[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.dDAAMlaUzQ/springsettings.945884.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffaa001e870 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8366 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/945884/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 216ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x468cd1d0] using map "Altair_Crossing_v3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Altair_Crossing_v3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x468cd1d0] using game "Zero-K v1.8.8.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.8.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 522ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 597ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 18ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1132ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 240ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 113ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] KingLunchBox was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/945884/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f537af9b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c0104b79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce0573b3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce0573b3 file="cache/104dev-maintenance/paths/Altair_Crossing_v3.pe-ce0573b3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f537af9b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c0104b79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce0573c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce0573c3 file="cache/104dev-maintenance/paths/Altair_Crossing_v3.pe2-ce0573c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (157ms, checksum adba7a27)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11512,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/945884/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x525ba840,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: f87a455f722cc35c77c38fb52c9ceb70 [f=-000001] Connection attempt from NEPGYAAAA [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: NEPGYAAAA changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from TRUMP2020 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TRUMP2020 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NEPGYAAAA" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NEPGYAAAA" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TRUMP2020" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TRUMP2020" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NEPGYAAAA" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NEPGYAAAA" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NEPGYAAAA" string="[Game::Load][lua{Rules,Gaia}={000000006435b4b0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TRUMP2020" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TRUMP2020" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TRUMP2020" string="[Game::Load][lua{Rules,Gaia}={00000000b57fd8e0,0000000000000000}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] Allies: I choose: Engineer! [f=-000001] Good luck [f=-000001] glhf! [f=-000001] [0] Event [356,285.107788,2166]: 0 finished unit Guardian Commander [f=-000001] [0] Event [3764,285.105591,2011]: 1 finished unit Engineer Commander [f=0000000] [0] NEPGYAAAA, team: 0, elo:1581 [f=0000000] [0] TRUMP2020, team: 1, elo:1199 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000045] [45] Event [528,285.098572,2176]: 0 finished unit Rover Assembly [f=0000135] you too [f=0000257] [257] Event [3800,285.096436,1848]: 1 finished unit Metal Extractor [f=0000353] [353] Event [360,285.096436,2024]: 0 finished unit Metal Extractor [f=0000475] [475] Event [545.99231,285.737274,2175.97046]: 0 finished unit Mason [f=0000517] [517] Event [3640,285.096436,2056]: 1 finished unit Metal Extractor [f=0000666] warning: my 8 year old computer sometimes likes to kick me out of the game [f=0000689] [689] Event [399.120667,362.105804,2077.58447]: 0 finished unit Firefly [f=0000720] [720] Event [376,285.096436,1960]: 0 finished unit Solar Collector [f=0000781] sorry in advance [f=0000860] [860] Event [545.99231,285.737274,2175.97046]: 0 finished unit Mason [f=0001058] [1058] Event [3864,285.10498,2136]: 1 finished unit Metal Extractor [f=0001085] [1085] Event [3672,285.097504,1912]: 1 finished unit Gunship Plant [f=0001254] [1254] Event [3672,306.093872,1912]: 1 finished unit Blastwing [f=0001303] [1303] Event [424,285.10498,2040]: 0 finished unit Solar Collector [f=0001333] no problem [f=0001340] [1340] Event [3672,306.093872,1912]: 1 finished unit Blastwing [f=0001415] [1415] Event [3672,306.093872,1912]: 1 finished unit Blastwing [f=0001429] [1429] Event [360,285.100708,3016]: 0 finished unit Metal Extractor [f=0001490] [1490] Event [3672,306.093872,1912]: 1 finished unit Blastwing [f=0001565] [1565] Event [3672,306.093872,1912]: 1 finished unit Blastwing [f=0001617] [1617] Event [545.99231,285.737274,2175.97046]: 0 finished unit Scorcher [f=0001973] [1973] Event [762.596313,321.369781,1963.68677]: 1 lost unit Blastwing [f=0001983] [1983] Event [818.260071,315.839294,1962.31421]: 1 lost unit Blastwing [f=0001983] [1983] Event [900.862549,386.445801,2016.06055]: 0 lost unit Firefly [f=0001998] [1998] Event [568,285.096436,1928]: 0 finished unit Metal Extractor [f=0002098] wtf? [f=0002216] [2216] Event [3816,285.10498,1944]: 1 finished unit Solar Collector [f=0002261] [2261] Event [376,285.100708,968]: 0 finished unit Metal Extractor [f=0002294] [2294] Event [550.793152,362.096436,2022.82849]: 0 finished unit Firefly [f=0002318] [2318] Event [568,285.092163,3144]: 0 finished unit Metal Extractor [f=0002391] ? [f=0002395] [2395] Event [3752,285.100708,2088]: 1 finished unit Solar Collector [f=0002559] bombs [f=0002709] Lol [f=0002789] [2789] Event [360,285.096436,1800]: 0 finished unit Metal Extractor [f=0002815] [2815] Event [3880,285.109253,2024]: 1 finished unit Solar Collector [f=0002867] [2867] Event [552,285.096436,872]: 0 finished unit Metal Extractor [f=0002927] for scouting [f=0003036] [3036] Event [3656,285.092163,2136]: 1 finished unit Solar Collector [f=0003354] [3354] Event [545.99231,285.737274,2175.97046]: 0 finished unit Scorcher [f=0003355] [3355] Event [3720,285.096436,1784]: 1 finished unit Solar Collector [f=0003406] [3406] Event [120,384.3927,3992]: 0 finished unit Metal Extractor [f=0003757] [3757] Event [3672,306.093872,1912]: 1 finished unit Nimbus [f=0003763] one tip [f=0003906] don't start with air [f=0003969] [3969] Event [3419.3335,285.107483,1419.01758]: 0 lost unit Scorcher [f=0004031] is easy counterable [f=0004053] [4053] Event [3672,306.093872,1912]: 1 finished unit Blastwing [f=0004129] [4129] Event [3672,306.093872,1912]: 1 finished unit Blastwing [f=0004219] [4219] Event [3672,306.093872,1912]: 1 finished unit Blastwing [f=0004232] [4232] Event [545.99231,285.737274,2175.97046]: 0 finished unit Crasher [f=0004309] [4309] Event [3672,306.093872,1912]: 1 finished unit Blastwing [f=0004399] [4399] Event [3672,306.093872,1912]: 1 finished unit Blastwing [f=0004617] [4617] Event [545.99231,285.092163,2175.97046]: 0 finished unit Crasher [f=0004773] Ik :( but my game is gonna be super laggy and hard to play anyway might as well have fun [f=0005235] [5235] Event [545.99231,285.737274,2175.97046]: 0 finished unit Crasher [f=0005294] as long as you are fine with it xd [f=0005327] [5327] Event [1139.76099,320.030396,2189.1189]: 1 lost unit Blastwing [f=0005341] [5341] Event [1110.21191,319.889832,2193.75391]: 1 lost unit Blastwing [f=0005563] Oh i know im gonna die [f=0005803] [5803] Event [936,285.100708,280]: 0 finished unit Metal Extractor [f=0005922] [5922] Event [888,285.096436,4024]: 0 finished unit Metal Extractor [f=0006013] ive lost every 1v1 i've done today lol [f=0006039] [6039] Event [545.99231,285.737274,2175.97046]: 0 finished unit Crasher [f=0006385] [6385] Event [3582.05762,285.09967,1279.92175]: 0 lost unit Scorcher [f=0006715] [6715] Event [545.99231,285.737274,2175.97046]: 0 finished unit Crasher [f=0006743] [6743] Event [3672,306.093872,1912]: 1 finished unit Blastwing [f=0006887] [6887] Event [3672,306.093872,1912]: 1 finished unit Blastwing [f=0006919] [6919] Event [3604.66992,299.238922,1389.57654]: 1 lost unit Nimbus [f=0007020] [7020] Event [2635.27173,353.599976,1721.32227]: 1 lost unit Blastwing [f=0007022] [7022] Event [3672,306.093872,1912]: 1 finished unit Blastwing [f=0007053] [7053] Event [2657.27515,315.554901,1804.08716]: 1 lost unit Blastwing [f=0007147] [7147] Event [2842.7998,316.457886,1964.78662]: 1 lost unit Blastwing [f=0007157] [7157] Event [3672,306.093872,1912]: 1 finished unit Blastwing [f=0007252] [7252] Event [3077.44458,313.364014,1987.42627]: 1 lost unit Blastwing [f=0007292] [7292] Event [3672,306.093872,1912]: 1 finished unit Blastwing [f=0007370] [7370] Event [3215.70581,315.712738,1969.88672]: 1 lost unit Blastwing [f=0007391] [7391] Event [545.99231,285.737274,2175.97046]: 0 finished unit Crasher [f=0007985] [7985] Event [3592,285.092163,1736]: 1 finished unit Jumpbot Factory [f=0008155] [8155] Event [545.99231,285.737274,2175.97046]: 0 finished unit Ravager [f=0008185] [8185] Event [3568,285.092163,1736]: 1 finished unit Puppy [f=0008216] [8216] Event [344,285.100708,2088]: 0 finished unit Solar Collector [f=0008336] [8336] Event [3568,285.092163,1736]: 1 finished unit Puppy [f=0008486] [8486] Event [3568,285.092163,1736]: 1 finished unit Puppy [f=0008637] [8637] Event [3568,285.092163,1736]: 1 finished unit Puppy [f=0008665] [8665] Event [376,285.092163,1736]: 0 finished unit Solar Collector [f=0008723] [8723] Event [3568,285.092163,1736]: 1 finished unit Puppy [f=0008845] [8845] Event [545.99231,285.737274,2175.97046]: 0 finished unit Crasher [f=0008871] [8871] Event [424,285.100708,1816]: 0 finished unit Solar Collector [f=0008944] [8944] Event [3568,285.092163,1736]: 1 finished unit Puppy [f=0009020] [9020] Event [3568,285.092163,1736]: 1 finished unit Puppy [f=0009095] [9095] Event [3568,285.092163,1736]: 1 finished unit Puppy [f=0009105] [9105] Event [344,285.096436,1864]: 0 finished unit Solar Collector [f=0009170] [9170] Event [3568,285.092163,1736]: 1 finished unit Puppy [f=0009241] [9241] Event [296,285.096436,2008]: 0 finished unit Solar Collector [f=0009245] [9245] Event [3568,285.092163,1736]: 1 finished unit Puppy [f=0009337] [9337] Event [2091.84912,285.096436,2033.0304]: 1 lost unit Puppy [f=0009479] [9479] Event [296,285.096436,1784]: 0 finished unit Solar Collector [f=0009608] [9608] Event [545.99231,285.737274,2175.97046]: 0 finished unit Ravager [f=0009757] [9757] Event [3568,285.092163,1736]: 1 finished unit Puppy [f=0009897] [9897] Event [3568,285.092163,1736]: 1 finished unit Puppy [f=0009916] [9916] Event [584,285.092163,1864]: 0 finished unit Solar Collector [f=0009980] [9980] Event [3568,285.092163,1736]: 1 finished unit Puppy [f=0010055] [10055] Event [3568,285.092163,1736]: 1 finished unit Puppy [f=0010130] [10130] Event [3568,285.092163,1736]: 1 finished unit Puppy [f=0010205] [10205] Event [3568,285.092163,1736]: 1 finished unit Puppy [f=0010280] [10280] Event [3568,285.092163,1736]: 1 finished unit Puppy [f=0010298] [10298] Event [545.99231,285.737274,2175.97046]: 0 finished unit Crasher [f=0010355] [10355] Event [3568,285.092163,1736]: 1 finished unit Puppy [f=0010430] [10430] Event [3568,285.092163,1736]: 1 finished unit Puppy [f=0010433] [10433] Event [632,285.137329,1944]: 0 finished unit Solar Collector [f=0010505] [10505] Event [3568,285.092163,1736]: 1 finished unit Puppy [f=0010580] [10580] Event [3568,285.092163,1736]: 1 finished unit Puppy [f=0010655] [10655] Event [3568,285.092163,1736]: 1 finished unit Puppy [f=0010696] [10696] Event [552,285.096436,1992]: 0 finished unit Solar Collector [f=0010730] [10730] Event [3568,285.092163,1736]: 1 finished unit Puppy [f=0010805] [10805] Event [3568,285.092163,1736]: 1 finished unit Puppy [f=0010880] [10880] Event [3568,285.092163,1736]: 1 finished unit Puppy [f=0010955] [10955] Event [3568,285.092163,1736]: 1 finished unit Puppy [f=0010981] [10981] Event [504,285.092163,1912]: 0 finished unit Solar Collector [f=0011030] [11030] Event [3568,285.092163,1736]: 1 finished unit Puppy [f=0011047] [11047] Event [545.99231,285.737274,2175.97046]: 0 finished unit Ravager [f=0011105] [11105] Event [3568,285.092163,1736]: 1 finished unit Puppy [f=0011180] [11180] Event [3568,285.092163,1736]: 1 finished unit Puppy [f=0011269] [11269] Event [3568,285.092163,1736]: 1 finished unit Puppy [f=0011344] [11344] Event [3568,285.092163,1736]: 1 finished unit Puppy [f=0011419] [11419] Event [3568,285.092163,1736]: 1 finished unit Puppy [f=0011459] [11459] Event [512,285.096436,2288]: 0 finished unit Rover Plate [f=0011494] [11494] Event [3568,285.092163,1736]: 1 finished unit Puppy [f=0011501] [11501] Event [2502.72778,285.095825,1838.69214]: 1 lost unit Puppy [f=0011512] [11512] Event [2326.20801,285.092468,1768.56946]: 0 lost unit Ravager [f=0011613] [11613] Event [2134.96558,285.096436,1878.15625]: 1 lost unit Puppy [f=0011674] [11674] Event [1989.62024,285.096436,2004.50439]: 1 lost unit Puppy [f=0011730] [11730] Event [1785.23035,285.153687,1949.75513]: 1 lost unit Puppy [f=0011792] [11792] Event [1583.08862,285.100708,2016.53918]: 1 lost unit Puppy [f=0011815] [11815] Event [545.99231,285.737274,2175.97046]: 0 finished unit Ravager [f=0011826] [11826] Event [1345.06482,295.44223,2108.37769]: 1 lost unit Puppy [f=0011863] [11863] Event [1431.21436,285.096436,2097.18091]: 1 lost unit Puppy [f=0011888] [11888] Event [1175.56946,294.463501,2168.58008]: 1 lost unit Puppy [f=0011888] [11888] Event [1155.46716,283.922638,2168.36377]: 0 lost unit Ravager [f=0011912] [11912] Event [1149.3678,296.546173,2239.6438]: 1 lost unit Puppy [f=0011928] [11928] Event [1129.00854,284.185028,2248.50244]: 0 lost unit Crasher [f=0011941] [11941] Event [1134.19409,283.186951,2209.39722]: 0 lost unit Crasher [f=0012233] [12233] Event [3568,285.092163,1736]: 1 finished unit Puppy [f=0012323] [12323] Event [3568,285.092163,1736]: 1 finished unit Puppy [f=0012342] [12342] Event [3672,306.093872,1912]: 1 finished unit Blastwing [f=0012413] [12413] Event [3568,285.092163,1736]: 1 finished unit Puppy [f=0012481] [12481] Event [3672,306.093872,1912]: 1 finished unit Blastwing [f=0012500] [12500] Event [3568,285.092163,1736]: 1 finished unit Puppy [f=0012544] [12544] Event [530,285.096436,2288]: 0 finished unit Scorcher [f=0012575] [12575] Event [3568,285.092163,1736]: 1 finished unit Puppy [f=0012616] [12616] Event [3672,306.093872,1912]: 1 finished unit Blastwing [f=0012677] [12677] Event [545.99231,285.737274,2175.97046]: 0 finished unit Scorcher [f=0012751] [12751] Event [3672,306.093872,1912]: 1 finished unit Blastwing [f=0012886] [12886] Event [3672,306.093872,1912]: 1 finished unit Blastwing [f=0013021] [13021] Event [3672,306.093872,1912]: 1 finished unit Blastwing [f=0013079] [13079] Event [1931.23315,285.100708,2085.78198]: 1 lost unit Blastwing [f=0013090] [13090] Event [545.99231,285.737274,2175.97046]: 0 finished unit Scorcher [f=0013101] [13101] Event [1958.36829,314.117645,2051.09668]: 1 lost unit Blastwing [f=0013156] [13156] Event [3672,306.093872,1912]: 1 finished unit Blastwing [f=0013236] [13236] Event [1821.96228,320.796143,1998.42041]: 1 lost unit Blastwing [f=0013291] [13291] Event [3672,306.093872,1912]: 1 finished unit Blastwing [f=0013406] lol [f=0013495] [13495] Event [545.99231,285.737274,2175.97046]: 0 finished unit Scorcher [f=0013499] Lol [f=0013525] [13525] Event [3672,306.093872,1912]: 1 finished unit Blastwing [f=0013564] you did in your own fire [f=0013614] [13614] Event [1965.54675,318.255615,1946.90002]: 1 lost unit Blastwing [f=0013814] Ik [f=0013841] [13841] Event [3672,306.093872,1912]: 1 finished unit Blastwing [f=0013902] [13902] Event [545.99231,285.737274,2175.97046]: 0 finished unit Scorcher [f=0013913] [13913] Event [1950.12512,315.181519,1985.81519]: 1 lost unit Blastwing [f=0014137] [14137] Event [3672,306.093872,1912]: 1 finished unit Blastwing [f=0014307] [14307] Event [545.99231,285.737274,2175.97046]: 0 finished unit Scorcher [f=0014443] [14443] Event [530,285.096436,2288]: 0 finished unit Scorcher [f=0014701] [14701] Event [440,285.092163,2216]: 0 finished unit Caretaker [f=0014711] [14711] Event [545.99231,285.737274,2175.97046]: 0 finished unit Scorcher [f=0014787] [14787] Event [530,285.096436,2288]: 0 finished unit Scorcher [f=0015036] [15036] Event [440,285.092163,2264]: 0 finished unit Caretaker [f=0015078] [15078] Event [545.99231,285.737274,2175.97046]: 0 finished unit Scorcher [f=0015105] [15105] Event [530,285.096436,2288]: 0 finished unit Scorcher [f=0015241] [15241] Event [545.99231,285.737274,2175.97046]: 0 finished unit Scorcher [f=0015336] [15336] Event [530,285.096436,2288]: 0 finished unit Scorcher [f=0015442] [15442] Event [545.99231,285.737274,2175.97046]: 0 finished unit Scorcher [f=0015545] [15545] Event [530,285.096436,2288]: 0 finished unit Scorcher [f=0015650] [15650] Event [545.99231,285.737274,2175.97046]: 0 finished unit Scorcher [f=0015682] I have absolutely no idea what I'm doing [f=0015755] [15755] Event [530,285.096436,2288]: 0 finished unit Scorcher [f=0015907] [15907] Event [545.99231,285.737274,2175.97046]: 0 finished unit Scorcher [f=0016071] [16071] Event [530,285.096436,2288]: 0 finished unit Scorcher [f=0016113] [16113] Event [3333.96411,285.096436,1752.39856]: 0 lost unit Scorcher [f=0016132] i see [f=0016208] [16208] Event [3342.27246,285.113373,1794.81226]: 0 lost unit Scorcher [f=0016229] [16229] Event [545.99231,285.737274,2175.97046]: 0 finished unit Scorcher [f=0016235] [16235] Event [3568,285.092163,1736]: 1 lost unit Jugglenaut [f=0016268] [16268] Event [3568,284.88739,1736]: 1 lost unit Jugglenaut [f=0016280] [16280] Event [3568,284.88739,1736]: 1 lost unit Jugglenaut [f=0016327] [16327] Event [3592,284.88739,1736]: 1 lost unit Jumpbot Factory [f=0016327] [16327] Event [3590.67822,284.924347,1726.03125]: 0 lost unit Scorcher [f=0016328] [16328] Event [3591.40112,285.116119,1701.64966]: 0 lost unit Scorcher [f=0016360] [16360] Event [3665.85645,284.043549,1686.68945]: 0 lost unit Scorcher [f=0016360] [16360] Event [3644.01465,283.57782,1692.82166]: 0 lost unit Scorcher [f=0016387] [16387] Event [3518.78467,284.957672,1624.99219]: 0 lost unit Scorcher [f=0016395] [16395] Event [530,285.096436,2288]: 0 finished unit Scorcher [f=0016426] [16426] Event [3516.62573,284.044037,1689.92798]: 0 lost unit Scorcher [f=0016466] [16466] Event [3605.84302,284.158447,1828.05322]: 0 lost unit Scorcher [f=0016472] [16472] Event [3578.68701,284.290314,1834.40332]: 1 lost unit Engineer Commander [f=0016472] [16472] Event [3544.97021,284.42804,1830.51648]: 0 lost unit Scorcher [f=0016475] [16475] Event [3607.98413,283.124939,1800.15186]: 0 lost unit Scorcher [f=0016499] [16499] Event [3531.09351,281.930084,1796.35693]: 0 lost unit Scorcher [f=0016554] [16554] Event [545.99231,285.737274,2175.97046]: 0 finished unit Scorcher [f=0016589] Haven't played in months [f=0016711] [16711] Event [530,285.096436,2288]: 0 finished unit Scorcher [f=0016875] [16875] Event [545.99231,285.737274,2175.97046]: 0 finished unit Scorcher [f=0016934] [16934] Event [3640,285.096436,2056]: 1 lost unit Metal Extractor [f=0016982] [16982] Event [undefined]: TRUMP2020 resigned [f=0016982] game_message: TRUMP2020 has been destroyed! [f=0016982] game_message: NEPGYAAAA wins! [f=0016982] Submitting stats [f=0016982] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016982] Part| Total Time|Time of the last 0.5s [f=0016982] Draw 12856.57ms 28.30% [f=0016982] Lua::Callins::Synced 6246.83ms 11.80% [f=0016982] Lua::Callins::Unsynced 16141.43ms 33.50% [f=0016982] Lua::CollectGarbage::Synced 299.85ms 0.10% [f=0016982] Lua::CollectGarbage::Unsynced 657.69ms 2.50% [f=0016982] Misc::Profiler::AddTime 52.48ms 0.10% [f=0016982] Sim 22591.15ms 43.20% [f=0016982] [16982] Received game_message: TRUMP2020 has been destroyed! [f=0016982] [16982] Received game_message: NEPGYAAAA wins! [f=0016983] [16983] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0016983] [16983] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0016983] [16983] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016983] [16983] Game End Stats Values: 2,1365,2165,1365,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.33333302,5.89333296,6.33333302,5.89333296,0,0,0,0,0,0,0,0,90,890,90,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016983] [16983] Game End Stats Values: 3,1455,2495,1455,2495,0,0.00113006,0,0.00113006,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.66666698,8,8.66666698,1275,1275,1275,1275,9.81333351,8.20007515,9.81333351,8.20007515,0,0,0,0,0,0,0,0,180,1200,180,1200,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016983] [16983] Game End Stats Values: 4,2435,2565,2435,2565,0,5.52289867,0,5.52289867,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10,8,10,1275,1275,1275,1275,11.5733347,8.56811714,11.5733347,8.56811714,90,0,90,0,0,0,0,0,1070,1270,1070,1270,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016983] [16983] Game End Stats Values: 5,2570,2785,2570,2785,0,7.14936256,0,7.14936256,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,12,8,12,1275,1275,1275,1275,12.6000013,9.92176533,12.6000013,9.92176533,225,130,225,130,0,0,0,0,1070,1360,1070,1360,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016983] [16983] Game End Stats Values: 6,2415,2855,2415,2855,0,11.6513166,0,11.6513166,0,0,0,0,0,0,0,0,0,0,0,0,19.2279701,36.4949722,19.2279701,36.4949722,0,0,0,0,8,12,8,12,1275,1275,1275,1275,12.6000013,11.7267981,12.6000013,11.7267981,0,130,0,130,20,45,20,45,1140,1450,1140,1450,225,20,225,20,0,0,0,0,180,90.0927658,180,90.0927658 [f=0016983] [16983] Game End Stats Values: 7,2485,3055,2485,3055,4.38435555,18.8018322,4.38435555,18.8018322,0,0,0,0,0,0,0,0,0,0,0,0,19.2279701,36.4949722,19.2279701,36.4949722,0,0,0,0,12.8666658,12,12.8666658,12,1275,1275,1275,1275,12.8923578,16.5967007,12.8923578,16.5967007,0,130,0,130,20,45,20,45,1210,1630,1210,1630,225,20,225,20,0.001008,0,0.001008,0,180,90.0927658,180,90.0927658 [f=0016983] [16983] Game End Stats Values: 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38,1350,7615,1350,7615,734.742798,669.654053,734.742798,669.654053,0,0,0,0,0,0,0,0,1146.29968,4816.53613,1146.29968,4816.53613,2382.64697,5346.12451,2382.64697,5346.12451,0,0,0,0,15.1999998,32,15.1999998,32,0,1275,0,1275,13.9729033,24.3076401,13.9729033,24.3076401,0,3120,0,3120,2520,4617.80127,2520,4617.80127,1350,3200,1350,3200,7438.80127,3070.33301,7438.80127,3070.33301,0.00504,422.005096,0.00504,422.005096,6919.3335,3232.64014,6919.3335,3232.64014 [f=0016983] [16983] Game End Stats Values: 39,1260,7875,1260,7875,766.287109,694.876465,766.287109,694.876465,0,0,0,0,0,0,0,0,1278.84375,4816.53613,1278.84375,4816.53613,2400.38184,5593.65381,2400.38184,5593.65381,0,0,0,0,9.83333302,32,9.83333302,32,0,1275,0,1275,11.0453415,24.3018627,11.0453415,24.3018627,0,3380,0,3380,2520,4707.80127,2520,4707.80127,1260,3200,1260,3200,7528.80127,3070.33301,7528.80127,3070.33301,0.00504,422.005096,0.00504,422.005096,7173.32568,3275.85449,7173.32568,3275.85449 [f=0017029] [17029] Event [3672,285.130829,1912]: 1 lost unit Gunship Plant [f=0017031] [17031] Event [3656,285.115173,2136]: 1 lost unit Solar Collector [f=0017034] [17034] Event [530,285.096436,2288]: 0 finished unit Scorcher [f=0017093] i have been playing for 2 weeks [f=0017142] Spectator TRUMP2020 left the game: normal quit [f=0017142] [17142] Event [undefined]: TRUMP2020 quit [f=0017193] [17193] Event [545.99231,285.737274,2175.97046]: 0 finished unit Scorcher [f=0017269] No clients connected, shutting down server [f=0017269] Server shutdown [f=0017350] [17350] Event [530,285.096436,2288]: 0 finished unit Scorcher [f=0017514] [17514] Event [545.99231,285.737274,2175.97046]: 0 finished unit Scorcher [f=0017674] [17674] Event [530,285.096436,2288]: 0 finished unit Scorcher [f=0017830] [17830] Event [545.99231,285.737274,2175.97046]: 0 finished unit Scorcher [f=0017993] [17993] Event [530,285.096436,2288]: 0 finished unit Scorcher [f=0018149] [18149] Event [545.99231,285.737274,2175.97046]: 0 finished unit Scorcher [f=0018311] [18311] Event [530,285.096436,2288]: 0 finished unit Scorcher [f=0018470] [18470] Event [545.99231,285.737274,2175.97046]: 0 finished unit Scorcher [f=0018625] [18625] Event [530,285.096436,2288]: 0 finished unit Scorcher [f=0018787] [18787] Event [545.99231,285.737274,2175.97046]: 0 finished unit Scorcher [f=0018945] [18945] Event [530,285.096436,2288]: 0 finished unit Scorcher [f=0019104] [19104] Event [545.99231,285.737274,2175.97046]: 0 finished unit Scorcher [f=0019263] [19263] Event [530,285.096436,2288]: 0 finished unit Scorcher [f=0019418] [19418] Event [545.99231,285.737274,2175.97046]: 0 finished unit Scorcher [f=0019581] [19581] Event [530,285.096436,2288]: 0 finished unit Scorcher [f=0019736] [19736] Event [545.99231,285.737274,2175.97046]: 0 finished unit Scorcher [f=0019898] [19898] Event [530,285.096436,2288]: 0 finished unit Scorcher [f=0020056] [20056] Event [545.99231,285.737274,2175.97046]: 0 finished unit Scorcher [f=0020215] [20215] Event [530,285.096436,2288]: 0 finished unit Scorcher [f=0020373] [20373] Event [545.99231,285.737274,2175.97046]: 0 finished unit Scorcher [f=0020529] [20529] Event [530,285.096436,2288]: 0 finished unit Scorcher [f=0020692] [20692] Event [545.99231,285.737274,2175.97046]: 0 finished unit Scorcher [f=0020849] [20849] Event [530,285.096436,2288]: 0 finished unit Scorcher [f=0021008] [21008] Event [545.99231,285.737274,2175.97046]: 0 finished unit Scorcher [f=0021166] [21166] Event [530,285.096436,2288]: 0 finished unit Scorcher [f=0021321] [21321] Event [545.99231,285.737274,2175.97046]: 0 finished unit Scorcher [f=0021483] [21483] Event [530,285.096436,2288]: 0 finished unit Scorcher [f=0021638] [21638] Event [545.99231,285.737274,2175.97046]: 0 finished unit Scorcher [f=0021800] [21800] Event [530,285.096436,2288]: 0 finished unit Scorcher [f=0021859] Autoquit sending quit command. [f=0021859] [QuitAction] user exited to system [f=0021859] [SpringApp::Kill][1] fromRun=1 [f=0021859] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021859] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021859] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021859] [ThreadPool::SetThreadCount][2] workers=0 [f=0021859] [SpringApp::Kill][2] [f=0021859] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021859] [Game::KillLua][3] dtor=0 luaUI=0x527d7990 [f=0021859] Start widgetHandler:Shutdown [f=0021859] Shutdown - SaveOrderList Complete [f=0021859] Writing last game win data [f=0021859] Shutdown - SaveConfigData Complete [f=0021859] Shutdown Widget - Save/Load API [f=0021859] Shutdown Widget - Chili Highlight [f=0021859] Shutdown Widget - Draw After Chili [f=0021859] Shutdown Widget - EPIC Menu [f=0021859] Shutdown Widget - Chili Widget Selector [f=0021859] Shutdown Widget - Chili Minimap [f=0021859] Shutdown Widget - Local Team Colors [f=0021859] Shutdown Widget - Display Keys 2 [f=0021859] Shutdown Widget - Save Game Menu [f=0021859] Shutdown Widget - Unit Icons [f=0021859] Shutdown Widget - Noises [f=0021859] Shutdown Widget - HealthBars [f=0021859] Shutdown Widget - Win Counter [f=0021859] Shutdown Widget - SpringRTS Replay Stats [f=0021859] Shutdown Widget - BuildETA [f=0021859] Shutdown Widget - Modular Comm Info [f=0021859] Shutdown Widget - Stereo3D [f=0021859] Shutdown Widget - Showeco and Grid Drawer [f=0021859] Shutdown Widget - Point Tracker [f=0021859] Shutdown Widget - Missile Silo Range [f=0021859] Shutdown Widget - MinimapEvents [f=0021859] Shutdown Widget - Mex Placement Handler [f=0021859] Shutdown Widget - Local Widgets Config [f=0021859] Shutdown Widget - Highlight Geos [f=0021859] Shutdown Widget - Grab Input [f=0021859] Input grabbing is disabled! [f=0021859] Shutdown Widget - MetalFeatures (new) [f=0021859] Shutdown Widget - Darkening [f=0021859] Shutdown Widget - Context Menu [f=0021859] Shutdown Widget - Chili Spectator Panels [f=0021859] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021859] Shutdown Widget - Chili Nuke Warning [f=0021859] Shutdown Widget - Chili EndGame Window [f=0021859] Shutdown Widget - Chili Economy Panel Default [f=0021859] Shutdown Widget - CameraShake [f=0021859] Shutdown Widget - Music Player v2 [f=0021859] Shutdown Widget - Attack AoE [f=0021859] Shutdown Widget - Map Edge Extension [f=0021859] Shutdown Widget - Selection Send [f=0021859] Shutdown Widget - LupsManager [f=0021859] Shutdown Widget - Newton Firezone [f=0021859] Shutdown Widget - Chili Pro Console [f=0021859] Shutdown Widget - Lasso Terraform GUI [f=0021859] Shutdown Widget - Lups [f=0021859] Shutdown Widget - Chili Framework [f=0021859] Shutdown Widget - Chili Core Selector [f=0021859] Shutdown Widget - Custom Markers [f=0021859] Shutdown Widget - Select Keys [f=0021859] Shutdown Widget - Pause Screen [f=0021859] Shutdown Widget - Text To Speech Control [f=0021859] Shutdown Widget - Persistent Build Height [f=0021859] Shutdown Widget - Layout Handler [f=0021859] End widgetHandler:Shutdown [f=0021859] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={481521,65937671} {int,ext,rec}Allocs={23674770,0,0} {chunk,block}Bytes={65937671,0} [f=0021859] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0021859] [Game::KillLua][2] dtor=0 luaRules=0x525ba840 [f=0021859] Start gadgetHandler:Shutdown [f=0021859] Shutdown - StartSetup [f=0021859] Shutdown - UnitMorph [f=0021859] Shutdown - LupsNanoSpray [f=0021859] Shutdown - Missile Silo Controller [f=0021859] Shutdown - Modular Comm Info [f=0021859] Shutdown - Terrain Texture Handler [f=0021859] Shutdown - UnitCloakShield [f=0021859] Shutdown - Starlight Handler [f=0021859] End gadgetHandler:Shutdown [f=0021859] Start gadgetHandler:Shutdown [f=0021859] Shutdown - Save/Load [f=0021859] Shutdown - Teleport Throw [f=0021859] Shutdown - UnitMorph [f=0021859] Shutdown - Modular Comm Info [f=0021859] Shutdown - Retreat Command [f=0021859] Shutdown - Shockwaves [f=0021859] Shutdown - UnitCloakShield [f=0021859] Shutdown - Lups Cloak FX [f=0021859] Shutdown - Lups [f=0021859] Shutdown - Lups Shield [f=0021859] End gadgetHandler:Shutdown [f=0021859] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23674800,0,0} {chunk,block}Bytes={0,0} [f=0021859] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23674800,0,0} {chunk,block}Bytes={0,0} [f=0021859] [Game::KillLua][4] dtor=0 [f=0021859] [Game::~CGame][1] [f=0021859] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021859] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021859] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021859] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021859] [Game::KillLua][4] dtor=1 [f=0021859] [Game::KillMisc][1] [f=0021859] [Game::KillMisc][2] [f=0021859] [Game::KillMisc][3] [f=0021859] [Game::KillRendering][1] [f=0021859] [3DOParser::Kill] allocated 137 pieces [f=0021859] [S3OParser::Kill] allocated 2726 pieces [f=0021859] [AssParser::Kill] allocated 241 pieces [f=0021859] [Game::KillInterface][1] [f=0021859] [Game::KillInterface][2] [f=0021859] [Game::KillSimulation][1] [f=0021859] [Game::KillSimulation][2] [f=0021859] [CCollisionHandler] dis-/continuous tests: 0/1910654 [f=0021859] [Game::KillSimulation][3] [f=0021859] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021859] [~CPathCache(16x16)] cacheHits=419 hitPercentage=61% numHashColls=0 maxCacheSize=24 [f=0021859] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021859] [~CPathCache(32x32)] cacheHits=1319 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021859] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021859] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021859] [LosHandler::Kill] raycast instance cache-{hits,misses}={11065,9313}; shared=12%; cached=42% [f=0021859] [Game::KillSimulation][4] [f=0021859] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0021859] [Game::~CGame][2] [f=0021859] [Game::~CGame][3] [f=0021859] [SpringApp::Kill][3] [f=0021859] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 228301 bytes sent 197925 bytes recv'd [f=0021859] [SpringApp::Kill][4] font=0x46807aa0 [f=0021859] [SpringApp::Kill][5] [f=0021859] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7764 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/95cfee147b5117dc4da2322004c9ded4.sdp (0x455ac7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/95cfee147b5117dc4da2322004c9ded4.sdp" numZipFiles=7764 sumInflSize=713525kb sumReadTime=2696ms file="unittextures/factoryveh1_invert.png" indx=7121 inflSize=1130kb readTime=64ms file="unittextures/factoryveh1.png" indx=7120 inflSize=1077kb readTime=52ms file="objects3d/strikecom.dae" indx=5428 inflSize=999kb readTime=39ms file="objects3d/spherezeus.s3o" indx=5403 inflSize=118kb readTime=24ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=426 inflSize=15kb readTime=23ms file="objects3d/benzcom1.s3o" indx=4875 inflSize=211kb readTime=23ms file="objects3d/commsupport4.s3o" indx=4962 inflSize=96kb readTime=22ms file="bitmaps/loadpictures/forcefiremods.png" indx=501 inflSize=3744kb readTime=21ms file="objects3d/funnelweb.dae" indx=5120 inflSize=1500kb readTime=21ms file="unitpics/staticradar.png" indx=6542 inflSize=9kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/95cfee147b5117dc4da2322004c9ded4.sdp] 53138768 bytes cached in 2888 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=44 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/altair_crossing_v3.sd7 (0x4695b7c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4696a340) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x468cb6d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ffaa007e4f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]