,2384]: 0 finished unit Lotus [f=0005599] [5599] Event [4772,214.328384,1368]: 0 finished unit Flea [f=0005658] [5658] Event [3920,214.314804,1024]: 0 finished unit Lotus [f=0005659] [5659] Event [1308,269.991394,5720]: 1 finished unit Venom [f=0005884] [5884] Event [1256,280.430603,5832]: 1 finished unit Caretaker [f=0005896] [5896] Event [4872,105,2392]: 0 finished unit Metal Extractor [f=0005900] [5900] Event [2328,105,5592]: 1 finished unit Metal Extractor [f=0005911] [5911] Event [4772,214.328384,1368]: 0 finished unit Flea [f=0005950] [5950] Event [5344,498.838257,1200]: 0 finished unit Lotus [f=0006006] [6006] Event [4772,214.328384,1368]: 0 finished unit Flea [f=0006090] [6090] Event [4772,214.328384,1368]: 0 finished unit Flea [f=0006138] [6138] Event [1308,269.991394,5720]: 1 finished unit Weaver [f=0006159] [6159] Event [5528,431.946259,1128]: 0 finished unit Wind/Tidal Generator [f=0006369] [6369] Event [5608,431.796875,1128]: 0 finished unit Wind/Tidal Generator [f=0006524] [6524] Event [1192,290.941772,5912]: 1 finished unit Caretaker [f=0006541] [6541] Event [4688,105,1616]: 0 finished unit Lotus [f=0006551] [6551] Event [5688,432.034546,1128]: 0 finished unit Wind/Tidal Generator [f=0006760] [6760] Event [5768,432.754272,1128]: 0 finished unit Wind/Tidal Generator [f=0006868] [6868] Event [1360,432.109222,2784]: 1 finished unit Radar Tower [f=0006908] [6908] Event [1752,105,6616]: 1 finished unit Metal Extractor [f=0006962] [6962] Event [5848,428.035126,1128]: 0 finished unit Wind/Tidal Generator [f=0007002] [7002] Event [1308,269.991394,5720]: 1 finished unit Venom [f=0007003] [7003] Event [1352,432.306152,6008]: 1 finished unit Wind/Tidal Generator [f=0007036] [7036] Event [2248,105,4952]: 1 finished unit Metal Extractor [f=0007143] [7143] Event [2712,105,312]: 0 finished unit Metal Extractor [f=0007146] [7146] Event [4772,214.328384,1368]: 0 finished unit Redback [f=0007313] [7313] Event [1400,432.84256,6008]: 1 finished unit Wind/Tidal Generator [f=0007388] [7388] Event [2368,461.463074,6048]: 1 finished unit Radar Tower [f=0007415] [7415] Event [1308,269.991394,5720]: 1 finished unit Weaver [f=0007481] [7481] Event [1448,435.232697,6008]: 1 finished unit Wind/Tidal Generator [f=0007553] [7553] Event [6072,290.996094,1496]: 0 finished unit Metal Extractor [f=0007814] [7814] Event [1496,433.100586,6008]: 1 finished unit Wind/Tidal Generator [f=0007867] [7867] Event [2040,105,6600]: 1 finished unit Metal Extractor [f=0007901] [7901] Event [1308,269.991394,5720]: 1 finished unit Venom [f=0007909] [7909] Event [4968,214.043198,1384]: 0 finished unit Caretaker [f=0007950] [7950] Event [1544,442.043213,5976]: 1 finished unit Wind/Tidal Generator [f=0007952] [7952] Event [2536,105,4840]: 1 finished unit Metal Extractor [f=0007967] [7967] Event [2125.93848,105,414.595703]: 0 finished unit Strike Commander [f=0007967] game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [f=0007967] [7967] Received game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [f=0007976] [7976] Event [6096,290.738068,1568]: 0 finished unit Lotus [f=0008180] [8180] Event [1308,269.991394,5720]: 1 finished unit Weaver [f=0008223] [8223] Event [1592,436.84198,5976]: 1 finished unit Wind/Tidal Generator [f=0008338] [8338] Event [2008,105,424]: 0 finished unit Metal Extractor [f=0008500] [8500] Event [4772,214.328384,1368]: 0 finished unit Recluse [f=0008517] [8517] Event [1308,269.991394,5720]: 1 finished unit Venom [f=0008555] [8555] Event [2360,105,4648]: 1 finished unit Metal Extractor [f=0008557] [8557] Event [1256,316.065369,6024]: 1 finished unit Wind/Tidal Generator [f=0008666] [8666] Event [3471.46582,444.745758,3704.98804]: 0 lost unit Flea [f=0008816] [8816] Event [1308,269.991394,5720]: 1 finished unit Weaver [f=0008844] [8844] Event [1176,275.42627,6008]: 1 finished unit Wind/Tidal Generator [f=0009175] [9175] Event [1112,280.172577,5960]: 1 finished unit Wind/Tidal Generator [f=0009272] [9272] Event [1308,269.991394,5720]: 1 finished unit Venom [f=0009324] [9324] Event [749.091248,320.733154,420.591217]: 1 lost unit Weaver [f=0009340] [9340] Event [4772,214.328384,1368]: 0 finished unit Recluse [f=0009372] [9372] Event [3112,213.907394,6024]: 1 finished unit Metal Extractor [f=0009493] [9493] Event [4448,432.272186,5440]: 1 finished unit Radar Tower [f=0009520] [9520] Event [2392,105,4168]: 1 finished unit Metal Extractor [f=0009545] [9545] Event [1308,269.991394,5720]: 1 finished unit Weaver [f=0009660] [9660] Event [672,389.833679,384]: 1 lost unit Lotus [f=0009713] [9713] Event [6696,105,72]: 0 finished unit Metal Extractor [f=0009729] [9729] Event [616,428.103027,344]: 1 lost unit Stinger [f=0009773] [9773] Event [1308,269.991394,5720]: 1 finished unit Venom [f=0009888] [9888] Event [6688.81982,107.250786,360.040222]: 1 lost unit Flea [f=0009966] [9966] Event [1308,269.991394,5720]: 1 finished unit Weaver [f=0010096] [10096] Event [3224,105,6952]: 1 finished unit Metal Extractor [f=0010143] [10143] Event [605.169189,421.168762,377.957581]: 0 finished unit Strike Commander [f=0010143] game_message: Morph complete: Soban lvl 2 -> Soban lvl 3 [f=0010143] [10143] Received game_message: Morph complete: Soban lvl 2 -> Soban lvl 3 [f=0010197] [10197] Event [1308,269.991394,5720]: 1 finished unit Venom [f=0010221] [10221] Event [7016,105,136]: 0 finished unit Metal Extractor [f=0010379] [10379] Event [4772,214.328384,1368]: 0 finished unit Recluse [f=0010389] [10389] Event [1308,269.991394,5720]: 1 finished unit Weaver [f=0010660] [10660] Event [1308,269.991394,5720]: 1 finished unit Venom [f=0010661] [10661] Event [3584,434.112305,3936]: 1 finished unit Radar Tower [f=0010669] [10669] Event [7000,105,472]: 0 finished unit Metal Extractor [f=0010712] [10712] Event [840,228.90686,6264]: 1 finished unit Energy Pylon [f=0010879] [10879] Event [4772,214.328384,1368]: 0 finished unit Weaver [f=0010889] [10889] Event [4448,432.272186,5440]: 1 lost unit Radar Tower [f=0010905] [10905] Event [1308,269.991394,5720]: 1 finished unit Weaver [f=0010984] [10984] Event [6200,210.968933,1320]: 0 finished unit Geothermal Generator [f=0011042] [11042] Event [6864,105,336]: 0 finished unit Lotus [f=0011181] [11181] Event [4360,105,6904]: 1 finished unit Metal Extractor [f=0011280] [11280] Event [2160,369.592224,3696]: 1 finished unit Lotus [f=0011350] [11350] Event [4312.67676,431.83313,5446.87793]: 1 lost unit Weaver [f=0011688] [11688] Event [5224,133.995667,1400]: 0 finished unit Energy Pylon [f=0011763] [11763] Event [440,431.796875,376]: 0 finished unit Stinger [f=0012069] [12069] Event [504,105,6824]: 1 finished unit Energy Pylon [f=0012192] [12192] Event [4136,214.369125,6104]: 1 finished unit Metal Extractor [f=0012355] [12355] Event [4384,431.970825,5376]: 1 finished unit Radar Tower [f=0012425] [12425] Event [4772,214.328384,1368]: 0 finished unit Redback [f=0012580] [12580] Event [392,392.183899,248]: 0 finished unit Caretaker [f=0012640] [12640] Event [6416,547.745667,1264]: 0 finished unit Radar Tower [f=0012716] [12716] Event [4603.42578,214.364883,6051.96387]: 0 lost unit Flea [f=0012736] [12736] Event [5309.4375,105,3710.4895]: 0 lost unit Flea [f=0012763] [12763] Event [3127.77271,432.150574,1520.6521]: 0 lost unit Flea [f=0012904] [12904] Event [6584,432.156738,6840]: 1 finished unit Stinger [f=0012924] [12924] Event [4772,214.328384,1368]: 0 finished unit Redback [f=0013023] [13023] Event [4808,214.430237,5928]: 1 finished unit Metal Extractor [f=0013226] [13226] Event [1308,269.991394,5720]: 1 finished unit Crab [f=0013304] [13304] Event [4416,432.86972,5296]: 1 finished unit Lotus [f=0013392] [13392] Event [3266.93506,214.272522,1155.40112]: 1 lost unit Venom [f=0013434] [13434] Event [6168,161.074829,984]: 0 finished unit Energy Pylon [f=0013477] [13477] Event [1308,269.991394,5720]: 1 finished unit Weaver [f=0013574] [13574] Event [5832,214.199371,7032]: 1 finished unit Metal Extractor [f=0013592] [13592] Event [392,432.163544,72]: 0 finished unit Metal Extractor [f=0013617] [13617] Event [1464,122.566147,6776]: 1 finished unit Energy Pylon [f=0013673] [13673] Event [4772,214.328384,1368]: 0 finished unit Venom [f=0013750] [13750] Event [5128,214.083939,5480]: 1 finished unit Metal Extractor [f=0013760] [13760] Event [1308,269.991394,5720]: 1 finished unit Redback [f=0014002] [14002] Event [6496,548.261719,1216]: 0 finished unit Lotus [f=0014027] [14027] Event [1308,269.991394,5720]: 1 finished unit Redback [f=0014295] [14295] Event [1308,269.991394,5720]: 1 finished unit Redback [f=0014314] [14314] Event [104,432.102417,344]: 0 finished unit Metal Extractor [f=0014346] [14346] Event [6712,431.953064,7080]: 1 finished unit Metal Extractor [f=0014495] [14495] Event [1308,269.991394,5720]: 1 finished unit Weaver [f=0014603] [14603] Event [4696,105,4456]: 1 finished unit Metal Extractor [f=0014762] [14762] Event [1308,269.991394,5720]: 1 finished unit Redback [f=0014806] [14806] Event [5624,105,6536]: 1 finished unit Metal Extractor [f=0014810] [14810] Event [6200,210.968933,1320]: 0 finished unit Advanced Geothermal [f=0014810] game_message: Morph complete: Geothermal Generator -> Advanced Geothermal [f=0014810] [14810] Received game_message: Morph complete: Geothermal Generator -> Advanced Geothermal [f=0014829] [14829] Event [5352,105,520]: 0 finished unit Metal Extractor [f=0014849] [14849] Event [5864.29346,424.589355,1959.30396]: 1 lost unit Venom [f=0015002] [15002] Event [7096,431.817261,6840]: 1 finished unit Metal Extractor [f=0015070] [15070] Event [1308,269.991394,5720]: 1 finished unit Redback [f=0015083] [15083] Event [2440,105,6696]: 1 finished unit Energy Pylon [f=0015110] [15110] Event [4728,105,4152]: 1 finished unit Metal Extractor [f=0015118] [15118] Event [1624,105,3768]: 1 finished unit Metal Extractor [f=0015246] [15246] Event [4772,214.328384,1368]: 0 finished unit Venom [f=0015331] [15331] Event [1308,269.991394,5720]: 1 finished unit Redback [f=0015335] [15335] Event [5064,105,536]: 0 finished unit Metal Extractor [f=0015530] [15530] Event [1308,269.991394,5720]: 1 finished unit Weaver [f=0015621] [15621] Event [6680,214.396286,6296]: 1 finished unit Metal Extractor [f=0015766] [15766] Event [5064,105,6856]: 1 finished unit Metal Extractor [f=0015796] [15796] Event [1308,269.991394,5720]: 1 finished unit Redback [f=0015797] [15797] Event [1512,214.321594,3112]: 1 finished unit Metal Extractor [f=0015869] [15869] Event [1059.41064,214.207245,167.004608]: 0 finished unit Strike Commander [f=0015869] game_message: Morph complete: Soban lvl 3 -> Soban lvl 4 [f=0015869] [15869] Received game_message: Morph complete: Soban lvl 3 -> Soban lvl 4 [f=0015886] [15886] Event [4635.13672,190.245056,3307.92603]: 1 lost unit Venom [f=0015894] [15894] Event [4772,214.328384,1368]: 0 finished unit Hermit [f=0015980] [15980] Event [1176,214.253693,136]: 0 finished unit Metal Extractor [f=0016064] [16064] Event [1308,269.991394,5720]: 1 finished unit Redback [f=0016071] [16071] Event [6656,209.670334,6176]: 1 finished unit Lotus [f=0016120] [16120] Event [4152,214.504929,3416]: 1 finished unit Metal Extractor [f=0016177] [16177] Event [4072.73657,214.492874,3662.77832]: 0 lost unit Flea [f=0016177] [16177] Event [4968,214.301224,1304]: 0 finished unit Gunship Plant [f=0016179] [16179] Event [4070.13989,214.213516,3640.1709]: 0 lost unit Flea [f=0016218] [16218] Event [3952.19238,214.285278,3547.02124]: 0 lost unit Venom [f=0016291] [16291] Event [4772,214.328384,1368]: 0 finished unit Hermit [f=0016294] god dammit [f=0016334] [16334] Event [1308,269.991394,5720]: 1 finished unit Redback [f=0016389] [16389] Event [undefined]: eqdw resigned [f=0016389] game_message: eqdw has been destroyed! [f=0016389] game_message: RedEagle_P1 wins! [f=0016389] Submitting stats [f=0016389] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016389] Part| Total Time|Time of the last 0.5s [f=0016389] Draw 16006.97ms 19.16% [f=0016389] Lua::Callins::Synced 6655.90ms 16.67% [f=0016389] Lua::Callins::Unsynced 18649.63ms 22.65% [f=0016389] Lua::CollectGarbage::Synced 312.87ms 0.30% [f=0016389] Lua::CollectGarbage::Unsynced 692.50ms 0.20% [f=0016389] Misc::Profiler::AddTime 64.22ms 0.00% [f=0016389] Sim 27111.92ms 67.27% [f=0016389] [16389] Received game_message: eqdw has been destroyed! [f=0016389] [16389] Received game_message: RedEagle_P1 wins! [f=0016390] [16390] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0016390] [16390] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0016390] [16390] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016390] [16390] Game End Stats Values: 2,2075,1275,1275,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.5999999,5.5999999,5.5999999,0,0,0,0,0,0,0,0,800,0,0,800,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016390] [16390] Game End Stats Values: 3,2245,2150,2150,2245,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6,6,6,6,0,75,75,0,0,0,0,0,970,800,800,970,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016390] [16390] Game End Stats Values: 4,2335,2335,2335,2335,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.13333321,8.13333321,8,1275,1275,1275,1275,6.5474,7.82533264,7.82533264,6.5474,0,100,100,0,0,0,0,0,1060,960,960,1060,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016390] [16390] Game End Stats Values: 5,2770,2505,2505,2770,0,0.00169766,0.00169766,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10,10,8,1275,1275,1275,1275,10.6210003,8.73811245,8.73811245,10.6210003,275,100,100,275,0,0,0,0,1220,1130,1130,1220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016390] [16390] Game End Stats Values: 6,2875,2675,2675,2875,0.47090995,0.00169766,0.00169766,0.47090995,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,10,10,10,1330,1275,1275,1330,11.123394,8.73799992,8.73799992,11.123394,325,100,100,325,0,0,0,0,1220,1300,1300,1220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016390] [16390] Game End Stats Values: 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10,3450,2965,2965,3450,14.3572321,17.6611366,17.6611366,14.3572321,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,19.671114,10,10,19.671114,1330,1275,1275,1330,13.0194616,9.68523693,9.68523693,13.0194616,325,300,300,325,0,0,0,0,1795,1390,1390,1795,0,0,0,0,0.00002,0,0,0.00002,0,0,0,0 [f=0016390] [16390] Game End Stats Values: 11,3645,3520,3520,3645,29.9552746,28.8937225,28.8937225,29.9552746,0,0,0,0,0,0,0,0,0,0,0,0,0,80.0600128,80.0600128,0,90,0,0,90,23.9333401,20,20,23.9333401,1275,1330,1330,1275,14.5366697,11.8418407,11.8418407,14.5366697,325,300,300,325,0,55,55,0,1955,1890,1890,1955,55,0,0,55,0.00002,0,0,0.00002,89.5418625,14.1290073,14.1290073,89.5418625 [f=0016390] [16390] Game End Stats Values: 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36,11510,13830,13830,11510,1005.83112,864.400818,864.400818,1005.83112,0,0,0,0,0,0,0,0,0,0,0,0,1425.40515,386.75174,386.75174,1425.40515,1140,600,600,1140,136.292999,47.4123192,47.4123192,136.292999,2010,1605,1605,2010,46.3697624,52.4193192,52.4193192,46.3697624,2510,4490,4490,2510,982.750122,190,190,982.750122,5850,7135,7135,5850,190,1169.4165,1169.4165,190,184.382156,227.833023,227.833023,184.382156,413.846313,1443.92468,1443.92468,413.846313 [f=0016390] [16390] Game End Stats Values: 37,13615,14470,14470,13615,1156.74756,869.753784,869.753784,1156.74756,0,0,0,0,0,0,0,0,0,0,0,0,1766.78674,591.445068,591.445068,1766.78674,1140,690,690,1140,133.550537,45.7375526,45.7375526,133.550537,3115,1605,1605,3115,47.2704926,55.0118637,55.0118637,47.2704926,2620,4770,4770,2620,1182.75012,240,240,1182.75012,6740,7405,7405,6740,240,1369.4165,1369.4165,240,184.382156,254.708023,254.708023,184.382156,618.539612,1789.32568,1789.32568,618.539612 [f=0016390] [16390] Game End Stats Values: 38,13575,14540,14540,13575,1232.66431,872.861694,872.861694,1232.66431,0,0,0,0,0,0,0,0,0,107.672241,107.672241,0,1790.20508,636.751648,636.751648,1790.20508,1140,690,690,1140,133.791702,45.3690758,45.3690758,133.791702,3115,1605,1605,3115,48.8562393,57.2089767,57.2089767,48.8562393,2580,5010,5010,2580,1182.75012,440,440,1182.75012,6740,7235,7235,6740,440,1539.4165,1539.4165,440,184.382156,258.208008,258.208008,184.382156,663.846191,1969.94849,1969.94849,663.846191 [f=0016399] [16399] Event [6392.63379,326.715454,1109.03796]: 0 lost unit Weaver [f=0016407] [16407] Event [7000,105,472]: 0 lost unit Metal Extractor [f=0016496] Spectator eqdw left the game: normal quit [f=0016496] [16496] Event [undefined]: eqdw quit [f=0016534] [16534] Event [1308,269.991394,5720]: 1 finished unit Weaver [f=0016542] Player RedEagle_P1 left the game: normal quit [f=0016542] [16542] Event [undefined]: RedEagle_P1 quit [f=0016548] No clients connected, shutting down server [f=0016548] Server shutdown [f=0016601] [16601] Event [3176,214.430237,6152]: 1 finished unit Energy Pylon [f=0016741] [16741] Event [1464,230.101929,5832]: 1 finished unit Caretaker [f=0016757] [16757] Event [1048,214.049988,2696]: 1 finished unit Metal Extractor [f=0016832] [16832] Event [6304,105,5712]: 1 finished unit Lotus [f=0016892] [16892] Event [1308,269.991394,5720]: 1 finished unit Redback [f=0017016] [17016] Event [6424,105,5736]: 1 finished unit Metal Extractor [f=0017103] [17103] Event [1308,269.991394,5720]: 1 finished unit Redback [f=0017228] [17228] Event [1096,290.996094,5576]: 1 finished unit Caretaker [f=0017387] [17387] Event [1308,269.991394,5720]: 1 finished unit Redback [f=0017446] [17446] Event [456,105,3064]: 1 finished unit Metal Extractor [f=0017718] [17718] Event [1308,269.991394,5720]: 1 finished unit Weaver [f=0018138] [18138] Event [3912,105,6712]: 1 finished unit Energy Pylon [f=0018290] [18290] Event [888,105,3640]: 1 finished unit Metal Extractor [f=0018311] [18311] Event [1308,269.991394,5720]: 1 finished unit Redback [f=0018352] [18352] Event [4928,105,6672]: 1 finished unit Lotus [f=0018677] Autoquit sending quit command. [f=0018677] [QuitAction] user exited to system [f=0018677] [SpringApp::Kill][1] fromRun=1 [f=0018677] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018677] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018677] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018677] [ThreadPool::SetThreadCount][2] workers=0 [f=0018677] [SpringApp::Kill][2] [f=0018677] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018677] [Game::KillLua][3] dtor=0 luaUI=0x537752b0 [f=0018677] Start widgetHandler:Shutdown [f=0018677] Shutdown - SaveOrderList Complete [f=0018677] Writing last game win data [f=0018677] Shutdown - SaveConfigData Complete [f=0018677] Shutdown Widget - Chili Highlight [f=0018677] Shutdown Widget - Save/Load API [f=0018677] Shutdown Widget - Draw After Chili [f=0018677] Shutdown Widget - EPIC Menu [f=0018677] Shutdown Widget - Chili Minimap [f=0018677] Shutdown Widget - Chili Widget Selector [f=0018677] Shutdown Widget - Local Team Colors [f=0018677] Shutdown Widget - Display Keys 2 [f=0018677] Shutdown Widget - Save Game Menu [f=0018677] Shutdown Widget - HealthBars [f=0018677] Shutdown Widget - Noises [f=0018677] Shutdown Widget - Unit Icons [f=0018677] Shutdown Widget - Win Counter [f=0018677] Shutdown Widget - BuildETA [f=0018677] Shutdown Widget - SpringRTS Replay Stats [f=0018677] Shutdown Widget - Modular Comm Info [f=0018677] Shutdown Widget - CameraShake [f=0018677] Shutdown Widget - Chili Economy Panel Default [f=0018677] Shutdown Widget - Chili EndGame Window [f=0018677] Shutdown Widget - Chili Nuke Warning [f=0018677] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018677] Shutdown Widget - Chili Spectator Panels [f=0018677] Shutdown Widget - Context Menu [f=0018677] Shutdown Widget - Darkening [f=0018677] Shutdown Widget - MetalFeatures (new) [f=0018677] Shutdown Widget - Grab Input [f=0018677] Input grabbing is disabled! [f=0018677] Shutdown Widget - Highlight Geos [f=0018677] Shutdown Widget - Local Widgets Config [f=0018677] Shutdown Widget - Mex Placement Handler [f=0018677] Shutdown Widget - MinimapEvents [f=0018677] Shutdown Widget - Missile Silo Range [f=0018677] Shutdown Widget - Point Tracker [f=0018677] Shutdown Widget - Showeco and Grid Drawer [f=0018677] Shutdown Widget - Stereo3D [f=0018677] Shutdown Widget - Music Player v2 [f=0018677] Shutdown Widget - Attack AoE [f=0018677] Shutdown Widget - Map Edge Extension [f=0018677] Shutdown Widget - Selection Send [f=0018677] Shutdown Widget - LupsManager [f=0018677] Shutdown Widget - Newton Firezone [f=0018677] Shutdown Widget - Chili Pro Console [f=0018677] Shutdown Widget - Lasso Terraform GUI [f=0018677] Shutdown Widget - Chili Framework [f=0018677] Shutdown Widget - Lups [f=0018677] Shutdown Widget - Custom Markers [f=0018677] Shutdown Widget - Chili Core Selector [f=0018677] Shutdown Widget - Select Keys [f=0018677] Shutdown Widget - Pause Screen [f=0018677] Shutdown Widget - Layout Handler [f=0018677] Shutdown Widget - Persistent Build Height [f=0018677] Shutdown Widget - Text To Speech Control [f=0018677] End widgetHandler:Shutdown [f=0018677] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={610275,72315121} {int,ext,rec}Allocs={24640667,0,0} {chunk,block}Bytes={72315121,0} [f=0018677] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0018677] [Game::KillLua][2] dtor=0 luaRules=0x53ef2390 [f=0018677] Start gadgetHandler:Shutdown [f=0018677] Shutdown - StartSetup [f=0018677] Shutdown - UnitMorph [f=0018677] Shutdown - LupsNanoSpray [f=0018677] Shutdown - Missile Silo Controller [f=0018677] Shutdown - Modular Comm Info [f=0018677] Shutdown - Terrain Texture Handler [f=0018677] Shutdown - UnitCloakShield [f=0018677] Shutdown - Starlight Handler [f=0018677] End gadgetHandler:Shutdown [f=0018677] Start gadgetHandler:Shutdown [f=0018677] Shutdown - Save/Load [f=0018677] Shutdown - Teleport Throw [f=0018677] Shutdown - UnitMorph [f=0018677] Shutdown - Modular Comm Info [f=0018677] Shutdown - Retreat Command [f=0018677] Shutdown - Shockwaves [f=0018677] Shutdown - UnitCloakShield [f=0018677] Shutdown - Lups Cloak FX [f=0018677] Shutdown - Lups [f=0018677] Shutdown - Lups Shield [f=0018677] End gadgetHandler:Shutdown [f=0018677] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24640709,0,0} {chunk,block}Bytes={0,0} [f=0018677] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24640709,0,0} {chunk,block}Bytes={0,0} [f=0018677] [Game::KillLua][4] dtor=0 [f=0018677] [Game::~CGame][1] [f=0018677] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018677] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018677] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018677] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018677] [Game::KillLua][4] dtor=1 [f=0018677] [Game::KillMisc][1] [f=0018677] [Game::KillMisc][2] [f=0018677] [Game::KillMisc][3] [f=0018677] [Game::KillRendering][1] [f=0018677] [3DOParser::Kill] allocated 155 pieces [f=0018677] [S3OParser::Kill] allocated 2706 pieces [f=0018677] [AssParser::Kill] allocated 225 pieces [f=0018677] [Game::KillInterface][1] [f=0018677] [Game::KillInterface][2] [f=0018677] [Game::KillSimulation][1] [f=0018677] [Game::KillSimulation][2] [f=0018677] [CCollisionHandler] dis-/continuous tests: 0/264774 [f=0018677] [Game::KillSimulation][3] [f=0018677] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018677] [~CPathCache(28x28)] cacheHits=10 hitPercentage=9% numHashColls=0 maxCacheSize=6 [f=0018677] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018677] [~CPathCache(56x56)] cacheHits=184 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018677] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018677] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018677] [LosHandler::Kill] raycast instance cache-{hits,misses}={7966,16476}; shared=1%; cached=32% [f=0018677] [Game::KillSimulation][4] [f=0018677] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0018677] [Game::~CGame][2] [f=0018677] [Game::~CGame][3] [f=0018677] [SpringApp::Kill][3] [f=0018677] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 196306 bytes sent 150525 bytes recv'd [f=0018677] [SpringApp::Kill][4] font=0x46799aa0 [f=0018677] [SpringApp::Kill][5] [f=0018677] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7764 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/95cfee147b5117dc4da2322004c9ded4.sdp (0x468070a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/95cfee147b5117dc4da2322004c9ded4.sdp" numZipFiles=7764 sumInflSize=713525kb sumReadTime=3147ms file="luarules/gadgets/weapon_hide_sniper.lua" indx=1802 inflSize=1kb readTime=35ms file="objects3d/benzcom4.s3o" indx=4881 inflSize=297kb readTime=29ms file="objects3d/benzcom2.s3o" indx=4877 inflSize=223kb readTime=29ms file="luaui/widgets/api_preselection.lua" indx=3769 inflSize=6kb readTime=27ms file="objects3d/amphcon.s3o" indx=4798 inflSize=76kb readTime=26ms file="luaui/widgets/cofctools/tracescreenray.lua" indx=4497 inflSize=13kb readTime=25ms file="objects3d/funnelweb.dae" indx=5120 inflSize=1500kb readTime=22ms file="luarules/gadgets/unit_windmill_control.lua" indx=1795 inflSize=9kb readTime=20ms file="objects3d/benzcom3.s3o" indx=4879 inflSize=255kb readTime=20ms file="objects3d/tarantula.s3o" indx=5453 inflSize=126kb readTime=20ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/95cfee147b5117dc4da2322004c9ded4.sdp] 48422038 bytes cached in 2889 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=43 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Hide_and_Seek_v03.sd7 (0x468f41a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x468e6e40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46816c10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f6ba007e4f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]