[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.LIPSbNKpeW/springsettings.946740.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8a7001e870 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8399 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/946740/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 199ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45011c10] using map "Ravaged_v2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Ravaged_v2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45011c10] using game "Zero-K v1.8.8.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.8.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 104ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 555ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 632ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 676ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 60ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] NEPGYAAAA was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/946740/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c3841729 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c3841729 file="cache/104dev-maintenance/paths/Ravaged_v2.pe-c3841729.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c3841739 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c3841739 file="cache/104dev-maintenance/paths/Ravaged_v2.pe2-c3841739.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (183ms, checksum ec2c733e)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11512,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/946740/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51cc3da0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ccc6475f5a89702504acf32bf30d042d [f=-000001] Connection attempt from brianfreeman [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: brianfreeman changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from REKSH [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: REKSH changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="REKSH" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="REKSH" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[Game::Load][lua{Rules,Gaia}={000000009f3fd480,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="REKSH" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="REKSH" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="REKSH" string="[Game::Load][lua{Rules,Gaia}={00000000c790daa0,0000000000000000}]" [f=-000001] Allies: I choose: invincibilly! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [4416,341.681641,1002]: 0 finished unit Strike Commander [f=-000001] [0] Event [1080,341.874969,4190]: 1 finished unit Engineer Commander [f=0000000] [0] REKSH, team: 1, elo:1804 [f=0000000] [0] brianfreeman, team: 0, elo:1741 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [1208,341.035919,4152]: 1 finished unit Spider Factory [f=0000219] [219] Event [1208.05518,340.982727,4116]: 1 finished unit Flea [f=0000271] [271] Event [968,342.562012,3960]: 1 finished unit Metal Extractor [f=0000304] [304] Event [1208.05518,340.982727,4116]: 1 finished unit Flea [f=0000373] [373] Event [1016,342.258057,3960]: 1 finished unit Wind/Tidal Generator [f=0000392] [392] Event [1208.05518,340.982727,4116]: 1 finished unit Flea [f=0000434] [434] Event [4072,341.536194,1112]: 0 finished unit Metal Extractor [f=0000478] [478] Event [1016,342.131409,3912]: 1 finished unit Wind/Tidal Generator [f=0000482] [482] Event [1208.05518,340.982727,4116]: 1 finished unit Flea [f=0000540] [540] Event [4280,341.162598,936]: 0 finished unit Gunship Plant [f=0000572] [572] Event [1208.05518,340.982727,4116]: 1 finished unit Flea [f=0000583] [583] Event [968,342.283386,3912]: 1 finished unit Wind/Tidal Generator [f=0000662] [662] Event [1208.05518,340.982727,4116]: 1 finished unit Flea [f=0000687] [687] Event [920,342.460693,3912]: 1 finished unit Wind/Tidal Generator [f=0000719] [719] Event [4072,342.131409,1176]: 0 finished unit Wind/Tidal Generator [f=0000777] [777] Event [920,342.878662,3960]: 1 finished unit Wind/Tidal Generator [f=0000839] [839] Event [4152,342.194763,1176]: 0 finished unit Wind/Tidal Generator [f=0000867] [867] Event [920,343.201599,4008]: 1 finished unit Wind/Tidal Generator [f=0000957] [957] Event [968,342.929321,4008]: 1 finished unit Wind/Tidal Generator [f=0000959] [959] Event [4232,341.624817,1176]: 0 finished unit Wind/Tidal Generator [f=0001047] [1047] Event [1016,343.011627,4008]: 1 finished unit Wind/Tidal Generator [f=0001124] [1124] Event [4312,341.453857,1176]: 0 finished unit Wind/Tidal Generator [f=0001327] [1327] Event [4302.10986,341.11676,1129.53418]: 0 finished unit Strike Commander [f=0001327] game_message: Morph complete: invincibilly lvl 1 -> invincibilly lvl 2 [f=0001327] [1327] Received game_message: Morph complete: invincibilly lvl 1 -> invincibilly lvl 2 [f=0001381] [1381] Event [4072,342.131409,1176]: 0 lost unit Wind/Tidal Generator [f=0001440] [1440] Event [632,340.997925,3992]: 1 finished unit Metal Extractor [f=0001640] [1640] Event [4072,341.536194,1112]: 0 lost unit Metal Extractor [f=0001752] [1752] Event [4280,362.220825,936]: 0 finished unit Locust [f=0001798] [1798] Event [4148.71094,341.635468,869.359741]: 1 lost unit Flea [f=0001839] [1839] Event [3974.09277,341.495087,1116.48438]: 1 lost unit Flea [f=0001845] [1845] Event [600,342.05542,4392]: 1 finished unit Metal Extractor [f=0001937] [1937] Event [3922.20288,341.427155,1378.35815]: 1 lost unit Flea [f=0002103] [2103] Event [4408,341.599487,1192]: 0 finished unit Metal Extractor [f=0002235] [2235] Event [1000,341.27655,4504]: 1 finished unit Metal Extractor [f=0002369] [2369] Event [4472,342.283386,1176]: 0 finished unit Wind/Tidal Generator [f=0002467] [2467] Event [4280,362.220825,936]: 0 finished unit Gnat [f=0002608] [2608] Event [4472,342.106079,1096]: 0 finished unit Wind/Tidal Generator [f=0002641] [2641] Event [1208.05518,340.982727,4116]: 1 finished unit Weaver [f=0002789] [2789] Event [1128,341.726135,4184]: 1 finished unit Caretaker [f=0002866] [2866] Event [4472,341.650146,1016]: 0 finished unit Wind/Tidal Generator [f=0003009] [3009] Event [4280,362.220825,936]: 0 finished unit Gnat [f=0003042] [3042] Event [680,341.162567,3992]: 1 finished unit Wind/Tidal Generator [f=0003128] [3128] Event [4472,342.017456,936]: 0 finished unit Wind/Tidal Generator [f=0003162] [3162] Event [680,341.111908,3944]: 1 finished unit Wind/Tidal Generator [f=0003217] [3217] Event [1208.05518,340.982727,4116]: 1 finished unit Weaver [f=0003267] [3267] Event [632,341.314545,3944]: 1 finished unit Wind/Tidal Generator [f=0003402] [3402] Event [584,341.688171,3944]: 1 finished unit Wind/Tidal Generator [f=0003412] [3412] Event [4519.25195,341.184235,643.4599]: 1 lost unit Flea [f=0003416] [3416] Event [4472,341.01059,856]: 0 finished unit Wind/Tidal Generator [f=0003473] [3473] Event [1784,226.387878,4536]: 1 finished unit Metal Extractor [f=0003492] [3492] Event [584,341.428528,3992]: 1 finished unit Wind/Tidal Generator [f=0003508] [3508] Event [4280,362.220825,936]: 0 finished unit Gnat [f=0003534] [3534] Event [4844.71338,313.004028,1022.47626]: 1 lost unit Flea [f=0003582] [3582] Event [584,341.213226,4040]: 1 finished unit Wind/Tidal Generator [f=0003672] [3672] Event [632,341.30188,4040]: 1 finished unit Wind/Tidal Generator [f=0003686] [3686] Event [4472,341.251221,776]: 0 finished unit Wind/Tidal Generator [f=0003726] [3726] Event [680,341.865479,4040]: 1 finished unit Wind/Tidal Generator [f=0004042] [4042] Event [2104,228.629517,4680]: 1 finished unit Metal Extractor [f=0004301] [4301] Event [4504,340.845947,728]: 0 finished unit Metal Extractor [f=0004490] [4490] Event [4472,341.01059,680]: 0 finished unit Wind/Tidal Generator [f=0004509] [4509] Event [1208.05518,340.982727,4116]: 1 finished unit Tarantula [f=0004653] [4653] Event [648,342.511353,4392]: 1 finished unit Wind/Tidal Generator [f=0004681] [4681] Event [4392,341.086578,680]: 0 finished unit Wind/Tidal Generator [f=0004714] [4714] Event [2456,235.284882,4568]: 1 finished unit Metal Extractor [f=0004728] [4728] Event [4280,362.220825,936]: 0 finished unit Locust [f=0004826] [4826] Event [648,342.600037,4344]: 1 finished unit Wind/Tidal Generator [f=0004862] [4862] Event [4312,341.599487,680]: 0 finished unit Wind/Tidal Generator [f=0004917] [4917] Event [1144.91699,421.722504,4035.7771]: 0 lost unit Gnat [f=0004975] [4975] Event [1073.25513,426.238281,4102.46387]: 0 lost unit Gnat [f=0004989] [4989] Event [600,341.802124,4344]: 1 finished unit Wind/Tidal Generator [f=0005067] [5067] Event [4232,341.700806,680]: 0 finished unit Wind/Tidal Generator [f=0005130] [5130] Event [4280,362.220825,936]: 0 finished unit Gnat [f=0005159] [5159] Event [552,341.27655,4344]: 1 finished unit Wind/Tidal Generator [f=0005284] [5284] Event [4152,341.966797,680]: 0 finished unit Wind/Tidal Generator [f=0005336] [5336] Event [552,341.327209,4392]: 1 finished unit Wind/Tidal Generator [f=0005371] [5371] Event [504,342.448059,2424]: 1 finished unit Metal Extractor [f=0005472] [5472] Event [552,341.840149,4440]: 1 finished unit Wind/Tidal Generator [f=0005499] [5499] Event [3416.79956,234.69458,1490.95923]: 1 lost unit Flea [f=0005540] [5540] Event [1208.05518,340.982727,4116]: 1 finished unit Tarantula [f=0005595] [5595] Event [600,342.106079,4440]: 1 finished unit Wind/Tidal Generator [f=0005706] [5706] Event [648,342.283386,4440]: 1 finished unit Wind/Tidal Generator [f=0005791] [5791] Event [4104,341.916138,664]: 0 finished unit Metal Extractor [f=0006022] [6022] Event [360,340.883942,2184]: 1 finished unit Metal Extractor [f=0006200] [6200] Event [4280,362.220825,936]: 0 finished unit Wasp [f=0006452] [6452] Event [4072,340.580811,1176]: 0 finished unit Wind/Tidal Generator [f=0006476] [6476] Event [1208.05518,340.982727,4116]: 1 finished unit Tarantula [f=0006480] [6480] Event [4280,362.220825,936]: 0 finished unit Gnat [f=0006582] [6582] Event [788.302551,251.668503,2522.64502]: 1 lost unit Weaver [f=0006606] [6606] Event [1176,340.472351,4232]: 1 finished unit Caretaker [f=0006750] [6750] Event [4280,362.220825,936]: 0 finished unit Gnat [f=0006828] [6828] Event [360,340.883942,2184]: 1 lost unit Metal Extractor [f=0006881] [6881] Event [779.920837,319.367523,2672.0415]: 0 lost unit Gnat [f=0006984] [6984] Event [796.901123,316.555878,2670.20313]: 0 lost unit Gnat [f=0006986] [6986] Event [4072,340.182434,1112]: 0 finished unit Metal Extractor [f=0007028] [7028] Event [504,342.448059,2424]: 1 lost unit Metal Extractor [f=0007070] [7070] Event [4096,342.02417,1216]: 0 finished unit Lotus [f=0007156] [7156] Event [1208.05518,340.982727,4116]: 1 finished unit Tarantula [f=0007236] [7236] Event [2456,235.348206,4520]: 1 finished unit Hacksaw [f=0007243] [7243] Event [673.165527,364.325897,1246.47388]: 0 lost unit Locust [f=0007592] [7592] Event [1208.05518,340.982727,4116]: 1 finished unit Weaver [f=0007703] [7703] Event [4280,362.220825,936]: 0 finished unit Locust [f=0007707] [7707] Event [4480,341.992126,1248]: 0 finished unit Lotus [f=0007891] [7891] Event [1208.05518,340.982727,4116]: 1 finished unit Flea [f=0007934] [7934] Event [1208.05518,340.982727,4116]: 1 finished unit Flea [f=0007979] [7979] Event [1208.05518,340.982727,4116]: 1 finished unit Flea [f=0008024] [8024] Event [1208.05518,340.982727,4116]: 1 finished unit Flea [f=0008057] [8057] Event [4280,362.220825,936]: 0 finished unit Gnat [f=0008069] [8069] Event [1208.05518,340.982727,4116]: 1 finished unit Flea [f=0008114] [8114] Event [1208.05518,340.982727,4116]: 1 finished unit Flea [f=0008415] [8415] Event [4544,340.972595,640]: 0 finished unit Lotus [f=0008468] [8468] Event [4280,362.220825,936]: 0 finished unit Gnat [f=0008474] [8474] Event [1784,226.539856,4488]: 1 finished unit Hacksaw [f=0008533] [8533] Event [2752.92896,227.364441,3015.84497]: 1 lost unit Flea [f=0008563] [8563] Event [2785.28369,234.262939,2950.30029]: 1 lost unit Flea [f=0008570] [8570] Event [2907.35425,226.063843,3300.00684]: 1 lost unit Flea [f=0008789] [8789] Event [2605.73608,314.442566,4229.81689]: 0 lost unit Gnat [f=0008795] [8795] Event [2450.01465,257.112823,4004.36182]: 0 lost unit Locust [f=0008816] [8816] Event [2682.18872,314.548309,4319.53418]: 0 lost unit Gnat [f=0008856] [8856] Event [4280,362.220825,936]: 0 finished unit Gnat [f=0008857] [8857] Event [1168,340.858612,4376]: 1 finished unit Airplane Plant [f=0008862] [8862] Event [2531.53418,336.708618,4409.67578]: 0 lost unit Locust [f=0009090] [9090] Event [2904.0437,265.426453,3815.41968]: 0 lost unit Gnat [f=0009114] [9114] Event [4128,341.498169,592]: 0 finished unit Lotus [f=0009161] [9161] Event [504,341.094299,2424]: 1 finished unit Metal Extractor [f=0009354] [9354] Event [3323.6228,247.215378,1439.83972]: 0 lost unit Gnat [f=0009406] [9406] Event [3320.49121,315.455688,1432.69836]: 0 lost unit Gnat [f=0009528] [9528] Event [3384,135.65094,4376]: 1 finished unit Metal Extractor [f=0009583] [9583] Event [3794.2229,341.564697,1024.20703]: 1 lost unit Flea [f=0009629] [9629] Event [3930.12354,342.355988,907.21521]: 1 lost unit Flea [f=0009636] [9636] Event [3976.88721,342.04303,926.469666]: 1 lost unit Flea [f=0009640] [Game::ClientReadNet] added new player gounson8989 with number 2 to team 0 [f=0009640] > SPRINGIE:User gounson8989|spiderassault|5_7||False|AtoSen||TW [f=0009664] Connection attempt from gounson8989 [f=0009664] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0009664] -> Connection established (given id 2) [f=0009678] [Game::ClientReadNet][LOGMSG] sender="gounson8989" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=0009678] [Game::ClientReadNet][LOGMSG] sender="gounson8989" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0009770] [9770] Event [4280,362.220825,936]: 0 finished unit Locust [f=0009896] [9896] Event [360,339.530182,2184]: 1 finished unit Metal Extractor [f=0010068] [10068] Event [3656,136.144867,4232]: 1 finished unit Metal Extractor [f=0010177] [10177] Event [4280,362.220825,936]: 0 finished unit Gnat [f=0010227] [10227] Event [1206.03125,344.858612,4355.55811]: 1 finished unit Owl [f=0010257] [10257] Event [4272,340.883942,824]: 0 finished unit Cloakbot Factory [f=0010262] [Game::ClientReadNet][LOGMSG] sender="gounson8989" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=0010282] [Game::ClientReadNet][LOGMSG] sender="gounson8989" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=0010282] [Game::ClientReadNet][LOGMSG] sender="gounson8989" string="[Game::Load][lua{Rules,Gaia}={00000000a291b4b0,0000000000000000}]" [f=0010376] [10376] Event [568,341.111908,1960]: 1 finished unit Metal Extractor [f=0010593] [10593] Event [3736,136.334839,3928]: 1 finished unit Metal Extractor [f=0010618] [10618] Event [4280,362.220825,936]: 0 finished unit Gnat [f=0010640] [10640] Event [4262.3999,340.883942,824]: 0 finished unit Glaive [f=0010848] Spectator gounson8989 left the game: normal quit [f=0010848] [10848] Event [undefined]: gounson8989 quit [f=0010885] [10885] Event [1208.05518,340.982727,4116]: 1 finished unit Redback [f=0010994] [10994] Event [4262.3999,340.883942,824]: 0 finished unit Glaive [f=0011110] [11110] Event [4280,362.220825,936]: 0 finished unit Gnat [f=0011148] [11148] Event [1208.05518,340.982727,4116]: 1 finished unit Redback [f=0011286] [11286] Event [616,341.377869,1960]: 1 finished unit Hacksaw [f=0011368] [11368] Event [3736,234.784607,632]: 0 finished unit Energy Pylon [f=0011413] [11413] Event [1206.03125,344.858612,4355.55811]: 1 finished unit Raptor [f=0011420] [11420] Event [4262.3999,340.883942,824]: 0 finished unit Glaive [f=0011435] [11435] Event [3352,234.107056,472]: 0 finished unit Metal Extractor [f=0011488] [11488] Event [3688,136.28418,3928]: 1 finished unit Stardust [f=0011698] [11698] Event [4262.3999,340.883942,824]: 0 finished unit Glaive [f=0011722] [11722] Event [1208.05518,340.982727,4116]: 1 finished unit Weaver [f=0012038] [12038] Event [1206.03125,344.858612,4355.55811]: 1 finished unit Raptor [f=0012124] [12124] Event [4262.3999,340.883942,824]: 0 finished unit Glaive [f=0012183] [12183] Event [3064,227.223755,424]: 0 finished unit Metal Extractor [f=0012293] [12293] Event [4280,362.220825,936]: 0 finished unit Locust [f=0012300] [12300] Event [1208.05518,340.982727,4116]: 1 finished unit Redback [f=0012443] [12443] Event [4262.3999,340.883942,824]: 0 finished unit Glaive [f=0012476] [12476] Event [552,341.614746,2424]: 1 finished unit Hacksaw [f=0012641] [12641] Event [1208.05518,340.982727,4116]: 1 finished unit Redback [f=0012671] [12671] Event [3736,136.398163,3880]: 1 finished unit Hacksaw [f=0012779] [12779] Event [4280,362.220825,936]: 0 finished unit Gnat [f=0012829] [12829] Event [4262.3999,340.883942,824]: 0 finished unit Glaive [f=0012895] [12895] Event [2776,234.214722,344]: 0 finished unit Metal Extractor [f=0012976] [12976] Event [1208.05518,340.982727,4116]: 1 finished unit Redback [f=0013115] [13115] Event [2788.22656,315.365417,256.773743]: 0 lost unit Gnat [f=0013143] [13143] Event [4262.3999,340.883942,824]: 0 finished unit Glaive [f=0013201] [13201] Event [1960,226.539856,3080]: 1 finished unit Metal Extractor [f=0013211] [13211] Event [4280,362.220825,936]: 0 finished unit Gnat [f=0013253] [13253] Event [3093.57104,278.515411,229.367508]: 0 lost unit Gnat [f=0013317] [13317] Event [1208.05518,340.982727,4116]: 1 finished unit Redback [f=0013350] [13350] Event [2856,232.200989,344]: 0 finished unit Solar Collector [f=0013449] [13449] Event [4262.3999,340.883942,824]: 0 finished unit Glaive [f=0013614] [13614] Event [4280,362.220825,936]: 0 finished unit Gnat [f=0013643] [13643] Event [1208.05518,340.982727,4116]: 1 finished unit Redback [f=0013687] [13687] Event [1800,234.594666,2872]: 1 finished unit Metal Extractor [f=0013715] [13715] Event [568,341.814819,1912]: 1 finished unit Stardust [f=0013782] [13782] Event [4262.3999,340.883942,824]: 0 finished unit Glaive [f=0013834] [13834] Event [2984,226.463867,392]: 0 finished unit Solar Collector [f=0013909] [13909] Event [1208.05518,340.982727,4116]: 1 finished unit Redback [f=0014110] [14110] Event [1928,234.860596,2600]: 1 finished unit Metal Extractor [f=0014176] [14176] Event [1208.05518,340.982727,4116]: 1 finished unit Redback [f=0014323] [14323] Event [3144,226.875458,408]: 0 finished unit Solar Collector [f=0014394] [14394] Event [4262.3999,340.883942,824]: 0 finished unit Ronin [f=0014546] [14546] Event [1208.05518,340.982727,4116]: 1 finished unit Redback [f=0014877] [14877] Event [3272,234.721313,440]: 0 finished unit Solar Collector [f=0015024] [15024] Event [4280,362.220825,936]: 0 finished unit Locust [f=0015025] [15025] Event [4262.3999,340.883942,824]: 0 finished unit Ronin [f=0015184] [15184] Event [1208.05518,340.982727,4116]: 1 finished unit Recluse [f=0015322] [15322] Event [1448,135.473633,1192]: 1 finished unit Metal Extractor [f=0015492] [15492] Event [1208.05518,340.982727,4116]: 1 finished unit Recluse [f=0015568] [15568] Event [3217.38257,229.997253,410.948944]: 0 finished unit Strike Commander [f=0015568] game_message: Morph complete: invincibilly lvl 2 -> invincibilly lvl 3 [f=0015568] [15568] Received game_message: Morph complete: invincibilly lvl 2 -> invincibilly lvl 3 [f=0015620] [15620] Event [4280,362.220825,936]: 0 finished unit Gnat [f=0015638] [15638] Event [4262.3999,340.883942,824]: 0 finished unit Ronin [f=0015661] [15661] Event [3264,234.885925,528]: 0 finished unit Lotus [f=0015806] [15806] Event [1208.05518,340.982727,4116]: 1 finished unit Recluse [f=0015817] [15817] Event [1528,135.777588,968]: 1 finished unit Metal Extractor [f=0015872] [15872] Event [4664,341.840149,3288]: 1 finished unit Metal Extractor [f=0015877] [15877] Event [4262.3999,340.883942,824]: 0 finished unit Glaive [f=0015941] [15941] Event [4280,362.220825,936]: 0 finished unit Gnat [f=0015972] [15972] Event [4288.83643,341.490204,1290.07568]: 0 lost unit Glaive [f=0015986] [15986] Event [4096,342.02417,1216]: 0 lost unit Lotus [f=0016007] [16007] Event [4315.04102,419.803741,1443.66321]: 0 lost unit Gnat [f=0016035] [16035] Event [4007.98999,341.997955,1294.6814]: 0 lost unit Glaive [f=0016063] [16063] Event [4352.41699,442.818329,1378.56543]: 0 lost unit Locust [f=0016091] [16091] Event [1206.03125,344.858612,4355.55811]: 1 finished unit Raven [f=0016093] [16093] Event [4032.75269,419.932648,1441.66846]: 0 lost unit Gnat [f=0016120] [16120] Event [4480,341.992126,1248]: 0 lost unit Lotus [f=0016139] [16139] Event [4152,342.069336,1176]: 0 lost unit Wind/Tidal Generator [f=0016143] [16143] Event [4312,341.453857,1176]: 0 lost unit Wind/Tidal Generator [f=0016148] [16148] Event [4232,341.638428,1176]: 0 lost unit Wind/Tidal Generator [f=0016152] [16152] Event [4100.84326,342.684814,1285.17749]: 0 lost unit Glaive [f=0016157] [16157] Event [4472,342.234253,1176]: 0 lost unit Wind/Tidal Generator [f=0016175] [16175] Event [4472,342.174133,1096]: 0 lost unit Wind/Tidal Generator [f=0016187] [16187] Event [4118.79785,443.551697,1407.6709]: 0 lost unit Locust [f=0016196] [16196] Event [4408,341.878113,1192]: 0 lost unit Metal Extractor [f=0016212] [16212] Event [4178.43018,340.996948,1194.08655]: 0 lost unit Glaive [f=0016225] [16225] Event [4133.18359,342.424469,1253.76892]: 0 lost unit Glaive [f=0016227] [16227] Event [4472,341.718201,1016]: 0 lost unit Wind/Tidal Generator [f=0016238] [16238] Event [4072,340.106567,1176]: 0 lost unit Wind/Tidal Generator [f=0016284] [16284] Event [4472,342.08551,936]: 0 lost unit Wind/Tidal Generator [f=0016291] [16291] Event [1208.05518,340.982727,4116]: 1 finished unit Recluse [f=0016341] [16341] Event [1720,135.448303,808]: 1 finished unit Metal Extractor [f=0016411] [16411] Event [4776,340.807953,3032]: 1 finished unit Metal Extractor [f=0016412] [16412] Event [4280,341.220825,936]: 0 lost unit Gunship Plant [f=0016436] [16436] Event [4472,341.479034,856]: 0 lost unit Wind/Tidal Generator [f=0016446] [16446] Event [4367.95264,341.904968,1061.10596]: 1 lost unit Redback [f=0016469] [16469] Event [4199.69287,339.869293,995.483765]: 0 lost unit Glaive [f=0016482] [16482] Event [4191.43652,340.814423,1025.04395]: 0 lost unit Glaive [f=0016494] [16494] Event [4163.84863,341.519714,1031.64307]: 0 lost unit Glaive [f=0016509] [16509] Event [4235.20996,340.264099,1037.34192]: 0 lost unit Glaive [f=0016517] [16517] Event [4263.40186,340.103363,1158.30652]: 1 lost unit Redback [f=0016534] [16534] Event [1206.03125,344.858612,4355.55811]: 1 finished unit Raven [f=0016538] [16538] Event [4072,340.182434,1112]: 0 lost unit Metal Extractor [f=0016545] [16545] Event [4343.60254,341.159241,1056.81531]: 1 lost unit Redback [f=0016555] [16555] Event [4183.05811,340.826263,1022.99268]: 0 lost unit Glaive [f=0016652] [16652] Event [2720,226.989441,416]: 0 finished unit Lotus [f=0016708] [16708] Event [4472,341.251221,776]: 0 lost unit Wind/Tidal Generator [f=0016724] [16724] Event [4341.50781,339.314514,1002.86768]: 1 lost unit Redback [f=0016746] [16746] Event [1208.05518,340.982727,4116]: 1 finished unit Recluse [f=0016819] [16819] Event [4272,340.883942,824]: 0 lost unit Cloakbot Factory [f=0016826] [16826] Event [4356.79688,340.725586,1045.00146]: 1 lost unit Redback [f=0016921] [16921] Event [4600,341.903442,2744]: 1 finished unit Metal Extractor [f=0016989] [16989] Event [1206.03125,344.858612,4355.55811]: 1 finished unit Raven [f=0017343] [17343] Event [1048,341.086578,4504]: 1 finished unit Wind/Tidal Generator [f=0017346] [17346] Event [1208.05518,340.982727,4116]: 1 finished unit Recluse [f=0017471] [17471] Event [1048,341.099243,4456]: 1 finished unit Wind/Tidal Generator [f=0017577] [17577] Event [1000,341.510864,4456]: 1 finished unit Wind/Tidal Generator [f=0017651] [17651] Event [1206.03125,344.858612,4355.55811]: 1 finished unit Raven [f=0017677] [17677] Event [952,341.688171,4456]: 1 finished unit Wind/Tidal Generator [f=0017780] [17780] Event [952,341.453857,4504]: 1 finished unit Wind/Tidal Generator [f=0017881] [17881] Event [1000,340.972595,4552]: 1 finished unit Wind/Tidal Generator [f=0017982] [17982] Event [952,341.27655,4552]: 1 finished unit Wind/Tidal Generator [f=0018072] [18072] Event [1048,340.997925,4552]: 1 finished unit Wind/Tidal Generator [f=0018094] [18094] Event [1206.03125,344.858612,4355.55811]: 1 finished unit Raven [f=0018403] [18403] Event [1206.03125,344.858612,4355.55811]: 1 finished unit Raven [f=0018489] [18489] Event [4552,342.156738,2744]: 1 finished unit Stardust [f=0018591] [18591] Event [4224,341.967529,568]: 0 finished unit Fusion Reactor [f=0018718] [18718] Event [1206.03125,344.858612,4355.55811]: 1 finished unit Raven [f=0018877] [18877] Event [4218.80225,338.662689,966.872498]: 0 finished unit Strike Commander [f=0018877] game_message: Morph complete: invincibilly lvl 3 -> invincibilly lvl 4 [f=0018877] [18877] Received game_message: Morph complete: invincibilly lvl 3 -> invincibilly lvl 4 [f=0019025] [19025] Event [1206.03125,344.858612,4355.55811]: 1 finished unit Raven [f=0019115] [19115] Event [1976,234.999939,2600]: 1 finished unit Stardust [f=0019269] [19269] Event [1206.03125,344.858612,4355.55811]: 1 finished unit Raven [f=0019376] [19376] Event [4600,341.700806,2696]: 1 finished unit Hacksaw [f=0019605] [19605] Event [1016,342.562012,4216]: 1 finished unit Airpad [f=0019798] [19798] Event [1206.03125,344.858612,4355.55811]: 1 finished unit Raven [f=0019845] [19845] Event [4312,341.390686,584]: 0 finished unit Caretaker [f=0020062] [20062] Event [872,342.998962,4216]: 1 finished unit Airpad [f=0020237] [20237] Event [1928,234.58197,2648]: 1 finished unit Razor [f=0020284] [20284] Event [1206.03125,344.858612,4355.55811]: 1 finished unit Raven [f=0020443] [20443] Event [4488,340.324402,792]: 0 finished unit Wind/Tidal Generator [f=0020526] [20526] Event [4224.89697,340.939148,1136.00281]: 0 lost unit Glaive [f=0020537] [20537] Event [4104.396,342.480469,1283.84753]: 1 lost unit Redback [f=0020556] [20556] Event [4041.08276,426.252075,974.22168]: 0 lost unit Gnat [f=0020611] [20611] Event [4154.43604,439.096252,983.79303]: 0 lost unit Gnat [f=0020629] [20629] Event [4215.63086,339.237396,977.274719]: 0 lost unit Strike Commander [f=0020649] [20649] Event [4145.72119,391.454926,1131.49548]: 0 lost unit Gnat [f=0020651] [20651] Event [4227.36279,397.219452,967.793823]: 0 lost unit Gnat [f=0020683] [20683] Event [4003.33813,440.819672,980.824158]: 0 lost unit Locust [f=0020700] [20700] Event [4280,336.569214,1064]: 0 lost unit Jumpbot Factory [f=0020794] [20794] Event [4312,341.390686,584]: 0 lost unit Caretaker [f=0020804] [20804] Event [3998.70947,422.265991,876.6745]: 0 lost unit Wasp [f=0020826] [20826] Event [undefined]: brianfreeman resigned [f=0020826] game_message: brianfreeman has been destroyed! [f=0020826] game_message: REKSH wins! [f=0020826] Submitting stats [f=0020826] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0020826] Part| Total Time|Time of the last 0.5s [f=0020826] Draw 16199.45ms 10.14% [f=0020826] Lua::Callins::Synced 8042.32ms 37.28% [f=0020826] Lua::Callins::Unsynced 21384.80ms 13.92% [f=0020826] Lua::CollectGarbage::Synced 484.12ms 0.20% [f=0020826] Lua::CollectGarbage::Unsynced 749.29ms 0.50% [f=0020826] Misc::Profiler::AddTime 85.47ms 0.00% [f=0020826] Sim 30705.76ms 81.31% [f=0020826] [20826] Received game_message: brianfreeman has been destroyed! [f=0020826] [20826] Received game_message: REKSH wins! [f=0020827] [20827] Game End Stats Header: 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Stats Values: 47,3190,18425,18425,3190,1966.43445,1438.07886,1438.07886,1966.43445,0,0,0,0,0,0,0,0,0,1389.88135,1389.88135,0,4074.90967,9523.75977,9523.75977,4074.90967,360,2480,2480,360,63.7042084,84.6346817,84.6346817,63.7042084,0,1615,1615,0,50.0077477,53.9365425,53.9365425,50.0077477,270,8060,8060,270,1850,8340,8340,1850,2560,6270,6270,2560,9238,2538.66846,2538.66846,9238,146.333435,109.166672,109.166672,146.333435,10208.4385,4131.79639,4131.79639,10208.4385 [f=0020827] [20827] Game End Stats Values: 48,2770,18425,18425,2770,2003.33398,1478.22717,1478.22717,2003.33398,0,0,0,0,0,0,0,0,513.971741,1624.4895,1624.4895,513.971741,4244.39551,10326.9854,10326.9854,4244.39551,360,2480,2480,360,59.5326653,85.5093155,85.5093155,59.5326653,0,1615,1615,0,18.5599327,54.4217148,54.4217148,18.5599327,270,8060,8060,270,1850,9286.3418,9286.3418,1850,2140,6270,6270,2140,10184.3418,2538.66846,2538.66846,10184.3418,146.333435,109.166672,109.166672,146.333435,11127.5713,4301.27734,4301.27734,11127.5713 [f=0020829] [20829] Event [4224,342.084106,568]: 0 lost unit Fusion Reactor [f=0020836] [20836] Event [4232,341.700806,680]: 0 lost unit Wind/Tidal Generator [f=0020852] [20852] Event [4435.78174,341.49585,1413.13794]: 1 lost unit Redback [f=0020941] Player REKSH left the game: normal quit [f=0020941] [20941] Event [undefined]: REKSH quit [f=0020948] Spectator brianfreeman left the game: normal quit [f=0020948] [20948] Event [undefined]: brianfreeman quit [f=0020950] [20950] Event [1864,135.429306,1176]: 1 finished unit Geothermal Generator [f=0020954] No clients connected, shutting down server [f=0020954] Server shutdown [f=0023699] Autoquit sending quit command. [f=0023699] [QuitAction] user exited to system [f=0023699] [SpringApp::Kill][1] fromRun=1 [f=0023699] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0023699] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023699] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023699] [ThreadPool::SetThreadCount][2] workers=0 [f=0023699] [SpringApp::Kill][2] [f=0023699] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0023699] [Game::KillLua][3] dtor=0 luaUI=0x627ab6e0 [f=0023699] Start widgetHandler:Shutdown [f=0023699] Shutdown - SaveOrderList Complete [f=0023699] Writing last game win data [f=0023699] Shutdown - SaveConfigData Complete [f=0023699] Shutdown Widget - Chili Highlight [f=0023699] Shutdown Widget - Save/Load API [f=0023699] Shutdown Widget - Draw After Chili [f=0023699] Shutdown Widget - EPIC Menu [f=0023699] Shutdown Widget - Chili Minimap [f=0023699] Shutdown Widget - Chili Widget Selector [f=0023699] Shutdown Widget - Local Team Colors [f=0023699] Shutdown Widget - Display Keys 2 [f=0023699] Shutdown Widget - Save Game Menu [f=0023699] Shutdown Widget - HealthBars [f=0023699] Shutdown Widget - Noises [f=0023699] Shutdown Widget - Unit Icons [f=0023699] Shutdown Widget - Win Counter [f=0023699] Shutdown Widget - BuildETA [f=0023699] Shutdown Widget - SpringRTS Replay Stats [f=0023699] Shutdown Widget - Modular Comm Info [f=0023699] Shutdown Widget - Music Player v2 [f=0023699] Shutdown Widget - CameraShake [f=0023699] Shutdown Widget - Chili Economy Panel Default [f=0023699] Shutdown Widget - Chili EndGame Window [f=0023699] Shutdown Widget - Chili Nuke Warning [f=0023699] Shutdown Widget - Chili Selections & CursorTip v2 [f=0023699] Shutdown Widget - Chili Spectator Panels [f=0023699] Shutdown Widget - Context Menu [f=0023699] Shutdown Widget - Darkening [f=0023699] Shutdown Widget - MetalFeatures (new) [f=0023699] Shutdown Widget - Grab Input [f=0023699] Input grabbing is disabled! [f=0023699] Shutdown Widget - Highlight Geos [f=0023699] Shutdown Widget - Local Widgets Config [f=0023699] Shutdown Widget - Mex Placement Handler [f=0023699] Shutdown Widget - MinimapEvents [f=0023699] Shutdown Widget - Missile Silo Range [f=0023699] Shutdown Widget - Point Tracker [f=0023699] Shutdown Widget - Showeco and Grid Drawer [f=0023699] Shutdown Widget - Stereo3D [f=0023699] Shutdown Widget - Attack AoE [f=0023699] Shutdown Widget - UnitShapes [f=0023699] Shutdown Widget - Map Edge Extension [f=0023699] Shutdown Widget - Selection Send [f=0023699] Shutdown Widget - LupsManager [f=0023699] Shutdown Widget - Newton Firezone [f=0023699] Shutdown Widget - Chili Pro Console [f=0023699] Shutdown Widget - Lasso Terraform GUI [f=0023699] Shutdown Widget - Chili Framework [f=0023699] Shutdown Widget - Lups [f=0023699] Shutdown Widget - Custom Markers [f=0023699] Shutdown Widget - Chili Core Selector [f=0023699] Shutdown Widget - Select Keys [f=0023699] Shutdown Widget - Pause Screen [f=0023699] Shutdown Widget - Layout Handler [f=0023699] Shutdown Widget - Persistent Build Height [f=0023699] Shutdown Widget - Text To Speech Control [f=0023699] End widgetHandler:Shutdown [f=0023699] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={385505,57826465} {int,ext,rec}Allocs={25568562,0,0} {chunk,block}Bytes={57826465,0} [f=0023699] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0023699] [Game::KillLua][2] dtor=0 luaRules=0x51cc3da0 [f=0023699] Start gadgetHandler:Shutdown [f=0023699] Shutdown - StartSetup [f=0023699] Shutdown - UnitMorph [f=0023699] Shutdown - LupsNanoSpray [f=0023699] Shutdown - Missile Silo Controller [f=0023699] Shutdown - Modular Comm Info [f=0023699] Shutdown - Terrain Texture Handler [f=0023699] Shutdown - UnitCloakShield [f=0023699] Shutdown - Starlight Handler [f=0023699] End gadgetHandler:Shutdown [f=0023699] Start gadgetHandler:Shutdown [f=0023699] Shutdown - Save/Load [f=0023699] Shutdown - Teleport Throw [f=0023699] Shutdown - UnitMorph [f=0023699] Shutdown - Modular Comm Info [f=0023699] Shutdown - Retreat Command [f=0023699] Shutdown - Shockwaves [f=0023699] Shutdown - UnitCloakShield [f=0023699] Shutdown - Lups Cloak FX [f=0023699] Shutdown - Lups [f=0023699] Shutdown - Lups Shield [f=0023699] End gadgetHandler:Shutdown [f=0023699] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25568592,0,0} {chunk,block}Bytes={0,0} [f=0023699] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25568592,0,0} {chunk,block}Bytes={0,0} [f=0023699] [Game::KillLua][4] dtor=0 [f=0023699] [Game::~CGame][1] [f=0023699] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0023699] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0023699] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0023699] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0023699] [Game::KillLua][4] dtor=1 [f=0023699] [Game::KillMisc][1] [f=0023699] [Game::KillMisc][2] [f=0023699] [Game::KillMisc][3] [f=0023699] [Game::KillRendering][1] [f=0023699] [3DOParser::Kill] allocated 137 pieces [f=0023699] [S3OParser::Kill] allocated 2859 pieces [f=0023699] [AssParser::Kill] allocated 263 pieces [f=0023699] [Game::KillInterface][1] [f=0023699] [Game::KillInterface][2] [f=0023699] [Game::KillSimulation][1] [f=0023699] [Game::KillSimulation][2] [f=0023699] [CCollisionHandler] dis-/continuous tests: 0/1571796 [f=0023699] [Game::KillSimulation][3] [f=0023699] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023699] [~CPathCache(20x20)] cacheHits=47 hitPercentage=21% numHashColls=0 maxCacheSize=18 [f=0023699] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023699] [~CPathCache(40x40)] cacheHits=163 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0023699] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023699] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023699] [LosHandler::Kill] raycast instance cache-{hits,misses}={22691,40284}; shared=1%; cached=35% [f=0023699] [Game::KillSimulation][4] [f=0023699] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0023699] [Game::~CGame][2] [f=0023699] [Game::~CGame][3] [f=0023699] [SpringApp::Kill][3] [f=0023699] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 250176 bytes sent 182120 bytes recv'd [f=0023699] [SpringApp::Kill][4] font=0x44f40aa0 [f=0023699] [SpringApp::Kill][5] [f=0023699] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7764 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/95cfee147b5117dc4da2322004c9ded4.sdp (0x44fc0580) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/95cfee147b5117dc4da2322004c9ded4.sdp" numZipFiles=7764 sumInflSize=713525kb sumReadTime=2817ms file="luaui/configs/lang/campaign_units.en.json" indx=2841 inflSize=4kb readTime=29ms file="objects3d/strikecom_dead_1.dae" indx=5440 inflSize=1986kb readTime=28ms file="objects3d/funnelweb.dae" indx=5120 inflSize=1500kb readTime=21ms file="objects3d/strikecom_3.dae" indx=5434 inflSize=1000kb readTime=20ms file="unittextures/bumblebee2.png" indx=6961 inflSize=40kb readTime=19ms file="bitmaps/loadpictures/water.png" indx=512 inflSize=3506kb readTime=16ms file="luaui/widgets/unit_auto_patrol_nanos.lua" indx=4689 inflSize=6kb readTime=16ms file="objects3d/logkoda.s3o" indx=5176 inflSize=46kb readTime=15ms file="objects3d/strikecom_2.dae" indx=5432 inflSize=1000kb readTime=15ms file="objects3d/strikecom_1.dae" indx=5430 inflSize=999kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/95cfee147b5117dc4da2322004c9ded4.sdp] 53905219 bytes cached in 2919 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=121 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Ravaged_v2.sd7 (0x4509f4c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4509a4a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44fb78b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f8a7007e4f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]