[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Qogjjg22RX/springsettings.945724.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 14ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3ec401e870 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8351 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/945724/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 214ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x454907a0] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x454907a0] using game "Zero-K v1.8.8.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.8.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 591ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 665ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 38ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 709ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 145ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 32ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 102ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 109ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Drlolzorz was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/945724/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26309e3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26309e3 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-26309e3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26309f3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26309f3 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-26309f3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (184ms, checksum c36380ad)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11510,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/945724/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=25af5b21cf550ede2eda4752abd1f83396a071ccfe059de76d47ab7912a62f2408d377a6a0f9fa063e06fec63679f0c442a39f406624c50fcd997911d91af2a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9db4258c7166c4c1bbf901d37d2babb6815d208d6256bf7c0663f96949035c1fd12a36495f6dd994e7c0e6e98d9cef7c5374465b19f40b10c46e08ed19602c52]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51c4ed30,0x51b91510}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 1f1b455fecc481af6ce179e55fc8eb57 [f=-000001] Connection attempt from JungloCZ [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: JungloCZ changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from TriPoloski [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TriPoloski changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TriPoloski" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TriPoloski" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JungloCZ" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JungloCZ" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JungloCZ" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=25af5b21cf550ede2eda4752abd1f83396a071ccfe059de76d47ab7912a62f2408d377a6a0f9fa063e06fec63679f0c442a39f406624c50fcd997911d91af2a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JungloCZ" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9db4258c7166c4c1bbf901d37d2babb6815d208d6256bf7c0663f96949035c1fd12a36495f6dd994e7c0e6e98d9cef7c5374465b19f40b10c46e08ed19602c52]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JungloCZ" string="[Game::Load][lua{Rules,Gaia}={0x5f2963f0,0x66ccc5b0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TriPoloski" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=25af5b21cf550ede2eda4752abd1f83396a071ccfe059de76d47ab7912a62f2408d377a6a0f9fa063e06fec63679f0c442a39f406624c50fcd997911d91af2a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TriPoloski" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9db4258c7166c4c1bbf901d37d2babb6815d208d6256bf7c0663f96949035c1fd12a36495f6dd994e7c0e6e98d9cef7c5374465b19f40b10c46e08ed19602c52]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TriPoloski" string="[Game::Load][lua{Rules,Gaia}={00000000eb454700,00000000ebdb60a0}]" [f=-000001] Allies: I choose: Engineer of the 5th ! [f=-000001] [0] Event [486,399.983276,4803]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4356,399.985962,762]: 1 finished unit Engineer Commander [f=0000000] [0] JungloCZ, team: 0, elo:1903 [f=0000000] [0] TriPoloski, team: 1, elo:1656 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [4448,399.978638,720]: 1 finished unit Rover Assembly [f=0000014] [14] Event [496,399.978638,4648]: 0 finished unit Cloakbot Factory [f=0000240] [240] Event [296,399.978638,4696]: 0 finished unit Metal Extractor [f=0000285] [285] Event [4200,399.775696,824]: 1 finished unit Metal Extractor [f=0000342] [342] Event [296,399.978638,4760]: 0 finished unit Wind/Tidal Generator [f=0000432] [432] Event [360,399.978638,4840]: 0 finished unit Wind/Tidal Generator [f=0000468] [468] Event [4448.02979,400.623749,737.99231]: 1 finished unit Mason [f=0000522] [522] Event [424,399.978638,4920]: 0 finished unit Wind/Tidal Generator [f=0000547] [547] Event [505.600006,399.978638,4648]: 0 finished unit Conjurer [f=0000750] [750] Event [472,399.978638,4888]: 0 finished unit Metal Extractor [f=0000756] [756] Event [505.600006,399.978638,4648]: 0 finished unit Glaive [f=0000870] [870] Event [4648,399.978638,232]: 1 finished unit Metal Extractor [f=0000896] [896] Event [552,399.978638,4904]: 0 finished unit Wind/Tidal Generator [f=0000905] [905] Event [4448.02979,400.623749,737.99231]: 1 finished unit Fencer [f=0001081] [1081] Event [600,399.978638,4824]: 0 finished unit Wind/Tidal Generator [f=0001127] [1127] Event [505.600006,399.978638,4648]: 0 finished unit Glaive [f=0001254] [1254] Event [664,399.978638,4744]: 0 finished unit Wind/Tidal Generator [f=0001494] [1494] Event [712,399.978638,4664]: 0 finished unit Wind/Tidal Generator [f=0001530] [1530] Event [505.600006,399.978638,4648]: 0 finished unit Glaive [f=0001534] [1534] Event [4544,399.978638,672]: 1 finished unit Lotus [f=0001597] [1597] Event [4840,399.978638,408]: 1 finished unit Metal Extractor [f=0001767] [1767] Event [776,399.978638,4584]: 0 finished unit Wind/Tidal Generator [f=0002002] [2002] Event [824,399.893188,4536]: 0 finished unit Wind/Tidal Generator [f=0002134] [2134] Event [4448.02979,400.623749,737.99231]: 1 finished unit Fencer [f=0002144] [2144] Event [4616,399.978638,344]: 1 finished unit Solar Collector [f=0002179] [2179] Event [505.600006,399.978638,4648]: 0 finished unit Conjurer [f=0002180] [2180] Event [184,249.000549,3320]: 0 finished unit Metal Extractor [f=0002432] [2432] Event [904,399.711609,4344]: 0 finished unit Metal Extractor [f=0002537] [2537] Event [888,398.88916,4424]: 0 finished unit Wind/Tidal Generator [f=0002615] [2615] Event [4696,399.978638,408]: 1 finished unit Solar Collector [f=0002637] [2637] Event [872,398.51532,4488]: 0 finished unit Wind/Tidal Generator [f=0002802] [2802] Event [4312,399.700928,984]: 1 finished unit Solar Collector [f=0002822] [2822] Event [424,249.000549,3240]: 0 finished unit Metal Extractor [f=0002961] [2961] Event [960,392.127991,4416]: 0 finished unit Lotus [f=0003001] [3001] Event [505.600006,399.978638,4648]: 0 finished unit Glaive [f=0003188] [3188] Event [4216,398.707581,728]: 1 finished unit Solar Collector [f=0003210] [3210] Event [505.600006,399.978638,4648]: 0 finished unit Glaive [f=0003300] [3300] Event [4240,397.319031,944]: 1 finished unit Radar Tower [f=0003336] [3336] Event [344,249.000549,3272]: 0 finished unit Solar Collector [f=0003377] [3377] Event [4448.02979,400.623749,737.99231]: 1 finished unit Ripper [f=0003707] [3707] Event [1368,249.043274,4168]: 0 finished unit Metal Extractor [f=0003812] [3812] Event [4280,399.957275,888]: 1 finished unit Solar Collector [f=0003843] [3843] Event [280,249.000549,3384]: 0 finished unit Solar Collector [f=0003894] [3894] Event [4448.02979,400.623749,737.99231]: 1 finished unit Dart [f=0004007] [4007] Event [1336,251.254272,4232]: 0 finished unit Solar Collector [f=0004032] [4032] Event [4448.02979,400.623749,737.99231]: 1 finished unit Dart [f=0004167] [4167] Event [4448.02979,400.623749,737.99231]: 1 finished unit Dart [f=0004302] [4302] Event [4448.02979,400.623749,737.99231]: 1 finished unit Dart [f=0004311] [4311] Event [1320,248.979187,4088]: 0 finished unit Solar Collector [f=0004351] [4351] Event [520,161.265564,2360]: 0 finished unit Metal Extractor [f=0004438] [4438] Event [4448.02979,400.623749,737.99231]: 1 finished unit Dart [f=0004580] [4580] Event [505.600006,399.978638,4648]: 0 finished unit Knight [f=0004618] [4618] Event [496,249.000549,3360]: 0 finished unit Lotus [f=0004678] [4678] Event [1440,249.000549,4160]: 0 finished unit Lotus [f=0004815] [4815] Event [3720,249.021912,920]: 1 finished unit Metal Extractor [f=0004830] [4830] Event [4696,249.000549,1896]: 1 finished unit Metal Extractor [f=0004893] [4893] Event [505.600006,399.978638,4648]: 0 finished unit Ronin [f=0005129] [5129] Event [1615.32104,249.000549,4275.77588]: 0 finished unit Engineer Commander [f=0005129] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0005129] [5129] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0005174] [5174] Event [505.600006,399.978638,4648]: 0 finished unit Ronin [f=0005246] [5246] Event [4448.02979,400.623749,737.99231]: 1 finished unit Ripper [f=0005445] [5445] Event [4920,249.000549,1800]: 1 finished unit Metal Extractor [f=0005546] [5546] Event [505.600006,399.978638,4648]: 0 finished unit Conjurer [f=0005911] [5911] Event [4760,249.000549,1848]: 1 finished unit Solar Collector [f=0005995] [5995] Event [4448.02979,400.623749,737.99231]: 1 finished unit Ripper [f=0006128] [6128] Event [3848,248.423767,984]: 1 finished unit Stardust [f=0006243] [6243] Event [562.83075,152.97554,1642.2356]: 0 lost unit Glaive [f=0006327] [6327] Event [3176,162.419128,4120]: 0 finished unit Metal Extractor [f=0006361] [6361] Event [4856,249.000549,1864]: 1 finished unit Solar Collector [f=0006689] [6689] Event [456,399.978638,4488]: 0 finished unit Caretaker [f=0006714] [6714] Event [505.600006,399.978638,4648]: 0 finished unit Knight [f=0006744] [6744] Event [4448.02979,400.623749,737.99231]: 1 finished unit Ripper [f=0006787] [6787] Event [782.218445,155.55777,1919.41443]: 0 lost unit Glaive [f=0006930] [6930] Event [4784,249.000549,1920]: 1 finished unit Lotus [f=0006993] [6993] Event [1092.17578,198.301636,1781.41467]: 1 lost unit Ripper [f=0007092] [7092] Event [392,399.978638,4520]: 0 finished unit Caretaker [f=0007306] [7306] Event [1704,221.614075,1544]: 0 finished unit Caretaker [f=0007328] [7328] Event [505.600006,399.978638,4648]: 0 finished unit Knight [f=0007447] [7447] Event [2245.25854,169.16655,1013.34705]: 0 lost unit Glaive [f=0007484] [7484] Event [2301.76563,172.540924,994.277222]: 0 lost unit Glaive [f=0007773] [7773] Event [296,160.037231,2104]: 0 finished unit Metal Extractor [f=0007901] [7901] Event [3384,163.4552,3992]: 0 finished unit Metal Extractor [f=0008032] [8032] Event [3320,156.170654,4040]: 0 finished unit Solar Collector [f=0008045] [8045] Event [3400,249.000549,808]: 1 finished unit Geothermal Generator [f=0008152] [8152] Event [3256,162.611389,4168]: 0 finished unit Solar Collector [f=0008272] [8272] Event [1784,214.52179,1544]: 0 finished unit Stinger [f=0008272] [8272] Event [2012.65259,165.729126,1331.42163]: 1 lost unit Ripper [f=0008322] [8322] Event [408,158.563232,2168]: 0 finished unit Solar Collector [f=0008548] [8548] Event [4448.02979,400.623749,737.99231]: 1 finished unit Dominatrix [f=0008579] [8579] Event [4584,163.711548,2776]: 1 finished unit Metal Extractor [f=0008750] [8750] Event [584,154.312134,2264]: 0 finished unit Solar Collector [f=0008946] [8946] Event [1768,163.861084,1144]: 0 finished unit Metal Extractor [f=0009109] [9109] Event [3560,222.12677,3704]: 0 finished unit Stinger [f=0009219] [9219] Event [3392,249.000549,976]: 1 finished unit Faraday [f=0009260] [9260] Event [568,153.959656,2424]: 0 finished unit Solar Collector [f=0009269] [9269] Event [505.600006,399.978638,4648]: 0 finished unit Knight [f=0009299] [9299] Event [4840,153.778076,3032]: 1 finished unit Metal Extractor [f=0009319] [9319] Event [3353.67261,249.000549,581.09613]: 1 lost unit Dart [f=0009445] [9445] Event [3377.83984,249.002762,579.72229]: 1 lost unit Dart [f=0009645] [9645] Event [1944,163.594055,984]: 0 finished unit Metal Extractor [f=0009656] [9656] Event [505.600006,399.978638,4648]: 0 finished unit Knight [f=0009694] [9694] Event [424,153.468323,2312]: 0 finished unit Solar Collector [f=0009810] [9810] Event [4448.02979,400.623749,737.99231]: 1 finished unit Dominatrix [f=0010371] [10371] Event [3896,280.125427,776]: 1 finished unit Energy Pylon [f=0010484] [10484] Event [3320,166.947937,3928]: 0 finished unit Solar Collector [f=0010571] [10571] Event [505.600006,399.978638,4648]: 0 finished unit Phantom [f=0010810] [10810] Event [3160,157.420349,4024]: 0 finished unit Solar Collector [f=0010875] [10875] Event [488,153.372192,2088]: 0 finished unit Caretaker [f=0011042] [11042] Event [1960,157.185364,1144]: 0 finished unit Stinger [f=0011062] [11062] Event [3240,162.472534,3928]: 0 finished unit Solar Collector [f=0011098] [11098] Event [4448.02979,400.623749,737.99231]: 1 finished unit Dominatrix [f=0011159] [11159] Event [4088,385.057068,792]: 1 finished unit Caretaker [f=0011600] [11600] Event [505.600006,399.978638,4648]: 0 finished unit Iris [f=0011639] [11639] Event [4672,154.109192,2800]: 1 finished unit Faraday [f=0011766] [11766] Event [4448.02979,400.623749,737.99231]: 1 finished unit Dominatrix [f=0012088] [12088] Event [504,158.905029,1976]: 0 finished unit Stinger [f=0012148] [12148] Event [4448.02979,400.623749,737.99231]: 1 finished unit Mason [f=0012204] [12204] Event [505.600006,399.978638,4648]: 0 finished unit Knight [f=0012230] [12230] Event [4536,399.978638,520]: 1 finished unit Energy Pylon [f=0012248] [12248] Event [2016,163.967896,1008]: 0 finished unit Lotus [f=0012372] [12372] Event [4448.02979,400.623749,737.99231]: 1 finished unit Mason [f=0012423] [12423] Event [416,153.372192,1984]: 0 finished unit Lotus [f=0012524] [12524] Event [4144,172.598267,3264]: 0 finished unit Lotus [f=0012618] [12618] Event [2016,159.065247,1232]: 0 finished unit Lotus [f=0012689] [12689] Event [4424,399.978638,472]: 1 finished unit Caretaker [f=0012843] [12843] Event [624,154.653931,1984]: 0 finished unit Lotus [f=0013009] [13009] Event [4032,185.351563,3168]: 0 finished unit Lotus [f=0013429] [13429] Event [505.600006,399.978638,4648]: 0 finished unit Knight [f=0013477] [13477] Event [1984,158.691406,1200]: 0 finished unit Faraday [f=0013888] [13888] Event [4152,168.721008,3144]: 0 finished unit Stinger [f=0013944] [13944] Event [576,156.747437,2016]: 0 finished unit Faraday [f=0014195] [14195] Event [4728,163.658142,2936]: 1 lost unit Stinger [f=0014233] [14233] Event [3368,245.11261,1208]: 1 finished unit Stardust [f=0014250] [14250] Event [1816,155.743408,1000]: 0 finished unit Solar Collector [f=0014314] [14314] Event [4649.58008,154.313171,2963.59302]: 1 lost unit Dart [f=0014452] [14452] Event [4584,163.711548,2776]: 1 lost unit Metal Extractor [f=0014488] [14488] Event [1688,162.750244,1112]: 0 finished unit Solar Collector [f=0014584] [14584] Event [4595.68701,154.133438,2939.70898]: 1 lost unit Dart [f=0014590] [14590] Event [4188.26514,167.70047,3216.4165]: 0 finished unit Engineer Commander [f=0014590] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0014590] [14590] Received game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0014652] [14652] Event [1768,172.940063,1224]: 0 finished unit Solar Collector [f=0014758] [14758] Event [4488,152.848816,2488]: 1 finished unit Caretaker [f=0014876] [14876] Event [1848,166.97998,1224]: 0 finished unit Solar Collector [f=0014935] [14935] Event [4448.02979,400.623749,737.99231]: 1 finished unit Dominatrix [f=0014969] [14969] Event [4392,153.115845,3176]: 0 finished unit Stinger [f=0015173] [15173] Event [4256,162.120056,3120]: 0 finished unit Lotus [f=0015222] [15222] Event [4672,154.109192,2800]: 1 lost unit Faraday [f=0015268] [15268] Event [4760,153.583374,2792]: 1 finished unit Caretaker [f=0015283] [15283] Event [4744.06982,158.65416,2850.17603]: 1 lost unit Mason [f=0015290] [15290] Event [4208,163.188171,3024]: 0 finished unit Lotus [f=0015403] [15403] Event [4448.02979,400.623749,737.99231]: 1 finished unit Dominatrix [f=0015408] [15408] Event [4760,153.583374,2792]: 1 lost unit Caretaker [f=0015410] [15410] Event [4320,153.72467,3024]: 0 finished unit Lotus [f=0015484] [15484] Event [3472,246.148682,1296]: 1 finished unit Faraday [f=0015486] [15486] Event [4488,152.848816,2488]: 1 lost unit Caretaker [f=0015550] [15550] Event [4840,153.778076,3032]: 1 lost unit Metal Extractor [f=0015730] [15730] Event [4208,165.153503,3088]: 0 finished unit Faraday [f=0015961] [15961] Event [4448.02979,400.623749,737.99231]: 1 finished unit Dominatrix [f=0016001] [16001] Event [4357.06982,181.708115,2219.1333]: 1 lost unit Mason [f=0016003] [16003] Event [505.600006,399.978638,4648]: 0 finished unit Reaver [f=0016294] [16294] Event [2513.46704,159.056396,1235.39478]: 1 lost unit Dominatrix [f=0016302] [16302] Event [4514.00195,292.789063,2150.82471]: 1 lost unit Fencer [f=0016384] [16384] Event [4584,161.168671,2776]: 0 finished unit Metal Extractor [f=0016388] [16388] Event [505.600006,399.978638,4648]: 0 finished unit Knight [f=0016428] [16428] Event [2455.67432,163.840698,1146.82727]: 1 lost unit Dominatrix [f=0016492] [16492] Event [2016,159.065247,1232]: 1 lost unit Lotus [f=0016497] [16497] Event [4448.02979,400.623749,737.99231]: 1 finished unit Dominatrix [f=0016556] [16556] Event [2430.26489,161.763672,1172.58838]: 1 lost unit Dominatrix [f=0016683] [16683] Event [2372.06494,157.970825,1211.83069]: 1 lost unit Dominatrix [f=0016692] [16692] Event [2422.01392,156.164124,1256.21509]: 1 lost unit Dominatrix [f=0016714] [16714] Event [4840,151.747284,3032]: 0 finished unit Metal Extractor [f=0016763] [16763] Event [505.600006,399.978638,4648]: 0 finished unit Knight [f=0016877] [16877] Event [505.600006,399.978638,4648]: 0 finished unit Ronin [f=0016983] [16983] Event [505.600006,399.978638,4648]: 0 finished unit Ronin [f=0017030] [17030] Event [4448.02979,400.623749,737.99231]: 1 finished unit Dominatrix [f=0017102] [17102] Event [505.600006,399.978638,4648]: 0 finished unit Ronin [f=0017208] [17208] Event [505.600006,399.978638,4648]: 0 finished unit Ronin [f=0017275] [17275] Event [4488,157.828674,2776]: 0 finished unit Stinger [f=0017348] [17348] Event [4448.02979,400.623749,737.99231]: 1 finished unit Ripper [f=0017433] [17433] Event [4528,167.379456,2704]: 0 finished unit Lotus [f=0017516] [17516] Event [4014.9834,175.524048,2194.62158]: 1 lost unit Dominatrix [f=0017553] [17553] Event [4464,154.526062,2832]: 0 finished unit Lotus [f=0017710] [17710] Event [4448.02979,400.623749,737.99231]: 1 finished unit Ripper [f=0017748] [17748] Event [4384,155.038452,2864]: 0 finished unit Lotus [f=0018200] [18200] Event [undefined]: TriPoloski resigned [f=0018200] game_message: TriPoloski has been destroyed! [f=0018200] game_message: JungloCZ wins! [f=0018200] Submitting stats [f=0018200] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018200] Part| Total Time|Time of the last 0.5s [f=0018200] Draw 11658.70ms 21.96% [f=0018200] Lua::Callins::Synced 6424.08ms 18.36% [f=0018200] Lua::Callins::Unsynced 16431.44ms 29.94% [f=0018200] Lua::CollectGarbage::Synced 296.54ms 0.10% [f=0018200] Lua::CollectGarbage::Unsynced 554.88ms 1.40% [f=0018200] Misc::Profiler::AddTime 64.99ms 0.10% [f=0018200] Sim 22176.65ms 49.30% [f=0018200] [18200] Received game_message: TriPoloski has been destroyed! [f=0018200] [18200] Received game_message: JungloCZ wins! [f=0018201] [18201] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0018201] [18201] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0018201] [18201] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018201] [18201] Game End Stats Values: 2,2165,2235,2165,2235,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.62412119,7.4666667,7.62412119,1275,1275,1275,1275,6.13333321,6.4000001,6.13333321,6.4000001,0,0,0,0,0,0,0,0,890,960,890,960,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018201] [18201] Game End Stats Values: 3,2375,2580,2375,2580,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,11.1490841,8,11.1490841,1275,1275,1275,1275,8,8.53333378,8,8.53333378,0,65,0,65,0,0,0,0,1100,1240,1100,1240,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018201] [18201] Game End Stats Values: 4,2515,2715,2515,2715,0,9.92112637,0,9.92112637,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,15.970686,8,15.970686,1275,1275,1275,1275,10,10.6614084,10,10.6614084,140,130,140,130,0,0,0,0,1100,1310,1100,1310,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018201] [18201] Game End Stats Values: 5,2695,2850,2695,2850,0,32.0434952,0,32.0434952,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,8,24.0820313,8,24.0820313,1275,1275,1275,1275,10.666667,11.474824,10.666667,11.474824,140,195,140,195,0,0,0,0,1190,1380,1190,1380,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018201] [18201] Game End Stats Values: 6,2905,3095,2905,3095,0.20228893,62.7433853,0.20228893,62.7433853,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,8.26666641,26.3240967,8.26666641,26.3240967,1275,1275,1275,1275,12.0134859,12.1799917,12.0134859,12.1799917,280,195,280,195,0,0,0,0,1260,1625,1260,1625,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018201] [18201] Game End Stats Values: 7,2975,3255,2975,3255,0.80451459,89.2330399,0.80451459,89.2330399,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,10.1333332,23.0759659,10.1333332,23.0759659,1275,1275,1275,1275,12.0401478,14.6993093,12.0401478,14.6993093,280,195,280,195,0,0,0,0,1330,1785,1330,1785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018201] [18201] Game End Stats Values: 8,3045,3500,3045,3500,1.46156001,123.909256,1.46156001,123.909256,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,90,90,13.333333,25.4392529,13.333333,25.4392529,1275,1275,1275,1275,12.0438023,17.5117474,12.0438023,17.5117474,280,260,280,260,0,0,0,0,1400,1875,1400,1875,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018201] [18201] Game End Stats Values: 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[f=0018201] [18201] Game End Stats Values: 39,8000,16025,8000,16025,1663.60022,1676.84497,1663.60022,1676.84497,0,0,0,0,0,0,0,0,1521.2168,536.720642,1521.2168,536.720642,657.371887,4846.15381,657.371887,4846.15381,1120,4260,1120,4260,47,66.1869507,47,66.1869507,1330,2505,1330,2505,23.5823326,38.0449142,23.5823326,38.0449142,2340,4545,2340,4545,260,4408.51025,260,4408.51025,3210,4715,3210,4715,4408.51025,260,4408.51025,260,21.0000019,211,21.0000019,211,4916.9375,679.781738,4916.9375,679.781738 [f=0018201] [18201] Game End Stats Values: 40,7820,16715,7820,16715,1747.22632,1759.5033,1747.22632,1759.5033,0,0,0,0,0,0,0,0,1521.2168,542.53949,1521.2168,542.53949,724.455261,5400.31934,724.455261,5400.31934,1120,4770,1120,4770,47,63.68536,47,63.68536,1330,2505,1330,2505,23.5750713,39.5105553,23.5750713,39.5105553,2160,4725,2160,4725,260,4828.51025,260,4828.51025,3210,4715,3210,4715,4828.51025,260,4828.51025,260,21.0000019,211,21.0000019,211,5471.10303,746.865112,5471.10303,746.865112 [f=0018201] [18201] Game End Stats Values: 41,8060,16895,8060,16895,1845.56848,1890.71716,1845.56848,1890.71716,0,0,0,0,0,0,0,0,1521.2168,1067.75513,1521.2168,1067.75513,724.455261,5400.31934,724.455261,5400.31934,1120,4950,1120,4950,47,56.386898,47,56.386898,1330,2505,1330,2505,24.5561256,42.7476425,24.5561256,42.7476425,2400,4725,2400,4725,260,4828.51025,260,4828.51025,3210,4715,3210,4715,4828.51025,260,4828.51025,260,21.0000019,211.000961,21.0000019,211.000961,5471.10303,746.865112,5471.10303,746.865112 [f=0018201] [18201] Game End Stats Values: 42,8060,16895,8060,16895,1896.88074,1941.20007,1896.88074,1941.20007,0,0,0,0,0,0,0,0,1521.2168,1205.57324,1521.2168,1205.57324,724.455261,5400.31934,724.455261,5400.31934,1120,4950,1120,4950,47,52.7855492,47,52.7855492,1330,2505,1330,2505,25.3302937,41.2118416,25.3302937,41.2118416,2400,4725,2400,4725,260,4828.51025,260,4828.51025,3210,4715,3210,4715,4828.51025,260,4828.51025,260,21.0000019,211.000961,21.0000019,211.000961,5471.10303,746.865112,5471.10303,746.865112 [f=0018234] [18234] Event [3400,249.000549,808]: 1 lost unit Geothermal Generator [f=0018242] [18242] Event [4456,293.167114,2104]: 1 lost unit Stinger [f=0018246] [18246] Event [4277.45605,400.677765,750.346985]: 1 lost unit Ripper [f=0018404] Player JungloCZ left the game: normal quit [f=0018404] [18404] Event [undefined]: JungloCZ quit [f=0018438] [18438] Event [505.600006,399.978638,4648]: 0 finished unit Conjurer [f=0018486] No clients connected, shutting down server [f=0018486] Server shutdown [f=0018520] [18520] Event [4568,163.978271,2648]: 0 finished unit Stinger [f=0018704] [18704] Event [520,153.265381,232]: 0 finished unit Metal Extractor [f=0018884] [18884] Event [4648,152.66571,2840]: 0 finished unit Solar Collector [f=0019132] [19132] Event [4696,154.734497,2984]: 0 finished unit Solar Collector [f=0019350] [19350] Event [4760,153.8974,3096]: 0 finished unit Solar Collector [f=0019394] [19394] Event [280,166.915894,456]: 0 finished unit Metal Extractor [f=0019488] [19488] Event [4648,159.812927,4888]: 0 finished unit Metal Extractor [f=0020148] [20148] Event [4840,164.56604,4664]: 0 finished unit Metal Extractor [f=0022529] Autoquit sending quit command. [f=0022529] [QuitAction] user exited to system [f=0022529] [SpringApp::Kill][1] fromRun=1 [f=0022529] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0022529] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022529] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022529] [ThreadPool::SetThreadCount][2] workers=0 [f=0022529] [SpringApp::Kill][2] [f=0022529] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0022529] [Game::KillLua][3] dtor=0 luaUI=0x51a471d0 [f=0022529] Start widgetHandler:Shutdown [f=0022529] Shutdown - SaveOrderList Complete [f=0022529] Writing last game win data [f=0022529] Shutdown - SaveConfigData Complete [f=0022529] Shutdown Widget - Chili Highlight [f=0022529] Shutdown Widget - Save/Load API [f=0022529] Shutdown Widget - Draw After Chili [f=0022529] Shutdown Widget - EPIC Menu [f=0022529] Shutdown Widget - Chili Minimap [f=0022529] Shutdown Widget - Chili Widget Selector [f=0022529] Shutdown Widget - Local Team Colors [f=0022529] Shutdown Widget - Display Keys 2 [f=0022529] Shutdown Widget - Save Game Menu [f=0022529] Shutdown Widget - HealthBars [f=0022529] Shutdown Widget - Noises [f=0022529] Shutdown Widget - Unit Icons [f=0022529] Shutdown Widget - Win Counter [f=0022529] Shutdown Widget - BuildETA [f=0022529] Shutdown Widget - SpringRTS Replay Stats [f=0022529] Shutdown Widget - Modular Comm Info [f=0022529] Shutdown Widget - Music Player v2 [f=0022529] Shutdown Widget - CameraShake [f=0022529] Shutdown Widget - Chili Economy Panel Default [f=0022529] Shutdown Widget - Chili EndGame Window [f=0022529] Shutdown Widget - Chili Nuke Warning [f=0022529] Shutdown Widget - Chili Selections & CursorTip v2 [f=0022529] Shutdown Widget - Chili Spectator Panels [f=0022529] Shutdown Widget - Context Menu [f=0022529] Shutdown Widget - Darkening [f=0022529] Shutdown Widget - MetalFeatures (new) [f=0022529] Shutdown Widget - Grab Input [f=0022529] Input grabbing is disabled! [f=0022529] Shutdown Widget - Highlight Geos [f=0022529] Shutdown Widget - Local Widgets Config [f=0022529] Shutdown Widget - Mex Placement Handler [f=0022529] Shutdown Widget - MinimapEvents [f=0022529] Shutdown Widget - Missile Silo Range [f=0022529] Shutdown Widget - Point Tracker [f=0022529] Shutdown Widget - Showeco and Grid Drawer [f=0022529] Shutdown Widget - Stereo3D [f=0022529] Shutdown Widget - Attack AoE [f=0022529] Shutdown Widget - UnitShapes [f=0022529] Shutdown Widget - Map Edge Extension [f=0022529] Shutdown Widget - Selection Send [f=0022529] Shutdown Widget - LupsManager [f=0022529] Shutdown Widget - Newton Firezone [f=0022529] Shutdown Widget - Chili Pro Console [f=0022529] Shutdown Widget - Lasso Terraform GUI [f=0022529] Shutdown Widget - Chili Framework [f=0022529] Shutdown Widget - Lups [f=0022529] Shutdown Widget - Custom Markers [f=0022529] Shutdown Widget - Chili Core Selector [f=0022529] Shutdown Widget - Select Keys [f=0022529] Shutdown Widget - Pause Screen [f=0022529] Shutdown Widget - Layout Handler [f=0022529] Shutdown Widget - Persistent Build Height [f=0022529] Shutdown Widget - Text To Speech Control [f=0022529] End widgetHandler:Shutdown [f=0022529] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={470209,65525541} {int,ext,rec}Allocs={23567620,0,0} {chunk,block}Bytes={65525541,0} [f=0022529] [Game::KillLua][1] dtor=0 luaGaia=0x51b91510 [f=0022529] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={402566,60001202} {int,ext,rec}Allocs={23567622,0,0} {chunk,block}Bytes={60001202,0} [f=0022529] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={402566,60001202} {int,ext,rec}Allocs={23567622,0,0} {chunk,block}Bytes={60001202,0} [f=0022529] [Game::KillLua][2] dtor=0 luaRules=0x51c4ed30 [f=0022529] Start gadgetHandler:Shutdown [f=0022529] Shutdown - StartSetup [f=0022529] Shutdown - UnitMorph [f=0022529] Shutdown - LupsNanoSpray [f=0022529] Shutdown - Missile Silo Controller [f=0022529] Shutdown - Modular Comm Info [f=0022529] Shutdown - Terrain Texture Handler [f=0022529] Shutdown - UnitCloakShield [f=0022529] Shutdown - Starlight Handler [f=0022529] End gadgetHandler:Shutdown [f=0022529] Start gadgetHandler:Shutdown [f=0022529] Shutdown - Save/Load [f=0022529] Shutdown - Teleport Throw [f=0022529] Shutdown - UnitMorph [f=0022529] Shutdown - Modular Comm Info [f=0022529] Shutdown - Retreat Command [f=0022529] Shutdown - Shockwaves [f=0022529] Shutdown - UnitCloakShield [f=0022529] Shutdown - Lups Cloak FX [f=0022529] Shutdown - Lups [f=0022529] Shutdown - Lups Shield [f=0022529] End gadgetHandler:Shutdown [f=0022529] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23567712,0,0} {chunk,block}Bytes={0,0} [f=0022529] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23567712,0,0} {chunk,block}Bytes={0,0} [f=0022529] [Game::KillLua][4] dtor=0 [f=0022529] [Game::~CGame][1] [f=0022529] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0022529] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0022529] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0022529] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0022529] [Game::KillLua][4] dtor=1 [f=0022529] [Game::KillMisc][1] [f=0022529] [Game::KillMisc][2] [f=0022529] [Game::KillMisc][3] [f=0022529] [Game::KillRendering][1] [f=0022529] [3DOParser::Kill] allocated 155 pieces [f=0022529] [S3OParser::Kill] allocated 2701 pieces [f=0022529] [AssParser::Kill] allocated 246 pieces [f=0022529] [Game::KillInterface][1] [f=0022529] [Game::KillInterface][2] [f=0022529] [Game::KillSimulation][1] [f=0022529] [Game::KillSimulation][2] [f=0022529] [CCollisionHandler] dis-/continuous tests: 0/194408 [f=0022529] [Game::KillSimulation][3] [f=0022529] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022529] [~CPathCache(20x20)] cacheHits=35 hitPercentage=22% numHashColls=0 maxCacheSize=11 [f=0022529] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022529] [~CPathCache(40x40)] cacheHits=223 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0022529] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022529] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022529] [LosHandler::Kill] raycast instance cache-{hits,misses}={7551,8256}; shared=1%; cached=47% [f=0022529] [Game::KillSimulation][4] [f=0022529] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0022529] [Game::~CGame][2] [f=0022529] [Game::~CGame][3] [f=0022529] [SpringApp::Kill][3] [f=0022529] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 236416 bytes sent 152523 bytes recv'd [f=0022529] [SpringApp::Kill][4] font=0x453c8aa0 [f=0022529] [SpringApp::Kill][5] [f=0022529] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7764 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/95cfee147b5117dc4da2322004c9ded4.sdp (0x4416d7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/95cfee147b5117dc4da2322004c9ded4.sdp" numZipFiles=7764 sumInflSize=713525kb sumReadTime=3476ms file="objects3d/funnelweb.dae" indx=5120 inflSize=1500kb readTime=101ms file="unittextures/factoryveh1.png" indx=7120 inflSize=1077kb readTime=55ms file="objects3d/venom.s3o" indx=5468 inflSize=118kb readTime=51ms file="luaui/widgets/api_saveload.lua" indx=3770 inflSize=6kb readTime=34ms file="objects3d/arm_flea.s3o" indx=4817 inflSize=32kb readTime=33ms file="objects3d/chicken_drone.s3o" indx=4909 inflSize=26kb readTime=29ms file="bitmaps/pd/shield2.png" indx=553 inflSize=119kb readTime=29ms file="bitmaps/gpl/groundflash.tga" indx=443 inflSize=188kb readTime=29ms file="unitpics/chickenwurm.png" indx=6298 inflSize=9kb readTime=27ms file="luarules/gadgets/weapon_hide_sniper.lua" indx=1802 inflSize=1kb readTime=25ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/95cfee147b5117dc4da2322004c9ded4.sdp] 51248856 bytes cached in 2889 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x4551e4c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4551afa0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4543ce10) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f3ec407e4f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]