[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.kd7Mrex6Nd/springsettings.948231.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 266ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fbc7801e870 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8494 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/948231/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 480ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46810b50] using map "Hide_and_Seek_v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Hide_and_Seek_v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46810b50] using game "Zero-K v1.8.8.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.8.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 169ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (79 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2566ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 3737ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 119ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 710ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 594ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 40ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 7ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 32ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 67ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Subintroierunt was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/948231/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 71 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6892d28e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c934f11e [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ba929b03 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=95a15783 [f=-000001] [Path] [PathEstimator::ReadFile] hash=95a15783 file="cache/104dev-maintenance/paths/Hide_and_Seek_v03.pe-95a15783.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6892d28e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c934f11e [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ba929b03 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=95a15793 [f=-000001] [Path] [PathEstimator::ReadFile] hash=95a15793 file="cache/104dev-maintenance/paths/Hide_and_Seek_v03.pe2-95a15793.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (7638ms, checksum b4191bc7)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11513,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/948231/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x547a7a50,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 12b94a5f1ead617ceddbff405fdaa0bf [f=-000001] Connection attempt from Berder [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from fox00000000 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fox00000000" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fox00000000" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[Game::Load][lua{Rules,Gaia}={0x7b5eae30,(nil)}]" [f=-000001] Allies: I choose: Killer Rabbit! [f=-000001] gl hf [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fox00000000" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fox00000000" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fox00000000" string="[Game::Load][lua{Rules,Gaia}={0x4ad7dd90,(nil)}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [4868,105.009766,2980]: 0 finished unit Recon Commander [f=-000001] [0] Event [2333,105.008057,4827]: 1 finished unit Engineer Commander [f=0000000] [0] Berder, team: 0, elo:2173 [f=0000000] [0] fox00000000, team: 1, elo:1557 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [4920,105,3064]: 0 finished unit Spider Factory [f=0000217] [217] Event [2392,105,4808]: 1 finished unit Amphbot Factory [f=0000352] [352] Event [4808,105,3000]: 0 finished unit Metal Extractor [f=0000469] [469] Event [2536,105,4840]: 1 finished unit Metal Extractor [f=0000537] [537] Event [4884,105,3064]: 0 finished unit Weaver [f=0000617] [617] Event [4884,105,3064]: 0 finished unit Flea [f=0000699] [699] Event [4808,105,2920]: 0 finished unit Solar Collector [f=0000707] [707] Event [4884,105,3064]: 0 finished unit Flea [f=0000773] [773] Event [2428,105,4808]: 1 finished unit Conch [f=0000796] [796] Event [2360,105,4648]: 1 finished unit Metal Extractor [f=0000797] [797] Event [4884,105,3064]: 0 finished unit Flea [f=0000886] [886] Event [4884,105,3064]: 0 finished unit Flea [f=0000974] [974] Event [4888,105,2904]: 0 finished unit Solar Collector [f=0001000] [1000] Event [4884,105,3064]: 0 finished unit Flea [f=0001027] [1027] Event [2428,105,4808]: 1 finished unit Duck [f=0001035] [1035] Event [2248,105,4952]: 1 finished unit Metal Extractor [f=0001180] [1180] Event [4884,105,3064]: 0 finished unit Flea [f=0001282] [1282] Event [2428,105,4808]: 1 finished unit Duck [f=0001540] [1540] Event [2428,105,4808]: 1 finished unit Duck [f=0001589] [1589] Event [4672,105,1840]: 0 finished unit Lotus [f=0001713] [1713] Event [4884,105,3064]: 0 finished unit Flea [f=0002122] [2122] Event [4808,105,1608]: 0 finished unit Metal Extractor [f=0002217] [2217] Event [4884,105,3064]: 0 finished unit Flea [f=0002232] [2232] Event [2428,105,4808]: 1 finished unit Duck [f=0002240] [2240] Event [4968,105,2920]: 0 finished unit Solar Collector [f=0002258] [2258] Event [2600,105,4856]: 1 finished unit Solar Collector [f=0002443] [2443] Event [4884,105,3064]: 0 finished unit Flea [f=0002618] [2618] Event [4984,105,2104]: 0 finished unit Metal Extractor [f=0002666] [2666] Event [4884,105,3064]: 0 finished unit Flea [f=0002949] [2949] Event [2428,105,4808]: 1 finished unit Duck [f=0003063] [3063] Event [2296,105,4792]: 1 finished unit Caretaker [f=0003125] [3125] Event [4872,105,2392]: 0 finished unit Metal Extractor [f=0003133] [3133] Event [2520,105,4904]: 1 finished unit Solar Collector [f=0003502] [3502] Event [4680,105,2200]: 0 finished unit Metal Extractor [f=0003635] [3635] Event [4884,105,3064]: 0 finished unit Venom [f=0003734] [3734] Event [2428,105,4808]: 1 finished unit Conch [f=0003986] [3986] Event [3344,245.013123,2528]: 0 finished unit Lotus [f=0004157] [4157] Event [2552,105,4776]: 1 finished unit Solar Collector [f=0004481] [4481] Event [4884,105,3064]: 0 finished unit Venom [f=0004566] [4566] Event [2408,105,4904]: 1 finished unit Caretaker [f=0004606] [4606] Event [4024,214.504929,1064]: 0 finished unit Metal Extractor [f=0004684] [4684] Event [3248,243.179779,2432]: 0 finished unit Lotus [f=0005044] [5044] Event [3904,214.430237,1056]: 0 finished unit Lotus [f=0005211] [5211] Event [3352,247.511902,2392]: 0 finished unit Metal Extractor [f=0005243] [5243] Event [2428,105,4808]: 1 finished unit Buoy [f=0005305] [5305] Event [2560,105,4704]: 1 finished unit Radar Tower [f=0005308] [5308] Event [2424,105,4664]: 1 finished unit Solar Collector [f=0005364] [5364] Event [4884,105,3064]: 0 finished unit Venom [f=0005879] [5879] Event [4884,105,3064]: 0 finished unit Weaver [f=0005932] [5932] Event [2428,105,4808]: 1 finished unit Conch [f=0006088] [6088] Event [2344,105,4712]: 1 finished unit Solar Collector [f=0006290] [6290] Event [3064,213.669739,3752]: 1 finished unit Metal Extractor [f=0006464] [6464] Event [5040,105,2992]: 0 finished unit Lotus [f=0006623] [6623] Event [2428,105,4808]: 1 finished unit Archer [f=0006734] [6734] Event [2296,105,4632]: 1 finished unit Solar Collector [f=0006838] [6838] Event [4832,105,3184]: 0 finished unit Lotus [f=0007085] [7085] Event [3795.09302,245.159531,4817.50635]: 1 lost unit Buoy [f=0007112] [7112] Event [4884,105,3064]: 0 finished unit Redback [f=0007130] [7130] Event [4712,105,2904]: 0 finished unit Solar Collector [f=0007235] [7235] Event [2428,105,4808]: 1 finished unit Angler [f=0007288] [7288] Event [3687.0918,214.113113,4993.51221]: 1 lost unit Duck [f=0007414] [7414] Event [2376,105,4584]: 1 finished unit Solar Collector [f=0007475] [7475] Event [4616,105,2904]: 0 finished unit Solar Collector [f=0007625] [7625] Event [2428,105,4808]: 1 finished unit Duck [f=0007714] [7714] Event [3480,432.618469,2776]: 0 finished unit Stinger [f=0007874] [7874] Event [2428,105,4808]: 1 finished unit Duck [f=0007917] [7917] Event [4884,105,3064]: 0 finished unit Recluse [f=0007919] [7919] Event [3620.70508,217.196335,4646.94629]: 1 lost unit Archer [f=0008234] [8234] Event [2428,105,4808]: 1 finished unit Duck [f=0008235] [8235] Event [3203.86963,180.478302,4388.46045]: 0 lost unit Flea [f=0008345] [8345] Event [4520,105,2920]: 0 finished unit Solar Collector [f=0008370] [8370] Event [2312,105,4968]: 1 finished unit Solar Collector [f=0008407] [8407] Event [2392,105,4168]: 1 finished unit Metal Extractor [f=0008461] [8461] Event [3112,213.907394,6024]: 1 finished unit Metal Extractor [f=0008513] [8513] Event [2428,105,4808]: 1 finished unit Duck [f=0008645] [8645] Event [2232,105,5016]: 1 finished unit Solar Collector [f=0008660] [8660] Event [4536,105,2776]: 0 finished unit Solar Collector [f=0008715] [8715] Event [3008,214.029617,1072]: 0 finished unit Lotus [f=0008741] [8741] Event [4884,105,3064]: 0 finished unit Recluse [f=0008754] [8754] Event [3596.5271,215.99176,4696.00781]: 1 lost unit Duck [f=0008766] [8766] Event [2428,105,4808]: 1 finished unit Duck [f=0008894] [8894] Event [2184,105,4936]: 1 finished unit Solar Collector [f=0009090] [9090] Event [3112,214.504929,1128]: 0 finished unit Metal Extractor [f=0009115] [9115] Event [2428,105,4808]: 1 finished unit Conch [f=0009123] [9123] Event [4584,105,2680]: 0 finished unit Solar Collector [f=0009320] [9320] Event [2560,105,2848]: 0 finished unit Lotus [f=0009343] [9343] Event [4884,105,3064]: 0 finished unit Weaver [f=0009483] [9483] Event [4648,105,2584]: 0 finished unit Solar Collector [f=0009586] [9586] Event [2428,105,4808]: 1 finished unit Buoy [f=0009694] [9694] Event [2264,105,4888]: 1 finished unit Solar Collector [f=0009813] [9813] Event [2352,105,2816]: 0 finished unit Lotus [f=0009828] [9828] Event [4696,105,2488]: 0 finished unit Solar Collector [f=0009914] [9914] Event [2428,105,4808]: 1 finished unit Conch [f=0010170] [10170] Event [2456,105,2680]: 0 finished unit Metal Extractor [f=0010190] [10190] Event [3920.37793,214.311951,4389.48682]: 1 lost unit Duck [f=0010207] [10207] Event [4884,105,3064]: 0 finished unit Recluse [f=0010244] [10244] Event [2428,105,4808]: 1 finished unit Archer [f=0010245] [10245] Event [3909.9668,234.752045,4503.69482]: 1 lost unit Duck [f=0010408] [10408] Event [2428,105,4808]: 1 finished unit Duck [f=0010552] [10552] Event [2424,105,2984]: 0 finished unit Metal Extractor [f=0010577] [10577] Event [2428,105,4808]: 1 finished unit Duck [f=0010700] [10700] Event [2328,105,5592]: 1 finished unit Metal Extractor [f=0010726] [10726] Event [2428,105,4808]: 1 finished unit Duck [f=0010841] [10841] Event [2428,105,4808]: 1 finished unit Duck [f=0010970] [10970] Event [2428,105,4808]: 1 finished unit Duck [f=0011065] [11065] Event [4884,105,3064]: 0 finished unit Recluse [f=0011219] [11219] Event [3896,247.348938,4760]: 1 lost unit Metal Extractor [f=0011234] [11234] Event [2428,105,4808]: 1 finished unit Conch [f=0011365] [11365] Event [4152,214.504929,3416]: 0 finished unit Metal Extractor [f=0011375] [11375] Event [3917.10425,214.710678,4336.06006]: 1 lost unit Duck [f=0011604] [11604] Event [3943.83423,215.270279,4420.84131]: 1 lost unit Duck [f=0011642] [11642] Event [2428,105,4808]: 1 finished unit Buoy [f=0011655] [11655] Event [3805.43921,214.358215,4258.94922]: 1 lost unit Duck [f=0011721] [11721] Event [4884,105,3064]: 0 finished unit Recluse [f=0011755] [11755] Event [4080,214.321594,3344]: 0 finished unit Lotus [f=0011890] [11890] Event [2428,105,4808]: 1 finished unit Conch [f=0011947] [11947] Event [1648,214.14505,3104]: 0 finished unit Lotus [f=0012143] [12143] Event [undefined]: fox00000000 resigned [f=0012143] game_message: fox00000000 has been destroyed! [f=0012143] game_message: Berder wins! [f=0012143] Submitting stats [f=0012143] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012143] Part| Total Time|Time of the last 0.5s [f=0012143] Draw 11694.61ms 33.73% [f=0012143] Lua::Callins::Synced 9315.45ms 16.12% [f=0012143] Lua::Callins::Unsynced 17433.43ms 41.79% [f=0012143] Lua::CollectGarbage::Synced 1404.66ms 5.17% [f=0012143] Lua::CollectGarbage::Unsynced 1874.33ms 6.17% [f=0012143] Misc::Profiler::AddTime 38.92ms 0.00% [f=0012143] Sim 24354.98ms 31.94% [f=0012143] [12143] Received game_message: fox00000000 has been destroyed! [f=0012143] [12143] Received game_message: Berder wins! [f=0012144] [12144] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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21,5000,6210,5000,6210,123.175194,42.091301,123.175194,42.091301,0,0,0,0,0,0,0,0,0,0,0,0,343.315002,637.782043,343.315002,637.782043,0,1050,0,1050,25.6000004,21.333334,25.6000004,21.333334,1330,1275,1330,1275,17.7825489,17.861927,17.7825489,17.861927,820,1625,820,1625,25,620,25,620,2850,2260,2850,2260,620,25,620,25,20.3666553,0,20.3666553,0,637.782043,538.022217,637.782043,538.022217 [f=0012144] [12144] Game End Stats Values: 22,5150,6630,5150,6630,144.825043,43.4373779,144.825043,43.4373779,0,0,0,0,0,0,0,0,0,0,0,0,343.315002,637.782043,343.315002,637.782043,0,1140,0,1140,29.3333359,23.833334,29.3333359,23.833334,1330,1275,1330,1275,19.2136574,19.4748058,19.2136574,19.4748058,820,1625,820,1625,25,620,25,620,3000,2590,3000,2590,620,25,620,25,40.7333221,10.125,40.7333221,10.125,637.782043,538.022217,637.782043,538.022217 [f=0012144] [12144] Game End Stats Values: 23,5500,6860,5500,6860,168.965897,45.2915993,168.965897,45.2915993,0,0,0,0,0,0,0,0,0,0,0,0,343.315002,637.782043,343.315002,637.782043,0,1230,0,1230,28.666666,26.5,28.666666,26.5,1330,1275,1330,1275,18.0463886,19.9982834,18.0463886,19.9982834,1100,1625,1100,1625,25,620,25,620,3070,2730,3070,2730,620,25,620,25,40.7333221,24.875,40.7333221,24.875,637.782043,538.022217,637.782043,538.022217 [f=0012144] [12144] Game End Stats Values: 24,5670,7205,5670,7205,195.813217,49.0555687,195.813217,49.0555687,0,0,0,0,0,0,0,0,0,0,0,0,450.671997,794.009766,450.671997,794.009766,0,1230,0,1230,30.6666641,29.2666664,30.6666641,29.2666664,1330,1275,1330,1275,18.893486,21.0709305,18.893486,21.0709305,1120,1880,1120,1880,25,780,25,780,3220,2820,3220,2820,780,50,780,50,50.9000664,40.5,50.9000664,40.5,797.782227,673.577271,797.782227,673.577271 [f=0012144] [12144] Game End Stats Values: 25,6000,7295,6000,7295,222.795639,55.4078178,222.795639,55.4078178,0,0,0,0,0,0,0,0,0,0,0,0,450.671997,811.366882,450.671997,811.366882,0,1230,0,1230,30.6666698,29.5338879,30.6666698,29.5338879,1330,1275,1330,1275,19.2164974,23.0248413,19.2164974,23.0248413,1360,1880,1360,1880,25,780,25,780,3310,2910,3310,2910,780,50,780,50,61.1001053,69.2584152,61.1001053,69.2584152,815.139343,673.577271,815.139343,673.577271 [f=0012144] [12144] Game End Stats Values: 26,6310,7575,6310,7575,245.263031,69.9891968,245.263031,69.9891968,0,0,0,0,0,0,0,0,0,0,0,0,450.671997,847.3797,450.671997,847.3797,0,1230,0,1230,30,29.1327782,30,29.1327782,1330,1275,1330,1275,20.2898254,23.8848743,20.2898254,23.8848743,1520,2160,1520,2160,25,816.000061,25,816.000061,3460,2910,3460,2910,816.000061,50,816.000061,50,61.1001053,81.0165939,61.1001053,81.0165939,851.152161,673.577271,851.152161,673.577271 [f=0012144] [12144] Game End Stats Values: 27,6350,7665,6350,7665,270.155396,80.4905014,270.155396,80.4905014,0,0,0,0,0,0,0,0,0,0,0,0,554.679993,1106.85583,554.679993,1106.85583,0,1230,0,1230,30,28.666666,30,28.666666,1330,1275,1330,1275,20.4514942,24.7167568,20.4514942,24.7167568,1560,2160,1560,2160,25,1056,25,1056,3460,3000,3460,3000,1056,50,1056,50,61.1001053,91.1415939,61.1001053,91.1415939,1110.6283,835.272339,1110.6283,835.272339 [f=0012144] [12144] Game End Stats Values: 28,6500,8125,6500,8125,293.597992,95.3320923,293.597992,95.3320923,0,0,0,0,0,0,0,0,0,100.985779,0,100.985779,704.07196,1262.85425,704.07196,1262.85425,0,1410,0,1410,30,28.666666,30,28.666666,1330,1275,1330,1275,20.3548393,25.7911072,20.3548393,25.7911072,1560,2440,1560,2440,25,1056,25,1056,3610,3000,3610,3000,1056,50,1056,50,61.1001053,101.266594,61.1001053,101.266594,1266.62671,984.664307,1266.62671,984.664307 [f=0012153] [12153] Event [3549.67041,218.86673,4544.3501]: 1 lost unit Buoy [f=0012165] [12165] Event [3655.88892,216.053604,4873.58398]: 1 lost unit Duck [f=0012171] [12171] Event [3793.23096,247.488922,4761.25635]: 1 lost unit Conch [f=0012186] [12186] Event [3064,213.669739,3752]: 1 lost unit Metal Extractor [f=0012189] [12189] Event [4032,214.457397,3456]: 0 finished unit Lotus [f=0012282] Spectator fox00000000 left the game: normal quit [f=0012282] [12282] Event [undefined]: fox00000000 quit [f=0012427] No clients connected, shutting down server [f=0012427] Server shutdown [f=0012427] End of demo reached [f=0014716] Autoquit sending quit command. [f=0014716] [QuitAction] user exited to system [f=0014716] [SpringApp::Kill][1] fromRun=1 [f=0014716] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014716] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014716] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014716] [ThreadPool::SetThreadCount][2] workers=0 [f=0014716] [SpringApp::Kill][2] [f=0014716] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014716] [Game::KillLua][3] dtor=0 luaUI=0x657e0800 [f=0014716] Start widgetHandler:Shutdown [f=0014716] Shutdown - SaveOrderList Complete [f=0014716] Writing last game win data [f=0014716] Shutdown - SaveConfigData Complete [f=0014716] Shutdown Widget - Chili Highlight [f=0014716] Shutdown Widget - Save/Load API [f=0014716] Shutdown Widget - Draw After Chili [f=0014716] Shutdown Widget - EPIC Menu [f=0014716] Shutdown Widget - Chili Minimap [f=0014716] Shutdown Widget - Chili Widget Selector [f=0014716] Shutdown Widget - Local Team Colors [f=0014716] Shutdown Widget - Display Keys 2 [f=0014716] Shutdown Widget - Save Game Menu [f=0014716] Shutdown Widget - HealthBars [f=0014716] Shutdown Widget - Noises [f=0014716] Shutdown Widget - Unit Icons [f=0014716] Shutdown Widget - Win Counter [f=0014716] Shutdown Widget - BuildETA [f=0014716] Shutdown Widget - SpringRTS Replay Stats [f=0014716] Shutdown Widget - Modular Comm Info [f=0014716] Shutdown Widget - Music Player v2 [f=0014716] Shutdown Widget - CameraShake [f=0014716] Shutdown Widget - Chili Economy Panel Default [f=0014716] Shutdown Widget - Chili EndGame Window [f=0014716] Shutdown Widget - Chili Nuke Warning [f=0014716] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014716] Shutdown Widget - Chili Spectator Panels [f=0014716] Shutdown Widget - Context Menu [f=0014716] Shutdown Widget - Darkening [f=0014716] Shutdown Widget - MetalFeatures (new) [f=0014716] Shutdown Widget - Grab Input [f=0014716] Input grabbing is disabled! [f=0014716] Shutdown Widget - Highlight Geos [f=0014716] Shutdown Widget - Local Widgets Config [f=0014716] Shutdown Widget - Mex Placement Handler [f=0014716] Shutdown Widget - MinimapEvents [f=0014716] Shutdown Widget - Missile Silo Range [f=0014716] Shutdown Widget - Point Tracker [f=0014716] Shutdown Widget - Showeco and Grid Drawer [f=0014716] Shutdown Widget - Stereo3D [f=0014716] Shutdown Widget - Attack AoE [f=0014716] Shutdown Widget - UnitShapes [f=0014716] Shutdown Widget - Map Edge Extension [f=0014716] Shutdown Widget - Selection Send [f=0014716] Shutdown Widget - LupsManager [f=0014716] Shutdown Widget - Newton Firezone [f=0014716] Shutdown Widget - Chili Pro Console [f=0014716] Shutdown Widget - Lasso Terraform GUI [f=0014716] Shutdown Widget - Chili Framework [f=0014716] Shutdown Widget - Lups [f=0014716] Shutdown Widget - Custom Markers [f=0014716] Shutdown Widget - Chili Core Selector [f=0014716] Shutdown Widget - Select Keys [f=0014716] Shutdown Widget - Pause Screen [f=0014716] Shutdown Widget - Layout Handler [f=0014716] Shutdown Widget - Persistent Build Height [f=0014716] Shutdown Widget - Text To Speech Control [f=0014716] End widgetHandler:Shutdown [f=0014716] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1430477,174881631} {int,ext,rec}Allocs={21226930,0,0} {chunk,block}Bytes={174881631,0} [f=0014716] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0014716] [Game::KillLua][2] dtor=0 luaRules=0x547a7a50 [f=0014716] Start gadgetHandler:Shutdown [f=0014716] Shutdown - StartSetup [f=0014716] Shutdown - UnitMorph [f=0014716] Shutdown - LupsNanoSpray [f=0014716] Shutdown - Missile Silo Controller [f=0014716] Shutdown - Modular Comm Info [f=0014716] Shutdown - Terrain Texture Handler [f=0014716] Shutdown - UnitCloakShield [f=0014716] Shutdown - Starlight Handler [f=0014716] End gadgetHandler:Shutdown [f=0014716] Start gadgetHandler:Shutdown [f=0014716] Shutdown - Save/Load [f=0014716] Shutdown - Teleport Throw [f=0014716] Shutdown - UnitMorph [f=0014716] Shutdown - Modular Comm Info [f=0014716] Shutdown - Retreat Command [f=0014716] Shutdown - Shockwaves [f=0014716] Shutdown - UnitCloakShield [f=0014716] Shutdown - Lups Cloak FX [f=0014716] Shutdown - Lups [f=0014716] Shutdown - Lups Shield [f=0014716] End gadgetHandler:Shutdown [f=0014716] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21227007,0,0} {chunk,block}Bytes={0,0} [f=0014716] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21227007,0,0} {chunk,block}Bytes={0,0} [f=0014716] [Game::KillLua][4] dtor=0 [f=0014716] [Game::~CGame][1] [f=0014716] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014716] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014716] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014716] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014716] [Game::KillLua][4] dtor=1 [f=0014716] [Game::KillMisc][1] [f=0014716] [Game::KillMisc][2] [f=0014716] [Game::KillMisc][3] [f=0014716] [Game::KillRendering][1] [f=0014716] [3DOParser::Kill] allocated 137 pieces [f=0014716] [S3OParser::Kill] allocated 2681 pieces [f=0014716] [AssParser::Kill] allocated 220 pieces [f=0014716] [Game::KillInterface][1] [f=0014716] [Game::KillInterface][2] [f=0014716] [Game::KillSimulation][1] [f=0014716] [Game::KillSimulation][2] [f=0014716] [CCollisionHandler] dis-/continuous tests: 0/302329 [f=0014716] [Game::KillSimulation][3] [f=0014716] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014716] [~CPathCache(28x28)] cacheHits=75 hitPercentage=38% numHashColls=0 maxCacheSize=11 [f=0014716] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014716] [~CPathCache(56x56)] cacheHits=100 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014716] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014716] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014716] [LosHandler::Kill] raycast instance cache-{hits,misses}={1423,6005}; shared=1%; cached=18% [f=0014716] [Game::KillSimulation][4] [f=0014716] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0014716] [Game::~CGame][2] [f=0014716] [Game::~CGame][3] [f=0014716] [SpringApp::Kill][3] [f=0014716] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 154999 bytes sent 142026 bytes recv'd [f=0014716] [SpringApp::Kill][4] font=0x46747aa0 [f=0014716] [SpringApp::Kill][5] [f=0014716] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7764 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/95cfee147b5117dc4da2322004c9ded4.sdp (0x467b4c80) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/95cfee147b5117dc4da2322004c9ded4.sdp" numZipFiles=7764 sumInflSize=713525kb sumReadTime=6677ms file="bitmaps/loadpictures/skydust.png" indx=510 inflSize=3031kb readTime=410ms file="bitmaps/pd/shield2.png" indx=553 inflSize=119kb readTime=140ms file="objects3d/benzcom5.s3o" indx=4883 inflSize=326kb readTime=113ms file="objects3d/spideranarchid.s3o" indx=5405 inflSize=168kb readTime=63ms file="bitmaps/cc/bigexplo.tga" indx=405 inflSize=256kb readTime=59ms file="gamedata/modularcomms/weapons/flakcannon.lua" indx=868 inflSize=1kb readTime=57ms file="objects3d/tarantula.s3o" indx=5453 inflSize=126kb readTime=57ms file="objects3d/catapult.s3o" indx=4898 inflSize=217kb readTime=55ms file="luarules/configs/cai/configcoordinator.lua" indx=1223 inflSize=0kb readTime=54ms file="objects3d/arm_flea.s3o" indx=4817 inflSize=32kb readTime=53ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/95cfee147b5117dc4da2322004c9ded4.sdp] 47857662 bytes cached in 2871 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=43 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Hide_and_Seek_v03.sd7 (0x468a0f60) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46899dc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46814120) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fbc7807e4f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]