[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.DgHPBNAZ2x/springsettings.946837.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f036801e870 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8404 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/946837/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 202ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4563a3f0] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4563a3f0] using game "Zero-K v1.8.8.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.8.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 107ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 632ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 710ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 59ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 719ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 62ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 108ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/946837/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=53080e96 [f=-000001] [Path] [PathEstimator::ReadFile] hash=53080e96 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-53080e96.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=53080ea6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=53080ea6 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-53080ea6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (282ms, checksum fc9d2293)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11512,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/946837/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5344ffb0,0x530dc440}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 81fc475ff61f339c99f830735d12fe90 [f=-000001] Connection attempt from [Vak]Jaronidas [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: [Vak]Jaronidas changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from REKSH [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: REKSH changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="REKSH" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="REKSH" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Vak]Jaronidas" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Vak]Jaronidas" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="REKSH" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="REKSH" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="REKSH" string="[Game::Load][lua{Rules,Gaia}={00000000d9108950,00000000bd657be0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Vak]Jaronidas" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Vak]Jaronidas" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Vak]Jaronidas" string="[Game::Load][lua{Rules,Gaia}={00000000c0f5e130,00000000c0f5b340}]" [f=-000001] <[Vak]Jaronidas> Allies: I choose: Dr Nooblord! [f=-000001] [0] Event [738,190.746826,3773]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5447,191.684631,2415]: 1 finished unit Engineer Commander [f=0000000] [0] REKSH, team: 1, elo:1851 [f=0000000] [0] [Vak]Jaronidas, team: 0, elo:1708 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000016] [16] Event [5208,191.179199,2408]: 1 finished unit Spider Factory [f=0000035] [35] Event [912,185.453613,3728]: 0 finished unit Rover Assembly [f=0000134] [134] Event [5172,190.870895,2408]: 1 finished unit Flea [f=0000216] [216] Event [5172,190.870895,2408]: 1 finished unit Flea [f=0000240] [240] Event [929.99231,184.675369,3727.97046]: 0 finished unit Dart [f=0000256] [256] Event [5480,184.674805,2200]: 1 finished unit Metal Extractor [f=0000270] [270] Event [664,184.0625,3944]: 0 finished unit Metal Extractor [f=0000308] [308] Event [5172,190.870895,2408]: 1 finished unit Flea [f=0000399] [399] Event [5172,190.870895,2408]: 1 finished unit Flea [f=0000496] [496] Event [5576,193.794922,2440]: 1 finished unit Metal Extractor [f=0000510] [510] Event [568,189.197266,3704]: 0 finished unit Metal Extractor [f=0000598] [598] Event [5624,193.633789,2440]: 1 finished unit Wind/Tidal Generator [f=0000651] [651] Event [929.99231,184.675369,3727.97046]: 0 finished unit Scorcher [f=0000687] [687] Event [5624,192.000977,2392]: 1 finished unit Wind/Tidal Generator [f=0000777] [777] Event [5576,192.398438,2392]: 1 finished unit Wind/Tidal Generator [f=0000840] [840] Event [824,185.491211,3464]: 0 finished unit Metal Extractor [f=0000867] [867] Event [5528,192.108398,2392]: 1 finished unit Wind/Tidal Generator [f=0000957] [957] Event [5528,193.59082,2440]: 1 finished unit Wind/Tidal Generator [f=0001006] [1006] Event [3238.27246,55.5184479,3400.09473]: 1 lost unit Flea [f=0001047] [1047] Event [5528,192.881836,2488]: 1 finished unit Wind/Tidal Generator [f=0001137] [1137] Event [5576,193.204102,2488]: 1 finished unit Wind/Tidal Generator [f=0001227] [1227] Event [5624,193.483398,2488]: 1 finished unit Wind/Tidal Generator [f=0001331] [1331] Event [888,184.041016,3448]: 0 finished unit Solar Collector [f=0001452] [1452] Event [929.99231,184.675369,3727.97046]: 0 finished unit Fencer [f=0001679] [1679] Event [5288,191.227539,2440]: 1 finished unit Caretaker [f=0001839] [1839] Event [840,183.869141,3528]: 0 finished unit Solar Collector [f=0001883] [1883] Event [5320,188.445313,2680]: 1 finished unit Metal Extractor [f=0001941] [1941] Event [5368,188.541992,2680]: 1 finished unit Wind/Tidal Generator [f=0002001] [2001] Event [5368,191.764648,2632]: 1 finished unit Wind/Tidal Generator [f=0002097] [2097] Event [5320,191.238281,2632]: 1 finished unit Wind/Tidal Generator [f=0002165] [2165] Event [760,187.961914,3480]: 0 finished unit Solar Collector [f=0002168] [2168] Event [664,184.0625,3944]: 0 lost unit Metal Extractor [f=0002171] [2171] Event [929.99231,184.675369,3727.97046]: 0 finished unit Mason [f=0002273] [2273] Event [384.805756,172.855377,4089.73169]: 1 lost unit Flea [f=0002286] [2286] Event [5272,190.905273,2632]: 1 finished unit Wind/Tidal Generator [f=0002350] [2350] Event [808,187.865234,3400]: 0 finished unit Solar Collector [f=0002454] [2454] Event [738.374084,191.484604,3253.97339]: 1 lost unit Flea [f=0002514] [2514] Event [5272,188.488281,2680]: 1 finished unit Wind/Tidal Generator [f=0002708] [2708] Event [5172,190.870895,2408]: 1 finished unit Redback [f=0002763] [2763] Event [5272,186.253906,2728]: 1 finished unit Wind/Tidal Generator [f=0002979] [2979] Event [5320,185.458984,2728]: 1 finished unit Wind/Tidal Generator [f=0003072] [3072] Event [929.99231,184.675369,3727.97046]: 0 finished unit Fencer [f=0003192] [3192] Event [5368,185.706055,2728]: 1 finished unit Wind/Tidal Generator [f=0003291] [3291] Event [664,180.001068,3944]: 0 finished unit Metal Extractor [f=0003311] [3311] Event [688,191.206055,3728]: 0 finished unit Lotus [f=0003520] [3520] Event [929.99231,184.675369,3727.97046]: 0 finished unit Fencer [f=0003568] [3568] Event [5172,190.870895,2408]: 1 finished unit Redback [f=0003836] [3836] Event [5288,191.216797,2376]: 1 finished unit Caretaker [f=0003957] [3957] Event [929.99231,184.675369,3727.97046]: 0 finished unit Fencer [f=0004027] [4027] Event [5528,185.458984,2200]: 1 finished unit Wind/Tidal Generator [f=0004102] [4102] Event [5528,183.96582,2152]: 1 finished unit Wind/Tidal Generator [f=0004147] [4147] Event [5480,183.12793,2152]: 1 finished unit Wind/Tidal Generator [f=0004294] [4294] Event [5432,183.052734,2152]: 1 finished unit Wind/Tidal Generator [f=0004347] [4347] Event [929.99231,184.675369,3727.97046]: 0 finished unit Mason [f=0004395] [4395] Event [1768,185.179688,3144]: 0 finished unit Metal Extractor [f=0004487] [4487] Event [5172,190.870895,2408]: 1 finished unit Weaver [f=0004501] [4501] Event [5432,184.664063,2200]: 1 finished unit Wind/Tidal Generator [f=0004566] [4566] Event [5432,186.758789,2248]: 1 finished unit Wind/Tidal Generator [f=0004710] [4710] Event [1872,185.888672,3104]: 0 finished unit Lotus [f=0004779] [4779] Event [929.99231,184.675369,3727.97046]: 0 finished unit Fencer [f=0004782] [4782] Event [5480,186.769531,2248]: 1 finished unit Wind/Tidal Generator [f=0004970] [4970] Event [5172,190.870895,2408]: 1 finished unit Weaver [f=0004984] [4984] Event [5528,187.263672,2248]: 1 finished unit Wind/Tidal Generator [f=0005106] [5106] Event [2008,187.306641,3112]: 0 finished unit Metal Extractor [f=0005176] [5176] Event [904,191.206055,4984]: 0 finished unit Metal Extractor [f=0005270] [5270] Event [929.99231,184.675369,3727.97046]: 0 finished unit Fencer [f=0005514] [5514] Event [5172,190.870895,2408]: 1 finished unit Redback [f=0005710] [5710] Event [929.99231,184.675369,3727.97046]: 0 finished unit Fencer [f=0005769] [5769] Event [632,190.668945,3720]: 0 finished unit Solar Collector [f=0006025] [6025] Event [4152,188.445313,3032]: 1 finished unit Metal Extractor [f=0006093] [6093] Event [1752,120.586914,4552]: 0 finished unit Metal Extractor [f=0006136] [6136] Event [4392,120.361328,1592]: 1 finished unit Metal Extractor [f=0006159] [6159] Event [929.99231,184.675369,3727.97046]: 0 finished unit Fencer [f=0006179] [6179] Event [1875.88196,189.437866,3861.85571]: 1 lost unit Flea [f=0006264] [6264] Event [552,185.910156,3768]: 0 finished unit Solar Collector [f=0006512] [6512] Event [5224,185.824219,2776]: 1 finished unit Stardust [f=0006601] [6601] Event [929.99231,184.675369,3727.97046]: 0 finished unit Fencer [f=0006618] [6618] Event [1800,183.933594,1368]: 0 finished unit Metal Extractor [f=0006640] [6640] Event [5172,190.870895,2408]: 1 finished unit Redback [f=0006748] [6748] Event [504,188.456055,3688]: 0 finished unit Solar Collector [f=0006757] [6757] Event [1976,92.2919922,4600]: 0 finished unit Metal Extractor [f=0006805] [6805] Event [4376,187.188477,3000]: 1 finished unit Metal Extractor [f=0006899] [6899] Event [4168,92.2705078,1544]: 1 finished unit Metal Extractor [f=0007045] [7045] Event [929.99231,184.675369,3727.97046]: 0 finished unit Fencer [f=0007192] [7192] Event [584,191.206055,3640]: 0 finished unit Solar Collector [f=0007494] [7494] Event [929.99231,184.675369,3727.97046]: 0 finished unit Fencer [f=0007689] [7689] Event [728,182.297272,3960]: 0 finished unit Solar Collector [f=0007845] [7845] Event [1848,65.2109375,376]: 0 finished unit Metal Extractor [f=0007849] [7849] Event [4104,186.049805,3080]: 1 finished unit Stardust [f=0007862] [7862] Event [2104,224.367188,5272]: 0 finished unit Metal Extractor [f=0007932] [7932] Event [929.99231,184.675369,3727.97046]: 0 finished unit Fencer [f=0007972] [7972] Event [5240,190.368164,1160]: 1 finished unit Metal Extractor [f=0008100] [8100] Event [2088,55.8974609,296]: 0 finished unit Metal Extractor [f=0008139] [8139] Event [648,182.608795,4008]: 0 finished unit Solar Collector [f=0008322] [8322] Event [929.99231,184.675369,3727.97046]: 0 finished unit Mason [f=0008465] [8465] Event [4240,183.665039,3328]: 1 finished unit Radar Tower [f=0008554] [8554] Event [5240,182.945313,2176]: 1 finished unit Airplane Plant [f=0008567] [8567] Event [2376,227.12793,5368]: 0 finished unit Metal Extractor [f=0008589] [8589] Event [5172,190.870895,2408]: 1 finished unit Weaver [f=0008589] [8589] Event [600,185.369537,3928]: 0 finished unit Solar Collector [f=0008655] [8655] Event [2616,107.126953,568]: 0 finished unit Metal Extractor [f=0008714] [8714] Event [929.99231,184.675369,3727.97046]: 0 finished unit Scorcher [f=0008926] [8926] Event [2592,96.2773438,480]: 0 finished unit Lotus [f=0008971] [8971] Event [4040,224.324219,872]: 1 finished unit Metal Extractor [f=0009085] [9085] Event [5219.5,186.945313,2138.00024]: 1 finished unit Owl [f=0009147] [9147] Event [929.99231,184.675369,3727.97046]: 0 finished unit Fencer [f=0009189] [9189] Event [680,185.2836,3880]: 0 finished unit Solar Collector [f=0009226] [9226] Event [2012.75879,72.9035645,544.008789]: 0 finished unit Engineer Commander [f=0009226] game_message: Morph complete: Dr Nooblord lvl 1 -> Dr Nooblord lvl 2 [f=0009226] [9226] Received game_message: Morph complete: Dr Nooblord lvl 1 -> Dr Nooblord lvl 2 [f=0009497] [9497] Event [5672,191.474609,2536]: 1 finished unit Stardust [f=0009555] [9555] Event [3768,227.009766,776]: 1 finished unit Metal Extractor [f=0009596] [9596] Event [929.99231,184.675369,3727.97046]: 0 finished unit Fencer [f=0009627] [9627] Event [776,186.984375,3544]: 0 finished unit Caretaker [f=0009682] [9682] Event [6040,187.714844,3496]: 1 finished unit Metal Extractor [f=0009828] [9828] Event [929.99231,184.675369,3727.97046]: 0 finished unit Scorcher [f=0010150] [10150] Event [648,191.227539,3656]: 0 finished unit Caretaker [f=0010186] [10186] Event [4120,89.6494141,1544]: 1 finished unit Stardust [f=0010211] [10211] Event [929.99231,184.675369,3727.97046]: 0 finished unit Fencer [f=0010455] [10455] Event [3720,226.24707,776]: 1 finished unit Stardust [f=0010467] [10467] Event [648,61.5478516,1032]: 0 finished unit Metal Extractor [f=0010661] [10661] Event [929.99231,184.675369,3727.97046]: 0 finished unit Fencer [f=0010791] [10791] Event [3785.57715,117.198738,3008.39844]: 0 lost unit Scorcher [f=0010799] [10799] Event [5172,190.870895,2408]: 1 finished unit Redback [f=0010816] [10816] Event [3805.7522,118.873344,3033.69653]: 0 lost unit Scorcher [f=0010843] [10843] Event [744,185.970032,3896]: 0 finished unit Caretaker [f=0011080] [11080] Event [929.99231,184.675369,3727.97046]: 0 finished unit Scorcher [f=0011085] [11085] Event [5219.5,186.945313,2138.00024]: 1 finished unit Raven [f=0011236] [11236] Event [5172,190.870895,2408]: 1 finished unit Redback [f=0011408] [11408] Event [624,187.263672,3800]: 0 finished unit Fusion Reactor [f=0011419] [11419] Event [3198.47925,54.5378036,2380.08936]: 0 lost unit Fencer [f=0011447] [11447] Event [929.99231,184.675369,3727.97046]: 0 finished unit Fencer [f=0011490] [11490] Event [5219.5,186.945313,2138.00024]: 1 finished unit Raven [f=0011615] [11615] Event [929.99231,184.675369,3727.97046]: 0 finished unit Fencer [f=0011814] [11814] Event [929.99231,184.675369,3727.97046]: 0 finished unit Crasher [f=0011821] [11821] Event [3190.20093,58.133255,1998.01624]: 0 lost unit Fencer [f=0011997] [11997] Event [104,186.930664,2664]: 0 finished unit Metal Extractor [f=0012009] [12009] Event [929.99231,184.675369,3727.97046]: 0 finished unit Crasher [f=0012134] [12134] Event [929.99231,184.675369,3727.97046]: 0 finished unit Scorcher [f=0012238] [12238] Event [5219.5,186.945313,2138.00024]: 1 finished unit Raven [f=0012262] [12262] Event [929.99231,184.675369,3727.97046]: 0 finished unit Fencer [f=0012397] [12397] Event [929.99231,184.675369,3727.97046]: 0 finished unit Fencer [f=0012409] [12409] Event [3720,226.24707,776]: 1 lost unit Stardust [f=0012451] [12451] Event [3296.68677,198.864975,1047.35193]: 0 lost unit Fencer [f=0012469] [12469] Event [5172,190.870895,2408]: 1 finished unit Flea [f=0012524] [12524] Event [929.99231,184.675369,3727.97046]: 0 finished unit Scorcher [f=0012538] [12538] Event [5416,189.90625,1960]: 1 finished unit Airpad [f=0012547] [12547] Event [5172,190.870895,2408]: 1 finished unit Flea [f=0012582] [12582] Event [5172,190.870895,2408]: 1 finished unit Flea [f=0012663] [12663] Event [728,190.862305,3656]: 0 finished unit Caretaker [f=0012674] [12674] Event [5172,190.870895,2408]: 1 finished unit Flea [f=0012750] [12750] Event [5172,190.870895,2408]: 1 finished unit Flea [f=0012774] [12774] Event [5219.5,186.945313,2138.00024]: 1 finished unit Raven [f=0012802] [12802] Event [5172,190.870895,2408]: 1 finished unit Flea [f=0012802] [12802] Event [760,190.926758,3720]: 0 finished unit Caretaker [f=0012832] [12832] Event [929.99231,184.675369,3727.97046]: 0 finished unit Fencer [f=0012837] [12837] Event [5172,190.870895,2408]: 1 finished unit Flea [f=0012928] [12928] Event [5172,190.870895,2408]: 1 finished unit Flea [f=0012935] [12935] Event [929.99231,184.675369,3727.97046]: 0 finished unit Fencer [f=0013005] [13005] Event [5172,190.870895,2408]: 1 finished unit Flea [f=0013007] [13007] Event [3150.84644,86.1928406,1610.14221]: 0 lost unit Fencer [f=0013033] [13033] Event [929.99231,184.675369,3727.97046]: 0 finished unit Scorcher [f=0013095] [13095] Event [5172,190.870895,2408]: 1 finished unit Flea [f=0013124] [13124] Event [5219.5,186.945313,2138.00024]: 1 finished unit Raven [f=0013128] [13128] Event [929.99231,184.675369,3727.97046]: 0 finished unit Fencer [f=0013146] [13146] Event [5172,190.870895,2408]: 1 finished unit Flea [f=0013181] [13181] Event [5172,190.870895,2408]: 1 finished unit Flea [f=0013198] [13198] Event [3191.18311,207.214508,877.815369]: 0 lost unit Fencer [f=0013233] [13233] Event [929.99231,184.675369,3727.97046]: 0 finished unit Fencer [f=0013274] [13274] Event [5172,190.870895,2408]: 1 finished unit Flea [f=0013333] [13333] Event [929.99231,184.675369,3727.97046]: 0 finished unit Scorcher [f=0013350] [13350] Event [5172,190.870895,2408]: 1 finished unit Flea [f=0013428] [13428] Event [929.99231,184.675369,3727.97046]: 0 finished unit Fencer [f=0013440] [13440] Event [5172,190.870895,2408]: 1 finished unit Flea [f=0013468] [13468] Event [5219.5,186.945313,2138.00024]: 1 finished unit Raven [f=0013491] [13491] Event [5172,190.870895,2408]: 1 finished unit Flea [f=0013526] [13526] Event [5172,190.870895,2408]: 1 finished unit Flea [f=0013532] [13532] Event [929.99231,184.675369,3727.97046]: 0 finished unit Fencer [f=0013618] [13618] Event [5172,190.870895,2408]: 1 finished unit Flea [f=0013677] [13677] Event [929.99231,184.675369,3727.97046]: 0 finished unit Crasher [f=0013701] [13701] Event [5172,190.870895,2408]: 1 finished unit Flea [f=0013730] [13730] Event [3270.65991,213.581284,453.684296]: 0 lost unit Fencer [f=0013812] [13812] Event [929.99231,184.675369,3727.97046]: 0 finished unit Crasher [f=0013814] [13814] Event [5172,190.870895,2408]: 1 finished unit Flea [f=0013871] [13871] Event [5219.5,186.945313,2138.00024]: 1 finished unit Raven [f=0013902] [13902] Event [5172,190.870895,2408]: 1 finished unit Flea [f=0013902] [13902] Event [929.99231,184.675369,3727.97046]: 0 finished unit Scorcher [f=0013948] [13948] Event [2616,107.126953,568]: 0 lost unit Metal Extractor [f=0013997] [13997] Event [929.99231,184.675369,3727.97046]: 0 finished unit Fencer [f=0014096] [14096] Event [2592,96.8329926,480]: 0 lost unit Lotus [f=0014102] [14102] Event [929.99231,184.675369,3727.97046]: 0 finished unit Fencer [f=0014105] [14105] Event [5172,190.870895,2408]: 1 finished unit Flea [f=0014202] [14202] Event [929.99231,184.675369,3727.97046]: 0 finished unit Scorcher [f=0014297] [14297] Event [929.99231,184.675369,3727.97046]: 0 finished unit Fencer [f=0014376] [14376] Event [5172,190.870895,2408]: 1 finished unit Flea [f=0014402] [14402] Event [929.99231,184.675369,3727.97046]: 0 finished unit Fencer [f=0014501] [14501] Event [929.99231,184.675369,3727.97046]: 0 finished unit Scorcher [f=0014596] [14596] Event [929.99231,184.675369,3727.97046]: 0 finished unit Fencer [f=0014624] [14624] Event [5172,190.870895,2408]: 1 finished unit Flea [f=0014701] [14701] Event [929.99231,184.675369,3727.97046]: 0 finished unit Fencer [f=0014746] [14746] Event [5219.5,186.945313,2138.00024]: 1 finished unit Raven [f=0014752] [14752] Event [5172,190.870895,2408]: 1 finished unit Flea [f=0014791] [14791] Event [5172,190.870895,2408]: 1 finished unit Flea [f=0014801] [14801] Event [929.99231,184.675369,3727.97046]: 0 finished unit Scorcher [f=0014802] [14802] Event [1800,183.933594,1368]: 0 lost unit Metal Extractor [f=0014856] [14856] Event [5172,190.870895,2408]: 1 finished unit Flea [f=0014896] [14896] Event [929.99231,184.675369,3727.97046]: 0 finished unit Fencer [f=0014922] [14922] Event [5172,190.870895,2408]: 1 finished unit Flea [f=0015001] [15001] Event [929.99231,184.675369,3727.97046]: 0 finished unit Fencer [f=0015044] [15044] Event [5172,190.870895,2408]: 1 finished unit Flea [f=0015101] [15101] Event [929.99231,184.675369,3727.97046]: 0 finished unit Scorcher [f=0015142] [15142] Event [5172,190.870895,2408]: 1 finished unit Flea [f=0015196] [15196] Event [929.99231,184.675369,3727.97046]: 0 finished unit Fencer [f=0015220] [15220] Event [5219.5,186.945313,2138.00024]: 1 finished unit Raven [f=0015229] [15229] Event [5172,190.870895,2408]: 1 finished unit Flea [f=0015252] [15252] Event [2128.07495,56.2180061,368.592377]: 0 lost unit Crasher [f=0015261] [15261] Event [5512,187.134766,1864]: 1 finished unit Stardust [f=0015266] [15266] Event [5172,190.870895,2408]: 1 finished unit Flea [f=0015300] [15300] Event [929.99231,184.675369,3727.97046]: 0 finished unit Fencer [f=0015363] [15363] Event [5172,190.870895,2408]: 1 finished unit Flea [f=0015400] [15400] Event [929.99231,184.675369,3727.97046]: 0 finished unit Scorcher [f=0015457] [15457] Event [5172,190.870895,2408]: 1 finished unit Flea [f=0015496] [15496] Event [929.99231,184.675369,3727.97046]: 0 finished unit Fencer [f=0015500] [15500] Event [1848,65.2109375,376]: 0 lost unit Metal Extractor [f=0015560] [15560] Event [5172,190.870895,2408]: 1 finished unit Flea [f=0015596] [15596] Event [2088,55.8974609,296]: 0 lost unit Metal Extractor [f=0015601] [15601] Event [929.99231,184.675369,3727.97046]: 0 finished unit Fencer [f=0015611] [15611] Event [5219.5,186.945313,2138.00024]: 1 finished unit Raven [f=0015615] [15615] Event [3276.50244,237.361237,577.948792]: 1 lost unit Raven [f=0015634] [15634] Event [5172,190.870895,2408]: 1 finished unit Flea [f=0015673] [15673] Event [5172,190.870895,2408]: 1 finished unit Flea [f=0015746] [15746] Event [929.99231,184.675369,3727.97046]: 0 finished unit Crasher [f=0015795] [15795] Event [5172,190.870895,2408]: 1 finished unit Flea [f=0015881] [15881] Event [929.99231,184.675369,3727.97046]: 0 finished unit Crasher [f=0015901] [15901] Event [5172,190.870895,2408]: 1 finished unit Flea [f=0016004] [16004] Event [5172,190.870895,2408]: 1 finished unit Flea [f=0016016] [16016] Event [929.99231,184.675369,3727.97046]: 0 finished unit Crasher [f=0016048] [16048] Event [2472.4375,52.1524963,282.957428]: 0 lost unit Crasher [f=0016087] [16087] Event [5219.5,186.945313,2138.00024]: 1 finished unit Raven [f=0016149] [16149] Event [5172,190.870895,2408]: 1 finished unit Flea [f=0016155] [16155] Event [929.99231,184.675369,3727.97046]: 0 finished unit Crasher [f=0016344] [16344] Event [929.99231,184.675369,3727.97046]: 0 finished unit Crasher [f=0016392] [16392] Event [5172,190.870895,2408]: 1 finished unit Flea [f=0016534] [16534] Event [929.99231,184.675369,3727.97046]: 0 finished unit Crasher [f=0016593] [16593] Event [5172,190.870895,2408]: 1 finished unit Flea [f=0016724] [16724] Event [929.99231,184.675369,3727.97046]: 0 finished unit Crasher [f=0016724] [16724] Event [5915.29443,161.30574,3794.34839]: 1 lost unit Raven [f=0016768] [16768] Event [5931.97803,137.152695,3954.09009]: 1 lost unit Raven [f=0016782] [16782] Event [5906.45703,138.686798,3996.96997]: 1 lost unit Raven [f=0016914] [16914] Event [929.99231,184.675369,3727.97046]: 0 finished unit Crasher [f=0016959] [16959] Event [5172,190.870895,2408]: 1 finished unit Flea [f=0017078] [17078] Event [6040,187.714844,3496]: 1 lost unit Metal Extractor [f=0017105] [17105] Event [929.99231,184.675369,3727.97046]: 0 finished unit Crasher [f=0017194] [17194] Event [5219.5,186.945313,2138.00024]: 1 finished unit Raven [f=0017201] [17201] Event [5172,190.870895,2408]: 1 finished unit Flea [f=0017294] [17294] Event [929.99231,184.675369,3727.97046]: 0 finished unit Crasher [f=0017484] [17484] Event [929.99231,184.675369,3727.97046]: 0 finished unit Crasher [f=0017600] [17600] Event [929.99231,184.675369,3727.97046]: 0 finished unit Scorcher [f=0017736] [17736] Event [929.99231,184.675369,3727.97046]: 0 finished unit Fencer [f=0017740] [17740] Event [5080.58594,208.233185,4056.29736]: 1 lost unit Flea [f=0017752] [17752] Event [5368,185.706055,2728]: 1 lost unit Wind/Tidal Generator [f=0017765] [17765] Event [5345.77002,165.810486,3859.21411]: 1 lost unit Flea [f=0017769] [17769] Event [4963.5918,222.605179,3987.34863]: 1 lost unit Flea [f=0017771] [17771] Event [5055.94531,206.001862,3958.10229]: 1 lost unit Flea [f=0017778] [17778] Event [5240.00537,169.240738,3899.85376]: 1 lost unit Flea [f=0017787] [17787] Event [5231.44873,170.851913,3893.83154]: 1 lost unit Flea [f=0017794] [17794] Event [5071.86279,206.737686,3869.77246]: 1 lost unit Flea [f=0017798] [17798] Event [5048.07422,214.155167,3857.65405]: 1 lost unit Flea [f=0017804] [17804] Event [4844.19092,229.823257,3929.86011]: 1 lost unit Flea [f=0017804] [17804] Event [5187.2998,190.503632,3802.06812]: 1 lost unit Flea [f=0017821] [17821] Event [5048.20264,218.705093,3818.35107]: 1 lost unit Flea [f=0017827] [17827] Event [4814.79541,226.388046,3846.6106]: 1 lost unit Flea [f=0017828] [17828] Event [5432.07666,156.716141,3626.96143]: 1 lost unit Flea [f=0017832] [17832] Event [5123.29492,210.041534,3766.97314]: 1 lost unit Flea [f=0017841] [17841] Event [5362.48291,173.680374,3664.927]: 1 lost unit Flea [f=0017841] [17841] Event [4910.33545,230.964157,3872.52393]: 1 lost unit Flea [f=0017844] [17844] Event [5144.3999,202.819748,3779.76514]: 1 lost unit Flea [f=0017846] [17846] Event [4878.1665,229.566788,3867.64063]: 1 lost unit Flea [f=0017851] [17851] Event [5390.28174,166.765503,3597.92236]: 1 lost unit Flea [f=0017857] [17857] Event [5318.37109,185.879242,3669.57056]: 1 lost unit Flea [f=0017860] [17860] Event [4867.86719,226.87114,3823.87598]: 1 lost unit Flea [f=0017868] [17868] Event [929.99231,184.675369,3727.97046]: 0 finished unit Fencer [f=0017869] [17869] Event [5395.42139,164.642319,3642.95825]: 1 lost unit Flea [f=0017872] [17872] Event [5424.96094,164.439224,3556.6123]: 1 lost unit Flea [f=0017875] [17875] Event [5440.09473,178.961273,3481.85278]: 1 lost unit Flea [f=0017879] [17879] Event [5404.37793,162.517502,3623.01221]: 1 lost unit Flea [f=0017882] [17882] Event [5320,183.680725,2728]: 1 lost unit Wind/Tidal Generator [f=0017882] [17882] Event [4906.23584,230.862473,3902.95923]: 1 lost unit Flea [f=0017883] [17883] Event [5430.01172,157.371109,3615.521]: 1 lost unit Flea [f=0017886] [17886] Event [4832.64063,224.428711,3813.26978]: 1 lost unit Flea [f=0017890] [17890] Event [4831.72803,225.901199,3837.58984]: 1 lost unit Flea [f=0017893] [17893] Event [4854.3208,227.298538,3846.59326]: 1 lost unit Flea [f=0017894] [17894] Event [4566.27783,226.635132,3686.51587]: 1 lost unit Flea [f=0017894] [17894] Event [5396.29102,165.192154,3599.69751]: 1 lost unit Flea [f=0017897] [17897] Event [5419.62793,160.596359,3593.82397]: 1 lost unit Flea [f=0017900] [17900] Event [5440.00391,186.40625,3408.2915]: 1 lost unit Flea [f=0017908] [17908] Event [5415.51904,164.07489,3568.43555]: 1 lost unit Flea [f=0017909] [17909] Event [5404.26172,172.529984,3529.32349]: 1 lost unit Flea [f=0017911] [17911] Event [5264.7959,190.769119,3141.32593]: 0 lost unit Fencer [f=0017911] [17911] Event [5271.70215,191.594223,3101.47534]: 0 lost unit Crasher [f=0017912] [17912] Event [4794.22266,224.052521,3810.70923]: 1 lost unit Flea [f=0017919] [17919] Event [5423.50537,166.809097,3545.03198]: 1 lost unit Flea [f=0017926] [17926] Event [5224,186.262299,2776]: 1 lost unit Stardust [f=0017926] [17926] Event [5390.5708,179.721817,3498.09863]: 1 lost unit Flea [f=0017941] [17941] Event [5447.76416,178.164886,3484.56104]: 1 lost unit Flea [f=0017942] [17942] Event [5450.00049,170.784378,3516.74341]: 1 lost unit Flea [f=0017947] [17947] Event [5443.39502,157.287735,3588.177]: 1 lost unit Flea [f=0017947] [17947] Event [5427.64404,187.152206,3392.25073]: 1 lost unit Flea [f=0017953] [17953] Event [4623.55176,227.371765,3688.07935]: 1 lost unit Flea [f=0017965] [17965] Event [5272,191.332977,2632]: 1 lost unit Wind/Tidal Generator [f=0017971] [17971] Event [5368,188.959747,2680]: 1 lost unit Wind/Tidal Generator [f=0017977] [17977] Event [5388.354,253.298782,3170.41455]: 1 lost unit Raven [f=0017995] [17995] Event [929.99231,184.675369,3727.97046]: 0 finished unit Scorcher [f=0017996] [17996] Event [5232.1416,192.200485,3200.06665]: 0 lost unit Fencer [f=0018012] [18012] Event [5200.01367,195.749634,3232.8877]: 0 lost unit Fencer [f=0018047] [18047] Event [5347.94482,190.593918,3232.76367]: 0 lost unit Fencer [f=0018052] [18052] Event [5387.80566,337.28064,3052.90747]: 1 lost unit Raven [f=0018086] [18086] Event [5190.21436,194.892944,3213.52637]: 0 lost unit Scorcher [f=0018093] [18093] Event [5126.61035,204.697433,3261.76294]: 0 lost unit Fencer [f=0018109] [18109] Event [5117.11377,212.694046,3320.22852]: 0 lost unit Scorcher [f=0018129] [18129] Event [929.99231,184.675369,3727.97046]: 0 finished unit Fencer [f=0018149] [18149] Event [5236.74365,190.585052,3186.13574]: 0 lost unit Fencer [f=0018175] [18175] Event [5045.93262,410.187103,3033.87085]: 1 lost unit Raven [f=0018200] [18200] Event [5285.85156,191.209763,3280.72754]: 0 lost unit Fencer [f=0018261] [18261] Event [929.99231,184.675369,3727.97046]: 0 finished unit Fencer [f=0018323] [18323] Event [4955.53613,231.302948,3766.7334]: 0 lost unit Fencer [f=0018330] [18330] Event [5300.80078,193.745911,3489.73364]: 0 lost unit Fencer [f=0018366] [18366] Event [5284.521,197.010101,3530.54004]: 0 lost unit Fencer [f=0018378] [18378] Event [1800,179.872162,1368]: 0 finished unit Metal Extractor [f=0018388] [18388] Event [929.99231,184.675369,3727.97046]: 0 finished unit Scorcher [f=0018502] [18502] Event [929.99231,184.675369,3727.97046]: 0 finished unit Fencer [f=0018616] [18616] Event [929.99231,184.675369,3727.97046]: 0 finished unit Fencer [f=0018722] [18722] Event [929.99231,184.675369,3727.97046]: 0 finished unit Scorcher [f=0018839] [18839] Event [929.99231,184.675369,3727.97046]: 0 finished unit Fencer [f=0018938] [18938] Event [5172,190.870895,2408]: 1 finished unit Recluse [f=0018953] [18953] Event [929.99231,184.675369,3727.97046]: 0 finished unit Fencer [f=0019074] [19074] Event [929.99231,184.675369,3727.97046]: 0 finished unit Scorcher [f=0019157] [19157] Event [undefined]: REKSH resigned [f=0019157] game_message: REKSH has been destroyed! [f=0019157] game_message: [Vak]Jaronidas wins! [f=0019157] Submitting stats [f=0019157] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0019157] Part| Total Time|Time of the last 0.5s [f=0019157] Draw 32360.29ms 22.79% [f=0019157] Lua::Callins::Synced 13593.05ms 15.22% [f=0019157] Lua::Callins::Unsynced 38873.74ms 25.87% [f=0019157] Lua::CollectGarbage::Synced 638.80ms 0.30% [f=0019157] Lua::CollectGarbage::Unsynced 1746.60ms 0.50% [f=0019157] Misc::Profiler::AddTime 112.61ms 0.00% [f=0019157] Sim 74091.79ms 62.59% [f=0019157] [19157] Received game_message: REKSH has been destroyed! [f=0019157] [19157] Received game_message: [Vak]Jaronidas wins! [f=0019158] [19158] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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44,15585,10145,10145,15585,1213.19653,1229.15076,1229.15076,1213.19653,0,0,0,0,0,0,0,0,473.068054,2162.60107,2162.60107,473.068054,6439.46924,4118.97412,4118.97412,6439.46924,180,880,880,180,67,31.9816246,31.9816246,67,1505,1670,1670,1505,36.5769234,26.0714684,26.0714684,36.5769234,8830,3245,3245,8830,3600,3960,3960,3600,5070,4350,4350,5070,3979.3335,4040,4040,3979.3335,51.4999237,0,0,51.4999237,4317.21094,6861.47217,6861.47217,4317.21094 [f=0019165] [19165] Event [5455,215.956253,1998.99988]: 1 lost unit Raven [f=0019173] [19173] Event [5377,215.956253,1998.99988]: 1 lost unit Raven [f=0019177] [19177] Event [4743.68604,187.613693,2906.58032]: 1 lost unit Redback [f=0019179] [19179] Event [4219.12012,581.088074,3803.52856]: 1 lost unit Owl [f=0019202] [19202] Event [929.99231,184.675369,3727.97046]: 0 finished unit Fencer [f=0019206] [19206] Event [5470.2832,216.427734,1871.30542]: 1 lost unit Raven [f=0019264] Spectator REKSH left the game: normal quit [f=0019264] [19264] Event [undefined]: REKSH quit [f=0019328] [19328] Event [929.99231,184.675369,3727.97046]: 0 finished unit Fencer [f=0019368] Player [Vak]Jaronidas left the game: normal quit [f=0019368] [19368] Event [undefined]: [Vak]Jaronidas quit [f=0019374] No clients connected, shutting down server [f=0019374] Server shutdown [f=0019444] [19444] Event [929.99231,184.675369,3727.97046]: 0 finished unit Scorcher [f=0019570] [19570] Event [929.99231,184.675369,3727.97046]: 0 finished unit Fencer [f=0019694] [19694] Event [929.99231,184.675369,3727.97046]: 0 finished unit Fencer [f=0019789] [19789] Event [1848,61.1494751,376]: 0 finished unit Metal Extractor [f=0019812] [19812] Event [929.99231,184.675369,3727.97046]: 0 finished unit Scorcher [f=0019924] [19924] Event [929.99231,184.675369,3727.97046]: 0 finished unit Fencer [f=0020042] [20042] Event [929.99231,184.675369,3727.97046]: 0 finished unit Fencer [f=0020153] [20153] Event [929.99231,184.675369,3727.97046]: 0 finished unit Scorcher [f=0020277] [20277] Event [929.99231,184.675369,3727.97046]: 0 finished unit Fencer [f=0020383] Autoquit sending quit command. [f=0020383] [QuitAction] user exited to system [f=0020383] [SpringApp::Kill][1] fromRun=1 [f=0020383] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020383] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020383] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020383] [ThreadPool::SetThreadCount][2] workers=0 [f=0020383] [SpringApp::Kill][2] [f=0020383] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020383] [Game::KillLua][3] dtor=0 luaUI=0x666d6d40 [f=0020383] Start widgetHandler:Shutdown [f=0020383] Shutdown - SaveOrderList Complete [f=0020383] Writing last game win data [f=0020383] Shutdown - SaveConfigData Complete [f=0020383] Shutdown Widget - Chili Highlight [f=0020383] Shutdown Widget - Save/Load API [f=0020383] Shutdown Widget - Draw After Chili [f=0020383] Shutdown Widget - EPIC Menu [f=0020383] Shutdown Widget - Chili Minimap [f=0020383] Shutdown Widget - Chili Widget Selector [f=0020383] Shutdown Widget - Local Team Colors [f=0020383] Shutdown Widget - Display Keys 2 [f=0020383] Shutdown Widget - Save Game Menu [f=0020383] Shutdown Widget - HealthBars [f=0020383] Shutdown Widget - Noises [f=0020383] Shutdown Widget - Unit Icons [f=0020383] Shutdown Widget - Win Counter [f=0020383] Shutdown Widget - BuildETA [f=0020383] Shutdown Widget - SpringRTS Replay Stats [f=0020383] Shutdown Widget - Modular Comm Info [f=0020383] Shutdown Widget - Music Player v2 [f=0020383] Shutdown Widget - CameraShake [f=0020383] Shutdown Widget - Chili Economy Panel Default [f=0020383] Shutdown Widget - Chili EndGame Window [f=0020383] Shutdown Widget - Chili Nuke Warning [f=0020383] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020383] Shutdown Widget - Chili Spectator Panels [f=0020383] Shutdown Widget - Context Menu [f=0020383] Shutdown Widget - Darkening [f=0020383] Shutdown Widget - MetalFeatures (new) [f=0020383] Shutdown Widget - Grab Input [f=0020383] Input grabbing is disabled! [f=0020383] Shutdown Widget - Highlight Geos [f=0020383] Shutdown Widget - Local Widgets Config [f=0020383] Shutdown Widget - Mex Placement Handler [f=0020383] Shutdown Widget - MinimapEvents [f=0020383] Shutdown Widget - Missile Silo Range [f=0020383] Shutdown Widget - Point Tracker [f=0020383] Shutdown Widget - Showeco and Grid Drawer [f=0020383] Shutdown Widget - Stereo3D [f=0020383] Shutdown Widget - Attack AoE [f=0020383] Shutdown Widget - Map Edge Extension [f=0020383] Shutdown Widget - Selection Send [f=0020383] Shutdown Widget - LupsManager [f=0020383] Shutdown Widget - Newton Firezone [f=0020383] Shutdown Widget - Chili Pro Console [f=0020383] Shutdown Widget - Lasso Terraform GUI [f=0020383] Shutdown Widget - Chili Framework [f=0020383] Shutdown Widget - Lups [f=0020383] Shutdown Widget - Custom Markers [f=0020383] Shutdown Widget - Chili Core Selector [f=0020383] Shutdown Widget - Select Keys [f=0020383] Shutdown Widget - Pause Screen [f=0020383] Shutdown Widget - Layout Handler [f=0020383] Shutdown Widget - Persistent Build Height [f=0020383] Shutdown Widget - Text To Speech Control [f=0020383] End widgetHandler:Shutdown [f=0020383] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={551665,66204429} {int,ext,rec}Allocs={32767242,0,0} {chunk,block}Bytes={66204429,0} [f=0020383] [Game::KillLua][1] dtor=0 luaGaia=0x530dc440 [f=0020383] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={313284,51952749} {int,ext,rec}Allocs={32767243,0,0} {chunk,block}Bytes={51952749,0} [f=0020383] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={313284,51952749} {int,ext,rec}Allocs={32767243,0,0} {chunk,block}Bytes={51952749,0} [f=0020383] [Game::KillLua][2] dtor=0 luaRules=0x5344ffb0 [f=0020383] Start gadgetHandler:Shutdown [f=0020383] Shutdown - StartSetup [f=0020383] Shutdown - UnitMorph [f=0020383] Shutdown - LupsNanoSpray [f=0020383] Shutdown - Missile Silo Controller [f=0020383] Shutdown - Modular Comm Info [f=0020383] Shutdown - Terrain Texture Handler [f=0020383] Shutdown - UnitCloakShield [f=0020383] Shutdown - Starlight Handler [f=0020383] End gadgetHandler:Shutdown [f=0020383] Start gadgetHandler:Shutdown [f=0020383] Shutdown - Save/Load [f=0020383] Shutdown - Teleport Throw [f=0020383] Shutdown - UnitMorph [f=0020383] Shutdown - Modular Comm Info [f=0020383] Shutdown - Retreat Command [f=0020383] Shutdown - Shockwaves [f=0020383] Shutdown - UnitCloakShield [f=0020383] Shutdown - Lups Cloak FX [f=0020383] Shutdown - Lups [f=0020383] Shutdown - Lups Shield [f=0020383] End gadgetHandler:Shutdown [f=0020383] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={32767273,0,0} {chunk,block}Bytes={0,0} [f=0020383] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={32767273,0,0} {chunk,block}Bytes={0,0} [f=0020383] [Game::KillLua][4] dtor=0 [f=0020383] [Game::~CGame][1] [f=0020383] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020383] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020383] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020383] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020383] [Game::KillLua][4] dtor=1 [f=0020383] [Game::KillMisc][1] [f=0020383] [Game::KillMisc][2] [f=0020383] [Game::KillMisc][3] [f=0020383] [Game::KillRendering][1] [f=0020383] [3DOParser::Kill] allocated 137 pieces [f=0020383] [S3OParser::Kill] allocated 2757 pieces [f=0020383] [AssParser::Kill] allocated 243 pieces [f=0020383] [Game::KillInterface][1] [f=0020383] [Game::KillInterface][2] [f=0020383] [Game::KillSimulation][1] [f=0020383] [Game::KillSimulation][2] [f=0020383] [CCollisionHandler] dis-/continuous tests: 0/1500750 [f=0020383] [Game::KillSimulation][3] [f=0020383] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020383] [~CPathCache(24x24)] cacheHits=182 hitPercentage=58% numHashColls=0 maxCacheSize=22 [f=0020383] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020383] [~CPathCache(48x48)] cacheHits=230 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020383] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020383] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020383] [LosHandler::Kill] raycast instance cache-{hits,misses}={22326,30200}; shared=8%; cached=34% [f=0020383] [Game::KillSimulation][4] [f=0020383] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0020383] [Game::~CGame][2] [f=0020383] [Game::~CGame][3] [f=0020383] [SpringApp::Kill][3] [f=0020383] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 215390 bytes sent 235957 bytes recv'd [f=0020383] [SpringApp::Kill][4] font=0x45558aa0 [f=0020383] [SpringApp::Kill][5] [f=0020383] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7764 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/95cfee147b5117dc4da2322004c9ded4.sdp (0x455c6840) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/95cfee147b5117dc4da2322004c9ded4.sdp" numZipFiles=7764 sumInflSize=713525kb sumReadTime=3221ms file="scripts/reliablestartmoving.lua" indx=5737 inflSize=1kb readTime=60ms file="bitmaps/other/poof.png" indx=528 inflSize=18kb readTime=51ms file="objects3d/strikecom_2.dae" indx=5432 inflSize=1000kb readTime=38ms file="objects3d/strikecom_4.dae" indx=5436 inflSize=1000kb readTime=33ms file="objects3d/strikecom_3.dae" indx=5434 inflSize=1000kb readTime=32ms file="objects3d/strikecom.dae" indx=5428 inflSize=999kb readTime=32ms file="objects3d/armcom2.3do" indx=4832 inflSize=45kb readTime=31ms file="gamedata/modularcomms/weapons/beamlaser.lua" indx=862 inflSize=2kb readTime=28ms file="scripts/piececontrol.lua" indx=5702 inflSize=0kb readTime=25ms file="unittextures/factoryveh1.png" indx=7120 inflSize=1077kb readTime=24ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/95cfee147b5117dc4da2322004c9ded4.sdp] 49127440 bytes cached in 2897 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x456b5f30) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x456ac220) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x455d0850) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f036807e4f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]