[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.mrRsBZhcpQ/springsettings.946844.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f85fc01e870 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8404 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/946844/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 228ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44fbb230] using map "Altair_Crossing_v3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Altair_Crossing_v3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44fbb230] using game "Zero-K v1.8.8.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.8.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 141ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 719ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 805ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 18ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 663ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 49ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 75ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/946844/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f537af9b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c0104b79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce0573b3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce0573b3 file="cache/104dev-maintenance/paths/Altair_Crossing_v3.pe-ce0573b3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f537af9b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c0104b79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce0573c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce0573c3 file="cache/104dev-maintenance/paths/Altair_Crossing_v3.pe2-ce0573c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (139ms, checksum adba7a27)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11510,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/946844/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50d4bbb0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 6aff475fa6cf9e17c56b9dec9a071acf [f=-000001] Connection attempt from [Vak]Jaronidas [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: [Vak]Jaronidas changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from REKSH [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: REKSH changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="REKSH" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="REKSH" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Vak]Jaronidas" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Vak]Jaronidas" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="REKSH" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="REKSH" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="REKSH" string="[Game::Load][lua{Rules,Gaia}={00000000ae4fbf70,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Vak]Jaronidas" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Vak]Jaronidas" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Vak]Jaronidas" string="[Game::Load][lua{Rules,Gaia}={00000000c0f5b9d0,0000000000000000}]" [f=-000001] <[Vak]Jaronidas> Allies: I choose: Dr Nooblord! [f=-000001] <[Vak]Jaronidas> Allies: I choose: Lobster! [f=-000001] [0] Event [3697,285.111267,1982]: 0 finished unit Recon Commander [f=-000001] [0] Event [430,285.106628,1928]: 1 finished unit Engineer Commander [f=0000000] [0] REKSH, team: 1, elo:1844 [f=0000000] [0] [Vak]Jaronidas, team: 0, elo:1774 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000060] [60] Event [3712,285.10498,2152]: 0 finished unit Cloakbot Factory [f=0000106] [106] Event [760,285.10498,1944]: 1 finished unit Spider Factory [f=0000232] [232] Event [796,285.092163,1944]: 1 finished unit Flea [f=0000320] [320] Event [796,285.092163,1944]: 1 finished unit Flea [f=0000412] [412] Event [3702.3999,285.100708,2152]: 0 finished unit Glaive [f=0000435] [435] Event [3640,285.096436,2056]: 0 finished unit Metal Extractor [f=0000445] [445] Event [568,285.096436,1928]: 1 finished unit Metal Extractor [f=0000620] [620] Event [3702.3999,285.100708,2152]: 0 finished unit Glaive [f=0000676] [676] Event [360,285.096436,1800]: 1 finished unit Metal Extractor [f=0000778] [778] Event [408,285.109253,1800]: 1 finished unit Wind/Tidal Generator [f=0000833] [833] Event [3702.3999,285.100708,2152]: 0 finished unit Glaive [f=0000847] [847] Event [3864,285.10498,2136]: 0 finished unit Metal Extractor [f=0000868] [868] Event [408,285.109253,1752]: 1 finished unit Wind/Tidal Generator [f=0000957] [957] Event [360,285.092163,1752]: 1 finished unit Wind/Tidal Generator [f=0001040] [1040] Event [3702.3999,285.100708,2152]: 0 finished unit Glaive [f=0001062] [1062] Event [312,285.092163,1752]: 1 finished unit Wind/Tidal Generator [f=0001152] [1152] Event [312,285.096436,1800]: 1 finished unit Wind/Tidal Generator [f=0001242] [1242] Event [312,285.096436,1848]: 1 finished unit Wind/Tidal Generator [f=0001251] [1251] Event [3702.3999,285.100708,2152]: 0 finished unit Glaive [f=0001252] [1252] Event [3800,285.096436,1848]: 0 finished unit Metal Extractor [f=0001332] [1332] Event [360,285.096436,1848]: 1 finished unit Wind/Tidal Generator [f=0001497] [1497] Event [408,285.109253,1848]: 1 finished unit Wind/Tidal Generator [f=0001762] [1762] Event [796,285.092163,1944]: 1 finished unit Redback [f=0001808] [1808] Event [3864,285.10498,1864]: 0 finished unit Solar Collector [f=0001817] [1817] Event [360,285.096436,2024]: 1 finished unit Metal Extractor [f=0001833] [1833] Event [3702.3999,285.100708,2152]: 0 finished unit Conjurer [f=0002084] [2084] Event [3784,285.092163,1912]: 0 finished unit Solar Collector [f=0002203] [2203] Event [3702.3999,285.100708,2152]: 0 finished unit Glaive [f=0002378] [2378] Event [3736,285.096436,1832]: 0 finished unit Solar Collector [f=0002409] [2409] Event [3702.3999,285.100708,2152]: 0 finished unit Glaive [f=0002519] [2519] Event [796,285.092163,1944]: 1 finished unit Redback [f=0002620] [2620] Event [3702.3999,285.100708,2152]: 0 finished unit Glaive [f=0002775] [2775] Event [680,285.109253,1976]: 1 finished unit Caretaker [f=0002783] [2783] Event [3816,285.096436,1784]: 0 finished unit Solar Collector [f=0002830] [2830] Event [3702.3999,285.100708,2152]: 0 finished unit Glaive [f=0002877] [2877] Event [616,285.100708,1928]: 1 finished unit Wind/Tidal Generator [f=0002967] [2967] Event [616,285.096436,1880]: 1 finished unit Wind/Tidal Generator [f=0003041] [3041] Event [3702.3999,285.100708,2152]: 0 finished unit Glaive [f=0003057] [3057] Event [568,285.092163,1880]: 1 finished unit Wind/Tidal Generator [f=0003333] [3333] Event [520,285.096436,1880]: 1 finished unit Wind/Tidal Generator [f=0003398] [3398] Event [796,285.092163,1944]: 1 finished unit Redback [f=0003417] [3417] Event [3702.3999,285.100708,2152]: 0 finished unit Conjurer [f=0003484] [3484] Event [520,285.100708,1928]: 1 finished unit Wind/Tidal Generator [f=0003627] [3627] Event [3702.3999,285.100708,2152]: 0 finished unit Glaive [f=0003635] [3635] Event [616,285.096436,1976]: 1 finished unit Wind/Tidal Generator [f=0003767] [3767] Event [568,285.092163,1976]: 1 finished unit Wind/Tidal Generator [f=0003835] [3835] Event [3702.3999,285.100708,2152]: 0 finished unit Glaive [f=0004058] [4058] Event [2175.09473,313.350677,2441.72534]: 0 lost unit Glaive [f=0004100] [4100] Event [520,285.096436,1976]: 1 finished unit Wind/Tidal Generator [f=0004100] [4100] Event [2245.58228,382.89682,2416.14355]: 0 lost unit Glaive [f=0004280] [4280] Event [2392,385.411682,2376]: 0 finished unit Metal Extractor [f=0004312] [4312] Event [2392,385.411682,2376]: 0 lost unit Metal Extractor [f=0004358] [4358] Event [680,285.10498,1912]: 1 finished unit Caretaker [f=0004384] [4384] Event [2446.448,378.475983,2276.26123]: 0 lost unit Conjurer [f=0004434] [4434] Event [3396.16479,285.096436,947.841431]: 1 lost unit Flea [f=0004478] [4478] Event [408,285.113525,2024]: 1 finished unit Wind/Tidal Generator [f=0004523] [4523] Event [408,285.109253,1976]: 1 finished unit Wind/Tidal Generator [f=0004568] [4568] Event [360,285.096436,1976]: 1 finished unit Wind/Tidal Generator [f=0004628] [4628] Event [312,285.096436,1976]: 1 finished unit Wind/Tidal Generator [f=0004658] [4658] Event [2260.35498,384.367798,2793.39917]: 0 lost unit Glaive [f=0004703] [4703] Event [312,285.096436,2024]: 1 finished unit Wind/Tidal Generator [f=0004778] [4778] Event [312,285.096436,2072]: 1 finished unit Wind/Tidal Generator [f=0004823] [4823] Event [360,285.096436,2072]: 1 finished unit Wind/Tidal Generator [f=0004868] [4868] Event [408,285.113525,2072]: 1 finished unit Wind/Tidal Generator [f=0004876] [4876] Event [3610.79858,314.975708,237.135864]: 1 lost unit Redback [f=0004901] [4901] Event [3702.3999,285.100708,2152]: 0 finished unit Knight [f=0005137] [5137] Event [3640.81055,365.190826,198.233322]: 0 finished unit Recon Commander [f=0005137] game_message: Morph complete: Lobster lvl 1 -> Lobster lvl 2 [f=0005137] [5137] Received game_message: Morph complete: Lobster lvl 1 -> Lobster lvl 2 [f=0005255] [5255] Event [3329.65723,285.100708,2422.59741]: 0 lost unit Glaive [f=0005535] [5535] Event [796,285.092163,1944]: 1 finished unit Recluse [f=0005715] [5715] Event [3702.33545,285.101807,2575.15869]: 0 lost unit Glaive [f=0005724] [5724] Event [3767.91187,285.10022,2760.93091]: 1 lost unit Redback [f=0005848] [5848] Event [3640,285.096436,2056]: 0 lost unit Metal Extractor [f=0005849] [5849] Event [796,285.092163,1944]: 1 finished unit Recluse [f=0005894] [5894] Event [3463.61353,285.096436,2066.73877]: 0 lost unit Glaive [f=0005932] [5932] Event [3423.89502,285.105042,1992.34668]: 0 lost unit Glaive [f=0005967] [5967] Event [3442.14453,285.09964,2013.49609]: 0 lost unit Glaive [f=0005983] [5983] Event [3702.3999,285.12085,2152]: 0 finished unit Knight [f=0005990] [5990] Event [3284.65527,285.091461,1846.91565]: 1 lost unit Redback [f=0006205] [6205] Event [3702.3999,285.100708,2152]: 0 finished unit Glaive [f=0006356] [6356] Event [796,285.092163,1944]: 1 finished unit Redback [f=0006416] [6416] Event [3702.3999,285.100708,2152]: 0 finished unit Glaive [f=0006626] [6626] Event [3702.3999,285.100708,2152]: 0 finished unit Glaive [f=0006733] [6733] Event [796,285.092163,1944]: 1 finished unit Redback [f=0006933] [6933] Event [3528,285.100708,776]: 0 finished unit Metal Extractor [f=0007170] [7170] Event [376,285.100708,968]: 1 finished unit Metal Extractor [f=0007191] [7191] Event [3702.3999,285.100708,2152]: 0 finished unit Conjurer [f=0007352] [7352] Event [796,285.092163,1944]: 1 finished unit Weaver [f=0007550] [7550] Event [552,285.096436,872]: 1 finished unit Metal Extractor [f=0007644] [7644] Event [3720,285.096436,904]: 0 finished unit Metal Extractor [f=0007724] [7724] Event [3640,284.419556,2056]: 0 finished unit Metal Extractor [f=0007895] [7895] Event [796,285.092163,1944]: 1 finished unit Redback [f=0008292] [8292] Event [3928,285.100708,2152]: 0 finished unit Solar Collector [f=0008322] [8322] Event [796,285.092163,1944]: 1 finished unit Redback [f=0008465] [8465] Event [3702.3999,285.100708,2152]: 0 finished unit Knight [f=0008479] [8479] Event [3239.01538,285.092682,619.265991]: 0 lost unit Glaive [f=0008724] [8724] Event [3848,285.096436,2200]: 0 finished unit Solar Collector [f=0008737] [8737] Event [3528,285.100708,776]: 0 lost unit Metal Extractor [f=0008759] [8759] Event [3328.88867,285.098419,1069.86206]: 0 lost unit Glaive [f=0008871] [8871] Event [3720,285.096436,904]: 0 lost unit Metal Extractor [f=0008979] [8979] Event [360,285.100708,3016]: 1 finished unit Metal Extractor [f=0009189] [9189] Event [600,285.092163,872]: 1 finished unit Stardust [f=0009261] [9261] Event [3880,285.109253,2072]: 0 finished unit Solar Collector [f=0009276] [9276] Event [2630.44434,285.100708,1336.47778]: 0 lost unit Glaive [f=0009436] [9436] Event [568,285.092163,3144]: 1 finished unit Metal Extractor [f=0009594] [9594] Event [3702.3999,285.100708,2152]: 0 finished unit Knight [f=0009783] [9783] Event [3576,285.006409,2040]: 0 finished unit Solar Collector [f=0009812] [9812] Event [3382.13647,285.095428,1845.34668]: 0 finished unit Recon Commander [f=0009812] [9812] Event [3382.13647,285.095428,1845.34668]: 0 lost unit Recon Commander [f=0009812] game_message: Morph complete: Lobster lvl 2 -> Lobster lvl 3 [f=0009812] [9812] Received game_message: Morph complete: Lobster lvl 2 -> Lobster lvl 3 [f=0009948] [9948] Event [796,285.092163,1944]: 1 finished unit Redback [f=0010025] [10025] Event [3023.96338,285.096436,1829.53992]: 0 lost unit Glaive [f=0010113] [10113] Event [2904.89502,335.623871,1589.46252]: 1 lost unit Redback [f=0010205] [10205] Event [3656,285.002136,1992]: 0 finished unit Solar Collector [f=0010217] [10217] Event [796,285.092163,1944]: 1 finished unit Redback [f=0010272] [10272] Event [796,285.092163,1944]: 1 finished unit Flea [f=0010317] [10317] Event [796,285.092163,1944]: 1 finished unit Flea [f=0010665] [10665] Event [3702.3999,285.100708,2152]: 0 finished unit Knight [f=0011609] [11609] Event [796,285.092163,1944]: 1 finished unit Venom [f=0011771] [11771] Event [3702.3999,285.100708,2152]: 0 finished unit Knight [f=0011827] [11827] Event [796,285.092163,1944]: 1 finished unit Venom [f=0011888] [11888] Event [3736,285.092163,3096]: 0 finished unit Metal Extractor [f=0012051] [12051] Event [796,285.092163,1944]: 1 finished unit Venom [f=0012080] [12080] Event [3702.3999,285.100708,2152]: 0 finished unit Sling [f=0012276] [12276] Event [796,285.092163,1944]: 1 finished unit Venom [f=0012364] [12364] Event [2613.46826,284.000427,1734.78772]: 0 lost unit Knight [f=0012411] [12411] Event [3702.3999,285.100708,2152]: 0 finished unit Sling [f=0012428] [12428] Event [2615.48071,283.027191,1415.45605]: 1 lost unit Recluse [f=0012502] [12502] Event [796,285.092163,1944]: 1 finished unit Venom [f=0012572] [12572] Event [3544,285.087891,3288]: 0 finished unit Metal Extractor [f=0012635] [12635] Event [2701.3938,285.105682,1362.03784]: 1 lost unit Recluse [f=0012658] [12658] Event [728,285.096436,1864]: 1 finished unit Caretaker [f=0012739] [12739] Event [3702.3999,285.100708,2152]: 0 finished unit Sling [f=0012858] [12858] Event [120,384.3927,3992]: 1 finished unit Metal Extractor [f=0012925] [12925] Event [2955.40039,285.094086,2016.17407]: 1 lost unit Venom [f=0012963] [12963] Event [2932.96875,285.092163,2125.31445]: 1 lost unit Redback [f=0013048] [13048] Event [2872.25952,285.078949,1834.23999]: 1 lost unit Redback [f=0013430] [13430] Event [3299.9353,285.098053,1807.80835]: 0 finished unit Recon Commander [f=0013430] game_message: Morph complete: Lobster lvl 3 -> Lobster lvl 4 [f=0013430] [13430] Received game_message: Morph complete: Lobster lvl 3 -> Lobster lvl 4 [f=0013477] [13477] Event [888,285.096436,4024]: 1 finished unit Metal Extractor [f=0014001] [14001] Event [712,285.096436,1680]: 1 finished unit Airplane Plant [f=0014143] [14143] Event [680,285.109253,1864]: 1 finished unit Caretaker [f=0014332] [14332] Event [1592,384.371338,4024]: 1 finished unit Metal Extractor [f=0014543] [14543] Event [3702.3999,285.100708,2152]: 0 finished unit Knight [f=0014768] [14768] Event [732.5,289.096436,1717.99988]: 1 finished unit Owl [f=0014863] [14863] Event [3702.3999,285.100708,2152]: 0 finished unit Sling [f=0014887] [14887] Event [1912,384.367065,4040]: 1 finished unit Metal Extractor [f=0014975] [14975] Event [2914.50635,283.836609,1400.47693]: 0 lost unit Knight [f=0015502] [15502] Event [2360,384.367065,4024]: 1 finished unit Metal Extractor [f=0015518] [15518] Event [3912,285.100708,2216]: 0 finished unit Caretaker [f=0015743] [15743] Event [3702.3999,285.100708,2152]: 0 finished unit Knight [f=0015796] [15796] Event [2653.40918,290.261658,2937.68604]: 0 lost unit Glaive [f=0015905] [15905] Event [732.5,289.096436,1717.99988]: 1 finished unit Raven [f=0016054] [16054] Event [3960,285.092163,2216]: 0 finished unit Caretaker [f=0016073] [16073] Event [3702.3999,285.100708,2152]: 0 finished unit Sling [f=0016442] [16442] Event [732.5,289.096436,1717.99988]: 1 finished unit Raven [f=0016526] [16526] Event [3702.3999,285.100708,2152]: 0 finished unit Knight [f=0016685] [16685] Event [3702.3999,285.100708,2152]: 0 finished unit Sling [f=0016937] [16937] Event [2136.09546,285.096497,1969.39844]: 1 lost unit Venom [f=0016980] [16980] Event [3544,285.087891,3288]: 0 lost unit Metal Extractor [f=0017060] [17060] Event [3736,285.092163,3096]: 0 lost unit Metal Extractor [f=0017133] [17133] Event [2360,384.362793,3976]: 1 finished unit Stardust [f=0017134] [17134] Event [3702.3999,285.100708,2152]: 0 finished unit Knight [f=0017302] [17302] Event [3702.3999,285.100708,2152]: 0 finished unit Sling [f=0018001] [18001] Event [3702.3999,285.100708,2152]: 0 finished unit Knight [f=0018041] [18041] Event [1074.60925,285.096436,2132.72437]: 1 lost unit Redback [f=0018102] [18102] Event [320,285.096436,1912]: 1 finished unit Fusion Reactor [f=0018129] [18129] Event [1175.54541,285.094299,2140.01123]: 1 lost unit Venom [f=0018135] [18135] Event [1199.39453,285.126587,2167.4563]: 1 lost unit Venom [f=0018155] [18155] Event [undefined]: REKSH resigned [f=0018155] game_message: REKSH has been destroyed! [f=0018155] game_message: [Vak]Jaronidas wins! [f=0018155] Submitting stats [f=0018155] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018155] Part| Total Time|Time of the last 0.5s [f=0018155] Draw 13993.92ms 28.50% [f=0018155] Lua::Callins::Synced 7479.10ms 13.30% [f=0018155] Lua::Callins::Unsynced 17815.65ms 34.30% [f=0018155] Lua::CollectGarbage::Synced 357.37ms 0.10% [f=0018155] Lua::CollectGarbage::Unsynced 710.90ms 0.60% [f=0018155] Misc::Profiler::AddTime 57.50ms 0.10% [f=0018155] Sim 25302.90ms 48.80% [f=0018155] [18155] Received game_message: REKSH has been destroyed! [f=0018155] [18155] Received game_message: [Vak]Jaronidas wins! [f=0018156] [18156] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0018156] [18156] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0018156] [18156] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018156] [18156] Game End Stats Values: 2,2230,2215,2215,2230,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.9111104,6.9111104,5.5999999,65,50,50,65,0,0,0,0,890,890,890,890,0,19.6666546,19.6666546,0,0,0,0,0,0,0,0,0 [f=0018156] [18156] Game End Stats Values: 3,2450,2375,2375,2450,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.29576206,8.29576206,8,1275,1275,1275,1275,8.05333233,8.9333334,8.9333334,8.05333233,195,50,50,195,0,0,0,0,980,1050,1050,980,0,19.6666546,19.6666546,0,0,0,0,0,0,0,0,0 [f=0018156] [18156] Game End Stats Values: 4,2670,2550,2550,2670,0,2.49650574,2.49650574,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,13.4332685,13.4332685,8,1275,1275,1275,1275,10.6933346,10.566433,10.566433,10.6933346,325,50,50,325,0,0,0,0,1070,1225,1225,1070,0,19.6666546,19.6666546,0,0,0.00024,0.00024,0,0,0,0,0 [f=0018156] [18156] Game End Stats Values: 5,2670,2825,2825,2670,0,4.51144886,4.51144886,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.66666603,16.7192268,16.7192268,9.66666603,1275,1275,1275,1275,12.6000643,10.5343971,10.5343971,12.6000643,325,290,290,325,0,0,0,0,1070,1260,1260,1070,0,19.6666546,19.6666546,0,0.00100267,0.001008,0.001008,0.00100267,0,0,0,0 [f=0018156] [18156] Game End Stats Values: 6,2995,2915,2915,2995,1.28742564,14.2928257,14.2928257,1.28742564,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.1888847,18.14781,18.14781,13.1888847,1275,1275,1275,1275,12.6859474,12.9587574,12.9587574,12.6859474,390,290,290,390,0,0,0,0,1330,1350,1350,1330,0,19.6666546,19.6666546,0,0.00295599,0.001008,0.001008,0.00295599,0,0,0,0 [f=0018156] [18156] Game End Stats Values: 7,3195,3155,3155,3195,3.30855918,32.9243164,32.9243164,3.30855918,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.2777815,24.1946201,24.1946201,15.2777815,1275,1275,1275,1275,12.734827,13.8421001,13.8421001,12.734827,520,530,530,520,0,0,0,0,1400,1350,1350,1400,0,19.6666546,19.6666546,0,0.00402266,0.001008,0.001008,0.00402266,0,0,0,0 [f=0018156] [18156] Game End Stats Values: 8,3395,3440,3440,3395,8.67610073,60.2807312,60.2807312,8.67610073,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.4666662,27.551405,27.551405,15.4666662,1275,1275,1275,1275,12.9578371,19.4238377,19.4238377,12.9578371,650,530,530,650,0,0,0,0,1470,1635,1635,1470,0,19.6666546,19.6666546,0,0.00402266,75.335289,75.335289,0.00402266,0,0,0,0 [f=0018156] [18156] Game End Stats Values: 9,3515,3750,3750,3515,19.4136639,94.0757065,94.0757065,19.4136639,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,32.1943932,32.1943932,16,1275,1275,1275,1275,13.3158379,14.8529997,14.8529997,13.3158379,650,770,770,650,0,0,0,0,1590,1705,1705,1590,0,19.6666546,19.6666546,0,0.00402266,75.335289,75.335289,0.00402266,0,0,0,0 [f=0018156] [18156] Game End Stats Values: 10,3645,3820,3820,3645,28.6135483,151.964066,151.964066,28.6135483,0,0,0,0,0,0,0,0,0,0,0,0,2.72000003,59.356308,59.356308,2.72000003,0,0,0,0,16,35.8231392,35.8231392,16,1275,1275,1275,1275,13.2133274,16.4592247,16.4592247,13.2133274,780,770,770,780,0,0,0,0,1590,1775,1775,1590,0,19.6666546,19.6666546,0,0.00402266,75.335289,75.335289,0.00402266,59.356308,2.72000003,2.72000003,59.356308 [f=0018156] [18156] Game End Stats Values: 11,3395,4045,4045,3395,31.7762604,171.609894,171.609894,31.7762604,0,0,0,0,0,0,0,0,0,0,0,0,80.6800003,342.014923,342.014923,80.6800003,0,0,0,0,16,22.1168652,22.1168652,16,1275,1275,1275,1275,12.9841824,13.9097242,13.9097242,12.9841824,650,745,745,650,25,340,340,25,1470,2025,2025,1470,340,44.6666565,44.6666565,340,0.00402266,75.335289,75.335289,0.00402266,342.014923,101.581367,101.581367,342.014923 [f=0018156] [18156] Game End Stats Values: 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38,8515,8200,8200,8515,536.088562,948.829895,948.829895,536.088562,0,0,0,0,0,0,0,0,0,1753.60547,1753.60547,0,2729.82178,3724.63135,3724.63135,2729.82178,0,220,220,0,26,15.6434832,15.6434832,26,2955,1615,1615,2955,25.8882122,29.2825012,29.2825012,25.8882122,3080,1955,1955,3080,2225,2025,2025,2225,2480,4410,4410,2480,2025,2544.33325,2544.33325,2025,799.229309,75.3374405,75.3374405,799.229309,3773.37354,2896.97778,2896.97778,3773.37354 [f=0018156] [18156] Game End Stats Values: 39,8435,8000,8000,8435,547.174072,950.207947,950.207947,547.174072,0,0,0,0,0,0,0,0,0,1993.31763,1993.31763,0,3009.87476,3904.63135,3904.63135,3009.87476,0,220,220,0,26,11.1950245,11.1950245,26,2955,1615,1615,2955,23.6502132,28.0919399,28.0919399,23.6502132,3180,1755,1755,3180,2425,2205,2205,2425,2300,4410,4410,2300,2205,2744.33325,2744.33325,2205,896.561157,75.3381729,75.3381729,896.561157,3975.26318,3177.03076,3177.03076,3975.26318 [f=0018156] [18156] Game End Stats Values: 40,8885,8220,8220,8885,573.217712,953.704163,953.704163,573.217712,0,0,0,0,0,0,0,0,0,2196.31421,2196.31421,0,3009.87476,3904.63135,3904.63135,3009.87476,0,440,440,0,26,18.7483749,18.7483749,26,2955,1615,1615,2955,17.696207,28.2330818,28.2330818,17.696207,3630,1755,1755,3630,2425,2205,2205,2425,2300,4410,4410,2300,2205,2744.33325,2744.33325,2205,939.227173,75.3381729,75.3381729,939.227173,3975.26318,3177.03076,3177.03076,3975.26318 [f=0018156] [18156] Game End Stats Values: 41,8885,8220,8220,8885,611.037903,955.641907,955.641907,611.037903,0,0,0,0,0,0,0,0,0,2196.31421,2196.31421,0,3078.87476,4021.3125,4021.3125,3078.87476,0,440,440,0,26,58.1034355,58.1034355,26,2955,1615,1615,2955,15.1213408,28.1291847,28.1291847,15.1213408,3630,1755,1755,3630,2425,2205,2205,2425,2300,4410,4410,2300,2205,2744.33325,2744.33325,2205,944.293762,75.3381729,75.3381729,944.293762,4091.94434,3246.03076,3246.03076,4091.94434 [f=0018156] [18156] Game End Stats Values: 42,9235,8580,8580,9235,622.180115,957.185608,957.185608,622.180115,0,0,0,0,0,0,0,0,0,2196.31421,2196.31421,0,3724.55493,4091.76074,4091.76074,3724.55493,0,440,440,0,26,64.9289169,64.9289169,26,2955,1615,1615,2955,21.3903561,28.2572803,28.2572803,21.3903561,3980,1115,1115,3980,3065,2205,2205,3065,2300,5410,5410,2300,2205,3384.33325,3384.33325,2205,982.426514,75.3381729,75.3381729,982.426514,4162.39258,3899.27832,3899.27832,4162.39258 [f=0018165] [18165] Event [796,285.103455,1944]: 1 finished unit Recluse [f=0018169] [18169] Event [3702.3999,285.100708,2152]: 0 finished unit Sling [f=0018193] [18193] Event [732.5,289.096436,1642.00012]: 1 lost unit Raven [f=0018204] [18204] Event [1257.49585,285.100983,2168.96387]: 1 lost unit Venom [f=0018330] Spectator REKSH left the game: normal quit [f=0018330] [18330] Event [undefined]: REKSH quit [f=0018405] Player [Vak]Jaronidas left the game: normal quit [f=0018405] [18405] Event [undefined]: [Vak]Jaronidas quit [f=0018411] No clients connected, shutting down server [f=0018411] Server shutdown [f=0018752] [18752] Event [3702.3999,285.100708,2152]: 0 finished unit Knight [f=0018949] [18949] Event [3702.3999,285.100708,2152]: 0 finished unit Sling [f=0019630] [19630] Event [3702.3999,285.100708,2152]: 0 finished unit Knight [f=0019824] [19824] Event [3702.3999,285.100708,2152]: 0 finished unit Sling [f=0020504] [20504] Event [3702.3999,285.100708,2152]: 0 finished unit Knight [f=0020695] [20695] Event [3702.3999,285.100708,2152]: 0 finished unit Sling [f=0021370] [21370] Event [3702.3999,285.100708,2152]: 0 finished unit Knight [f=0021564] [21564] Event [3702.3999,285.100708,2152]: 0 finished unit Sling [f=0022096] Autoquit sending quit command. [f=0022096] [QuitAction] user exited to system [f=0022096] [SpringApp::Kill][1] fromRun=1 [f=0022096] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0022096] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022096] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022096] [ThreadPool::SetThreadCount][2] workers=0 [f=0022096] [SpringApp::Kill][2] [f=0022096] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0022096] [Game::KillLua][3] dtor=0 luaUI=0x5101ccd0 [f=0022096] Start widgetHandler:Shutdown [f=0022096] Shutdown - SaveOrderList Complete [f=0022096] Writing last game win data [f=0022096] Shutdown - SaveConfigData Complete [f=0022096] Shutdown Widget - Save/Load API [f=0022096] Shutdown Widget - Chili Highlight [f=0022096] Shutdown Widget - Draw After Chili [f=0022096] Shutdown Widget - EPIC Menu [f=0022096] Shutdown Widget - Chili Widget Selector [f=0022096] Shutdown Widget - Chili Minimap [f=0022096] Shutdown Widget - Local Team Colors [f=0022096] Shutdown Widget - Display Keys 2 [f=0022096] Shutdown Widget - Save Game Menu [f=0022096] Shutdown Widget - Unit Icons [f=0022096] Shutdown Widget - Noises [f=0022096] Shutdown Widget - HealthBars [f=0022096] Shutdown Widget - Win Counter [f=0022096] Shutdown Widget - SpringRTS Replay Stats [f=0022096] Shutdown Widget - BuildETA [f=0022096] Shutdown Widget - Modular Comm Info [f=0022096] Shutdown Widget - Stereo3D [f=0022096] Shutdown Widget - Showeco and Grid Drawer [f=0022096] Shutdown Widget - Point Tracker [f=0022096] Shutdown Widget - Missile Silo Range [f=0022096] Shutdown Widget - MinimapEvents [f=0022096] Shutdown Widget - Mex Placement Handler [f=0022096] Shutdown Widget - Local Widgets Config [f=0022096] Shutdown Widget - Highlight Geos [f=0022096] Shutdown Widget - Grab Input [f=0022096] Input grabbing is disabled! [f=0022096] Shutdown Widget - MetalFeatures (new) [f=0022096] Shutdown Widget - Darkening [f=0022096] Shutdown Widget - Context Menu [f=0022096] Shutdown Widget - Chili Spectator Panels [f=0022096] Shutdown Widget - Chili Selections & CursorTip v2 [f=0022096] Shutdown Widget - Chili Nuke Warning [f=0022096] Shutdown Widget - Chili EndGame Window [f=0022096] Shutdown Widget - Chili Economy Panel Default [f=0022096] Shutdown Widget - CameraShake [f=0022096] Shutdown Widget - Music Player v2 [f=0022096] Shutdown Widget - Attack AoE [f=0022096] Shutdown Widget - Map Edge Extension [f=0022096] Shutdown Widget - Selection Send [f=0022096] Shutdown Widget - LupsManager [f=0022096] Shutdown Widget - Newton Firezone [f=0022096] Shutdown Widget - Chili Pro Console [f=0022096] Shutdown Widget - Lasso Terraform GUI [f=0022096] Shutdown Widget - Lups [f=0022096] Shutdown Widget - Chili Framework [f=0022096] Shutdown Widget - Chili Core Selector [f=0022096] Shutdown Widget - Custom Markers [f=0022096] Shutdown Widget - Select Keys [f=0022096] Shutdown Widget - Pause Screen [f=0022096] Shutdown Widget - Text To Speech Control [f=0022096] Shutdown Widget - Persistent Build Height [f=0022096] Shutdown Widget - Layout Handler [f=0022096] End widgetHandler:Shutdown [f=0022096] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={281102,49564238} {int,ext,rec}Allocs={23978466,0,0} {chunk,block}Bytes={49564238,0} [f=0022096] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0022096] [Game::KillLua][2] dtor=0 luaRules=0x50d4bbb0 [f=0022096] Start gadgetHandler:Shutdown [f=0022096] Shutdown - StartSetup [f=0022096] Shutdown - UnitMorph [f=0022096] Shutdown - LupsNanoSpray [f=0022096] Shutdown - Missile Silo Controller [f=0022096] Shutdown - Modular Comm Info [f=0022096] Shutdown - Terrain Texture Handler [f=0022096] Shutdown - UnitCloakShield [f=0022096] Shutdown - Starlight Handler [f=0022096] End gadgetHandler:Shutdown [f=0022096] Start gadgetHandler:Shutdown [f=0022096] Shutdown - Save/Load [f=0022096] Shutdown - Teleport Throw [f=0022096] Shutdown - UnitMorph [f=0022096] Shutdown - Modular Comm Info [f=0022096] Shutdown - Retreat Command [f=0022096] Shutdown - Shockwaves [f=0022096] Shutdown - UnitCloakShield [f=0022096] Shutdown - Lups Cloak FX [f=0022096] Shutdown - Lups [f=0022096] Shutdown - Lups Shield [f=0022096] End gadgetHandler:Shutdown [f=0022096] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23978508,0,0} {chunk,block}Bytes={0,0} [f=0022096] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23978508,0,0} {chunk,block}Bytes={0,0} [f=0022096] [Game::KillLua][4] dtor=0 [f=0022096] [Game::~CGame][1] [f=0022096] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0022096] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0022096] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0022096] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0022096] [Game::KillLua][4] dtor=1 [f=0022096] [Game::KillMisc][1] [f=0022096] [Game::KillMisc][2] [f=0022096] [Game::KillMisc][3] [f=0022096] [Game::KillRendering][1] [f=0022096] [3DOParser::Kill] allocated 137 pieces [f=0022096] [S3OParser::Kill] allocated 2737 pieces [f=0022096] [AssParser::Kill] allocated 220 pieces [f=0022096] [Game::KillInterface][1] [f=0022096] [Game::KillInterface][2] [f=0022096] [Game::KillSimulation][1] [f=0022096] [Game::KillSimulation][2] [f=0022096] [CCollisionHandler] dis-/continuous tests: 0/1913205 [f=0022096] [Game::KillSimulation][3] [f=0022096] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022096] [~CPathCache(16x16)] cacheHits=55 hitPercentage=35% numHashColls=0 maxCacheSize=14 [f=0022096] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022096] [~CPathCache(32x32)] cacheHits=469 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0022096] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022096] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022096] [LosHandler::Kill] raycast instance cache-{hits,misses}={5203,11576}; shared=1%; cached=30% [f=0022096] [Game::KillSimulation][4] [f=0022096] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0022096] [Game::~CGame][2] [f=0022096] [Game::~CGame][3] [f=0022096] [SpringApp::Kill][3] [f=0022096] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 231308 bytes sent 202047 bytes recv'd [f=0022096] [SpringApp::Kill][4] font=0x44eeaaa0 [f=0022096] [SpringApp::Kill][5] [f=0022096] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7764 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/95cfee147b5117dc4da2322004c9ded4.sdp (0x44f58840) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/95cfee147b5117dc4da2322004c9ded4.sdp" numZipFiles=7764 sumInflSize=713525kb sumReadTime=2959ms file="anims/cursormove_2.png" indx=63 inflSize=0kb readTime=34ms file="objects3d/debris3x3c.s3o" indx=5063 inflSize=6kb readTime=29ms file="bitmaps/loadpictures/cooperation.png" indx=496 inflSize=2500kb readTime=27ms file="anims/cursormove_1.png" indx=60 inflSize=0kb readTime=23ms file="objects3d/funnelweb.dae" indx=5120 inflSize=1500kb readTime=21ms file="luaui/widgets/gui_display_dps.lua" indx=4592 inflSize=10kb readTime=19ms file="bitmaps/pd/lightningball_purple.png" indx=545 inflSize=32kb readTime=19ms file="objects3d/benzcom3.s3o" indx=4879 inflSize=255kb readTime=16ms file="anims/cursormove_3.png" indx=64 inflSize=0kb readTime=16ms file="objects3d/recluse.s3o" indx=5338 inflSize=134kb readTime=16ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/95cfee147b5117dc4da2322004c9ded4.sdp] 47831192 bytes cached in 2887 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=44 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/altair_crossing_v3.sd7 (0x45047e30) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x450440e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44f61200) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f85fc07e4f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]