[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.jS7iYYaMiQ/springsettings.947387.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f402401e870 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8429 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/947387/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 197ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44d8fca0] using map "Living Lands 4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Living Lands 4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44d8fca0] using game "Zero-K v1.8.8.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.8.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 104ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 547ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 622ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 26ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 671ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 66ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 146ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: feature placer v3 [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: feature placer v3 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/947387/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 121 feature(s) [f=-000001] placing 0 building(s) [f=-000001] Running Springboard Feature Fixer, 26, 147 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f65c087a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=aefd8a55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b4cd2523 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=36db0c6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=36db0c6 file="cache/104dev-maintenance/paths/Living Lands 4.1.pe-36db0c6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f65c087a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=aefd8a55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b4cd2523 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=36db0d6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=36db0d6 file="cache/104dev-maintenance/paths/Living Lands 4.1.pe2-36db0d6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (162ms, checksum 34ec17cf)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11510,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/947387/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f84cbbd26a3c23f282c8040743c4be02351d5d6c7e918974fd92bd44beb4780bff9115772468b97f3bc9ec6db077b88c141a76771a8ef25da8178932335f299e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c9f5bfd028a58fc1b7aae7cf81b23dbecb612f88bbbc066bf77b57e25843a3e805cb5dfecd062037b14c6fb2da3d73a6dc505fe591267d0483106f0d921a955]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x512dfb40,0x50db0d40}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 1f3d495f8aebdb7a1bb5f9764596f592 [f=-000001] Connection attempt from eqdw [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: eqdw changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Winsalot [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Winsalot changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f84cbbd26a3c23f282c8040743c4be02351d5d6c7e918974fd92bd44beb4780bff9115772468b97f3bc9ec6db077b88c141a76771a8ef25da8178932335f299e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c9f5bfd028a58fc1b7aae7cf81b23dbecb612f88bbbc066bf77b57e25843a3e805cb5dfecd062037b14c6fb2da3d73a6dc505fe591267d0483106f0d921a955]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={000000007f2de830,00000000e5f6cd00}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f84cbbd26a3c23f282c8040743c4be02351d5d6c7e918974fd92bd44beb4780bff9115772468b97f3bc9ec6db077b88c141a76771a8ef25da8178932335f299e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c9f5bfd028a58fc1b7aae7cf81b23dbecb612f88bbbc066bf77b57e25843a3e805cb5dfecd062037b14c6fb2da3d73a6dc505fe591267d0483106f0d921a955]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[Game::Load][lua{Rules,Gaia}={00000000e0b54d90,00000000bccff390}]" [f=-000001] Allies: I choose: Soban! [f=-000001] Allies: I choose: Nerd Commander! [f=-000001] hi [f=-000001] howdy [f=-000001] [0] Event [3585,241.376465,398]: 0 finished unit Engineer Commander [f=-000001] [0] Event [319,240.000671,3649]: 1 finished unit Strike Commander [f=0000000] [0] eqdw, team: 1, elo:1812 [f=0000000] [0] Winsalot, team: 0, elo:1796 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [440,240.124695,3672]: 1 finished unit Shieldbot Factory [f=0000016] [16] Event [3416,241.370392,432]: 0 finished unit Cloakbot Factory [f=0000261] [261] Event [3688,241.370392,232]: 0 finished unit Solar Collector [f=0000370] [370] Event [3416,241.370392,441.600006]: 0 finished unit Glaive [f=0000405] [405] Event [440,241.370392,3928]: 1 finished unit Metal Extractor [f=0000439] [439] Event [3624,241.370392,216]: 0 finished unit Metal Extractor [f=0000443] [443] Event [452,241.370392,3672]: 1 finished unit Convict [f=0000631] [631] Event [344,241.370392,3912]: 1 finished unit Solar Collector [f=0000677] [677] Event [452,241.370392,3672]: 1 finished unit Bandit [f=0000738] [738] Event [3416,241.370392,441.600006]: 0 finished unit Conjurer [f=0000795] [795] Event [3880,241.370392,200]: 0 finished unit Metal Extractor [f=0000886] [886] Event [248,241.370392,3896]: 1 finished unit Solar Collector [f=0000917] [917] Event [452,241.370392,3672]: 1 finished unit Bandit [f=0001235] [1235] Event [168,241.370392,3896]: 1 finished unit Metal Extractor [f=0001237] [1237] Event [3880,241.370392,520]: 0 finished unit Metal Extractor [f=0001329] [1329] Event [3416,241.370392,441.600006]: 0 finished unit Conjurer [f=0001470] [1470] Event [168,241.370392,3800]: 1 finished unit Solar Collector [f=0001529] [1529] Event [452,241.370392,3672]: 1 finished unit Convict [f=0001557] [1557] Event [3784,241.370392,216]: 0 finished unit Solar Collector [f=0001690] [1690] Event [3416,241.370392,441.600006]: 0 finished unit Glaive [f=0001826] [1826] Event [355.699005,241.370392,3764.10425]: 0 lost unit Glaive [f=0001831] [1831] Event [168,241.370392,3672]: 1 finished unit Solar Collector [f=0001833] [1833] Event [452,241.370392,3672]: 1 finished unit Bandit [f=0001876] [1876] Event [3880,241.370392,312]: 0 finished unit Solar Collector [f=0002041] [2041] Event [3416,241.370392,441.600006]: 0 finished unit Glaive [f=0002082] [2082] Event [452,241.370392,3672]: 1 finished unit Bandit [f=0002187] [2187] Event [3880,241.370392,424]: 0 finished unit Solar Collector [f=0002206] [2206] Event [168,239.997864,3576]: 1 finished unit Metal Extractor [f=0002391] [2391] Event [3416,241.370392,441.600006]: 0 finished unit Glaive [f=0002485] [2485] Event [3800,241.370392,328]: 0 finished unit Solar Collector [f=0002499] [2499] Event [452,241.370392,3672]: 1 finished unit Convict [f=0002505] [2505] Event [248,239.997864,3496]: 1 finished unit Solar Collector [f=0002695] [2695] Event [3416,241.370392,441.600006]: 0 finished unit Glaive [f=0002740] [2740] Event [452,241.370392,3672]: 1 finished unit Bandit [f=0002838] [2838] Event [376,249.13559,3400]: 1 finished unit Solar Collector [f=0002980] [2980] Event [3728,281.370392,640]: 0 finished unit Lotus [f=0003037] [3037] Event [452,241.370392,3672]: 1 finished unit Bandit [f=0003336] [3336] Event [1424,307.278442,2736]: 1 finished unit Radar Tower [f=0003405] [3405] Event [504,253.899384,3288]: 1 finished unit Solar Collector [f=0003418] [3418] Event [3560,100,3608]: 0 finished unit Metal Extractor [f=0003476] [3476] Event [3416,241.370392,441.600006]: 0 finished unit Glaive [f=0003906] [3906] Event [1768,312.741852,2760]: 1 lost unit Metal Extractor [f=0003961] [3961] Event [1424,307.278442,2736]: 1 lost unit Radar Tower [f=0004098] [4098] Event [3248,281.370392,336]: 0 finished unit Lotus [f=0004133] [4133] Event [3416,241.370392,441.600006]: 0 finished unit Glaive [f=0004159] [4159] Event [288,102.750397,2256]: 1 finished unit Lotus [f=0004333] [4333] Event [3497.19678,241.370392,318.371155]: 0 finished unit Engineer Commander [f=0004333] game_message: Morph complete: Nerd Commander lvl 1 -> Nerd Commander lvl 2 [f=0004333] [4333] Received game_message: Morph complete: Nerd Commander lvl 1 -> Nerd Commander lvl 2 [f=0004529] [4529] Event [452,241.370392,3672]: 1 finished unit Outlaw [f=0004607] [4607] Event [3720,241.370392,312]: 0 finished unit Solar Collector [f=0004638] [4638] Event [504,239.955139,3464]: 1 finished unit Caretaker [f=0004756] [4756] Event [3416,241.370392,441.600006]: 0 finished unit Glaive [f=0004851] [4851] Event [2440,394.11438,2360]: 0 finished unit Stardust [f=0004880] [4880] Event [632,251.399994,3192]: 1 finished unit Solar Collector [f=0005002] [5002] Event [452,241.370392,3672]: 1 finished unit Bandit [f=0005070] [5070] Event [3320,100,3640]: 0 finished unit Metal Extractor [f=0005098] [5098] Event [3800,241.370392,408]: 0 finished unit Solar Collector [f=0005136] [5136] Event [1404.16199,287.424866,3128.08472]: 1 lost unit Bandit [f=0005138] [5138] Event [1525.07251,272.623962,3198.65576]: 0 lost unit Glaive [f=0005238] [5238] Event [1582.72241,296.705536,3065.60034]: 0 lost unit Glaive [f=0005269] [5269] Event [2232,104.197693,3576]: 1 finished unit Metal Extractor [f=0005324] [5324] Event [452,241.370392,3672]: 1 finished unit Bandit [f=0005373] [5373] Event [1634.12939,298.211823,3040.92212]: 0 lost unit Glaive [f=0005405] [5405] Event [1665.52441,295.589111,3047.7959]: 0 lost unit Glaive [f=0005410] [5410] Event [1657.31384,314.11438,2612.27979]: 0 lost unit Glaive [f=0005422] [5422] Event [2616,319.011688,2488]: 0 finished unit Metal Extractor [f=0005431] [5431] Event [760,250.737762,3096]: 1 finished unit Solar Collector [f=0005450] [5450] Event [3800,241.370392,488]: 0 finished unit Solar Collector [f=0005504] [5504] Event [3416,241.370392,441.600006]: 0 finished unit Conjurer [f=0005555] [5555] Event [432,100,2128]: 1 finished unit Lotus [f=0005611] [5611] Event [452,241.370392,3672]: 1 finished unit Bandit [f=0005654] [5654] Event [3720,241.370392,408]: 0 finished unit Solar Collector [f=0005814] [5814] Event [3416,241.370392,441.600006]: 0 finished unit Glaive [f=0005927] [5927] Event [3640,241.370392,312]: 0 finished unit Solar Collector [f=0005982] [5982] Event [888,251.127625,2984]: 1 finished unit Solar Collector [f=0005992] [5992] Event [452,241.370392,3672]: 1 finished unit Bandit [f=0006106] [6106] Event [2696,320.368195,2440]: 0 finished unit Solar Collector [f=0006144] [6144] Event [3560,100,3304]: 0 finished unit Metal Extractor [f=0006170] [6170] Event [3416,241.370392,441.600006]: 0 finished unit Glaive [f=0006205] [6205] Event [2272,100,3680]: 1 finished unit Lotus [f=0006328] [6328] Event [392,100,2296]: 1 finished unit Metal Extractor [f=0006549] [6549] Event [2568,315.486908,2392]: 0 finished unit Solar Collector [f=0006577] [6577] Event [3592,241.370392,456]: 0 finished unit Caretaker [f=0006596] [6596] Event [3416,241.370392,441.600006]: 0 finished unit Ronin [f=0006761] [6761] Event [452,241.370392,3672]: 1 finished unit Rogue [f=0006767] [6767] Event [3416,241.370392,441.600006]: 0 finished unit Ronin [f=0006822] [6822] Event [3496,100,3640]: 0 finished unit Solar Collector [f=0006933] [6933] Event [3416,241.370392,441.600006]: 0 finished unit Ronin [f=0007026] [7026] Event [2680,312.709808,1560]: 0 finished unit Metal Extractor [f=0007101] [7101] Event [3416,241.370392,441.600006]: 0 finished unit Ronin [f=0007195] [7195] Event [1832,314.253235,2696]: 1 finished unit Stardust [f=0007295] [7295] Event [3416,100,3656]: 0 finished unit Solar Collector [f=0007326] [7326] Event [2416,117.095184,3488]: 1 finished unit Lotus [f=0007421] [7421] Event [1240,324.229431,2296]: 1 finished unit Metal Extractor [f=0007442] [7442] Event [1856,443.057251,2048]: 0 finished unit Radar Tower [f=0007548] [7548] Event [360,100.224304,2008]: 1 finished unit Metal Extractor [f=0007701] [7701] Event [452,241.370392,3672]: 1 finished unit Rogue [f=0007719] [7719] Event [3416,241.370392,441.600006]: 0 finished unit Ronin [f=0007738] [7738] Event [3816,241.370392,600]: 0 finished unit Solar Collector [f=0007771] [7771] Event [3560,100,3416]: 0 finished unit Solar Collector [f=0007852] [7852] Event [2184,299.636078,1128]: 0 finished unit Metal Extractor [f=0007856] [7856] Event [1224,318.910217,2392]: 1 finished unit Solar Collector [f=0007879] [7879] Event [3416,241.370392,441.600006]: 0 finished unit Ronin [f=0007892] [7892] Event [3896,241.370392,600]: 0 finished unit Solar Collector [f=0007906] [7906] Event [1768,312.741852,2760]: 1 finished unit Metal Extractor [f=0008042] [8042] Event [3416,241.370392,441.600006]: 0 finished unit Ronin [f=0008051] [8051] Event [452,241.370392,3672]: 1 finished unit Bandit [f=0008056] [8056] Event [3976,241.370392,600]: 0 finished unit Solar Collector [f=0008065] [8065] Event [1172.31274,279.4599,2555.68457]: 1 finished unit Strike Commander [f=0008206] [8206] Event [3560,100,3528]: 0 finished unit Solar Collector [f=0008208] [8208] Event [3416,241.370392,441.600006]: 0 finished unit Ronin [f=0008247] [8247] Event [4056,241.370392,600]: 0 finished unit Solar Collector [f=0008254] [8254] Event [2504,101.11084,3576]: 1 finished unit Metal Extractor [f=0008273] [8273] Event [1080,257.071686,2648]: 1 finished unit Solar Collector [f=0008286] [8286] Event [336,101.377869,1712]: 1 finished unit Radar Tower [f=0008313] [8313] Event [452,241.370392,3672]: 1 finished unit Bandit [f=0008374] [8374] Event [3416,241.370392,441.600006]: 0 finished unit Ronin [f=0008440] [8440] Event [452,241.370392,3672]: 1 finished unit Bandit [f=0008644] [8644] Event [1016,250.054169,2776]: 1 finished unit Solar Collector [f=0008734] [8734] Event [3416,241.370392,441.600006]: 0 finished unit Reaver [f=0008780] [8780] Event [3560,241.370392,264]: 0 finished unit Solar Collector [f=0008859] [8859] Event [1856,443.057251,2048]: 0 lost unit Radar Tower [f=0009006] [9006] Event [3560,241.370392,184]: 0 finished unit Solar Collector [f=0009047] [9047] Event [452,241.370392,3672]: 1 finished unit Outlaw [f=0009061] [9061] Event [952,249.723053,2904]: 1 finished unit Solar Collector [f=0009100] [9100] Event [3416,241.370392,441.600006]: 0 finished unit Reaver [f=0009133] [9133] Event [1923.71838,315.486908,2704.19873]: 1 lost unit Outlaw [f=0009155] [9155] Event [2187.42847,315.379883,2416.90771]: 0 lost unit Ronin [f=0009156] [9156] Event [2160.57544,315.486511,2407.19141]: 0 lost unit Ronin [f=0009161] [9161] Event [2173.36255,315.910675,2449.50464]: 0 lost unit Ronin [f=0009181] [9181] Event [3560,241.370392,104]: 0 finished unit Solar Collector [f=0009207] [9207] Event [1832,314.253235,2696]: 1 lost unit Stardust [f=0009214] [9214] Event [1400,320.854187,1256]: 0 finished unit Metal Extractor [f=0009326] [9326] Event [1768,309.698334,2760]: 1 lost unit Metal Extractor [f=0009441] [9441] Event [3480,241.370392,40]: 0 finished unit Solar Collector [f=0009572] [9572] Event [1142.52222,268.175995,2659.89648]: 1 finished unit Strike Commander [f=0009580] [9580] Event [1240,324.229431,2296]: 1 lost unit Metal Extractor [f=0009582] [9582] Event [2165.27466,315.298309,2479.09326]: 0 lost unit Ronin [f=0009593] [9593] Event [452,241.370392,3672]: 1 finished unit Thug [f=0009606] [9606] Event [1208,286.188507,2552]: 1 finished unit Solar Collector [f=0009676] [9676] Event [1037.53943,253.661209,2550.25684]: 0 lost unit Glaive [f=0009681] [9681] Event [1004.60962,242.301254,2573.36304]: 0 lost unit Glaive [f=0009683] [9683] Event [3416,241.370392,441.600006]: 0 finished unit Knight [f=0009707] [9707] Event [954.259399,228.980362,2648.90283]: 0 lost unit Glaive [f=0009726] [9726] Event [962.690552,233.351334,2692.07642]: 0 lost unit Glaive [f=0009849] [9849] Event [1640,309.996796,2824]: 1 lost unit Stinger [f=0009918] [9918] Event [1681.96387,313.958099,2397.53833]: 1 lost unit Bandit [f=0010099] [10099] Event [2019.59985,318.452759,2400.02051]: 1 lost unit Bandit [f=0010121] [10121] Event [2043.94666,332.8591,2340.57422]: 1 lost unit Bandit [f=0010140] [10140] Event [452,241.370392,3672]: 1 finished unit Racketeer [f=0010350] [10350] Event [3320,180,3464]: 0 finished unit Stardust [f=0010450] [10450] Event [452,241.370392,3672]: 1 finished unit Bandit [f=0010585] [10585] Event [1699.62671,312.746887,2761.53174]: 1 lost unit Convict [f=0010599] [10599] Event [452,241.370392,3672]: 1 finished unit Bandit [f=0010675] [10675] Event [1600.50366,314.136475,2463.48706]: 1 lost unit Outlaw [f=0010880] [10880] Event [452,241.370392,3672]: 1 finished unit Bandit [f=0010886] [10886] Event [1797.01782,317.201813,2538.98071]: 0 lost unit Reaver [f=0010934] [10934] Event [1617.00439,313.180725,2685.89063]: 1 lost unit Thug [f=0010950] [10950] Event [3416,241.370392,441.600006]: 0 finished unit Knight [f=0011018] [11018] Event [1713.71814,311.993591,2590.38208]: 0 lost unit Reaver [f=0011104] [11104] Event [3432,241.370392,280]: 0 finished unit Caretaker [f=0011285] [11285] Event [452,241.370392,3672]: 1 finished unit Bandit [f=0011333] [11333] Event [1947.28613,426.665436,2147.63135]: 0 lost unit Ronin [f=0011416] [11416] Event [3416,241.370392,441.600006]: 0 finished unit Knight [f=0011490] [11490] Event [3304,241.370392,392]: 0 finished unit Caretaker [f=0011521] [11521] Event [1832,526.224487,2008]: 0 lost unit Stardust [f=0011592] [11592] Event [1762.62207,442.334808,1894.36914]: 1 lost unit Bandit [f=0011671] [11671] Event [3416,241.370392,441.600006]: 0 finished unit Gremlin [f=0011737] [11737] Event [452,241.370392,3672]: 1 finished unit Bandit [f=0011819] [11819] Event [2162.33032,398.5336,1667.92773]: 0 lost unit Conjurer [f=0011912] [11912] Event [456,100,440]: 1 finished unit Metal Extractor [f=0012141] [12141] Event [452,241.370392,3672]: 1 finished unit Bandit [f=0012221] [12221] Event [2184,299.636078,1128]: 0 lost unit Metal Extractor [f=0012237] [12237] Event [2237.13843,312.741852,1335.21045]: 1 lost unit Bandit [f=0012244] [12244] Event [1843.10095,398.14209,2214.51587]: 0 lost unit Ronin [f=0012283] [12283] Event [3233.90063,241.370392,256.047974]: 0 finished unit Engineer Commander [f=0012283] game_message: Morph complete: Nerd Commander lvl 2 -> Nerd Commander lvl 3 [f=0012283] [12283] Received game_message: Morph complete: Nerd Commander lvl 2 -> Nerd Commander lvl 3 [f=0012292] [12292] Event [1873.64966,339.842865,2356.81274]: 1 lost unit Bandit [f=0012294] [12294] Event [1533.55823,349.403534,1980.45862]: 0 lost unit Ronin [f=0012510] [12510] Event [3416,241.370392,441.600006]: 0 finished unit Phantom [f=0012520] [12520] Event [1480.37781,310.005676,2685.25708]: 1 finished unit Strike Commander [f=0012528] [12528] Event [1916.50635,437.653351,2115.44727]: 1 lost unit Bandit [f=0012561] [12561] Event [452,241.370392,3672]: 1 finished unit Bandit [f=0012595] [12595] Event [3416,241.370392,441.600006]: 0 finished unit Glaive [f=0012613] [12613] Event [3704,102.729034,2328]: 0 finished unit Metal Extractor [f=0012670] [12670] Event [3416,241.370392,441.600006]: 0 finished unit Glaive [f=0012745] [12745] Event [3416,241.370392,441.600006]: 0 finished unit Glaive [f=0012759] [12759] Event [1299.56702,302.897064,2562.22363]: 0 lost unit Ronin [f=0012807] [12807] Event [696,100,488]: 1 finished unit Metal Extractor [f=0012819] [12819] Event [3416,241.370392,441.600006]: 0 finished unit Glaive [f=0012844] [12844] Event [452,241.370392,3672]: 1 finished unit Bandit [f=0012894] [12894] Event [3416,241.370392,441.600006]: 0 finished unit Glaive [f=0012959] [12959] Event [2566.3252,331.076447,814.321228]: 0 finished unit Firefly [f=0012988] [12988] Event [3416,241.370392,441.600006]: 0 finished unit Ronin [f=0013022] [13022] Event [1541.90845,315.486908,2340.1853]: 1 lost unit Bandit [f=0013050] [13050] Event [452,241.370392,3672]: 1 finished unit Bandit [f=0013078] [13078] Event [3416,241.370392,441.600006]: 0 finished unit Ronin [f=0013119] [13119] Event [1536,270.209656,2720]: 1 finished unit Aegis [f=0013168] [13168] Event [3416,241.370392,441.600006]: 0 finished unit Ronin [f=0013258] [13258] Event [3416,241.370392,441.600006]: 0 finished unit Ronin [f=0013304] [13304] Event [3704,101.329803,2040]: 0 finished unit Metal Extractor [f=0013328] [13328] Event [452,241.370392,3672]: 1 finished unit Bandit [f=0013343] [13343] Event [1754.49121,438.440979,2094.07471]: 1 lost unit Bandit [f=0013364] [13364] Event [3416,241.370392,441.600006]: 0 finished unit Ronin [f=0013404] [13404] Event [2184,297.605438,1128]: 0 finished unit Metal Extractor [f=0013485] [13485] Event [3416,241.370392,441.600006]: 0 finished unit Conjurer [f=0013563] [13563] Event [488,100,760]: 1 finished unit Metal Extractor [f=0013712] [13712] Event [452,241.370392,3672]: 1 finished unit Convict [f=0013787] [13787] Event [3416,241.370392,441.600006]: 0 finished unit Knight [f=0013870] [13870] Event [1968,565.957153,1888]: 0 finished unit Radar Tower [f=0013998] [13998] Event [3029.06299,100,3612.91846]: 1 lost unit Bandit [f=0014044] [14044] Event [608,100.245667,352]: 1 finished unit Radar Tower [f=0014065] [14065] Event [3027.09277,100,3574.37427]: 1 lost unit Bandit [f=0014106] [14106] Event [3191.56567,100,3675.84888]: 1 lost unit Bandit [f=0014185] [14185] Event [3416,241.370392,441.600006]: 0 finished unit Knight [f=0014273] [14273] Event [1448,305.697937,2776]: 1 finished unit Caretaker [f=0014330] [14330] Event [3752,101.372528,2248]: 0 finished unit Solar Collector [f=0014383] [14383] Event [3416,241.370392,441.600006]: 0 finished unit Gremlin [f=0014389] [14389] Event [1558.72363,314.159698,2374.04883]: 1 lost unit Bandit [f=0014405] [14405] Event [1598.28052,316.991852,2312.24097]: 1 lost unit Bandit [f=0014629] [14629] Event [1576,412.763214,2616]: 1 finished unit Stardust [f=0014696] [14696] Event [1991.92419,315.477722,2449.11304]: 0 lost unit Ronin [f=0014836] [14836] Event [1640.07288,315.368073,2411.95557]: 0 lost unit Knight [f=0014882] [14882] Event [696,100,488]: 1 lost unit Metal Extractor [f=0014934] [14934] Event [1576,412.763214,2616]: 1 lost unit Stardust [f=0014938] [14938] Event [732.981018,100.591354,586.849915]: 0 lost unit Glaive [f=0014954] [14954] Event [452,241.370392,3672]: 1 finished unit Outlaw [f=0015014] [15014] Event [626.730835,100,667.31543]: 0 lost unit Glaive [f=0015015] [15015] Event [586.932861,100.077591,534.764038]: 1 lost unit Bandit [f=0015032] [15032] Event [611.712952,100.17543,490.666992]: 0 lost unit Glaive [f=0015073] [15073] Event [2360,100,3624]: 1 finished unit Stinger [f=0015100] [15100] Event [3752,101.372528,2152]: 0 finished unit Solar Collector [f=0015165] [15165] Event [628.349915,99.8396988,472.394348]: 0 lost unit Glaive [f=0015199] [15199] Event [600.654358,100,601.026001]: 0 lost unit Glaive [f=0015298] [15298] Event [3416,241.370392,441.600006]: 0 finished unit Phantom [f=0015444] [15444] Event [3416,241.370392,441.600006]: 0 finished unit Sling [f=0015453] [15453] Event [1373.59033,317.110535,2306.39966]: 1 lost unit Rogue [f=0015524] [15524] Event [1776.89099,341.687805,2290.30347]: 0 lost unit Ronin [f=0015525] [15525] Event [1749.52795,345.580963,2297.6394]: 0 lost unit Ronin [f=0015562] [15562] Event [3416,241.370392,441.600006]: 0 finished unit Sling [f=0015703] [15703] Event [3416,241.370392,441.600006]: 0 finished unit Sling [f=0015736] [15736] Event [1272.87085,316.831238,1777.54932]: 1 finished unit Strike Commander [f=0015826] [15826] Event [3640,107.925415,2248]: 0 finished unit Solar Collector [f=0015846] [15846] Event [3416,241.370392,441.600006]: 0 finished unit Sling [f=0015951] [15951] Event [452,241.370392,3672]: 1 finished unit Outlaw [f=0015962] [15962] Event [1224,318.910217,2392]: 1 lost unit Solar Collector [f=0015976] [15976] Event [3416,241.370392,441.600006]: 0 finished unit Sling [f=0016042] [16042] Event [1284.86304,331.623993,1456.00342]: 1 lost unit Strike Commander [f=0016075] [16075] Event [1400,321.386414,1256]: 0 lost unit Metal Extractor [f=0016117] [16117] Event [3416,241.370392,441.600006]: 0 finished unit Sling [f=0016126] [16126] Event [undefined]: eqdw resigned [f=0016126] game_message: eqdw has been destroyed! [f=0016126] game_message: Winsalot wins! [f=0016126] Submitting stats [f=0016126] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016126] Part| Total Time|Time of the last 0.5s [f=0016126] Draw 16892.32ms 15.17% [f=0016126] Lua::Callins::Synced 10667.58ms 34.83% [f=0016126] Lua::Callins::Unsynced 22942.10ms 19.36% [f=0016126] Lua::CollectGarbage::Synced 619.57ms 0.40% [f=0016126] Lua::CollectGarbage::Unsynced 1049.60ms 1.60% [f=0016126] Misc::Profiler::AddTime 73.44ms 0.00% [f=0016126] Sim 39923.60ms 72.36% [f=0016126] [16126] Received game_message: eqdw has been destroyed! [f=0016126] [16126] Received game_message: Winsalot wins! [f=0016127] [16127] Game End Stats Header: 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Values: 30,9160,8045,8045,9160,1322.79358,724.620789,724.620789,1322.79358,0,0,0,0,0,0,0,0,615.991821,0,0,615.991821,3930.23877,2267.97681,2267.97681,3930.23877,620,360,360,620,56,37.3333321,37.3333321,56,1905,3115,3115,1905,34.3535423,25.4308128,25.4308128,34.3535423,2455,1490,1490,2455,1845.50073,2095.1665,2095.1665,1845.50073,4160,3080,3080,4160,2185.1665,2065.50073,2065.50073,2185.1665,48.1667404,683.52948,683.52948,48.1667404,2469.53223,4127.7749,4127.7749,2469.53223 [f=0016127] [16127] Game End Stats Values: 31,9820,8645,8645,9820,1388.08325,747.711426,747.711426,1388.08325,0,0,0,0,0,0,0,0,615.991821,0,0,615.991821,4005.23804,2295.31177,2295.31177,4005.23804,620,885,885,620,56,38,38,56,1905,3115,3115,1905,36.8193207,25.5393734,25.5393734,36.8193207,2815,1565,1565,2815,1920.50073,2095.1665,2095.1665,1920.50073,4460,3080,3080,4460,2185.1665,2140.50073,2140.50073,2185.1665,84.8333588,683.52948,683.52948,84.8333588,2498.05566,4202.77686,4202.77686,2498.05566 [f=0016127] [16127] Game End Stats Values: 32,10225,8855,8855,10225,1449.83545,768.313171,768.313171,1449.83545,0,0,0,0,0,0,0,0,615.991821,0,0,615.991821,4005.23804,2295.31177,2295.31177,4005.23804,620,885,885,620,56,38,38,56,1960,3115,3115,1960,38.1168137,26.8401203,26.8401203,38.1168137,3165,1565,1565,3165,1920.50073,2095.1665,2095.1665,1920.50073,4460,3290,3290,4460,2185.1665,2140.50073,2140.50073,2185.1665,84.8333588,683.52948,683.52948,84.8333588,2498.05566,4202.77686,4202.77686,2498.05566 [f=0016127] [16127] Game End Stats Values: 33,10795,8790,8790,10795,1521.42383,806.931458,806.931458,1521.42383,0,0,0,0,0,0,0,0,615.991821,0,0,615.991821,4357.51074,2320.11499,2320.11499,4357.51074,620,885,885,620,56.1333351,38,38,56.1333351,1960,3170,3170,1960,38.7725601,30.4634533,30.4634533,38.7725601,3665,1265,1265,3665,2220.50073,2095.1665,2095.1665,2220.50073,4530,3470,3470,4530,2185.1665,2440.50073,2440.50073,2185.1665,84.8333588,721.527161,721.527161,84.8333588,2523.90674,4555.30859,4555.30859,2523.90674 [f=0016127] [16127] Game End Stats Values: 34,10355,8935,8935,10355,1597.48315,832.736511,832.736511,1597.48315,0,0,0,0,0,0,0,0,615.991821,0,0,615.991821,4528.85547,2652.97656,2652.97656,4528.85547,620,1105,1105,620,58,38,38,58,1960,3170,3170,1960,39.0706253,36.0980949,36.0980949,39.0706253,3225,1190,1190,3225,2295.50073,2535.1665,2535.1665,2295.50073,4530,3470,3470,4530,2625.1665,2515.50073,2515.50073,2625.1665,84.8333588,838.186707,838.186707,84.8333588,2883.8999,4726.65332,4726.65332,2883.8999 [f=0016127] [16127] Game End Stats Values: 35,10850,9220,9220,10850,1679.04773,834.820007,834.820007,1679.04773,0,0,0,0,0,0,0,0,615.991821,28.7179565,28.7179565,615.991821,5360.10547,2905.94995,2905.94995,5360.10547,620,1305,1305,620,58.6666679,38,38,58.6666679,1960,3170,3170,1960,39.4376564,33.3388786,33.3388786,39.4376564,3650,1365,1365,3650,2680.50073,2860.1665,2860.1665,2680.50073,4600,3380,3380,4600,2950.1665,2900.50073,2900.50073,2950.1665,84.8333588,970.511963,970.511963,84.8333588,3201.85181,5843.93311,5843.93311,3201.85181 [f=0016127] [16127] Game End Stats Values: 36,10970,9750,9750,10970,1757.72437,834.848816,834.848816,1757.72437,0,0,0,0,0,0,0,0,615.991821,28.7179565,28.7179565,615.991821,6147.14258,3132.91235,3132.91235,6147.14258,620,1305,1305,620,60,37.7333336,37.7333336,60,1960,3820,3820,1960,39.2451057,30.601923,30.601923,39.2451057,3770,1245,1245,3770,2800.50073,2950.1665,2950.1665,2800.50073,4600,3380,3380,4600,3130.1665,3020.50073,3020.50073,3130.1665,84.8333588,1079.84888,1079.84888,84.8333588,3431.07617,6630.97021,6630.97021,3431.07617 [f=0016127] [16127] Game End Stats Values: 37,11250,6220,6220,11250,1824.46265,837.405212,837.405212,1824.46265,0,0,0,0,0,0,0,0,615.991821,314.480133,314.480133,615.991821,7296.61084,3222.91187,3222.91187,7296.61084,620,1305,1305,620,61.3846169,35.3846169,35.3846169,61.3846169,1960,110,110,1960,38.6721611,33.1710243,33.1710243,38.6721611,4070,1495,1495,4070,6580.50098,3040.1665,3040.1665,6580.50098,4580,3310,3310,4580,3220.1665,6800.50098,6800.50098,3220.1665,84.8333588,1195.86304,1195.86304,84.8333588,3521.07568,7780.43848,7780.43848,3521.07568 [f=0016217] [16217] Event [3416,241.370392,441.600006]: 0 finished unit Sling [f=0016241] Spectator eqdw left the game: normal quit [f=0016241] [16241] Event [undefined]: eqdw quit [f=0016253] [16253] Event [1832,526.279297,2008]: 0 finished unit Stardust [f=0016321] [16321] Event [3416,241.370392,441.600006]: 0 finished unit Sling [f=0016400] Player Winsalot left the game: normal quit [f=0016400] [16400] Event [undefined]: Winsalot quit [f=0016406] No clients connected, shutting down server [f=0016406] Server shutdown [f=0016425] [16425] Event [3416,241.370392,441.600006]: 0 finished unit Sling [f=0016441] [16441] Event [3640,109.54895,2136]: 0 finished unit Solar Collector [f=0016529] [16529] Event [3416,241.370392,441.600006]: 0 finished unit Sling [f=0016609] [16609] Event [3416,241.370392,441.600006]: 0 finished unit Glaive [f=0016669] [16669] Event [3416,241.370392,441.600006]: 0 finished unit Glaive [f=0016728] [16728] Event [3416,241.370392,441.600006]: 0 finished unit Glaive [f=0016788] [16788] Event [3416,241.370392,441.600006]: 0 finished unit Glaive [f=0016848] [16848] Event [3416,241.370392,441.600006]: 0 finished unit Glaive [f=0016924] [16924] Event [3416,241.370392,441.600006]: 0 finished unit Ronin [f=0017017] [17017] Event [3416,241.370392,441.600006]: 0 finished unit Ronin [f=0017106] [17106] Event [3416,241.370392,441.600006]: 0 finished unit Ronin [f=0017195] [17195] Event [3416,241.370392,441.600006]: 0 finished unit Ronin [f=0017285] [17285] Event [3416,241.370392,441.600006]: 0 finished unit Ronin [f=0017396] [17396] Event [3416,241.370392,441.600006]: 0 finished unit Conjurer [f=0017630] [17630] Event [3416,241.370392,441.600006]: 0 finished unit Knight [f=0017873] [17873] Event [3416,241.370392,441.600006]: 0 finished unit Knight [f=0017992] [17992] Event [3416,241.370392,441.600006]: 0 finished unit Gremlin [f=0018460] Autoquit sending quit command. [f=0018460] [QuitAction] user exited to system [f=0018460] [SpringApp::Kill][1] fromRun=1 [f=0018460] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018460] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018460] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018460] [ThreadPool::SetThreadCount][2] workers=0 [f=0018460] [SpringApp::Kill][2] [f=0018460] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018460] [Game::KillLua][3] dtor=0 luaUI=0x510dca30 [f=0018460] Start widgetHandler:Shutdown [f=0018460] Shutdown - SaveOrderList Complete [f=0018460] Writing last game win data [f=0018460] Shutdown - SaveConfigData Complete [f=0018460] Shutdown Widget - Chili Highlight [f=0018460] Shutdown Widget - Save/Load API [f=0018460] Shutdown Widget - Draw After Chili [f=0018460] Shutdown Widget - EPIC Menu [f=0018460] Shutdown Widget - Chili Minimap [f=0018460] Shutdown Widget - Chili Widget Selector [f=0018460] Shutdown Widget - Local Team Colors [f=0018460] Shutdown Widget - Display Keys 2 [f=0018460] Shutdown Widget - Save Game Menu [f=0018460] Shutdown Widget - HealthBars [f=0018460] Shutdown Widget - Noises [f=0018460] Shutdown Widget - Unit Icons [f=0018460] Shutdown Widget - Win Counter [f=0018460] Shutdown Widget - BuildETA [f=0018460] Shutdown Widget - SpringRTS Replay Stats [f=0018460] Shutdown Widget - Modular Comm Info [f=0018460] Shutdown Widget - Music Player v2 [f=0018460] Shutdown Widget - CameraShake [f=0018460] Shutdown Widget - Chili Economy Panel Default [f=0018460] Shutdown Widget - Chili EndGame Window [f=0018460] Shutdown Widget - Chili Nuke Warning [f=0018460] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018460] Shutdown Widget - Chili Spectator Panels [f=0018460] Shutdown Widget - Context Menu [f=0018460] Shutdown Widget - Darkening [f=0018460] Shutdown Widget - MetalFeatures (new) [f=0018460] Shutdown Widget - Grab Input [f=0018460] Input grabbing is disabled! [f=0018460] Shutdown Widget - Highlight Geos [f=0018460] Shutdown Widget - Local Widgets Config [f=0018460] Shutdown Widget - Mex Placement Handler [f=0018460] Shutdown Widget - MinimapEvents [f=0018460] Shutdown Widget - Missile Silo Range [f=0018460] Shutdown Widget - Point Tracker [f=0018460] Shutdown Widget - Showeco and Grid Drawer [f=0018460] Shutdown Widget - Stereo3D [f=0018460] Shutdown Widget - Attack AoE [f=0018460] Shutdown Widget - Map Edge Extension [f=0018460] Shutdown Widget - Selection Send [f=0018460] Shutdown Widget - LupsManager [f=0018460] Shutdown Widget - Newton Firezone [f=0018460] Shutdown Widget - Chili Pro Console [f=0018460] Shutdown Widget - Lasso Terraform GUI [f=0018460] Shutdown Widget - Chili Framework [f=0018460] Shutdown Widget - Lups [f=0018460] Shutdown Widget - Custom Markers [f=0018460] Shutdown Widget - Chili Core Selector [f=0018460] Shutdown Widget - Select Keys [f=0018460] Shutdown Widget - Pause Screen [f=0018460] Shutdown Widget - Layout Handler [f=0018460] Shutdown Widget - Persistent Build Height [f=0018460] Shutdown Widget - Text To Speech Control [f=0018460] End widgetHandler:Shutdown [f=0018460] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={365244,55560468} {int,ext,rec}Allocs={27759939,0,0} {chunk,block}Bytes={55560468,0} [f=0018460] [Game::KillLua][1] dtor=0 luaGaia=0x50db0d40 [f=0018460] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={297679,50017467} {int,ext,rec}Allocs={27759941,0,0} {chunk,block}Bytes={50017467,0} [f=0018460] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={297679,50017467} {int,ext,rec}Allocs={27759941,0,0} {chunk,block}Bytes={50017467,0} [f=0018460] [Game::KillLua][2] dtor=0 luaRules=0x512dfb40 [f=0018460] Start gadgetHandler:Shutdown [f=0018460] Shutdown - StartSetup [f=0018460] Shutdown - UnitMorph [f=0018460] Shutdown - LupsNanoSpray [f=0018460] Shutdown - Missile Silo Controller [f=0018460] Shutdown - Modular Comm Info [f=0018460] Shutdown - Terrain Texture Handler [f=0018460] Shutdown - UnitCloakShield [f=0018460] Shutdown - Starlight Handler [f=0018460] End gadgetHandler:Shutdown [f=0018460] Start gadgetHandler:Shutdown [f=0018460] Shutdown - Save/Load [f=0018460] Shutdown - Teleport Throw [f=0018460] Shutdown - UnitMorph [f=0018460] Shutdown - Modular Comm Info [f=0018460] Shutdown - Retreat Command [f=0018460] Shutdown - Shockwaves [f=0018460] Shutdown - UnitCloakShield [f=0018460] Shutdown - Lups Cloak FX [f=0018460] Shutdown - Lups [f=0018460] Shutdown - Lups Shield [f=0018460] End gadgetHandler:Shutdown [f=0018460] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27760013,0,0} {chunk,block}Bytes={0,0} [f=0018460] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27760013,0,0} {chunk,block}Bytes={0,0} [f=0018460] [Game::KillLua][4] dtor=0 [f=0018460] [Game::~CGame][1] [f=0018460] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018460] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018460] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018460] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018460] [Game::KillLua][4] dtor=1 [f=0018460] [Game::KillMisc][1] [f=0018460] [Game::KillMisc][2] [f=0018460] [Game::KillMisc][3] [f=0018460] [Game::KillRendering][1] [f=0018460] [3DOParser::Kill] allocated 137 pieces [f=0018460] [S3OParser::Kill] allocated 2753 pieces [f=0018460] [AssParser::Kill] allocated 224 pieces [f=0018460] [Game::KillInterface][1] [f=0018460] [Game::KillInterface][2] [f=0018460] [Game::KillSimulation][1] [f=0018460] [Game::KillSimulation][2] [f=0018460] [CCollisionHandler] dis-/continuous tests: 0/1752739 [f=0018460] [Game::KillSimulation][3] [f=0018460] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018460] [~CPathCache(16x16)] cacheHits=98 hitPercentage=30% numHashColls=0 maxCacheSize=13 [f=0018460] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018460] [~CPathCache(32x32)] cacheHits=568 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018460] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018460] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018460] [LosHandler::Kill] raycast instance cache-{hits,misses}={12509,12451}; shared=3%; cached=47% [f=0018460] [Game::KillSimulation][4] [f=0018460] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0018460] [Game::~CGame][2] [f=0018460] [Game::~CGame][3] [f=0018460] [SpringApp::Kill][3] [f=0018460] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 196378 bytes sent 174379 bytes recv'd [f=0018460] [SpringApp::Kill][4] font=0x44cc4aa0 [f=0018460] [SpringApp::Kill][5] [f=0018460] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7764 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/95cfee147b5117dc4da2322004c9ded4.sdp (0x44d323a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/95cfee147b5117dc4da2322004c9ded4.sdp" numZipFiles=7764 sumInflSize=713525kb sumReadTime=2743ms file="luarules/gadgets/weapon_projectile_hold.lua" indx=1806 inflSize=2kb readTime=29ms file="objects3d/benzcom5.s3o" indx=4883 inflSize=326kb readTime=27ms file="objects3d/strikecom_dead_1.dae" indx=5440 inflSize=1986kb readTime=25ms file="objects3d/infiltrator.s3o" indx=5165 inflSize=74kb readTime=22ms file="objects3d/funnelweb.dae" indx=5120 inflSize=1500kb readTime=22ms file="objects3d/spherezeus.s3o" indx=5403 inflSize=118kb readTime=20ms file="objects3d/strikecom_1.dae" indx=5430 inflSize=999kb readTime=17ms file="luarules/gadgets/unit_teleporter.lua" indx=1781 inflSize=28kb readTime=16ms file="luarules/gadgets/weapon_projectile_radar_homing.lua" indx=1807 inflSize=2kb readTime=16ms file="objects3d/bantha.s3o" indx=4855 inflSize=433kb readTime=16ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/95cfee147b5117dc4da2322004c9ded4.sdp] 49775673 bytes cached in 2890 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=56 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/living_lands_4.1.sd7 (0x44e1ff70) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44e29140) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44d43660) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f402407e4f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]