[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.vsx5yrITKw/springsettings.947332.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd1b001e870 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8425 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/947332/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 211ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x467c7a00] using map "Banana Republic v1.0.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Banana Republic v1.0.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x467c7a00] using game "Zero-K v1.8.8.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.8.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 107ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 889ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1003ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 102ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 787ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 42ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 36ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 86ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Mex Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement [f=-000001] Shaders not found, reverting to non-GLSL lava gadget Loaded gadget: Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Mex Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 74ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/947332/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Ambient Player [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 48, 274 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=56de8a86 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5eb154db [f=-000001] [Path] [PathEstimator::ReadFile] hash=5eb154db file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe-5eb154db.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=56de8a86 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5eb154eb [f=-000001] [Path] [PathEstimator::ReadFile] hash=5eb154eb file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe2-5eb154eb.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (274ms, checksum c3f0d342)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11510,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/947332/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x54759640,0x54554660}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 5426495f52dbcb91236fc2625fc8eb57 [f=-000001] Connection attempt from SnipeFive [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: SnipeFive changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Tpalpar [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Tpalpar changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SnipeFive" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SnipeFive" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tpalpar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tpalpar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SnipeFive" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tpalpar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SnipeFive" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SnipeFive" string="[Game::Load][lua{Rules,Gaia}={00000000edde2e60,00000000e83ffb20}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tpalpar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tpalpar" string="[Game::Load][lua{Rules,Gaia}={000000010b8a4ff0,00000000dc254590}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [317,415.324036,4715]: 0 finished unit Engineer Commander [f=-000001] [0] Event [6220,296.779175,2607]: 1 finished unit Engineer Commander [f=0000000] [0] Tpalpar, team: 1, elo:1581 [f=0000000] [0] SnipeFive, team: 0, elo:1486 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [6064,296.766357,2520]: 1 finished unit Cloakbot Factory [f=0000306] [306] Event [6312,296.766357,2712]: 1 finished unit Metal Extractor [f=0000338] [338] Event [440,415.323944,4888]: 0 finished unit Metal Extractor [f=0000520] [520] Event [376,415.323944,4888]: 0 finished unit Solar Collector [f=0000625] [625] Event [6054.3999,296.766357,2520]: 1 finished unit Conjurer [f=0000766] [766] Event [6552,296.766357,2920]: 1 finished unit Metal Extractor [f=0000795] [795] Event [136,415.323944,4888]: 0 finished unit Metal Extractor [f=0001010] [1010] Event [6054.3999,296.766357,2520]: 1 finished unit Conjurer [f=0001125] [1125] Event [136,415.323944,4520]: 0 finished unit Metal Extractor [f=0001259] [1259] Event [6104,296.766357,2648]: 1 finished unit Solar Collector [f=0001315] [1315] Event [200,415.323944,4904]: 0 finished unit Solar Collector [f=0001389] [1389] Event [6054.3999,296.766357,2520]: 1 finished unit Conjurer [f=0001495] [1495] Event [120,415.323944,4824]: 0 finished unit Solar Collector [f=0001628] [1628] Event [6024,296.766357,2648]: 1 finished unit Solar Collector [f=0001675] [1675] Event [120,415.323944,4584]: 0 finished unit Solar Collector [f=0001901] [1901] Event [6054.3999,296.766357,2520]: 1 finished unit Conjurer [f=0002012] [2012] Event [6248,296.766357,2696]: 1 finished unit Solar Collector [f=0002306] [2306] Event [1120,296.766357,4312]: 0 finished unit Cloakbot Factory [f=0002323] [2323] Event [6054.3999,296.766357,2520]: 1 finished unit Conjurer [f=0002636] [2636] Event [928,298.179474,4256]: 0 finished unit Lotus [f=0002750] [2750] Event [6280,296.766357,2776]: 1 finished unit Solar Collector [f=0002830] [2830] Event [6054.3999,296.766357,2520]: 1 finished unit Conjurer [f=0003075] [3075] Event [1129.59998,296.766357,4312]: 0 finished unit Reaver [f=0003286] [3286] Event [1408,296.766357,4384]: 0 finished unit Lotus [f=0003320] [3320] Event [6392,296.766357,2696]: 1 finished unit Solar Collector [f=0003730] [3730] Event [1320,296.766357,4632]: 0 finished unit Metal Extractor [f=0003745] [3745] Event [1129.59998,296.766357,4312]: 0 finished unit Reaver [f=0003879] [3879] Event [5720,291.7099,2680]: 1 finished unit Stardust [f=0003910] [3910] Event [1400,296.766357,4632]: 0 finished unit Solar Collector [f=0003950] [3950] Event [1129.59998,296.766357,4312]: 0 finished unit Glaive [f=0004170] [4170] Event [1576,296.766357,4616]: 0 finished unit Metal Extractor [f=0004336] [4336] Event [5640,296.766357,2440]: 1 finished unit Stardust [f=0004360] [4360] Event [1512,296.766357,4632]: 0 finished unit Solar Collector [f=0004611] [4611] Event [1129.59998,296.766357,4312]: 0 finished unit Reaver [f=0004705] [4705] Event [1528,296.766357,4568]: 0 finished unit Storage [f=0004825] [4825] Event [1129.59998,296.766357,4312]: 0 finished unit Glaive [f=0004877] [4877] Event [6054.3999,296.766357,2520]: 1 finished unit Glaive [f=0004960] [4960] Event [1528,296.766357,4520]: 0 finished unit Storage [f=0005084] [5084] Event [6054.3999,296.766357,2520]: 1 finished unit Glaive [f=0005164] [5164] Event [6696,296.766357,3288]: 1 finished unit Metal Extractor [f=0005292] [5292] Event [6054.3999,296.766357,2520]: 1 finished unit Glaive [f=0005502] [5502] Event [1129.59998,296.766357,4312]: 0 finished unit Reaver [f=0005503] [5503] Event [6054.3999,296.766357,2520]: 1 finished unit Glaive [f=0005655] [5655] Event [1520,296.766357,4064]: 0 finished unit Lotus [f=0005704] [5704] Event [1129.59998,296.766357,4312]: 0 finished unit Glaive [f=0005710] [5710] Event [6054.3999,296.766357,2520]: 1 finished unit Glaive [f=0005920] [5920] Event [6054.3999,296.766357,2520]: 1 finished unit Glaive [f=0006131] [6131] Event [6054.3999,296.766357,2520]: 1 finished unit Glaive [f=0006135] [6135] Event [6808,296.766357,1752]: 1 finished unit Metal Extractor [f=0006313] [6313] Event [1230.146,296.766357,2964.59937]: 1 lost unit Glaive [f=0006341] [6341] Event [6054.3999,296.766357,2520]: 1 finished unit Glaive [f=0006348] [6348] Event [6616,296.766357,1576]: 1 finished unit Metal Extractor [f=0006365] [6365] Event [1129.59998,296.766357,4312]: 0 finished unit Reaver [f=0006475] [6475] Event [6120,296.766357,2984]: 1 finished unit Storage [f=0006551] [6551] Event [6054.3999,296.766357,2520]: 1 finished unit Glaive [f=0006665] [6665] Event [1129.59998,296.766357,4312]: 0 finished unit Glaive [f=0006735] [6735] Event [6168,296.766357,2984]: 1 finished unit Storage [f=0006772] [6772] Event [6054.3999,296.766357,2520]: 1 finished unit Glaive [f=0006874] [6874] Event [1129.59998,296.766357,4312]: 0 finished unit Glaive [f=0007040] [7040] Event [6054.3999,296.766357,2520]: 1 finished unit Glaive [f=0007068] [7068] Event [6216,296.766357,2984]: 1 finished unit Storage [f=0007083] [7083] Event [1129.59998,296.766357,4312]: 0 finished unit Glaive [f=0007110] [7110] Event [536,296.766357,3528]: 0 finished unit Metal Extractor [f=0007281] [7281] Event [5272,296.766357,2056]: 1 finished unit Metal Extractor [f=0007286] [7286] Event [1129.59998,296.766357,4312]: 0 finished unit Glaive [f=0007360] [7360] Event [456,296.766357,3512]: 0 finished unit Solar Collector [f=0007391] [7391] Event [6054.3999,296.766357,2520]: 1 finished unit Glaive [f=0007497] [7497] Event [1129.59998,296.766357,4312]: 0 finished unit Glaive [f=0007551] [7551] Event [5064,296.766357,2216]: 1 finished unit Metal Extractor [f=0007587] [7587] Event [2940.93213,296.766357,2155.76196]: 1 lost unit Glaive [f=0007621] [7621] Event [6054.3999,296.766357,2520]: 1 finished unit Glaive [f=0007621] [7621] Event [2960.50879,296.766357,2198.80615]: 1 lost unit Glaive [f=0007650] [7650] Event [2979.69336,296.766357,2303.24854]: 1 lost unit Glaive [f=0007659] [7659] Event [2942.28589,296.766357,2224.01733]: 0 lost unit Reaver [f=0007675] [7675] Event [360,296.766357,3416]: 0 finished unit Solar Collector [f=0007707] [7707] Event [1129.59998,296.766357,4312]: 0 finished unit Glaive [f=0007829] [7829] Event [6054.3999,296.766357,2520]: 1 finished unit Glaive [f=0007917] [7917] Event [1129.59998,296.766357,4312]: 0 finished unit Glaive [f=0007935] [7935] Event [344,296.766357,3352]: 0 finished unit Metal Extractor [f=0008037] [8037] Event [6054.3999,296.766357,2520]: 1 finished unit Glaive [f=0008128] [8128] Event [1129.59998,296.766357,4312]: 0 finished unit Glaive [f=0008175] [8175] Event [416,296.766357,3280]: 0 finished unit Lotus [f=0008215] [8215] Event [1116.08594,296.766357,3040.81982]: 1 lost unit Glaive [f=0008236] [8236] Event [1060.48535,296.766357,3030.24219]: 1 lost unit Glaive [f=0008248] [8248] Event [6054.3999,296.766357,2520]: 1 finished unit Glaive [f=0008260] [8260] Event [980.340881,296.766357,3156.33594]: 1 lost unit Glaive [f=0008307] [8307] Event [952.822937,296.766357,3116.52588]: 1 lost unit Glaive [f=0008308] [8308] Event [978.613647,296.766357,3031.05688]: 1 lost unit Glaive [f=0008324] [8324] Event [911.75647,296.766357,3112.02563]: 1 lost unit Glaive [f=0008327] [8327] Event [1129.59998,296.766357,4312]: 0 finished unit Glaive [f=0008415] [8415] Event [560,296.766357,3376]: 0 finished unit Lotus [f=0008456] [8456] Event [6054.3999,296.766357,2520]: 1 finished unit Glaive [f=0008532] [8532] Event [1129.59998,296.766357,4312]: 0 finished unit Glaive [f=0008668] [8668] Event [6054.3999,296.766357,2520]: 1 finished unit Glaive [f=0008716] [8716] Event [480,296.766357,3360]: 0 finished unit Picket [f=0008741] [8741] Event [1129.59998,296.766357,4312]: 0 finished unit Glaive [f=0008876] [8876] Event [6054.3999,296.766357,2520]: 1 finished unit Glaive [f=0008887] [8887] Event [5032,296.766357,2072]: 1 finished unit Stardust [f=0008951] [8951] Event [1129.59998,296.766357,4312]: 0 finished unit Glaive [f=0009054] [9054] Event [6333.80176,296.766357,3030.87207]: 0 lost unit Reaver [f=0009086] [9086] Event [6054.3999,296.766357,2520]: 1 finished unit Glaive [f=0009162] [9162] Event [1129.59998,296.766357,4312]: 0 finished unit Glaive [f=0009372] [9372] Event [1129.59998,296.766357,4312]: 0 finished unit Glaive [f=0009582] [9582] Event [1129.59998,296.766357,4312]: 0 finished unit Glaive [f=0009792] [9792] Event [1129.59998,296.766357,4312]: 0 finished unit Glaive [f=0009815] [9815] Event [5176,296.766357,2088]: 1 finished unit Stinger [f=0010002] [10002] Event [1129.59998,296.766357,4312]: 0 finished unit Glaive [f=0010213] [10213] Event [1129.59998,296.766357,4312]: 0 finished unit Glaive [f=0010388] [10388] Event [6016.22852,296.766357,2153.31274]: 0 lost unit Glaive [f=0010390] [10390] Event [5930.83154,296.766357,2315.53809]: 1 lost unit Glaive [f=0010411] [10411] Event [6125.67383,316.389313,2305.85352]: 1 lost unit Glaive [f=0010423] [10423] Event [1129.59998,296.766357,4312]: 0 finished unit Glaive [f=0010490] [10490] Event [5931.9126,296.766357,2139.68945]: 1 lost unit Glaive [f=0010499] [10499] Event [5996.52832,296.766357,2028.84985]: 0 lost unit Glaive [f=0010506] [10506] Event [5905.37549,296.769135,2139.17383]: 1 lost unit Glaive [f=0010508] [10508] Event [6072.13818,296.766357,2108.7793]: 0 lost unit Glaive [f=0010514] [10514] Event [6039.01074,296.766357,2093.91943]: 0 lost unit Glaive [f=0010542] [10542] Event [6135.10352,296.769257,2107.29077]: 0 lost unit Glaive [f=0010597] [10597] Event [6296.51123,296.861206,2054.10449]: 0 lost unit Glaive [f=0010605] [10605] Event [6134.64258,296.766357,2014.23877]: 1 lost unit Glaive [f=0010608] [10608] Event [6327.81885,296.766571,2032.43408]: 0 lost unit Glaive [f=0010633] [10633] Event [1129.59998,296.766357,4312]: 0 finished unit Glaive [f=0010671] [10671] Event [6516.54834,296.766357,2030.41821]: 0 lost unit Glaive [f=0010841] [10841] Event [1129.59998,296.766357,4312]: 0 finished unit Glaive [f=0010990] [10990] Event [6136,296.766357,3208]: 1 finished unit Stardust [f=0010999] [10999] Event [840,296.766357,2392]: 0 finished unit Metal Extractor [f=0011051] [11051] Event [1129.59998,296.766357,4312]: 0 finished unit Glaive [f=0011262] [11262] Event [1129.59998,296.766357,4312]: 0 finished unit Glaive [f=0011364] [11364] Event [880,296.766357,2208]: 0 finished unit Lotus [f=0011472] [11472] Event [1129.59998,296.766357,4312]: 0 finished unit Glaive [f=0011560] [11560] Event [6456,296.766357,3224]: 1 finished unit Stardust [f=0011595] [11595] Event [896,296.766357,2240]: 0 finished unit Lotus [f=0011606] [11606] Event [5800,296.766357,2104]: 1 finished unit Stardust [f=0011682] [11682] Event [1129.59998,296.766357,4312]: 0 finished unit Glaive [f=0011800] [11800] Event [776,296.766357,2360]: 0 finished unit Solar Collector [f=0011893] [11893] Event [1129.59998,296.766357,4312]: 0 finished unit Glaive [f=0011980] [11980] Event [744,296.766357,2280]: 0 finished unit Solar Collector [f=0012101] [12101] Event [1129.59998,296.766357,4312]: 0 finished unit Glaive [f=0012270] [12270] Event [600,296.766357,2184]: 0 finished unit Metal Extractor [f=0012499] [12499] Event [6054.3999,296.766357,2520]: 1 finished unit Ronin [f=0012792] [12792] Event [6054.3999,296.766357,2520]: 1 finished unit Ronin [f=0012795] [12795] Event [456,296.766357,1816]: 0 finished unit Metal Extractor [f=0012971] [12971] Event [5821.56689,296.766357,875.62915]: 1 lost unit Glaive [f=0012985] [12985] Event [472,296.766357,1896]: 0 finished unit Solar Collector [f=0013077] [13077] Event [6054.3999,296.766357,2520]: 1 finished unit Ronin [f=0013215] [13215] Event [544,296.766357,1792]: 0 finished unit Lotus [f=0013247] [13247] Event [6134.37012,296.766357,1956.41187]: 0 lost unit Glaive [f=0013271] [13271] Event [6112.51318,296.768341,2016.64758]: 0 lost unit Glaive [f=0013362] [13362] Event [6054.3999,296.766357,2520]: 1 finished unit Ronin [f=0013437] [13437] Event [6226.21875,296.766357,1824.49194]: 1 lost unit Glaive [f=0013455] [13455] Event [624,296.766357,1824]: 0 finished unit Lotus [f=0013510] [13510] Event [6231.5415,296.766357,1872.80396]: 1 lost unit Glaive [f=0013540] [13540] Event [6223.50635,296.766357,1911.06421]: 1 lost unit Glaive [f=0013573] [13573] Event [6209.70947,296.766357,1967.18738]: 1 lost unit Glaive [f=0013601] [13601] Event [6137.60107,296.766357,1918.26685]: 0 lost unit Reaver [f=0013647] [13647] Event [6054.3999,296.766357,2520]: 1 finished unit Ronin [f=0013916] [13916] Event [1129.59998,296.766357,4312]: 0 finished unit Iris [f=0013932] [13932] Event [6054.3999,296.766357,2520]: 1 finished unit Ronin [f=0013940] [13940] Event [6632,296.766357,3040]: 1 finished unit Airplane Plant [f=0014027] [14027] Event [672,296.766357,2160]: 0 finished unit Picket [f=0014120] [14120] Event [6674.18115,365.914459,2158.70483]: 0 lost unit Reaver [f=0014126] [14126] Event [1129.59998,296.766357,4312]: 0 finished unit Glaive [f=0014217] [14217] Event [6054.3999,296.766357,2520]: 1 finished unit Ronin [f=0014337] [14337] Event [1129.59998,296.766357,4312]: 0 finished unit Glaive [f=0014502] [14502] Event [6054.3999,296.766357,2520]: 1 finished unit Ronin [f=0014788] [14788] Event [6054.3999,296.766357,2520]: 1 finished unit Ronin [f=0014973] [14973] Event [5576,296.766357,488]: 1 finished unit Metal Extractor [f=0015073] [15073] Event [6054.3999,296.766357,2520]: 1 finished unit Ronin [f=0015173] [15173] Event [5832,296.766357,472]: 1 finished unit Metal Extractor [f=0015181] [15181] Event [760,296.766357,2112]: 0 finished unit Airplane Plant [f=0015449] [15449] Event [6054.3999,296.766357,2520]: 1 finished unit Conjurer [f=0015666] [15666] Event [6611.5,300.766357,3002.00024]: 1 finished unit Raven [f=0015823] [15823] Event [6054.3999,296.766357,2520]: 1 finished unit Conjurer [f=0016000] [16000] Event [472,296.766357,1976]: 0 finished unit Solar Collector [f=0016063] [16063] Event [7016,415.323944,584]: 1 finished unit Metal Extractor [f=0016152] [16152] Event [1129.59998,296.766357,4312]: 0 finished unit Iris [f=0016195] [16195] Event [472,296.766357,2056]: 0 finished unit Solar Collector [f=0016198] [16198] Event [6054.3999,296.766357,2520]: 1 finished unit Conjurer [f=0016361] [16361] Event [1129.59998,296.766357,4312]: 0 finished unit Glaive [f=0016375] [16375] Event [472,296.766357,2136]: 0 finished unit Solar Collector [f=0016387] [16387] Event [7016,415.323944,216]: 1 finished unit Metal Extractor [f=0016570] [16570] Event [552,296.766357,2120]: 0 finished unit Solar Collector [f=0016573] [16573] Event [1129.59998,296.766357,4312]: 0 finished unit Glaive [f=0016715] [16715] Event [6611.5,300.766357,3002.00024]: 1 finished unit Raven [f=0016750] [16750] Event [552,296.766357,2040]: 0 finished unit Solar Collector [f=0016802] [16802] Event [6712,415.323944,216]: 1 finished unit Metal Extractor [f=0016916] [16916] Event [1520,296.766357,4064]: 0 lost unit Lotus [f=0016997] [16997] Event [6054.3999,296.766357,2520]: 1 finished unit Conjurer [f=0017016] [17016] Event [632,296.766357,2104]: 0 finished unit Solar Collector [f=0017176] [17176] Event [6328,296.766357,3112]: 1 finished unit Airpad [f=0017180] [17180] Event [6654.61426,296.766357,3401.23315]: 0 lost unit Glaive [f=0017195] [17195] Event [6648.04395,296.766357,3369.09766]: 0 lost unit Glaive [f=0017200] [17200] Event [6592.79004,296.766357,3352.85107]: 0 lost unit Glaive [f=0017200] [17200] Event [6613.59375,296.7677,3359.17725]: 0 lost unit Glaive [f=0017202] [17202] Event [6565.4248,296.766357,3329.07861]: 0 lost unit Glaive [f=0017208] [17208] Event [6559.13672,296.725311,3335.46191]: 0 lost unit Glaive [f=0017214] [17214] Event [6531.72607,296.766357,3323.20923]: 0 lost unit Glaive [f=0017218] [17218] Event [6545.51855,296.788483,3327.75513]: 0 lost unit Glaive [f=0017218] [17218] Event [6566.78857,296.780121,3314.39771]: 0 lost unit Glaive [f=0017227] [17227] Event [6564.7583,296.657379,3341.2063]: 0 lost unit Glaive [f=0017235] [17235] Event [6471.74609,296.766357,3352.25513]: 0 lost unit Glaive [f=0017250] [17250] Event [6421.31787,296.766357,3365.50928]: 0 lost unit Glaive [f=0017261] [17261] Event [6410.66602,296.766632,3342.12817]: 0 lost unit Glaive [f=0017261] [17261] Event [6380.56982,296.766357,3380.22241]: 0 lost unit Glaive [f=0017262] [17262] Event [6351.54004,296.766357,3382.17773]: 0 lost unit Glaive [f=0017268] [17268] Event [6384.26611,296.770905,3361.74316]: 0 lost unit Glaive [f=0017284] [17284] Event [6350.94727,296.766357,3338.61279]: 0 lost unit Glaive [f=0017289] [17289] Event [6322.74414,296.766357,3356.00366]: 0 lost unit Glaive [f=0017290] [17290] Event [6299.40234,296.766357,3364.91821]: 0 lost unit Glaive [f=0017303] [17303] Event [6273.99854,296.770935,3362.5481]: 0 lost unit Glaive [f=0017458] [17458] Event [6549.57275,296.766357,3554.66187]: 0 lost unit Iris [f=0017483] [17483] Event [6054.3999,296.766357,2520]: 1 finished unit Conjurer [f=0017887] [17887] Event [6611.5,300.766357,3002.00024]: 1 finished unit Raven [f=0017894] [17894] Event [552,296.766357,1960]: 0 finished unit Solar Collector [f=0018171] [18171] Event [6600,416.400604,152]: 1 finished unit Wind/Tidal Generator [f=0018221] [18221] Event [6584,416.477509,232]: 1 finished unit Wind/Tidal Generator [f=0018273] [18273] Event [632,296.766357,2024]: 0 finished unit Solar Collector [f=0018309] [18309] Event [6584,415.621948,56]: 1 finished unit Wind/Tidal Generator [f=0018460] [18460] Event [632,296.766357,1944]: 0 finished unit Solar Collector [f=0018589] [18589] Event [6568,418.79425,328]: 1 finished unit Wind/Tidal Generator [f=0018663] [18663] Event [552,296.766357,1880]: 0 finished unit Solar Collector [f=0018663] [18663] Event [6568,416.890869,392]: 1 finished unit Wind/Tidal Generator [f=0018707] [18707] Event [1129.59998,296.766357,4312]: 0 finished unit Iris [f=0018812] [18812] Event [6611.5,300.766357,3002.00024]: 1 finished unit Raven [f=0018885] [18885] Event [680,296.766357,1864]: 0 finished unit Solar Collector [f=0018921] never really played this game [f=0019023] [19023] Event [1129.59998,296.766357,4312]: 0 finished unit Glaive [f=0019102] 3rd round without tutorial [f=0019162] [19162] Event [1408,296.766357,4384]: 0 lost unit Lotus [f=0019179] [19179] Event [760,296.766357,1864]: 0 finished unit Solar Collector [f=0019337] [19337] Event [1129.59998,296.766357,4312]: 0 finished unit Glaive [f=0019449] [19449] Event [760,296.766357,1784]: 0 finished unit Solar Collector [f=0019694] [19694] Event [680,296.766357,1784]: 0 finished unit Solar Collector [f=0019717] [19717] Event [6611.5,300.766357,3002.00024]: 1 finished unit Raven [f=0020041] im playing 2 [f=0020257] [20257] Event [1320,296.766357,4632]: 0 lost unit Metal Extractor [f=0020392] cant do stuff [f=0020619] i cant build stuff fore some reason [f=0020631] [20631] Event [6611.5,300.766357,3002.00024]: 1 finished unit Raven [f=0020929] what stuff [f=0021052] mines? [f=0021145] [21145] Event [776,296.766357,2008]: 0 finished unit Solar Collector [f=0021202] generater [f=0021252] [21252] Event [1129.59998,296.766357,4312]: 0 finished unit Iris [f=0021333] geothermal generator [f=0021462] [21462] Event [1129.59998,296.766357,4312]: 0 finished unit Glaive [f=0021476] i dont have energy [f=0021546] [21546] Event [6611.5,300.766357,3002.00024]: 1 finished unit Raven [f=0021672] [21672] Event [1129.59998,296.766357,4312]: 0 finished unit Glaive [f=0022324] you need to build it on vents but thera none on this map [f=0022461] [22461] Event [6611.5,300.766357,3002.00024]: 1 finished unit Raven [f=0022540] [22540] Event [780.5,300.766357,2149.99976]: 0 finished unit Likho [f=0022650] *there are [f=0023376] [23376] Event [6611.5,300.766357,3002.00024]: 1 finished unit Raven [f=0023455] [23455] Event [488,296.766357,1720]: 0 finished unit Solar Collector [f=0023549] [23549] Event [5064,296.766357,2216]: 1 lost unit Metal Extractor [f=0023635] [23635] Event [712,296.766357,1640]: 0 finished unit Solar Collector [f=0024245] [24245] Event [1120,296.766357,4312]: 0 lost unit Cloakbot Factory [f=0024291] [24291] Event [6611.5,300.766357,3002.00024]: 1 finished unit Raven [f=0024325] [24325] Event [792,296.766357,1640]: 0 finished unit Solar Collector [f=0024520] [24520] Event [872,296.766357,1592]: 0 finished unit Solar Collector [f=0024525] [24525] Event [1248.86145,315.933899,3306.05835]: 1 lost unit Raven [f=0024570] [24570] Event [1221.51965,316.388794,3556.60303]: 1 lost unit Raven [f=0024755] [24755] Event [6611.5,300.766357,3002.00024]: 1 finished unit Swift [f=0024849] how can u build so many [f=0024910] [24910] Event [728,296.766357,1528]: 0 finished unit Solar Collector [f=0024989] i have no energy [f=0025084] [25084] Event [1550.03113,19.0235348,1967.73572]: 1 lost unit Raven [f=0025105] [25105] Event [648,296.766357,1544]: 0 finished unit Solar Collector [f=0025205] [25205] Event [6611.5,300.766357,3002.00024]: 1 finished unit Swift [f=0025655] [25655] Event [6611.5,300.766357,3002.00024]: 1 finished unit Swift [f=0025719] [25719] Event [5912,296.766357,2392]: 1 finished unit Storage [f=0026105] [26105] Event [6611.5,300.766357,3002.00024]: 1 finished unit Swift [f=0026278] [26278] Event [1065.44995,625.714539,2030.92468]: 1 lost unit Raven [f=0026350] [26350] Event [5960,296.766357,2392]: 1 finished unit Storage [f=0026569] [26569] Event [6611.5,300.766357,3002.00024]: 1 finished unit Swift [f=0026671] hello [f=0026945] what [f=0026980] [26980] Event [6008,296.766357,2392]: 1 finished unit Storage [f=0027023] [27023] Event [760,296.766357,2112]: 0 lost unit Airplane Plant [f=0027114] [27114] Event [864.541199,536.718872,1916.49158]: 1 lost unit Swift [f=0027217] i asked something [f=0027518] use reactors [f=0027625] [27625] Event [6056,296.766357,2392]: 1 finished unit Storage [f=0027705] [27705] Event [840,296.766357,1744]: 0 finished unit Fusion Reactor [f=0027961] [27961] Event [837.509399,315.534271,2393.42676]: 1 lost unit Raven [f=0028150] [28150] Event [6072.85986,296.565125,3519.13354]: 0 lost unit Glaive [f=0028176] [28176] Event [6093.95068,296.594604,3454.1377]: 0 lost unit Glaive [f=0028198] [28198] Event [6126.11279,296.766357,3403.06226]: 0 lost unit Glaive [f=0028213] [28213] Event [6115.16113,296.759644,3366.84985]: 0 lost unit Glaive [f=0028230] [28230] Event [6094.16846,296.543488,3371.58301]: 0 lost unit Glaive [f=0028250] [28250] Event [6127.48242,296.777557,3373.37329]: 0 lost unit Glaive [f=0028250] [28250] Event [6109.5874,296.770569,3390.95044]: 0 lost unit Glaive [f=0028415] [28415] Event [248.478958,639.623596,2066.9314]: 1 lost unit Swift [f=0028660] [28660] Event [904,296.766357,1816]: 0 finished unit Hacksaw [f=0028698] [28698] Event [995.933289,594.278625,1884.01514]: 1 lost unit Swift [f=0028746] [28746] Event [802.144592,606.048767,1716.51404]: 1 lost unit Swift [f=0028769] [28769] Event [752.062439,608.693787,1940.12891]: 1 lost unit Swift [f=0029230] [29230] Event [968,296.766357,1688]: 0 finished unit Hacksaw [f=0029800] [29800] Event [1080,293.22876,1816]: 0 finished unit Hacksaw [f=0030275] [30275] Event [819.398865,627.11731,2248.63403]: 1 lost unit Raven [f=0030338] [30338] Event [940.059021,627.294373,2305.41919]: 1 lost unit Raven [f=0030619] [30619] Event [740.610779,563.128052,2715.35376]: 1 lost unit Raven [f=0030680] [30680] Event [968,296.766357,1880]: 0 finished unit Caretaker [f=0030784] [30784] Event [1359.45801,496.734955,1961.45496]: 1 lost unit Raven [f=0030810] [30810] Event [1824.60107,286.981506,2317.65869]: 1 lost unit Raven [f=0031623] can u get more worker? [f=0031840] [31840] Event [856,297.084656,2248]: 0 finished unit Hacksaw [f=0032083] [32083] Event [6054.3999,296.766357,2520]: 1 finished unit Gremlin [f=0032330] you mean troops that build? [f=0032484] yes [f=0032547] [32547] Event [6054.3999,296.766357,2520]: 1 finished unit Gremlin [f=0032614] yes [f=0032675] cuz with commancer it takes long [f=0032957] [32957] Event [3920,296.766357,2752]: 1 finished unit Missile Silo [f=0033013] [33013] Event [6054.3999,296.766357,2520]: 1 finished unit Gremlin [f=0033159] they should be named conquerors or something [f=0033469] [33469] Event [4686.24707,311.00235,2041.53394]: 0 lost unit Likho [f=0033478] [33478] Event [6054.3999,296.766357,2520]: 1 finished unit Gremlin [f=0033527] [33527] Event [800,294.382935,2112]: 0 finished unit Tank Foundry [f=0033539] where do i build them? [f=0033913] [33913] Event [3936,296.566345,2768]: 1 finished unit Eos [f=0033943] [33943] Event [6054.3999,296.766357,2520]: 1 finished unit Gremlin [f=0034100] factory [f=0034603] they should be the first thing [f=0034748] [34748] Event [800,294.912048,2140]: 0 finished unit Ettin [f=0035121] ohh [f=0035136] [35136] Event [3904,296.566345,2768]: 1 finished unit Eos [f=0035160] yee [f=0035191] [35191] Event [632,296.766357,1944]: 0 lost unit Solar Collector [f=0035191] [35191] Event [632,296.766357,2024]: 0 lost unit Solar Collector [f=0035193] [35193] Event [552,296.790436,2040]: 0 lost unit Solar Collector [f=0035193] [35193] Event [552,296.789856,1960]: 0 lost unit Solar Collector [f=0035193] [35193] Event [632,296.784149,2104]: 0 lost unit Solar Collector [f=0035236] conjurer [f=0035320] ouch [f=0035782] [35782] Event [1096,294.766846,2000]: 0 finished unit Cloakbot Factory [f=0035855] [35855] Event [760,296.766357,1784]: 0 lost unit Solar Collector [f=0035855] [35855] Event [680,296.766357,1784]: 0 lost unit Solar Collector [f=0035855] [35855] Event [680,296.766357,1864]: 0 lost unit Solar Collector [f=0035855] [35855] Event [760,296.766357,1864]: 0 lost unit Solar Collector [f=0035857] [35857] Event [624,296.766357,1824]: 0 lost unit Lotus [f=0036057] [36057] Event [800,296.232056,2140]: 0 finished unit Ettin [f=0036165] [36165] Event [1096,294.766846,2009.59998]: 0 finished unit Conjurer [f=0036236] [36236] Event [3936,296.566345,2768]: 1 finished unit Eos [f=0036363] [Game::ClientReadNet] added new player dr_feelg00ds with number 2 to team 0 [f=0036363] > SPRINGIE:User dr_feelg00ds|hoverassault|2_3||False|||RU [f=0036380] [36380] Event [1096,294.766846,2009.59998]: 0 finished unit Conjurer [f=0036380] Connection attempt from dr_feelg00ds [f=0036380] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0036380] -> Connection established (given id 2) [f=0036393] [Game::ClientReadNet][LOGMSG] sender="dr_feelg00ds" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=0036393] [Game::ClientReadNet][LOGMSG] sender="dr_feelg00ds" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0036770] [36770] Event [3904,296.566345,2768]: 1 finished unit Eos [f=0036889] [36889] Event [6611.5,300.766357,3002.00024]: 1 finished unit Raven [f=0036960] [Game::ClientReadNet][LOGMSG] sender="dr_feelg00ds" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=0036979] [36979] Event [800,294.912048,2140]: 0 finished unit Ettin [f=0036982] [Game::ClientReadNet][LOGMSG] sender="dr_feelg00ds" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=0036982] [Game::ClientReadNet][LOGMSG] sender="dr_feelg00ds" string="[Game::Load][lua{Rules,Gaia}={0000000064c4b550,0000000060e5f370}]" [f=0037310] [37310] Event [3904,296.566345,2736]: 1 finished unit Eos [f=0037753] [37753] Event [840,296.766357,1744]: 0 lost unit Fusion Reactor [f=0037754] [37754] Event [904,296.766357,1816]: 0 lost unit Hacksaw [f=0037756] [37756] Event [896,296.505249,1904]: 0 lost unit Trinity [f=0037791] [37791] Event [6611.5,300.766357,3002.00024]: 1 finished unit Raven [f=0037850] [37850] Event [3936,296.566345,2736]: 1 finished unit Eos [f=0037910] [37910] Event [728,296.766357,1528]: 0 lost unit Solar Collector [f=0037912] [37912] Event [648,296.765717,1544]: 0 lost unit Solar Collector [f=0038057] [38057] Event [5597.87305,304.349091,4206.10938]: 0 lost unit Ettin [f=0038185] well [f=0038189] [38189] Event [600,296.766357,2184]: 0 lost unit Metal Extractor [f=0038190] [38190] Event [672,296.766357,2160]: 0 lost unit Picket [f=0038191] [38191] Event [552,296.786224,2120]: 0 lost unit Solar Collector [f=0038351] wanna play another round? [f=0038389] [38389] Event [3936,296.566345,2768]: 1 finished unit Eos [f=0038474] now i know more [f=0038486] [38486] Event [800,296.232056,2140]: 0 finished unit Ettin [f=0038486] ok [f=0038706] [38706] Event [6611.5,300.766357,3002.00024]: 1 finished unit Raven [f=0038719] Player SnipeFive left the game: normal quit [f=0038719] [38719] Event [undefined]: SnipeFive quit [f=0038929] [38929] Event [3904,296.566345,2768]: 1 finished unit Eos [f=0038935] Tpalpar has forced a win due to dropped opposition. [f=0038935] game_message: SnipeFive has been destroyed! [f=0038935] [38935] Event [undefined]: SnipeFive resigned [f=0038935] game_message: Tpalpar wins! [f=0038935] Submitting stats [f=0038935] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0038935] Part| Total Time|Time of the last 0.5s [f=0038935] Draw 55736.00ms 31.80% [f=0038935] Lua::Callins::Synced 17049.73ms 5.18% [f=0038935] Lua::Callins::Unsynced 62290.57ms 33.00% [f=0038935] Lua::CollectGarbage::Synced 1186.61ms 1.20% [f=0038935] Lua::CollectGarbage::Unsynced 2619.85ms 4.09% [f=0038935] Misc::Profiler::AddTime 220.47ms 0.10% [f=0038935] Sim 129289.59ms 47.86% [f=0038935] [38935] Received game_message: SnipeFive has been destroyed! [f=0038935] [38935] Received game_message: Tpalpar wins! [f=0038936] [38936] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0038936] [38936] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0038936] [38936] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0038936] [38936] Game End Stats Values: 2,1365,2165,2165,1365,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.87539959,6.01309967,6.01309967,5.87539959,0,0,0,0,0,0,0,0,90,890,890,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0038936] [38936] Game End Stats Values: 3,1525,2375,2375,1525,2.92105818,0,0,2.92105818,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.46666622,8,8,9.46666622,1275,1275,1275,1275,8.53563595,8.47859859,8.47859859,8.53563595,0,0,0,0,0,0,0,0,250,1100,1100,250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0038936] [38936] Game End Stats Values: 4,1685,2565,2565,1685,5.11185217,0,0,5.11185217,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,8.26666641,8.26666641,10,1275,1275,1275,1275,11.1032534,10.1309986,10.1309986,11.1032534,0,0,0,0,0,0,0,0,410,1290,1290,410,0,0,0,0,0,0,0,0,0,0,0,0 [f=0038936] [38936] Game End Stats Values: 5,1825,2755,2755,1825,17.5625496,0,0,17.5625496,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.6000004,10.5333338,10.5333338,13.6000004,1275,1275,1275,1275,13.0265465,10.1309986,10.1309986,13.0265465,0,0,0,0,0,0,0,0,550,1480,1480,550,0,0,0,0,0,0,0,0,0,0,0,0 [f=0038936] [38936] Game End Stats Values: 6,1825,2945,2945,1825,55.3481369,1.61740732,1.61740732,55.3481369,0,0,0,0,0,0,0,0,48.8537292,0,0,48.8537292,0,0,0,0,0,0,0,0,16,12.8000002,12.8000002,16,1275,1275,1275,1275,14.7155418,10.2388277,10.2388277,14.7155418,0,0,0,0,0,0,0,0,550,1670,1670,550,0,0,0,0,0,0,0,0,0,0,0,0 [f=0038936] [38936] Game End Stats Values: 7,2715,3065,3065,2715,82.975975,6.27601337,6.27601337,82.975975,0,0,0,0,0,0,0,0,152.38559,0,0,152.38559,0,0,0,0,90,0,0,90,16,14,14,16,1275,1275,1275,1275,14.0383558,10.4415731,10.4415731,14.0383558,0,0,0,0,0,0,0,0,1350,1790,1790,1350,0,0,0,0,0,0,0,0,0,0,0,0 [f=0038936] [38936] Game End Stats Values: 8,2935,3255,3255,2935,101.791473,19.6039429,19.6039429,101.791473,0,0,0,0,0,0,0,0,152.38559,0,0,152.38559,0,0,0,0,90,0,0,90,16,15.6000004,15.6000004,16,1275,1275,1275,1275,13.4508667,11.0195293,11.0195293,13.4508667,220,0,0,220,0,0,0,0,1350,1980,1980,1350,0,0,0,0,0,0,0,0,0,0,0,0 [f=0038936] [38936] Game End Stats Values: 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88,9705,14050,14050,9705,4164.88623,919.599182,919.599182,4164.88623,0,0,0,0,0,0,0,0,12058.1787,9572.71875,9572.71875,12058.1787,7320.875,11588.8018,11588.8018,7320.875,1080,1740,1740,1080,42,23.5683899,23.5683899,42,3075,4275,4275,3075,22.5240002,28.7205029,28.7205029,22.5240002,1720,2550,2550,1720,3340,9328.73242,9328.73242,3340,3830,5485,5485,3830,12322.5664,8140,8140,12322.5664,410.000244,88.4001923,88.4001923,410.000244,13176.832,7493.56055,7493.56055,13176.832 [f=0039112] Player Tpalpar left the game: normal quit [f=0039112] [39112] Event [undefined]: Tpalpar quit [f=0039221] No clients connected, shutting down server [f=0039221] Server shutdown [f=0039469] [39469] Event [3904,296.566345,2736]: 1 finished unit Eos [f=0039621] [39621] Event [6611.5,300.766357,3002.00024]: 1 finished unit Raven [f=0040535] [40535] Event [6611.5,300.766357,3002.00024]: 1 finished unit Raven [f=0040945] Autoquit sending quit command. [f=0040945] [QuitAction] user exited to system [f=0040945] [SpringApp::Kill][1] fromRun=1 [f=0040945] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0040945] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0040945] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0040945] [ThreadPool::SetThreadCount][2] workers=0 [f=0040945] [SpringApp::Kill][2] [f=0040945] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0040945] [Game::KillLua][3] dtor=0 luaUI=0x6744c380 [f=0040945] Start widgetHandler:Shutdown [f=0040945] Shutdown - SaveOrderList Complete [f=0040945] Writing last game win data [f=0040945] Shutdown - SaveConfigData Complete [f=0040945] Shutdown Widget - Chili Highlight [f=0040945] Shutdown Widget - Save/Load API [f=0040945] Shutdown Widget - Draw After Chili [f=0040945] Shutdown Widget - EPIC Menu [f=0040945] Shutdown Widget - Chili Minimap [f=0040945] Shutdown Widget - Chili Widget Selector [f=0040945] Shutdown Widget - Local Team Colors [f=0040945] Shutdown Widget - Display Keys 2 [f=0040945] Shutdown Widget - Save Game Menu [f=0040945] Shutdown Widget - HealthBars [f=0040945] Shutdown Widget - Noises [f=0040945] Shutdown Widget - Unit Icons [f=0040945] Shutdown Widget - Win Counter [f=0040945] Shutdown Widget - BuildETA [f=0040945] Shutdown Widget - SpringRTS Replay Stats [f=0040945] Shutdown Widget - Modular Comm Info [f=0040945] Shutdown Widget - Music Player v2 [f=0040945] Shutdown Widget - CameraShake [f=0040945] Shutdown Widget - Chili Economy Panel Default [f=0040945] Shutdown Widget - Chili EndGame Window [f=0040945] Shutdown Widget - Chili Nuke Warning [f=0040945] Shutdown Widget - Chili Selections & CursorTip v2 [f=0040945] Shutdown Widget - Chili Spectator Panels [f=0040945] Shutdown Widget - Context Menu [f=0040945] Shutdown Widget - Darkening [f=0040945] Shutdown Widget - MetalFeatures (new) [f=0040945] Shutdown Widget - Grab Input [f=0040945] Input grabbing is disabled! [f=0040945] Shutdown Widget - Highlight Geos [f=0040945] Shutdown Widget - Local Widgets Config [f=0040945] Shutdown Widget - Mex Placement Handler [f=0040945] Shutdown Widget - MinimapEvents [f=0040945] Shutdown Widget - Missile Silo Range [f=0040945] Shutdown Widget - Point Tracker [f=0040945] Shutdown Widget - Showeco and Grid Drawer [f=0040945] Shutdown Widget - Stereo3D [f=0040945] Shutdown Widget - Attack AoE [f=0040945] Shutdown Widget - Map Edge Extension [f=0040945] Shutdown Widget - Selection Send [f=0040945] Shutdown Widget - LupsManager [f=0040945] Shutdown Widget - Newton Firezone [f=0040945] Shutdown Widget - Chili Pro Console [f=0040945] Shutdown Widget - Lasso Terraform GUI [f=0040945] Shutdown Widget - Chili Framework [f=0040945] Shutdown Widget - Lups [f=0040945] Shutdown Widget - Custom Markers [f=0040945] Shutdown Widget - Chili Core Selector [f=0040945] Shutdown Widget - Select Keys [f=0040945] Shutdown Widget - Pause Screen [f=0040945] Shutdown Widget - Layout Handler [f=0040945] Shutdown Widget - Persistent Build Height [f=0040945] Shutdown Widget - Text To Speech Control [f=0040945] End widgetHandler:Shutdown [f=0040945] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={441089,57303830} {int,ext,rec}Allocs={38247530,0,0} {chunk,block}Bytes={57303830,0} [f=0040945] [Game::KillLua][1] dtor=0 luaGaia=0x54554660 [f=0040945] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={210773,43438394} {int,ext,rec}Allocs={38247531,0,0} {chunk,block}Bytes={43438394,0} [f=0040945] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={210773,43438394} {int,ext,rec}Allocs={38247531,0,0} {chunk,block}Bytes={43438394,0} [f=0040945] [Game::KillLua][2] dtor=0 luaRules=0x54759640 [f=0040945] Start gadgetHandler:Shutdown [f=0040945] Shutdown - StartSetup [f=0040945] Shutdown - UnitMorph [f=0040945] Shutdown - LupsNanoSpray [f=0040945] Shutdown - Missile Silo Controller [f=0040945] Shutdown - Modular Comm Info [f=0040945] Shutdown - Terrain Texture Handler [f=0040945] Shutdown - UnitCloakShield [f=0040945] Shutdown - Starlight Handler [f=0040945] End gadgetHandler:Shutdown [f=0040945] Start gadgetHandler:Shutdown [f=0040945] Shutdown - Save/Load [f=0040945] Shutdown - Teleport Throw [f=0040945] Shutdown - UnitMorph [f=0040945] Shutdown - Modular Comm Info [f=0040945] Shutdown - Retreat Command [f=0040945] Shutdown - Shockwaves [f=0040945] Shutdown - UnitCloakShield [f=0040945] Shutdown - Lups Cloak FX [f=0040945] Shutdown - Lups [f=0040945] Shutdown - Lups Shield [f=0040945] End gadgetHandler:Shutdown [f=0040945] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={38247657,0,0} {chunk,block}Bytes={0,0} [f=0040945] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={38247657,0,0} {chunk,block}Bytes={0,0} [f=0040945] [Game::KillLua][4] dtor=0 [f=0040945] [Game::~CGame][1] [f=0040945] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0040945] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0040945] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0040945] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0040945] [Game::KillLua][4] dtor=1 [f=0040945] [Game::KillMisc][1] [f=0040945] [Game::KillMisc][2] [f=0040945] [Game::KillMisc][3] [f=0040945] [Game::KillRendering][1] [f=0040945] [3DOParser::Kill] allocated 154 pieces [f=0040945] [S3OParser::Kill] allocated 2841 pieces [f=0040945] [AssParser::Kill] allocated 228 pieces [f=0040945] [Game::KillInterface][1] [f=0040945] [Game::KillInterface][2] [f=0040945] [Game::KillSimulation][1] [f=0040945] [Game::KillSimulation][2] [f=0040945] [CCollisionHandler] dis-/continuous tests: 0/990360 [f=0040945] [Game::KillSimulation][3] [f=0040945] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0040945] [~CPathCache(28x20)] cacheHits=116 hitPercentage=47% numHashColls=0 maxCacheSize=16 [f=0040945] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0040945] [~CPathCache(56x40)] cacheHits=188 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0040945] [~CRectangleOverlapHandler] 0% overlap reduction [f=0040945] [~CRectangleOverlapHandler] 0% overlap reduction [f=0040945] [LosHandler::Kill] raycast instance cache-{hits,misses}={25336,27834}; shared=14%; cached=33% [f=0040945] [Game::KillSimulation][4] [f=0040945] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0040945] [Game::~CGame][2] [f=0040945] [Game::~CGame][3] [f=0040945] [SpringApp::Kill][3] [f=0040945] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 428709 bytes sent 395254 bytes recv'd [f=0040945] [SpringApp::Kill][4] font=0x46702aa0 [f=0040945] [SpringApp::Kill][5] [f=0040945] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7764 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/95cfee147b5117dc4da2322004c9ded4.sdp (0x454a77c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/95cfee147b5117dc4da2322004c9ded4.sdp" numZipFiles=7764 sumInflSize=713525kb sumReadTime=3657ms file="unittextures/factorytank_1.png" indx=7113 inflSize=4103kb readTime=85ms file="objects3d/funnelweb.dae" indx=5120 inflSize=1500kb readTime=41ms file="scripts/armcom.lua" indx=5533 inflSize=8kb readTime=32ms file="scripts/amphraid.lua" indx=5530 inflSize=8kb readTime=28ms file="bitmaps/loadpictures/fire.png" indx=498 inflSize=3301kb readTime=28ms file="scripts/amphassault.lua" indx=5524 inflSize=11kb readTime=26ms file="unittextures/factorytank_2.png" indx=7115 inflSize=4103kb readTime=24ms file="scripts/cloakjammer.lua" indx=5607 inflSize=2kb readTime=23ms file="scripts/commsupport.lua" indx=5614 inflSize=15kb readTime=22ms file="scripts/fakeupright.lua" indx=5652 inflSize=0kb readTime=19ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/95cfee147b5117dc4da2322004c9ded4.sdp] 58239220 bytes cached in 2907 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=92 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/banana_republic_v1.0.1.sd7 (0x46856990) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x468568b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x467c6160) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fd1b007e4f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]