[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.mzXcz4Cb9v/springsettings.945789.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 14ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa75801e870 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8354 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/945789/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 201ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4568c3f0] using map "Hide_and_Seek_v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Hide_and_Seek_v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4568c3f0] using game "Zero-K v1.8.8.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.8.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 107ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (79 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 586ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 660ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 79ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 677ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 62ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] armed01 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/945789/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 71 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6892d28e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c934f11e [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ba929b03 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=95a15783 [f=-000001] [Path] [PathEstimator::ReadFile] hash=95a15783 file="cache/104dev-maintenance/paths/Hide_and_Seek_v03.pe-95a15783.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6892d28e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c934f11e [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ba929b03 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=95a15793 [f=-000001] [Path] [PathEstimator::ReadFile] hash=95a15793 file="cache/104dev-maintenance/paths/Hide_and_Seek_v03.pe2-95a15793.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (417ms, checksum b4191bc7)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11512,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/945789/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53625da0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 2e47455f3c4efcace5cc9ca748b97af0 [f=-000001] Connection attempt from TR1 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: TR1 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TR1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TR1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Ariys [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Ariys changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ariys" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ariys" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TR1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TR1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TR1" string="[Game::Load][lua{Rules,Gaia}={0x74a96950,(nil)}]" [f=-000001] Allies: I choose: Zoom! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ariys" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ariys" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ariys" string="[Game::Load][lua{Rules,Gaia}={00000000651fc5f0,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] > Game will be force started in 60 seconds [f=-000001] glhf [f=-000001] > Game will be force started in 40 seconds [f=-000001] glhf [f=-000001] [0] Event [2343,105.01001,4170]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4889,105.003113,2548]: 1 finished unit Engineer Commander [f=0000000] [0] TR1, team: 0, elo:1917 [f=0000000] [0] Ariys, team: 1, elo:1666 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000013] [13] Event [4920,105,2680]: 1 finished unit Spider Factory [f=0000165] [165] Event [2344,214.017731,3752]: 0 finished unit Amphbot Factory [f=0000241] [241] Event [4872,105,2392]: 1 finished unit Metal Extractor [f=0000545] [545] Event [4956,105,2680]: 1 finished unit Flea [f=0000631] [631] Event [4680,105,2200]: 1 finished unit Metal Extractor [f=0000637] [637] Event [4956,105,2680]: 1 finished unit Flea [f=0000722] [722] Event [4956,105,2680]: 1 finished unit Flea [f=0000793] [793] Event [2380,214.298508,3752]: 0 finished unit Conch [f=0000911] [911] Event [2856.88745,210.744125,3828.46558]: 0 finished unit Engineer Commander [f=0000911] game_message: Morph complete: Zoom lvl 1 -> Zoom lvl 2 [f=0000911] [911] Received game_message: Morph complete: Zoom lvl 1 -> Zoom lvl 2 [f=0001063] [1063] Event [4984,105,2104]: 1 finished unit Metal Extractor [f=0001236] [1236] Event [3064,213.669739,3752]: 0 finished unit Metal Extractor [f=0001262] [1262] Event [3036.16675,213.309708,4006.63428]: 1 lost unit Flea [f=0001355] [1355] Event [4863.2998,105,2272.21411]: 1 finished unit Engineer Commander [f=0001385] [1385] Event [4904,105,2136]: 1 finished unit Solar Collector [f=0001432] [1432] Event [3000,214.348755,3688]: 0 finished unit Wind/Tidal Generator [f=0001597] [1597] Event [4792,105,2168]: 1 finished unit Solar Collector [f=0001626] [1626] Event [3048,214.430237,3688]: 0 finished unit Wind/Tidal Generator [f=0001829] [1829] Event [3096,214.253693,3688]: 0 finished unit Wind/Tidal Generator [f=0001890] [1890] Event [4824,105,2312]: 1 finished unit Solar Collector [f=0001896] [1896] Event [2380,214.298508,3752]: 0 finished unit Conch [f=0001968] [1968] Event [4956,105,2680]: 1 finished unit Flea [f=0002024] [2024] Event [3144,214.457397,3688]: 0 finished unit Wind/Tidal Generator [f=0002065] [2065] Event [4956,105,2680]: 1 finished unit Flea [f=0002156] [2156] Event [4956,105,2680]: 1 finished unit Flea [f=0002200] [2200] Event [3144,214.348755,3736]: 0 finished unit Wind/Tidal Generator [f=0002305] [2305] Event [4956,105,2680]: 1 finished unit Flea [f=0002407] [2407] Event [4808,105,1608]: 1 finished unit Metal Extractor [f=0002444] [2444] Event [4956,105,2680]: 1 finished unit Flea [f=0002493] [2493] Event [3000,214.246902,3736]: 0 finished unit Wind/Tidal Generator [f=0002537] [2537] Event [4840,105,1688]: 1 finished unit Solar Collector [f=0002701] [2701] Event [3000,214.274063,3784]: 0 finished unit Wind/Tidal Generator [f=0002839] [2839] Event [4592,210.023422,1456]: 1 finished unit Lotus [f=0002911] [2911] Event [3144,214.301224,3784]: 0 finished unit Wind/Tidal Generator [f=0003164] [3164] Event [3144,214.375916,3832]: 0 finished unit Wind/Tidal Generator [f=0003249] [3249] Event [4956,105,2680]: 1 finished unit Weaver [f=0003331] [3331] Event [4592,105,2176]: 1 finished unit Lotus [f=0003390] [3390] Event [2392,105,4168]: 0 finished unit Metal Extractor [f=0003396] [3396] Event [3096,214.369125,3832]: 0 finished unit Wind/Tidal Generator [f=0003549] [3549] Event [3048,214.457397,3832]: 0 finished unit Wind/Tidal Generator [f=0003713] [3713] Event [3000,214.13826,3832]: 0 finished unit Wind/Tidal Generator [f=0004009] [4009] Event [4848,105,2784]: 1 finished unit Lotus [f=0004091] [4091] Event [5624,105,3400]: 1 finished unit Metal Extractor [f=0004137] [4137] Event [2380,214.298508,3752]: 0 finished unit Buoy [f=0004295] [4295] Event [2360,105,4648]: 0 finished unit Metal Extractor [f=0004473] [4473] Event [5120,105.047531,2176]: 1 finished unit Lotus [f=0004481] [4481] Event [5568,105,3472]: 1 finished unit Lotus [f=0005043] [5043] Event [4808,105,3000]: 1 finished unit Metal Extractor [f=0005183] [5183] Event [6312,105,3240]: 1 finished unit Metal Extractor [f=0005239] [5239] Event [4736,105,3008]: 1 finished unit Picket [f=0005254] [5254] Event [2536,105,4840]: 0 finished unit Metal Extractor [f=0005290] [5290] Event [4956,105,2680]: 1 finished unit Widow [f=0005614] [5614] Event [6272,105,3296]: 1 finished unit Lotus [f=0005873] [5873] Event [2380,214.298508,3752]: 0 finished unit Buoy [f=0006039] [6039] Event [4736,105,3008]: 1 lost unit Picket [f=0006135] [6135] Event [6296,105,3544]: 1 finished unit Metal Extractor [f=0006164] [6164] Event [2248,105,4952]: 0 finished unit Metal Extractor [f=0006276] [6276] Event [4956,105,2680]: 1 finished unit Redback [f=0006755] [6755] Event [6240,105,3632]: 1 finished unit Lotus [f=0007067] [7067] Event [4310.81592,197.150238,3311.7041]: 0 lost unit Buoy [f=0007280] [7280] Event [3357.58228,247.42038,2363.87231]: 1 lost unit Flea [f=0007292] [7292] Event [2328,105,5592]: 0 finished unit Metal Extractor [f=0007412] [7412] Event [6344,105,3480]: 1 finished unit Solar Collector [f=0007537] [7537] Event [2380,214.298508,3752]: 0 finished unit Buoy [f=0007598] [7598] Event [3240,129.628357,3624]: 0 finished unit Geothermal Generator [f=0007752] [7752] Event [4800,105,3104]: 1 finished unit Picket [f=0007784] [7784] Event [4956,105,2680]: 1 finished unit Redback [f=0007857] [7857] Event [3250.20044,214.113556,3496.67773]: 1 lost unit Widow [f=0007969] [7969] Event [6344,105,3176]: 1 finished unit Solar Collector [f=0007988] [7988] Event [4872,105,2952]: 1 finished unit Solar Collector [f=0008219] [8219] Event [4872,105,3032]: 1 finished unit Solar Collector [f=0008410] [8410] Event [2380,214.298508,3752]: 0 finished unit Buoy [f=0008424] [8424] Event [4776,105,2936]: 1 finished unit Solar Collector [f=0008476] [8476] Event [5656,105,3320]: 1 finished unit Solar Collector [f=0008507] [8507] Event [3172.74414,214.327637,3519.25195]: 0 lost unit Engineer Commander [f=0008525] [8525] Event [3281.28882,176.545029,3565.02441]: 1 lost unit Redback [f=0008585] [8585] Event [4342.7666,105,2852.26099]: 1 lost unit Redback [f=0008933] [8933] Event [1752,105,6616]: 0 finished unit Metal Extractor [f=0008941] [8941] Event [5808,105,3632]: 1 finished unit Picket [f=0009035] [9035] Event [4800,105,3104]: 1 lost unit Picket [f=0009049] [9049] Event [4956,105,2680]: 1 finished unit Venom [f=0009307] [9307] Event [4808,105,3000]: 1 lost unit Metal Extractor [f=0009332] [9332] Event [2380,214.298508,3752]: 0 finished unit Buoy [f=0009534] [9534] Event [4936,105,2776]: 1 finished unit Caretaker [f=0009620] [9620] Event [6032,214.274063,3920]: 1 finished unit Picket [f=0009653] [9653] Event [4956,105,2680]: 1 finished unit Venom [f=0009809] [9809] Event [2380,214.298508,3752]: 0 finished unit Conch [f=0009849] [9849] Event [4904,105,2248]: 1 finished unit Solar Collector [f=0009879] [9879] Event [4620.02832,116.564491,3211.49683]: 1 lost unit Venom [f=0010044] [10044] Event [4984,105,2312]: 1 finished unit Solar Collector [f=0010175] [10175] Event [4956,105,2680]: 1 finished unit Redback [f=0010201] [10201] Event [1144,290.996094,5768]: 0 finished unit Metal Extractor [f=0010369] [10369] Event [4585.28857,105,2955.58618]: 1 lost unit Venom [f=0010515] [10515] Event [6696,105,3992]: 1 finished unit Metal Extractor [f=0010743] [10743] Event [2344,105,3944]: 0 finished unit Caretaker [f=0010749] [10749] Event [4956,105,2680]: 1 finished unit Redback [f=0010764] [10764] Event [2380,214.298508,3752]: 0 finished unit Buoy [f=0010765] [10765] Event [4535.84521,105,3097.14355]: 0 lost unit Buoy [f=0010883] [10883] Event [4712.37402,105.00071,2918.7876]: 1 lost unit Redback [f=0010977] [10977] Event [4776,105.000534,2936]: 1 lost unit Solar Collector [f=0011012] [11012] Event [6624,105,4128]: 1 finished unit Picket [f=0011083] [11083] Event [4848,105,2784]: 1 lost unit Lotus [f=0011280] [11280] Event [4936,105,2776]: 1 lost unit Caretaker [f=0011297] [11297] Event [2440,105.4142,3944]: 0 finished unit Caretaker [f=0011335] [11335] Event [4592,105,2176]: 1 lost unit Lotus [f=0011402] [11402] Event [4956,105,2680]: 1 finished unit Redback [f=0011521] [11521] Event [4956,105,2680]: 1 finished unit Flea [f=0011537] [11537] Event [5816,105,3240]: 1 finished unit Solar Collector [f=0011600] [11600] Event [4915.36133,105.008072,2870.20215]: 1 lost unit Redback [f=0011605] [11605] Event [6608,105,3984]: 1 finished unit Lotus [f=0011625] [11625] Event [4956,105,2680]: 1 finished unit Flea [f=0011634] [11634] Event [200,105,6680]: 0 finished unit Metal Extractor [f=0011716] [11716] Event [4956,105,2680]: 1 finished unit Flea [f=0011721] [11721] Event [4864.91797,104.971741,2833.60669]: 1 lost unit Redback [f=0011810] [11810] Event [4956,105,2680]: 1 finished unit Flea [f=0011887] [11887] Event [4340.57813,105,2915.16577]: 0 lost unit Buoy [f=0011897] [11897] Event [4956,105,2680]: 1 finished unit Flea [f=0011908] [11908] Event [4266.63379,105,2829.42773]: 1 lost unit Flea [f=0011915] [11915] Event [6760,105,3928]: 1 finished unit Solar Collector [f=0011957] [11957] Event [4270.26074,105,2707.81641]: 1 lost unit Flea [f=0012018] [12018] Event [4344.20508,105,2700.54517]: 1 lost unit Flea [f=0012020] [12020] Event [5386.7002,105,3232.33081]: 1 finished unit Engineer Commander [f=0012172] [12172] Event [4190.61426,105,2640.1626]: 1 lost unit Flea [f=0012183] [12183] Event [4127.46826,105,2618.2229]: 1 lost unit Flea [f=0012266] [12266] Event [4010.18359,105,2626.1167]: 1 lost unit Flea [f=0012671] [12671] Event [2232,105,3944]: 0 finished unit Caretaker [f=0012694] [12694] Event [7096,214.294434,3368]: 1 finished unit Metal Extractor [f=0012749] [12749] Event [4956,105,2680]: 1 finished unit Recluse [f=0013109] [13109] Event [6880,448.514252,3456]: 1 finished unit Picket [f=0013213] [13213] Event [5992,105,3240]: 1 finished unit Solar Collector [f=0013277] [13277] Event [4920,105,2680]: 1 lost unit Spider Factory [f=0013452] [13452] Event [6120,105,3240]: 1 finished unit Solar Collector [f=0013614] [13614] Event [6816,445.730286,3280]: 1 finished unit Picket [f=0013759] [13759] Event [552,105,4504]: 0 finished unit Metal Extractor [f=0014270] [14270] Event [2432,169.506531,3664]: 0 finished unit Lotus [f=0014532] [14532] Event [2380,214.298508,3752]: 0 finished unit Grizzly [f=0014546] [14546] Event [7096,213.907394,3304]: 1 finished unit Solar Collector [f=0014730] [14730] Event [2432,207.198715,3808]: 0 finished unit Lotus [f=0014940] [14940] Event [2380,214.298508,3752]: 0 finished unit Conch [f=0015100] [15100] Event [7072,214.274063,3472]: 1 finished unit Lotus [f=0015223] [15223] Event [2380,214.298508,3752]: 0 finished unit Conch [f=0015329] [15329] Event [872,105,3928]: 0 finished unit Metal Extractor [f=0015501] [15501] Event [5657.84082,105,3159.70044]: 1 finished unit Engineer Commander [f=0015611] [15611] Event [5528,105,3192]: 1 finished unit Gunship Plant [f=0015700] [15700] Event [2380,214.298508,3752]: 0 finished unit Buoy [f=0015820] [15820] Event [6600,105,2744]: 1 finished unit Metal Extractor [f=0015908] [15908] Event [3152,213.222427,3552]: 0 finished unit Lotus [f=0016108] [16108] Event [6600,105,2840]: 1 finished unit Solar Collector [f=0016163] [16163] Event [2380,214.298508,3752]: 0 finished unit Buoy [f=0016293] [16293] Event [5480,105,3064]: 1 finished unit Caretaker [f=0016374] [16374] Event [888,105,3640]: 0 finished unit Metal Extractor [f=0016461] [16461] Event [4595.3623,105,2678.05811]: 1 lost unit Recluse [f=0016517] [16517] Event [6496,105,2912]: 1 finished unit Picket [f=0016643] [16643] Event [4680,105,2200]: 1 lost unit Metal Extractor [f=0016650] [16650] Event [2380,214.298508,3752]: 0 finished unit Buoy [f=0016906] [16906] Event [4824,105,2312]: 1 lost unit Solar Collector [f=0016914] [16914] Event [3312,214.161911,3696]: 0 finished unit Lotus [f=0017089] [17089] Event [4872,105.011749,2392]: 1 lost unit Metal Extractor [f=0017179] [17179] Event [3112,213.907394,6024]: 0 finished unit Metal Extractor [f=0017180] [17180] Event [2380,214.298508,3752]: 0 finished unit Buoy [f=0017304] [17304] Event [4792,105,2168]: 1 lost unit Solar Collector [f=0017318] [17318] Event [4904,105.004272,2136]: 1 lost unit Solar Collector [f=0017381] [17381] Event [456,105,3064]: 0 finished unit Metal Extractor [f=0017484] [17484] Event [4984,105,2312]: 1 lost unit Solar Collector [f=0017619] [17619] Event [2380,214.298508,3752]: 0 finished unit Buoy [f=0017669] [17669] Event [5120,105.047531,2176]: 1 lost unit Lotus [f=0017684] [17684] Event [5096.44141,105,2889.43237]: 1 finished unit Engineer Commander [f=0017851] [17851] Event [4984,105,2104]: 1 lost unit Metal Extractor [f=0017935] [17935] Event [5096.47363,105.040199,2733.40063]: 1 lost unit Flea [f=0018010] [18010] Event [4904,105.000153,2248]: 1 lost unit Solar Collector [f=0018012] [18012] Event [6432,105,2704]: 1 finished unit Lotus [f=0018028] [18028] Event [4872,105,2952]: 1 lost unit Solar Collector [f=0018030] [18030] Event [4872,104.998993,3032]: 1 lost unit Solar Collector [f=0018069] [18069] Event [2380,214.298508,3752]: 0 finished unit Buoy [f=0018125] [18125] Event [2424,105,2984]: 0 finished unit Metal Extractor [f=0018256] [18256] Event [2496,105,4640]: 0 finished unit Lotus [f=0018321] GG [f=0018326] [18326] Event [5412.47949,105,3175.12524]: 1 lost unit Engineer Commander [f=0018341] [18341] Event [5480,104.978806,3064]: 1 lost unit Caretaker [f=0018370] [18370] Event [undefined]: Ariys resigned [f=0018370] game_message: Ariys has been destroyed! [f=0018370] game_message: TR1 wins! [f=0018370] Submitting stats [f=0018370] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018370] Part| Total Time|Time of the last 0.5s [f=0018370] Draw 15826.92ms 10.89% [f=0018370] Lua::Callins::Synced 7388.18ms 46.63% [f=0018370] Lua::Callins::Unsynced 18633.35ms 15.05% [f=0018370] Lua::CollectGarbage::Synced 355.36ms 0.00% [f=0018370] Lua::CollectGarbage::Unsynced 839.59ms 0.20% [f=0018370] Misc::Profiler::AddTime 61.10ms 0.00% [f=0018370] Sim 24705.35ms 78.81% [f=0018370] [18370] Received game_message: Ariys has been destroyed! [f=0018370] [18370] Received game_message: TR1 wins! [f=0018371] [18371] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0018371] [18371] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0018371] [18371] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018371] [18371] Game End Stats Values: 2,2165,2075,2165,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.04533291,5.5999999,6.04533291,5.5999999,0,0,0,0,0,0,0,0,890,800,890,800,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018371] [18371] Game End Stats Values: 3,2330,2225,2330,2225,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,7.95946503,6,7.95946503,6,75,0,75,0,0,0,0,0,980,950,980,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018371] [18371] Game End Stats Values: 4,2395,2545,2395,2545,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,0,25,0,0,0,0,8,8,8,8,1275,1505,1275,1505,9.38453484,6.31399965,9.38453484,6.31399965,50,0,50,0,0,25,0,25,1070,1040,1070,1040,25,0,25,0,0,0,0,0,25,0,25,0 [f=0018371] [18371] Game End Stats Values: 5,2765,2615,2765,2615,2.75998974,2.94349408,2.75998974,2.94349408,0,0,0,0,0,0,0,0,0,0,0,0,0,25,0,25,0,0,0,0,10.2666664,9.2240324,10.2666664,9.2240324,1505,1505,1505,1505,10.1920004,8.55123329,10.1920004,8.55123329,50,0,50,0,0,25,0,25,1210,1110,1210,1110,25,0,25,0,0,0,0,0,25,0,25,0 [f=0018371] [18371] Game End Stats Values: 6,2910,2870,2910,2870,9.54872704,10.6155386,9.54872704,10.6155386,0,0,0,0,0,0,0,0,0,0,0,0,0,25,0,25,0,0,0,0,13.4666662,12.5835018,13.4666662,12.5835018,1505,1505,1505,1505,10.4605827,8.86646938,10.4605827,8.86646938,125,0,125,0,0,25,0,25,1280,1365,1280,1365,25,0,25,0,0,0,0,0,25,0,25,0 [f=0018371] [18371] Game End Stats Values: 7,3120,2905,3120,2905,16.4667263,25.3056107,16.4667263,25.3056107,0,0,0,0,0,0,0,0,0,0,0,0,0,25,0,25,0,0,0,0,14.5333338,17.6955814,14.5333338,17.6955814,1505,1505,1505,1505,11.7251997,9.33433819,11.7251997,9.33433819,175,0,175,0,0,25,0,25,1440,1400,1440,1400,25,0,25,0,0,0,0,0,25,0,25,0 [f=0018371] [18371] Game End Stats Values: 8,3210,2975,3210,2975,26.7093296,47.5294914,26.7093296,47.5294914,0,0,0,0,0,0,0,0,0,0,0,0,0,25,0,25,90,0,90,0,16,23.4964352,16,23.4964352,1505,1505,1505,1505,13.0458412,9.83665848,13.0458412,9.83665848,175,0,175,0,0,25,0,25,1440,1470,1440,1470,25,0,25,0,0,0.00100533,0,0.00100533,25,0,25,0 [f=0018371] [18371] Game End Stats Values: 9,3470,3170,3470,3170,42.2162056,79.3669586,42.2162056,79.3669586,0,0,0,0,0,0,0,0,0,0,0,0,0,25,0,25,180,0,180,0,16,31.6769371,16,31.6769371,1505,1505,1505,1505,13.3967924,11.0120249,13.3967924,11.0120249,175,0,175,0,0,25,0,25,1610,1665,1610,1665,25,0,25,0,0,0.00302534,0,0.00302534,25,0,25,0 [f=0018371] [18371] Game End Stats Values: 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[f=0018371] [18371] Game End Stats Values: 13,4390,3665,4390,3665,95.7453308,184.917068,95.7453308,184.917068,0,0,0,0,0,0,0,0,0,0,0,0,0,25,0,25,550,0,550,0,16,21.0499744,16,21.0499744,1505,1505,1505,1505,16.175848,13.4715214,16.175848,13.4715214,455,280,455,280,0,25,0,25,1880,1880,1880,1880,36.6666641,0,36.6666641,0,0,49.2540359,0,49.2540359,25,0,25,0 [f=0018371] [18371] Game End Stats Values: 14,4480,3665,4480,3665,95.8977661,204.766251,95.8977661,204.766251,0,0,0,0,0,0,0,0,0,0,0,0,23.2959995,25,23.2959995,25,640,0,640,0,16,21.7152119,16,21.7152119,1505,1505,1505,1505,17.4001598,15.0112791,17.4001598,15.0112791,455,280,455,280,0,25,0,25,1880,1880,1880,1880,36.6666641,0,36.6666641,0,0,65.7540359,0,65.7540359,25,23.2959995,25,23.2959995 [f=0018371] [18371] Game End Stats Values: 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End Stats Values: 41,7735,8800,7735,8800,921.808105,1092.36707,921.808105,1092.36707,0,0,0,0,0,0,0,0,125.823059,607.476563,125.823059,607.476563,3103.99731,6208.37939,3103.99731,6208.37939,1140,360,1140,360,30.2666664,42.5878487,30.2666664,42.5878487,3905,0,3905,0,19.7890148,29.3184605,19.7890148,29.3184605,0,4240,0,4240,2345,4545,2345,4545,2690,4200,2690,4200,4771.83496,2415,4771.83496,2415,40.8184509,232.609406,40.8184509,232.609406,6587.93457,3980.75439,6587.93457,3980.75439 [f=0018371] [18371] Game End Stats Values: 42,3530,9260,3530,9260,951.956482,1119.91663,951.956482,1119.91663,0,0,0,0,0,0,0,0,158.921509,607.476563,158.921509,607.476563,3532.56885,8662.44043,3532.56885,8662.44043,1230,450,1230,450,26.5706978,44.1800194,26.5706978,44.1800194,0,0,0,0,18.7562408,29.4036541,18.7562408,29.4036541,0,4520,0,4520,2345,8660,2345,8660,2300,4290,2300,4290,9066.83496,2415,9066.83496,2415,40.8184509,232.610947,40.8184509,232.610947,9493.56738,4409.32568,9493.56738,4409.32568 [f=0018548] Spectator Ariys left the game: normal quit [f=0018548] [18548] Event [undefined]: Ariys quit [f=0018578] [18578] Event [3224,105,6952]: 0 finished unit Metal Extractor [f=0018656] No clients connected, shutting down server [f=0018656] Server shutdown [f=0018670] [18670] Event [1048,214.049988,2696]: 0 finished unit Metal Extractor [f=0019000] [19000] Event [2456,105,2680]: 0 finished unit Metal Extractor [f=0019059] [19059] Event [2336,105,4832]: 0 finished unit Lotus [f=0019667] [19667] Event [1512,214.321594,3112]: 0 finished unit Metal Extractor [f=0019817] [19817] Event [2040,105,6600]: 0 finished unit Metal Extractor [f=0019966] [19966] Event [2416,105,5488]: 0 finished unit Lotus [f=0020282] [20282] Event [1624,105,3768]: 0 finished unit Metal Extractor [f=0020447] [20447] Event [2380,214.298508,3752]: 0 finished unit Grizzly [f=0020618] [20618] Event [2380,214.298508,3752]: 0 finished unit Conch [f=0020786] [20786] Event [2380,214.298508,3752]: 0 finished unit Conch [f=0020945] [20945] Event [3136,214.165421,5808]: 0 finished unit Lotus [f=0021104] [21104] Event [2380,214.298508,3752]: 0 finished unit Buoy [f=0021218] [21218] Event [504,105,7080]: 0 finished unit Metal Extractor [f=0021371] [21371] Event [2380,214.298508,3752]: 0 finished unit Buoy [f=0021664] [21664] Event [2380,214.298508,3752]: 0 finished unit Buoy [f=0021934] [21934] Event [184,105,7016]: 0 finished unit Metal Extractor [f=0022009] [22009] Event [2380,214.298508,3752]: 0 finished unit Buoy [f=0022024] [22024] Event [3248,105,6768]: 0 finished unit Lotus [f=0022116] [22116] Event [2104,214.457397,1736]: 0 finished unit Metal Extractor [f=0022257] [22257] Event [2380,214.298508,3752]: 0 finished unit Buoy [f=0022495] [22495] Event [2380,214.298508,3752]: 0 finished unit Buoy [f=0022639] Autoquit sending quit command. [f=0022639] [QuitAction] user exited to system [f=0022639] [SpringApp::Kill][1] fromRun=1 [f=0022639] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0022639] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022639] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022639] [ThreadPool::SetThreadCount][2] workers=0 [f=0022639] [SpringApp::Kill][2] [f=0022639] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0022639] [Game::KillLua][3] dtor=0 luaUI=0x528c1c80 [f=0022639] Start widgetHandler:Shutdown [f=0022639] Shutdown - SaveOrderList Complete [f=0022639] Writing last game win data [f=0022639] Shutdown - SaveConfigData Complete [f=0022639] Shutdown Widget - Save/Load API [f=0022639] Shutdown Widget - Chili Highlight [f=0022639] Shutdown Widget - Draw After Chili [f=0022639] Shutdown Widget - EPIC Menu [f=0022639] Shutdown Widget - Chili Widget Selector [f=0022639] Shutdown Widget - Chili Minimap [f=0022639] Shutdown Widget - Local Team Colors [f=0022639] Shutdown Widget - Display Keys 2 [f=0022639] Shutdown Widget - Save Game Menu [f=0022639] Shutdown Widget - Unit Icons [f=0022639] Shutdown Widget - Noises [f=0022639] Shutdown Widget - HealthBars [f=0022639] Shutdown Widget - Win Counter [f=0022639] Shutdown Widget - SpringRTS Replay Stats [f=0022639] Shutdown Widget - BuildETA [f=0022639] Shutdown Widget - Modular Comm Info [f=0022639] Shutdown Widget - Stereo3D [f=0022639] Shutdown Widget - Showeco and Grid Drawer [f=0022639] Shutdown Widget - Point Tracker [f=0022639] Shutdown Widget - Missile Silo Range [f=0022639] Shutdown Widget - MinimapEvents [f=0022639] Shutdown Widget - Mex Placement Handler [f=0022639] Shutdown Widget - Local Widgets Config [f=0022639] Shutdown Widget - Highlight Geos [f=0022639] Shutdown Widget - Grab Input [f=0022639] Input grabbing is disabled! [f=0022639] Shutdown Widget - MetalFeatures (new) [f=0022639] Shutdown Widget - Darkening [f=0022639] Shutdown Widget - Context Menu [f=0022639] Shutdown Widget - Chili Spectator Panels [f=0022639] Shutdown Widget - Chili Selections & CursorTip v2 [f=0022639] Shutdown Widget - Chili Nuke Warning [f=0022639] Shutdown Widget - Chili EndGame Window [f=0022639] Shutdown Widget - Chili Economy Panel Default [f=0022639] Shutdown Widget - CameraShake [f=0022639] Shutdown Widget - Music Player v2 [f=0022639] Shutdown Widget - Attack AoE [f=0022639] Shutdown Widget - Map Edge Extension [f=0022639] Shutdown Widget - Selection Send [f=0022639] Shutdown Widget - LupsManager [f=0022639] Shutdown Widget - Newton Firezone [f=0022639] Shutdown Widget - Chili Pro Console [f=0022639] Shutdown Widget - Lasso Terraform GUI [f=0022639] Shutdown Widget - Lups [f=0022639] Shutdown Widget - Chili Framework [f=0022639] Shutdown Widget - Chili Core Selector [f=0022639] Shutdown Widget - Custom Markers [f=0022639] Shutdown Widget - Select Keys [f=0022639] Shutdown Widget - Pause Screen [f=0022639] Shutdown Widget - Text To Speech Control [f=0022639] Shutdown Widget - Persistent Build Height [f=0022639] Shutdown Widget - Layout Handler [f=0022639] End widgetHandler:Shutdown [f=0022639] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={526309,66746079} {int,ext,rec}Allocs={24842687,0,0} {chunk,block}Bytes={66746079,0} [f=0022639] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0022639] [Game::KillLua][2] dtor=0 luaRules=0x53625da0 [f=0022639] Start gadgetHandler:Shutdown [f=0022639] Shutdown - StartSetup [f=0022639] Shutdown - UnitMorph [f=0022639] Shutdown - LupsNanoSpray [f=0022639] Shutdown - Missile Silo Controller [f=0022639] Shutdown - Modular Comm Info [f=0022639] Shutdown - Terrain Texture Handler [f=0022639] Shutdown - UnitCloakShield [f=0022639] Shutdown - Starlight Handler [f=0022639] End gadgetHandler:Shutdown [f=0022639] Start gadgetHandler:Shutdown [f=0022639] Shutdown - Save/Load [f=0022639] Shutdown - Teleport Throw [f=0022639] Shutdown - UnitMorph [f=0022639] Shutdown - Modular Comm Info [f=0022639] Shutdown - Retreat Command [f=0022639] Shutdown - Shockwaves [f=0022639] Shutdown - UnitCloakShield [f=0022639] Shutdown - Lups Cloak FX [f=0022639] Shutdown - Lups [f=0022639] Shutdown - Lups Shield [f=0022639] End gadgetHandler:Shutdown [f=0022639] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24842717,0,0} {chunk,block}Bytes={0,0} [f=0022639] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24842717,0,0} {chunk,block}Bytes={0,0} [f=0022639] [Game::KillLua][4] dtor=0 [f=0022639] [Game::~CGame][1] [f=0022639] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0022639] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0022639] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0022639] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0022639] [Game::KillLua][4] dtor=1 [f=0022639] [Game::KillMisc][1] [f=0022639] [Game::KillMisc][2] [f=0022639] [Game::KillMisc][3] [f=0022639] [Game::KillRendering][1] [f=0022639] [3DOParser::Kill] allocated 137 pieces [f=0022639] [S3OParser::Kill] allocated 2747 pieces [f=0022639] [AssParser::Kill] allocated 223 pieces [f=0022639] [Game::KillInterface][1] [f=0022639] [Game::KillInterface][2] [f=0022639] [Game::KillSimulation][1] [f=0022639] [Game::KillSimulation][2] [f=0022639] [CCollisionHandler] dis-/continuous tests: 0/225757 [f=0022639] [Game::KillSimulation][3] [f=0022639] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022639] [~CPathCache(28x28)] cacheHits=135 hitPercentage=42% numHashColls=0 maxCacheSize=34 [f=0022639] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022639] [~CPathCache(56x56)] cacheHits=392 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0022639] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022639] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022639] [LosHandler::Kill] raycast instance cache-{hits,misses}={2136,8372}; shared=0%; cached=20% [f=0022639] [Game::KillSimulation][4] [f=0022639] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0022639] [Game::~CGame][2] [f=0022639] [Game::~CGame][3] [f=0022639] [SpringApp::Kill][3] [f=0022639] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 237293 bytes sent 180351 bytes recv'd [f=0022639] [SpringApp::Kill][4] font=0x455c0aa0 [f=0022639] [SpringApp::Kill][5] [f=0022639] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7764 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/95cfee147b5117dc4da2322004c9ded4.sdp (0x4562e210) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/95cfee147b5117dc4da2322004c9ded4.sdp" numZipFiles=7764 sumInflSize=713525kb sumReadTime=3297ms file="scripts/terraunit.lua" indx=5821 inflSize=0kb readTime=44ms file="scripts/turretsunlance.lua" indx=5841 inflSize=1kb readTime=41ms file="luaui/widgets/cofctools/interpolate.lua" indx=4496 inflSize=11kb readTime=34ms file="scripts/shipriot.lua" indx=5762 inflSize=3kb readTime=27ms file="objects3d/benzcom2.s3o" indx=4877 inflSize=223kb readTime=27ms file="modoptions.lua" indx=4782 inflSize=20kb readTime=25ms file="objects3d/recluse.s3o" indx=5338 inflSize=134kb readTime=24ms file="objects3d/funnelweb.dae" indx=5120 inflSize=1500kb readTime=21ms file="scripts/spiderriot.lua" indx=5775 inflSize=4kb readTime=21ms file="objects3d/strikecom_3.dae" indx=5434 inflSize=1000kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/95cfee147b5117dc4da2322004c9ded4.sdp] 47277063 bytes cached in 2886 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=43 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Hide_and_Seek_v03.sd7 (0x4571b3f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x457106f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45639750) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fa75807e4f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]