[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.rI7CjwYuJW/springsettings.946921.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 20ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f949c01e870 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8408 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/946921/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 204ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46409380] using map "Wanderlust v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46409380] using game "Zero-K v1.8.8.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.8.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 105ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 530ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 600ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 35ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 665ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 111ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Anarchid was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/946921/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 33 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1f475479 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1f475479 file="cache/104dev-maintenance/paths/Wanderlust v03.pe-1f475479.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1f475489 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1f475489 file="cache/104dev-maintenance/paths/Wanderlust v03.pe2-1f475489.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (161ms, checksum e9aec6f8)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11510,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/946921/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5361d340,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ee17485fa65644c12c9a9c4a4596f592 [f=-000001] Connection attempt from REKSH [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: REKSH changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Toude [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Toude changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="REKSH" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="REKSH" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Toude" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Toude" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Toude" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Toude" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Toude" string="[Game::Load][lua{Rules,Gaia}={0x67663100,(nil)}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="REKSH" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="REKSH" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="REKSH" string="[Game::Load][lua{Rules,Gaia}={000000010795eb70,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] hello [f=-000001] [0] Event [4902,211.793213,2455]: 0 finished unit Recon Commander [f=-000001] [0] Event [372,211.796204,1748]: 1 finished unit Engineer Commander [f=0000000] [0] REKSH, team: 1, elo:1863 [f=0000000] [0] Toude, team: 0, elo:1720 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [4816,211.792023,2360]: 0 finished unit Cloakbot Factory [f=0000008] [8] Event [600,211.792023,1752]: 1 finished unit Spider Factory [f=0000127] [127] Event [636,211.792023,1752]: 1 finished unit Flea [f=0000216] [216] Event [636,211.792023,1752]: 1 finished unit Flea [f=0000241] [241] Event [360,211.792023,1592]: 1 finished unit Metal Extractor [f=0000308] [308] Event [636,211.792023,1752]: 1 finished unit Flea [f=0000322] [322] Event [4806.3999,211.792023,2360]: 0 finished unit Glaive [f=0000352] [352] Event [4968,211.792023,2328]: 0 finished unit Metal Extractor [f=0000481] [481] Event [168,211.792023,1784]: 1 finished unit Metal Extractor [f=0000526] [526] Event [4806.3999,211.792023,2360]: 0 finished unit Glaive [f=0000583] [583] Event [216,211.792023,1784]: 1 finished unit Wind/Tidal Generator [f=0000672] [672] Event [216,211.792023,1736]: 1 finished unit Wind/Tidal Generator [f=0000697] [697] Event [4776,211.792023,2520]: 0 finished unit Metal Extractor [f=0000721] [721] Event [4806.3999,211.792023,2360]: 0 finished unit Glaive [f=0000762] [762] Event [168,211.792023,1736]: 1 finished unit Wind/Tidal Generator [f=0000897] [897] Event [120,211.792023,1736]: 1 finished unit Wind/Tidal Generator [f=0000968] [968] Event [4872,211.792023,2536]: 0 finished unit Solar Collector [f=0000987] [987] Event [120,211.792023,1784]: 1 finished unit Wind/Tidal Generator [f=0001092] [1092] Event [120,211.792023,1832]: 1 finished unit Wind/Tidal Generator [f=0001096] [1096] Event [4806.3999,211.792023,2360]: 0 finished unit Conjurer [f=0001182] [1182] Event [168,211.792023,1832]: 1 finished unit Wind/Tidal Generator [f=0001272] [1272] Event [216,211.792023,1832]: 1 finished unit Wind/Tidal Generator [f=0001662] [1662] Event [4806.3999,211.792023,2360]: 0 finished unit Conjurer [f=0001720] [1720] Event [5013.14648,304.956085,2671.06323]: 1 lost unit Flea [f=0001724] [1724] Event [520,211.792023,1784]: 1 finished unit Caretaker [f=0001900] [1900] Event [4816,211.792023,2448]: 0 finished unit Lotus [f=0002092] [2092] Event [636,211.792023,1752]: 1 finished unit Redback [f=0002296] [2296] Event [600,211.792023,2200]: 1 finished unit Metal Extractor [f=0002297] [2297] Event [974.236938,211.792023,1802.43506]: 0 lost unit Glaive [f=0002335] [2335] Event [990.546021,211.801865,1777.59631]: 0 lost unit Glaive [f=0002371] [2371] Event [1091.51001,212.100769,1742.0116]: 0 lost unit Glaive [f=0002457] [2457] Event [648,211.792023,2248]: 1 finished unit Wind/Tidal Generator [f=0002516] [2516] Event [4806.3999,211.792023,2360]: 0 finished unit Glaive [f=0002547] [2547] Event [600,211.792023,2248]: 1 finished unit Wind/Tidal Generator [f=0002667] [2667] Event [552,211.792023,2248]: 1 finished unit Wind/Tidal Generator [f=0002701] [2701] Event [4952,211.792023,2456]: 0 finished unit Solar Collector [f=0002714] [2714] Event [4806.3999,211.792023,2360]: 0 finished unit Glaive [f=0002887] [2887] Event [552,211.792023,2200]: 1 finished unit Wind/Tidal Generator [f=0002909] [2909] Event [4806.3999,211.792023,2360]: 0 finished unit Glaive [f=0003129] [3129] Event [648,211.792023,2200]: 1 finished unit Wind/Tidal Generator [f=0003179] [3179] Event [4806.3999,211.792023,2360]: 0 finished unit Ronin [f=0003245] [3245] Event [636,211.792023,1752]: 1 finished unit Redback [f=0003292] [3292] Event [648,211.792023,2152]: 1 finished unit Wind/Tidal Generator [f=0003373] [3373] Event [600,211.792023,2152]: 1 finished unit Wind/Tidal Generator [f=0003459] [3459] Event [552,211.792023,2152]: 1 finished unit Wind/Tidal Generator [f=0003463] [3463] Event [4944,211.792023,3856]: 0 finished unit Lotus [f=0003628] [3628] Event [4806.3999,211.792023,2360]: 0 finished unit Glaive [f=0003652] [3652] Event [4928,211.792023,2368]: 0 finished unit Radar Tower [f=0003768] [3768] Event [4320,100,1168]: 0 finished unit Lotus [f=0003956] [3956] Event [520,211.792023,1720]: 1 finished unit Caretaker [f=0004174] [4174] Event [4806.3999,211.792023,2360]: 0 finished unit Glaive [f=0004320] [4320] Event [408,211.792023,1592]: 1 finished unit Wind/Tidal Generator [f=0004345] [4345] Event [5048,211.792023,2344]: 0 finished unit Solar Collector [f=0004414] [4414] Event [636,211.792023,1752]: 1 finished unit Redback [f=0004472] [4472] Event [408,211.792023,1544]: 1 finished unit Wind/Tidal Generator [f=0004575] [4575] Event [360,211.792023,1544]: 1 finished unit Wind/Tidal Generator [f=0004614] [4614] Event [4806.3999,211.792023,2360]: 0 finished unit Glaive [f=0004642] [4642] Event [312,211.792023,1544]: 1 finished unit Wind/Tidal Generator [f=0004687] [4687] Event [312,211.792023,1592]: 1 finished unit Wind/Tidal Generator [f=0004825] [4825] Event [312,211.792023,1640]: 1 finished unit Wind/Tidal Generator [f=0004861] [4861] Event [4904,211.792023,3752]: 0 finished unit Metal Extractor [f=0004966] [4966] Event [4440,100,1352]: 0 finished unit Metal Extractor [f=0005056] [5056] Event [360,211.792023,1640]: 1 finished unit Wind/Tidal Generator [f=0005063] [5063] Event [4806.3999,211.792023,2360]: 0 finished unit Ronin [f=0005260] [5260] Event [636,211.792023,1752]: 1 finished unit Redback [f=0005288] [5288] Event [408,211.792023,1640]: 1 finished unit Wind/Tidal Generator [f=0005332] [5332] Event [1803.95923,304.956085,1453.73596]: 0 lost unit Glaive [f=0005382] [5382] Event [1957.80774,304.956085,1423.96692]: 0 lost unit Glaive [f=0005584] [5584] Event [4806.3999,211.792023,2360]: 0 finished unit Ronin [f=0005783] [5783] Event [636,211.792023,1752]: 1 finished unit Redback [f=0005875] [5875] Event [5000,211.792023,3976]: 0 finished unit Metal Extractor [f=0005923] [5923] Event [4070.76343,271.993042,2844.47559]: 1 lost unit Flea [f=0005966] [5966] Event [4806.3999,211.792023,2360]: 0 finished unit Glaive [f=0006060] [6060] Event [4152,100,1352]: 0 finished unit Metal Extractor [f=0006205] [6205] Event [4806.3999,211.792023,2360]: 0 finished unit Glaive [f=0006233] [6233] Event [636,211.792023,1752]: 1 finished unit Weaver [f=0006464] [6464] Event [4806.3999,211.792023,2360]: 0 finished unit Glaive [f=0006477] [6477] Event [636,211.792023,1752]: 1 finished unit Weaver [f=0006907] [6907] Event [4806.3999,211.792023,2360]: 0 finished unit Ronin [f=0007032] [7032] Event [4360,100,936]: 0 finished unit Metal Extractor [f=0007281] [7281] Event [636,211.792023,1752]: 1 finished unit Redback [f=0007322] [7322] Event [4806.3999,211.792023,2360]: 0 finished unit Ronin [f=0007536] [7536] Event [636,211.792023,1752]: 1 finished unit Redback [f=0007595] [7595] Event [4806.3999,211.792023,2360]: 0 finished unit Glaive [f=0007681] [7681] Event [696,100,2760]: 1 finished unit Metal Extractor [f=0007866] [7866] Event [4806.3999,211.792023,2360]: 0 finished unit Glaive [f=0007961] [7961] Event [4888,304.956085,3048]: 0 finished unit Geothermal Generator [f=0008055] [8055] Event [4360,100,936]: 0 lost unit Metal Extractor [f=0008089] [8089] Event [4806.3999,211.792023,2360]: 0 finished unit Glaive [f=0008141] [8141] Event [984,100,2760]: 1 finished unit Metal Extractor [f=0008250] [8250] Event [4320,100,1168]: 0 lost unit Lotus [f=0008340] [8340] Event [4152,100,1352]: 0 lost unit Metal Extractor [f=0008369] [8369] Event [4806.3999,211.792023,2360]: 0 finished unit Ronin [f=0008426] [8426] Event [4201.66602,211.792023,3666.54712]: 0 lost unit Ronin [f=0008433] [8433] Event [4440,100,1352]: 0 lost unit Metal Extractor [f=0008449] [8449] Event [4458.48438,211.792023,3560.15918]: 0 lost unit Ronin [f=0008512] [8512] Event [4529.75977,211.792023,3767.29956]: 1 lost unit Redback [f=0008639] [8639] Event [4806.3999,211.792023,2360]: 0 finished unit Ronin [f=0008695] [8695] Event [776,100,3176]: 1 finished unit Metal Extractor [f=0008721] [8721] Event [4619.92773,211.792023,3406.69751]: 1 lost unit Redback [f=0008834] [8834] Event [4806.3999,211.792023,2360]: 0 finished unit Glaive [f=0008882] [8882] Event [4390.26855,240.503448,1832.53931]: 1 lost unit Flea [f=0009029] [9029] Event [4806.3999,211.792023,2360]: 0 finished unit Glaive [f=0009043] [9043] Event [497.430206,211.792023,390.599854]: 0 lost unit Glaive [f=0009064] [9064] Event [489.525635,211.729233,401.844116]: 0 lost unit Glaive [f=0009091] [9091] Event [507.418182,211.802719,368.53009]: 0 lost unit Glaive [f=0009104] [9104] Event [465.603668,211.804474,401.536102]: 0 lost unit Glaive [f=0009197] [9197] Event [4391.43262,99.8225784,1159.51978]: 0 lost unit Glaive [f=0009224] [9224] Event [4806.3999,211.792023,2360]: 0 finished unit Glaive [f=0009494] [9494] Event [4806.3999,211.792023,2360]: 0 finished unit Ronin [f=0009513] [9513] Event [2944,304.956085,3136]: 0 finished unit Picket [f=0009535] [9535] Event [248,100,3880]: 1 finished unit Metal Extractor [f=0009668] [9668] Event [408,211.792023,1968]: 1 finished unit Airplane Plant [f=0009700] [9700] Event [2944,304.956085,3136]: 0 lost unit Picket [f=0009764] [9764] Event [4806.3999,211.792023,2360]: 0 finished unit Ronin [f=0009827] [9827] Event [3722.0249,135.126999,1262.14111]: 1 lost unit Redback [f=0009902] [9902] Event [4872,100,248]: 0 finished unit Metal Extractor [f=0009959] [9959] Event [4806.3999,211.792023,2360]: 0 finished unit Glaive [f=0010154] [10154] Event [4806.3999,211.792023,2360]: 0 finished unit Glaive [f=0010349] [10349] Event [4806.3999,211.792023,2360]: 0 finished unit Glaive [f=0010555] [10555] Event [428.5,215.792023,2005.99988]: 1 finished unit Owl [f=0010601] [10601] Event [636,211.792023,1752]: 1 finished unit Flea [f=0010619] [10619] Event [4806.3999,211.792023,2360]: 0 finished unit Ronin [f=0010647] [10647] Event [636,211.792023,1752]: 1 finished unit Flea [f=0010692] [10692] Event [636,211.792023,1752]: 1 finished unit Flea [f=0010732] [10732] Event [4248,211.792023,3304]: 0 finished unit Metal Extractor [f=0010737] [10737] Event [636,211.792023,1752]: 1 finished unit Flea [f=0010782] [10782] Event [636,211.792023,1752]: 1 finished unit Flea [f=0010827] [10827] Event [636,211.792023,1752]: 1 finished unit Flea [f=0010872] [10872] Event [636,211.792023,1752]: 1 finished unit Flea [f=0010889] [10889] Event [4806.3999,211.792023,2360]: 0 finished unit Ronin [f=0010917] [10917] Event [636,211.792023,1752]: 1 finished unit Flea [f=0010947] [10947] Event [636,211.792023,1752]: 1 finished unit Flea [f=0010977] [10977] Event [636,211.792023,1752]: 1 finished unit Flea [f=0011009] [11009] Event [248,304.956085,1080]: 1 finished unit Geothermal Generator [f=0011010] [11010] Event [636,211.792023,1752]: 1 finished unit Flea [f=0011057] [11057] Event [636,211.792023,1752]: 1 finished unit Flea [f=0011084] [11084] Event [4806.3999,211.792023,2360]: 0 finished unit Glaive [f=0011097] [11097] Event [636,211.792023,1752]: 1 finished unit Flea [f=0011127] [11127] Event [636,211.792023,1752]: 1 finished unit Flea [f=0011157] [11157] Event [636,211.792023,1752]: 1 finished unit Flea [f=0011202] [11202] Event [636,211.792023,1752]: 1 finished unit Flea [f=0011247] [11247] Event [636,211.792023,1752]: 1 finished unit Flea [f=0011279] [11279] Event [4806.3999,211.792023,2360]: 0 finished unit Glaive [f=0011292] [11292] Event [636,211.792023,1752]: 1 finished unit Flea [f=0011327] [11327] Event [2872,304.956085,3080]: 0 finished unit Metal Extractor [f=0011337] [11337] Event [636,211.792023,1752]: 1 finished unit Flea [f=0011381] [11381] Event [636,211.792023,1752]: 1 finished unit Flea [f=0011426] [11426] Event [636,211.792023,1752]: 1 finished unit Flea [f=0011471] [11471] Event [636,211.792023,1752]: 1 finished unit Flea [f=0011474] [11474] Event [4806.3999,211.792023,2360]: 0 finished unit Glaive [f=0011516] [11516] Event [636,211.792023,1752]: 1 finished unit Flea [f=0011561] [11561] Event [636,211.792023,1752]: 1 finished unit Flea [f=0011606] [11606] Event [636,211.792023,1752]: 1 finished unit Flea [f=0011651] [11651] Event [636,211.792023,1752]: 1 finished unit Flea [f=0011696] [11696] Event [636,211.792023,1752]: 1 finished unit Flea [f=0011741] [11741] Event [636,211.792023,1752]: 1 finished unit Flea [f=0011744] [11744] Event [4806.3999,211.792023,2360]: 0 finished unit Ronin [f=0011786] [11786] Event [636,211.792023,1752]: 1 finished unit Flea [f=0011831] [11831] Event [636,211.792023,1752]: 1 finished unit Flea [f=0011876] [11876] Event [636,211.792023,1752]: 1 finished unit Flea [f=0011921] [11921] Event [636,211.792023,1752]: 1 finished unit Flea [f=0011966] [11966] Event [636,211.792023,1752]: 1 finished unit Flea [f=0011973] [11973] Event [2889.34888,304.956085,2797.53882]: 0 lost unit Ronin [f=0012009] [12009] Event [2840.22827,304.956085,2976.63428]: 0 lost unit Ronin [f=0012011] [12011] Event [636,211.792023,1752]: 1 finished unit Flea [f=0012014] [12014] Event [4806.3999,211.792023,2360]: 0 finished unit Ronin [f=0012032] [12032] Event [2938.12964,304.956085,2932.0542]: 0 lost unit Ronin [f=0012043] [12043] Event [3212.14209,304.956085,2568.66919]: 0 lost unit Ronin [f=0012056] [12056] Event [636,211.792023,1752]: 1 finished unit Flea [f=0012089] [12089] Event [3090.58618,304.956085,3000.40039]: 0 lost unit Ronin [f=0012101] [12101] Event [636,211.792023,1752]: 1 finished unit Flea [f=0012146] [12146] Event [636,211.792023,1752]: 1 finished unit Flea [f=0012146] [12146] Event [3098.26392,304.956085,3209.86938]: 0 lost unit Ronin [f=0012191] [12191] Event [636,211.792023,1752]: 1 finished unit Flea [f=0012236] [12236] Event [636,211.792023,1752]: 1 finished unit Flea [f=0012281] [12281] Event [636,211.792023,1752]: 1 finished unit Flea [f=0012284] [12284] Event [4806.3999,211.792023,2360]: 0 finished unit Ronin [f=0012326] [12326] Event [636,211.792023,1752]: 1 finished unit Flea [f=0012338] [12338] Event [3362.97168,319.319366,3187.30762]: 1 lost unit Flea [f=0012371] [12371] Event [636,211.792023,1752]: 1 finished unit Flea [f=0012416] [12416] Event [636,211.792023,1752]: 1 finished unit Flea [f=0012434] [12434] Event [2872,304.956085,3080]: 0 lost unit Metal Extractor [f=0012461] [12461] Event [636,211.792023,1752]: 1 finished unit Flea [f=0012479] [12479] Event [4806.3999,211.792023,2360]: 0 finished unit Glaive [f=0012506] [12506] Event [636,211.792023,1752]: 1 finished unit Flea [f=0012551] [12551] Event [636,211.792023,1752]: 1 finished unit Flea [f=0012674] [12674] Event [4806.3999,211.792023,2360]: 0 finished unit Glaive [f=0012838] [12838] Event [636,211.792023,1752]: 1 finished unit Redback [f=0012869] [12869] Event [4806.3999,211.792023,2360]: 0 finished unit Glaive [f=0013081] [13081] Event [636,211.792023,1752]: 1 finished unit Redback [f=0013139] [13139] Event [4806.3999,211.792023,2360]: 0 finished unit Ronin [f=0013351] [13351] Event [636,211.792023,1752]: 1 finished unit Redback [f=0013386] [13386] Event [4888,304.956085,2872]: 0 finished unit Thresher [f=0013409] [13409] Event [4806.3999,211.792023,2360]: 0 finished unit Ronin [f=0013516] [13516] Event [2872,300.894501,3080]: 0 finished unit Metal Extractor [f=0013621] [13621] Event [636,211.792023,1752]: 1 finished unit Redback [f=0013647] [13647] Event [4725.85107,211.792023,2102.86938]: 1 lost unit Flea [f=0013656] [13656] Event [4736.61035,211.792023,2062.39404]: 1 lost unit Flea [f=0013679] [13679] Event [4806.3999,211.792023,2360]: 0 finished unit Ronin [f=0013684] [13684] Event [4742.86426,211.792023,2254.09326]: 1 lost unit Flea [f=0013717] [13717] Event [4720.69629,211.792023,2397.57642]: 1 lost unit Flea [f=0013720] [13720] Event [4738.96826,211.792023,2349.95605]: 1 lost unit Flea [f=0013739] [13739] Event [4708.98682,211.792023,2344.60376]: 1 lost unit Flea [f=0013741] [13741] Event [4694.9707,211.792023,2398.10034]: 0 lost unit Ronin [f=0013746] [13746] Event [4761.3999,211.792023,2366.05298]: 1 lost unit Flea [f=0013748] [13748] Event [4701.64063,211.792023,2287.34424]: 1 lost unit Flea [f=0013759] [13759] Event [4699.07422,211.792023,2324.12427]: 1 lost unit Flea [f=0013760] [13760] Event [4693.68604,211.792023,2247.89917]: 1 lost unit Flea [f=0013765] [13765] Event [3603.7832,304.956085,3427.76758]: 0 lost unit Ronin [f=0013801] [13801] Event [3645.12891,304.956085,3504.35767]: 0 lost unit Ronin [f=0013831] [13831] Event [4928,211.792023,2368]: 0 lost unit Radar Tower [f=0013841] [13841] Event [4933.82568,210.366211,2315.38647]: 1 lost unit Flea [f=0013844] [13844] Event [4953.09961,211.833252,2295.97363]: 1 lost unit Flea [f=0013858] [13858] Event [4968,210.611603,2328]: 0 lost unit Metal Extractor [f=0013874] [13874] Event [4806.3999,212.129547,2360]: 0 finished unit Glaive [f=0013891] [13891] Event [636,211.792023,1752]: 1 finished unit Redback [f=0013951] [13951] Event [4925.02393,207.727539,2327.36157]: 1 lost unit Flea [f=0013959] [13959] Event [4934.74609,208.143173,2313.85913]: 1 lost unit Flea [f=0013971] [13971] Event [4979.0498,209.459595,2295.99658]: 1 lost unit Flea [f=0013979] [13979] Event [4843.27197,211.792023,2224.88379]: 1 lost unit Flea [f=0013980] [13980] Event [4813.87793,211.792023,2247.46021]: 1 lost unit Flea [f=0013991] [13991] Event [4840.27393,212.063705,2295.76855]: 1 lost unit Flea [f=0013991] [13991] Event [4837.3457,211.795074,2272.19482]: 1 lost unit Flea [f=0013993] [13993] Event [4814.16064,211.792023,2269.604]: 1 lost unit Flea [f=0013995] [13995] Event [undefined]: Toude resigned [f=0013995] game_message: Toude has been destroyed! [f=0013995] game_message: REKSH wins! [f=0013995] Submitting stats [f=0013995] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013995] Part| Total Time|Time of the last 0.5s [f=0013995] Draw 10330.46ms 8.02% [f=0013995] Lua::Callins::Synced 4927.50ms 25.35% [f=0013995] Lua::Callins::Unsynced 14943.09ms 13.86% [f=0013995] Lua::CollectGarbage::Synced 263.10ms 1.19% [f=0013995] Lua::CollectGarbage::Unsynced 540.76ms 0.20% [f=0013995] Misc::Profiler::AddTime 51.31ms 0.10% [f=0013995] Sim 15857.38ms 70.20% [f=0013995] [13995] Received game_message: Toude has been destroyed! [f=0013995] [13995] Received game_message: REKSH wins! [f=0013996] [13996] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013996] [13996] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013996] [13996] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013996] [13996] Game End Stats Values: 2,2230,2240,2240,2230,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.84890032,6.22199965,6.22199965,5.84890032,65,75,75,65,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013996] [13996] Game End Stats Values: 3,2450,2470,2470,2450,0,2.32354689,2.32354689,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.1739149,10.1739149,8,1275,1275,1275,1275,8.48899937,9.51430321,9.51430321,8.48899937,195,75,75,195,0,0,0,0,980,1120,1120,980,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013996] [13996] Game End Stats Values: 4,2640,2610,2610,2640,0.32984555,13.6988115,13.6988115,0.32984555,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.46666622,18.41469,18.41469,9.46666622,1275,1275,1275,1275,9.7554903,10.4911013,10.4911013,9.7554903,195,75,75,195,0,0,0,0,1170,1260,1260,1170,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013996] [13996] Game End Stats Values: 5,2760,2765,2765,2760,0.99295688,27.2900848,27.2900848,0.99295688,0,0,0,0,0,0,0,0,0,0,0,0,25,0,0,25,0,0,0,0,10,24.6134624,24.6134624,10,1275,1275,1275,1275,9.7777071,10.6388369,10.6388369,9.7777071,195,50,50,195,25,0,0,25,1290,1440,1440,1290,0,25,25,0,0,0,0,0,0,25,25,0 [f=0013996] [13996] Game End Stats Values: 6,2850,3005,3005,2850,8.89241982,45.2025604,45.2025604,8.89241982,0,0,0,0,0,0,0,0,0,0,0,0,25,0,0,25,90,0,0,90,10,25.2204189,25.2204189,10,1275,1275,1275,1275,10.2601299,10.9269152,10.9269152,10.2601299,195,290,290,195,25,0,0,25,1290,1440,1440,1290,0,25,25,0,0,0,0,0,0,25,25,0 [f=0013996] [13996] Game End Stats Values: 7,2720,3200,3200,2720,12.3356838,69.7668381,69.7668381,12.3356838,0,0,0,0,0,0,0,0,0,0,0,0,68.5200119,194.999985,194.999985,68.5200119,90,0,0,90,10,28.0344143,28.0344143,10,1275,1275,1275,1275,9.9630518,12.8631687,12.8631687,9.9630518,65,290,290,65,25,195,195,25,1290,1635,1635,1290,195,25,25,195,0,0,0,0,194.999985,76.6800156,76.6800156,194.999985 [f=0013996] [13996] Game End Stats Values: 8,2920,3270,3270,2920,13.282382,105.652588,105.652588,13.282382,0,0,0,0,0,0,0,0,0,0,0,0,68.5200119,194.999985,194.999985,68.5200119,90,0,0,90,11.7333336,30.5282955,30.5282955,11.7333336,1275,1275,1275,1275,9.79661274,13.9911318,13.9911318,9.79661274,195,290,290,195,25,195,195,25,1360,1705,1705,1360,195,25,25,195,0,0,0,0,194.999985,76.6800156,76.6800156,194.999985 [f=0013996] [13996] Game End Stats Values: 9,3100,3615,3615,3100,15.0014448,124.316917,124.316917,15.0014448,0,0,0,0,0,0,0,0,0,0,0,0,68.5200119,194.999985,194.999985,68.5200119,180,0,0,180,12,15.912303,15.912303,12,1275,1275,1275,1275,9.84810448,14.3985958,14.3985958,9.84810448,285,530,530,285,25,195,195,25,1360,1810,1810,1360,195,25,25,195,0,26.0000114,26.0000114,0,194.999985,76.6800156,76.6800156,194.999985 [f=0013996] [13996] Game End Stats Values: 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Solar Collector [f=0014033] [14033] Event [4816,212.311737,2448]: 0 lost unit Lotus [f=0014037] [14037] Event [4952,212.251068,2456]: 0 lost unit Solar Collector [f=0014044] [14044] Event [4816,212.972961,2360]: 0 lost unit Cloakbot Factory [f=0014110] Player REKSH left the game: normal quit [f=0014110] [14110] Event [undefined]: REKSH quit [f=0014116] [Toude (replay)] gg [f=0014165] Spectator Toude left the game: normal quit [f=0014165] [14165] Event [undefined]: Toude quit [f=0014171] No clients connected, shutting down server [f=0014171] Server shutdown [f=0017450] Autoquit sending quit command. [f=0017450] [QuitAction] user exited to system [f=0017450] [SpringApp::Kill][1] fromRun=1 [f=0017450] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017450] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017450] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017450] [ThreadPool::SetThreadCount][2] workers=0 [f=0017450] [SpringApp::Kill][2] [f=0017450] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017450] [Game::KillLua][3] dtor=0 luaUI=0x53912d20 [f=0017450] Start widgetHandler:Shutdown [f=0017450] Shutdown - SaveOrderList Complete [f=0017450] Writing last game win data [f=0017450] Shutdown - SaveConfigData Complete [f=0017450] Shutdown Widget - Save/Load API [f=0017450] Shutdown Widget - Chili Highlight [f=0017450] Shutdown Widget - Draw After Chili [f=0017450] Shutdown Widget - EPIC Menu [f=0017450] Shutdown Widget - Chili Widget Selector [f=0017450] Shutdown Widget - Chili Minimap [f=0017450] Shutdown Widget - Local Team Colors [f=0017450] Shutdown Widget - Display Keys 2 [f=0017450] Shutdown Widget - Save Game Menu [f=0017450] Shutdown Widget - Unit Icons [f=0017450] Shutdown Widget - Noises [f=0017450] Shutdown Widget - HealthBars [f=0017450] Shutdown Widget - Win Counter [f=0017450] Shutdown Widget - SpringRTS Replay Stats [f=0017450] Shutdown Widget - BuildETA [f=0017450] Shutdown Widget - Modular Comm Info [f=0017450] Shutdown Widget - Stereo3D [f=0017450] Shutdown Widget - Showeco and Grid Drawer [f=0017450] Shutdown Widget - Point Tracker [f=0017450] Shutdown Widget - Missile Silo Range [f=0017450] Shutdown Widget - MinimapEvents [f=0017450] Shutdown Widget - Mex Placement Handler [f=0017450] Shutdown Widget - Local Widgets Config [f=0017450] Shutdown Widget - Highlight Geos [f=0017450] Shutdown Widget - Grab Input [f=0017450] Input grabbing is disabled! [f=0017450] Shutdown Widget - MetalFeatures (new) [f=0017450] Shutdown Widget - Darkening [f=0017450] Shutdown Widget - Context Menu [f=0017450] Shutdown Widget - Chili Spectator Panels [f=0017450] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017450] Shutdown Widget - Chili Nuke Warning [f=0017450] Shutdown Widget - Chili EndGame Window [f=0017450] Shutdown Widget - Chili Economy Panel Default [f=0017450] Shutdown Widget - CameraShake [f=0017450] Shutdown Widget - Music Player v2 [f=0017450] Shutdown Widget - Attack AoE [f=0017450] Shutdown Widget - Map Edge Extension [f=0017450] Shutdown Widget - Selection Send [f=0017450] Shutdown Widget - LupsManager [f=0017450] Shutdown Widget - Newton Firezone [f=0017450] Shutdown Widget - Chili Pro Console [f=0017450] Shutdown Widget - Lasso Terraform GUI [f=0017450] Shutdown Widget - Lups [f=0017450] Shutdown Widget - Chili Framework [f=0017450] Shutdown Widget - Chili Core Selector [f=0017450] Shutdown Widget - Custom Markers [f=0017450] Shutdown Widget - Select Keys [f=0017450] Shutdown Widget - Pause Screen [f=0017450] Shutdown Widget - Text To Speech Control [f=0017450] Shutdown Widget - Persistent Build Height [f=0017450] Shutdown Widget - Layout Handler [f=0017450] End widgetHandler:Shutdown [f=0017450] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={486586,73033315} {int,ext,rec}Allocs={23181351,0,0} {chunk,block}Bytes={73033315,0} [f=0017450] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0017450] [Game::KillLua][2] dtor=0 luaRules=0x5361d340 [f=0017450] Start gadgetHandler:Shutdown [f=0017450] Shutdown - StartSetup [f=0017450] Shutdown - UnitMorph [f=0017450] Shutdown - LupsNanoSpray [f=0017450] Shutdown - Missile Silo Controller [f=0017450] Shutdown - Modular Comm Info [f=0017450] Shutdown - Terrain Texture Handler [f=0017450] Shutdown - UnitCloakShield [f=0017450] Shutdown - Starlight Handler [f=0017450] End gadgetHandler:Shutdown [f=0017450] Start gadgetHandler:Shutdown [f=0017450] Shutdown - Save/Load [f=0017450] Shutdown - Teleport Throw [f=0017450] Shutdown - UnitMorph [f=0017450] Shutdown - Modular Comm Info [f=0017450] Shutdown - Retreat Command [f=0017450] Shutdown - Shockwaves [f=0017450] Shutdown - UnitCloakShield [f=0017450] Shutdown - Lups Cloak FX [f=0017450] Shutdown - Lups [f=0017450] Shutdown - Lups Shield [f=0017450] End gadgetHandler:Shutdown [f=0017450] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23181458,0,0} {chunk,block}Bytes={0,0} [f=0017450] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23181458,0,0} {chunk,block}Bytes={0,0} [f=0017450] [Game::KillLua][4] dtor=0 [f=0017450] [Game::~CGame][1] [f=0017450] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017450] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017450] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017450] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017450] [Game::KillLua][4] dtor=1 [f=0017450] [Game::KillMisc][1] [f=0017450] [Game::KillMisc][2] [f=0017450] [Game::KillMisc][3] [f=0017450] [Game::KillRendering][1] [f=0017450] [3DOParser::Kill] allocated 137 pieces [f=0017450] [S3OParser::Kill] allocated 2736 pieces [f=0017450] [AssParser::Kill] allocated 227 pieces [f=0017450] [Game::KillInterface][1] [f=0017450] [Game::KillInterface][2] [f=0017450] [Game::KillSimulation][1] [f=0017450] [Game::KillSimulation][2] [f=0017450] [CCollisionHandler] dis-/continuous tests: 0/131197 [f=0017450] [Game::KillSimulation][3] [f=0017450] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017450] [~CPathCache(20x16)] cacheHits=247 hitPercentage=67% numHashColls=0 maxCacheSize=24 [f=0017450] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017450] [~CPathCache(40x32)] cacheHits=677 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017450] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017450] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017450] [LosHandler::Kill] raycast instance cache-{hits,misses}={18217,17261}; shared=13%; cached=38% [f=0017450] [Game::KillSimulation][4] [f=0017450] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0017450] [Game::~CGame][2] [f=0017450] [Game::~CGame][3] [f=0017450] [SpringApp::Kill][3] [f=0017450] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 183244 bytes sent 271343 bytes recv'd [f=0017450] [SpringApp::Kill][4] font=0x46343aa0 [f=0017450] [SpringApp::Kill][5] [f=0017450] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7764 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/95cfee147b5117dc4da2322004c9ded4.sdp (0x463b6cf0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/95cfee147b5117dc4da2322004c9ded4.sdp" numZipFiles=7764 sumInflSize=713525kb sumReadTime=2839ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=426 inflSize=15kb readTime=53ms file="lups/particleclasses/jitterparticles2.lua" indx=4748 inflSize=13kb readTime=43ms file="lups/particleclasses/sound.lua" indx=4764 inflSize=2kb readTime=39ms file="luaui/widgets/cmd_mex_placement.lua" indx=4485 inflSize=24kb readTime=36ms file="objects3d/benzcom5.s3o" indx=4883 inflSize=326kb readTime=25ms file="objects3d/funnelweb.dae" indx=5120 inflSize=1500kb readTime=25ms file="luarules/utilities/clampposition.lua" indx=1874 inflSize=2kb readTime=20ms file="objects3d/venom.s3o" indx=5468 inflSize=118kb readTime=16ms file="luarules/gadgets/unit_spherical_los.lua" indx=1771 inflSize=3kb readTime=16ms file="luaui/widgets/gui_command_indicator.lua" indx=4586 inflSize=6kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/95cfee147b5117dc4da2322004c9ded4.sdp] 48495757 bytes cached in 2888 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x46497c40) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4662de70) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x464078a0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f949c07e4f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]